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SotA: use SotA textdomain in Lua part too
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@ -1,3 +1,5 @@
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local _ = wesnoth.textdomain 'wesnoth-sota'
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-- After preshow, this variable will hold the unit_types being shown in the listbox.
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-- After preshow, this variable will hold the unit_types being shown in the listbox.
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local listedZombies = {}
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local listedZombies = {}
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-- These two variables will be passed back to the WML engine.
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-- These two variables will be passed back to the WML engine.
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