fixed a segfault in mthe handling of [modify_ai] tag during replay.

This is a temporary but safe fix.
This commit is contained in:
Iurii Chernyi 2009-08-24 18:09:01 +00:00
parent 40eec9194f
commit 688e39d5de

View File

@ -655,6 +655,10 @@ void manager::modify_active_ai_config_old_for_side ( side_number side, const con
void manager::modify_active_ai_for_side ( side_number side, const config &cfg )
{
if (ai_info_==NULL) {
//replay ?
return;
}
get_active_ai_holder_for_side(side).modify_ai(cfg);
}