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make lua interface expect toplevel [endlevel] to be handled by C++
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@ -3778,7 +3778,7 @@ void LuaKernel::initialize()
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static char const *handled_file_tags[] = {
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"color_palette", "color_range", "era", "event", "generator",
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"label", "lua", "menu_item", "music", "side", "sound_source", "story",
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"terrain_graphics", "time", "time_area", "tunnel", "variables"
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"terrain_graphics", "time", "time_area", "tunnel", "variables", "endlevel"
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};
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static bool is_handled_file_tag(const std::string &s)
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