make lua interface expect toplevel [endlevel] to be handled by C++

This commit is contained in:
Anonymissimus 2011-10-23 22:57:29 +00:00
parent 87908d6977
commit 625cb89795

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@ -3778,7 +3778,7 @@ void LuaKernel::initialize()
static char const *handled_file_tags[] = {
"color_palette", "color_range", "era", "event", "generator",
"label", "lua", "menu_item", "music", "side", "sound_source", "story",
"terrain_graphics", "time", "time_area", "tunnel", "variables"
"terrain_graphics", "time", "time_area", "tunnel", "variables", "endlevel"
};
static bool is_handled_file_tag(const std::string &s)