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Converted the old style casts to c++ style casts.
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@ -203,7 +203,8 @@ int positional_source::calculate_volume(const map_location &loc, const display &
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return 0;
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}
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return static_cast<int>(( ( (distance - range_) / (double) faderange_) * DISTANCE_SILENT));
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return static_cast<int>((((distance - range_)
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/ static_cast<double>(faderange_)) * DISTANCE_SILENT));
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}
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void positional_source::add_location(const map_location &loc)
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