TRoW S04a S04b: Move Sir Ladoc / Sir Ruddry to the victory event

This means that they join even when debugging with the :next_level command.

The enemies_defeated event could be replaced by victory_when_enemies_defeated
and the appropriate carryover amounts, but that should probably be done as a
single commit updating the entire campaign.
This commit is contained in:
Steve Cotton 2019-09-23 17:11:22 +02:00
parent b46f2e768b
commit 6126fc3f47
2 changed files with 20 additions and 12 deletions

View File

@ -524,6 +524,16 @@ Enter at Your Own Risk!"
[event]
name=enemies defeated
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
[event]
name=victory
[sound]
name=horse-canter.wav
[/sound]
@ -600,12 +610,6 @@ Enter at Your Own Risk!"
{CLEAR_VARIABLE random}
{CLEAR_VARIABLE triggered_scorpion_locs}
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
[event]

View File

@ -345,6 +345,16 @@
[event]
name=enemies defeated
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
[event]
name=victory
[sound]
name=horse-canter.wav
[/sound]
@ -419,12 +429,6 @@
name=last_done
value="Midlands"
[/set_variable]
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
[event]