From 7d9ef83560f74c2258598337b6b842ddfa657c0f Mon Sep 17 00:00:00 2001 From: Nils Kneuper Date: Mon, 30 Aug 2010 08:23:04 +0000 Subject: [PATCH] apply changes from patch #1877 warning: this is NOT final and tested yet, got to run pofix and the stuff first to test! --- .../Dead_Water/scenarios/04_Slavers.cfg | 2 +- .../Dead_Water/scenarios/05_Tirigaz.cfg | 6 +- .../scenarios/01_Overture.cfg | 2 +- .../02_This_Valley_Belongs_to_Me.cfg | 4 +- .../scenarios/04_Leollyn.cfg | 4 +- .../scenarios/05_Council_in_Weldyn.cfg | 2 +- .../scenarios/06_Swamps_of_Illuven.cfg | 2 +- .../scenarios/07_Night_in_the_Swamp.cfg | 4 +- .../scenarios/08_Ur_Thorodor.cfg | 10 +- .../scenarios/09_Houses_of_the_Undead.cfg | 10 +- .../scenarios/10_The_Gate_Between_Worlds.cfg | 2 +- .../scenarios/11_Wasteland.cfg | 10 +- .../12_Terror_at_the_Ford_of_Parthyn.cfg | 18 +- .../scenarios/13_The_Return_of_Trouble.cfg | 4 +- .../scenarios/14_Shadows.cfg | 2 +- .../scenarios/15_Save_the_King.cfg | 2 +- .../scenarios/16_Dark_Sky_Over_Weldyn.cfg | 8 +- .../scenarios/17_A_New_Ally.cfg | 12 +- .../scenarios/18_The_Portal_of_Doom.cfg | 4 +- .../19_Showdown_in_the_Northern_Swamp.cfg | 8 +- .../scenarios/20_Prince_of_Wesnoth.cfg | 8 +- .../scenarios/21_Clash_at_the_Manor.cfg | 10 +- .../scenarios/22_Face_of_the_Enemy.cfg | 4 +- .../scenarios/23_Epilogue.cfg | 2 +- .../Delfadors_Memoirs/utils/deaths.cfg | 2 +- .../Delfadors_Memoirs/utils/items.cfg | 2 +- .../scenarios/01_The_Outpost.cfg | 10 +- .../scenarios/02_The_Escape_Tunnel.cfg | 8 +- .../scenarios/03_An_Unexpected_Appearance.cfg | 4 +- .../04b_The_Undead_Border_Patrol.cfg | 4 +- .../scenarios/04c_Mal-Ravanals_Capital.cfg | 8 +- .../scenarios/05_Northern_Outpost.cfg | 6 +- .../scenarios/06_Two_Paths.cfg | 2 +- .../scenarios/07a_The_Crossing.cfg | 2 +- .../scenarios/07b_Undead_Crossing.cfg | 4 +- .../scenarios/08_Training_the_Ogres.cfg | 8 +- .../scenarios/09_Xenophobia.cfg | 14 +- .../scenarios/11_Captured.cfg | 4 +- .../scenarios/12_Evacuation.cfg | 22 +- .../scenarios/13_The_Drowned_Plains.cfg | 2 +- .../scenarios/15_The_Council.cfg | 4 +- .../scenarios/16_Weldyn_under_Attack.cfg | 10 +- .../scenarios/17b_Weldyn_Besieged.cfg | 4 +- .../scenarios/18_Epilogue.cfg | 6 +- .../Eastern_Invasion/utils/deaths.cfg | 8 +- .../scenarios/01_The_Elves_Besieged.cfg | 4 +- .../scenarios/06_The_Siege_of_Elensefar.cfg | 2 +- .../scenarios/16_Hasty_Alliance.cfg | 4 +- .../scenarios/17_Scepter_of_Fire.cfg | 2 +- .../scenarios/18_A_Choice_Must_Be_Made.cfg | 2 +- .../scenarios/19a_Snow_Plains.cfg | 2 +- .../scenarios/19b_Swamp_Of_Dread.cfg | 2 +- .../scenarios/19c_Cliffs_of_Thoria.cfg | 8 +- .../scenarios/20a_North_Elves.cfg | 2 +- .../scenarios/20b_Underground_Channels.cfg | 4 +- .../scenarios/22_Return_to_Wesnoth.cfg | 2 +- .../scenarios/23_Test_of_the_Clans.cfg | 2 +- .../scenarios/24_Battle_for_Wesnoth.cfg | 2 +- .../Legend_of_Wesmere/maps/Kalian_map.cfg | 4 +- .../scenarios/01_The_Uprooting.cfg | 10 +- .../scenarios/02_Hostile_mountains.cfg | 8 +- .../Legend_of_Wesmere/scenarios/03_Kalian.cfg | 18 +- .../scenarios/04_Elvish_Treasury.cfg | 10 +- .../scenarios/05_Saurian_Treasury.cfg | 12 +- .../scenarios/06_Acquaintance_in_Need.cfg | 12 +- .../scenarios/07_Elves_last_stand.cfg | 26 +- .../scenarios/07_Elves_last_stand_utils.cfg | 8 +- .../scenarios/08_Council_of_hard_choices.cfg | 8 +- .../scenarios/09_Bounty_hunters.cfg | 14 +- .../scenarios/10_Cliffs_of_Thoria.cfg | 6 +- .../scenarios/11_Battle_of_the_book.cfg | 2 +- .../scenarios/12_Revelations.cfg | 18 +- .../scenarios/13_News_from_the_front.cfg | 12 +- .../scenarios/14_Human_Alliance.cfg | 12 +- .../scenarios/16_The_Chief_must_die.cfg | 12 +- .../scenarios/18_Hour_of_Glory.cfg | 2 +- .../scenarios/19_Costly_Revenge.cfg | 4 +- .../scenarios/20_Council_ruling.cfg | 4 +- .../scenarios/21_Elvish_Assassins.cfg | 4 +- .../scenarios/22_Northern_Battle.cfg | 4 +- .../scenarios/23_End_of_War.cfg | 2 +- .../scenarios/24_Epilogue.cfg | 8 +- .../Legend_of_Wesmere/utils/characters.cfg | 2 +- .../Legend_of_Wesmere/utils/deaths.cfg | 4 +- .../scenarios/01_Breaking_the_Chains.cfg | 18 +- .../scenarios/02_Infested_Caves.cfg | 44 +- .../scenarios/03_To_The_Mines.cfg | 22 +- .../scenarios/04_Clearing_the_Mines.cfg | 22 +- .../scenarios/05a_The_Pursuit.cfg | 130 ++-- .../scenarios/05b_Compelled.cfg | 4 +- .../scenarios/06a_Old_Friend.cfg | 44 +- .../scenarios/06b_Slave_of_the_Undead.cfg | 2 +- .../scenarios/07a_Settling_Disputes.cfg | 90 +-- .../scenarios/07b_Protecting_the_Master.cfg | 10 +- .../scenarios/08a_Elvish_Princess.cfg | 34 +- .../scenarios/08b_Ray_of_Hope.cfg | 34 +- .../scenarios/09a_Introductions.cfg | 40 +- .../scenarios/09b_Judgement.cfg | 8 +- .../scenarios/10a_Stolen_Gold.cfg | 88 +-- .../scenarios/11a_Eastern_Flank.cfg | 18 +- .../scenarios/12a_Get_the_Gold.cfg | 32 +- .../scenarios/13a_Showdown.cfg | 18 +- .../scenarios/14a_Epilogue.cfg | 18 +- .../Northern_Rebirth/utils/herodeaths.cfg | 42 +- data/campaigns/Sceptre_of_Fire/_main.cfg | 4 +- .../scenarios/1_A_Bargain_is_Struck.cfg | 26 +- .../scenarios/2_Closing_the_Gates.cfg | 14 +- .../scenarios/2t_In_the_Dwarven_City.cfg | 22 +- .../3_Searching_for_the_Runecrafter.cfg | 20 +- .../scenarios/3t_The_Council_Regathers.cfg | 24 +- .../scenarios/4_Gathering_Materials.cfg | 6 +- .../scenarios/4t_The_Jeweler.cfg | 24 +- .../5_Hills_of_the_Shorbear_Clan.cfg | 48 +- .../scenarios/6_Towards_the_Caves.cfg | 42 +- .../scenarios/7_Outriding_the_Outriders.cfg | 4 +- .../scenarios/8_The_Dragon.cfg | 26 +- .../scenarios/9_Caverns_of_Flame.cfg | 20 +- .../Sceptre_of_Fire/scenarios/Epilogue.cfg | 6 +- .../units/Dwarvish_Runesmith.cfg | 2 +- data/campaigns/Son_Of_The_Black_Eye/_main.cfg | 2 +- .../scenarios/01_End_Of_Peace.cfg | 20 +- .../scenarios/02_The_Human_Army.cfg | 24 +- .../03_Towards_Mountains_of_Haag.cfg | 42 +- .../scenarios/04_The_Siege_Of_Barag_Gor.cfg | 26 +- .../05_To_The_Harbour_Of_Tirigaz.cfg | 18 +- .../scenarios/06_Black_Flag.cfg | 26 +- .../scenarios/07_Desert_Of_Death.cfg | 26 +- .../scenarios/08_Silent_Forest.cfg | 8 +- .../scenarios/09_Shan_Taum_The_Smug.cfg | 22 +- .../scenarios/10_Saving_Inarix.cfg | 30 +- .../scenarios/11_Clash_Of_Armies.cfg | 18 +- .../scenarios/12_Giving_Some_Back.cfg | 14 +- .../scenarios/13_Dwarvish_Stand.cfg | 18 +- .../scenarios/14_Back_Home.cfg | 36 +- .../scenarios/15_Civil_War.cfg | 58 +- .../scenarios/16_Coward.cfg | 22 +- .../scenarios/17_Human_Attack.cfg | 26 +- .../scenarios/18_Northern_Alliance.cfg | 28 +- .../scenarios/19_Epilogue.cfg | 12 +- .../Son_Of_The_Black_Eye/utils/deaths.cfg | 2 +- .../scenarios/01_At_The_East_Gate.cfg | 4 +- .../scenarios/02_Reclaiming_The_Past.cfg | 16 +- .../scenarios/03_Strange_Allies.cfg | 8 +- .../scenarios/04_Troll_Bridge.cfg | 4 +- .../scenarios/05_Invaders.cfg | 8 +- .../scenarios/06_High_Pass.cfg | 18 +- .../scenarios/07_Mages_and_Drakes.cfg | 12 +- .../scenarios/08_Fear.cfg | 20 +- .../scenarios/10_The_Siege_of_Kal_Kartha.cfg | 8 +- .../scenarios/11_The_Court_of_Karrag.cfg | 4 +- .../scenarios/12_The_Underlevels.cfg | 24 +- .../scenarios/13_Epilogue.cfg | 2 +- .../units/Dwarvish_Witness.cfg | 2 +- .../The_Hammer_of_Thursagan/utils/macros.cfg | 2 +- .../scenarios/01_A_Summer_of_Storms.cfg | 16 +- .../scenarios/02_The_Fall.cfg | 12 +- .../scenarios/03_A_Harrowing_Escape.cfg | 36 +- .../scenarios/04a_The_River_Road.cfg | 24 +- .../scenarios/04b_The_Midlands.cfg | 18 +- .../scenarios/05_The_Oldwood.cfg | 22 +- .../scenarios/06_Temple_of_the_Deep.cfg | 14 +- .../scenarios/07_Return_to_Oldwood.cfg | 28 +- .../scenarios/08_Clearwater_Port.cfg | 38 +- .../scenarios/09_Fallen_Lich_Point.cfg | 30 +- .../scenarios/10_Sewer.cfg | 12 +- .../scenarios/11_Southbay_in_Winter.cfg | 22 +- .../scenarios/12_A_Final_Spring.cfg | 32 +- .../scenarios/13_Peoples_in_Decline.cfg | 16 +- .../scenarios/14_Rough_Landing.cfg | 8 +- .../scenarios/15_New_Land.cfg | 18 +- .../scenarios/16_Elf_Lords.cfg | 40 +- .../scenarios/17a_The_Dragon.cfg | 18 +- .../scenarios/17b_A_Beach.cfg | 4 +- .../scenarios/17c_Troll_Hole.cfg | 8 +- .../scenarios/17d_Cursed_Isle.cfg | 12 +- .../scenarios/18_A_Spy_in_the_Woods.cfg | 10 +- .../scenarios/19_The_Vanguard.cfg | 20 +- .../scenarios/20_Return_of_the_Fleet.cfg | 30 +- .../scenarios/21_The_Plan.cfg | 34 +- .../scenarios/22_Rise_of_Wesnoth.cfg | 36 +- .../scenarios/23_Epilogue.cfg | 24 +- .../The_Rise_Of_Wesnoth/utils/trow-deaths.cfg | 6 +- .../The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg | 10 +- .../The_Rise_Of_Wesnoth/utils/trow-story.cfg | 6 +- data/campaigns/The_South_Guard/_main.cfg | 2 +- .../scenarios/01_Born_To_The_Banner.cfg | 2 +- .../scenarios/02_Proven_By_The_Sword.cfg | 2 +- .../scenarios/04_Vale_of_Tears.cfg | 2 +- .../The_South_Guard/units/Eyestalk.cfg | 2 +- .../scenarios/01_The_Morning_After.cfg | 8 +- .../scenarios/02_Across_the_Harsh_Sands.cfg | 36 +- .../scenarios/03_Stirring_in_the_Night.cfg | 80 +-- .../scenarios/04_Descending_into_Darkness.cfg | 42 +- .../scenarios/05_A_Subterranean_Struggle.cfg | 74 +-- .../06a_In_the_Tunnels_of_Trolls.cfg | 52 +- .../06b_In_the_Domain_of_Dwarves.cfg | 62 +- .../scenarios/07a_Dealing_with_Dwarves.cfg | 34 +- .../scenarios/07b_Talking_with_Trolls.cfg | 26 +- .../scenarios/08_Out_of_the_Frying_Pan.cfg | 268 ++++---- .../09_Blood_is_Thicker_Than_Water.cfg | 110 ++-- .../scenarios/10_Speaking_with_the_Fishes.cfg | 44 +- .../11_Battle_for_Zocthanol_Isle.cfg | 58 +- .../scenarios/12_The_Final_Confrontation.cfg | 26 +- .../scenarios/13_Epilogue.cfg | 10 +- .../units/elves/Desert_Sentinel.cfg | 2 +- .../units/elves/Divine_Incarnation.cfg | 2 +- .../units/elves/Nym.cfg | 6 +- .../units/monsters/Confused_Ant.cfg | 2 +- .../units/monsters/Darawf.cfg | 2 +- .../units/orcs/Dark_Assassin1.cfg | 2 +- .../units/undead/Ethereal_Spectre.cfg | 2 +- .../Under_the_Burning_Suns/utils/deaths.cfg | 12 +- .../Under_the_Burning_Suns/utils/storytxt.cfg | 26 +- .../tutorial/scenarios/1_Tutorial.cfg | 68 +- .../tutorial/scenarios/2_Tutorial.cfg | 56 +- utils/pofix.py | 617 +++++++++++++++++- 216 files changed, 2555 insertions(+), 1940 deletions(-) diff --git a/data/campaigns/Dead_Water/scenarios/04_Slavers.cfg b/data/campaigns/Dead_Water/scenarios/04_Slavers.cfg index f13e79e9bbf..5edc4d838a3 100644 --- a/data/campaigns/Dead_Water/scenarios/04_Slavers.cfg +++ b/data/campaigns/Dead_Water/scenarios/04_Slavers.cfg @@ -745,7 +745,7 @@ [message] speaker=Siddry - message= _ "The way I see it, you're helping me. There is nothing I would like better than to put their slavery to an end. I can't swim, so I won't be able to come with you on your travels, but I will owe you. If there is anything I can do in the future, I will do it." + message= _ "The way I see it, you're helping me. There is nothing I would like better than to put their slavery to an end. I can't swim, so I won’t be able to come with you on your travels, but I will owe you. If there is anything I can do in the future, I will do it." [/message] [message] diff --git a/data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg b/data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg index 56ed967023f..976e2887074 100644 --- a/data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg +++ b/data/campaigns/Dead_Water/scenarios/05_Tirigaz.cfg @@ -367,7 +367,7 @@ [message] speaker=Marg-Tonz - message= _ "What's going on? What are you fish-men doing here? Are we constantly to be pestered by you creatures?" + message= _ "What’s going on? What are you fish-men doing here? Are we constantly to be pestered by you creatures?" [/message] [message] @@ -402,7 +402,7 @@ [message] speaker=Marg-Tonz - message= _ "You have one hour. After that, we are tearing down that old encampment. You stay in the water if you know what's good for you. If you set foot...or whatever...on land again, we'll cut your throats. And stay off our piers. And don't touch the ships neither!" + message= _ "You have one hour. After that, we are tearing down that old encampment. You stay in the water if you know what’s good for you. If you set foot...or whatever...on land again, we'll cut your throats. And stay off our piers. And don't touch the ships neither!" [/message] [message] @@ -586,7 +586,7 @@ [then] [message] speaker=Marg-Tonz - message= _ "You crazy fish men are attacking us? After we tried to be nice? That’s it. We're going to end you once and for all." + message= _ "You crazy fish men are attacking us? After we tried to be nice? That’s it. We’re going to end you once and for all." [/message] {WAKE_ORCS} [/then] diff --git a/data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg b/data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg index 65394cc711f..d5fdaa29c49 100644 --- a/data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg +++ b/data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg @@ -120,7 +120,7 @@ # wmllint: local spelling del dor [message] speaker=First Oracle - message = _ "The time of peace is passing. Chaos is rising; evil is rooted in the land's very heart. Darkness is coming soon. The world will be changed. And you will be among the champions of our brotherhood of mages. I give you the first syllable of power, the beginning of your name: DEL" + message = _ "The time of peace is passing. Chaos is rising; evil is rooted in the land’s very heart. Darkness is coming soon. The world will be changed. And you will be among the champions of our brotherhood of mages. I give you the first syllable of power, the beginning of your name: DEL" [/message] [message] speaker=narrator diff --git a/data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg b/data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg index 283081f5aff..6755a35c733 100644 --- a/data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg +++ b/data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg @@ -47,10 +47,10 @@ [story] [part] - story = _ "Delfador's wandering time with Methor took them to many strange places, both within and beyond the lands of men. They studied and practiced, applying magecraft to aid those they traveled among and to deepen their understanding of the hidden currents and powers of the world." + story = _ "Delfador’s wandering time with Methor took them to many strange places, both within and beyond the lands of men. They studied and practiced, applying magecraft to aid those they traveled among and to deepen their understanding of the hidden currents and powers of the world." [/part] [part] - story = _ "But the elder mage's health was taxed by the rigors of the journey. A year after the two left Alduin, Methor settled in a tranquil valley at the edge of the Dulatus Hills, not far southeast of the capitol at Weldyn. He opened a small school of his own, and with Delfador assisting him he began training a handful of youths who might in time be worthy to enter the great Academy on Alduin." + story = _ "But the elder mage’s health was taxed by the rigors of the journey. A year after the two left Alduin, Methor settled in a tranquil valley at the edge of the Dulatus Hills, not far southeast of the capitol at Weldyn. He opened a small school of his own, and with Delfador assisting him he began training a handful of youths who might in time be worthy to enter the great Academy on Alduin." [/part] [part] delay=4000 diff --git a/data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg b/data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg index f46f3ef4c84..a09ea646f28 100644 --- a/data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg +++ b/data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg @@ -151,7 +151,7 @@ [/message] [message] speaker=Delfador - message=_"Well met, Leollyn! My friends and I will roust this barbarian for you. We're getting used to such work by now — I did not expect to have so much trouble getting here!" + message=_"Well met, Leollyn! My friends and I will roust this barbarian for you. We’re getting used to such work by now — I did not expect to have so much trouble getting here!" [/message] [message] speaker=Leollyn @@ -258,7 +258,7 @@ [/message] [message] speaker=Leollyn - message=_"Of course — do you know any other kings by that name? I was one of his father’s most trusted advisors until he passed away earlier this year, and I still have the son's ear, though being young he listens perhaps less well than he should." + message=_"Of course — do you know any other kings by that name? I was one of his father’s most trusted advisors until he passed away earlier this year, and I still have the son’s ear, though being young he listens perhaps less well than he should." [/message] [/event] diff --git a/data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg b/data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg index 833a7a4d509..14a4ac2dda8 100644 --- a/data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg +++ b/data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg @@ -153,7 +153,7 @@ [/message] [message] speaker=Leollyn - message=_"Then you shall! Lionel and his men will accompany you, for you will need more than magic for protection on the road... especially where you'll be going, into the wild country north of Tath. It is a chancy place at the best of times, and orcs may already be raiding south of the Ford." + message=_"Then you shall! Lionel and his men will accompany you, for you will need more than magic for protection on the road... especially where you’ll be going, into the wild country north of Tath. It is a chancy place at the best of times, and orcs may already be raiding south of the Ford." [/message] {MODIFY_UNIT id=Lionel side 1} diff --git a/data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg b/data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg index d8eae25391c..6296a5856f4 100644 --- a/data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg +++ b/data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg @@ -131,7 +131,7 @@ {VARIABLE_OP fee divide 10} [message] speaker=Garrath - message=_"Greetings, strangers! This swamp is dangerous... You wanna cross it, you'll need protection — cost you only $fee gold!" + message=_"Greetings, strangers! This swamp is dangerous... You wanna cross it, you’ll need protection — cost you only $fee gold!" [option] message=_"Thanks very much. Here’s the gold..." [command] diff --git a/data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg b/data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg index a0e84edf3be..2ee417c8cc6 100644 --- a/data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg +++ b/data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg @@ -157,7 +157,7 @@ [/filter_second] [message] speaker=unit - message=_"This'll splinter your bones, you vile monstrosity!" + message=_"This’ll splinter your bones, you vile monstrosity!" [/message] [/event] @@ -187,7 +187,7 @@ [/if] [message] speaker=Lionel - message=_"I hope I never see another night like that! Let's leave this evil place as quickly as possible — I want to get us out of Illuven before dusk." + message=_"I hope I never see another night like that! Let’s leave this evil place as quickly as possible — I want to get us out of Illuven before dusk." [/message] [endlevel] result=victory diff --git a/data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg b/data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg index 79555d302a9..799a5b84262 100644 --- a/data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg +++ b/data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg @@ -105,7 +105,7 @@ [/message] [message] speaker=Lionel - message=_"This Ur-Thorodor should not speak of King Garard that way! 'Suffer our wrath' indeed... I'll show him wrath!" + message=_"This Ur-Thorodor should not speak of King Garard that way! “Suffer our wrath” indeed... I’ll show him wrath!" [/message] [message] speaker=Delfador @@ -114,7 +114,7 @@ [objectives] side=1 [objective] - description=_ "Move Delfador to Ur-Thorodor's castle" + description=_ "Move Delfador to Ur-Thorodor’s castle" condition=win [/objective] [objective] @@ -197,11 +197,11 @@ [/message] [message] speaker=Lionel - message=_"Are you sure that's wise?" + message=_"Are you sure that’s wise?" [/message] [message] speaker=Delfador - message=_"It's the only way! Lionel, lead our soldiers back to the mainland. I will rejoin you when I have carried out my mission, and determined what is amiss in the world of the dead." + message=_"It’s the only way! Lionel, lead our soldiers back to the mainland. I will rejoin you when I have carried out my mission, and determined what is amiss in the world of the dead." [/message] {SAVE_WESNOTH_VETERANS} @@ -215,7 +215,7 @@ speaker=narrator message=_"As the Wesnothians withdrew from the island, the woses melted away into the trees. Delfador began the meditation that would place him in contact with the spirit world. -But as Delfador's meditation deepened, and the woses sank into their timeless dreams of earth and trees, something else stirred on the island — for a few orcish scouts had indeed crossed the Ford of Abez..." +But as Delfador’s meditation deepened, and the woses sank into their timeless dreams of earth and trees, something else stirred on the island — for a few orcish scouts had indeed crossed the Ford of Abez..." image=wesnoth-icon.png [/message] diff --git a/data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg b/data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg index b8181231bf0..d157d0ed822 100644 --- a/data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg +++ b/data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg @@ -181,7 +181,7 @@ [else] [message] id=Delfador - message=_ "I must find that artifact of which the ghost spoke; it sounds too powerful a thing to be left in Iliah-Malal's hands." + message=_ "I must find that artifact of which the ghost spoke; it sounds too powerful a thing to be left in Iliah-Malal’s hands." [/message] [/else] [/if] @@ -248,7 +248,7 @@ leader_value=0.0 aggression=-0.5 # try to get to Delfador and protect him - # TODO target is aimed at enemy units. I don't know what happens when used with an ally. + # TODO target is aimed at enemy units. I don’t know what happens when used with an ally. [target] id=Delfador value=8.0 @@ -271,10 +271,10 @@ [story] [part] - story=_ "It was one of those moments that altered the destiny of the world. The orc warrior held many possibilities in his hand. He could simply have taken Delfador's head. Had that occurred, the orcs might have overrun the whole of Wesnoth and ruled it for ages. But what he chose, thinking it rare sport to abuse one of the hated human mages, was to strike Delfador with his gauntleted fist." + story=_ "It was one of those moments that altered the destiny of the world. The orc warrior held many possibilities in his hand. He could simply have taken Delfador’s head. Had that occurred, the orcs might have overrun the whole of Wesnoth and ruled it for ages. But what he chose, thinking it rare sport to abuse one of the hated human mages, was to strike Delfador with his gauntleted fist." [/part] [part] - story=_ "The blow interrupted Delfador's meditation. He began to topple over to the ground, but before his head reached it he vanished as though he had never been there at all." + story=_ "The blow interrupted Delfador’s meditation. He began to topple over to the ground, but before his head reached it he vanished as though he had never been there at all." [/part] [/story] @@ -342,7 +342,7 @@ [message] # wmllint: recognize Roddry speaker=Roddry - message=_"Have you encountered the skeletons? Their castle lies north of here. It is difficult to attack, but there is a secret entrance in the valley beyond Sythan's village." + message=_"Have you encountered the skeletons? Their castle lies north of here. It is difficult to attack, but there is a secret entrance in the valley beyond Sythan’s village." [/message] {MEMOIRS_DEAD_HOUSE_END} {MEMOIRS_DEAD_HOUSE 22 12 Shadow Nameless} diff --git a/data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg b/data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg index afaa133484c..264069ba9df 100644 --- a/data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg +++ b/data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg @@ -221,7 +221,7 @@ [message] speaker=narrator - message=_"Iliah-Malal's body lay still for a moment, then stirred!" + message=_"Iliah-Malal’s body lay still for a moment, then stirred!" image=wesnoth-icon.png [/message] diff --git a/data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg b/data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg index 95cfc995268..5ee177cb322 100644 --- a/data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg +++ b/data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg @@ -96,13 +96,13 @@ [message] speaker=narrator - message=_"As Delfador followed Iliah-Malal into the portal, a freezing wind sprung up and the air became thick with ghosts pouring through into the land of the living. The ground became icy underfoot, and soon Delfador was following the necromancer's footsteps in a thick layer of snow. Eventually, even these became indistinct." + message=_"As Delfador followed Iliah-Malal into the portal, a freezing wind sprung up and the air became thick with ghosts pouring through into the land of the living. The ground became icy underfoot, and soon Delfador was following the necromancer’s footsteps in a thick layer of snow. Eventually, even these became indistinct." image=wesnoth-icon.png [/message] [message] speaker=Delfador - message=_"It's hopeless, I've lost all track of Iliah-Malal... and I shall freeze unless I find shelter soon. Perhaps in that forest to the north..." + message=_"It’s hopeless, I’ve lost all track of Iliah-Malal... and I shall freeze unless I find shelter soon. Perhaps in that forest to the north..." [/message] [objectives] @@ -148,11 +148,11 @@ [/message] [message] speaker=Delfador - message=_"It's a long story... but I wonder whether I might first ask for your hospitality? I'm lost, and freezing to death here!" + message=_"It’s a long story... but I wonder whether I might first ask for your hospitality? I’m lost, and freezing to death here!" [/message] [message] speaker=unit - message=_"I suppose there can be little harm in one half-frozen human... Our nearest post is to the northeast; I'll lead you there. But we must not tarry! There are deadlier foes than the weather abroad." + message=_"I suppose there can be little harm in one half-frozen human... Our nearest post is to the northeast; I’ll lead you there. But we must not tarry! There are deadlier foes than the weather abroad." [/message] [/then] [/if] @@ -184,7 +184,7 @@ [/message] [message] speaker=Delfador - message=_"Oh... well... very nice of you, but I don't feel very fated. In fact, I've been positively blundering! I was just trying to defend my master Methor’s school against the orcs, and then to find out the source of the undead activity... and I have failed at both." + message=_"Oh... well... very nice of you, but I don’t feel very fated. In fact, I’ve been positively blundering! I was just trying to defend my master Methor’s school against the orcs, and then to find out the source of the undead activity... and I have failed at both." [/message] [message] speaker=Chantal diff --git a/data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg b/data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg index 5c02b663130..19470087011 100644 --- a/data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg +++ b/data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg @@ -366,7 +366,7 @@ [/message] [message] id=Delfador - message= _ "One of Iliah-Malal's creatures. So it has begun!" + message= _ "One of Iliah-Malal’s creatures. So it has begun!" [/message] [fire_event] name=enemies @@ -418,11 +418,11 @@ [/message] [message] speaker=Delfador - message= _ "That shall soon end. Send to them in my name and the Arch-Mage Leollyn’s; nay, tell them that in this matter I speak with the King's voice!" + message= _ "That shall soon end. Send to them in my name and the Arch-Mage Leollyn’s; nay, tell them that in this matter I speak with the King’s voice!" [/message] [message] speaker=Niktor - message= _ "I heed the King's voice. My men are at your command." + message= _ "I heed the King’s voice. My men are at your command." [/message] # Unfog the mage keep before we scroll to it. @@ -646,11 +646,11 @@ [/message] [message] speaker=Delfador - message= _ "Get hold of yourself, soldier! Who is 'they'?" + message= _ "Get hold of yourself, soldier! Who is ‘they’?" [/message] [message] speaker=Theorin - message= _ "I do not know. No one has seen their faces and lived. All I could hear is my comrades' screams as they were being slaughtered." + message= _ "I do not know. No one has seen their faces and lived. All I could hear is my comrades’ screams as they were being slaughtered." [/message] [objectives] @@ -721,7 +721,7 @@ [/unit] [message] speaker=Donc - message= _ "It's time to stand up and fight... What's this?" + message= _ "It’s time to stand up and fight... What’s this?" [/message] [message] speaker=unit @@ -1173,7 +1173,7 @@ name=victory [message] speaker=Delfador - message= _ "We have much less time than I thought. Iliah-Malal's offensive has begun. I must close his portal before it's too late, and I have no idea how to do that. And we must also defeat those that have already escaped the Land of the Dead." + message= _ "We have much less time than I thought. Iliah-Malal’s offensive has begun. I must close his portal before it’s too late, and I have no idea how to do that. And we must also defeat those that have already escaped the Land of the Dead." [/message] [message] speaker=Delfador @@ -1181,12 +1181,12 @@ [/message] [message] speaker=Chantal - message= _ "Word had just arrived when I left Lintanir that the High Lord Kalenz was mustering an elvish army against the orcs, but he is not aware of the King's movements or of any trap in wait for him. And he certainly does not know of the undead menace." + message= _ "Word had just arrived when I left Lintanir that the High Lord Kalenz was mustering an elvish army against the orcs, but he is not aware of the King’s movements or of any trap in wait for him. And he certainly does not know of the undead menace." [/message] [message] speaker=Delfador - message= _ "Maybe we can warn the King in time. Lionel should be back in Weldyn by now; I shall send one of the garrison's message-riders to him, but I cannot spare the time to go south myself. I will gather as many troops as I can move quickly through these wildlands and head west from here." + message= _ "Maybe we can warn the King in time. Lionel should be back in Weldyn by now; I shall send one of the garrison’s message-riders to him, but I cannot spare the time to go south myself. I will gather as many troops as I can move quickly through these wildlands and head west from here." [/message] [message] speaker=Delfador diff --git a/data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg b/data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg index 8bb5f1f3193..64b76e6effc 100644 --- a/data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg +++ b/data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg @@ -20,7 +20,7 @@ #po: "errantry" is an archaic English word associated with medieval #po: knights. It means he wandered around looking for monsters to #po: slay and wrongs to right. - story=_"There was an elf named Kalenz who had already in Delfador's time been a legend among his people for centuries; his is the tale called the Legend of Wesmere. Prolonged in life by a necromantic potion, he put aside the High Lordship of the Elves after the death of his beloved wife Cleodil, and wandered the Great Continent in errantry." + story=_"There was an elf named Kalenz who had already in Delfador’s time been a legend among his people for centuries; his is the tale called the Legend of Wesmere. Prolonged in life by a necromantic potion, he put aside the High Lordship of the Elves after the death of his beloved wife Cleodil, and wandered the Great Continent in errantry." [/part] [part] story=_"But Kalenz half-knew and half-feared he would be needed again, and the day he had long foreseen finally arrived. Report came to him of large orcish forces attacking the outskirts of elvish forests, including Lintanir itself. Kalenz quickly gathered a small troop of picked guards. War had returned to the land of the Elves." @@ -278,7 +278,7 @@ [/message] [message] id=Chantal - message= _ "No. But Cleodil gave some of the Book's least dangerous secrets to her daughters, and so I had them from my mother. And I think I have found the one we have been awaiting since Cleodil accepted the guardianship of the Book. You know of what I speak." + message= _ "No. But Cleodil gave some of the Book’s least dangerous secrets to her daughters, and so I had them from my mother. And I think I have found the one we have been awaiting since Cleodil accepted the guardianship of the Book. You know of what I speak." [/message] [message] id=Kalenz diff --git a/data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg b/data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg index 3fd850ba675..8e45f7e1bbd 100644 --- a/data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg +++ b/data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg @@ -153,7 +153,7 @@ name=turn 2 [message] id=Barth-Malal - message= _ "Living... Soon, you'll be more troops for my master!" + message= _ "Living... Soon, you’ll be more troops for my master!" [/message] [message] id=Kalenz diff --git a/data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg b/data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg index a5da019c634..362b84df62d 100644 --- a/data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg +++ b/data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg @@ -314,7 +314,7 @@ [/message] [message] id=Kalenz - message= _ "This is a decision you will have to make. If we fight the undead without the book's help, it will be an honor to fight by your side, no matter what the outcome." + message= _ "This is a decision you will have to make. If we fight the undead without the book’s help, it will be an honor to fight by your side, no matter what the outcome." [/message] [message] id=Delfador diff --git a/data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg b/data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg index c0a1547b6e4..deeb28971b0 100644 --- a/data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg +++ b/data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg @@ -45,7 +45,7 @@ [/part] [part] background=story/portraits/sagus.png - story={CAPTION ( _ "Sagus")} + _ "I think our young and inexperienced friend overestimates the powers of the enemy. I'm sure they'll be no match for Wesnothian troops." + story={CAPTION ( _ "Sagus")} + _ "I think our young and inexperienced friend overestimates the powers of the enemy. I’m sure they’ll be no match for Wesnothian troops." [/part] [part] background=story/portraits/young_delfador-large.png @@ -75,7 +75,7 @@ [/part] [part] background=story/portraits/garard-large.png - story={CAPTION ( _ "King Garard")} + _ "As a reward for Delfador's bravery, I am temporarily appointing you and your men to be his personal guard. Make sure nothing untoward happens to him, as the circumstances of Leollyn’s death are not fully clear." + story={CAPTION ( _ "King Garard")} + _ "As a reward for Delfador’s bravery, I am temporarily appointing you and your men to be his personal guard. Make sure nothing untoward happens to him, as the circumstances of Leollyn’s death are not fully clear." [/part] [part] background=portraits/lionel.png @@ -86,7 +86,7 @@ [story] [part] background=story/landscape-battlefield.jpg - story=_"And so it was that the Wesnothian army left Weldyn to seek out and crush Iliah-Malal's forces. But the campaign proved a disaster. Less than a handful of terrified soldiers returned. The Wesnoth army had been destroyed, with the few survivors fleeing in terror. Nothing stood now between Iliah-Malal's army and Weldyn..." + story=_"And so it was that the Wesnothian army left Weldyn to seek out and crush Iliah-Malal’s forces. But the campaign proved a disaster. Less than a handful of terrified soldiers returned. The Wesnoth army had been destroyed, with the few survivors fleeing in terror. Nothing stood now between Iliah-Malal’s army and Weldyn..." [/part] [part] background=story/portraits/garard-large.png @@ -106,7 +106,7 @@ [/part] [part] background=story/portraits/young_delfador-large.png - story={CAPTION ( _ "Delfador")} + _ "There are three things we must do. First, we must organize our defenses as best we can. Second, we need to ask the elves to create a diversion, to distract and delay Iliah-Malal. The elves will not be able to fight the undead head on on the field, but they can harass them by striking from forests where the undead dare not follow. And last, I have been studying and I think I now know how to close Iliah-Malal's portal to the Land of the Dead. I will need a small escort, but this must be done immediately." + story={CAPTION ( _ "Delfador")} + _ "There are three things we must do. First, we must organize our defenses as best we can. Second, we need to ask the elves to create a diversion, to distract and delay Iliah-Malal. The elves will not be able to fight the undead head on on the field, but they can harass them by striking from forests where the undead dare not follow. And last, I have been studying and I think I now know how to close Iliah-Malal’s portal to the Land of the Dead. I will need a small escort, but this must be done immediately." [/part] [part] background=portraits/lionel.png diff --git a/data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg b/data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg index f6595fbc9d5..b4fde5a4e39 100644 --- a/data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg +++ b/data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg @@ -20,7 +20,7 @@ [story] [part] - story= _ "Delfador took a small escort to the north in order to attempt to close the portal. But with Iliah-Malal's army at large north of the Great River, this was a perilous road. Delfador was constrained to avoid well-trodden paths. This meant a detour..." + story= _ "Delfador took a small escort to the north in order to attempt to close the portal. But with Iliah-Malal’s army at large north of the Great River, this was a perilous road. Delfador was constrained to avoid well-trodden paths. This meant a detour..." show_title=yes {TO_A_NEW_ALLY} [/part] @@ -139,7 +139,7 @@ [/message] [message] speaker=Ulrek - message=_"Keep fighting them sacks o' bones." + message=_"Keep fighting them sacks o’ bones." [/message] [message] speaker=Relgorn @@ -199,7 +199,7 @@ name=victory [message] speaker=Ulrek - message=_"Human, ye ha' fought well. I am Ulrek, chieftain o' the clan of Norlund. My house is in yer debt today. But who are ye and what do ye do in these lands?" + message=_"Human, ye ha’ fought well. I am Ulrek, chieftain o’ the clan of Norlund. My house is in yer debt today. But who are ye and what do ye do in these lands?" [/message] [message] @@ -208,7 +208,7 @@ [/message] [message] speaker=Ulrek - message=_"We ha' seen those undead walking, aye, and fought them too. And no one will ever say my kin ha' been ungrateful for yer help. I will place my best warriors at yer service. Relgorn, my son, ye will lead the women and children to Knalga. They will be safe there among the rest of my kin. But can ye really close that thing?" + message=_"We ha’ seen those undead walking, aye, and fought them too. And no one will ever say my kin ha’ been ungrateful for yer help. I will place my best warriors at yer service. Relgorn, my son, ye will lead the women and children to Knalga. They will be safe there among the rest of my kin. But can ye really close that thing?" [/message] [message] speaker=Relgorn @@ -220,7 +220,7 @@ [/message] [message] speaker=Ulrek - message=_"Delfador, the surface path to the north ye'd need to have ta'en, along the Listra, is too dangerous. That valley is swarming with orcs now. We'll take ye by a safer route, through tunnels under these hills." + message=_"Delfador, the surface path to the north ye’d need to have ta’en, along the Listra, is too dangerous. That valley is swarming with orcs now. We’ll take ye by a safer route, through tunnels under these hills." [/message] {DWARVES_FOLLOW_DELFADOR} @@ -239,7 +239,7 @@ [/filter] [message] speaker=Delfador - message=_"With their leader slain we cannot count on dwarvish help to reach Iliah-Malal's portal! All is lost!" + message=_"With their leader slain we cannot count on dwarvish help to reach Iliah-Malal’s portal! All is lost!" [/message] [endlevel] result=defeat diff --git a/data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg b/data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg index 3b3040b59f8..526c6ceb9ed 100644 --- a/data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg +++ b/data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg @@ -362,7 +362,7 @@ [else] [message] speaker=Delfador - message=_"We're in. Now: Earth, seal this entrance!" + message=_"We’re in. Now: Earth, seal this entrance!" [/message] [scroll_to_unit] id=Delfador @@ -483,7 +483,7 @@ [message] id=Iliah-Malal - message= _ "What's going on here? Is this Delfador? Welcome to your doom, Delfador!" + message= _ "What’s going on here? Is this Delfador? Welcome to your doom, Delfador!" [/message] [message] id=Delfador diff --git a/data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg b/data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg index 1483bae7314..1b344cd780d 100644 --- a/data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg +++ b/data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg @@ -15,7 +15,7 @@ [story] [part] - story= _ "With the portal closed, Iliah-Malal was weakened. He retreated into the Swamp of Dread to recover his strength and attempt another conjuration. Delfador's troop, hurrying west by secret Dwarvish ways and stealthily crossing the Listra by night, found the necromancer there, on the brink of raising another army amidst the fetid reek." + story= _ "With the portal closed, Iliah-Malal was weakened. He retreated into the Swamp of Dread to recover his strength and attempt another conjuration. Delfador’s troop, hurrying west by secret Dwarvish ways and stealthily crossing the Listra by night, found the necromancer there, on the brink of raising another army amidst the fetid reek." delay=4000 [/part] [part] @@ -414,13 +414,13 @@ [then] [message] speaker=Delfador - message= _ "Remember one of our undead must strike the final blow, for Iliah-Malal's un-life can only be ended by the touch of un-life." + message= _ "Remember one of our undead must strike the final blow, for Iliah-Malal’s un-life can only be ended by the touch of un-life." [/message] [/then] [else] [message] speaker=Delfador - message= _ "Remember that I must strike the final blow, for Iliah-Malal's un-life must be ended by a spell I have specially crafted to the task." + message= _ "Remember that I must strike the final blow, for Iliah-Malal’s un-life must be ended by a spell I have specially crafted to the task." [/message] [/else] [/if] @@ -479,7 +479,7 @@ [/message] [message] speaker=Delfador - message=_"Yes, it is. But it was too great a work of magic to be entirely undone; there is a flaw still remaining, a trace of Iliah-Malal's way between worlds. Raising undead will be a little easier in the future than it has been before. Those who come after us will have to be vigilant against the corruption of the dark arts, and show themselves worthy of the land they live in." + message=_"Yes, it is. But it was too great a work of magic to be entirely undone; there is a flaw still remaining, a trace of Iliah-Malal’s way between worlds. Raising undead will be a little easier in the future than it has been before. Those who come after us will have to be vigilant against the corruption of the dark arts, and show themselves worthy of the land they live in." [/message] {CLEAR_VARIABLE undead_veterans} diff --git a/data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg b/data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg index 6447f539f07..0be034b73b5 100644 --- a/data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg +++ b/data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg @@ -19,7 +19,7 @@ [part] # The "generation" is the 26 years between 470YW and 496YW. # Delfador is 54 at this time. - story= _ "Following the alliance's victory and the peace treaty came a period of calm that lasted a generation. The new King had learned to trust Delfador at the battle of Abez Ford, and it was no surprise that Delfador became Garard II's most valued advisor." + story= _ "Following the alliance’s victory and the peace treaty came a period of calm that lasted a generation. The new King had learned to trust Delfador at the battle of Abez Ford, and it was no surprise that Delfador became Garard II’s most valued advisor." delay=4000 [/part] [part] @@ -28,7 +28,7 @@ [/part] [part] # Asheviere marries Garard II in 478. - story= _ "But Delfador was not alone in having the King's ear; there was one yet closer to him. The Queen’s power was rising..." + story= _ "But Delfador was not alone in having the King’s ear; there was one yet closer to him. The Queen’s power was rising..." delay=8000 background="story/httt_story3.jpg" [/part] @@ -184,11 +184,11 @@ [/message] [message] id=Kalenz - message= _ "I wonder if the Book of Crelanu is not behind this. The Book is not evil in itself, but the power it gives tends to magnify any evil in the reader's soul. Delfador, has anyone but you opened its covers since you got it from us?" + message= _ "I wonder if the Book of Crelanu is not behind this. The Book is not evil in itself, but the power it gives tends to magnify any evil in the reader’s soul. Delfador, has anyone but you opened its covers since you got it from us?" [/message] [message] id=Delfador - message= _ "I do not think so. But... Asheviere, Garard's queen and Eldred's mother, seemed to be hinting some months ago that I should teach her magery. She ceased all such talk when I did not respond, and I thought it merely the momentary whim of a proud and willful woman." + message= _ "I do not think so. But... Asheviere, Garard’s queen and Eldred’s mother, seemed to be hinting some months ago that I should teach her magery. She ceased all such talk when I did not respond, and I thought it merely the momentary whim of a proud and willful woman." [/message] [message] id=Chantal diff --git a/data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg b/data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg index a9716e690e7..3d18cf7f671 100644 --- a/data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg +++ b/data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg @@ -23,18 +23,18 @@ #po: "demesne" = the part of a feudal lord's lands reserved for #po: personal use. #po: The "Sceptre" spelling is intentional. - story=_ "Upon his return to Weldyn, Delfador discovered that the queen had left with a strong escort to visit her family's demesne and her ailing parents. Lionel, the King's most trusted general, had been sent at Asheviere's request on an errand to Knalga to retrieve the Sceptre of Fire. That mission would cost Lionel his life; and neither Lionel nor Delfador knew that Lionel’s mission had been compromised from the start." + story=_ "Upon his return to Weldyn, Delfador discovered that the queen had left with a strong escort to visit her family’s demesne and her ailing parents. Lionel, the King’s most trusted general, had been sent at Asheviere’s request on an errand to Knalga to retrieve the Sceptre of Fire. That mission would cost Lionel his life; and neither Lionel nor Delfador knew that Lionel’s mission had been compromised from the start." [/part] [part] story= _ "Although the King did reprimand Eldred for his actions, Delfador could sense that the military commanders were solidly behind Eldred and his mother. Asheviere had flattered them and beguiled them with promises of glory and plunder in a coming war." delay=4000 [/part] [part] - story= _ "Delfador was granted an audience with the King and expressed his concerns about the Book, but the King put off a decision until Asheviere returned to Weldyn, and ordered Delfador to take no further action. And for once, Delfador knew he could not obey the King's order." + story= _ "Delfador was granted an audience with the King and expressed his concerns about the Book, but the King put off a decision until Asheviere returned to Weldyn, and ordered Delfador to take no further action. And for once, Delfador knew he could not obey the King’s order." delay=4000 [/part] [part] - story= _ "Since he could not ask even his personal guard to go against the King's wishes, he turned to Kalenz and the elves. Traveling by night to remain unseen they reached Asheviere's family demesne." + story= _ "Since he could not ask even his personal guard to go against the King’s wishes, he turned to Kalenz and the elves. Traveling by night to remain unseen they reached Asheviere’s family demesne." delay=4000 [/part] [/story] @@ -129,7 +129,7 @@ [/message] [message] id=Kalenz - message= _ "The book's curse is already weighing heavy upon you, friend. But we cannot falter. We have acquired orcish weapons, as you have requested. Nobody will be able to link this to you or the elves." + message= _ "The book’s curse is already weighing heavy upon you, friend. But we cannot falter. We have acquired orcish weapons, as you have requested. Nobody will be able to link this to you or the elves." [/message] [message] id=Kalenz @@ -208,7 +208,7 @@ [message] id=unit - message= _ "This looks like a secret door. Let's see where it leads..." + message= _ "This looks like a secret door. Let’s see where it leads..." [/message] [terrain] x=32 diff --git a/data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg b/data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg index fdc63d17cdf..f3c207cd407 100644 --- a/data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg +++ b/data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg @@ -132,7 +132,7 @@ [/message] [message] speaker=Chantal - message= _ "Asheviere is this thing's daughter?" + message= _ "Asheviere is this thing’s daughter?" [/message] [message] speaker=Delfador @@ -165,7 +165,7 @@ [message] speaker=Delfador - message= _ "The book is recovered, but the damage is done. Friends, thank you. Now let's get out of here!" + message= _ "The book is recovered, but the damage is done. Friends, thank you. Now let’s get out of here!" [/message] [endlevel] diff --git a/data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg b/data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg index 63715c4a50e..5457d27d436 100644 --- a/data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg +++ b/data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg @@ -17,7 +17,7 @@ story=_ "Delfador returned to Weldyn, but not before secreting the Book of Crelanu in a place known only to him. To his surprise, Asheviere made no further mention of the events in the manor. But not long after, orcish raids increased to a degree that threatened the Kingdom. The King mustered his armies to deal with the orcish menace, leading to the great battle at the Ford of Abez that was lost through betrayal." [/part] [part] - story=_"Delfador's last great quest, after that battle, is described in the tale called Heir to the Throne. In it is told how he ended the usurpation of Asheviere and restored the rightful heir to the throne of Wesnoth." + story=_"Delfador’s last great quest, after that battle, is described in the tale called Heir to the Throne. In it is told how he ended the usurpation of Asheviere and restored the rightful heir to the throne of Wesnoth." [/part] [part] story=_ "After restoring the rightful heir to the throne of Wesnoth, Delfador lived the rest of his life as an advisor to the new rulers. He devoted much of his attention to restoring the Great Academy in Alduin to its former glory. But his efforts there were to bear little fruit in his lifetime; for through many years of war and strife, very few mages were left, and none of them came near in power and skill to Delfador, greatest mage ever to grace the courts of Wesnoth." diff --git a/data/campaigns/Delfadors_Memoirs/utils/deaths.cfg b/data/campaigns/Delfadors_Memoirs/utils/deaths.cfg index f1e859355d4..ab00618aae8 100644 --- a/data/campaigns/Delfadors_Memoirs/utils/deaths.cfg +++ b/data/campaigns/Delfadors_Memoirs/utils/deaths.cfg @@ -77,7 +77,7 @@ [/filter] [message] id=Kalenz - message= _ "No! It's all over!" + message= _ "No! It’s all over!" [/message] [endlevel] result=defeat diff --git a/data/campaigns/Delfadors_Memoirs/utils/items.cfg b/data/campaigns/Delfadors_Memoirs/utils/items.cfg index 4235079c5ad..3c33b4269af 100644 --- a/data/campaigns/Delfadors_Memoirs/utils/items.cfg +++ b/data/campaigns/Delfadors_Memoirs/utils/items.cfg @@ -42,7 +42,7 @@ name=_ "Staff of Lightning" image=items/staff-magic.png duration=forever - description=_"A wizard's staff of power. This allows the bearer to summon powerful lightning bolts which strike their enemies, even at close range." + description=_"A wizard’s staff of power. This allows the bearer to summon powerful lightning bolts which strike their enemies, even at close range." cannot_use_message=_"Only a powerful mage can wield this." [effect] diff --git a/data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg b/data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg index 4469c9384ba..f164da7cdad 100644 --- a/data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg +++ b/data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg @@ -14,7 +14,7 @@ [story] [part] # It is 625 YW. Konrad II is king, having reigned since 612. - story= _ "It was the thirteenth year of Konrad II's reign, and there were strange occurrences in the Estmark Hills on the eastern border of Wesnoth." + story= _ "It was the thirteenth year of Konrad II’s reign, and there were strange occurrences in the Estmark Hills on the eastern border of Wesnoth." background=eastern-invasion-map.png [/part] [part] @@ -37,7 +37,7 @@ background=eastern-invasion-map.png [/part] [part] - story= _ "With unknown enemies pressing Wesnoth from the East, Konrad II decided to re-build and re-man the River Guard outposts, and use them to keep the Crown's eye and hand firmly on the settled country to either side of the lower Weldyn. He sent two of the most promising young officers to them." + story= _ "With unknown enemies pressing Wesnoth from the East, Konrad II decided to re-build and re-man the River Guard outposts, and use them to keep the Crown’s eye and hand firmly on the settled country to either side of the lower Weldyn. He sent two of the most promising young officers to them." background=eastern-invasion-map.png [/part] [part] @@ -45,7 +45,7 @@ background=eastern-invasion-map.png [/part] [part] - story= _ "All went well once the King's forces arrived. There were no attacks for several weeks, and Gweddry's men started to grow incautious. Then, at dawn one day, Gweddry and his men were roused by the startled cries of the night watchmen..." + story= _ "All went well once the King’s forces arrived. There were no attacks for several weeks, and Gweddry’s men started to grow incautious. Then, at dawn one day, Gweddry and his men were roused by the startled cries of the night watchmen..." show_title=yes {TO_THE_OUTPOST} [/part] @@ -182,9 +182,9 @@ side=1 [objective] #ifdef EASY - description= _ "Resist until Dacyn's return tomorrow night" + description= _ "Resist until Dacyn’s return tomorrow night" #else - description= _ "Resist until Dacyn's return in two days" + description= _ "Resist until Dacyn’s return in two days" #endif condition=win [/objective] diff --git a/data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg b/data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg index 2e20d22f7a4..db51a0752d7 100644 --- a/data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg +++ b/data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg @@ -117,7 +117,7 @@ [/recall] [message] speaker=Gweddry - message= _ "Where are we? I can't see where we are going." + message= _ "Where are we? I can’t see where we are going." [/message] [message] speaker=Dacyn @@ -129,7 +129,7 @@ [/message] [message] speaker=Dacyn - message= _ "It doesn't matter. They are much too powerful for us; our only hope is to get away, far away. Perhaps we should go north, and meet with Owaec." + message= _ "It doesn’t matter. They are much too powerful for us; our only hope is to get away, far away. Perhaps we should go north, and meet with Owaec." [/message] [unit] type=Troll Whelp @@ -177,7 +177,7 @@ [/message] [message] speaker=unit - message= _ "Aye, we'll help ye, for we have nae love for the trolls. Anyone attacked by them deserves some help, I think." + message= _ "Aye, we’ll help ye, for we have nae love for the trolls. Anyone attacked by them deserves some help, I think." [/message] [if] [variable] @@ -199,7 +199,7 @@ [/if] [message] speaker=unit - message= _ "My clan ha' lived in these caves for centuries. We'll no' be scattered now by a few undead." + message= _ "My clan ha’ lived in these caves for centuries. We’ll no’ be scattered now by a few undead." [/message] [message] speaker=Dacyn diff --git a/data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg b/data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg index 0ee3a599f77..5b6f4f24552 100644 --- a/data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg +++ b/data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg @@ -164,11 +164,11 @@ [/message] [message] speaker=Mal-Skraat - message= _ "Why don't we see if the new recruit can handle them. After all, there are only two!" + message= _ "Why don’t we see if the new recruit can handle them. After all, there are only two!" [/message] [message] speaker=Mal-Tar - message= _ "No!! They'll kill me!" + message= _ "No!! They’ll kill me!" [/message] [message] speaker=Mal-Kallat diff --git a/data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg b/data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg index 9b9af101914..a2d87232338 100644 --- a/data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg +++ b/data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg @@ -174,7 +174,7 @@ [/message] [message] speaker=Mal-Skraat - message= _ "Noo!! I can't be promoted if they run away!" + message= _ "Noo!! I can’t be promoted if they run away!" [/message] [endlevel] result=victory @@ -218,7 +218,7 @@ [/message] [message] speaker=Mal-Skraat - message= _ "Noo!! He will reach Mal-Ravanal's capital, and I shall be punished for letting him escape!" + message= _ "Noo!! He will reach Mal-Ravanal’s capital, and I shall be punished for letting him escape!" [/message] [endlevel] result=victory diff --git a/data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg b/data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg index 85cb7aae625..ce66ed83a48 100644 --- a/data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg +++ b/data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg @@ -1,7 +1,7 @@ #textdomain wesnoth-ei [scenario] id=04c_Mal-Ravanals_Capital - name= _ "Mal-Ravanal's Capital" + name= _ "Mal-Ravanal’s Capital" map_data="{campaigns/Eastern_Invasion/maps/04c_Mal-Ravanals_Capital.map}" turns=26 @@ -239,7 +239,7 @@ [/recall] [message] speaker=Gweddry - message= _ "The Bitter Swamp's ill reputation is, it seems, well merited. Mal-Ravanal's capital lies before us!" + message= _ "The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s capital lies before us!" [/message] [message] @@ -397,7 +397,7 @@ [/message] [message] speaker=Gweddry - message= _ "Why? Are you the undead's prisoners?" + message= _ "Why? Are you the undead’s prisoners?" [/message] [message] speaker=$freed_prisoner.id @@ -582,7 +582,7 @@ [message] speaker=narrator image=wesnoth-icon.png - message=_ "Gweddry's men retreated swiftly from the Bitter Swamp, fleeing north and west as if their heels were winged. Finding a low pass through the northern Estmarks, they were greatly relieved to see the valley of the Weldyn open before them on the other side." + message=_ "Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and west as if their heels were winged. Finding a low pass through the northern Estmarks, they were greatly relieved to see the valley of the Weldyn open before them on the other side." [/message] [/event] diff --git a/data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg b/data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg index e3677b2aa0e..b8214957878 100644 --- a/data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg +++ b/data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg @@ -159,11 +159,11 @@ [/message] [message] speaker=Owaec - message= _ "Well, you appear to know what you're talking about... but, I have no way to remove these bandits." + message= _ "Well, you appear to know what you’re talking about... but, I have no way to remove these bandits." [/message] [message] speaker=Dacyn - message= _ "I think I may be able to help you. I am a mage; I believe I will be able to cast a spell that will reveal them if you enter the villages. However, I won't be able to help you in battle." + message= _ "I think I may be able to help you. I am a mage; I believe I will be able to cast a spell that will reveal them if you enter the villages. However, I won’t be able to help you in battle." [/message] [message] speaker=Gweddry @@ -413,7 +413,7 @@ [message] speaker=unit - message= _ "They're here!" + message= _ "They’re here!" [/message] # 50% chance that the number of bandits will be 1..4 instead of 1..3 diff --git a/data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg b/data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg index 8ce4fb03126..9f09b498510 100644 --- a/data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg +++ b/data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg @@ -118,7 +118,7 @@ [/message] [message] speaker=Owaec - message= _ "We're in the land of the Clans now; I know it well. The road north leads directly to the Great River; across it lies the orcs’ home country in the Northlands. The westward road will keep us inside the realm of Wesnoth, for a time, before we reach another crossing point north of Glyn's Forest. If we travel along that path, we will not have to fight orcs immediately." + message= _ "We’re in the land of the Clans now; I know it well. The road north leads directly to the Great River; across it lies the orcs’ home country in the Northlands. The westward road will keep us inside the realm of Wesnoth, for a time, before we reach another crossing point north of Glyn’s Forest. If we travel along that path, we will not have to fight orcs immediately." [/message] [message] speaker=Dacyn diff --git a/data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg b/data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg index e7248ed143c..783b2e6e13e 100644 --- a/data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg +++ b/data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg @@ -291,7 +291,7 @@ [then] [message] speaker=Dacyn - message= _ "Good! We have crossed. Now let's see if we can get the ogres to join us. They have been convinced to work for the Crown in the past; maybe it can be done again." + message= _ "Good! We have crossed. Now let’s see if we can get the ogres to join us. They have been convinced to work for the Crown in the past; maybe it can be done again." [/message] [if] [have_unit] diff --git a/data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg b/data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg index c46299712bc..86536fc7dcc 100644 --- a/data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg +++ b/data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg @@ -94,7 +94,7 @@ [/recall] [message] speaker=Gweddry - message= _ "These fens look impassable. I don't think we will be able to continue on this road; it is time to turn northwards, away from these undead." + message= _ "These fens look impassable. I don’t think we will be able to continue on this road; it is time to turn northwards, away from these undead." [/message] [message] speaker=Dacyn @@ -106,7 +106,7 @@ [/message] [message] speaker=Mal-un-Karad - message= _ "I will leave your bodies to rot in the river, then I will raise you up to serve in my Master's undead hordes!" + message= _ "I will leave your bodies to rot in the river, then I will raise you up to serve in my Master’s undead hordes!" [/message] [/event] diff --git a/data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg b/data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg index bf46a329d5c..decf16d02f1 100644 --- a/data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg +++ b/data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg @@ -111,11 +111,11 @@ [/message] [message] speaker=Dacyn - message= _ "All right, we have to keep at least two of these ogres on the grass where they can't escape until our troops get here to capture them. Then they will have to lead us to their tribe." + message= _ "All right, we have to keep at least two of these ogres on the grass where they can’t escape until our troops get here to capture them. Then they will have to lead us to their tribe." [/message] [message] speaker=Owaec - message= _ "We should try to surround them. Gweddry, you stay where you are. Dacyn, you go north-east. I'll go north-west." + message= _ "We should try to surround them. Gweddry, you stay where you are. Dacyn, you go north-east. I’ll go north-west." [/message] [teleport] [filter] @@ -143,7 +143,7 @@ [/filter] [message] speaker=Gweddry - message= _ "We have let one escape. Let's hope they don't all!" + message= _ "We have let one escape. Let’s hope they don’t all!" [/message] [kill] type=Young Ogre @@ -178,7 +178,7 @@ [else] [message] speaker=Gweddry - message= _ "We didn't capture enough of the ogres here. We will have to go on without them." + message= _ "We didn’t capture enough of the ogres here. We will have to go on without them." [/message] [/else] [/if] diff --git a/data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg b/data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg index 125b27ed3f2..4fa7c1c43eb 100644 --- a/data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg +++ b/data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg @@ -156,7 +156,7 @@ [/message] [message] speaker=Pelathsil - message= _ "Why should we help you? You're not a dwarf!" + message= _ "Why should we help you? You’re not a dwarf!" [/message] [message] speaker=Gweddry @@ -164,7 +164,7 @@ [/message] [message] speaker=Pelathsil - message= _ "Impossible! I canna' believe any of my kin would ha' helped a human!" + message= _ "Impossible! I canna’ believe any of my kin would ha’ helped a human!" [/message] [message] speaker=Elandin @@ -181,7 +181,7 @@ [message] speaker=Prok-Bak # wmllint: local spelling kill'em - message= _ "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!" + message= _ "Orcs, kill’em all! Humans, elves or dwarves, it don’t matter!" [/message] [message] speaker=Elandin @@ -193,7 +193,7 @@ [/message] [message] speaker=Dacyn - message= _ "These people won't listen to reason, they are all blinded by their beliefs in their own supposed superiority. We probably will have to fight them, although we may be able to bypass them." + message= _ "These people won’t listen to reason, they are all blinded by their beliefs in their own supposed superiority. We probably will have to fight them, although we may be able to bypass them." [/message] [message] speaker=Gweddry @@ -208,7 +208,7 @@ [/filter] [message] speaker=Pelathsil - message= _ "Argh! I'm dead! Well, dwarves are still the best!" + message= _ "Argh! I’m dead! Well, dwarves are still the best!" [/message] [gold] side=3 @@ -307,7 +307,7 @@ [/filter_second] [message] speaker=Pelathsil - message= _ "Foul orcs! Perhaps we should ha' allied wi' the humans..." + message= _ "Foul orcs! Perhaps we should ha’ allied wi’ the humans..." [/message] [/event] [event] @@ -320,7 +320,7 @@ [/filter_second] [message] speaker=Pelathsil - message= _ "Cursed elves! Perhaps we should have allied wi' the humans..." + message= _ "Cursed elves! Perhaps we should have allied wi’ the humans..." [/message] [/event] diff --git a/data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg b/data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg index 225db64b688..c1e3076abb6 100644 --- a/data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg +++ b/data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg @@ -301,7 +301,7 @@ [/message] [message] speaker=King Dra-Nak - message= _ "Well, where's their leader? I don't see him." + message= _ "Well, where’s their leader? I don’t see him." [/message] [message] x,y=15,16 @@ -505,7 +505,7 @@ [/message] [message] x,y=33,28 - message= _ "Huh? Who's there, who said that?" + message= _ "Huh? Who’s there, who said that?" [/message] {ATTACKER 24 24 (Orcish Warrior)} {ATTACKER 24 25 (Orcish Warrior)} diff --git a/data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg b/data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg index da2f7d07601..1a98c06973a 100644 --- a/data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg +++ b/data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg @@ -200,7 +200,7 @@ [message] speaker=Engineer #po: This is thickly accented English - message= _ "I'm an enginea'. I s'pect you'll have a need of me services. I bet you're gonna want me to blow up that bridge ov'r theah." # wmllint: no spellcheck + message= _ "I’m an enginea’. I s’pect you’ll have a need of me services. I bet you’re gonna want me to blow up that bridge ov’r theah." # wmllint: no spellcheck [/message] [message] speaker=Owaec @@ -208,7 +208,7 @@ [/message] [message] speaker=Engineer - message= _ "Well, I see those orcs are chasin' you, and if I blow up the bridge, they can't get across. It'll help you to escape." # wmllint: no spellcheck + message= _ "Well, I see those orcs are chasin’ you, and if I blow up the bridge, they can’t get across. It’ll help you to escape." # wmllint: no spellcheck [/message] [message] speaker=Dacyn @@ -216,15 +216,15 @@ [/message] [message] speaker=Engineer - message= _ "I ain’t charging gold — I wants protecshun! Everywhere I go, I see orcs, undead. ’T’ain’t safe 'round 'ere!" # wmllint: no spellcheck + message= _ "I ain’t charging gold — I wants protecshun! Everywhere I go, I see orcs, undead. ’T’ain’t safe ’round ’ere!" # wmllint: no spellcheck [/message] [message] speaker=Gweddry - message= _ "Very well, we'll protect you from the undead. But we can't help you until we get across this river. Now let's go!" + message= _ "Very well, we’ll protect you from the undead. But we can’t help you until we get across this river. Now let’s go!" [/message] [message] speaker=Engineer - message= _ "Deal. I c'n blow'er up once I get to that signpost ov'r dere. That’s where my eq'pment is. But ev'ryone not ov'r theah on that side when it blows w'll be killed by the orcs fa' sure!" # wmllint: no spellcheck + message= _ "Deal. I c’n blow’er up once I get to that signpost ov’r dere. That’s where my eq’pment is. But ev’ryone not ov’r theah on that side when it blows w’ll be killed by the orcs fa’ sure!" # wmllint: no spellcheck [/message] [item] image=scenery/signpost.png @@ -241,7 +241,7 @@ [/filter] [message] speaker=Engineer - message= _ "So, d'ya want me to blow up der bridge yet, Cap'n?" # wmllint: no spellcheck + message= _ "So, d’ya want me to blow up der bridge yet, Cap’n?" # wmllint: no spellcheck [/message] [message] speaker=Gweddry @@ -251,7 +251,7 @@ [command] [message] speaker=Engineer - message= _ "All right! Blast'n time!" # wmllint: no spellcheck + message= _ "All right! Blast’n time!" # wmllint: no spellcheck [/message] [sound] name=fuse.ogg @@ -307,7 +307,7 @@ [command] [message] speaker=Engineer - message= _ "Neh? A’right then, we'll wait fa' later, eh?" # wmllint: no spellcheck + message= _ "Neh? A’right then, we’ll wait fa’ later, eh?" # wmllint: no spellcheck [/message] [allow_undo][/allow_undo] @@ -328,7 +328,7 @@ name=enemies defeated [message] speaker=Gweddry - message= _ "Well, we didn't have to blow up the bridge after all, but we still have to leave the northlands. More orcs will come. But where will we go? There are undead in Wesnoth." + message= _ "Well, we didn’t have to blow up the bridge after all, but we still have to leave the northlands. More orcs will come. But where will we go? There are undead in Wesnoth." [/message] [endlevel] @@ -362,7 +362,7 @@ [/message] [message] speaker=Dacyn - message= _ "There is still some hope left. If we return to Wesnoth, we may be able to aid the king in defeating these invaders. We saw them attack us. And, I have... advice. To give the king. I may know the undead's weakness." + message= _ "There is still some hope left. If we return to Wesnoth, we may be able to aid the king in defeating these invaders. We saw them attack us. And, I have... advice. To give the king. I may know the undead’s weakness." [/message] [message] speaker=Gweddry @@ -374,7 +374,7 @@ [/message] [message] speaker=Engineer - message= _ "I'll be followin' yah from now on. Hope yah can get to Weld'n an' all so I c'n stop runnin'..." # wmllint: no spellcheck + message= _ "I’ll be followin’ yah from now on. Hope yah can get to Weld’n an’ all so I c’n stop runnin’..." # wmllint: no spellcheck [/message] [/event] diff --git a/data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg b/data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg index e3ba4283ad1..e22eae1607a 100644 --- a/data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg +++ b/data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg @@ -398,7 +398,7 @@ [/message] [message] speaker=Engineer - message= _ "I s'ppose we'll hav' to wade across it anyway... ugh." # wmllint: no spellcheck + message= _ "I s’ppose we’ll hav’ to wade across it anyway... ugh." # wmllint: no spellcheck [/message] [scroll_to] x,y=28,23 diff --git a/data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg b/data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg index ee311aba00b..722dd7fba00 100644 --- a/data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg +++ b/data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg @@ -123,7 +123,7 @@ [/message] [message] speaker=Dacyn - message= _ "It doesn't matter anyway. The point is, we already know we cannot defeat the hordes of the enemy head-on in battle. So it seems that the only path to victory is to destroy the head of these necromancers, the lich Mal-Ravanal." + message= _ "It doesn’t matter anyway. The point is, we already know we cannot defeat the hordes of the enemy head-on in battle. So it seems that the only path to victory is to destroy the head of these necromancers, the lich Mal-Ravanal." [/message] [message] speaker=Kaldor @@ -139,7 +139,7 @@ [/message] [message] speaker=Dacyn - message= _ "No, I don't think so. I am the only person alive who would recognize the name Mal-Ravanal, and if he had known I was there when he attacked, he would have pursued us much more vigorously." + message= _ "No, I don’t think so. I am the only person alive who would recognize the name Mal-Ravanal, and if he had known I was there when he attacked, he would have pursued us much more vigorously." [/message] [unit] id=guard diff --git a/data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg b/data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg index a77d84302cb..e1600f7030f 100644 --- a/data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg +++ b/data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg @@ -268,7 +268,7 @@ [/message] [message] speaker=Messenger of Doom - message= _ "He says: 'Well done; you have defeated some of my less powerful captains, and a small fraction of my horde. Were I to bring the whole might of my Dread Legions to bear I could crush you like an insect. But I seek a victory that will reveal the true extent of my personal power. Unlike the Great General Gweddry I do not seek to hide behind the armored skirts of my soldiers! You, O commander Gweddry, are a coward! The bards may sing that you defeated my captains, but in reality you did nothing but cower far behind the lines in safety while others braver than you fought and died in your name.'" + message= _ "He says: “Well done; you have defeated some of my less powerful captains, and a small fraction of my horde. Were I to bring the whole might of my Dread Legions to bear I could crush you like an insect. But I seek a victory that will reveal the true extent of my personal power. Unlike the Great General Gweddry I do not seek to hide behind the armored skirts of my soldiers! You, O commander Gweddry, are a coward! The bards may sing that you defeated my captains, but in reality you did nothing but cower far behind the lines in safety while others braver than you fought and died in your name.”" [/message] [message] speaker=Gweddry @@ -276,11 +276,11 @@ [/message] [message] speaker=Messenger of Doom - message= _ "The point is that you did not defeat my Lord's minions, it was others doing the work for you! The mighty Gweddry himself would last but a few moments in actual combat. And my master seeks to prove this. He challenges you, Gweddry, to a contest, a battle." + message= _ "The point is that you did not defeat my Lord’s minions, it was others doing the work for you! The mighty Gweddry himself would last but a few moments in actual combat. And my master seeks to prove this. He challenges you, Gweddry, to a contest, a battle." [/message] [message] speaker=Gweddry - message= _ "What are his terms? I won't accept anything obviously weighted towards his victory!" + message= _ "What are his terms? I won’t accept anything obviously weighted towards his victory!" [/message] [message] speaker=Messenger of Doom @@ -288,7 +288,7 @@ [/message] [message] speaker=Owaec - message= _ "Gweddry, I don't think you should accept. He is bound to bring more than six undead to the battle; he will bring an army!" + message= _ "Gweddry, I don’t think you should accept. He is bound to bring more than six undead to the battle; he will bring an army!" [/message] [message] speaker=Dacyn @@ -296,7 +296,7 @@ [/message] [message] speaker=Messenger of Doom - message= _ "I will simplify your choice. Accept, coward, or face the onslaught of my lord's hordes at dawn tomorrow!" + message= _ "I will simplify your choice. Accept, coward, or face the onslaught of my lord’s hordes at dawn tomorrow!" [/message] [message] speaker=Gweddry diff --git a/data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg b/data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg index 47735f0075e..28c3297bfc7 100644 --- a/data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg +++ b/data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg @@ -200,7 +200,7 @@ [/message] [message] speaker=Dacyn - message= _ "Remember, we have to kill Mal-Ravanal. He's here somewhere..." + message= _ "Remember, we have to kill Mal-Ravanal. He’s here somewhere..." [/message] {VARIABLE lich_name_0 _"Mal-Hadanak"} {VARIABLE lich_name_1 _"Mal-Katklagad"} @@ -281,7 +281,7 @@ [else] [message] speaker=Dacyn - message={WHISPER _"That isn't him..."} + message={WHISPER _"That isn’t him..."} [/message] [/else] [/if] diff --git a/data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg b/data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg index 19b8632af7f..582e394db46 100644 --- a/data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg +++ b/data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg @@ -80,7 +80,7 @@ Men let weapons fall from nerveless fingers and horses reared in terror as that [message] speaker=Konrad II - message= _ "It is a great victory we have won here, destroying he who was the main author of Wesnoth's troubles." + message= _ "It is a great victory we have won here, destroying he who was the main author of Wesnoth’s troubles." [/message] [message] @@ -95,7 +95,7 @@ Men let weapons fall from nerveless fingers and horses reared in terror as that [then] [message] speaker=Dacyn - message= _ "Nor is our work yet complete. Mal-Ravanal's main host has been broken, but its outriders ravage the countryside in all directions." + message= _ "Nor is our work yet complete. Mal-Ravanal’s main host has been broken, but its outriders ravage the countryside in all directions." [/message] [/then] [/if] @@ -159,7 +159,7 @@ Men let weapons fall from nerveless fingers and horses reared in terror as that [message] speaker=Konrad II - message= _ "Arise, Owaec, Knight Commander of the King's Horse. And take as Our first command to you your own wish; go from here, harry and destroy the enemy in their flight until the fields of Weldyn become a byword for fear at which the orcs will tremble for generations." + message= _ "Arise, Owaec, Knight Commander of the King’s Horse. And take as Our first command to you your own wish; go from here, harry and destroy the enemy in their flight until the fields of Weldyn become a byword for fear at which the orcs will tremble for generations." [/message] [sound] diff --git a/data/campaigns/Eastern_Invasion/utils/deaths.cfg b/data/campaigns/Eastern_Invasion/utils/deaths.cfg index de02cf36b27..b74c433b9e0 100644 --- a/data/campaigns/Eastern_Invasion/utils/deaths.cfg +++ b/data/campaigns/Eastern_Invasion/utils/deaths.cfg @@ -59,7 +59,7 @@ [/filter] [message] speaker=Engineer - message= _ "Wha'? Yah fail'd to give me protecshun..." # wmllint: no spellcheck + message= _ "Wha’? Yah fail’d to give me protecshun..." # wmllint: no spellcheck [/message] [/event] @@ -70,7 +70,7 @@ [message] speaker=narrator image=wesnoth-icon.png - message=_ "It was perhaps as well for the men of Gweddry's troop that they did not live to see the grim tide of undead sweeping westward into Wesnoth, laying waste to all in its path." + message=_ "It was perhaps as well for the men of Gweddry’s troop that they did not live to see the grim tide of undead sweeping westward into Wesnoth, laying waste to all in its path." [/message] [/event] #enddef @@ -82,7 +82,7 @@ [message] speaker=narrator image=wesnoth-icon.png - message=_ "Wesnoth never learned the fate of Gweddry's band, but all too soon they would suffer the rage and malice of marauding orcs and undead in a war that would end only in misery and death." + message=_ "Wesnoth never learned the fate of Gweddry’s band, but all too soon they would suffer the rage and malice of marauding orcs and undead in a war that would end only in misery and death." [/message] [/event] #enddef @@ -94,7 +94,7 @@ [message] speaker=narrator image=wesnoth-icon.png - message=_ "Their home country proved to be no refuge for Gweddry's weary men, and no more would it for the inhabitants of Wesnoth as foes pressed them on all sides to a final defense of the doomed kingdom." + message=_ "Their home country proved to be no refuge for Gweddry’s weary men, and no more would it for the inhabitants of Wesnoth as foes pressed them on all sides to a final defense of the doomed kingdom." [/message] [/event] #enddef diff --git a/data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg b/data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg index c72fcce6f70..b8d99214dc7 100644 --- a/data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg +++ b/data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg @@ -349,7 +349,7 @@ [/message] [message] speaker=Chantal - message= _ "Good luck, Konrad! Don't worry about us, we will fight as best we can!" + message= _ "Good luck, Konrad! Don’t worry about us, we will fight as best we can!" [/message] [endlevel] result=victory @@ -365,7 +365,7 @@ [/filter] [message] speaker=unit - message= _ "I... I don't think I can make it anymore." + message= _ "I... I don’t think I can make it anymore." [/message] [message] speaker=Delfador diff --git a/data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg b/data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg index f827a4d1f49..6c287890fac 100644 --- a/data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg +++ b/data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg @@ -585,7 +585,7 @@ [message] speaker=Delfador - message= _ "The Ka'lian has met and decided: we must capture the Scepter of Fire." + message= _ "The Ka’lian has met and decided: we must capture the Scepter of Fire." [/message] [message] diff --git a/data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg b/data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg index 5edafafde32..bd4e76b7ab6 100644 --- a/data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg +++ b/data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg @@ -27,7 +27,7 @@ condition=lose [/objective] [objective] - description= _ "Death of Li'sar" + description= _ "Death of Li’sar" condition=lose [/objective] [objective] @@ -233,7 +233,7 @@ [/message] [message] speaker="Li'sar" - message= _ "Don't try to trick me! I know why you have come here! But I will put an end to you and your treason here. Then I will get the Scepter, and return to the daylight again!" + message= _ "Don’t try to trick me! I know why you have come here! But I will put an end to you and your treason here. Then I will get the Scepter, and return to the daylight again!" [/message] #change the music to being frantic as lots of orcs arrive diff --git a/data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg b/data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg index 7b545e0e74c..da51b6a5bb3 100644 --- a/data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg +++ b/data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg @@ -71,7 +71,7 @@ condition=lose [/objective] [objective] - description= _ "Death of Li'sar" + description= _ "Death of Li’sar" condition=lose [/objective] [objective] diff --git a/data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg b/data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg index aad6d9d8495..0eb05f3e1ac 100644 --- a/data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg +++ b/data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg @@ -48,7 +48,7 @@ condition=lose [/objective] [objective] - description= _ "Death of Li'sar" + description= _ "Death of Li’sar" condition=lose [/objective] [objective] diff --git a/data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg b/data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg index c306579d919..9202ad75ba0 100644 --- a/data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg +++ b/data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg @@ -30,7 +30,7 @@ condition=lose [/objective] [objective] - description= _ "Death of Li'sar" + description= _ "Death of Li’sar" condition=lose [/objective] [objective] diff --git a/data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg b/data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg index 24b9ccba057..8470cdabf95 100644 --- a/data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg +++ b/data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg @@ -35,7 +35,7 @@ condition=lose [/objective] [objective] - description= _ "Death of Li'sar" + description= _ "Death of Li’sar" condition=lose [/objective] [objective] diff --git a/data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg b/data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg index 51f4c0a5033..a1f00190291 100644 --- a/data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg +++ b/data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg @@ -84,7 +84,7 @@ condition=lose [/objective] [objective] - description= _ "Death of Li'sar" + description= _ "Death of Li’sar" condition=lose [/objective] [objective] @@ -839,7 +839,7 @@ Soooo... It is you who sent your subordinates to attack us. Now when we've destr condition=lose [/objective] [objective] - description= _ "Death of Li'sar" + description= _ "Death of Li’sar" condition=lose [/objective] [objective] @@ -875,7 +875,7 @@ Soooo... It is you who sent your subordinates to attack us. Now when we've destr [/message] [message] speaker=unit - message= _ "We are friends. Don't worry about it and don’t try to fight us — you are in no condition to fight." + message= _ "We are friends. Don’t worry about it and don’t try to fight us — you are in no condition to fight." [/message] [message] speaker="Li'sar" @@ -943,7 +943,7 @@ Soooo... It is you who sent your subordinates to attack us. Now when we've destr condition=lose [/objective] [objective] - description= _ "Death of Li'sar" + description= _ "Death of Li’sar" condition=lose [/objective] [objective] diff --git a/data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg b/data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg index 6ce378dda0d..6ff3343f968 100644 --- a/data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg +++ b/data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg @@ -29,7 +29,7 @@ condition=lose [/objective] [objective] - description= _ "Death of Li'sar" + description= _ "Death of Li’sar" condition=lose [/objective] [objective] diff --git a/data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg b/data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg index 50ed4c86f72..54be0cbe66d 100644 --- a/data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg +++ b/data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg @@ -24,7 +24,7 @@ condition=win [/objective] [objective] - # There's no actual bonus to be gained yet... + # There’s no actual bonus to be gained yet... [show_if] [not] [/not] @@ -42,7 +42,7 @@ condition=lose [/objective] [objective] - description= _ "Death of Li'sar" + description= _ "Death of Li’sar" condition=lose [/objective] [objective] diff --git a/data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg b/data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg index a51e7eb7fec..efcaff617fa 100644 --- a/data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg +++ b/data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg @@ -30,7 +30,7 @@ condition=lose [/objective] [objective] - description= _ "Death of Li'sar" + description= _ "Death of Li’sar" condition=lose [/objective] [objective] diff --git a/data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg b/data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg index b9852a724cd..6abb69a1adf 100644 --- a/data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg +++ b/data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg @@ -53,7 +53,7 @@ condition=lose [/objective] [objective] - description= _ "Death of Li'sar" + description= _ "Death of Li’sar" condition=lose [/objective] [objective] diff --git a/data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg b/data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg index 6b072e82bde..8aec8e6273e 100644 --- a/data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg +++ b/data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg @@ -31,7 +31,7 @@ condition=lose [/objective] [objective] - description= _ "Death of Li'sar" + description= _ "Death of Li’sar" condition=lose [/objective] [objective] diff --git a/data/campaigns/Legend_of_Wesmere/maps/Kalian_map.cfg b/data/campaigns/Legend_of_Wesmere/maps/Kalian_map.cfg index 6b5f7dfc893..82cf94fc0c1 100644 --- a/data/campaigns/Legend_of_Wesmere/maps/Kalian_map.cfg +++ b/data/campaigns/Legend_of_Wesmere/maps/Kalian_map.cfg @@ -27,7 +27,7 @@ #{AI_LOCATION ktrugl _"Keep of Truugl" 2 26 8} #{AI_LOCATION kmordrum _"Keep of Mordrum" 2 4 13} #{AI_LOCATION kurugpir _"Keep of Urug-Pir" 2 6 23} - #{AI_LOCATION kelithsomir _"Keep of El'Ithsomir" 1 13 36} + #{AI_LOCATION kelithsomir _"Keep of El’Ithsomir" 1 13 36} #{AI_LOCATION kgrubr _"Keep of Grubr" 1 25 43} {AI_LOCATION nshallows _"Northern Shallows" 2 14 9} {AI_LOCATION falyas _"Ford of Alyas" 3 23 19} @@ -38,7 +38,7 @@ #TODO add West Tower to the locations {AI_LOCATION sgate _"South Bastion" 1 31 31} {AI_LOCATION telgreen _"Telfar Green" 2 12 14} - {AI_LOCATION dancegreen _"Dancer's Green" 5 18 4} + {AI_LOCATION dancegreen _"Dancer’s Green" 5 18 4} {AI_LOCATION karmarth _"Karmarth Hills" 5 39 4} {AI_LOCATION nbridge _"North Bridge" 1 31 20} {AI_LOCATION gtree _"Great Tree" 1 31 25} diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/01_The_Uprooting.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/01_The_Uprooting.cfg index d37f5213497..542cb59e627 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/01_The_Uprooting.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/01_The_Uprooting.cfg @@ -52,7 +52,7 @@ scale_background=no [/part] [part] - story=_ "Some changes were good. The Elves, awakened as from a long dream, began to increase in population. But some were very bad, and the worst of those was the coming of the orcs, the wreckers, the tree-killers. The years of Kalenz's long childhood were a golden age, and the last time of untroubled peace." + story=_ "Some changes were good. The Elves, awakened as from a long dream, began to increase in population. But some were very bad, and the worst of those was the coming of the orcs, the wreckers, the tree-killers. The years of Kalenz’s long childhood were a golden age, and the last time of untroubled peace." delay=4000 background="story/characters/kalenz.png" scale_background=no @@ -171,7 +171,7 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno [side] side=3 id=Tbaran - name= _ "T'baran" + name= _ "T’baran" team_name=orcs user_team_name= _ "Enemies" allow_player=no @@ -395,7 +395,7 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno [/message] [message] id=Velon - message= _ "Hold, Kalenz. The Ka'lian council should discuss our response. Maybe we can reach an agreement with them!" + message= _ "Hold, Kalenz. The Ka’lian council should discuss our response. Maybe we can reach an agreement with them!" [/message] [message] id=Qumseh @@ -415,7 +415,7 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno [/message] [message] id=Kalenz - message= _ "We must reach the elvish council in Ka'lian and enlist their help to recapture our home. Let's storm the orcs’ southern outpost before more enemies arrive!" + message= _ "We must reach the elvish council in Ka’lian and enlist their help to recapture our home. Let’s storm the orcs’ southern outpost before more enemies arrive!" [/message] [message] id=Anduilas @@ -499,7 +499,7 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno [message] canrecruit=yes race=orc - message= _ "You won't get very far! After them!" + message= _ "You won’t get very far! After them!" [/message] [kill] id=Velon diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/02_Hostile_mountains.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/02_Hostile_mountains.cfg index aa09e42f5e9..073baae45a5 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/02_Hostile_mountains.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/02_Hostile_mountains.cfg @@ -29,7 +29,7 @@ next_scenario=03_Kalian [story] [part] - story= _ "Kalenz and his band broke out of the orcish encirclement, only to discover that the country on the direct route to the Ka'lian was already swarming with orcs. The raid on Kalenz's home, it seemed, had been but one small part of a great migration south. There was no choice but to make a detour through territory the elves would rather have avoided..." + story= _ "Kalenz and his band broke out of the orcish encirclement, only to discover that the country on the direct route to the Ka’lian was already swarming with orcs. The raid on Kalenz’s home, it seemed, had been but one small part of a great migration south. There was no choice but to make a detour through territory the elves would rather have avoided..." delay=8000 [/part] [part] @@ -112,7 +112,7 @@ [message] id=Olurf - message= _ "Those stinking trolls ha' stepped on our land!" + message= _ "Those stinking trolls ha’ stepped on our land!" [/message] [if] @@ -481,7 +481,7 @@ [/message] [message] id=Olurf - message= _ "Bah. More smooth words and trickery, by my beard. We know yer kind... and who needs yer help anyway, weaklings? Leave now, or feel my axe! That same kiss of steel will greet all intruders. Anyone who sets foot on the eastern bank o' this river will rue the day he was born!" + message= _ "Bah. More smooth words and trickery, by my beard. We know yer kind... and who needs yer help anyway, weaklings? Leave now, or feel my axe! That same kiss of steel will greet all intruders. Anyone who sets foot on the eastern bank o’ this river will rue the day he was born!" [/message] [message] id=Landar @@ -489,7 +489,7 @@ [/message] [message] id=Kalenz - message= _ "Hmm... Perhaps the dwarves' intransigence can serve our purpose. Onwards, and no matter what you do, do not step on the eastern bank of the river!" + message= _ "Hmm... Perhaps the dwarves’ intransigence can serve our purpose. Onwards, and no matter what you do, do not step on the eastern bank of the river!" [/message] {HIGHLIGHT_IMAGE 18 37 scenery/signpost.png ()} diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/03_Kalian.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/03_Kalian.cfg index 52ee3122238..70fff3303a3 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/03_Kalian.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/03_Kalian.cfg @@ -61,7 +61,7 @@ [story] [part] - story= _ "Events at the Ka'lian took an ominous turn before Kalenz and his band could arrive there..." + story= _ "Events at the Ka’lian took an ominous turn before Kalenz and his band could arrive there..." delay=4000 [/part] [part] @@ -796,15 +796,15 @@ [message] speaker=narrator image=wesnoth-icon.png - message= _ "For days, Kalenz and his small host of followers traveled, moving nearer and yet nearer to the Ka'lian. Thanks to the dense fog and elvish woodscraft, the band was able to evade the orcish hunters. Then, as they were almost arrived at their destination, the north wind blew, and the fog lifted to reveal a grim sight..." + message= _ "For days, Kalenz and his small host of followers traveled, moving nearer and yet nearer to the Ka’lian. Thanks to the dense fog and elvish woodscraft, the band was able to evade the orcish hunters. Then, as they were almost arrived at their destination, the north wind blew, and the fog lifted to reveal a grim sight..." [/message] [message] id=Kalenz - message= _ "Great hosts of orcs converge on the Ka'lian! But if we fall upon them from behind as they are fully engaged with the defenders, we and they together might yet defeat them." + message= _ "Great hosts of orcs converge on the Ka’lian! But if we fall upon them from behind as they are fully engaged with the defenders, we and they together might yet defeat them." [/message] [message] id=Galtrid - message= _ "Are you our army's vanguard? Hurry, for we are sorely pressed here." + message= _ "Are you our army’s vanguard? Hurry, for we are sorely pressed here." [/message] [message] id=Kalenz @@ -881,7 +881,7 @@ [/message] [message] id=Galtrid - message= _ "What 'stone', foul and clumsy orc? Your lips are not fit even to name the citadel of the Ka'lian, for it has stood since before your kind crawled into sunlight and will endure long after you are forgotten!" + message= _ "What ‘stone’, foul and clumsy orc? Your lips are not fit even to name the citadel of the Ka’lian, for it has stood since before your kind crawled into sunlight and will endure long after you are forgotten!" [/message] {MOVE_UNIT (id=Urudin) 19 13} @@ -1006,7 +1006,7 @@ [message] speaker=narrator - message= _ "You will have a different recall list and amount of starting gold than you may be expecting at the beginning of this scenario, as you will not start with Kalenz's army." + message= _ "You will have a different recall list and amount of starting gold than you may be expecting at the beginning of this scenario, as you will not start with Kalenz’s army." image=wesnoth-icon.png [/message] [/event] @@ -1015,7 +1015,7 @@ name=victory [message] id=Kalenz - message= _ "We won! The Ka'lian is safe!" + message= _ "We won! The Ka’lian is safe!" [/message] [sound] @@ -1051,7 +1051,7 @@ [/message] [message] id=Kalenz - message= _ "Galtrid, your men are weary from long combat. Mine are fresher; I'll go." + message= _ "Galtrid, your men are weary from long combat. Mine are fresher; I’ll go." [/message] [message] id=Huraldur @@ -1059,7 +1059,7 @@ [/message] [message] id=Galtrid - message= _ "Yes, go, Kalenz, I'll guard the Ka'lian till our army returns from the front." + message= _ "Yes, go, Kalenz, I’ll guard the Ka’lian till our army returns from the front." [/message] [/event] diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/04_Elvish_Treasury.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/04_Elvish_Treasury.cfg index 4842152b8fe..25138582d6b 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/04_Elvish_Treasury.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/04_Elvish_Treasury.cfg @@ -202,7 +202,7 @@ [/message] [message] id=Shurm - message= _ "More elves are coming! Too late, we've taken all your gold and we'll get more gold from the orcs for helping them out!" + message= _ "More elves are coming! Too late, we’ve taken all your gold and we’ll get more gold from the orcs for helping them out!" [/message] [message] id=Kalenz @@ -331,7 +331,7 @@ [then] [message] id=Kalenz - message= _ "Without their leaders, the saurians flee in panic. Let us free the treasury's garrison before they can find it in them to rally and return." + message= _ "Without their leaders, the saurians flee in panic. Let us free the treasury’s garrison before they can find it in them to rally and return." [/message] [fire_event] @@ -346,11 +346,11 @@ [/message] [message] id=Cleodil - message= _ "The saurians happily carried away the treasury gold, but they had come here looking for something more specific... some individual object they called 'dastone'. I am sorry, my lord Kalenz, I could not understand their distorted speech very well." + message= _ "The saurians happily carried away the treasury gold, but they had come here looking for something more specific... some individual object they called ‘dastone’. I am sorry, my lord Kalenz, I could not understand their distorted speech very well." [/message] [message] race=elf - message= _ "The war with the Orcs goes poorly. The Ka'lian will need that gold back to buy arms and food, to hire artisans, to support its armies." + message= _ "The war with the Orcs goes poorly. The Ka’lian will need that gold back to buy arms and food, to hire artisans, to support its armies." [/message] [message] id=Kalenz @@ -369,7 +369,7 @@ [/message] [message] speaker=second_unit - message= _ "When you meet your kin in the dry hells, tell them you perished at the hands of Kalenz's elves!" + message= _ "When you meet your kin in the dry hells, tell them you perished at the hands of Kalenz’s elves!" [/message] [/event] diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/05_Saurian_Treasury.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/05_Saurian_Treasury.cfg index 84703e25a63..a22e8680b98 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/05_Saurian_Treasury.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/05_Saurian_Treasury.cfg @@ -33,7 +33,7 @@ [story] [part] - story= _ "Elvish scouts found the trail of the Saurian war party without difficulty. The way back to the saurians' treasury was clear..." + story= _ "Elvish scouts found the trail of the Saurian war party without difficulty. The way back to the saurians’ treasury was clear..." delay=4000 {TO_SAURIAN_TREASURY} [/part] @@ -338,7 +338,7 @@ [/filter] [message] speaker=unit - message= _ "Aargh! I shall never see the bright moon's face again!" + message= _ "Aargh! I shall never see the bright moon’s face again!" [/message] [/event] @@ -428,7 +428,7 @@ [message] id=Kalenz #po: "fare" is an archaic English verb meaning to travel or move. - message= _ "Turnabout is fair play. Now that we've retrieved the gold, let us fare swiftly back to Wesmere and bring the gold back as Cleodil wishes. The Saurians will likely be infesting the direct route, so we will detour to the north." + message= _ "Turnabout is fair play. Now that we’ve retrieved the gold, let us fare swiftly back to Wesmere and bring the gold back as Cleodil wishes. The Saurians will likely be infesting the direct route, so we will detour to the north." [/message] [message] id=Landar @@ -436,11 +436,11 @@ [/message] [message] id=Cleodil - message= _ "But the Ka'lian's gold is the Ka'lian's. Would you have us divide our forces, some to return it to them while others attempt your thunder-stroke?" + message= _ "But the Ka’lian’s gold is the Ka’lian’s. Would you have us divide our forces, some to return it to them while others attempt your thunder-stroke?" [/message] [message] id=Kalenz - message= _ "Cleodil's doubt is wise. Only a foolish commander divides his forces in the presence of superior numbers; to do so is to invite defeat in detail." + message= _ "Cleodil’s doubt is wise. Only a foolish commander divides his forces in the presence of superior numbers; to do so is to invite defeat in detail." [/message] [message] id=Cleodil @@ -448,7 +448,7 @@ [/message] [message] id=Landar - message= _ "It... is so. Again you speak wisdom. Very well; to the Ka'lian!" + message= _ "It... is so. Again you speak wisdom. Very well; to the Ka’lian!" [/message] #ifdef MULTIPLAYER {LOOT 900 1} diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/06_Acquaintance_in_Need.