From 649f8d62b943f6547f4ee607a86addd5e76b640c Mon Sep 17 00:00:00 2001 From: Bartek Waresiak Date: Mon, 22 May 2006 00:19:27 +0000 Subject: [PATCH] New map and some updates --- .../multiplayer/4p_King_of_the_Hill.cfg | 8 +- data/scenarios/multiplayer/4p_Loris_River.cfg | 78 +++++++------ .../multiplayer/4p_Paths_of_Daggers.cfg | 72 ++++++------ .../multiplayer/4p_Siege_Castles.cfg | 10 +- .../multiplayer/6p_Waterloo_Sunset.cfg | 110 +++++++++--------- .../multiplayer/9p_Merkwuerdigliebe.cfg | 73 ++++++++++++ 6 files changed, 215 insertions(+), 136 deletions(-) create mode 100644 data/scenarios/multiplayer/9p_Merkwuerdigliebe.cfg diff --git a/data/scenarios/multiplayer/4p_King_of_the_Hill.cfg b/data/scenarios/multiplayer/4p_King_of_the_Hill.cfg index 95f512641a9..824075eb319 100644 --- a/data/scenarios/multiplayer/4p_King_of_the_Hill.cfg +++ b/data/scenarios/multiplayer/4p_King_of_the_Hill.cfg @@ -1,14 +1,14 @@ -# original map by telex4, recreated by Becephalus 1/06 +# original map by telex4, recreated by Becephalus 1/06, revised bex 05/06 [multiplayer] - id=multiplayer_King_of_the_Hill + id=multiplayerKing_of_the_Hill name= _ "4p - King of the Hill" map_data="{maps/multiplayer/4p_King_of_the_Hill}" - description= _ "Controlling the area around the central keep is very lucrative in this 36X36 4 player free for all map. Can be played with teams as well. There are 36 villages. Recommended setting of 2 gold per village." + description= _ "Controlling the area around the central keep is very lucrative in this 36X36 4 player FFA map. Works fine 2v2 as well. There are 36 villages. Recommended setting of 2gpv." {DEFAULT_SCHEDULE} {DEFAULT_MUSIC_PLAYLIST} - + [side] side=1 team_name=south-west diff --git a/data/scenarios/multiplayer/4p_Loris_River.cfg b/data/scenarios/multiplayer/4p_Loris_River.cfg index c9d39ecea68..0d642fa82b7 100644 --- a/data/scenarios/multiplayer/4p_Loris_River.cfg +++ b/data/scenarios/multiplayer/4p_Loris_River.cfg @@ -1,36 +1,42 @@ -# created by Becephalus 12/05, revised by Bec 01/06 - -[multiplayer] - id=multiplayer_Loris_River - name= _ "4p - Loris River" - map_data="{maps/multiplayer/4p_Loris_River}" - description= _ "A 25x25 2v2 map centered around a river with a pair of keeps in opposite corners. Designed for 1&3 vs 2&4. There are 28 villages. Recommended setting of 2 gold per village." - - {DEFAULT_SCHEDULE} - {DEFAULT_MUSIC_PLAYLIST} - - [side] - side=1 - team_name=north-west - canrecruit=1 - controller=human - [/side] - [side] - side=2 - team_name=south-east - canrecruit=1 - controller=human - [/side] - [side] - side=3 - team_name=north-west - canrecruit=1 - controller=human - [/side] - [side] - side=4 - team_name=south-east - canrecruit=1 - controller=human - [/side] -[/multiplayer] +# created by Becephalus 12/05, revised by Bec 01/06, revised Bec 05/06 + +[multiplayer] + id=multiplayerLoris_River + name= _ "4p - Loris River" + map_data="{maps/multiplayer/4p_Loris_River}" + description= _ "A 25x25 2v2 map centered around a river with keeps in opposite corners. Designed for 1&4 vs 2&3. There are 28 villages. Recommended setting of 2gpv." + + {SECOND_WATCH} + {DAWN} + {MORNING} + {AFTERNOON} + {DUSK} + {FIRST_WATCH} + + {DEFAULT_MUSIC_PLAYLIST} + + [side] + side=1 + team_name=north-west + canrecruit=1 + controller=human + [/side] + [side] + side=2 + team_name=south-east + canrecruit=1 + controller=human + [/side] + [side] + side=3 + team_name=south-east + canrecruit=1 + controller=human + [/side] + [side] + side=4 + team_name=north-west + canrecruit=1 + controller=human + [/side] +[/multiplayer] diff --git a/data/scenarios/multiplayer/4p_Paths_of_Daggers.cfg b/data/scenarios/multiplayer/4p_Paths_of_Daggers.cfg index d4f230f5519..184e7d0bb5f 100644 --- a/data/scenarios/multiplayer/4p_Paths_of_Daggers.cfg +++ b/data/scenarios/multiplayer/4p_Paths_of_Daggers.cfg @@ -1,36 +1,36 @@ -# created by Becephalus 11/05, revised by Bec 1/06 - -[multiplayer] - id=multiplayer_Paths_of_Daggers - name= _ "4p - Paths of Daggers" - map_data="{maps/multiplayer/4p_Paths_of_Daggers}" - description= _ "A 35X27 2 vs. 2 map with five separate paths of engagement. Balanced to be played east vs west (1&3 vs 2&4), but works well with any teams or FFA. Recommended setting of 2 gold per village. 28 villages." - - {DEFAULT_SCHEDULE} - {DEFAULT_MUSIC_PLAYLIST} - - [side] - side=1 - team_name=east - canrecruit=1 - controller=human - [/side] - [side] - side=2 - team_name=west - canrecruit=1 - controller=human - [/side] - [side] - side=3 - team_name=east - canrecruit=1 - controller=human - [/side] - [side] - side=4 - team_name=west - canrecruit=1 - controller=human - [/side] -[/multiplayer] +# created by Becephalus 11/05, revised by Bec 1/06 + +[multiplayer] + id=multiplayerPaths_of_Daggers + name= _ "4p - Paths of Daggers" + map_data="{maps/multiplayer/4p_Paths_of_Daggers}" + description= _ "A 35X27 2v2 map with 5 separate paths of engagement. Balanced to be played east vs west (1&4 vs 2&3), but works well with any teams or FFA. 2gpv. 28villages." + + {DEFAULT_SCHEDULE} + {DEFAULT_MUSIC_PLAYLIST} + + [side] + side=1 + team_name=west + canrecruit=1 + controller=human + [/side] + [side] + side=2 + team_name=east + canrecruit=1 + controller=human + [/side] + [side] + side=3 + team_name=east + canrecruit=1 + controller=human + [/side] + [side] + side=4 + team_name=west + canrecruit=1 + controller=human + [/side] +[/multiplayer] diff --git a/data/scenarios/multiplayer/4p_Siege_Castles.cfg b/data/scenarios/multiplayer/4p_Siege_Castles.cfg index 0ea3745df2f..486874899c2 100644 --- a/data/scenarios/multiplayer/4p_Siege_Castles.cfg +++ b/data/scenarios/multiplayer/4p_Siege_Castles.cfg @@ -4,7 +4,7 @@ id=multiplayer_Siege_Castles name= _ "4p - Siege Castles" map_data="{maps/multiplayer/4p_Siege_Castles}" - description= _ "40X30 4 player map where 4 mighty castles face off at the convergence of two rivers. Works well 2 vs 2 or FFA. There are approximately 45 villages. Recommended setting of 2 gold per village." + description= _ "40X30 4 player map where 4 mighty castles face off at the convergence of two rivers. Works well 2v2 or FFA. There are approximately 45 villages. Recommended setting of 2gpv." {DEFAULT_SCHEDULE} {DEFAULT_MUSIC_PLAYLIST} @@ -13,24 +13,24 @@ side=1 canrecruit=1 controller=human - team_name=south-west + team_name=north-west [/side] [side] side=2 canrecruit=1 controller=human - team_name=south-east + team_name=north-east [/side] [side] side=3 canrecruit=1 controller=human - team_name=north-east + team_name=south-east [/side] [side] side=4 canrecruit=1 controller=human - team_name=north-west + team_name=south-west [/side] [/multiplayer] diff --git a/data/scenarios/multiplayer/6p_Waterloo_Sunset.cfg b/data/scenarios/multiplayer/6p_Waterloo_Sunset.cfg index 3a4b086ed49..a394d5aa4d4 100644 --- a/data/scenarios/multiplayer/6p_Waterloo_Sunset.cfg +++ b/data/scenarios/multiplayer/6p_Waterloo_Sunset.cfg @@ -1,55 +1,55 @@ -# created by Becephalus 12/05, revised by Bec 5/06 - -[multiplayer] - id=multiplayer_Waterloo_Sunset - name= _ "6p - Waterloo