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Added a space before the opening bracket in the terrain display.
This fix will not be ported to trunk but to the terrain branch instead (no need for a merge conflict)
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@ -21,6 +21,7 @@ Version 1.1.14+svn:
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* support added for allow_new_game=no (for MP Campaigns)
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* misc:
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* fixed the AI usage of attack_weight (bug #7953)
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* the displayed terrain now has a space before the opening bracket
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Version 1.1.14:
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* campaigns:
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@ -394,7 +394,7 @@ Units cannot be killed by poison alone. The poison will not reduce it below 1 HP
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}
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if(underlying.size() != 1 || underlying[0] != terrain) {
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str << "(";
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str << " (";
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for(std::string::const_iterator i = underlying.begin(); i != underlying.end(); ++i) {
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str << map.get_terrain_info(*i).name();
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