From 611c2751f6d0cf0bc62cb186d2d79948e8c9e4f1 Mon Sep 17 00:00:00 2001 From: Nils Kneuper Date: Sat, 23 Jun 2007 18:21:20 +0000 Subject: [PATCH] bumped version to 1.3.4+svn and changed server ports --- changelog | 2 ++ config.h.dummy | 8 ++++---- configure.ac | 4 ++-- data/_main.cfg | 4 ++-- players_changelog | 43 ++++++++++++++++++++++++++++++------------- src/wesconfig.h | 2 +- 6 files changed, 41 insertions(+), 22 deletions(-) diff --git a/changelog b/changelog index bf9cb9fe0d4..80ec01c2165 100644 --- a/changelog +++ b/changelog @@ -1,3 +1,5 @@ +Version 1.3.4+svn: + Version 1.3.4: * campaigns * Two Brothers diff --git a/config.h.dummy b/config.h.dummy index 700b69b3f8f..721bb00e1e3 100644 --- a/config.h.dummy +++ b/config.h.dummy @@ -9,17 +9,17 @@ #define PACKAGE_NAME "Battle for Wesnoth" /* Define to the full name and version of this package. */ -#define PACKAGE_STRING "Battle for Wesnoth 1.3.4" +#define PACKAGE_STRING "Battle for Wesnoth 1.3.4+svn" /* Define to the one symbol short name of this package. */ #define PACKAGE_TARNAME "wesnoth" /* Define to the version of this package. */ -#define PACKAGE_VERSION "1.3.4" +#define PACKAGE_VERSION "1.3.4+svn" /* Version number of package */ -#define VERSION "1.3.4" +#define VERSION "1.3.4+svn" /* The default server for this version */ -#define WESNOTH_DEFAULT_SERVER "server.wesnoth.org:15000" +#define WESNOTH_DEFAULT_SERVER "server.wesnoth.org:14998" diff --git a/configure.ac b/configure.ac index 9a7a4101267..093026b7eb5 100644 --- a/configure.ac +++ b/configure.ac @@ -6,10 +6,10 @@ AC_PREREQ([2.57]) -define([WESNOTH_VERSION],[1.3.4]) +define([WESNOTH_VERSION],[1.3.4+svn]) dnl define([DEFAULT_SERVER],[server.wesnoth.org]) -define([DEFAULT_SERVER],[server.wesnoth.org:15000]) +define([DEFAULT_SERVER],[server.wesnoth.org:14998]) AC_INIT([Battle for Wesnoth], WESNOTH_VERSION, [isaac@warp.es], [wesnoth]) diff --git a/data/_main.cfg b/data/_main.cfg index d998b6a1580..f6322edb161 100644 --- a/data/_main.cfg +++ b/data/_main.cfg @@ -37,11 +37,11 @@ [game_config] [server] name=_"Official Wesnoth Server" - address=server.wesnoth.org:15000 + address=server.wesnoth.org:14998 [/server] [server] name=_"Alternate Wesnoth Server" - address=games.tuxfamily.org:15000 + address=games.tuxfamily.org:14998 [/server] base_income=2 diff --git a/players_changelog b/players_changelog index 8cbadcc5477..a8a93e5c0f9 100644 --- a/players_changelog +++ b/players_changelog @@ -2,6 +2,23 @@ This is meant to be a concise list of player-visible changes (very minor changes may be omitted). For a complete list of changes, see the main changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog +Version 1.3.4+svn: + * Campaigns + + * Campaigns + + * Language and translations + * Updated translations: + + * Map editor + + * User interface + + * Unit changes and balancing + + * Miscellaneous and bugfixes + + Version 1.3.4: * Campaigns * Two Brothers @@ -17,19 +34,19 @@ Version 1.3.4: Sovereign and another one into a Slurbow for variety . * In "The Lost General", fixed the bug that made the undead leader unable to recruit. - * The Rise of Wesnoth - * The outlaws in the campaign (not elsewhere in the game) can now level up - to level 3. - * Added 2 extra turns to finish "Temple of the Deep" on all difficulties. - * Eastern Invasion - * The difficulty of "Northern Outpost" has been reduced by making the - villages spawn less outlaws. - * Changed the way Owaec joins the protagonist in "Two Paths". Now he keeps - all the XP he might get in "Northern Outpost". - * Descent into Darkness - * The unknown unit type (Royal Swordsman) bug in "Forever and ever, amen", - the bug that made the Foolish Heroes all have 30 hitpoints and a broken - dialog in the same scenario have all been fixed. + * The Rise of Wesnoth + * The outlaws in the campaign (not elsewhere in the game) can now level up + to level 3. + * Added 2 extra turns to finish "Temple of the Deep" on all difficulties. + * Eastern Invasion + * The difficulty of "Northern Outpost" has been reduced by making the + villages spawn less outlaws. + * Changed the way Owaec joins the protagonist in "Two Paths". Now he keeps + all the XP he might get in "Northern Outpost". + * Descent into Darkness + * The unknown unit type (Royal Swordsman) bug in "Forever and ever, amen", + the bug that made the Foolish Heroes all have 30 hitpoints and a broken + dialog in the same scenario have all been fixed. * Graphics * Changed how the edges of the map are drawn, making small maps display diff --git a/src/wesconfig.h b/src/wesconfig.h index d564102ca3a..a3f63f48932 100644 --- a/src/wesconfig.h +++ b/src/wesconfig.h @@ -4,7 +4,7 @@ #ifdef HAVE_CONFIG_H # include "config.h" #else -# define VERSION "1.3.4" +# define VERSION "1.3.4+svn" # define PACKAGE "wesnoth" # ifndef LOCALEDIR # define LOCALEDIR "translations"