From 6c84d63795000df24ed4a93b47e9d4a51683525b Mon Sep 17 00:00:00 2001 From: sigurdfdragon Date: Wed, 11 Oct 2017 14:53:14 -0400 Subject: [PATCH] DM S10: Fix Iliah-Malal not attacking or moving It looks like this was done in the days when [move_unit_fake] was the only option, and thus needed to keep the unit in a certain spot for the animation to work right. With [move_unit], it is no longer needed. --- .../scenarios/10_The_Gate_Between_Worlds.cfg | 5 ----- 1 file changed, 5 deletions(-) diff --git a/data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg b/data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg index bb3fe28ac0f..1fe86a2e9bc 100644 --- a/data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg +++ b/data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg @@ -36,11 +36,6 @@ team_name=enemies user_team_name= _ "Undead" {GOLD 120 200 250} - # try to stop him leaving his keep, so that the victory - # sequence works correctly - [ai] - passive_leader=yes - [/ai] {FLAG_VARIANT undead} [/side]