Added a space before the opening bracket in the terrain display.

This fix will not be ported to trunk but to the terrain branch instead
(no need for a merge conflict)
This commit is contained in:
Mark de Wever 2006-12-22 20:05:51 +00:00
parent 31bd9a6f31
commit 635562c133
2 changed files with 2 additions and 1 deletions

View File

@ -21,6 +21,7 @@ Version 1.1.14+svn:
* support added for allow_new_game=no (for MP Campaigns)
* misc:
* fixed the AI usage of attack_weight (bug #7953)
* the displayed terrain now has a space before the opening bracket
Version 1.1.14:
* campaigns:

View File

@ -394,7 +394,7 @@ Units cannot be killed by poison alone. The poison will not reduce it below 1 HP
}
if(underlying.size() != 1 || underlying[0] != terrain) {
str << "(";
str << " (";
for(std::string::const_iterator i = underlying.begin(); i != underlying.end(); ++i) {
str << map.get_terrain_info(*i).name();