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Whiteboard: minor cleanup in header.
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@ -58,6 +58,7 @@ public:
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void on_init_side();
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void on_finish_side_turn();
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void on_mouseover_change(const map_location& hex);
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void on_select_hex(){}
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void on_deselect_hex(){}
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@ -82,7 +83,6 @@ public:
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///If there's a unit of the current viewing team capable of actions in the selected hex, returns it.
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unit* find_selected_actor_future();
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/**
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* Callback from the display when drawing hexes, to allow the whiteboard to
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* add visual elements. Some visual elements such as arrows and fake units
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@ -90,8 +90,6 @@ public:
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*/
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void draw_hex(const map_location& hex);
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void on_mouseover_change(const map_location& hex);
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/** Creates a temporary visual arrow, that follows the cursor, for move creation purposes */
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void create_temp_move();
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/** Informs whether an arrow is being displayed for move creation purposes */
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