Reverting new castles for release.

This commit is contained in:
Cédric Duval 2004-06-10 17:41:58 +00:00
parent 2c50c5b301
commit 68df9954a1
2 changed files with 10 additions and 10 deletions

View File

@ -29,7 +29,7 @@
# Encampment sample
#{TERRAIN_BASE C dirt}
{TERRAIN_BASE n dirt}
#{TERRAIN_BASE n dirt}
{TERRAIN_BASE D flag-cave-neutral}
{TERRAIN_BASE u cave}
@ -80,7 +80,7 @@
{CASTLE_AND_KEEP C K castle keep}
# Encampment sample
{CASTLE_WALLS nK !nK encampment}
#{CASTLE_WALLS nK !nK encampment}
# Forest, hills and mountains should always overlay on northern sides
{TERRAIN_ADJACENT_NORTH m mountains}

View File

@ -233,14 +233,14 @@ unit_height_adjust=3
recruit_onto=true
[/terrain]
[terrain]
image=dirt
name=encampment
char=n
aliasof=C
unit_height_adjust=3
recruit_onto=true
[/terrain]
#[terrain]
#image=dirt
#name=encampment
#char=n
#aliasof=C
#unit_height_adjust=3
#recruit_onto=true
#[/terrain]
[terrain]
image=keep