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updated changelog
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@ -1,4 +1,4 @@
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CVS HEAD:
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Version 0.7.6:
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* added and improved unit images, leadership and healing images
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* added testing mode to move units on fog/shroud maps without updating the fog/shroud
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* lobby logo updated
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@ -33,7 +33,7 @@ CVS HEAD:
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* fixed dynamically generated terrain not showing correctly
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* fixed filename being not correctly remembered on load and save as
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* code cleanups and refactoring
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* added [store_unit], [unstore_unit], and [while] tags to WML
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* added [store_unit], [unstore_unit], [while], [store_starting_location], [store_locations] and [store_gold] tags to WML
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* added idle AI
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* added image_healing' and 'image_leading' animation code
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* added floating labels to indicate healing/poisoning of units
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@ -296,7 +296,6 @@ Version 0.7.1:
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* hungarian
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* portuguese-brazilian
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* slovak
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* added [store_gold] tag to WML
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* defenders will choose their weapons more intelligently
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* de-elvished Gryphon Rider description and set race to human
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* fixed Cave Spider ranged attack to have slow specialty
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