Address bug #13883: [tutorial] Poor dialogue if Konrad kills the Quintain.

This commit is contained in:
Eric S. Raymond 2009-07-06 15:47:44 +00:00
parent b561368951
commit 7be030bc4a

View File

@ -993,7 +993,7 @@ Once you select a unit, you'll see percentages for different terrain tiles. The
{CLEAR_PRINT}
[message]
speaker=second_unit
message=_ "The quintain is dead, sirs, and I have gained more experience!"
message=_ "The quintain is dead, and I have gained more experience!"
[/message]
#wmlindent: start ignoring
{GENDER ([message]