Added a defense frame and a melee animation for Asheviere

(and removed the bogus death animation WML).
This commit is contained in:
Lari Nieminen 2007-04-09 16:30:27 +00:00
parent 2489de1dff
commit 7bc55ac0fa
6 changed files with 16 additions and 15 deletions

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@ -17,7 +17,7 @@
cost=35
usage=fighter
unit_description= _ "The evil queen mother Asheviere has terrorized Wesnoth for many years. Her knowledge of magic makes her a worthy foe in combat, although her power is mostly derived from those she commands."
get_hit_sound={SOUND_LIST:HUMAN_FEMALE_HIT}
{DEFENSE_ANIM "human-queen-defend.png" "human-queen.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
[attack]
name=scepter
description= _"scepter"
@ -30,12 +30,14 @@
[frame]
begin=-200
end=-100
image="human-queen-staff-1.png"
[/frame]
[if]
hits=no
[frame]
begin=-100
end=200
end=0
image="human-queen-staff-2.png"
sound={SOUND_LIST:MISS}
[/frame]
[/if]
@ -43,10 +45,21 @@
hits=yes
[frame]
begin=-100
end=200
end=0
image="human-queen-staff-2.png"
sound=staff.wav
[/frame]
[/else]
[frame]
begin=0
end=100
image="human-queen-staff-3.png"
[/frame]
[frame]
begin=100
end=175
image="human-queen-staff-4.png"
[/frame]
[/animation]
[/attack]
[attack]
@ -112,17 +125,5 @@
damage=1
number=1
[/attack]
[death]
[frame]
begin=0
end=200
image="human-queen-die-1.png"
[/frame]
[frame]
begin=200
end=400
image="human-queen-die-2.png"
[/frame]
[/death]
[/variation]
[/unit]