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/06_Acquaintance_in_Need.cfg index 3da5e2075bb..61464e915fd 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/06_Acquaintance_in_Need.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/06_Acquaintance_in_Need.cfg @@ -240,11 +240,11 @@ [message] id=Kalenz - message= _ "What's this? It appears the orcs have surrounded a dwarvish enclave. And by the sound of the bellowing I hear, I think our old friend, Olurf, is here." + message= _ "What’s this? It appears the orcs have surrounded a dwarvish enclave. And by the sound of the bellowing I hear, I think our old friend, Olurf, is here." [/message] [message] id=Olurf - message= _ "You again? Maybe ye were not completely wrong when ye predicted the orcs would attack us. We ha' been forced from our home and are now surrounded." + message= _ "You again? Maybe ye were not completely wrong when ye predicted the orcs would attack us. We ha’ been forced from our home and are now surrounded." [/message] [message] id=Cleodil @@ -270,7 +270,7 @@ name=victory [message] id=Olurf - message= _ "The orcs ha' been defeated. My lord, we are in your debt." + message= _ "The orcs ha’ been defeated. My lord, we are in your debt." [/message] [message] id=Kalenz @@ -278,7 +278,7 @@ [/message] [message] id=Olurf - message= _ "Dwarves, ally with elves? I owe ye a debt, but my kin willna' be happy at the thought." + message= _ "Dwarves, ally with elves? I owe ye a debt, but my kin willna’ be happy at the thought." [/message] [message] id=Kalenz @@ -286,7 +286,7 @@ [/message] [message] id=Olurf - message= _ "A proper contract for good money? That’s a different matter; I'm sure I can find some o' my people willing to fight on those terms!" + message= _ "A proper contract for good money? That’s a different matter; I’m sure I can find some o’ my people willing to fight on those terms!" [/message] [message] id=Landar @@ -294,7 +294,7 @@ [/message] [message] id=Olurf - message= _ "Where there's a contract, our honor is involved. We will be there to cover your northern flank or else I will return your gold!" + message= _ "Where there’s a contract, our honor is involved. We will be there to cover your northern flank or else I will return your gold!" [/message] [message] id=Cleodil diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_last_stand.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_last_stand.cfg index e6c15065efd..be0e819b65c 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_last_stand.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_last_stand.cfg @@ -20,7 +20,7 @@ #endif id=07_Elves_last_stand - name= _ "Elves' Last Stand" + name= _ "Elves’ Last Stand" next_scenario=08_Council_of_hard_choices ### Story ### @@ -145,8 +145,8 @@ team_name=player user_team_name= _ "Player" type=Elvish Marshal - id="El'Isomithir" - name= _ "El'Isomithir" + id="El’Isomithir" + name= _ "El’Isomithir" canrecruit=yes #TODO Maybe define some fitting traits for him generate_traits=yes @@ -416,11 +416,11 @@ [message] id=Kalenz - message= _ "The orcs have pushed us back to the Ka'lian. There is no way out. We must win here!" + message= _ "The orcs have pushed us back to the Ka’lian. There is no way out. We must win here!" [/message] [message] id=Galtrid - message= _ "This is our final stand. If they take the Ka'lian, all is lost!" + message= _ "This is our final stand. If they take the Ka’lian, all is lost!" [/message] [message] id=Landar @@ -434,7 +434,7 @@ [message] id=Grubr # wmllint: local spelling da - message= _ "We'll crush those weak elves and I'll get da stone!" + message= _ "We’ll crush those weak elves and I’ll get da stone!" [/message] [message] id=Kalenz @@ -518,7 +518,7 @@ [message] id=Kalenz - message= _ "It's Olurf! He made it!" + message= _ "It’s Olurf! He made it!" [/message] [message] @@ -613,7 +613,7 @@ [message] id=Pirorr - message= _ "The elves have beaten us and they did not use da stone. Maybe they don't have it? Great Chief will not like bad news!" + message= _ "The elves have beaten us and they did not use da stone. Maybe they don’t have it? Great Chief will not like bad news!" [/message] [kill] id=Pirorr @@ -626,7 +626,7 @@ [/message] [message] id=Kalenz - message= _ "And we have what's left of the elvish treasury with us!" + message= _ "And we have what’s left of the elvish treasury with us!" [/message] [/event] @@ -669,7 +669,7 @@ [event] name=last breath [filter] - id="El'Isomithir" + id="El’Isomithir" [/filter] [message] speaker=second_unit @@ -687,7 +687,7 @@ [event] name=die [filter] - id="El'Isomithir" + id="El’Isomithir" [/filter] [message] speaker=second_unit @@ -698,11 +698,11 @@ [not] id=Galtrid [/not] - message= _ "Let us pursue the orc who murdered El'Isomithir!" + message= _ "Let us pursue the orc who murdered El’Isomithir!" [/message] [message] id=Galtrid - message= _ "No, don't leave your formation. An elf was slain by beast. What does it matter which beast it was? We must kill them all." + message= _ "No, don’t leave your formation. An elf was slain by beast. What does it matter which beast it was? We must kill them all." [/message] [/event] diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_last_stand_utils.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_last_stand_utils.cfg index d2e6577c6ce..e66537d768b 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_last_stand_utils.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_last_stand_utils.cfg @@ -99,12 +99,12 @@ [message] id=Olurf #name=_ "Olurf" - message= _ "Did ye think we'd let you have all the fun wi' the orcs by yerselves?" + message= _ "Did ye think we’d let you have all the fun wi’ the orcs by yerselves?" [/message] [message] id=Landar - message= _ "It's not much of an army he is bringing with him, though." + message= _ "It’s not much of an army he is bringing with him, though." [/message] [message] id=Olurf @@ -116,7 +116,7 @@ [/message] [message] id=Olurf - message= _ "They are no' fighting for gold, they're here for the fun. I'd ha' brought a lot more if my men ha' all kept quiet about helping elves! But the rest o' my clan should join us in a few days." + message= _ "They are no’ fighting for gold, they’re here for the fun. I’d ha’ brought a lot more if my men ha’ all kept quiet about helping elves! But the rest o’ my clan should join us in a few days." [/message] [message] id=Landar @@ -132,7 +132,7 @@ [/message] [message] id=Olurf - message= _ "It's an ancient dwarvish custom to buy the warriors a few drinks before the battle... So minus expenses that's about even." + message= _ "It’s an ancient dwarvish custom to buy the warriors a few drinks before the battle... So minus expenses that’s about even." [/message] [message] id=Landar diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/08_Council_of_hard_choices.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/08_Council_of_hard_choices.cfg index 147762fc32f..2d0596f20be 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/08_Council_of_hard_choices.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/08_Council_of_hard_choices.cfg @@ -59,7 +59,7 @@ [part] background="story/characters/highlord.png" scale_background=no - story={CAPTION ( _ "Iradia")} + _ "Our answer is still no. Prepare our defenses as best you can, but do not renew offensive war. This is the council's decision." + story={CAPTION ( _ "Iradia")} + _ "Our answer is still no. Prepare our defenses as best you can, but do not renew offensive war. This is the council’s decision." [/part] [part] @@ -74,7 +74,7 @@ [part] background="story/characters/cleodil.png" scale_background=no - story={CAPTION ( _ "Cleodil")} + _ "I too am troubled by the council's passivity. But it was not our decision to make." + story={CAPTION ( _ "Cleodil")} + _ "I too am troubled by the council’s passivity. But it was not our decision to make." [/part] [part] # TODO replace with angry portrait? @@ -85,7 +85,7 @@ [part] background="story/characters/olurf.png" scale_background=no - story={CAPTION ( _ "Olurf")} + _ "I dinna' think it can be, Kalenz. My people are too suspicious of you Elves. But it may be there is something else we can do. I ha' heard tale of a powerful mage in the mountains who helped our people before. Maybe he will aid us again." + story={CAPTION ( _ "Olurf")} + _ "I dinna’ think it can be, Kalenz. My people are too suspicious of you Elves. But it may be there is something else we can do. I ha’ heard tale of a powerful mage in the mountains who helped our people before. Maybe he will aid us again." [/part] [part] background="story/characters/kalenz.png" @@ -95,7 +95,7 @@ [part] background="story/characters/olurf.png" scale_background=no - story={CAPTION ( _ "Olurf")} + _ "It willna' be easy. He lives in the mountains of Thoria and he never helps anyone for free. Thoria is very dangerous, especially for elves. Even dwarves and trolls dinna' go there lightly." + story={CAPTION ( _ "Olurf")} + _ "It willna’ be easy. He lives in the mountains of Thoria and he never helps anyone for free. Thoria is very dangerous, especially for elves. Even dwarves and trolls dinna’ go there lightly." [/part] [part] background="story/characters/kalenz.png" diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/09_Bounty_hunters.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/09_Bounty_hunters.cfg index b683404f92d..9b0a0c9962d 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/09_Bounty_hunters.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/09_Bounty_hunters.cfg @@ -28,7 +28,7 @@ [story] [part] delay=4000 - story= _ "Believing that Wesmere's seeming safety might prove a costly illusion, Kalenz and Olurf left enough troops and resources to guard it strongly before starting off on the long and dangerous trip to the great mage of Thoria. They would soon find that peril was closer than they had reckoned." + story= _ "Believing that Wesmere’s seeming safety might prove a costly illusion, Kalenz and Olurf left enough troops and resources to guard it strongly before starting off on the long and dangerous trip to the great mage of Thoria. They would soon find that peril was closer than they had reckoned." [/part] [part] @@ -345,7 +345,7 @@ [message] id=Huurgh # wmllint: local spelling Yess - message= _ "Yess! It's the elves who stole our gold! The bounty is mine!" + message= _ "Yess! It’s the elves who stole our gold! The bounty is mine!" [/message] [message] id=Shhar @@ -361,7 +361,7 @@ [/message] [message] id=Olurf - message= _ "No, but my axe is interested in some saurian heads! They ha' been too friendly with the Orcs for my liking!" + message= _ "No, but my axe is interested in some saurian heads! They ha’ been too friendly with the Orcs for my liking!" [/message] [message] id=Kalenz @@ -373,11 +373,11 @@ [/message] [message] id=Cleodil - message= _ "Indeed, this river is, I believe, Arkan-Thoria. There are fell legends about it. May be they are but children's tales... Still, be very careful when you cross it." + message= _ "Indeed, this river is, I believe, Arkan-Thoria. There are fell legends about it. May be they are but children’s tales... Still, be very careful when you cross it." [/message] [message] id=Kalenz - message= _ "You speak my thought, Cleodil. Close in behind me; I'll guard you from harm myself. Look to your weapons as we cross, all! And be wary." + message= _ "You speak my thought, Cleodil. Close in behind me; I’ll guard you from harm myself. Look to your weapons as we cross, all! And be wary." [/message] #TODO change for multiplayer @@ -385,7 +385,7 @@ side_for=1 speaker=narrator image=wesnoth-icon.png - message= _ "Before Kalenz left the Ka'lian he had ordered $left_behind to stay and guard it. Kalenz is able to recruit dwarves from now on." + message= _ "Before Kalenz left the Ka’lian he had ordered $left_behind to stay and guard it. Kalenz is able to recruit dwarves from now on." [/message] {CLEAR_VARIABLE left_behind} @@ -418,7 +418,7 @@ [/message] [message] id=Landar - message= _ "We'll need to settle things with these saurians once and for all!" + message= _ "We’ll need to settle things with these saurians once and for all!" [/message] [endlevel] diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/10_Cliffs_of_Thoria.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/10_Cliffs_of_Thoria.cfg index 0c2442068d2..68b93b87b6b 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/10_Cliffs_of_Thoria.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/10_Cliffs_of_Thoria.cfg @@ -203,7 +203,7 @@ [/message] [message] id=Kalenz - message= _ "Gentlemen, don't squabble. We cannot go back now. But be watchful; I don’t like the feel of this country one bit." + message= _ "Gentlemen, don’t squabble. We cannot go back now. But be watchful; I don’t like the feel of this country one bit." [/message] [message] id=Cleodil @@ -260,7 +260,7 @@ [/message] [message] id=Olurf - message= _ "Crelanu's place should be close now, as I remember. Quickly, this way!" + message= _ "Crelanu’s place should be close now, as I remember. Quickly, this way!" [/message] [/event] @@ -297,7 +297,7 @@ [/message] [message] speaker=unit - message= _ "It's... it's monstrous!" + message= _ "It’s... it’s monstrous!" [/message] [message] id=Cleodil diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/11_Battle_of_the_book.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/11_Battle_of_the_book.cfg index 763ce825feb..5d578af5a2c 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/11_Battle_of_the_book.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/11_Battle_of_the_book.cfg @@ -145,7 +145,7 @@ [/filter_second] [message] id=Crelanu - message= _ "I sense a presence that is not one of Aquagar's creatures. Who are you, and what is your purpose here?" + message= _ "I sense a presence that is not one of Aquagar’s creatures. Who are you, and what is your purpose here?" [/message] [message] id=Cleodil diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/12_Revelations.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/12_Revelations.cfg index a45d976ccd9..2596eacfda4 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/12_Revelations.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/12_Revelations.cfg @@ -37,7 +37,7 @@ [part] background=story/characters/kalenz.png scale_background=no - story={CAPTION ( _ "Kalenz")} + _ "What do you mean, 'diverted their attention'?" + story={CAPTION ( _ "Kalenz")} + _ "What do you mean, ‘diverted their attention’?" [/part] [part] background=story/characters/crelanu.png @@ -77,22 +77,22 @@ [part] background=story/characters/crelanu.png scale_background=no - story={CAPTION ( _ "Crelanu")} + _ "It's not a dastone, it's the stone: They mean the Ruby of Fire..." + story={CAPTION ( _ "Crelanu")} + _ "It’s not a dastone, it’s the stone: They mean the Ruby of Fire..." [/part] [part] background=story/characters/kalenz.png scale_background=no - story={CAPTION ( _ "Kalenz")} + _ "What's that, and what does it have to do with us?" + story={CAPTION ( _ "Kalenz")} + _ "What’s that, and what does it have to do with us?" [/part] [part] background=story/characters/crelanu.png scale_background=no - story={CAPTION ( _ "Crelanu")} + _ "It's the source of your troubles. It is a very powerful magical artifact. The tyrant Haldric has it, but he has fooled the orcs into believing that the elves are hiding it. But now, they suspect they have been fooled. Haldric and his people will pay for his arrogance." + story={CAPTION ( _ "Crelanu")} + _ "It’s the source of your troubles. It is a very powerful magical artifact. The tyrant Haldric has it, but he has fooled the orcs into believing that the elves are hiding it. But now, they suspect they have been fooled. Haldric and his people will pay for his arrogance." [/part] [part] background=story/characters/kalenz.png scale_background=no - story={CAPTION ( _ "Kalenz")} + _ "Hmm... You seem to love king Haldric even less than the elf-lords of the Ka'lian do... How do you know all this of him?" + story={CAPTION ( _ "Kalenz")} + _ "Hmm... You seem to love king Haldric even less than the elf-lords of the Ka’lian do... How do you know all this of him?" [/part] [part] background=story/characters/crelanu.png @@ -112,7 +112,7 @@ [part] background=story/characters/landar.png scale_background=no - story={CAPTION ( _ "Landar")} + _ "Don't worry overmuch about us. It is clear you have troubles of your own." + story={CAPTION ( _ "Landar")} + _ "Don’t worry overmuch about us. It is clear you have troubles of your own." [/part] [part] background=story/characters/kalenz.png @@ -127,17 +127,17 @@ [part] background=story/characters/kalenz.png scale_background=no - story={CAPTION ( _ "Kalenz")} + _ "How? Don't tell me we had to fight the saurians, cross Arkan-Thoria, contend against the river monsters, and fight trolls and yetis to come here for nothing!" + story={CAPTION ( _ "Kalenz")} + _ "How? Don’t tell me we had to fight the saurians, cross Arkan-Thoria, contend against the river monsters, and fight trolls and yetis to come here for nothing!" [/part] [part] background=story/characters/crelanu.png scale_background=no - story={CAPTION ( _ "Crelanu")} + _ "You need to kill their Great Chief and make it look like he was murdered by orcs. That way the orcs will start a civil war for succession, for many yearn to take their Great Chief's place. You will be safe until a new leader arises strong enough to unite them again." + story={CAPTION ( _ "Crelanu")} + _ "You need to kill their Great Chief and make it look like he was murdered by orcs. That way the orcs will start a civil war for succession, for many yearn to take their Great Chief’s place. You will be safe until a new leader arises strong enough to unite them again." [/part] [part] background=story/characters/olurf.png scale_background=no - story={CAPTION ( _ "Olurf")} + _ "Kill an orcish Great Chieftain? But he's guarded better than a troll hole!" + story={CAPTION ( _ "Olurf")} + _ "Kill an orcish Great Chieftain? But he’s guarded better than a troll hole!" [/part] [part] background=story/characters/crelanu.png diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/13_News_from_the_front.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/13_News_from_the_front.cfg index e420d00ef65..75ce62db0b3 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/13_News_from_the_front.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/13_News_from_the_front.cfg @@ -32,7 +32,7 @@ [story] [part] #TODO insert a trackplayer route back the the cliffs of thoria - story= _ "With Crelanu's book in hand, Kalenz and his band began the long journey south to the Ka'lian..." + story= _ "With Crelanu’s book in hand, Kalenz and his band began the long journey south to the Ka’lian..." [/part] [/story] @@ -87,7 +87,7 @@ [message] id=Landar - message= _ "Oh, no, I forgot my dose of Crelanu's invisibility philter. I'll go back and get it. I'll catch up with you later!" + message= _ "Oh, no, I forgot my dose of Crelanu’s invisibility philter. I’ll go back and get it. I’ll catch up with you later!" [/message] [message] id=Olurf @@ -142,7 +142,7 @@ [/message] [message] id=Eonihar - message= _ "What's more, King Haldric is dead. His successor wants to renew the treaty of alliance and has asked for our help." + message= _ "What’s more, King Haldric is dead. His successor wants to renew the treaty of alliance and has asked for our help." [/message] {VARIABLE landar_store.x 14} @@ -167,7 +167,7 @@ [/message] [message] id=Kalenz - message= _ "Landar! You're back! All is well?" + message= _ "Landar! You’re back! All is well?" [/message] [message] id=Landar @@ -175,7 +175,7 @@ [/message] [message] id=Kalenz - message= _ "We face a difficult choice. I know humans did not help us when the orcs attacked, but the orcs are everybody's enemy. When humans fall, we'll be next." + message= _ "We face a difficult choice. I know humans did not help us when the orcs attacked, but the orcs are everybody’s enemy. When humans fall, we’ll be next." [/message] [message] id=Eonihar @@ -183,7 +183,7 @@ [/message] [message] id=Kalenz - message= _ "Go tell the council and the human king that we will be there! Now, let's hurry!" + message= _ "Go tell the council and the human king that we will be there! Now, let’s hurry!" [/message] [kill] id=Eonihar diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/14_Human_Alliance.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/14_Human_Alliance.cfg index 0a9943626fd..605260456c3 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/14_Human_Alliance.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/14_Human_Alliance.cfg @@ -425,7 +425,7 @@ [/message] [message] id=Aldun - message=_"We have no news from the Ka'lian." + message=_"We have no news from the Ka’lian." [/message] [/event] @@ -539,7 +539,7 @@ [message] role=reenforce1 - message= _ "Our wolves' teeth will crack their bones! Attack!" + message= _ "Our wolves’ teeth will crack their bones! Attack!" [/message] [scroll_to_unit] @@ -746,7 +746,7 @@ [/message] [message] id=Landar - message= _ "That is well! If the Ka'lian is too fearful or blind to see what is needed, we must do it ourselves." + message= _ "That is well! If the Ka’lian is too fearful or blind to see what is needed, we must do it ourselves." [/message] [message] id=Cleodil @@ -794,7 +794,7 @@ [message] race=orc canrecruit=yes - message= _ "More of the cursed horse-pokers!! Run, let's get out of here!" + message= _ "More of the cursed horse-pokers!! Run, let’s get out of here!" [/message] #TODO move the message in a macro @@ -817,7 +817,7 @@ name=enemies defeated [message] id=Aldar - message= _ "This is only a pause in their onslaught. Reform, men, and bind your wounds as you may. They'll be back." + message= _ "This is only a pause in their onslaught. Reform, men, and bind your wounds as you may. They’ll be back." [/message] #TODO CRAB #[modify_ai] @@ -842,7 +842,7 @@ [/message] [message] id=Olurf - message= _ "A good fight against foul enemies. These orcs make a dwarf's hackles rise; I might even fight them for free, next time." + message= _ "A good fight against foul enemies. These orcs make a dwarf’s hackles rise; I might even fight them for free, next time." [/message] [message] id=Aldar diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/16_The_Chief_must_die.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/16_The_Chief_must_die.cfg index 661816172e6..96b49a1ef30 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/16_The_Chief_must_die.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/16_The_Chief_must_die.cfg @@ -41,7 +41,7 @@ {TO_THE_CHIEF_MUST_DIE} [/part] [part] - story= _ "With the battle of Tath over, Kalenz and Landar knew the time had come to carry out Crelanu's dangerous but necessary plan. Meanwhile Cleodil had, reluctantly, been training Kalenz in a selected few of the secrets of Crelanu's book..." + story= _ "With the battle of Tath over, Kalenz and Landar knew the time had come to carry out Crelanu’s dangerous but necessary plan. Meanwhile Cleodil had, reluctantly, been training Kalenz in a selected few of the secrets of Crelanu’s book..." {TO_THE_CHIEF_MUST_DIE_BATTLE} [/part] [part] @@ -256,7 +256,7 @@ [/message] [message] id=Landar - message= _ "Absolutely. Let's do it!" + message= _ "Absolutely. Let’s do it!" [/message] [message] id=Kalenz @@ -296,7 +296,7 @@ [/sound] {ADVANCE_UNIT (id=Kalenz) (Elvish Lord)} - {INVISIBILITY_POTION Kalenz _"Crelanu's philter affecting Kalenz"} + {INVISIBILITY_POTION Kalenz _"Crelanu’s philter affecting Kalenz"} [store_unit] variable=landar_store @@ -306,13 +306,13 @@ [/store_unit] {ADVANCE_UNIT (id=Landar) ($landar_store.type)} - {INVISIBILITY_POTION Landar _"Crelanu's philter affecting Landar"} + {INVISIBILITY_POTION Landar _"Crelanu’s philter affecting Landar"} {CLEAR_VARIABLE landar_store} [message] id=Kalenz - message= _ "This feels passing strange! Landar, remember to stay far from the wolves-they may be able to smell us." + message= _ "This feels passing strange! Landar, remember to stay far from the wolves —they may be able to smell us." [/message] #TODO Transfer some of the powers the unit Kalenz came from had -- eg leadership @@ -400,7 +400,7 @@ [/message] [message] id=Landar - message= _ "The plan is working! Now we will take back what's ours!" + message= _ "The plan is working! Now we will take back what’s ours!" [/message] [message] id=Kalenz diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/18_Hour_of_Glory.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/18_Hour_of_Glory.cfg index 8cdaf9183ee..2e5a1f7634e 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/18_Hour_of_Glory.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/18_Hour_of_Glory.cfg @@ -41,7 +41,7 @@ [part] background=story/characters/cleodil.png scale_background=no - story={CAPTION ( _ "Cleodil")} + _ "It does seem so, Kalenz. But I fear things may not be as they seem. Landar's mind has become dark and clouded to my healing senses." + story={CAPTION ( _ "Cleodil")} + _ "It does seem so, Kalenz. But I fear things may not be as they seem. Landar’s mind has become dark and clouded to my healing senses." [/part] [part] background=story/characters/kalenz.png diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/19_Costly_Revenge.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/19_Costly_Revenge.cfg index abbfa1c794a..ff1bec86a3b 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/19_Costly_Revenge.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/19_Costly_Revenge.cfg @@ -30,7 +30,7 @@ {TO_COSTLY_REVENGE} [/part] [part] - story={CAPTION ( _ "Cleodil")} + _"Kalenz... the shydes and druids are not happy with this. The saurians are already beaten, and there is too much hate in Landar's heart. Something is not right here." + story={CAPTION ( _ "Cleodil")} + _"Kalenz... the shydes and druids are not happy with this. The saurians are already beaten, and there is too much hate in Landar’s heart. Something is not right here." background=story/characters/cleodil.png scale_background=no [/part] @@ -426,7 +426,7 @@ [message] side=2,3 canrecruit=yes - message= _ "Don't flee. We cannot abandon our capitol." + message= _ "Don’t flee. We cannot abandon our capitol." [/message] [scroll_to] x=$x1 diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/20_Council_ruling.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/20_Council_ruling.cfg index cdbafd2c494..925d225c600 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/20_Council_ruling.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/20_Council_ruling.cfg @@ -37,12 +37,12 @@ [part] background="story/characters/galtrid.png" scale_background=no - story={CAPTION ( _ "Galtrid")} + _ "If it weren't for Kalenz and his men, none of us would be here to argue the point today." + story={CAPTION ( _ "Galtrid")} + _ "If it weren’t for Kalenz and his men, none of us would be here to argue the point today." [/part] [part] background="story/characters/uradredia.png" scale_background=no - story={CAPTION ( _ "Uradredia")} + _ "I agree. What's done is done. Let us concentrate on the future, not the past." + story={CAPTION ( _ "Uradredia")} + _ "I agree. What’s done is done. Let us concentrate on the future, not the past." [/part] [part] background="story/characters/highlord.png" diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/21_Elvish_Assassins.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/21_Elvish_Assassins.cfg index 3111f42fbe1..966a6f71a7a 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/21_Elvish_Assassins.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/21_Elvish_Assassins.cfg @@ -31,11 +31,11 @@ {TO_ELVISH_ASSASSINS} [/part] [part] - story= _ "After the council's decision, Kalenz and Cleodil retired in the North." + story= _ "After the council’s decision, Kalenz and Cleodil retired in the North." {TO_ELVISH_ASSASSINS_BATTLE} [/part] [part] - story= _ "Free of the pressure of war, they took delight in each other. The heart-bond they had formed amidst peril and death grew closer, and all but vanquished the remnant evil Crelanu's philter had left in Kalenz. The two began to think of having children." + story= _ "Free of the pressure of war, they took delight in each other. The heart-bond they had formed amidst peril and death grew closer, and all but vanquished the remnant evil Crelanu’s philter had left in Kalenz. The two began to think of having children." delay=8000 [/part] [part] diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/22_Northern_Battle.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/22_Northern_Battle.cfg index 4c641762d5c..b603dfb4669 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/22_Northern_Battle.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/22_Northern_Battle.cfg @@ -24,10 +24,10 @@ [story] [part] - story= _ "It was clear to Kalenz and Cleodil that there would be no sanctuary for them while Landar lived. But during their years in seclusion the fame of their deeds had only grown. Many healers and sorceresses responded to Cleodil's call, and Kalenz found that recruits came to him as readily as if he were still High Lord in name." + story= _ "It was clear to Kalenz and Cleodil that there would be no sanctuary for them while Landar lived. But during their years in seclusion the fame of their deeds had only grown. Many healers and sorceresses responded to Cleodil’s call, and Kalenz found that recruits came to him as readily as if he were still High Lord in name." [/part] [part] - story= _ "Kalenz's veterans joined the host of the Northern Elves under Uradredia. Very soon, Landar's army appeared..." + story= _ "Kalenz’s veterans joined the host of the Northern Elves under Uradredia. Very soon, Landar’s army appeared..." delay=4000 {TO_NORTHERN_BATTLE} [/part] diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/23_End_of_War.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/23_End_of_War.cfg index 008da2bda89..dffffc027be 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/23_End_of_War.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/23_End_of_War.cfg @@ -23,7 +23,7 @@ [story] [part] # wmllint: local spelling Gitamoth - story= _ "It is said that the battle with the North Elves was the beginning of the end for Landar's revolt. But civil war smoldered on for many more years, neither side mustering enough strength to achieve a decisive victory. Until, eventually, Landar's increasingly harsh and arrogant ways drove away many of his followers. After assembling all the troops he could, Kalenz marched against his old friend and now mortal enemy, Landar, in the forest of Gitamoth..." + story= _ "It is said that the battle with the North Elves was the beginning of the end for Landar’s revolt. But civil war smoldered on for many more years, neither side mustering enough strength to achieve a decisive victory. Until, eventually, Landar’s increasingly harsh and arrogant ways drove away many of his followers. After assembling all the troops he could, Kalenz marched against his old friend and now mortal enemy, Landar, in the forest of Gitamoth..." {TO_END_OF_WAR} [/part] [/story] diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/24_Epilogue.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/24_Epilogue.cfg index 65212d20921..487500f2dc0 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/24_Epilogue.