Put the abilities in the proper place.

This commit is contained in:
Steven Panek 2010-09-03 20:29:34 +00:00
parent c39a0619f4
commit 7250581d15

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#define ABILITY_TWILIGHT_SKIRMISHER
# Canned definition of the twilight Skirmisher ability to be included in an [abilities]
# clause.
[skirmisher]
id=skirmisher
name= _ "twilight skirmisher"
female_name= _ "female^twilight skirmisher"
description= _ "Twilight skirmisher:
This unit is skilled in moving past enemies quickly during the twilight times of day, and ignores all enemy Zones of Control."
affect_self=yes
[filter_self]
[filter_location]
time_of_day=liminal
[/filter_location]
[/filter_self]
[/skirmisher]
#enddef
#define ABILITY_TWILIGHT_AMBUSH
# Canned definition of the Ambush ability to be included in an
# [abilities] clause.
[hides]
id=twilight ambush
name= _ "twilight ambush"
female_name= _ "female^twilight ambush"
name_inactive= _ "twilight ambush"
female_name_inactive= _ "female^twilight ambush"
description= _ "Twilight ambush:
This unit can hide during twilight times of day, and remain undetected by its enemies.
Enemy units cannot see this unit while it is a twilight time of day, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
description_inactive= _ "Ambush:
This unit can hide during twilight times of day, and remain undetected by its enemies.
Enemy units cannot see this unit while it is a twilight time of day, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
affect_self=yes
[filter_self]
[filter_location]
#terrain=*^Fp,*^Fet,*^Ft,*^Fpa,*^Fd*,*^Fm*
time_of_day=liminal
[/filter_location]
[/filter_self]
[/hides]
#enddef
#define SPECIAL_NOTES_NIGHT_REGENERATION
#enddef
#define SPECIAL_NOTES_DAY_REGENERATION
#enddef
#define WEAPON_SPECIAL_TWINSTRIKE
#enddef
#define ABILITY_NIGHT_REGENERATION
[regenerate]
value=8
id=night_regeneration
name= _ "nightly regeneration"
female_name= _ "female^nightly regeneration"
description= _ "Nightly Regeneration"
affect_self=yes
poison=cured
[filter_self]
[filter_location]
time_of_day=chaotic
[/filter_location]
[/filter_self]
[/regenerate]
#enddef
#define ABILITY_DAY_REGENERATION
[regenerate]
value=4
id=day_regeneration
name= _ "dayly regeneration"
female_name= _ "female^daily regeneration"
description= _ "Daily Regeneration"
affect_self=yes
poison=slowed
[filter_self]
[filter_location]
time_of_day=lawful
[/filter_location]
[/filter_self]
[/regenerate]
#enddef