eclipse plugin: update the changelog

This commit is contained in:
Timotei Dolean 2010-08-16 16:52:52 +00:00
parent 353d8a5606
commit 69d518462d

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@ -15,7 +15,25 @@ Eclipse plugin changelog
- caching of preprocessed files. Files that already have been preprocessed will be skipped.
- the project macros are read only at the end of the build
* The *.map files are opened automatically in the game map editor
* The grammar was updated so the editor will support a broader variety of wml code
* The grammar was updated so the editor will support a broader variety of wml code.
Even though, the current grammar has 2 unsupported WML Constructs:
1) Attributes with the key name as a macro: (an example: Dead Water campaign/utils/dw-utils.cfg:70)
{name}=id
2) Unterminated/unstarted tags. This is used sometimes in macro definitions.
(example: Delfadors Memoirs/scenarios/09_Houses_of_the_Undead.cfg, the first 2 macros defined)
#define macro_start
[unit]
id=myunit
#enddef
...
#define macro_end
[/unit]
#enddef
As a resolve to this issue you could write/re-write the macro so instead of having 2 macros
you would have only one + 1 extra argument that will represent the content replaced in between
* When there are tags that need to be closed, when the user types: '[/' the last
unclosed tag will be closed automatically
* The user can specify whether the new project wizard should create the files: