Removed unused constructor t_translation::t_terrain.

This commit is contained in:
Guillaume Melquiond 2009-12-06 09:56:07 +00:00
parent 54d19a0084
commit 79882e4025
2 changed files with 3 additions and 8 deletions

View File

@ -148,11 +148,7 @@ const t_match ALL_SWAMPS("!,*^V*,*^B*,!,S*"); //excluding swamp villages and bri
/***************************************************************************************/
t_terrain::t_terrain(const std::string& b) :
base(string_to_layer_(b)), overlay(NO_LAYER)
{}
t_terrain::t_terrain(const std::string& b, const t_layer o) :
t_terrain::t_terrain(const std::string& b, t_layer o) :
base(string_to_layer_(b)), overlay(o)
{}

View File

@ -42,10 +42,9 @@ namespace t_translation {
* is empty (needed for matching) the layer has the value 0.
*/
struct t_terrain {
t_terrain(const std::string& b);
t_terrain(const std::string& b, const std::string& o);
t_terrain(const std::string& b, const t_layer o);
t_terrain(const t_layer& b, const t_layer& o) : base(b), overlay(o) {};
t_terrain(const std::string& b, t_layer o = NO_LAYER);
t_terrain(t_layer b, t_layer o) : base(b), overlay(o) {};
t_terrain() : base(0), overlay(NO_LAYER) {}
t_layer base;