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Add the "none" movetype, needed i.e by watch tower
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@ -804,6 +804,51 @@
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[/resistance]
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[/movetype]
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[movetype]
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name=none
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flies=false
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[movement costs]
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deep water=200
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shallow water=200
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swamp water=200
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grassland=200
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sand=200
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forest=200
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hills=200
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mountains=200
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village=200
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castle=200
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tundra=200
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cave=200
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cavewall=200
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[/movement costs]
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[defense]
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deep water=200
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shallow water=200
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swamp water=200
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grassland=50
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sand=50
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forest=50
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hills=50
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mountains=50
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village=50
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castle=50
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tundra=50
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cave=50
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[/defense]
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[resistance]
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blade=80
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pierce=80
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impact=120
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fire=120
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cold=100
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holy=100
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[/resistance]
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[/movetype]
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[/units]
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{tutorial.cfg}
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