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/24_Epilogue.cfg @@ -14,7 +14,7 @@ [/part] [part] # wmllint: local spelling Gitamoth - story= _ "Landar's remaining followers' lives were spared, but they were banished to Gitamoth forest, henceforth known as Silent Forest." + story= _ "Landar’s remaining followers’ lives were spared, but they were banished to Gitamoth forest, henceforth known as Silent Forest." background="maps/wesnoth.png" #TODO set a cross at Gitamoth forest [/part] @@ -33,14 +33,14 @@ #TODO set a cross at Kalenz home [/part] [part] - story= _ "Cleodil bore Kalenz children who were tall, and beautiful, and inherited in full measure both their mother's healing gifts and their father’s talented and searching mind. In the fullness of time, after a long life full of accomplishment and love and laughter, Cleodil died after the manner of Elves, aging swiftly to a peaceful end." + story= _ "Cleodil bore Kalenz children who were tall, and beautiful, and inherited in full measure both their mother’s healing gifts and their father’s talented and searching mind. In the fullness of time, after a long life full of accomplishment and love and laughter, Cleodil died after the manner of Elves, aging swiftly to a peaceful end." [/part] [part] #po: "Sundered" is archaic English roughly meaning "torn apart". - story= _ "But Kalenz's story was not yet over. Aquagar's curse was fulfilled; prolonged in life by Crelanu's philter, he outlived not only his beloved but their children. Sundered from his kin by their mortality, fleeing the reflections in their eyes of his lost beloved, he left his home and wandered for many a year across the Great Continent. Oft did he arrive unexpected at times and places when his people were in dire straits, and succor them with wisdom or magic or his bright keen blade." + story= _ "But Kalenz’s story was not yet over. Aquagar’s curse was fulfilled; prolonged in life by Crelanu’s philter, he outlived not only his beloved but their children. Sundered from his kin by their mortality, fleeing the reflections in their eyes of his lost beloved, he left his home and wandered for many a year across the Great Continent. Oft did he arrive unexpected at times and places when his people were in dire straits, and succor them with wisdom or magic or his bright keen blade." [/part] [part] - story= _ "To learn of Kalenz's last and perhaps greatest deeds, and those in which he was most alone, seek ye the tale of Delfador the Great and the fall of the usurping Queen Asheviere." + story= _ "To learn of Kalenz’s last and perhaps greatest deeds, and those in which he was most alone, seek ye the tale of Delfador the Great and the fall of the usurping Queen Asheviere." [/part] [/story] [event] diff --git a/data/campaigns/Legend_of_Wesmere/utils/characters.cfg b/data/campaigns/Legend_of_Wesmere/utils/characters.cfg index 2c8fe29fbb0..e37c294a4a2 100644 --- a/data/campaigns/Legend_of_Wesmere/utils/characters.cfg +++ b/data/campaigns/Legend_of_Wesmere/utils/characters.cfg @@ -108,7 +108,7 @@ #define EL_ISOMITHIR {PLAYABLE} id=El_Isomithir - name= _ "El'Isomithir" + name= _ "El’Isomithir" team_name=player user_team_name= _ "Player" type=Elvish Hero diff --git a/data/campaigns/Legend_of_Wesmere/utils/deaths.cfg b/data/campaigns/Legend_of_Wesmere/utils/deaths.cfg index 432f20e1c1c..173b5690fb8 100644 --- a/data/campaigns/Legend_of_Wesmere/utils/deaths.cfg +++ b/data/campaigns/Legend_of_Wesmere/utils/deaths.cfg @@ -71,7 +71,7 @@ # poignant and appropriate that she reveal her feelings # as she dies. speaker=unit - message= _ "I'm sorry I failed you, Kalenz... my beloved..." + message= _ "I’m sorry I failed you, Kalenz... my beloved..." [/message] [message] # Ditto. In the early scenarios, this is Kalenz reralizing @@ -119,7 +119,7 @@ [/filter] [message] id=Kalenz - message= _ "I cannot fight the orcs alone! It's all over!" + message= _ "I cannot fight the orcs alone! It’s all over!" [/message] [endlevel] result=defeat diff --git a/data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg b/data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg index fbcc4cb4f8b..49de0ceab7d 100644 --- a/data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg +++ b/data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg @@ -45,17 +45,17 @@ story= _ "Word quickly spread among the humans that this hero was none other than Prince Konrad of Wesnoth, faring to the ruins of Knalga to retrieve the Scepter of Fire and use it to save his homeland from the rule of a tyrant, and they stood, rooted to their places in awe." [/part] [part] - story= _ "As quickly as it had begun, it was over. Konrad reached the entrance to the tunnels and ushered his men through. Then he turned one last time to face the peasants. Raising his sword in salute and farewell, he called out to them: 'Hold fast your hope, for one day you shall be free!' Then he was gone." + story= _ "As quickly as it had begun, it was over. Konrad reached the entrance to the tunnels and ushered his men through. Then he turned one last time to face the peasants. Raising his sword in salute and farewell, he called out to them: “Hold fast your hope, for one day you shall be free!” Then he was gone." [/part] [part] story= _ "After that day, nothing could be the same. Hope rose in their hearts like a flame long-smothered but rekindled. The brightest and boldest of them began to plan and to train in secret. And the orcish masters, grown stupid from their own arrogance, did not see." [/part] [part] # wmllint: local spelling weaponsmith - story= _ "There was one among these peasants named Tallin. He had been a little child, barely out of his mother's arms, when Konrad broke the Orcish host. But he never forgot that day. His father was a weaponsmith, his family used less brutally than most because the orcish masters put more value on that craft. In secret, his mother even taught him letters. As the boy grew to young manhood, he could touch blades, and dream. And he did." + story= _ "There was one among these peasants named Tallin. He had been a little child, barely out of his mother’s arms, when Konrad broke the Orcish host. But he never forgot that day. His father was a weaponsmith, his family used less brutally than most because the orcish masters put more value on that craft. In secret, his mother even taught him letters. As the boy grew to young manhood, he could touch blades, and dream. And he did." [/part] [part] - story= _ "Then one day Al'Tar, the current 'master' of Dwarven Doors, was attacked by a neighboring tribe of orcs. Tallin seized his moment. Using knowledge born of years of watching, listening and planning, he managed to steal a few weapons and a small amount of Al'Tar's gold. He fled to an abandoned ruin in the forest to rally his fellow peasants." + story= _ "Then one day Al’Tar, the current ‘master’ of Dwarven Doors, was attacked by a neighboring tribe of orcs. Tallin seized his moment. Using knowledge born of years of watching, listening and planning, he managed to steal a few weapons and a small amount of Al’Tar’s gold. He fled to an abandoned ruin in the forest to rally his fellow peasants." [/part] [part] show_title=yes @@ -198,7 +198,7 @@ name=start [message] speaker=Tallin - message= _ "The orcs have gotten careless — look how easily I stole these weapons and this bright gold from them. Now they're killing each other. This might be the only chance we got to get rid of this scum once and for all. Let's give it to 'em!" + message= _ "The orcs have gotten careless — look how easily I stole these weapons and this bright gold from them. Now they’re killing each other. This might be the only chance we got to get rid of this scum once and for all. Let’s give it to ’em!" [/message] [message] speaker=Zlex @@ -206,7 +206,7 @@ [/message] [message] speaker=Tallin - message= _ "There’s nothing wrong with pitchforks, I'll give these orcish weapons to any man among you who wants to take 'em and fight with a pitchfork myself. We easily outnumber the orcs, not to speak of the fact that they are killing each other." + message= _ "There’s nothing wrong with pitchforks, I’ll give these orcish weapons to any man among you who wants to take ’em and fight with a pitchfork myself. We easily outnumber the orcs, not to speak of the fact that they are killing each other." [/message] [message] speaker=Zlex @@ -230,7 +230,7 @@ [/message] [message] speaker=Tallin - message= _ "Then it's time to fight!" + message= _ "Then it’s time to fight!" [/message] [message] speaker="Al'Tar" @@ -260,11 +260,11 @@ [message] speaker=second_unit - message= _ "Ack! These bloody slaves are always getting in the way. Let's give them a beating!" + message= _ "Ack! These bloody slaves are always getting in the way. Let’s give them a beating!" [/message] [message] speaker=Garrugch - message= _ "Haha! Look boys, that weakling Al'Tar can't even keep his slaves under control." + message= _ "Haha! Look boys, that weakling Al’Tar can’t even keep his slaves under control." [/message] [/event] @@ -318,7 +318,7 @@ [/unit] [message] speaker="Khrulg" - message= _ "Garrugch failed in mission, but Al'tar dead by peasant slaves. Better tell the Master." + message= _ "Garrugch failed in mission, but Al’tar dead by peasant slaves. Better tell the Master." [/message] [message] speaker="Khrulg" diff --git a/data/campaigns/Northern_Rebirth/scenarios/02_Infested_Caves.cfg b/data/campaigns/Northern_Rebirth/scenarios/02_Infested_Caves.cfg index 63c7208e938..b391624de3b 100644 --- a/data/campaigns/Northern_Rebirth/scenarios/02_Infested_Caves.cfg +++ b/data/campaigns/Northern_Rebirth/scenarios/02_Infested_Caves.cfg @@ -12,13 +12,13 @@ story= _ "Ill-armed and untrained though they were, the people of Dwarven Doors rose against the Orcs. Although their losses had been tremendous, never once did they break or falter. In the end, the orcish host was smashed and the survivors sent scurrying for their lives." [/part] [part] - story= _ "Grief for the fallen could not suppress the people's joy in their newfound freedom. They ransacked the orcish storehouses, sang, danced and drank with abandon. New-fledged warriors boasted of their deeds in the battle, while the women and children looked on with awe." + story= _ "Grief for the fallen could not suppress the people’s joy in their newfound freedom. They ransacked the orcish storehouses, sang, danced and drank with abandon. New-fledged warriors boasted of their deeds in the battle, while the women and children looked on with awe." [/part] [part] story= _ "Amidst all the revelry, Tallin alone remained grave. He knew it likely that the orcs would return with a vengeance and slaughter every last one of them. The following morning, he gathered the cooler heads about him so they could set their next course. How might they, untrained in the art of war and without expectation of aid from the prosperous human lands of the south, defend themselves?" [/part] [part] - story= _ "The war council's thoughts quickly turned to the dwarves, close allies in the past. However, nobody knew the state of things in the Knalgan tunnels. The bravest of scouts found in there the spoor of many trolls, and of creatures darker than trolls. It was even rumored that the dwarven dead from the invasion of Knalga had risen in unlife, roaming the tunnels to slay the living. Fighting through all manner of unknown monsters in the mere hope of finding surviving dwarves held but little appeal." + story= _ "The war council’s thoughts quickly turned to the dwarves, close allies in the past. However, nobody knew the state of things in the Knalgan tunnels. The bravest of scouts found in there the spoor of many trolls, and of creatures darker than trolls. It was even rumored that the dwarven dead from the invasion of Knalga had risen in unlife, roaming the tunnels to slay the living. Fighting through all manner of unknown monsters in the mere hope of finding surviving dwarves held but little appeal." [/part] [part] # wmllint: local spelling woodsrunners @@ -239,7 +239,7 @@ [/message] [message] speaker=Tallin - message= _ "Calm down. Come what may, we'll handle them. Come on now, let's find those dwarves!" + message= _ "Calm down. Come what may, we’ll handle them. Come on now, let’s find those dwarves!" [/message] [/event] @@ -276,7 +276,7 @@ [/message] [message] speaker=Camerin - message= _ "A human! Amazing, I haven't seen a human ever since the orcs attacked." + message= _ "A human! Amazing, I haven’t seen a human ever since the orcs attacked." [/message] [message] speaker=unit @@ -284,7 +284,7 @@ [/message] [message] speaker=Camerin - message= _ "By frying every orc, troll or skeleton I come across. Duh! Those monsters desecrated my life's work, now I shall not rest till I send every last one of them to hell! Oh, and just between me and you, it is actually good fun — more fun anyway than sitting on your backside studying all day..." + message= _ "By frying every orc, troll or skeleton I come across. Duh! Those monsters desecrated my life’s work, now I shall not rest till I send every last one of them to hell! Oh, and just between me and you, it is actually good fun — more fun anyway than sitting on your backside studying all day..." [/message] [message] speaker=unit @@ -300,7 +300,7 @@ [/message] [message] speaker=Camerin - message= _ "Hordes of trolls and skeletons! Where?! Let's go burn 'em all!" + message= _ "Hordes of trolls and skeletons! Where?! Let’s go burn ’em all!" [/message] [message] speaker=unit @@ -429,23 +429,23 @@ [then] [message] speaker=unit - message= _ "Hey look, it's an ancient door. It seems the trolls were too stupid to find how to open it." + message= _ "Hey look, it’s an ancient door. It seems the trolls were too stupid to find how to open it." [/message] [/then] [else] [message] speaker=unit - message= _ "Hey look, it's an ancient door. It seems the skeletons were too stupid to find how to open it." + message= _ "Hey look, it’s an ancient door. It seems the skeletons were too stupid to find how to open it." [/message] [/else] [/if] [message] speaker=Tallin - message= _ "Well, let's see what's behind it." + message= _ "Well, let’s see what’s behind it." [/message] [message] speaker=unit - message= _ "All right. (Grunt... strain...) It's not moving. It seems to be stuck." + message= _ "All right. (Grunt... strain...) It’s not moving. It seems to be stuck." [/message] [message] speaker=Tallin @@ -483,23 +483,23 @@ [then] [message] speaker=unit - message= _ "Hey look, it's an ancient door. It seems the trolls were too stupid to find how to open it." + message= _ "Hey look, it’s an ancient door. It seems the trolls were too stupid to find how to open it." [/message] [/then] [else] [message] speaker=unit - message= _ "Hey look, it's an ancient door. It seems the skeletons were too stupid to find how to open it." + message= _ "Hey look, it’s an ancient door. It seems the skeletons were too stupid to find how to open it." [/message] [/else] [/if] [message] speaker=Tallin - message= _ "Well, let's see what's behind it." + message= _ "Well, let’s see what’s behind it." [/message] [message] speaker=unit - message= _ "All right. (Grunt... strain...) It's not moving. It seems to be stuck." + message= _ "All right. (Grunt... strain...) It’s not moving. It seems to be stuck." [/message] [message] speaker=Tallin @@ -535,7 +535,7 @@ [/message] [message] speaker=Hamel - message= _ "This is how we get our food, me lad. Since we are a tad close to the surface here, some sunlight shines down through the cracks in the roof. If we baby the plants, we can usually get enough. They taste unco' foul but that's how we ha' survived all these long years." + message= _ "This is how we get our food, me lad. Since we are a tad close to the surface here, some sunlight shines down through the cracks in the roof. If we baby the plants, we can usually get enough. They taste unco’ foul but that’s how we ha’ survived all these long years." [/message] [/event] @@ -585,11 +585,11 @@ [/message] [message] speaker=Tallin - message= _ "Yes, we were enslaved, but we rose against Al'Tar and defeated his warband. In order to stay free, we seek help and equipment from our old allies, the dwarves." + message= _ "Yes, we were enslaved, but we rose against Al’Tar and defeated his warband. In order to stay free, we seek help and equipment from our old allies, the dwarves." [/message] [message] speaker=unit - message= _ "Och, the dwarves of Knalga are themselves in desperate straits — but we havena' forgotten the old bonds. Be welcome to our keep. Aye, and have speech with our chieftain, the Lord Hamel." + message= _ "Och, the dwarves of Knalga are themselves in desperate straits — but we havena’ forgotten the old bonds. Be welcome to our keep. Aye, and have speech with our chieftain, the Lord Hamel." [/message] [message] speaker=Tallin @@ -633,7 +633,7 @@ [/filter] [message] speaker=Hamel - message= _ "Well met, Tallin. My men have told me of your victory against Al'Tar." + message= _ "Well met, Tallin. My men have told me of your victory against Al’Tar." [/message] [message] speaker=Tallin @@ -665,13 +665,13 @@ [then] [message] speaker=Tallin - message= _ "Good, we managed to clear the caves... for now, anyway. Now let's get to the dwarven keep and dicker for better weapons." + message= _ "Good, we managed to clear the caves... for now, anyway. Now let’s get to the dwarven keep and dicker for better weapons." [/message] [/then] [else] [message] speaker=Tallin - message= _ "Good, there are no more monsters lurking in these parts of the tunnels. I think I can hear the clamor of dwarves just ahead. Come on men, let's go meet them." + message= _ "Good, there are no more monsters lurking in these parts of the tunnels. I think I can hear the clamor of dwarves just ahead. Come on men, let’s go meet them." [/message] [/else] [/if] @@ -736,7 +736,7 @@ [/unit] [message] speaker=Camerin - message= _ "Hey, what's going on in here?" + message= _ "Hey, what’s going on in here?" [/message] # Try to choose as Admirer, in order: # (1) A Thug or Bandit on side 1 @@ -819,7 +819,7 @@ [then] [message] speaker=Hamel - message= _ "Oh, dinna' mind him, that'd be Camerin. He used to be yer usual scholarly mage, and he moved awa' up here to be alone and study. But then when the orcs invaded he went a little loony. My guess is that some roving orcs ransacked his place and burnt his notes or something. Whatever it was, he couldna' take it and became fey. Ever since he has been roving these caves destroying any manner of monster that he comes across. They all give him a very wide berth by now. So just be polite, give him some room and you'll find he is relatively harmless..." + message= _ "Oh, dinna’ mind him, that’d be Camerin. He used to be yer usual scholarly mage, and he moved awa’ up here to be alone and study. But then when the orcs invaded he went a little loony. My guess is that some roving orcs ransacked his place and burnt his notes or something. Whatever it was, he couldna’ take it and became fey. Ever since he has been roving these caves destroying any manner of monster that he comes across. They all give him a very wide berth by now. So just be polite, give him some room and you’ll find he is relatively harmless..." [/message] [/then] [/if] diff --git a/data/campaigns/Northern_Rebirth/scenarios/03_To_The_Mines.cfg b/data/campaigns/Northern_Rebirth/scenarios/03_To_The_Mines.cfg index 39d3e565ca9..f16b72c9152 100644 --- a/data/campaigns/Northern_Rebirth/scenarios/03_To_The_Mines.cfg +++ b/data/campaigns/Northern_Rebirth/scenarios/03_To_The_Mines.cfg @@ -12,7 +12,7 @@ story= _ "After reaching the dwarvish keep and tending to their wounded the humans led by Tallin and the dwarves led by Lord Hamel made council." [/part] [part] - story={CAPTION ( _ "Hamel")} + _ "Be welcome to the Southern Tunnels, friends... or at least, what's left o' them." + story={CAPTION ( _ "Hamel")} + _ "Be welcome to the Southern Tunnels, friends... or at least, what’s left o’ them." background=portraits/Hamel.png scale_background=no [/part] @@ -37,22 +37,22 @@ scale_background=no [/part] [part] - story={CAPTION ( _ "Hamel")} + _ "Aye, our craft is great... but we dinna' ha' much of weapons and armor ourselves. We're but a remnant that survived the orcs’ in-taking of these caves. There may be other remnants; but if there are, we dinna' yet ken of them." + story={CAPTION ( _ "Hamel")} + _ "Aye, our craft is great... but we dinna’ ha’ much of weapons and armor ourselves. We’re but a remnant that survived the orcs’ in-taking of these caves. There may be other remnants; but if there are, we dinna’ yet ken of them." background=portraits/Hamel.png scale_background=no [/part] [part] - story={CAPTION ( _ "Tallin")} + _ "If you don't mind me asking, Lord Hamel, how exactly did you manage to survive the orcish invasion? And since it was the orcs who reduced Knalga to this sorry state — where are they now? From what I have seen, it is mostly trolls and skeletons who lately haunt these caves." + story={CAPTION ( _ "Tallin")} + _ "If you don’t mind me asking, Lord Hamel, how exactly did you manage to survive the orcish invasion? And since it was the orcs who reduced Knalga to this sorry state — where are they now? From what I have seen, it is mostly trolls and skeletons who lately haunt these caves." background=portraits/Tallin.png scale_background=no [/part] [part] - story={CAPTION ( _ "Hamel")} + _ "Oh, there are orcs enough down here, but ye'll not likely see them; they hide from us like vermin. You see, lad, in these caves there is no more fearsome a foe then a dwarf. Not only do we move through the caves swiftly, but we know them like the backs of our hands. The orcs did indeed manage to swamp our defenses with their sheer numbers all those long years ago, but not before we surprised and slew their leader — the cursed Khazg Black-Tusk. Since then, although the orcs still foul these caves with their stench, their attacks have been uncoordinated and erratic, wi' the orcs as likely to attack each other as they are to attack us." + story={CAPTION ( _ "Hamel")} + _ "Oh, there are orcs enough down here, but ye’ll not likely see them; they hide from us like vermin. You see, lad, in these caves there is no more fearsome a foe then a dwarf. Not only do we move through the caves swiftly, but we know them like the backs of our hands. The orcs did indeed manage to swamp our defenses with their sheer numbers all those long years ago, but not before we surprised and slew their leader — the cursed Khazg Black-Tusk. Since then, although the orcs still foul these caves with their stench, their attacks have been uncoordinated and erratic, wi’ the orcs as likely to attack each other as they are to attack us." background=portraits/Hamel.png scale_background=no [/part] [part] - story={CAPTION ( _ "Hamel")} + _ "In more recent years, however, I ha' noticed that there have been fewer orcs and more skeletons around. The orcs seem to fear them and shy away from them whenever possible, but their troll allies are another matter. Yon trolls actually seem to take great pleasure out of crushing the skeletons to the dust and sucking any marrow that remains in their bones..." + story={CAPTION ( _ "Hamel")} + _ "In more recent years, however, I ha’ noticed that there have been fewer orcs and more skeletons around. The orcs seem to fear them and shy away from them whenever possible, but their troll allies are another matter. Yon trolls actually seem to take great pleasure out of crushing the skeletons to the dust and sucking any marrow that remains in their bones..." background=portraits/Hamel.png scale_background=no [/part] @@ -62,7 +62,7 @@ scale_background=no [/part] [part] - story={CAPTION ( _ "Hamel")} + _ "In truth, we ha' no idea. They just started appearing one day some years after we were trapped here — by ones and twos in the beginning, and now by the hordes. We were fair frightened when we first encountered them, but we soon discovered they fell to our hammers just as readily as the orcs fell to our axes. So, it is not their existence I fear — for we have faced far worse trials — but their rising numbers gives cause for worry..." + story={CAPTION ( _ "Hamel")} + _ "In truth, we ha’ no idea. They just started appearing one day some years after we were trapped here — by ones and twos in the beginning, and now by the hordes. We were fair frightened when we first encountered them, but we soon discovered they fell to our hammers just as readily as the orcs fell to our axes. So, it is not their existence I fear — for we have faced far worse trials — but their rising numbers gives cause for worry..." background=portraits/Hamel.png scale_background=no [/part] @@ -72,7 +72,7 @@ scale_background=no [/part] [part] - story={CAPTION ( _ "Hamel")} + _ "That is the problem lad, we ha' been stranded in these tunnels for years now, almost completely cut off from sources of food or metals or tools. It ha' been as much as we could do to survive. We'll get more food again now that we can reach the surface, and tools aplenty there are in the stores where we couldna' reach while the orcs and trolls held them. But metal will be scarce for a while yet; ore will have to be brought in for smelting, first." + story={CAPTION ( _ "Hamel")} + _ "That is the problem lad, we ha’ been stranded in these tunnels for years now, almost completely cut off from sources of food or metals or tools. It ha’ been as much as we could do to survive. We’ll get more food again now that we can reach the surface, and tools aplenty there are in the stores where we couldna’ reach while the orcs and trolls held them. But metal will be scarce for a while yet; ore will have to be brought in for smelting, first." background=portraits/Hamel.png scale_background=no [/part] @@ -199,7 +199,7 @@ [/message] [message] role=Supporter - message= _ "I don't think so, buddy." + message= _ "I don’t think so, buddy." [/message] [/event] @@ -217,7 +217,7 @@ [/message] [message] role=Supporter - message= _ "What's with this 'Master' business? It's starting to make me nervous." + message= _ "What’s with this ‘Master’ business? It’s starting to make me nervous." [/message] [/event] @@ -236,11 +236,11 @@ [/message] [message] speaker=Pruol - message= _ "Hey, there goes our lunch! Hmmm, they are stronger then we thought, let's go tell Master." + message= _ "Hey, there goes our lunch! Hmmm, they are stronger then we thought, let’s go tell Master." [/message] [message] role=Supporter - message= _ "What's with this whole 'Master' business? It's starting to make me nervous." + message= _ "What’s with this whole ‘Master’ business? It’s starting to make me nervous." [/message] [endlevel] result=victory diff --git a/data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg b/data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg index af9460b2941..829eb949beb 100644 --- a/data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg +++ b/data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg @@ -358,7 +358,7 @@ [/message] [message] speaker=Hamel - message= _ "Look at yon canal. Dwarves built it to transport mined metals deeper into Knalga. And d'ye ken those two rooms, one to the north-west and the other to the south-east? If we could capture those, we would gain o' great tactical advantage." + message= _ "Look at yon canal. Dwarves built it to transport mined metals deeper into Knalga. And d’ye ken those two rooms, one to the north-west and the other to the south-east? If we could capture those, we would gain o’ great tactical advantage." [/message] [message] role=Supporter @@ -370,7 +370,7 @@ [/message] [message] role=Supporter - message= _ "Fortunately, this entrance seems to be in disrepair. It doesn't look like they have noticed us yet." + message= _ "Fortunately, this entrance seems to be in disrepair. It doesn’t look like they have noticed us yet." [/message] [message] speaker=Thorin @@ -457,7 +457,7 @@ [/message] [message] speaker=Malifor - message= _ "It's very easy, Tallin... See that little vermin by your side? Take out your knife... cut his throat... feel his hot blood pump over your hands... sacrifice him!" + message= _ "It’s very easy, Tallin... See that little vermin by your side? Take out your knife... cut his throat... feel his hot blood pump over your hands... sacrifice him!" [/message] # There was an option to choose an alternative, evil, branch # here. But since it's not finished it is commented out, @@ -666,15 +666,15 @@ # be completely different thing if we used speaker=Camerin. [message] speaker=Camerin - message= _ "Out of all of a necromancer's creations, I must say those things are the most tortured and vilest. They have an insatiable hunger for flesh and mindlessly shrug of all manner of damage to get it. Even my fire bolts have a slightly lesser effect on them." + message= _ "Out of all of a necromancer’s creations, I must say those things are the most tortured and vilest. They have an insatiable hunger for flesh and mindlessly shrug of all manner of damage to get it. Even my fire bolts have a slightly lesser effect on them." [/message] [message] speaker=Camerin - message= _ "Oh, and try to stay away from their claws. If you get even one scratch, and don't get it treated quickly, you will soon find yourself weak, sick and unable to fight further." + message= _ "Oh, and try to stay away from their claws. If you get even one scratch, and don’t get it treated quickly, you will soon find yourself weak, sick and unable to fight further." [/message] [message] speaker=Hamel - message= _ "Bah! They look like fat slugs to me. Come on boys, let's chop them to pieces before they can leave the canal." + message= _ "Bah! They look like fat slugs to me. Come on boys, let’s chop them to pieces before they can leave the canal." [/message] [/event] @@ -719,15 +719,15 @@ [message] speaker=Hamel # wmllint: local spelling dwarvenkind - message= _ "Aye! We'll have to lay both his skeletons and himself to final rest before these caves will be fit for dwarvenkind again." + message= _ "Aye! We’ll have to lay both his skeletons and himself to final rest before these caves will be fit for dwarvenkind again." [/message] [message] speaker=Tallin - message= _ "But I'm sore vexed. We need better weapons. Luck and spirit can carry us only so far." + message= _ "But I’m sore vexed. We need better weapons. Luck and spirit can carry us only so far." [/message] [message] speaker=Hamel - message= _ "Aye. We must do both. I'm thinking it might be best if I muster my folk to start on the weapon-making while you and your followers pursue yon lich. By the time you've laid him to final rest and return here, we'll ha' made a good start on the work." + message= _ "Aye. We must do both. I’m thinking it might be best if I muster my folk to start on the weapon-making while you and your followers pursue yon lich. By the time you’ve laid him to final rest and return here, we’ll ha’ made a good start on the work." [/message] [message] speaker=Tallin @@ -739,11 +739,11 @@ [/role] [message] role=follower - message= _ "With all respect, Lord Hamel, some o' us would like to fare forth with Tallin. He's lucky, he is — or he makes his own luck." + message= _ "With all respect, Lord Hamel, some o’ us would like to fare forth with Tallin. He’s lucky, he is — or he makes his own luck." [/message] [message] speaker=Hamel - message= _ "And so it shall be. You've my leave and welcome. Try to keep the lad safe..." + message= _ "And so it shall be. You’ve my leave and welcome. Try to keep the lad safe..." [/message] [message] role=follower diff --git a/data/campaigns/Northern_Rebirth/scenarios/05a_The_Pursuit.cfg b/data/campaigns/Northern_Rebirth/scenarios/05a_The_Pursuit.cfg index a6e6ebffd41..ffb62cc41f1 100644 --- a/data/campaigns/Northern_Rebirth/scenarios/05a_The_Pursuit.cfg +++ b/data/campaigns/Northern_Rebirth/scenarios/05a_The_Pursuit.cfg @@ -390,11 +390,11 @@ [/message] [message] type=Revenant - message= _ "I don't think so, you living vermin." + message= _ "I don’t think so, you living vermin." [/message] [message] speaker=Tallin - message= _ "We'll have to kill these revenants to get after him. There are only two of them, so they shouldn’t last long." + message= _ "We’ll have to kill these revenants to get after him. There are only two of them, so they shouldn’t last long." [/message] [objectives] side=1 @@ -443,7 +443,7 @@ [/message] [message] speaker=Tallin - message= _ "Let us proceed with caution. Nobody is to go off by himself. We don't know what could be lurking in these tunnels." + message= _ "Let us proceed with caution. Nobody is to go off by himself. We don’t know what could be lurking in these tunnels." [/message] [objectives] side=1 @@ -567,7 +567,7 @@ [/message] [message] speaker=Tallin - message= _ "It's just ‘Tallin’, no ‘Lord’. And no problem." + message= _ "It’s just ‘Tallin’, no ‘Lord’. And no problem." [/message] # If he was freed after sister Thera, # there is no need to repeat the exposition @@ -605,11 +605,11 @@ [/message] [message] speaker=Tallin - message= _ "Funny, why would the bonebag keep you as his prisoners? He doesn't really seem to be the merciful type." + message= _ "Funny, why would the bonebag keep you as his prisoners? He doesn’t really seem to be the merciful type." [/message] [message] speaker=Father Morvin - message= _ "He didn't keep us alive out of mercy, he wanted to study us to see if there was a way to counteract our arcane attacks. His kind are very vulnerable to such attacks." + message= _ "He didn’t keep us alive out of mercy, he wanted to study us to see if there was a way to counteract our arcane attacks. His kind are very vulnerable to such attacks." [/message] [message] speaker=Tallin @@ -714,15 +714,15 @@ [/message] [message] speaker=Sister Thera - message= _ "I am called Sister Thera. My husband Morvin and I were advisers and healers for the dwarvish nobles of Knalga. We could not save them from Khazg Black-Tusk's troops, but we survived the orcs and trolls only to be captured when these skeletons appeared." + message= _ "I am called Sister Thera. My husband Morvin and I were advisers and healers for the dwarvish nobles of Knalga. We could not save them from Khazg Black-Tusk’s troops, but we survived the orcs and trolls only to be captured when these skeletons appeared." [/message] [message] speaker=Tallin - message= _ "Funny, why would the bonebag keep you as his prisoners? He didn't seem to be the merciful type." + message= _ "Funny, why would the bonebag keep you as his prisoners? He didn’t seem to be the merciful type." [/message] [message] speaker=Sister Thera - message= _ "He didn't keep us alive out of mercy, he wanted to study us to see if there was a way to counteract our arcane attacks. His kind are very vulnerable to such attacks, as I am sure you know by now." + message= _ "He didn’t keep us alive out of mercy, he wanted to study us to see if there was a way to counteract our arcane attacks. His kind are very vulnerable to such attacks, as I am sure you know by now." [/message] [message] speaker=Tallin @@ -837,7 +837,7 @@ [/message] [message] speaker=Elenia - message= _ "And I feel better too. Now let's get back at that disgusting skeleton." + message= _ "And I feel better too. Now let’s get back at that disgusting skeleton." [/message] [/then] [else] @@ -878,7 +878,7 @@ [/sound] [message] speaker=Elenia - message= _ "Oh, just a few tricks I know, otherwise I probably would be dead by now. But let's get back at that disgusting skeleton." + message= _ "Oh, just a few tricks I know, otherwise I probably would be dead by now. But let’s get back at that disgusting skeleton." [/message] [/else] [/if] @@ -897,7 +897,7 @@ [/message] [message] speaker=Elenia - message= _ "You're telling me." + message= _ "You’re telling me." [/message] [/event] @@ -936,7 +936,7 @@ [/message] [message] speaker=Camerin - message= _ "Oooooh, cool, it's a drake!" + message= _ "Oooooh, cool, it’s a drake!" [/message] [message] speaker=Krash @@ -958,17 +958,17 @@ [then] [message] speaker=Father Morvin - message= _ "Probably another one of Malifor's experiments." + message= _ "Probably another one of Malifor’s experiments." [/message] [message] speaker=Tallin - message= _ "I don't know, see if it talks." + message= _ "I don’t know, see if it talks." [/message] [/then] [/if] [message] speaker=unit - message= _ "Hey, big guy. We aren't gonna hurt you. We wanna be your friends." + message= _ "Hey, big guy. We aren’t gonna hurt you. We wanna be your friends." [/message] [message] speaker=Krash @@ -980,11 +980,11 @@ [/message] [message] speaker=Camerin - message= _ "It's a 'he', and yes, they're actually very intelligent creatures." + message= _ "It’s a ‘he’, and yes, they’re actually very intelligent creatures." [/message] [message] speaker=unit - message= _ "Hush! I am trying to talk to him. Nope, we'll never hurt you. But if you want to you can hurt some skeletons." + message= _ "Hush! I am trying to talk to him. Nope, we’ll never hurt you. But if you want to you can hurt some skeletons." [/message] [message] speaker=Krash @@ -1000,11 +1000,11 @@ [/message] [message] speaker=Krash - message= _ "It's an escape tunnel. The hole wasn't big enough for me to go through but one you little guys you might fit." + message= _ "It’s an escape tunnel. The hole wasn’t big enough for me to go through but one you little guys you might fit." [/message] [message] speaker=unit - message= _ "Hmmm, it is pretty small, let's see if we can make it bigger." + message= _ "Hmmm, it is pretty small, let’s see if we can make it bigger." [/message] # Open the escape tunnel by replacing wall tile with a cave floor hex [terrain] @@ -1014,7 +1014,7 @@ [/terrain] [message] speaker=unit - message= _ "There we go. Now let's see where this tunnel leads to." + message= _ "There we go. Now let’s see where this tunnel leads to." [/message] # Set up a flavour attack event for Krash, placed as a # subevent since there is no need to have it in memory before @@ -1031,7 +1031,7 @@ [/message] [message] role=Supporter - message= _ "Whoa! Maybe he isn't so friendly after all... or at least to some things." + message= _ "Whoa! Maybe he isn’t so friendly after all... or at least to some things." [/message] [/event] {VARIABLE Krash_alive yes} @@ -1053,7 +1053,7 @@ [message] speaker=unit - message= _ "(Sigh) Great. More water. And there doesn't seem to be anything down this tunnel, either friend or foe." + message= _ "(Sigh) Great. More water. And there doesn’t seem to be anything down this tunnel, either friend or foe." [/message] [allow_undo][/allow_undo] [/event] @@ -1124,15 +1124,15 @@ [/message] [message] speaker=Dulcatas - message= _ "Never! If you ha' been sent by Malifor, then know that we will never yield! Come and meet your death!" + message= _ "Never! If you ha’ been sent by Malifor, then know that we will never yield! Come and meet your death!" [/message] [message] speaker=unit - message= _ "Hold! We aren't friends of Malifor in the least. Rather, we have come to destroy him." + message= _ "Hold! We aren’t friends of Malifor in the least. Rather, we have come to destroy him." [/message] [message] speaker=Dulcatas - message= _ "Finally! You don't know how long we have been waiting for this day." + message= _ "Finally! You don’t know how long we have been waiting for this day." [/message] [message] speaker=unit @@ -1152,7 +1152,7 @@ [/message] [message] speaker=unit - message= _ "Awesome, let's go!" + message= _ "Awesome, let’s go!" [/message] # Since the player doesn't know about the entrance until shown it this event can be set up only after meeting the dwarfs [event] @@ -1255,7 +1255,7 @@ [/message] [message] speaker=unit - message= _ "The Treasury! Cool, let's go loot some booty!" + message= _ "The Treasury! Cool, let’s go loot some booty!" [/message] [allow_undo][/allow_undo] [/event] @@ -1390,7 +1390,7 @@ [message] speaker=unit - message= _ "800 gold! We're rich!!" + message= _ "800 gold! We’re rich!!" [/message] [gold] side=1 @@ -1487,7 +1487,7 @@ [/message] [message] speaker=unit - message= _ "'The Great Chamber'? Hmmm, wonder what that could be." + message= _ "‘The Great Chamber’? Hmmm, wonder what that could be." [/message] [allow_undo][/allow_undo] [/event] @@ -1505,7 +1505,7 @@ [message] speaker=unit - message= _ "So this is the Great Chamber eh? Doesn't look like there is much to see here." + message= _ "So this is the Great Chamber eh? Doesn’t look like there is much to see here." [/message] # This macro should shake the screen {QUAKE "rumble.ogg"} @@ -1584,7 +1584,7 @@ [/message] [message] speaker=unit - message= _ "This doesn't look good." + message= _ "This doesn’t look good." [/message] [message] role=Supporter @@ -1633,7 +1633,7 @@ [/message] [message] speaker=Tallin - message= _ "Why can't you wield it, Abhai?" + message= _ "Why can’t you wield it, Abhai?" [/message] [message] speaker=Abhai @@ -1660,7 +1660,7 @@ [then] [message] speaker=Camerin - message= _ "That’s... that's the Rod of Justice!" + message= _ "That’s... that’s the Rod of Justice!" [/message] [message] speaker=Tallin @@ -1668,7 +1668,7 @@ [/message] [message] speaker=Camerin - message= _ "I don't think there is a person alive who knows anything more solid than rumors and legends. There are very few people who even knows it exists!" + message= _ "I don’t think there is a person alive who knows anything more solid than rumors and legends. There are very few people who even knows it exists!" [/message] [message] speaker=Tallin @@ -1781,7 +1781,7 @@ [message] speaker=narrator - message= _ "Malifor the Great's Study" + message= _ "Malifor the Great’s Study" image=scenery/signpost.png [/message] [message] @@ -1869,7 +1869,7 @@ [message] speaker=unit - message= _ "Hmmm, this door sure is locked up pretty tight. I wonder what's behind it." + message= _ "Hmmm, this door sure is locked up pretty tight. I wonder what’s behind it." [/message] [message] speaker=unit @@ -1898,7 +1898,7 @@ [then] [message] speaker=unit - message= _ "Holy water! For a certainty, those skeletons won't like us getting our hands on this stuff. But that's probably why they kept them back here in the first place." + message= _ "Holy water! For a certainty, those skeletons won’t like us getting our hands on this stuff. But that’s probably why they kept them back here in the first place." [/message] [/then] [else] @@ -1923,7 +1923,7 @@ [/message] [message] speaker=second_unit - message= _ "'The master’s study' eh? I bet we'll find Malifor there!" + message= _ "‘The master’s study’ eh? I bet we’ll find Malifor there!" [/message] [gold] side=8 @@ -1984,7 +1984,7 @@ [/message] [message] speaker=unit - message= _ "Interesting. It seems like someone really doesn't want us going down this tunnel." + message= _ "Interesting. It seems like someone really doesn’t want us going down this tunnel." [/message] [allow_undo][/allow_undo] [/event] @@ -2028,15 +2028,15 @@ [then] [message] speaker=Camerin - message= _ "Oh yeah, those things. Watch out, they are the arms of some sort of underwater creature. They'll try to pummel you to death, then drag you under for dinner." + message= _ "Oh yeah, those things. Watch out, they are the arms of some sort of underwater creature. They’ll try to pummel you to death, then drag you under for dinner." [/message] [message] speaker=Tallin - message= _ "Then how do we get past? I can see that the passage continues to both the north and south and we haven't found Malifor yet..." + message= _ "Then how do we get past? I can see that the passage continues to both the north and south and we haven’t found Malifor yet..." [/message] [message] speaker=Camerin - message= _ "Creatures of that type regenerate over time; it's doubtful we can destroy it completely. But if we destroy its arms we'll be relatively safe until they regenerate." + message= _ "Creatures of that type regenerate over time; it’s doubtful we can destroy it completely. But if we destroy its arms we’ll be relatively safe until they regenerate." [/message] [message] speaker=Tallin @@ -2088,7 +2088,7 @@ [/message] [message] speaker=unit - message= _ "I... I am one of Tallin's men..." + message= _ "I... I am one of Tallin’s men..." [/message] [message] speaker=Abhai @@ -2117,7 +2117,7 @@ # wmllint: local spellings Kalian Hiera'Shirsha [message] speaker=Abhai - message= _ "Oh, thank the Gods of Light! Finally there is someone here in force to deal with that menace. You must have been sent by the High Kalian of Hiera'Shirsha?" + message= _ "Oh, thank the Gods of Light! Finally there is someone here in force to deal with that menace. You must have been sent by the High Kalian of Hiera’Shirsha?" [/message] [message] speaker=Tallin @@ -2137,7 +2137,7 @@ [/message] [message] speaker=Abhai - message= _ "Huh?! Can't be, the last year I remember it was 14,318AD!" + message= _ "Huh?! Can’t be, the last year I remember it was 14,318AD!" [/message] [message] speaker=Tallin @@ -2171,7 +2171,7 @@ [message] speaker=Abhai # wmllint: local spelling ectoplasmic - message= _ "I grew old and died as all men do and entered the land of the dead. I don't know how long I dwelt there, I was wrenched from my peace and forced into this ectoplasmic body by a terrible power." + message= _ "I grew old and died as all men do and entered the land of the dead. I don’t know how long I dwelt there, I was wrenched from my peace and forced into this ectoplasmic body by a terrible power." [/message] [message] speaker=Tallin @@ -2179,7 +2179,7 @@ [/message] [message] speaker=Abhai - message= _ "Indeed. He tried to break my spirit into mindless slavery, but I resisted his power and fled. I have been hiding in these flooded tunnels ever since. Some monster that Malifor's minions greatly fear lives in these waters; they do not molest me here." + message= _ "Indeed. He tried to break my spirit into mindless slavery, but I resisted his power and fled. I have been hiding in these flooded tunnels ever since. Some monster that Malifor’s minions greatly fear lives in these waters; they do not molest me here." [/message] [message] speaker=Tallin @@ -2187,7 +2187,7 @@ [/message] [message] speaker=Abhai - message= _ "Wouldn't miss it. Maybe after he is destroyed me and my kind can live... er... be dead peacefully." + message= _ "Wouldn’t miss it. Maybe after he is destroyed me and my kind can live... er... be dead peacefully." [/message] [message] speaker=Abhai @@ -2256,7 +2256,7 @@ [message] speaker=unit - message= _ "Gee, what's with all these bodies floating around? Is this river some sort of body disposal?" + message= _ "Gee, what’s with all these bodies floating around? Is this river some sort of body disposal?" [/message] [allow_undo][/allow_undo] [/event] @@ -2341,7 +2341,7 @@ [/message] [message] type=Naga Warrior - message= _ "Ahh, shut up. Let's go kill them." + message= _ "Ahh, shut up. Let’s go kill them." [/message] [/event] @@ -2383,7 +2383,7 @@ [/message] [message] speaker=Tallin - message= _ "Anything you can't handle?" + message= _ "Anything you can’t handle?" [/message] [message] speaker=unit @@ -2439,7 +2439,7 @@ [then] [message] speaker=unit - message= _ "It looks like this is it. Here is the door to Malifor's study. Are we all ready for this?" + message= _ "It looks like this is it. Here is the door to Malifor’s study. Are we all ready for this?" [option] message= _ "Yeah, open those doors!" [command] @@ -2514,7 +2514,7 @@ [/message] [message] speaker=Tallin - message= _ "Why don't you try 'knocking'?" + message= _ "Why don’t you try ‘knocking’?" [/message] [message] speaker=unit @@ -2647,7 +2647,7 @@ [/message] [message] speaker=Malifor - message= _ "Fools! Don't think it's so easy to kill me. Your corpses shall all soon be serving me. Fall on them, my hordes!" + message= _ "Fools! Don’t think it’s so easy to kill me. Your corpses shall all soon be serving me. Fall on them, my hordes!" [/message] [/then] [/if] @@ -2780,7 +2780,7 @@ [/message] [message] speaker=Tallin - message= _ "Now, let's get back to the dwarves and see what progress they have made in forging us weapons." + message= _ "Now, let’s get back to the dwarves and see what progress they have made in forging us weapons." [/message] {CLEAR_VARIABLE malifor_will_respawn_at_x} {CLEAR_VARIABLE malifor_will_respawn_at_y} @@ -2848,7 +2848,7 @@ [/message] [message] speaker=Tallin - message= _ "Blast it! Now where did he go? Let's find him and try something else!" + message= _ "Blast it! Now where did he go? Let’s find him and try something else!" [/message] [/case] [case] @@ -2868,11 +2868,11 @@ [/message] [message] speaker=second_unit - message= _ "Well, it sure isn't gonna be done with a blade." + message= _ "Well, it sure isn’t gonna be done with a blade." [/message] [message] speaker=Tallin - message= _ "And look, he's gone. Now we gotta find him all over again!" + message= _ "And look, he’s gone. Now we gotta find him all over again!" [/message] [/case] [case] @@ -2892,11 +2892,11 @@ [/message] [message] speaker=second_unit - message= _ "Well, obviously clubs and arrows won't work." + message= _ "Well, obviously clubs and arrows won’t work." [/message] [message] speaker=Tallin - message= _ "Oh darn, he disappeared. Let's find him and try a different weapon." + message= _ "Oh darn, he disappeared. Let’s find him and try a different weapon." [/message] [/case] [case] @@ -2916,7 +2916,7 @@ [/message] [message] speaker=Tallin - message= _ "Look, he disappeared again. Let's find him and try using a different weapon on him." + message= _ "Look, he disappeared again. Let’s find him and try using a different weapon on him." [/message] [/case] [else] @@ -2935,7 +2935,7 @@ [/message] [message] speaker=Tallin - message= _ "Blast it! Now where did he go? Let's find him and try something else!" + message= _ "Blast it! Now where did he go? Let’s find him and try something else!" [/message] [/else] [/switch] @@ -2957,11 +2957,11 @@ [/message] [message] speaker=Father Morvin - message= _ "Yes, I think there is, but only myself or Thera have the means to do it. Come on Thera, let's destroy that old skeleton." + message= _ "Yes, I think there is, but only myself or Thera have the means to do it. Come on Thera, let’s destroy that old skeleton." [/message] [message] speaker=Sister Thera - message= _ "Yeah, I can't wait to get my hands on that bastard!" + message= _ "Yeah, I can’t wait to get my hands on that bastard!" [/message] [message] speaker=Father Morvin diff --git a/data/campaigns/Northern_Rebirth/scenarios/05b_Compelled.cfg b/data/campaigns/Northern_Rebirth/scenarios/05b_Compelled.cfg index d6aaea87351..cc77d969d6e 100644 --- a/data/campaigns/Northern_Rebirth/scenarios/05b_Compelled.cfg +++ b/data/campaigns/Northern_Rebirth/scenarios/05b_Compelled.cfg @@ -16,11 +16,11 @@ [part] # wmllint: local spelling grimoires - story= _ "He was first stripped of his weapons and armor and then cast into solitary confinement. He remained there for months, never being allowed to see the light of day, being fed only enough food to keep him alive. During this time he was forced to study the most dark and forbidden arts, lashed with whips when he could not recite lessons drawn from grimoires no human should ever have opened. His body grew feeble and emaciated and his mind plunged ever deeper into night. And day by day the magical controls Malifor had fastened about Tallin's will grew stronger." + story= _ "He was first stripped of his weapons and armor and then cast into solitary confinement. He remained there for months, never being allowed to see the light of day, being fed only enough food to keep him alive. During this time he was forced to study the most dark and forbidden arts, lashed with whips when he could not recite lessons drawn from grimoires no human should ever have opened. His body grew feeble and emaciated and his mind plunged ever deeper into night. And day by day the magical controls Malifor had fastened about Tallin’s will grew stronger." [/part] [part] - story= _ "Tallin never knew exactly how much time passed, but eventually Malifor's lich-servants declared him fit for service and he was summoned before their dread Master. Through a hideous blood ritual, Malifor gave him the power to animate corpses. He was then sent to a distant network of tunnels to clear out a group of trolls who had taken up residence there." + story= _ "Tallin never knew exactly how much time passed, but eventually Malifor’s lich-servants declared him fit for service and he was summoned before their dread Master. Through a hideous blood ritual, Malifor gave him the power to animate corpses. He was then sent to a distant network of tunnels to clear out a group of trolls who had taken up residence there." [/part] [/story] diff --git a/data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg b/data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg index 742b554fd83..5141a7eefe9 100644 --- a/data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg +++ b/data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg @@ -24,22 +24,22 @@ story= _ "They found Hamel in a forge hammering away at a new axe. He greeted them warmly and arrangements were quickly made for all their food and accommodations, as wall as care for the sick and wounded." [/part] [part] - story= _ "When Tallin's party had shaken the dust of the road from their clothes, the humans and dwarves once again met in council." + story= _ "When Tallin’s party had shaken the dust of the road from their clothes, the humans and dwarves once again met in council." [/part] [part] story= _ "It is well, Hamel. Our people prosper." background=portraits/Tallin.png [/part] [part] - story= _ "Aye. Word ha' spread, and dwarves who had been living rough in the wilds for fear of the orcs have been coming to join us. Thanks to you, Tallin, Knalga is rising again!" + story= _ "Aye. Word ha’ spread, and dwarves who had been living rough in the wilds for fear of the orcs have been coming to join us. Thanks to you, Tallin, Knalga is rising again!" background=portraits/Hamel.png [/part] [part] - story= _ "We have cleared the connecting tunnels to here and to the old keep as well as other parts o' Knalga." + story= _ "We have cleared the connecting tunnels to here and to the old keep as well as other parts o’ Knalga." background=portraits/Hamel.png [/part] [part] - story= _ "It is slow and dangerous work, mostly due to the trolls. But it ha' been made easier by Malifor's ending." + story= _ "It is slow and dangerous work, mostly due to the trolls. But it ha’ been made easier by Malifor’s ending." background=portraits/Hamel.png [/part] [part] @@ -55,36 +55,36 @@ background=portraits/Hamel.png [/part] [part] - story= _ "What's more, some of the dwarves who are expert with the sword, mace and bow, as well as some of yer own men who have grown skilled by experience, can teach others how to wield them." + story= _ "What’s more, some of the dwarves who are expert with the sword, mace and bow, as well as some of yer own men who have grown skilled by experience, can teach others how to wield them." background=portraits/Hamel.png [/part] [part] - story= _ "I didn't know that you dwarves knew swordplay. I thought you all fought with axes, hammers or those thunder weapons." + story= _ "I didn’t know that you dwarves knew swordplay. I thought you all fought with axes, hammers or those thunder weapons." background=portraits/Tallin.png [/part] [part] # wmllint: local spelling weaponsmiths - story= _ "Aye, it's true we do prefer our axes and hammers, but then again, we make swords. We couldna' claim to be expert weaponsmiths wi'out kenning how to wield the weapons we make." + story= _ "Aye, it’s true we do prefer our axes and hammers, but then again, we make swords. We couldna’ claim to be expert weaponsmiths wi’out kenning how to wield the weapons we make." background=portraits/Hamel.png [/part] [part] - story= _ "There are some dwarves out there that are bonny fighters wi' a sword as any ye are like to meet. Belike with bows, maces and any other weapons we fashion." + story= _ "There are some dwarves out there that are bonny fighters wi’ a sword as any ye are like to meet. Belike with bows, maces and any other weapons we fashion." background=portraits/Hamel.png [/part] [part] - story= _ "That’s great! What is the price of your weapons? We have gathered much booty from Malifor's treasury and we will be able to pay you generously." + story= _ "That’s great! What is the price of your weapons? We have gathered much booty from Malifor’s treasury and we will be able to pay you generously." background=portraits/Tallin.png [/part] [part] - story= _ "Price?! Don't insult us, Tallin. Ye have done great things to help the dwarves — it’s because of you that we ha’ made a start rebuilding Knalga in the first place. Dinna' ye speak of price to us." + story= _ "Price?! Don’t insult us, Tallin. Ye have done great things to help the dwarves — it’s because of you that we ha’ made a start rebuilding Knalga in the first place. Dinna’ ye speak of price to us." background=portraits/Hamel.png [/part] [part] - story= _ "But don't you need the gold to help rebuild Knalga? And we have plenty." + story= _ "But don’t you need the gold to help rebuild Knalga? And we have plenty." background=portraits/Tallin.png [/part] [part] - story= _ "Tallin, Knalga was an extremely rich nation. Malifor's treasury is hardly a fraction of the riches that we will find, and are finding every day now. So nae! Ye'll need yon gold to rebuild Dwarven Doors." + story= _ "Tallin, Knalga was an extremely rich nation. Malifor’s treasury is hardly a fraction of the riches that we will find, and are finding every day now. So nae! Ye’ll need yon gold to rebuild Dwarven Doors." background=portraits/Hamel.png [/part] [part] @@ -102,7 +102,7 @@ [/part] [part] # wmllint: local spelling swingin' - story= _ "I know you're impressive wi' a pitchfork, and you are not half bad with a sword when you choose to use one. But there skills beyond swingin' a weapon that a general must learn." + story= _ "I know you’re impressive wi’ a pitchfork, and you are not half bad with a sword when you choose to use one. But there skills beyond swingin’ a weapon that a general must learn." background=portraits/Hamel.png [/part] [part] @@ -123,7 +123,7 @@ story= _ "He sought out Hamel, who informed him that a massive host of orcs had arrived at the gates of the new Knalga." [/part] [part] - story= _ "It was decided that Tallin's men should sally forth to meet the orcs, while Hamel's held open their retreat into the caves." + story= _ "It was decided that Tallin’s men should sally forth to meet the orcs, while Hamel’s held open their retreat into the caves." [/part] [/story] @@ -334,7 +334,7 @@ [/message] [message] role=Supporter - message= _ "I am not so sure it's that simple, Tallin. Think back to those orcs at the Dwarven Doors, and those wolves on the way to the mines; they were both saying something about 'The Master'." + message= _ "I am not so sure it’s that simple, Tallin. Think back to those orcs at the Dwarven Doors, and those wolves on the way to the mines; they were both saying something about ‘The Master’." [/message] [message] id=Tallin @@ -346,7 +346,7 @@ [/message] [message] id=Tallin - message= _ "Well, if that is so, then it's time to end this menace once and for all! Fall on them, boys!" + message= _ "Well, if that is so, then it’s time to end this menace once and for all! Fall on them, boys!" [/message] # Set objectives [objectives] @@ -478,7 +478,7 @@ [/message] [message] id=Tallin - message= _ "Oh, hell! Form up, men, back to back! Don't let them penetrate our ranks!" + message= _ "Oh, hell! Form up, men, back to back! Don’t let them penetrate our ranks!" [/message] [message] id=Rakshas @@ -519,7 +519,7 @@ {CLEAR_VARIABLE reinforcements_side} [message] role=Supporter - message= _ "This doesn't look good..." + message= _ "This doesn’t look good..." [/message] [/event] @@ -572,15 +572,15 @@ [message] id=Poul - message= _ "My death will only make the Master's punishment for you worse, you fools!" + message= _ "My death will only make the Master’s punishment for you worse, you fools!" [/message] [message] speaker=second_unit - message= _ "Your death makes your Master's punishment from us one step closer!" + message= _ "Your death makes your Master’s punishment from us one step closer!" [/message] [message] speaker=second_unit - message= _ "But— my my, what's in that big pouch? 300 gold! Not bad." + message= _ "But— my my, what’s in that big pouch? 300 gold! Not bad." [/message] [gold] side=1 @@ -628,7 +628,7 @@ [/message] [message] speaker=second_unit - message= _ "It's too late! I am sorry, Tallin, he got away! We did not expect he would flee like a coward." + message= _ "It’s too late! I am sorry, Tallin, he got away! We did not expect he would flee like a coward." [/message] [message] id=Tallin diff --git a/data/campaigns/Northern_Rebirth/scenarios/06b_Slave_of_the_Undead.cfg b/data/campaigns/Northern_Rebirth/scenarios/06b_Slave_of_the_Undead.cfg index 39b7f0c6f38..ab1edd9e7d0 100644 --- a/data/campaigns/Northern_Rebirth/scenarios/06b_Slave_of_the_Undead.cfg +++ b/data/campaigns/Northern_Rebirth/scenarios/06b_Slave_of_the_Undead.cfg @@ -297,7 +297,7 @@ [message] speaker=Betrayed Friend - message= _ "Tallin, break free! Don't let that lich control you!" + message= _ "Tallin, break free! Don’t let that lich control you!" [/message] [message] diff --git a/data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg b/data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg index abaf6fd8bf2..9a87099088c 100644 --- a/data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg +++ b/data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg @@ -38,7 +38,7 @@ background=portraits/Tallin.png [/part] [part] - story= _ "So you withdrew. Rightly done, me lad. Our prepared defenses will be able to hold the orcs off far longer and with less loss then ye could ha' done in the open field. I see that my training of you hasna' been for naught." + story= _ "So you withdrew. Rightly done, me lad. Our prepared defenses will be able to hold the orcs off far longer and with less loss then ye could ha’ done in the open field. I see that my training of you hasna’ been for naught." background=portraits/Hamel.png [/part] [part] @@ -46,7 +46,7 @@ background=portraits/Tallin.png [/part] [part] - story= _ "Aye. But we must utterly crush this orcish host if we are to ha' anything other than a brief respite." + story= _ "Aye. But we must utterly crush this orcish host if we are to ha’ anything other than a brief respite." background=portraits/Hamel.png [/part] [part] @@ -60,7 +60,7 @@ [part] #po: "coil" meant, in Middle and Early Modern English, a difficulty #po: or problem. - story= _ "That will be very difficult. We did that last time and they will no doubt be alert to that threat now. Anyway, it would be but temporary solution. Soon another strong leader would emerge and we'd find oursel' back in the same coil." + story= _ "That will be very difficult. We did that last time and they will no doubt be alert to that threat now. Anyway, it would be but temporary solution. Soon another strong leader would emerge and we’d find oursel’ back in the same coil." background=portraits/Hamel.png [/part] [part] @@ -88,7 +88,7 @@ background=portraits/Tallin.png [/part] [part] - story= _ "And then that Princess Li'sar was in hot pursuit of Konrad as well. I wonder what became of them." + story= _ "And then that Princess Li’sar was in hot pursuit of Konrad as well. I wonder what became of them." background=portraits/Tallin.png [/part] [part] @@ -96,7 +96,7 @@ background=portraits/Hamel.png [/part] [part] - story= _ "Geez, what a fool's quest. Everyone in these Northlands knows that the Scepter is long gone." + story= _ "Geez, what a fool’s quest. Everyone in these Northlands knows that the Scepter is long gone." background=portraits/Tallin.png [/part] [part] @@ -104,11 +104,11 @@ background=portraits/Tallin.png [/part] [part] - story= _ "Tallin, before I was captured by Malifor, I used to be in contact with a powerful magician called Ro'Arthian and his brother Ro'Sothian." + story= _ "Tallin, before I was captured by Malifor, I used to be in contact with a powerful magician called Ro’Arthian and his brother Ro’Sothian." background=portraits/Father_Morvin.png [/part] [part] - story= _ "Ro'Arthian, bah! Don't utter that cursed name!" + story= _ "Ro’Arthian, bah! Don’t utter that cursed name!" background=portraits/Hamel.png [/part] [part] @@ -128,7 +128,7 @@ background=portraits/Father_Morvin.png [/part] [part] - story= _ "Those filthy elves! I'll..." + story= _ "Those filthy elves! I’ll..." background=portraits/Hamel.png [/part] [part] @@ -152,11 +152,11 @@ background=portraits/Hamel.png [/part] [part] - story= _ "I propose that we go to Highbrook Pass and see how matters stand for ourselves. If the wizards are still alive, we might be able to persuade them to help us. What's more, if Stalrag is still around we could use his help too." + story= _ "I propose that we go to Highbrook Pass and see how matters stand for ourselves. If the wizards are still alive, we might be able to persuade them to help us. What’s more, if Stalrag is still around we could use his help too." background=portraits/Father_Morvin.png [/part] [part] - story= _ "I don't see how just two mages could help us very much, Father." + story= _ "I don’t see how just two mages could help us very much, Father." background=portraits/Tallin.png [/part] [part] @@ -169,7 +169,7 @@ [/part] [part] # wmllint: local spelling hrmph - story= _ "Hrmph. These are desperate times. If those lunatics of mages will agree to help, I guess we'll nae have any other choice but to accept." + story= _ "Hrmph. These are desperate times. If those lunatics of mages will agree to help, I guess we’ll nae have any other choice but to accept." background=portraits/Hamel.png [/part] [part] @@ -177,7 +177,7 @@ background=portraits/Tallin.png [/part] [part] - story= _ "Ye'll need to travel light to reach Highbrook Pass before the orcs mount another assault in force. I think ye should take as little gold as you think ye'll need and leave the rest here. We'll store it in the tunnels furthest away from the attacking orcs in case they break through." + story= _ "Ye’ll need to travel light to reach Highbrook Pass before the orcs mount another assault in force. I think ye should take as little gold as you think ye’ll need and leave the rest here. We’ll store it in the tunnels furthest away from the attacking orcs in case they break through." background=portraits/Hamel.png [/part] [part] @@ -265,7 +265,7 @@ [objectives] side=1 [objective] - description= _ "Save Stalrag from Ro'Sothian." + description= _ "Save Stalrag from Ro’Sothian." condition=win [/objective] [objective] @@ -392,7 +392,7 @@ [/message] [message] id="Ro'Sothian" - message= _ "Leave you in peace?! It is your kind that won't leave us in peace! Ever since you blasted dwarves built that damn road you have harassed us unceasingly! Now, it ends here! After I kill you I will split your carcass and hang it at the mouth of this pass as a warning for any other fools like you! And unlike us you won't come back." + message= _ "Leave you in peace?! It is your kind that won’t leave us in peace! Ever since you blasted dwarves built that damn road you have harassed us unceasingly! Now, it ends here! After I kill you I will split your carcass and hang it at the mouth of this pass as a warning for any other fools like you! And unlike us you won’t come back." [/message] [message] id=Stalrag @@ -400,15 +400,15 @@ [/message] [message] id=Tallin - message= _ "Hold it! What's going on here?" + message= _ "Hold it! What’s going on here?" [/message] [message] id=Father Morvin - message= _ "Ro'Sothian, is that you?" + message= _ "Ro’Sothian, is that you?" [/message] [message] id="Ro'Sothian" - message= _ "Not now, Father. I'm a little busy at the moment." + message= _ "Not now, Father. I’m a little busy at the moment." [/message] [if] [have_unit] @@ -418,11 +418,11 @@ [message] id=Camerin # wmllint: local spelling erm - message= _ "Ro'Sothian! How are you doing, my old friend! Boy, you sure look... erm... different!" + message= _ "Ro’Sothian! How are you doing, my old friend! Boy, you sure look... erm... different!" [/message] [message] id="Ro'Sothian" - message= _ "Camerin! Great Lords of Darkness, I haven't seen you in ages! Here, let me just finish off this little vermin and I'll be right over." + message= _ "Camerin! Great Lords of Darkness, I haven’t seen you in ages! Here, let me just finish off this little vermin and I’ll be right over." [/message] [message] id=Tallin @@ -430,7 +430,7 @@ [/message] [message] id=Camerin - message= _ "Duh! His brother Ro'Arthian is the one who taught me magic!" + message= _ "Duh! His brother Ro’Arthian is the one who taught me magic!" [/message] [message] id=Tallin @@ -440,7 +440,7 @@ [/if] [message] id=Father Morvin - message= _ "Hang on a sec, Ro'Sothian, you don't want to kill him." + message= _ "Hang on a sec, Ro’Sothian, you don’t want to kill him." [/message] [message] id="Ro'Sothian" @@ -456,11 +456,11 @@ [/message] [message] id=Father Morvin - message= _ "Don't! Please, my friend, listen. The orcs are on the rise again and they are threatening to complete their conquest of Knalga and convert it into an orcish stronghold. We can't let that happen! That’s why we have come here, to seek yours and your brothers help in defeating the orcs." + message= _ "Don’t! Please, my friend, listen. The orcs are on the rise again and they are threatening to complete their conquest of Knalga and convert it into an orcish stronghold. We can’t let that happen! That’s why we have come here, to seek yours and your brothers help in defeating the orcs." [/message] [message] id="Ro'Sothian" - message= _ "Take your begging and shove it, Father! We don't help no-one. Not even you and especially not any dwarf!" + message= _ "Take your begging and shove it, Father! We don’t help no-one. Not even you and especially not any dwarf!" [/message] [if] [have_unit] @@ -469,7 +469,7 @@ [then] [message] id=Camerin - message= _ "Hold a moment, my friend. You won't believe what a blast it is fighting with these guys. You get to fry skeletons, orcs, trolls, and wolves by the thousands! Come on old pal, be a sport." + message= _ "Hold a moment, my friend. You won’t believe what a blast it is fighting with these guys. You get to fry skeletons, orcs, trolls, and wolves by the thousands! Come on old pal, be a sport." [/message] [message] id="Ro'Sothian" @@ -479,7 +479,7 @@ [/if] [message] id="Ro'Sothian" - message= _ "I tire of this; prepare to die, wretched dwarf! And the rest of you, get lost and don't come back, unless you're tired of life!" + message= _ "I tire of this; prepare to die, wretched dwarf! And the rest of you, get lost and don’t come back, unless you’re tired of life!" [/message] [message] id=Sister Thera @@ -487,7 +487,7 @@ [/message] [message] id=Father Morvin - message= _ "Quick, honey, we've got to stop him. Let's go!" + message= _ "Quick, honey, we’ve got to stop him. Let’s go!" [/message] [if] [have_unit] @@ -564,7 +564,7 @@ [/message] [message] id=Father Morvin - message= _ "Ro'Arthian, listen to me. We don't want to fight with you, we have come here to seek your assistance." + message= _ "Ro’Arthian, listen to me. We don’t want to fight with you, we have come here to seek your assistance." [/message] [message] speaker=narrator @@ -573,7 +573,7 @@ [/message] [message] id=Father Morvin - message= _ "I know you can hear me, Ro'Arthian. Please, the fate of every creature in the north depends on your help." + message= _ "I know you can hear me, Ro’Arthian. Please, the fate of every creature in the north depends on your help." [/message] [message] speaker=narrator @@ -582,7 +582,7 @@ [/message] [message] id=Tallin - message= _ "Give it up, father, he isn't answering. I am afraid we may have to use um... more forceful means to convince him." + message= _ "Give it up, father, he isn’t answering. I am afraid we may have to use um... more forceful means to convince him." [/message] [message] id=Father Morvin @@ -590,7 +590,7 @@ [/message] [message] id=Tallin - message= _ "Put Ro'Sothian into that jail over there until we capture his brother." + message= _ "Put Ro’Sothian into that jail over there until we capture his brother." [/message] [message] id=Father Morvin @@ -600,7 +600,7 @@ {PLACE_IMAGE items/cage.png 26 4} [message] id=Tallin - message= _ "And someone keep an eye on him. We don't want him to get away." + message= _ "And someone keep an eye on him. We don’t want him to get away." [/message] # Set up relase from jail event that will trigerr each time it's full [event] @@ -652,7 +652,7 @@ [/message] [message] id=Father Morvin - message= _ "Come on, Ro'Sothian, we really don't have to be doing this. Come, join us!" + message= _ "Come on, Ro’Sothian, we really don’t have to be doing this. Come, join us!" [/message] [message] id="Ro'Sothian" @@ -660,7 +660,7 @@ [/message] [message] id=Tallin - message= _ "Sigh, we'll talk later." + message= _ "Sigh, we’ll talk later." [/message] [message] speaker=second_unit @@ -677,7 +677,7 @@ side=1 show=yes [objective] - description= _ "Capture Ro'Arthian." + description= _ "Capture Ro’Arthian." condition=win [/objective] [objective] @@ -709,7 +709,7 @@ {INCIDENTAL_MUSIC "sad.ogg"} [message] id=Tallin - message= _ "Ro'Arthian, are you ready to talk yet?" + message= _ "Ro’Arthian, are you ready to talk yet?" [/message] [message] id="Ro'Arthian" @@ -717,11 +717,11 @@ [/message] [message] id=Tallin - message= _ "Well... First, why don't you tell us what you want?" + message= _ "Well... First, why don’t you tell us what you want?" [/message] [message] id="Ro'Arthian" - message= _ "What do I want? I'll tell you what I want! I want the stinking carcasses of you, all your henchmen and those dwarvish vermin off of my land! And stay off!" + message= _ "What do I want? I’ll tell you what I want! I want the stinking carcasses of you, all your henchmen and those dwarvish vermin off of my land! And stay off!" [/message] [message] id=Tallin @@ -745,11 +745,11 @@ [/message] [message] id=Tallin - message= _ "In order for that to come about, we must crush the orcish host. But we can't do that without your help. Will you join us?" + message= _ "In order for that to come about, we must crush the orcish host. But we can’t do that without your help. Will you join us?" [/message] [message] id=Father Morvin - message= _ "Think of it, Ro'Arthian, it is a fair bargain. If you don't agree to Tallin's proposal, the endless war you two wage with the dwarves will never be resolved. You have been haunting these mountains for far too long. It is high time for you and your brother to rest in peace." + message= _ "Think of it, Ro’Arthian, it is a fair bargain. If you don’t agree to Tallin’s proposal, the endless war you two wage with the dwarves will never be resolved. You have been haunting these mountains for far too long. It is high time for you and your brother to rest in peace." [/message] [message] id="Ro'Arthian" @@ -770,11 +770,11 @@ [/removeitem] [message] id="Ro'Sothian" - message= _ "(Shrugs) I don't think we have any other choice left." + message= _ "(Shrugs) I don’t think we have any other choice left." [/message] [message] id=Camerin - message= _ "Come on, guys, it will be great! Those orcs will never know what hit them! Together we'll rip them to shreds! If you are planning to retire after this, this is the perfect chance for you guys to go out with a bang! You guys will become legends! 