Add and wire new Dwarf Scout base frame and animations,

...remove old Scout graphics, update changelogs.
This commit is contained in:
Phil Barber 2009-07-11 17:35:47 +00:00
parent 469dc18ca6
commit 6b2607cb71
23 changed files with 48 additions and 22 deletions

View File

@ -5,6 +5,7 @@ Version 1.7.1+svn:
* Graphics:
* New portrait for male and female Footpad, male and female Outlaw,
Horseman.
* New unit graphics and animations for the Dwarvish Scout.
* Language and i18n:
* Updated translations: Czech, Estonian, Finnish, German, Italian,
Lithuanian, Polish, Serbian, Slovak

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@ -4,7 +4,7 @@
name= _ "Dwarvish Scout"
race=dwarf
image=units/dwarves/scout.png
{DEFENSE_ANIM "units/dwarves/scout-defend.png" units/dwarves/scout.png {SOUND_LIST:DWARF_HIT} }
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=30
movement_type=dwarvishfoot
#keep dwarves from racing across lava
@ -21,6 +21,7 @@
description= _ "Dwarvish Scouts explore both above and below ground. They are adept at both fighting hand to hand with their axes and throwing them, but trade away the full endurance of dwarvish line fighters in return for superior mobility."
die_sound={SOUND_LIST:DWARF_DIE}
#weakened from 7 damage to 6
{DEFENSE_ANIM "units/dwarves/scout-defend-2.png" units/dwarves/scout-defend-1.png {SOUND_LIST:DWARF_HIT} }
[attack]
name=axe
description= _"axe"
@ -43,33 +44,33 @@
name=axe
[/filter_attack]
{MISSILE_FRAME_HATCHET}
[frame]
begin=-300
end=-100
image="units/dwarves/scout-ranged-1.png"
[/frame]
[if]
hits=yes
[frame]
begin=-250
end=-100
image=units/dwarves/scout-ranged1.png
begin=-100
end=100
image=units/dwarves/scout-ranged-2.png
sound=hatchet.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-250
end=-100
image=units/dwarves/scout-ranged1.png
begin=-100
end=100
image=units/dwarves/scout-ranged-2.png
sound=hatchet-miss.wav
[/frame]
[/else]
[frame]
begin=-100
end=0
image=units/dwarves/scout-ranged2.png
[/frame]
[frame]
begin=0
end=100
image=units/dwarves/scout-ranged3.png
image=units/dwarves/scout-ranged-3.png
[/frame]
[/attack_anim]
[attack_anim]
@ -77,28 +78,51 @@
range=melee
name=axe
[/filter_attack]
start_time=-260
offset=0.0~0.6:260,0.6~0.6:100,0.6~0.0:150
[frame]
duration=80
image="units/dwarves/scout-melee-1.png"
[/frame]
[frame]
duration=80
image="units/dwarves/scout-melee-2.png"
[/frame]
[frame]
duration=50
image="units/dwarves/scout-melee-3.png"
[/frame]
[frame]
duration=50
image="units/dwarves/scout-melee-4.png"
[/frame]
[frame]
duration=50
image="units/dwarves/scout-melee-5.png"
[/frame]
[if]
hits=yes
[frame]
begin=-100
end=0
image=units/dwarves/scout-attack1.png
duration=50
image="units/dwarves/scout-melee-6.png"
sound=axe.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
image=units/dwarves/scout-attack1.png
duration=50
image="units/dwarves/scout-melee-6.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=100
image=units/dwarves/scout-attack2.png
duration=100
image="units/dwarves/scout-melee-7.png"
[/frame]
[frame]
duration=100
image="units/dwarves/scout-melee-8.png"
[/frame]
[/attack_anim]
[/unit_type]

View File

@ -10,6 +10,7 @@ Version 1.7.1+svn:
* Graphics
* New portrait for male and female Footpad, male and female Outlaw,
Horseman.
* New unit graphics and animations for the Dwarvish Scout.
* Language and translations
* Updated translations: Czech, Estonian, Finnish, German, Italian,