Sunset" - map_data="{maps/multiplayer/6p_Waterloo_Sunset}" - description= _ "A 40X30 hexes big 3 vs 3 map. Flexible coordination of your alliance is required to avoid being outnumbered. Teams set for players 135 vs. 246 (north vs. south), but having players 136 or 146 as a team is also interesting. Designed for 150gp, 44 villages." - - {DEFAULT_SCHEDULE} - {DEFAULT_MUSIC_PLAYLIST} - - [side] - side=1 - team_name=south - canrecruit=1 - controller=human - gold=150 - [/side] - [side] - side=2 - team_name=north - canrecruit=1 - controller=human - gold=150 - [/side] - [side] - side=3 - team_name=south - canrecruit=1 - controller=human - gold=150 - [/side] - [side] - side=4 - team_name=north - canrecruit=1 - controller=human - gold=150 - [/side] - [side] - side=5 - team_name=south - canrecruit=1 - controller=human - gold=150 - [/side] - [side] - side=6 - team_name=north - canrecruit=1 - controller=human - gold=150 - [/side] -[/multiplayer] - +# created by Becephalus 12/05, revised by Bec 5/06 + +[multiplayer] + id=multiplayerWaterloo_Sunset + name= _ "6p - Waterloo Sunset" + map_data="{maps/multiplayer/6p_Waterloo_Sunset}" + description= _ "A 40X30 3v3. Flexible coordination of your alliance is required to avoid being outnumbered. Teams set for players 145vs236 (north vs south), but having players 146 or 136 as a side also is interesting. Designed for 150gp, has 44 villages." + + {DEFAULT_SCHEDULE} + {DEFAULT_MUSIC_PLAYLIST} + + [side] + side=1 + team_name=south + canrecruit=1 + controller=human + gold=150 + [/side] + [side] + side=2 + team_name=north + canrecruit=1 + controller=human + gold=150 + [/side] + [side] + side=3 + team_name=north + canrecruit=1 + controller=human + gold=150 + [/side] + [side] + side=4 + team_name=south + canrecruit=1 + controller=human + gold=150 + [/side] + [side] + side=5 + team_name=south + canrecruit=1 + controller=human + gold=150 + [/side] + [side] + side=6 + team_name=north + canrecruit=1 + controller=human + gold=150 + [/side] +[/multiplayer] + diff --git a/data/scenarios/multiplayer/9p_Merkwuerdigliebe.cfg b/data/scenarios/multiplayer/9p_Merkwuerdigliebe.cfg new file mode 100644 index 00000000000..6b338e049ee --- /dev/null +++ b/data/scenarios/multiplayer/9p_Merkwuerdigliebe.cfg @@ -0,0 +1,73 @@ +# created by Becephalus 05/06 + +[multiplayer] + id=multiplayer_Merkwuerdigliebe + name= _ "9p - Merkwuerdigliebe" + map_data="{maps/multiplayer/9p_Merkwuerdigliebe}" + description= _ "A very small 3v3v3map. A 60sec timer is recommended due to the large number of players. The teams are players 159 v 267 v 348 (north v southeast v southwest). There are very few vilages per player, so 3gpv is also recommended." + + + {MORNING} + {AFTERNOON} + {DUSK} + {FIRST_WATCH} + {SECOND_WATCH} + {DAWN} + + {DEFAULT_MUSIC_PLAYLIST} + + [side] + side=1 + team_name=north + canrecruit=1 + controller=human + [/side] + [side] + side=2 + team_name=south-east + canrecruit=1 + controller=human + [/side] + [side] + side=3 + team_name=south-west + canrecruit=1 + controller=human + [/side] + [side] + side=4 + team_name=south-west + canrecruit=1 + controller=human + [/side] + [side] + side=5 + team_name=north + canrecruit=1 + controller=human + [/side] + [side] + side=6 + team_name=south-east + canrecruit=1 + controller=human + [/side] + [side] + side=7 + team_name=south-east + canrecruit=1 + controller=human + [/side] + [side] + side=8 + team_name=south-west + canrecruit=1 + controller=human + [/side] + [side] + side=9 + team_name=north + canrecruit=1 + controller=human + [/side] +[/multiplayer] \ No newline at end of file