'The two terrible mages, risen from the dead to devastate the orcish hordes!'" + message= _ "Come on, guys, it will be great! Those orcs will never know what hit them! Together we’ll rip them to shreds! If you are planning to retire after this, this is the perfect chance for you guys to go out with a bang! You guys will become legends! “The two terrible mages, risen from the dead to devastate the orcish hordes!”" [/message] [message] id="Ro'Arthian" @@ -782,7 +782,7 @@ [/message] [message] id=Tallin - message= _ "Ro'Arthian, I am not of royal blood, but I am a man of my word. I will uphold the oath I have given even at the cost of my life." + message= _ "Ro’Arthian, I am not of royal blood, but I am a man of my word. I will uphold the oath I have given even at the cost of my life." [/message] [message] id="Ro'Arthian" @@ -806,7 +806,7 @@ [/message] [message] id=Stalrag - message= _ "Well Tallin, if you put it that way... We don't like it, but if that's what is needed to save Knalga, we shall do it." + message= _ "Well Tallin, if you put it that way... We don’t like it, but if that’s what is needed to save Knalga, we shall do it." [/message] [message] id=Tallin @@ -826,7 +826,7 @@ [/message] [message] id=Tallin - message= _ "My thanks, Stalrag and Ro'Arthian. However, I have sufficient forces under my control presently and I think that merging our forces will just create confusion. Your gryphons will be of use, but I think you should retain command of your trolls and ogres, until they are needed." + message= _ "My thanks, Stalrag and Ro’Arthian. However, I have sufficient forces under my control presently and I think that merging our forces will just create confusion. Your gryphons will be of use, but I think you should retain command of your trolls and ogres, until they are needed." [/message] [message] id="Ro'Arthian" @@ -834,7 +834,7 @@ [/message] [message] id=Tallin - message= _ "Great. Now let's get back to the caves and start planning the best way teach those orcs a lesson they will never forget!" + message= _ "Great. Now let’s get back to the caves and start planning the best way teach those orcs a lesson they will never forget!" [/message] [/event] # And if the allied AI dies player loses diff --git a/data/campaigns/Northern_Rebirth/scenarios/07b_Protecting_the_Master.cfg b/data/campaigns/Northern_Rebirth/scenarios/07b_Protecting_the_Master.cfg index 902731a355f..939a25d6220 100644 --- a/data/campaigns/Northern_Rebirth/scenarios/07b_Protecting_the_Master.cfg +++ b/data/campaigns/Northern_Rebirth/scenarios/07b_Protecting_the_Master.cfg @@ -18,12 +18,12 @@ [/part] [part] - story= _ "The attack Tallin had been sent to thwart had been a decoy. While Tallin was away, Tallin's former friends had attacked Malifor's study with overwhelming force." + story= _ "The attack Tallin had been sent to thwart had been a decoy. While Tallin was away, Tallin’s former friends had attacked Malifor’s study with overwhelming force." [/part] [part] # wmllint: local spelling sorcerous geas - story= _ "Although Tallin was glad in his heart to see Malifor in such distress, the sorcerous geas on his mind compelled him to go to his master's aid. When he got there, he found that all the outer defenses had been smashed and Malifor had bolted himself up in his study. Bound by the will of their master, Tallin and his minions took up positions outside Malifor's study door." + story= _ "Although Tallin was glad in his heart to see Malifor in such distress, the sorcerous geas on his mind compelled him to go to his master’s aid. When he got there, he found that all the outer defenses had been smashed and Malifor had bolted himself up in his study. Bound by the will of their master, Tallin and his minions took up positions outside Malifor’s study door." [/part] [/story] @@ -353,7 +353,7 @@ [message] speaker=Tallin image=portraits/Tallin-Evil.png - message= _ "Camerin! Please get out of here. Don't make me kill you too." + message= _ "Camerin! Please get out of here. Don’t make me kill you too." [/message] [message] @@ -547,7 +547,7 @@ [message] speaker=Malifor - message= _ "Agreed. And if you don't keep your mouth shut, I will personally shut it for you!" + message= _ "Agreed. And if you don’t keep your mouth shut, I will personally shut it for you!" [/message] [message] @@ -567,7 +567,7 @@ [message] speaker=Camerin - message= _ "Hmmm, you aren't as bad as I thought, Tallin. Unfortunately for you, we aren't ready to give up just yet." + message= _ "Hmmm, you aren’t as bad as I thought, Tallin. Unfortunately for you, we aren’t ready to give up just yet." [/message] [gold] diff --git a/data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg b/data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg index 74defc02b51..fc1191f10a2 100644 --- a/data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg +++ b/data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg @@ -21,12 +21,12 @@ story= _ "After securing the help of the two lich-mages, the party returned to Knalga." [/part] - {STORY_PART_HAMEL (_ "Och, that was a piece o' good work, lad, getting both the lich-mages and Stalrag on our side. Now let's plan our way to bringing Rakshas down...")} + {STORY_PART_HAMEL (_ "Och, that was a piece o’ good work, lad, getting both the lich-mages and Stalrag on our side. Now let’s plan our way to bringing Rakshas down...")} [part] story= _ "The lich-mages sent forth gryphons to scout out the number, formation and deployment of the orcish forces, and to seek allies as well." [/part] [part] - story= _ "One day a gryphon came screeching into the caves with the news that a large elvish force approached from the east. Messages were quickly dispatched to the elves asking their purpose. The haughty reply was that their purpose was none of any dwarf's or human’s business, and that all would be well-advised to stay in their holes when the elves passed near." + story= _ "One day a gryphon came screeching into the caves with the news that a large elvish force approached from the east. Messages were quickly dispatched to the elves asking their purpose. The haughty reply was that their purpose was none of any dwarf’s or human’s business, and that all would be well-advised to stay in their holes when the elves passed near." [/part] [part] story= _ "Before the humans and dwarves could respond to this message, another gryphon arrived with the news that the orcs were holding an elvish sorceress prisoner in the castle of Bitterhold, less than a day’s march distant to the northwest. The castle had attracted notice because it had been recently rebuilt and manned by a unit known to include some of the hardiest and toughest of veteran orcs." @@ -40,11 +40,11 @@ {STORY_PART_TALLIN (_ "This kidnapped princess explains a great deal. It is not easy to draw the elves out of their forests.")} - {STORY_PART_HAMEL (_ "Aye, lad. Her kin will have come either to do battle or pay ransom. By the looks of things, they've busked themselves for either.")} + {STORY_PART_HAMEL (_ "Aye, lad. Her kin will have come either to do battle or pay ransom. By the looks of things, they’ve busked themselves for either.")} # wmllint: local spelling Pah {STORY_PART_ARTHIAN (_ "Pah! Who cares? Let the elves and orcs chop each other into mincemeat. It will just make things easier for us.")} - {STORY_PART_STALRAG (_ "Hah! I ken yer brain has rotted awa' entire. Think on it, skull-head, what would happen if the elves dinna' fight and pay the ransom instead?")} + {STORY_PART_STALRAG (_ "Hah! I ken yer brain has rotted awa’ entire. Think on it, skull-head, what would happen if the elves dinna’ fight and pay the ransom instead?")} {STORY_PART_ARTHIAN (_ "Do you want to die, dwarf?")} @@ -55,15 +55,15 @@ {STORY_PART_TALLIN (_ "I think we have a chance to make some new allies here...")} [part] - story= _ "Allies? I take it we’re to go to them and ask them to join us in return for our help in rescuing their Princess? You heard their message — those elves have got their noses so high in the air they canna' see over them. They wouldna' ally themselves with the likes o' us." + story= _ "Allies? I take it we’re to go to them and ask them to join us in return for our help in rescuing their Princess? You heard their message — those elves have got their noses so high in the air they canna’ see over them. They wouldna’ ally themselves with the likes o’ us." background=portraits/Hamel.png [/part] [part] - story= _ "Of course we won't do that. As a matter of fact I think it's best that we don't say anything to the elves at all." + story= _ "Of course we won’t do that. As a matter of fact I think it’s best that we don’t say anything to the elves at all." background=portraits/Tallin.png [/part] [part] - story= _ "Why d'ye say that?" + story= _ "Why d’ye say that?" background=portraits/Stalrag.png [/part] [part] @@ -71,7 +71,7 @@ background=portraits/Tallin.png [/part] [part] - story= _ "Kenning the way of orcs, belike they'd kill the princess, especially if it seems the rescue ha' any chance of succeeding." + story= _ "Kenning the way of orcs, belike they’d kill the princess, especially if it seems the rescue ha’ any chance of succeeding." background=portraits/Hamel.png [/part] [part] @@ -79,7 +79,7 @@ background=portraits/Tallin.png [/part] [part] - story= _ "Hmmm... I think you've the right of it, lad. Most orcs being thicker than a wood-knot, I'd lay odds on Rakshas giving strict orders that she not be touched without his direct word on the matter." + story= _ "Hmmm... I think you’ve the right of it, lad. Most orcs being thicker than a wood-knot, I’d lay odds on Rakshas giving strict orders that she not be touched without his direct word on the matter." background=portraits/Hamel.png [/part] [part] @@ -95,7 +95,7 @@ background=portraits/Arthian.png [/part] [part] - story= _ "Remember, Ro'Arthian, we need willing allies rather than resentful lackeys that would turn on us at the first reverse. If we rescue their princess, the elves may yet choose not to help us, but that is a risk we'll have to take." + story= _ "Remember, Ro’Arthian, we need willing allies rather than resentful lackeys that would turn on us at the first reverse. If we rescue their princess, the elves may yet choose not to help us, but that is a risk we’ll have to take." background=portraits/Father_Morvin.png [/part] [part] @@ -103,7 +103,7 @@ background=portraits/Sister_Thera.png [/part] [part] - story= _ "And at the very least, the orcs will not be able to raise troops with ransom money they don't have." + story= _ "And at the very least, the orcs will not be able to raise troops with ransom money they don’t have." background=portraits/Tallin.png [/part] [part] @@ -111,7 +111,7 @@ background=portraits/Arthian.png [/part] [part] - story= _ "So it shall be, Tallin, I'll hold the caves here while you and Stalrag's Shinsplitters fare to Bitterhold. The orcs still haven't given up their attack on our southern tunnels." + story= _ "So it shall be, Tallin, I’ll hold the caves here while you and Stalrag’s Shinsplitters fare to Bitterhold. The orcs still haven’t given up their attack on our southern tunnels." background=portraits/Hamel.png [/part] [part] @@ -142,11 +142,11 @@ condition=lose [/objective] [objective] - description= _ "Death of Ro'Arthian" + description= _ "Death of Ro’Arthian" condition=lose [/objective] [objective] - description= _ "Death of Ro'Sothian" + description= _ "Death of Ro’Sothian" condition=lose [/objective] [/objectives] @@ -466,7 +466,7 @@ [/message] [message] id=Tallin - message= _ "Just our luck to be here when they’re mustering a field force — probably to attack the caves. Avoid them if you can, kill them if you can't." + message= _ "Just our luck to be here when they’re mustering a field force — probably to attack the caves. Avoid them if you can, kill them if you can’t." [/message] [message] id=Atul @@ -526,11 +526,11 @@ [message] race=orc - message= _ "Hey, those intruders are going to free the elf! We can't let that happen! Kill her! Kill the elf!" + message= _ "Hey, those intruders are going to free the elf! We can’t let that happen! Kill her! Kill the elf!" [/message] [message] id=Tallin - message= _ "Darn it! We weren't fast enough." + message= _ "Darn it! We weren’t fast enough." [/message] [endlevel] result=victory diff --git a/data/campaigns/Northern_Rebirth/scenarios/08b_Ray_of_Hope.cfg b/data/campaigns/Northern_Rebirth/scenarios/08b_Ray_of_Hope.cfg index d35abc6c6b3..c502c7207cb 100644 --- a/data/campaigns/Northern_Rebirth/scenarios/08b_Ray_of_Hope.cfg +++ b/data/campaigns/Northern_Rebirth/scenarios/08b_Ray_of_Hope.cfg @@ -8,7 +8,7 @@ victory_when_enemies_defeated="no" [story] [part] - story= _ "With Malifor's death, the magical controls over Tallin's will vanished. Being suddenly confronted with the reality of his actions was too much for him, and so he fled. As he did so, visions of his dying friends — friends that he had slain — flashed before his eyes, while their voices chided him from the darkness. Frantically he tried to escape their condemnation, but it seemed that at every successive turn their numbers grew greater and greater, and their words cut more and more deeply into his ravaged soul. Screaming in desperation, he called upon his arts to banish them forever into the lands of the dead, but they seemed to laugh at his attempts and rebuke him even more forcibly for his betrayal." + story= _ "With Malifor’s death, the magical controls over Tallin’s will vanished. Being suddenly confronted with the reality of his actions was too much for him, and so he fled. As he did so, visions of his dying friends — friends that he had slain — flashed before his eyes, while their voices chided him from the darkness. Frantically he tried to escape their condemnation, but it seemed that at every successive turn their numbers grew greater and greater, and their words cut more and more deeply into his ravaged soul. Screaming in desperation, he called upon his arts to banish them forever into the lands of the dead, but they seemed to laugh at his attempts and rebuke him even more forcibly for his betrayal." music=sad.ogg [/part] @@ -51,7 +51,7 @@ [/part] [part] - story= _ "Abhai: I don't think death will help you, my boy. As I am sure you have already learned, death itself will have nothing to do with you. Even if your body is destroyed, your life force will still roam this world in torment. Such is the fate for the likes of us." + story= _ "Abhai: I don’t think death will help you, my boy. As I am sure you have already learned, death itself will have nothing to do with you. Even if your body is destroyed, your life force will still roam this world in torment. Such is the fate for the likes of us." #background=Abhai.png [/part] @@ -91,12 +91,12 @@ [/part] [part] - story= _ "Abhai: You haven't? It was an ancient artifact even when I was young. They say it was crafted by the Great Gods themselves, and given to the first true Ruler of Men to ensure peace, harmony and above all — justice. For hundreds of years now, it passed from king to successor. Ever since it has been wielded by men, the ruling class never became corrupt, the people never lacked justice and neither evil nor wars ever troubled the land." + story= _ "Abhai: You haven’t? It was an ancient artifact even when I was young. They say it was crafted by the Great Gods themselves, and given to the first true Ruler of Men to ensure peace, harmony and above all — justice. For hundreds of years now, it passed from king to successor. Ever since it has been wielded by men, the ruling class never became corrupt, the people never lacked justice and neither evil nor wars ever troubled the land." #background=Abhai.png [/part] [part] - story= _ "Well, that certainly isn't the state of affairs now. Knalga lies in ruins, orcs ravish the surface, and dark and evil creatures haunt the underground passages. In the meantime, Wesnoth is said to be ruled by the wicked and cruel queen Asheviere, while the rightful heir must have long since perished in his vain quest for the Scepter of Fire." + story= _ "Well, that certainly isn’t the state of affairs now. Knalga lies in ruins, orcs ravish the surface, and dark and evil creatures haunt the underground passages. In the meantime, Wesnoth is said to be ruled by the wicked and cruel queen Asheviere, while the rightful heir must have long since perished in his vain quest for the Scepter of Fire." background=portraits/Tallin-Evil.png [/part] @@ -533,7 +533,7 @@ [message] speaker=Abhai - message= _ "I have tried to pass by this body of water many times, but each time the creature that dwells in the depths blocks me. I have cut off many of its arms and yet they still keep growing back. However, without entering the depths of these waters we can't destroy the creature." + message= _ "I have tried to pass by this body of water many times, but each time the creature that dwells in the depths blocks me. I have cut off many of its arms and yet they still keep growing back. However, without entering the depths of these waters we can’t destroy the creature." [/message] [message] @@ -593,12 +593,12 @@ [message] speaker=Tallin image=portraits/Tallin-Evil.png - message= _ "I don't know what it is, but I can sense some sort of energy radiating from yonder passage. Could this possibly be the Rod of Justice, Abhai?" + message= _ "I don’t know what it is, but I can sense some sort of energy radiating from yonder passage. Could this possibly be the Rod of Justice, Abhai?" [/message] [message] speaker=Abhai - message= _ "I don't think so, my boy. I sense the Rod's power coming from another direction. However, one can never be too sure in matters such as these. It would be wise to investigate." + message= _ "I don’t think so, my boy. I sense the Rod’s power coming from another direction. However, one can never be too sure in matters such as these. It would be wise to investigate." [/message] [/event] @@ -836,7 +836,7 @@ [message] speaker=Hekkna - message= _ "Haha! As if he can just 'pass through' a Drake nesting cave." + message= _ "Haha! As if he can just ‘pass through’ a Drake nesting cave." [/message] [message] @@ -868,7 +868,7 @@ [message] speaker=Haffel - message= _ "First of all, most people can't hold the Rod of Justice for more then a few seconds without it burning their hand. For you, it would probably burn you up alive in seconds. Secondly, it has been in the possession of an extremely powerful and ancient dragon for centuries now. Not only will the dragon roast you alive, but he has a whole nest of drakes at his beck and call to join in the fun." + message= _ "First of all, most people can’t hold the Rod of Justice for more then a few seconds without it burning their hand. For you, it would probably burn you up alive in seconds. Secondly, it has been in the possession of an extremely powerful and ancient dragon for centuries now. Not only will the dragon roast you alive, but he has a whole nest of drakes at his beck and call to join in the fun." [/message] [message] @@ -895,7 +895,7 @@ [message] speaker=Hekkna - message= _ "We also would much rather take a nap, but if you don't hurry up and move it we will shoot you down." + message= _ "We also would much rather take a nap, but if you don’t hurry up and move it we will shoot you down." [/message] [message] @@ -920,7 +920,7 @@ [message] speaker=unit - message= _ "Phew, it's hot down here!" + message= _ "Phew, it’s hot down here!" [/message] [message] @@ -960,7 +960,7 @@ [message] speaker=unit - message= _ "Wow, that's a long way up! This must be the place where drakes leave their nest when they grow wings." + message= _ "Wow, that’s a long way up! This must be the place where drakes leave their nest when they grow wings." [/message] [/event] @@ -979,7 +979,7 @@ [message] speaker=Abhai - message=_ "If you are quite finished enjoying the view, then get your sorry soul back in line. I don't know why you bothered going down that passage in the first place — nothing there but a bunch of bats." + message=_ "If you are quite finished enjoying the view, then get your sorry soul back in line. I don’t know why you bothered going down that passage in the first place — nothing there but a bunch of bats." [/message] [/event] @@ -998,7 +998,7 @@ [message] speaker=Abhai - message=_ "If you are quite finished enjoying the view, then get your sorry soul back in line. I don't know why you bothered going down that passage in the first place — nothing there but a bunch of bats." + message=_ "If you are quite finished enjoying the view, then get your sorry soul back in line. I don’t know why you bothered going down that passage in the first place — nothing there but a bunch of bats." [/message] [/event] @@ -1017,7 +1017,7 @@ [message] speaker=Abhai - message=_ "If you are quite finished enjoying the view, then get your sorry soul back in line. I don't know why you bothered going down that passage in the first place — nothing there but a bunch of bats." + message=_ "If you are quite finished enjoying the view, then get your sorry soul back in line. I don’t know why you bothered going down that passage in the first place — nothing there but a bunch of bats." [/message] [/event] @@ -1031,7 +1031,7 @@ [message] speaker=Abhai - message= _ "Don't bother heading down this passage further, Tallin. I am sure that The Rod is not in this direction." + message= _ "Don’t bother heading down this passage further, Tallin. I am sure that The Rod is not in this direction." [/message] [/event] @@ -1079,7 +1079,7 @@ [message] speaker=Tallin image=portraits/Tallin-Evil.png - message= _ "We need that Rod of Justice, dragon. If you don't hand it over to us peacefully, then we will have to take it by force." + message= _ "We need that Rod of Justice, dragon. If you don’t hand it over to us peacefully, then we will have to take it by force." [/message] [message] diff --git a/data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg b/data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg index 32eb036273f..a43f54e266a 100644 --- a/data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg +++ b/data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg @@ -115,11 +115,11 @@ [then] [message] speaker=Elenia - message= _ "Sister! Don't you recognize me?" + message= _ "Sister! Don’t you recognize me?" [/message] [message] speaker=Eryssa - message= _ "Gods of Light! Elenia! It's you! It has been years! What in the world happened to you? We all had thought you dead!" + message= _ "Gods of Light! Elenia! It’s you! It has been years! What in the world happened to you? We all had thought you dead!" [/message] [message] speaker=Elenia @@ -163,7 +163,7 @@ [/message] [message] speaker=Eryssa - message= _ "You're right, Elenia, Tallin is truly a hero." + message= _ "You’re right, Elenia, Tallin is truly a hero." [/message] [message] speaker=Tallin @@ -195,11 +195,11 @@ [/message] [message] speaker=Eryssa - message= _ "That could hardly count as repayment of our debt to you, Tallin. This Rakshas fellow is an enemy to every Northern Elf as well. Why, it can't have been more then a few months ago that the orcs attacked our forests and took me prisoner. Helping you defeat them would be serving our own interests as much as yours." + message= _ "That could hardly count as repayment of our debt to you, Tallin. This Rakshas fellow is an enemy to every Northern Elf as well. Why, it can’t have been more then a few months ago that the orcs attacked our forests and took me prisoner. Helping you defeat them would be serving our own interests as much as yours." [/message] [message] speaker=Tallin - message= _ "Princess, we are not seeking to do business here: 'I do this for you and you do this for me.' No, we seek to build everlasting friendships which will forever ensure the peace and prosperity of these northlands. Therefore, let there be no talk of debts and repayments between us." + message= _ "Princess, we are not seeking to do business here: “I do this for you and you do this for me.” No, we seek to build everlasting friendships which will forever ensure the peace and prosperity of these northlands. Therefore, let there be no talk of debts and repayments between us." [/message] [message] speaker=Eryssa @@ -208,7 +208,7 @@ [message] speaker=Elenia # wmllint: local spelling Er - message= _ "Er, Eryssa... there is a large elvish force moving this direction. By now they cannot be more then two days' march from here. It seems that our father sent them to either free you or bargain for your release." + message= _ "Er, Eryssa... there is a large elvish force moving this direction. By now they cannot be more then two days’ march from here. It seems that our father sent them to either free you or bargain for your release." [/message] [message] speaker=Eryssa @@ -223,7 +223,7 @@ [else] [message] speaker=Tallin - message= _ "Not at all. I am Tallin, from the human town of Dwarven Doors. Together with the Dwarvish Lord Hamel and the mage Ro'Arthian and his brother, we are attempting to restore peace and freedom to Knalga." + message= _ "Not at all. I am Tallin, from the human town of Dwarven Doors. Together with the Dwarvish Lord Hamel and the mage Ro’Arthian and his brother, we are attempting to restore peace and freedom to Knalga." [/message] [message] speaker=Eryssa @@ -248,15 +248,15 @@ [/message] [message] speaker="Ro'Arthian" - message= _ "Ungrateful minx! I'm sorely tempted to break your neck!" + message= _ "Ungrateful minx! I’m sorely tempted to break your neck!" [/message] [message] speaker=Eryssa - message= _ "Make one move towards me, lich, and you'll find yourself dangling off the end of a vine." + message= _ "Make one move towards me, lich, and you’ll find yourself dangling off the end of a vine." [/message] [message] speaker=Stalrag - message= _ "Leave her alone, lich! Rescuing her was a fool's quest to begin with and attacking her won't make the situation better. Especially an attack from an incompetent like you!" + message= _ "Leave her alone, lich! Rescuing her was a fool’s quest to begin with and attacking her won’t make the situation better. Especially an attack from an incompetent like you!" [/message] [message] speaker=Father Morvin @@ -264,7 +264,7 @@ [/message] [message] speaker=Tallin - message= _ "Well, what about the orcs then, princess? Don't you wish to be rid of them?" + message= _ "Well, what about the orcs then, princess? Don’t you wish to be rid of them?" [/message] [message] speaker=Eryssa @@ -296,11 +296,11 @@ [/message] [message] speaker=Eryssa - message= _ "Who said that I wasn't going to repay you? When I get back to the elves, we will give you five thousand gold for your trouble." + message= _ "Who said that I wasn’t going to repay you? When I get back to the elves, we will give you five thousand gold for your trouble." [/message] [message] role=Supporter - message= _ "We already have a hoard of gold! We don't need more!" + message= _ "We already have a hoard of gold! We don’t need more!" [/message] [message] speaker=Eryssa @@ -308,7 +308,7 @@ [/message] [message] speaker=Tallin - message= _ "(Sigh) Oh well. It isn't as if we weren't expecting this." + message= _ "(Sigh) Oh well. It isn’t as if we weren’t expecting this." [/message] [message] speaker="Ro'Arthian" @@ -316,11 +316,11 @@ [/message] [message] speaker=Tallin - message= _ "I know, you were right. I am sorry, Ro'Arthian. I should have listened to you." + message= _ "I know, you were right. I am sorry, Ro’Arthian. I should have listened to you." [/message] [message] speaker=Tallin - message= _ "Well, it's pointless to linger here. Let’s get back to Knalga." + message= _ "Well, it’s pointless to linger here. Let’s get back to Knalga." [/message] {VARIABLE eryssa_hostile yes} [/else] @@ -337,11 +337,11 @@ condition=lose [/objective] [objective] - description= _ "Death of Ro'Arthian" + description= _ "Death of Ro’Arthian" condition=lose [/objective] [objective] - description= _ "Death of Ro'Sothian" + description= _ "Death of Ro’Sothian" condition=lose [/objective] @@ -381,11 +381,11 @@ [message] speaker=second_unit - message= _ "Hey look, it's a troll!" + message= _ "Hey look, it’s a troll!" [/message] [message] speaker=Tallin - message= _ "A troll? What in the world are trolls doing this close to Knalga? Something is up, men, let's hurry up and get back." + message= _ "A troll? What in the world are trolls doing this close to Knalga? Something is up, men, let’s hurry up and get back." [/message] [/event] # Load death events diff --git a/data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg b/data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg index cfd51b12f6e..3f9dc3246cf 100644 --- a/data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg +++ b/data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg @@ -10,11 +10,11 @@ [story] [part] - story= _ "Driven by an overwhelming need to be released from his torment, Tallin approached the Rod of Justice where it lay amidst the Dragon's hoarded treasure. But as he was about to grasp it in his trembling hands, he hesitated and found himself unable to proceed. Abhai came forth — his ethereal form gliding over the scattered treasure and the carcases of its defenders — and fearlessly lifted the Rod in his ghostly hands. He paused for a moment, as if savoring the familiar feel of it in his grasp once more, and then presented it to Tallin." + story= _ "Driven by an overwhelming need to be released from his torment, Tallin approached the Rod of Justice where it lay amidst the Dragon’s hoarded treasure. But as he was about to grasp it in his trembling hands, he hesitated and found himself unable to proceed. Abhai came forth — his ethereal form gliding over the scattered treasure and the carcases of its defenders — and fearlessly lifted the Rod in his ghostly hands. He paused for a moment, as if savoring the familiar feel of it in his grasp once more, and then presented it to Tallin." [/part] [part] - story= _ "Tallin raised his eyes to look into Abhai’s and Abhai met his gaze — confidence meeting uncertainty, faith meeting doubt, assurance meeting apprehension. 