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Reverting new castles for release.
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@ -29,7 +29,7 @@
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# Encampment sample
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#{TERRAIN_BASE C dirt}
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{TERRAIN_BASE n dirt}
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#{TERRAIN_BASE n dirt}
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{TERRAIN_BASE D flag-cave-neutral}
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{TERRAIN_BASE u cave}
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@ -80,7 +80,7 @@
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{CASTLE_AND_KEEP C K castle keep}
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# Encampment sample
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{CASTLE_WALLS nK !nK encampment}
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#{CASTLE_WALLS nK !nK encampment}
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# Forest, hills and mountains should always overlay on northern sides
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{TERRAIN_ADJACENT_NORTH m mountains}
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@ -233,14 +233,14 @@ unit_height_adjust=3
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recruit_onto=true
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[/terrain]
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[terrain]
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image=dirt
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name=encampment
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char=n
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aliasof=C
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unit_height_adjust=3
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recruit_onto=true
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[/terrain]
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#[terrain]
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#image=dirt
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#name=encampment
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#char=n
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#aliasof=C
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#unit_height_adjust=3
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#recruit_onto=true
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#[/terrain]
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[terrain]
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image=keep
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