add new mausoleum scenery

This commit is contained in:
Jérémy Rosen 2010-03-01 18:50:37 +00:00
parent bd908fd49a
commit 6927368756
24 changed files with 32 additions and 0 deletions

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@ -5,6 +5,7 @@ Animated water branch
* added new stone-wall-lit terrain
* made all animated terrains use the new macro system
* added a new "snowy castle" terrain
* added new mausoleum scenery
Version 1.7.13+svn:

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@ -202,3 +202,34 @@
# wmlscope: stop ignoring
flag_rgb=flag_green
#enddef
#define ANIMATED_MAUSOLEUM X Y
# Embed this at scenario toplevel, not within an event.
# Note that it will freeze while dialogue popups are onscreen.
[terrain_graphics]
x={X}
y={Y}
[tile]
x=0
y=0
set_flag=mausoleum
[/tile]
[/terrain_graphics]
[terrain_graphics]
map="
, *
* , *
, 1
* , *
, *"
[tile]
pos=1
has_flag=mausoleum
[/tile]
[image]
layer=0
center=92,138
name="../scenery/mausoleum01:140,../scenery/mausoleum02:140,../scenery/mausoleum03:140,../scenery/mausoleum04:140,../scenery/mausoleum05:140,../scenery/mausoleum06:140,../scenery/mausoleum07:140,../scenery/mausoleum08:140,../scenery/mausoleum09:140,../scenery/mausoleum10:140,../scenery/mausoleum11:140,../scenery/mausoleum12:140,../scenery/mausoleum13:140,../scenery/mausoleum14:140,../scenery/mausoleum15:140,../scenery/mausoleum16:140,../scenery/mausoleum17:140,../scenery/mausoleum18:140"
[/image]
[/terrain_graphics]
#enddef