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Fixed image paths for Cavalier & Master at Arms
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@ -2,19 +2,19 @@
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id=Cavalier
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name= _ "Cavalier"
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race=human
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image="units/human-loyalists/human-cavalier.png"
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image="units/human-loyalists/cavalier.png"
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[movement_anim]
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[frame]
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begin=0
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end=150
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image="units/human-loyalists/human-cavalier-moving.png"
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image="units/human-loyalists/cavalier-moving.png"
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[/frame]
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[/movement_anim]
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[defend]
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[frame]
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begin=-150
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end=150
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image="units/human-loyalists/human-cavalier-defend.png"
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image="units/human-loyalists/cavalier-defend.png"
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[/frame]
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[/defend]
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hitpoints=68
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@ -41,12 +41,12 @@
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[frame]
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begin=0
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end=200
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image="units/human-loyalists/human-cavalier-die-1.png"
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image="units/human-loyalists/cavalier-die-1.png"
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[/frame]
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[frame]
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begin=200
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end=400
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image="units/human-loyalists/human-cavalier-die-2.png"
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image="units/human-loyalists/cavalier-die-2.png"
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[/frame]
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[/death]
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[attack]
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@ -64,12 +64,12 @@
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[frame]
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begin=-200
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end=-100
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image="units/human-loyalists/human-cavalier-moving.png"
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image="units/human-loyalists/cavalier-moving.png"
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[/frame]
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[frame]
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begin=-100
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end=100
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image="units/human-loyalists/human-cavalier-attack.png"
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image="units/human-loyalists/cavalier-attack.png"
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[/frame]
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[/animation]
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[/attack]
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@ -87,7 +87,7 @@
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[frame]
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begin=-200
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end=-100
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image="units/human-loyalists/human-cavalier-range1.png"
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image="units/human-loyalists/cavalier-range1.png"
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[/frame]
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[sound]
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@ -98,7 +98,7 @@
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[frame]
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begin=-100
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end=50
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image="units/human-loyalists/human-cavalier-range2.png"
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image="units/human-loyalists/cavalier-range2.png"
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[/frame]
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[missile_frame]
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@ -2,8 +2,8 @@
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id=Master at Arms
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name= _ "Master at Arms"
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race=human
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image="units/human-loyalists/human-master-at-arms.png"
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#image_defensive="units/human-loyalists/human-master-at-arms.png"
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image="units/human-loyalists/master-at-arms.png"
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#image_defensive="units/human-loyalists/master-at-arms.png"
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hitpoints=54
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movement_type=elusivefoot
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movement=7
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@ -27,17 +27,17 @@ Special Notes: their skill at skirmishing allows these master fencers to dart ri
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#[frame]
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#begin=0
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#end=200
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#image="units/human-loyalists/human-duelist-die-1.png"
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#image="units/human-loyalists/duelist-die-1.png"
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#[/frame]
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#[frame]
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#begin=200
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#end=400
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#image="units/human-loyalists/human-duelist-die-2.png"
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#image="units/human-loyalists/duelist-die-2.png"
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#[/frame]
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#[/death]
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[attack]
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name=sabre
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name=sabre
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icon=attacks/human-sabre.png
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type=blade
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range=melee
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@ -47,7 +47,7 @@ Special Notes: their skill at skirmishing allows these master fencers to dart ri
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[frame]
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begin=-100
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end=100
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image="units/human-loyalists/human-master-at-arms.png"
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image="units/human-loyalists/master-at-arms.png"
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[/frame]
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[sound]
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time=-250
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@ -69,7 +69,7 @@ Special Notes: their skill at skirmishing allows these master fencers to dart ri
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[frame]
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begin=-200
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end=50
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image="units/human-loyalists/human-master-at-arms.png"
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image="units/human-loyalists/master-at-arms.png"
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[/frame]
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[missile_frame]
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begin=-50
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