Quick fix for Dwarvish Runemaster's bogus frames

This commit is contained in:
Benoît Timbert 2006-12-11 10:57:02 +00:00
parent f3ca8a0bec
commit 7a7c5bc613

View File

@ -30,17 +30,17 @@
[frame]
begin=-300
end=-200
image=dwarf-runemasteralt-attack1.png
image=units/dwarves/runemaster-attack1.png
[/frame]
[frame]
begin=-200
end=-100
image=dwarf-runemasteralt-attack2.png
image=units/dwarves/runemaster-attack2.png
[/frame]
[frame]
begin=-100
end=100
image=dwarf-runemasteralt-attack3.png
image=units/dwarves/runemaster-attack3.png
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
@ -49,17 +49,17 @@
[frame]
begin=-300
end=-200
image=dwarf-runemasteralt-attack1.png
image=units/dwarves/runemaster-attack1.png
[/frame]
[frame]
begin=-200
end=-100
image=dwarf-runemasteralt-attack2.png
image=units/dwarves/runemaster-attack2.png
[/frame]
[frame]
begin=-100
end=100
image=dwarf-runemasteralt-attack3.png
image=units/dwarves/runemaster-attack3.png
sound=mace.wav
[/frame]
[/animation]
@ -83,7 +83,7 @@
[frame]
sound=fire.wav
begin=-200
end=-199
end=0
[/frame]
[/animation]
[/attack]