Add the "none" movetype, needed i.e by watch tower

This commit is contained in:
Benjamin Drieu 2004-04-14 11:54:17 +00:00
parent ab1a1d86eb
commit 7b0defb201

View File

@ -804,6 +804,51 @@
[/resistance]
[/movetype]
[movetype]
name=none
flies=false
[movement costs]
deep water=200
shallow water=200
swamp water=200
grassland=200
sand=200
forest=200
hills=200
mountains=200
village=200
castle=200
tundra=200
cave=200
cavewall=200
[/movement costs]
[defense]
deep water=200
shallow water=200
swamp water=200
grassland=50
sand=50
forest=50
hills=50
mountains=50
village=50
castle=50
tundra=50
cave=50
[/defense]
[resistance]
blade=80
pierce=80
impact=120
fire=120
cold=100
holy=100
[/resistance]
[/movetype]
[/units]
{tutorial.cfg}