adding new leaf litter terrain to replace...

...the function of the forest floor graphics.  I.E. it looks like shed
pine needles or dead leaves.
This commit is contained in:
J.W. Bjerk 2010-05-07 23:09:56 +00:00
parent 247eb5f2d6
commit 7542fb0b32
66 changed files with 12 additions and 14 deletions

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@ -45,6 +45,7 @@ Version 1.9.0-svn:
* made encampment and orc forts use regular dirt rather than a custom terrain
* created new editor group: "embellishments", and added desert plants to that group
* improved snow terrain
* added "leaf litter" terrain
* User interface:
* Added the era AI in the list of AI shown when opening a game
* Added dialog for installation of add-on dependencies

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@ -249,14 +249,11 @@
{TERRAIN_BASE_RANDOM Gg flat/grass}
{TERRAIN_BASE_RANDOM Ggf flat/grass-flowers}
{TERRAIN_BASE_RANDOM Gs flat/savanna}
{TERRAIN_BASE_RANDOM Gd flat/grass-dry}
# Note this terrain may be temporary, i'm spiltting it off of Gs, so we don't always get the forest floor transitions
{TERRAIN_BASE_RANDOM Gff forest/floor}
{TERRAIN_BASE_RANDOM Gll flat/leaf-litter}
{TERRAIN_BASE_RANDOM Re,Ce,Ke flat/dirt}
@ -534,8 +531,8 @@
{TRANSITION_BASE_L (Gg*,Qxu) (!,Gg*,Qxu,Mm,Ms,Hh) -270 flat/grass}
{TRANSITION_BASE_LF (!,Ggf) Ggf -271 flower-transition flat/grass}
{TRANSITION_BASE_L Gff (W*,Ss) -278 forest/floor-to-water}
{TRANSITION_BASE_L Gff (!,Gff,Qxu) -279 forest/floor}
#{TRANSITION_BASE_L Gll (W*,Ss) -278 forest/floor-to-water}
{TRANSITION_BASE_L Gll (!,Gll,Qxu) -279 flat/leaf-litter}
{TRANSITION_BASE_L Gs (W*,Ss) -280 flat/savanna-to-water}
{TRANSITION_BASE_L Gs (!,Gs,Qxu) -290 flat/savanna}
{TRANSITION_BASE_L Gd (W*,Ss) -292 flat/grass-dry-to-water}

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@ -533,8 +533,8 @@
[terrain_type]
symbol_image=desert-plant
id=desert_plants
name= _ "Desert Plants"
id=mushrooms_small
name= _ "desert plants"
string=^Edp
aliasof=_bas
editor_group=embellishments, desert
@ -571,7 +571,7 @@
name= _ "Forest"
description=_ "Pine Forest"
string=^Fp
default_base=Gff
default_base=Gll
editor_group=forest
[/terrain_type]
@ -649,7 +649,7 @@
name=_ "Forest"
description=_ "Fall Mixed Forest"
string=^Fmf
default_base=Gd
default_base=Gll
aliasof=^Fp
editor_group=forest
[/terrain_type]
@ -801,6 +801,7 @@
editor_group=flat
[/terrain_type]
# This terrain will soon be obsolete.
[terrain_type]
symbol_image=flat/grass-flowers
id=grassland_flowers
@ -828,12 +829,11 @@
editor_group=flat
[/terrain_type]
#NOTE the following terrain is probably temporary. It used to be simply a different appearance of the savanna when under a forest, which caused weird transitions
[terrain_type]
symbol_image=forest/floor
id=forest_floor
symbol_image=flat/leaf-litter
id=leaf_litter
name= _ "Grassland"
string=Gff
string=Gll
aliasof=Gt
editor_group=flat
[/terrain_type]