Fixed unnecessary village terrain code conversion.

This commit is contained in:
Lari Nieminen 2010-09-13 17:00:43 +00:00
parent 825b03c4e2
commit 6bb600b96b

View File

@ -190,7 +190,7 @@
{VILLAGE_RANDOM *^Vh village/human}
{VILLAGE_RANDOM *^Vha village/human-snow}
{VILLAGE *^Vhh,*^Vhh village/human-hills}
{VILLAGE *^Vhh village/human-hills}
{VILLAGE *^Vhha village/human-snow-hills}
{VILLAGE_RANDOM *^Vhc village/human-city}
@ -200,9 +200,9 @@
{VILLAGE *^Vht village/tropical-forest}
#Crude villages (grassland)
{VILLAGE_RANDOM *^Vc,*^Vc,*^Vc village/hut}
{VILLAGE_RANDOM *^Vc village/hut}
{VILLAGE_RANDOM *^Vca,*^Vca village/hut-snow}
{VILLAGE_RANDOM *^Vca village/hut-snow}
{VILLAGE_RANDOM *^Vl village/log-cabin}
{VILLAGE *^Vla village/log-cabin-snow}
@ -218,9 +218,9 @@
{VILLAGE_P *^Vd 100 village/drake5}
#Orcish villages
{VILLAGE_RANDOM *^Vo,*^Vo village/orc}
{VILLAGE_RANDOM *^Vo village/orc}
{VILLAGE_RANDOM *^Voa,*^Voa village/orc-snow}
{VILLAGE_RANDOM *^Voa village/orc-snow}
#Elven villages
#10% 25% 25% 40%