New icons for a bunch of tiles for the editor terrain list and mini map

This commit is contained in:
Hogne Håskjold 2005-07-12 22:17:11 +00:00
parent c297d134c3
commit 6db04b2c9a
25 changed files with 24 additions and 24 deletions

View File

@ -34,7 +34,7 @@ unit_height_adjust=-4
[/terrain]
[terrain]
symbol_image=village-coast
symbol_image=village-coast-tile
id=mermen_village
name= _ "Village"
char=Z
@ -55,7 +55,7 @@ unit_height_adjust=-3
[/terrain]
[terrain]
symbol_image=village-swampwater
symbol_image=village-swampwater-tile
id=swamp_village
name= _ "Village"
char=Y
@ -76,7 +76,7 @@ light=true
[terrain]
symbol_image=bridge-n-s
symbol_image=bridge-n-s-tile
id=bridge
name= _ "Bridge"
char=|
@ -84,7 +84,7 @@ aliasof=gc
[/terrain]
[terrain]
symbol_image=bridge-ne-sw
symbol_image=bridge-ne-sw-tile
id=bridgediag1
name= _ "Bridge"
char=/
@ -92,7 +92,7 @@ aliasof=gc
[/terrain]
[terrain]
symbol_image=bridge-se-nw
symbol_image=bridge-se-nw-tile
id=bridgediag2
name= _ "Bridge"
char=\
@ -159,7 +159,7 @@ aliasof=g
[/terrain]
[terrain]
symbol_image=village
symbol_image=village-elven-tile
id=village
name= _ "Village"
char=t
@ -168,7 +168,7 @@ gives_income=true
[/terrain]
[terrain]
symbol_image=village-human
symbol_image=village-human-tile
id=human_village
name= _ "Village"
char=v
@ -179,7 +179,7 @@ gives_income=true
#temporary symbol_image until a hill/mountain_village graphic emerges
[terrain]
symbol_image=village-human
symbol_image=village-human-hills-tile
id=hill_village
name= _ "Village"
char=a
@ -190,7 +190,7 @@ gives_income=true
#temporary symbol_image until a hill/mountain_village graphic emerges
[terrain]
symbol_image=village-snow
symbol_image=village-human-snow-hills-tile
id=snow-hill_village
name= _ "Village"
char=A
@ -203,7 +203,7 @@ light=true
#temporary symbol_image until a hill/mountain_village graphic emerges
[terrain]
symbol_image=village-human
symbol_image=village-human-mountain-tile
id=mountain_village
name= _ "Village"
char=b
@ -213,7 +213,7 @@ gives_income=true
[/terrain]
[terrain]
symbol_image=village-desert
symbol_image=village-desert-tile
id=desert_village
name= _ "Desert Village"
char=B
@ -224,7 +224,7 @@ light=true
[/terrain]
[terrain]
symbol_image=village-desert2
symbol_image=village-desert2-tile
id=desert_village
name= _ "Desert Village"
char=U
@ -235,7 +235,7 @@ light=true
[/terrain]
[terrain]
symbol_image=village-tropical-forest
symbol_image=village-tropical-tile
id=tropical_forest_village
name= _ "Tropical Forest Village"
char=L
@ -265,7 +265,7 @@ light=true
[/terrain]
[terrain]
symbol_image=village-snow
symbol_image=village-snow-tile
id=snow_village
name= _ "Snow Village"
char=V
@ -315,14 +315,14 @@ aliasof=m
[/terrain]
[terrain]
symbol_image=forest
symbol_image=forest-tile
id=forest
name= _ "Forest"
char=f
[/terrain]
[terrain]
symbol_image=snow-forest
symbol_image=snow-forest-tile
id=snow_forest
light=true
name= _ "Snow Forest"
@ -354,7 +354,7 @@ char=u
[/terrain]
[terrain]
symbol_image=village-cave
symbol_image=village-cave-tile
id=underground_village
name= _ "Village"
char=D
@ -364,7 +364,7 @@ gives_income=true
[/terrain]
[terrain]
symbol_image=castle
symbol_image=castle-tile
id=castle
name= _ "Castle"
char=C
@ -373,7 +373,7 @@ recruit_onto=true
[/terrain]
[terrain]
symbol_image=dirt
symbol_image=encampment-tile
id=encampment
name= _ "Encampment"
char=n
@ -383,7 +383,7 @@ recruit_onto=true
[/terrain]
[terrain]
symbol_image=cave-floor1
symbol_image=dwarven_castle-tile
id=dwarven_castle
name= _ "Dwarven castle"
char=o
@ -393,7 +393,7 @@ recruit_onto=true
[/terrain]
[terrain]
symbol_image=keep
symbol_image=keep-tile
id=keep
name= _ "Keep"
char=K
@ -433,7 +433,7 @@ aliasof=W
#endif
[terrain]
symbol_image=castle
symbol_image=castle-ruin-tile
id=ruin
name= _ "Ruin"
char=N
@ -443,7 +443,7 @@ recruit_onto=true
[/terrain]
[terrain]
symbol_image=castle
symbol_image=castle-sunken-ruin-tile
id=sunkenruin
name= _ "Sunken Ruin"
char=Q
@ -454,7 +454,7 @@ recruit_onto=true
[/terrain]
[terrain]
symbol_image=castle
symbol_image=castle-swamp-ruin-tile
id=swampruin
name= _ "Swamp Ruin"
char=q

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