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Two more popup conversions.
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@ -847,9 +847,9 @@ namespace events{
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gui_->draw(); //clear the old menu
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if(utils::string_bool(level_["disallow_recall"])) {
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gui::show_dialog(*gui_,NULL,"",_("You are separated from your soldiers and may not recall them"));
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gui::message_dialog(*gui_,"",_("You are separated from your soldiers and may not recall them")).show();
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} else if(recall_list.empty()) {
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gui::show_dialog(*gui_,NULL,"",_("There are no troops available to recall\n(You must have veteran survivors from a previous scenario)"));
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gui::message_dialog(*gui_,"",_("There are no troops available to recall\n(You must have veteran survivors from a previous scenario)")).show();
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} else {
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std::vector<std::string> options;
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