New map and some updates

This commit is contained in:
Bartek Waresiak 2006-05-22 00:19:27 +00:00
parent 7790f0ad43
commit 649f8d62b9
6 changed files with 215 additions and 136 deletions

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@ -1,14 +1,14 @@
# original map by telex4, recreated by Becephalus 1/06
# original map by telex4, recreated by Becephalus 1/06, revised bex 05/06
[multiplayer]
id=multiplayer_King_of_the_Hill
id=multiplayerKing_of_the_Hill
name= _ "4p - King of the Hill"
map_data="{maps/multiplayer/4p_King_of_the_Hill}"
description= _ "Controlling the area around the central keep is very lucrative in this 36X36 4 player free for all map. Can be played with teams as well. There are 36 villages. Recommended setting of 2 gold per village."
description= _ "Controlling the area around the central keep is very lucrative in this 36X36 4 player FFA map. Works fine 2v2 as well. There are 36 villages. Recommended setting of 2gpv."
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
[side]
side=1
team_name=south-west

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@ -1,36 +1,42 @@
# created by Becephalus 12/05, revised by Bec 01/06
[multiplayer]
id=multiplayer_Loris_River
name= _ "4p - Loris River"
map_data="{maps/multiplayer/4p_Loris_River}"
description= _ "A 25x25 2v2 map centered around a river with a pair of keeps in opposite corners. Designed for 1&3 vs 2&4. There are 28 villages. Recommended setting of 2 gold per village."
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
[side]
side=1
team_name=north-west
canrecruit=1
controller=human
[/side]
[side]
side=2
team_name=south-east
canrecruit=1
controller=human
[/side]
[side]
side=3
team_name=north-west
canrecruit=1
controller=human
[/side]
[side]
side=4
team_name=south-east
canrecruit=1
controller=human
[/side]
[/multiplayer]
# created by Becephalus 12/05, revised by Bec 01/06, revised Bec 05/06
[multiplayer]
id=multiplayerLoris_River
name= _ "4p - Loris River"
map_data="{maps/multiplayer/4p_Loris_River}"
description= _ "A 25x25 2v2 map centered around a river with keeps in opposite corners. Designed for 1&4 vs 2&3. There are 28 villages. Recommended setting of 2gpv."
{SECOND_WATCH}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{DEFAULT_MUSIC_PLAYLIST}
[side]
side=1
team_name=north-west
canrecruit=1
controller=human
[/side]
[side]
side=2
team_name=south-east
canrecruit=1
controller=human
[/side]
[side]
side=3
team_name=south-east
canrecruit=1
controller=human
[/side]
[side]
side=4
team_name=north-west
canrecruit=1
controller=human
[/side]
[/multiplayer]

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@ -1,36 +1,36 @@
# created by Becephalus 11/05, revised by Bec 1/06
[multiplayer]
id=multiplayer_Paths_of_Daggers
name= _ "4p - Paths of Daggers"
map_data="{maps/multiplayer/4p_Paths_of_Daggers}"
description= _ "A 35X27 2 vs. 2 map with five separate paths of engagement. Balanced to be played east vs west (1&3 vs 2&4), but works well with any teams or FFA. Recommended setting of 2 gold per village. 28 villages."
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
[side]
side=1
team_name=east
canrecruit=1
controller=human
[/side]
[side]
side=2
team_name=west
canrecruit=1
controller=human
[/side]
[side]
side=3
team_name=east
canrecruit=1
controller=human
[/side]
[side]
side=4
team_name=west
canrecruit=1
controller=human
[/side]
[/multiplayer]
# created by Becephalus 11/05, revised by Bec 1/06
[multiplayer]
id=multiplayerPaths_of_Daggers
name= _ "4p - Paths of Daggers"
map_data="{maps/multiplayer/4p_Paths_of_Daggers}"
description= _ "A 35X27 2v2 map with 5 separate paths of engagement. Balanced to be played east vs west (1&4 vs 2&3), but works well with any teams or FFA. 2gpv. 28villages."
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
[side]
side=1
team_name=west
canrecruit=1
controller=human
[/side]
[side]
side=2
team_name=east
canrecruit=1
controller=human
[/side]
[side]
side=3
team_name=east
canrecruit=1
controller=human
[/side]
[side]
side=4
team_name=west
canrecruit=1
controller=human
[/side]
[/multiplayer]

