Fixed image paths for Cavalier & Master at Arms

This commit is contained in:
Benoît Timbert 2006-02-14 06:23:27 +00:00
parent 4d1a332cbf
commit 7016b14ffd
2 changed files with 16 additions and 16 deletions

View File

@ -2,19 +2,19 @@
id=Cavalier
name= _ "Cavalier"
race=human
image="units/human-loyalists/human-cavalier.png"
image="units/human-loyalists/cavalier.png"
[movement_anim]
[frame]
begin=0
end=150
image="units/human-loyalists/human-cavalier-moving.png"
image="units/human-loyalists/cavalier-moving.png"
[/frame]
[/movement_anim]
[defend]
[frame]
begin=-150
end=150
image="units/human-loyalists/human-cavalier-defend.png"
image="units/human-loyalists/cavalier-defend.png"
[/frame]
[/defend]
hitpoints=68
@ -41,12 +41,12 @@
[frame]
begin=0
end=200
image="units/human-loyalists/human-cavalier-die-1.png"
image="units/human-loyalists/cavalier-die-1.png"
[/frame]
[frame]
begin=200
end=400
image="units/human-loyalists/human-cavalier-die-2.png"
image="units/human-loyalists/cavalier-die-2.png"
[/frame]
[/death]
[attack]
@ -64,12 +64,12 @@
[frame]
begin=-200
end=-100
image="units/human-loyalists/human-cavalier-moving.png"
image="units/human-loyalists/cavalier-moving.png"
[/frame]
[frame]
begin=-100
end=100
image="units/human-loyalists/human-cavalier-attack.png"
image="units/human-loyalists/cavalier-attack.png"
[/frame]
[/animation]
[/attack]
@ -87,7 +87,7 @@
[frame]
begin=-200
end=-100
image="units/human-loyalists/human-cavalier-range1.png"
image="units/human-loyalists/cavalier-range1.png"
[/frame]
[sound]
@ -98,7 +98,7 @@
[frame]
begin=-100
end=50
image="units/human-loyalists/human-cavalier-range2.png"
image="units/human-loyalists/cavalier-range2.png"
[/frame]
[missile_frame]

View File

@ -2,8 +2,8 @@
id=Master at Arms
name= _ "Master at Arms"
race=human
image="units/human-loyalists/human-master-at-arms.png"
#image_defensive="units/human-loyalists/human-master-at-arms.png"
image="units/human-loyalists/master-at-arms.png"
#image_defensive="units/human-loyalists/master-at-arms.png"
hitpoints=54
movement_type=elusivefoot
movement=7
@ -27,17 +27,17 @@ Special Notes: their skill at skirmishing allows these master fencers to dart ri
#[frame]
#begin=0
#end=200
#image="units/human-loyalists/human-duelist-die-1.png"
#image="units/human-loyalists/duelist-die-1.png"
#[/frame]
#[frame]
#begin=200
#end=400
#image="units/human-loyalists/human-duelist-die-2.png"
#image="units/human-loyalists/duelist-die-2.png"
#[/frame]
#[/death]
[attack]
name=sabre
name=sabre
icon=attacks/human-sabre.png
type=blade
range=melee
@ -47,7 +47,7 @@ Special Notes: their skill at skirmishing allows these master fencers to dart ri
[frame]
begin=-100
end=100
image="units/human-loyalists/human-master-at-arms.png"
image="units/human-loyalists/master-at-arms.png"
[/frame]
[sound]
time=-250
@ -69,7 +69,7 @@ Special Notes: their skill at skirmishing allows these master fencers to dart ri
[frame]
begin=-200
end=50
image="units/human-loyalists/human-master-at-arms.png"
image="units/human-loyalists/master-at-arms.png"
[/frame]
[missile_frame]
begin=-50