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Put the abilities in the proper place.
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#define ABILITY_TWILIGHT_SKIRMISHER
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# Canned definition of the twilight Skirmisher ability to be included in an [abilities]
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# clause.
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[skirmisher]
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id=skirmisher
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name= _ "twilight skirmisher"
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female_name= _ "female^twilight skirmisher"
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description= _ "Twilight skirmisher:
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This unit is skilled in moving past enemies quickly during the twilight times of day, and ignores all enemy Zones of Control."
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affect_self=yes
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[filter_self]
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[filter_location]
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time_of_day=liminal
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[/filter_location]
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[/filter_self]
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[/skirmisher]
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#enddef
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#define ABILITY_TWILIGHT_AMBUSH
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# Canned definition of the Ambush ability to be included in an
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# [abilities] clause.
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[hides]
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id=twilight ambush
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name= _ "twilight ambush"
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female_name= _ "female^twilight ambush"
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name_inactive= _ "twilight ambush"
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female_name_inactive= _ "female^twilight ambush"
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description= _ "Twilight ambush:
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This unit can hide during twilight times of day, and remain undetected by its enemies.
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Enemy units cannot see this unit while it is a twilight time of day, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
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description_inactive= _ "Ambush:
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This unit can hide during twilight times of day, and remain undetected by its enemies.
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Enemy units cannot see this unit while it is a twilight time of day, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
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affect_self=yes
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[filter_self]
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[filter_location]
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#terrain=*^Fp,*^Fet,*^Ft,*^Fpa,*^Fd*,*^Fm*
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time_of_day=liminal
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[/filter_location]
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[/filter_self]
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[/hides]
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#enddef
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#define SPECIAL_NOTES_NIGHT_REGENERATION
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#enddef
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#define SPECIAL_NOTES_DAY_REGENERATION
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#enddef
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#define WEAPON_SPECIAL_TWINSTRIKE
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#enddef
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#define ABILITY_NIGHT_REGENERATION
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[regenerate]
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value=8
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id=night_regeneration
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name= _ "nightly regeneration"
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female_name= _ "female^nightly regeneration"
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description= _ "Nightly Regeneration"
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affect_self=yes
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poison=cured
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[filter_self]
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[filter_location]
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time_of_day=chaotic
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[/filter_location]
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[/filter_self]
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[/regenerate]
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#enddef
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#define ABILITY_DAY_REGENERATION
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[regenerate]
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value=4
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id=day_regeneration
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name= _ "dayly regeneration"
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female_name= _ "female^daily regeneration"
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description= _ "Daily Regeneration"
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affect_self=yes
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poison=slowed
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[filter_self]
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[filter_location]
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time_of_day=lawful
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[/filter_location]
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[/filter_self]
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[/regenerate]
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#enddef
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