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@ -4,7 +4,7 @@
id=multiplayer_Siege_Castles
name= _ "4p - Siege Castles"
map_data="{maps/multiplayer/4p_Siege_Castles}"
description= _ "40X30 4 player map where 4 mighty castles face off at the convergence of two rivers. Works well 2 vs 2 or FFA. There are approximately 45 villages. Recommended setting of 2 gold per village."
description= _ "40X30 4 player map where 4 mighty castles face off at the convergence of two rivers. Works well 2v2 or FFA. There are approximately 45 villages. Recommended setting of 2gpv."
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
@ -13,24 +13,24 @@
side=1
canrecruit=1
controller=human
team_name=south-west
team_name=north-west
[/side]
[side]
side=2
canrecruit=1
controller=human
team_name=south-east
team_name=north-east
[/side]
[side]
side=3
canrecruit=1
controller=human
team_name=north-east
team_name=south-east
[/side]
[side]
side=4
canrecruit=1
controller=human
team_name=north-west
team_name=south-west
[/side]
[/multiplayer]

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@ -1,55 +1,55 @@
# created by Becephalus 12/05, revised by Bec 5/06
[multiplayer]
id=multiplayer_Waterloo_Sunset
name= _ "6p - Waterloo Sunset"
map_data="{maps/multiplayer/6p_Waterloo_Sunset}"
description= _ "A 40X30 hexes big 3 vs 3 map. Flexible coordination of your alliance is required to avoid being outnumbered. Teams set for players 135 vs. 246 (north vs. south), but having players 136 or 146 as a team is also interesting. Designed for 150gp, 44 villages."
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
[side]
side=1
team_name=south
canrecruit=1
controller=human
gold=150
[/side]
[side]
side=2
team_name=north
canrecruit=1
controller=human
gold=150
[/side]
[side]
side=3
team_name=south
canrecruit=1
controller=human
gold=150
[/side]
[side]
side=4
team_name=north
canrecruit=1
controller=human
gold=150
[/side]
[side]
side=5
team_name=south
canrecruit=1
controller=human
gold=150
[/side]
[side]
side=6
team_name=north
canrecruit=1
controller=human
gold=150
[/side]
[/multiplayer]
# created by Becephalus 12/05, revised by Bec 5/06
[multiplayer]
id=multiplayerWaterloo_Sunset
name= _ "6p - Waterloo Sunset"
map_data="{maps/multiplayer/6p_Waterloo_Sunset}"
description= _ "A 40X30 3v3. Flexible coordination of your alliance is required to avoid being outnumbered. Teams set for players 145vs236 (north vs south), but having players 146 or 136 as a side also is interesting. Designed for 150gp, has 44 villages."
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
[side]
side=1
team_name=south
canrecruit=1
controller=human
gold=150
[/side]
[side]
side=2
team_name=north
canrecruit=1
controller=human
gold=150
[/side]
[side]
side=3
team_name=north
canrecruit=1
controller=human
gold=150
[/side]
[side]
side=4
team_name=south
canrecruit=1
controller=human
gold=150
[/side]
[side]
side=5
team_name=south
canrecruit=1
controller=human
gold=150
[/side]
[side]
side=6
team_name=north
canrecruit=1
controller=human
gold=150
[/side]
[/multiplayer]

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@ -0,0 +1,73 @@
# created by Becephalus 05/06
[multiplayer]
id=multiplayer_Merkwuerdigliebe
name= _ "9p - Merkwuerdigliebe"
map_data="{maps/multiplayer/9p_Merkwuerdigliebe}"
description= _ "A very small 3v3v3map. A 60sec timer is recommended due to the large number of players. The teams are players 159 v 267 v 348 (north v southeast v southwest). There are very few vilages per player, so 3gpv is also recommended."
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DAWN}
{DEFAULT_MUSIC_PLAYLIST}
[side]
side=1
team_name=north
canrecruit=1
controller=human
[/side]
[side]
side=2
team_name=south-east
canrecruit=1
controller=human
[/side]
[side]
side=3
team_name=south-west
canrecruit=1
controller=human
[/side]
[side]
side=4
team_name=south-west
canrecruit=1
controller=human
[/side]
[side]
side=5
team_name=north
canrecruit=1
controller=human
[/side]
[side]
side=6
team_name=south-east
canrecruit=1
controller=human
[/side]
[side]
side=7
team_name=south-east
canrecruit=1
controller=human
[/side]
[side]
side=8
team_name=south-west
canrecruit=1
controller=human
[/side]
[side]
side=9
team_name=north
canrecruit=1
controller=human
[/side]
[/multiplayer]