diff --git a/data/scenario-test.cfg b/data/scenario-test.cfg index 37ac325ece4..072493225b2 100644 --- a/data/scenario-test.cfg +++ b/data/scenario-test.cfg @@ -50,7 +50,7 @@ Xu , Xu , Qxu , Qxu , Ql , Ql side=1 canrecruit=yes controller=human - hitpoints=80 + max_hitpoints=90 recruit="Ghost,Troll Whelp,Assassin,Elvish Hero,Elvish Fighter,Elvish Archer,Horseman,Mage,Elvish Shaman,Red Mage,Spearman,Swordsman,Duelist,Fencer,Elvish Captain,Elvish Ranger,Elvish Shyde,Thief,Rogue,White Mage,Mage of Light,Elvish Sharpshooter,Silver Mage,Vampire Bat,Blood Bat,Soulless,Walking Corpse" gold=2000 enemy=2 @@ -69,7 +69,10 @@ Xu , Xu , Qxu , Qxu , Ql , Ql x,y=12,8 type="Thief" generate_name=yes - hitpoints=1 + hitpoints=9 + [status] + poisoned=on + [/status] [/unit] [unit] x,y=9,8 @@ -1153,3 +1156,4 @@ Ww, Ww, Ww, Ww [/test] # vim: tabstop=4: shiftwidth=4: expandtab: softtabstop=4: autoindent: +# kate: indent-mode normal; space-indent on;