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https://github.com/wesnoth/wesnoth
synced 2025-04-25 19:12:57 +00:00
Load our own fonts for the new widgets.
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parent
5ffd1dc05f
commit
775838a379
@ -39,6 +39,9 @@ find_package( X11 )
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#use pkg-config to find pangocairo:
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pkg_check_modules( PANGOCAIRO REQUIRED pangocairo>=1.14.8 )
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#use pkg-config to find fontconfig:
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pkg_check_modules( FONTCONFIG REQUIRED fontconfig>=2.4.2 )
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#
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# Options
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#
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1
INSTALL
1
INSTALL
@ -12,6 +12,7 @@ You'll need to have these libraries (with equivalent devel versions) to build We
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boost_iostreams >= 1.33.0
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boost_regex >= 1.33.0
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libfontconfig >= 2.4.2
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libpango (with cairo backend) >= 1.14.8
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libsdl >= 1.2.7
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libsdl-image >= 1.2 (with png support)
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@ -22,3 +22,8 @@ wmllint can make the required changes.
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***
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Building Wesnoth now requires fontconfig 2.4.2 or higher (only tested with
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2.6.0). This dependency was already needed for using pango so no new runtime
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requirements are added.
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***
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@ -948,6 +948,9 @@ if test "x$game" = "xyes" || test "x$tests" = "xyes"; then
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PKG_CHECK_MODULES(PANGO, pangocairo >= 1.14.8)
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CPPFLAGS="$CPPFLAGS $PANGO_CFLAGS"
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PKG_CHECK_MODULES(FONTCONFIG, fontconfig >= 2.4.2)
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CPPFLAGS="$CPPFLAGS $FONTCONFIG_CFLAGS"
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fi
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#######################################################################
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@ -2,6 +2,7 @@
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include_directories( ${Boost_INCLUDE_DIR} )
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include_directories( ${SDL_INCLUDE_DIR} )
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include_directories( ${PANGOCAIRO_INCLUDE_DIRS} )
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include_directories( ${FONTCONFIG_INCLUDE_DIRS} )
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include_directories( ${GETTEXT_INCLUDE_DIR} )
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#optional dependencies
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@ -39,6 +40,7 @@ set( game-external-libs
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${SDLNET_LIBRARY}
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${SDLTTF_LIBRARY}
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${PANGOCAIRO_LDFLAGS}
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${FONTCONFIG_LDFLAGS}
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)
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set( server-external-libs
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@ -51,6 +53,7 @@ set( editor-external-libs
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${SDLIMAGE_LIBRARY}
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${SDLMIXER_LIBRARY}
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${SDLTTF_LIBRARY}
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${FONTCONFIG_LDFLAGS}
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)
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set( tools-external-libs
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@ -184,7 +184,7 @@ wesnoth_SOURCES = \
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game.cpp \
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$(wesnoth_source)
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wesnoth_LDADD = $(INTERNALLIBS) $(THELIBS) $(PANGO_LIBS)
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wesnoth_LDADD = $(INTERNALLIBS) $(THELIBS) $(PANGO_LIBS) $(FONTCONFIG_LIBS)
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wesnoth_DEPENDENCIES=libwesnoth-core.a libwesnoth.a
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#############################################################################
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@ -204,7 +204,7 @@ wesnoth_editor_SOURCES = \
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generic_event.cpp \
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tooltips.cpp
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wesnoth_editor_LDADD = $(INTERNALLIBS) $(THELIBS)
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wesnoth_editor_LDADD = $(INTERNALLIBS) $(THELIBS) $(FONTCONFIG_LIBS)
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wesnoth_editor_DEPENDENCIES=libwesnoth-core.a libwesnoth.a
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#############################################################################
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@ -292,7 +292,7 @@ test_SOURCES = \
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tests/test_team.cpp \
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$(wesnoth_source)
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test_LDADD = $(INTERNALLIBS) $(THELIBS) $(BOOST_UNIT_TEST_FRAMEWORK_LIBS) $(PANGO_LIBS)
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test_LDADD = $(INTERNALLIBS) $(THELIBS) $(BOOST_UNIT_TEST_FRAMEWORK_LIBS) $(PANGO_LIBS) $(FONTCONFIG_LIBS)
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test_DEPENDENCIES=libwesnoth-core.a libwesnoth.a
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#############################################################################
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12
src/font.cpp
12
src/font.cpp
@ -38,6 +38,8 @@
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#include <stack>
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#include <string>
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#include <fontconfig/fontconfig.h>
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#define DBG_FT LOG_STREAM(debug, display)
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#define LOG_FT LOG_STREAM(info, display)
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#define WRN_FT LOG_STREAM(warn, display)
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@ -286,10 +288,20 @@ manager::manager()
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} else {
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LOG_FT << "Initialized true type fonts\n";
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}
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if(!FcConfigAppFontAddDir( FcConfigGetCurrent(),
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reinterpret_cast<const FcChar8*>
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((game_config::path + "/fonts/").c_str()))) {
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ERR_FT << "Could not load the true type fonts\n";
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throw error();
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}
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}
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manager::~manager()
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{
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FcConfigAppFontClear(FcConfigGetCurrent());
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clear_fonts();
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TTF_Quit();
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}
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