'I have faith in you, my boy,' Abhai said, 'Take this, and put your doubts at rest.” Tallin held the gaze for one more long moment — and then took the Rod of Justice in a white-knuckled grip." + story= _ "Tallin raised his eyes to look into Abhai’s and Abhai met his gaze — confidence meeting uncertainty, faith meeting doubt, assurance meeting apprehension. “I have faith in you, my boy,” Abhai said, “Take this, and put your doubts at rest.” Tallin held the gaze for one more long moment — and then took the Rod of Justice in a white-knuckled grip." [/part] [part] @@ -161,7 +161,7 @@ [message] speaker=Tallin - message= _ "... If you say so. I can't see anything." + message= _ "... If you say so. I can’t see anything." [/message] [message] @@ -186,7 +186,7 @@ [message] speaker=Betrayed Friend - message= _ "I beg to differ Tallin. True, you did not have the strength to resist Malifor's evil summons, but you can hardly be blamed for that. What in your previous existence could have prepared you for such a trial? And, on the other hand, you spent your entire life in preparation to free your people from orcish enslavement. Every word, every thought, every action from your boyhood up till your enslavement by Malifor was dedicated to this task, and this task is still incomplete." + message= _ "I beg to differ Tallin. True, you did not have the strength to resist Malifor’s evil summons, but you can hardly be blamed for that. What in your previous existence could have prepared you for such a trial? And, on the other hand, you spent your entire life in preparation to free your people from orcish enslavement. Every word, every thought, every action from your boyhood up till your enslavement by Malifor was dedicated to this task, and this task is still incomplete." [/message] [message] diff --git a/data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg b/data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg index b6dceffd109..441e8e530af 100644 --- a/data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg +++ b/data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg @@ -34,7 +34,7 @@ background=portraits/Tallin.png [/part] [part] - story= _ "We are deeply ashamed of ourselves, Tallin. We ha' failed the trust that ye gave us." + story= _ "We are deeply ashamed of ourselves, Tallin. We ha’ failed the trust that ye gave us." background=portraits/Hamel.png [/part] [part] @@ -42,7 +42,7 @@ background=portraits/Tallin.png [/part] [part] - story= _ "Yer gold, Tallin, we ha' failed to protect it." + story= _ "Yer gold, Tallin, we ha’ failed to protect it." background=portraits/Hamel.png [/part] [part] @@ -58,7 +58,7 @@ background=portraits/Hamel.png [/part] [part] - story= _ "It was a ploy. Nae sooner ha' we thinned the ranks of the northern defenders then a small, hardened group of trolls smashed through the defenses and made their way straight for your gold." + story= _ "It was a ploy. Nae sooner ha’ we thinned the ranks of the northern defenders then a small, hardened group of trolls smashed through the defenses and made their way straight for your gold." background=portraits/Hamel.png [/part] [part] @@ -66,7 +66,7 @@ background=portraits/Hamel.png [/part] [part] - story= _ "I am sorry, Tallin, we did all that we could. I would we could ha' done more." + story= _ "I am sorry, Tallin, we did all that we could. I would we could ha’ done more." background=portraits/Hamel.png [/part] [part] @@ -89,7 +89,7 @@ background=portraits/Tallin.png [/part] [part] - story= _ "Och, we tried, Tallin, but with the orcs still pressing our southern defenses and other groups of trolls trying to break through everywhere, we simply ha' not the manpower." + story= _ "Och, we tried, Tallin, but with the orcs still pressing our southern defenses and other groups of trolls trying to break through everywhere, we simply ha’ not the manpower." background=portraits/Hamel.png [/part] [part] @@ -97,15 +97,15 @@ background=portraits/Tallin.png [/part] [part] - story= _ "It couldna' been more then a day now." + story= _ "It couldna’ been more then a day now." background=portraits/Hamel.png [/part] [part] - story= _ "Then we shall pursue them. Even if we don't catch them, we might be able to hit Rakshas before he has had a chance to put all that gold to good use." + story= _ "Then we shall pursue them. Even if we don’t catch them, we might be able to hit Rakshas before he has had a chance to put all that gold to good use." background=portraits/Tallin.png [/part] [part] - story= _ "Hamel, rally the dwarves and prepare to mount an all-out offensive against the orcs. It's time to give them some of their own." + story= _ "Hamel, rally the dwarves and prepare to mount an all-out offensive against the orcs. It’s time to give them some of their own." background=portraits/Tallin.png [/part] [part] @@ -125,15 +125,15 @@ background=portraits/Eryssa.png [/part] [part] - story= _ "So it shall be. Hamel, when I make contact with the orcs I'll send you a message. When you get it, come at all speed. It is near time for the battle that will decide all." + story= _ "So it shall be. Hamel, when I make contact with the orcs I’ll send you a message. When you get it, come at all speed. It is near time for the battle that will decide all." background=portraits/Tallin.png [/part] [part] - story= _ "The axes and hammers o' every dwarf thirst for the blood of the orcs!" + story= _ "The axes and hammers o’ every dwarf thirst for the blood of the orcs!" background=portraits/Hamel.png [/part] [part] - story= _ "All right, let's move out, people!" + story= _ "All right, let’s move out, people!" background=portraits/Tallin.png [/part] [part] @@ -143,7 +143,7 @@ story= _ "They met but light resistance all along the trail of the trolls, which they quickly overcame." [/part] [part] - story= _ "Soon, the trail began to lead east, and then south. A few hours later the party emerged from the tunnels into dawn's early light." + story= _ "Soon, the trail began to lead east, and then south. A few hours later the party emerged from the tunnels into dawn’s early light." [/part] [/then] # Eryssa dead or hostile @@ -156,11 +156,11 @@ # Eryssa is dead [else] [part] - story= _ "This isn't looking good. Not only do we fail to get the princess but now we lost all of our gold! Seriously Hamel, I don't know if we’re gonna make it." + story= _ "This isn’t looking good. Not only do we fail to get the princess but now we lost all of our gold! Seriously Hamel, I don’t know if we’re gonna make it." background=portraits/Tallin.png [/part] [part] - story= _ "Don't give in to despair, Tallin. At least you prevented the orcs from getting the ransom money." + story= _ "Don’t give in to despair, Tallin. At least you prevented the orcs from getting the ransom money." background=portraits/Hamel.png [/part] [part] @@ -172,11 +172,11 @@ background=portraits/Hamel.png [/part] [part] - story= _ "You're right, Hamel, sorry. Were you able to pursue the trolls?" + story= _ "You’re right, Hamel, sorry. Were you able to pursue the trolls?" background=portraits/Tallin.png [/part] [part] - story= _ "We tried, Tallin, but with the orcs still pressing our southern defenses and other groups of trolls trying to break through everywhere, we simply didna' ha' the manpower." + story= _ "We tried, Tallin, but with the orcs still pressing our southern defenses and other groups of trolls trying to break through everywhere, we simply didna’ ha’ the manpower." background=portraits/Hamel.png [/part] [part] @@ -184,15 +184,15 @@ background=portraits/Tallin.png [/part] [part] - story= _ "It couldna' ha' been more then a day now." + story= _ "It couldna’ ha’ been more then a day now." background=portraits/Hamel.png [/part] [part] - story= _ "Then we shall pursue them. Even if we don't catch them then we might be able to hit Rakshas before he has had a chance to put all that gold to good use." + story= _ "Then we shall pursue them. Even if we don’t catch them then we might be able to hit Rakshas before he has had a chance to put all that gold to good use." background=portraits/Tallin.png [/part] [part] - story= _ "Hamel, rally the dwarves and prepare to mount an all-out offensive against the orcs. It's time to give them some of their own." + story= _ "Hamel, rally the dwarves and prepare to mount an all-out offensive against the orcs. It’s time to give them some of their own." background=portraits/Tallin.png [/part] [part] @@ -204,7 +204,7 @@ background=portraits/Hamel.png [/part] [part] - story= _ "All right people, let's move out!" + story= _ "All right people, let’s move out!" background=portraits/Tallin.png [/part] [part] @@ -214,7 +214,7 @@ story= _ "They met but light resistance all along the trail of the trolls, which they quickly overcame." [/part] [part] - story= _ "Soon, the trail began to lead east, and then south. A few hours later the party emerged from the tunnels into dawn's early light." + story= _ "Soon, the trail began to lead east, and then south. A few hours later the party emerged from the tunnels into dawn’s early light." [/part] [/else] # Hostile @@ -224,11 +224,11 @@ background=portraits/Eryssa.png [/part] [part] - story= _ "Shut up, you little snot! If it wasn't for you we wouldn't have lost our gold in the first place!" + story= _ "Shut up, you little snot! If it wasn’t for you we wouldn’t have lost our gold in the first place!" background=portraits/Arthian.png [/part] [part] - story= _ "I wasn't talking to you, lich! Learn to keep your mouth shut." + story= _ "I wasn’t talking to you, lich! Learn to keep your mouth shut." background=portraits/Eryssa.png [/part] [part] @@ -240,7 +240,7 @@ background=portraits/Tallin.png [/part] [part] - story= _ "That’s it! I have had enough from you worthless rabble. I will soon send a rider with the promised gold, and in the meantime, I'm leaving!" + story= _ "That’s it! I have had enough from you worthless rabble. I will soon send a rider with the promised gold, and in the meantime, I’m leaving!" background=portraits/Eryssa.png [/part] [part] @@ -252,7 +252,7 @@ background=portraits/Tallin.png [/part] [part] - story= _ "We tried, Tallin, but with the orcs still pressing our southern defenses and other groups of trolls trying to break through everywhere, we simply didna' ha' the manpower." + story= _ "We tried, Tallin, but with the orcs still pressing our southern defenses and other groups of trolls trying to break through everywhere, we simply didna’ ha’ the manpower." background=portraits/Hamel.png [/part] [part] @@ -260,15 +260,15 @@ background=portraits/Tallin.png [/part] [part] - story= _ "It couldna' ha' been more then a day now." + story= _ "It couldna’ ha’ been more then a day now." background=portraits/Hamel.png [/part] [part] - story= _ "Then we shall pursue them. Even if we don't catch them then we might be able to hit Rakshas before he has had a chance to put all that gold to good use." + story= _ "Then we shall pursue them. Even if we don’t catch them then we might be able to hit Rakshas before he has had a chance to put all that gold to good use." background=portraits/Tallin.png [/part] [part] - story= _ "Hamel, rally the dwarves and prepare to make an all-out offensive against the orcs. It's time to give them some of their own." + story= _ "Hamel, rally the dwarves and prepare to make an all-out offensive against the orcs. It’s time to give them some of their own." background=portraits/Tallin.png [/part] [part] @@ -280,7 +280,7 @@ background=portraits/Hamel.png [/part] [part] - story= _ "All right, let's move out people!" + story= _ "All right, let’s move out people!" background=portraits/Tallin.png [/part] [part] @@ -290,7 +290,7 @@ story= _ "They met but light resistance all along the trail of the trolls, which they quickly overcame." [/part] [part] - story= _ "Soon, the trail began to lead east, and then south. A few hours later the party emerged from the tunnels into dawn's early light." + story= _ "Soon, the trail began to lead east, and then south. A few hours later the party emerged from the tunnels into dawn’s early light." [/part] [/then] [/if] @@ -538,7 +538,7 @@ [/message] [message] speaker=Oof - message= _ "Now let's make mush out of these puny creatures!" + message= _ "Now let’s make mush out of these puny creatures!" [/message] [message] role=Supporter @@ -571,11 +571,11 @@ condition=lose [/objective] [objective] - description= _ "Death of Ro'Arthian" + description= _ "Death of Ro’Arthian" condition=lose [/objective] [objective] - description= _ "Death of Ro'Sothian" + description= _ "Death of Ro’Sothian" condition=lose [/objective] @@ -601,7 +601,7 @@ [/message] [message] speaker=Camerin - message= _ "What's up big guy?" + message= _ "What’s up big guy?" [/message] [message] speaker=Krash @@ -711,7 +711,7 @@ {CLEAR_VARIABLE krash_flies_away} [message] speaker=Sister Thera - message= _ "Hey! Look who's back!" + message= _ "Hey! Look who’s back!" [/message] [message] role=Supporter @@ -727,7 +727,7 @@ [/message] [message] speaker=Krash - message= _ "Hurry, friends, let's set up camp!" + message= _ "Hurry, friends, let’s set up camp!" [/message] [message] speaker=Camerin @@ -779,11 +779,11 @@ condition=lose [/objective] [objective] - description= _ "Death of Ro'Arthian" + description= _ "Death of Ro’Arthian" condition=lose [/objective] [objective] - description= _ "Death of Ro'Sothian" + description= _ "Death of Ro’Sothian" condition=lose [/objective] @@ -902,11 +902,11 @@ condition=lose [/objective] [objective] - description= _ "Death of Ro'Arthian" + description= _ "Death of Ro’Arthian" condition=lose [/objective] [objective] - description= _ "Death of Ro'Sothian" + description= _ "Death of Ro’Sothian" condition=lose [/objective] @@ -960,7 +960,7 @@ [/message] [message] speaker=Himadrin - message= _ "Princess Eryssa sends you this gold along with the order to stay clear of any Northern Elf if you know what's good for you." + message= _ "Princess Eryssa sends you this gold along with the order to stay clear of any Northern Elf if you know what’s good for you." [/message] [message] speaker=Tallin @@ -1029,11 +1029,11 @@ condition=lose [/objective] [objective] - description= _ "Death of Ro'Arthian" + description= _ "Death of Ro’Arthian" condition=lose [/objective] [objective] - description= _ "Death of Ro'Sothian" + description= _ "Death of Ro’Sothian" condition=lose [/objective] @@ -1264,7 +1264,7 @@ [/message] [message] speaker=Himadrin - message= _ "Princess Eryssa sends you this gold along with the order to stay clear of any Northern Elf if you know what's good for you." + message= _ "Princess Eryssa sends you this gold along with the order to stay clear of any Northern Elf if you know what’s good for you." [/message] [message] speaker=Tallin diff --git a/data/campaigns/Northern_Rebirth/scenarios/11a_Eastern_Flank.cfg b/data/campaigns/Northern_Rebirth/scenarios/11a_Eastern_Flank.cfg index 3eeaa26810b..4e4841cd739 100644 --- a/data/campaigns/Northern_Rebirth/scenarios/11a_Eastern_Flank.cfg +++ b/data/campaigns/Northern_Rebirth/scenarios/11a_Eastern_Flank.cfg @@ -214,7 +214,7 @@ [then] [message] speaker=Eryssa - message= _ "I was not idle in my captivity; I watched, and listened, and learned. The hints I got from my guards' boastings and foul jests have been confirmed by our scouts; Angthurim is the linchpin of their entire eastern flank. If we could reduce it, their defense would be near to collapse." + message= _ "I was not idle in my captivity; I watched, and listened, and learned. The hints I got from my guards’ boastings and foul jests have been confirmed by our scouts; Angthurim is the linchpin of their entire eastern flank. If we could reduce it, their defense would be near to collapse." [/message] [unit] side=1 @@ -243,7 +243,7 @@ [/message] [message] speaker=Tallin - message= _ "It's Rakshas!" + message= _ "It’s Rakshas!" [/message] [message] speaker=Gore @@ -267,7 +267,7 @@ [/message] [message] speaker=Rakshas - message= _ "What?! YOU! YOU ANNOYING, DISGUSTING LITTLE VERMIN! DON'T YOU KNOW HOW TO DIE?!" + message= _ "What?! YOU! YOU ANNOYING, DISGUSTING LITTLE VERMIN! DON’T YOU KNOW HOW TO DIE?!" [/message] [message] speaker=Tallin @@ -362,14 +362,14 @@ [/message] [message] speaker=Stalrag - message= _ "Aye! Down wi' the orcs!" + message= _ "Aye! Down wi’ the orcs!" [/message] [/else] [/if] [message] speaker=Tallin - message= _ "Ro'Arthian, send a message to Hamel. Tell him it's time." + message= _ "Ro’Arthian, send a message to Hamel. Tell him it’s time." [/message] [move_unit_fake] type=Gryphon @@ -388,7 +388,7 @@ [/message] [message] speaker=Krash - message= _ "Come on boys, let's give it to 'em!" + message= _ "Come on boys, let’s give it to ’em!" [/message] [objectives] @@ -403,11 +403,11 @@ condition=lose [/objective] [objective] - description= _ "Death of Ro'Arthian" + description= _ "Death of Ro’Arthian" condition=lose [/objective] [objective] - description= _ "Death of Ro'Sothian" + description= _ "Death of Ro’Sothian" condition=lose [/objective] @@ -434,7 +434,7 @@ [/message] [message] speaker=Sister Thera - message= _ "Awww, aren't they the most loving, sharing bunch of orcs you have ever seen?" + message= _ "Awww, aren’t they the most loving, sharing bunch of orcs you have ever seen?" [/message] [message] speaker=Eryssa diff --git a/data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg b/data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg index 0a13526f7ec..fc9e4f5cffb 100644 --- a/data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg +++ b/data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg @@ -17,11 +17,11 @@ [story] [part] - story= _ "After reducing Castle Angthurim, the party set off after Rakshas, hoping that Hidel's elves had been able to hold him." + story= _ "After reducing Castle Angthurim, the party set off after Rakshas, hoping that Hidel’s elves had been able to hold him." music=sad.ogg [/part] [part] - story= _ "Orcs are heavy-footed creatures; Rakshas's trail was readily followed. But an ominous silence, broken only by the cawing of ravens, brooded over the road he had taken." + story= _ "Orcs are heavy-footed creatures; Rakshas’s trail was readily followed. But an ominous silence, broken only by the cawing of ravens, brooded over the road he had taken." [/part] [part] story= _ "Soon they encountered the wrack of a great battle. Bodies of elves and orcs lay everywhere. Broken weapons and smashed armor were strewn about in profusion. Elvish arrows and orcish crossbow bolts bristled from the nearby trees. The ground was splotched red with blood." @@ -48,7 +48,7 @@ background=portraits/Eryssa.png [/part] [part] - story= _ "... Don't tax yourself... princess... I have died... a warrior's death... You should be proud..." + story= _ "... Don’t tax yourself... princess... I have died... a warrior’s death... You should be proud..." background=portraits/Hidel.png [/part] [part] @@ -64,7 +64,7 @@ background=portraits/Hidel.png [/part] [part] - story= _ "At Hidel's call Tallin approached and knelt beside Hidel, bowing his head in respect." + story= _ "At Hidel’s call Tallin approached and knelt beside Hidel, bowing his head in respect." [/part] [part] story= _ "At your service, sir." @@ -84,10 +84,10 @@ background=portraits/Hidel.png [/part] [part] - story= _ "With these words Hidel closed his eyes and breathed his last. As Eryssa wept with Hidel's head in her lap, Tallin approached her, hesitating, and then wrapped her gently in his arms." + story= _ "With these words Hidel closed his eyes and breathed his last. As Eryssa wept with Hidel’s head in her lap, Tallin approached her, hesitating, and then wrapped her gently in his arms." [/part] [part] - story= _ "Sobbing against Tallin's chest, Eryssa told him of the many ways Hidel had cherished and warded her since the hour of her birth. How he had comforted her childhood hurts; how in later years, he had guided her in the green paths of the forest, and taught her the deep mysteries of Elven-kind." + story= _ "Sobbing against Tallin’s chest, Eryssa told him of the many ways Hidel had cherished and warded her since the hour of her birth. How he had comforted her childhood hurts; how in later years, he had guided her in the green paths of the forest, and taught her the deep mysteries of Elven-kind." [/part] [part] story= _ "A torrent of childhood memories and the depth of her grief left her unable to speak. She and Tallin sat together silently holding each-other for some time." @@ -104,7 +104,7 @@ background=portraits/Arthian.png [/part] [part] - story= _ "At these words, Eryssa arose and wiped away her tears. She took command of the surviving elvish forces, for all knew she was a princess of high rank and looked to Hidel's ward as their leader by right. Scarcely a face among them was less grim than her own as they took arms and started down Rakshas's back-trail." + story= _ "At these words, Eryssa arose and wiped away her tears. She took command of the surviving elvish forces, for all knew she was a princess of high rank and looked to Hidel’s ward as their leader by right. Scarcely a face among them was less grim than her own as they took arms and started down Rakshas’s back-trail." music=vengeful.ogg [/part] [part] @@ -404,7 +404,7 @@ [/message] [message] id=Tallin - message= _ "Hidel... died a hero's death, one worthy to be sung forever." + message= _ "Hidel... died a hero’s death, one worthy to be sung forever." [/message] [message] id=Sisal @@ -420,12 +420,12 @@ [/message] [message] id=Sisal - message= _ "We have the gold, and now we shall have the blood of these orcs! IN HIDEL'S NAME!" + message= _ "We have the gold, and now we shall have the blood of these orcs! IN HIDEL’S NAME!" [/message] [message] id="Ha'Tuil" # wmllint: local spelling Grrr - message= _ "Grrr, Ha'Tuil has never failed in his mission. I will soon lay your severed heads at the feet of the Master!" + message= _ "Grrr, Ha’Tuil has never failed in his mission. I will soon lay your severed heads at the feet of the Master!" [/message] [message] id=Sisal @@ -442,11 +442,11 @@ condition=lose [/objective] [objective] - description= _ "Death of Ro'Arthian" + description= _ "Death of Ro’Arthian" condition=lose [/objective] [objective] - description= _ "Death of Ro'Sothian" + description= _ "Death of Ro’Sothian" condition=lose [/objective] @@ -500,11 +500,11 @@ [/message] [message] id="Ha'Tuil" - message= _ "Hahaha! Mission accomplished, men! Now let's crush the rest of this scum and report back to the Master." + message= _ "Hahaha! Mission accomplished, men! Now let’s crush the rest of this scum and report back to the Master." [/message] [message] id=Eryssa - message= _ "I don't think so, you bastard orcs! That gold belongs to us. Besides, we now have a few scores to settle with you. Take them, troops — I want no orc left alive!" + message= _ "I don’t think so, you bastard orcs! That gold belongs to us. Besides, we now have a few scores to settle with you. Take them, troops — I want no orc left alive!" [/message] [/event] @@ -520,13 +520,13 @@ {MODIFY_UNIT id=Sisal canrecruit no} [message] id=Tallin - message= _ "Thanks to Hidel and the elves, we have recovered our gold. Now let's run down Rakshas and settle up with him once and for all." + message= _ "Thanks to Hidel and the elves, we have recovered our gold. Now let’s run down Rakshas and settle up with him once and for all." [/message] [/then] [else] [message] id=Tallin - message= _ "Hidel's death was a grievous loss; our thirst for vengeance must do what the stolen gold cannot. Now let's run down Rakshas and settle up with him once and for all." + message= _ "Hidel’s death was a grievous loss; our thirst for vengeance must do what the stolen gold cannot. Now let’s run down Rakshas and settle up with him once and for all." [/message] [/else] [/if] diff --git a/data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg b/data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg index 8b42bf7b8ca..4e785a75991 100644 --- a/data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg +++ b/data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg @@ -19,7 +19,7 @@ [story] [part] - story= _ "The party once again took up Rakshas's trail. They soon received a report from a scouting gryphon that in an enormous fortress a few leagues west from them, Rakshas was assembling a massive orcish force, clearly intending to crush their revolt once and for all." + story= _ "The party once again took up Rakshas’s trail. They soon received a report from a scouting gryphon that in an enormous fortress a few leagues west from them, Rakshas was assembling a massive orcish force, clearly intending to crush their revolt once and for all." [/part] [part] story= _ "The gryphon further reported that a few more leagues west was a large force of dwarvish veterans, advancing steadily on the orcish fortress." @@ -683,7 +683,7 @@ [else] [message] speaker=narrator - message= _ "The group that went to the north was led by Ro'Arthian and was composed of trolls, ogres and some selected mages." + message= _ "The group that went to the north was led by Ro’Arthian and was composed of trolls, ogres and some selected mages." image=wesnoth-icon.png [/message] [move_unit_fake] @@ -728,7 +728,7 @@ [else] [message] speaker=narrator - message= _ "Ro'Arthian's brother, Ro'Sothian went south with another crew of trolls, ogres and mages. Tallin himself led the western group." + message= _ "Ro’Arthian’s brother, Ro’Sothian went south with another crew of trolls, ogres and mages. Tallin himself led the western group." image=wesnoth-icon.png [/message] [move_unit_fake] @@ -794,7 +794,7 @@ [then] [message] id=Eryssa - message= _ "We have crushed and scattered your entire eastern flank, and now it's your turn!" + message= _ "We have crushed and scattered your entire eastern flank, and now it’s your turn!" [/message] [message] id=Rakshas @@ -812,7 +812,7 @@ [else] [message] id="Ro'Arthian" - message= _ "We have crushed and scattered your entire eastern flank, buddy, and now it's your turn!" + message= _ "We have crushed and scattered your entire eastern flank, buddy, and now it’s your turn!" [/message] [message] id=Rakshas @@ -820,7 +820,7 @@ [/message] [message] id="Ro'Arthian" - message= _ "We don't have any eyeballs, you idiot!" + message= _ "We don’t have any eyeballs, you idiot!" [/message] [message] id=Rakshas @@ -886,7 +886,7 @@ [/message] [message] id=Hamel - message= _ "It's called 'The End', foul orc. Forward! FOR KNALGA!!" + message= _ "It’s called ‘The End’, foul orc. Forward! FOR KNALGA!!" [/message] [message] id=Krash @@ -923,11 +923,11 @@ condition=lose [/objective] [objective] - description= _ "Death of Ro'Arthian" + description= _ "Death of Ro’Arthian" condition=lose [/objective] [objective] - description= _ "Death of Ro'Sothian" + description= _ "Death of Ro’Sothian" condition=lose [/objective] [objective] diff --git a/data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg b/data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg index 41f85bbfe05..856c51251c4 100644 --- a/data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg +++ b/data/campaigns/Northern_Rebirth/scenarios/14a_Epilogue.cfg @@ -105,7 +105,7 @@ [/message] [message] id=Hamel - message= _ "Aye. And we dinna' just want to keep the orcs from ruling the Northlands; we want to make the Northlands a safe place for all the kindred races to trade, travel and live in peace. We must also ensure that no isolated bands of orcs, trolls, ogres or any other creatures will be roving around preying on innocent people." + message= _ "Aye. And we dinna’ just want to keep the orcs from ruling the Northlands; we want to make the Northlands a safe place for all the kindred races to trade, travel and live in peace. We must also ensure that no isolated bands of orcs, trolls, ogres or any other creatures will be roving around preying on innocent people." [/message] [message] id=Tallin @@ -205,7 +205,7 @@ [/message] [message] id=Tallin - message= _ "'Lord'? Oh no!" + message= _ "‘Lord’? Oh no!" [/message] [message] id=Sister Thera @@ -228,7 +228,7 @@ [/message] [message] id=Camerin - message= _ "Heck, yeah! It has been a total blast being with you. I wouldn't even think of leaving now!" + message= _ "Heck, yeah! It has been a total blast being with you. I wouldn’t even think of leaving now!" [/message] [/then] [/if] @@ -322,7 +322,7 @@ [/message] [message] id=Abhai - message= _ "Yes. The dead should stay in the land of the dead. It is against the laws of nature for it to be otherwise. There is just one problem; Malifor forced me into this body and I don't know how to get out of it." + message= _ "Yes. The dead should stay in the land of the dead. It is against the laws of nature for it to be otherwise. There is just one problem; Malifor forced me into this body and I don’t know how to get out of it." [/message] [message] id=Father Morvin @@ -340,7 +340,7 @@ [/if] [message] id=Tallin - message= _ "Ro'Arthian and Ro'Sothian, you two have also been of staunch allies. As per our agreement, you may return to Highbrook Pass, and I will see to it that guards are posted at both ends barring any who seek to enter without your leave, on pain of death." + message= _ "Ro’Arthian and Ro’Sothian, you two have also been of staunch allies. As per our agreement, you may return to Highbrook Pass, and I will see to it that guards are posted at both ends barring any who seek to enter without your leave, on pain of death." [/message] [message] id="Ro'Arthian" @@ -357,7 +357,7 @@ [/message] [message] id=Stalrag - message= _ "May your rest be peaceful and undisturbed, Ro'Arthian." + message= _ "May your rest be peaceful and undisturbed, Ro’Arthian." [/message] [/then] [/if] @@ -402,7 +402,7 @@ [/message] [message] speaker=narrator - message= _ "On Father Morvin's advice, the Council approached all the different orcish tribes and made treaties with them. If a chieftain refused to cooperate with the Alliance, he was forcibly removed from his post and another more favorably disposed put in his place." + message= _ "On Father Morvin’s advice, the Council approached all the different orcish tribes and made treaties with them. If a chieftain refused to cooperate with the Alliance, he was forcibly removed from his post and another more favorably disposed put in his place." image=wesnoth-icon.png [/message] [message] @@ -423,14 +423,14 @@ [/message] [message] speaker=narrator - message= _ "On Father Morvin's advice, the Council approached all the different orcish tribes and made treaties with them. If a chieftain refused to cooperate with the Alliance, he was forcibly removed from his post and another more favorably disposed put in his place." + message= _ "On Father Morvin’s advice, the Council approached all the different orcish tribes and made treaties with them. If a chieftain refused to cooperate with the Alliance, he was forcibly removed from his post and another more favorably disposed put in his place." image=wesnoth-icon.png [/message] [/else] [/if] [message] speaker=narrator - message= _ "In time, Knalga's caverns were refurbished, becoming a busy and prosperous home to many dwarves. Under the protection of the Northern Alliance, people of all races began coming, as they did before, from all corners of the known — and unknown — world to trade with the Dwarves of Knalga." + message= _ "In time, Knalga’s caverns were refurbished, becoming a busy and prosperous home to many dwarves. Under the protection of the Northern Alliance, people of all races began coming, as they did before, from all corners of the known — and unknown — world to trade with the Dwarves of Knalga." image=wesnoth-icon.png [/message] [message] diff --git a/data/campaigns/Northern_Rebirth/utils/herodeaths.cfg b/data/campaigns/Northern_Rebirth/utils/herodeaths.cfg index 9c2b7e7db31..6ba049cf489 100644 --- a/data/campaigns/Northern_Rebirth/utils/herodeaths.cfg +++ b/data/campaigns/Northern_Rebirth/utils/herodeaths.cfg @@ -30,7 +30,7 @@ [message] speaker=Father Morvin - message= _ "It's no good, Tallin, he is gone." + message= _ "It’s no good, Tallin, he is gone." [/message] [message] speaker=Tallin @@ -59,12 +59,12 @@ [message] speaker="Ro'Sothian" # wmllint: local spelling outta - message= _ "I have had enough! Come on brother, let's get outta here." + message= _ "I have had enough! Come on brother, let’s get outta here." [/message] {FLASH_WHITE ()} [message] speaker=Tallin - message= _ "Dang it! They're gone, and the creatures they control are leaving too. Without them, this is hopeless." + message= _ "Dang it! They’re gone, and the creatures they control are leaving too. Without them, this is hopeless." [/message] [endlevel] result=defeat @@ -83,12 +83,12 @@ [/music] [message] speaker="Ro'Arthian" - message= _ "I have had enough! Come on brother, let's get outta here." + message= _ "I have had enough! Come on brother, let’s get outta here." [/message] {FLASH_WHITE ()} [message] speaker=Tallin - message= _ "Dang it! They're gone, and the creatures they control are leaving too. Without them, this is hopeless." + message= _ "Dang it! They’re gone, and the creatures they control are leaving too. Without them, this is hopeless." [/message] [endlevel] result=defeat @@ -169,7 +169,7 @@ [/message] [message] role=Supporter - message= _ "No, Tallin, we can't do it without you!" + message= _ "No, Tallin, we can’t do it without you!" [/message] [endlevel] result=defeat @@ -197,7 +197,7 @@ [then] [message] speaker=Elenia - message= _ "Eryssa, no! Please don't die!" + message= _ "Eryssa, no! Please don’t die!" [/message] [message] speaker=Tallin @@ -244,7 +244,7 @@ [/message] [message] speaker=Father Morvin - message= _ "You monsters think you are so tough don't you? Well check this out." + message= _ "You monsters think you are so tough don’t you? Well check this out." [/message] [/case] [case] @@ -321,7 +321,7 @@ [/message] [message] speaker=Father Morvin - message= _ "Don't worry, Thera, you will have plenty of opportunities to set him straight." + message= _ "Don’t worry, Thera, you will have plenty of opportunities to set him straight." [/message] [/else] [/switch] @@ -410,11 +410,11 @@ [/message] [message] speaker=Sister Thera - message= _ "Hey, don't you always say that life is nothing but a drama?" + message= _ "Hey, don’t you always say that life is nothing but a drama?" [/message] [message] speaker=Father Morvin - message= _ "Yes, it may be a drama, but that's no excuse for overacting!" + message= _ "Yes, it may be a drama, but that’s no excuse for overacting!" [/message] [message] speaker=Sister Thera @@ -453,7 +453,7 @@ value=3 [message] speaker=Sister Thera - message= _ "Ouch! That hurts. Let's try not to do that again, shall we?" + message= _ "Ouch! That hurts. Let’s try not to do that again, shall we?" [/message] [/case] [case] @@ -467,7 +467,7 @@ value=5 [message] speaker=Sister Thera - message= _ "There we go, let's give this one more shot!" + message= _ "There we go, let’s give this one more shot!" [/message] [message] speaker=Father Morvin @@ -544,7 +544,7 @@ [/message] [message] speaker=Sister Thera - message= _ "Hey, that's not right. The good guys aren't supposed to die. Oh well, I'll fix that." + message= _ "Hey, that’s not right. The good guys aren’t supposed to die. Oh well, I’ll fix that." [/message] [/case] [case] @@ -566,7 +566,7 @@ [/message] [message] speaker=Sister Thera - message= _ "Oh dear. Did you just go and get yourself killed again, Morvin? Well, I'll fix that." + message= _ "Oh dear. Did you just go and get yourself killed again, Morvin? Well, I’ll fix that." [/message] [/case] [case] @@ -595,7 +595,7 @@ value=6 [message] speaker=Father Morvin - message= _ "Argh! I'll just come back and finish you in my next life." + message= _ "Argh! I’ll just come back and finish you in my next life." [/message] [message] speaker=Sister Thera @@ -610,7 +610,7 @@ [message] speaker=Sister Thera # wmllint: local spelling Eew - message= _ "Eew! Gross! Ahh never mind, I'll get you cleaned up good." + message= _ "Eew! Gross! Ahh never mind, I’ll get you cleaned up good." [/message] [/else] [/switch] @@ -692,14 +692,14 @@ [/message] [message] speaker=Father Morvin - message= _ "Ahh yes, that's better." + message= _ "Ahh yes, that’s better." [/message] [/case] [case] value=2 [message] speaker=Father Morvin - message= _ "Ouch! That hurts. Let's try not to do that again, shall we?" + message= _ "Ouch! That hurts. Let’s try not to do that again, shall we?" [/message] [/case] [case] @@ -715,7 +715,7 @@ [/message] [message] speaker=Father Morvin - message= _ "Sorry, won't do it again. Promise!" + message= _ "Sorry, won’t do it again. Promise!" [/message] [/then] [/if] @@ -770,7 +770,7 @@ [/message] [message] speaker=Father Morvin - message= _ "Thera, don't you think that this isn't really a good time to talk about that?" + message= _ "Thera, don’t you think that this isn’t really a good time to talk about that?" [/message] [message] speaker=Sister Thera diff --git a/data/campaigns/Sceptre_of_Fire/_main.cfg b/data/campaigns/Sceptre_of_Fire/_main.cfg index f08e1ed63aa..898cdc9ec5f 100644 --- a/data/campaigns/Sceptre_of_Fire/_main.cfg +++ b/data/campaigns/Sceptre_of_Fire/_main.cfg @@ -18,10 +18,10 @@ ";*" + {MENU_IMG_TXT2 "units/dwarves/steelclad.png~RC(magenta>red)" _"Steelclad" _"(Challenging)"} + ";" + {MENU_IMG_TXT2 "units/dwarves/lord.png~RC(magenta>red)" (_"Lord") _"(Difficult)"} # wmllint: directory spelling Dwarfdom - description= _ "The land of Wesnoth's banner bold + description= _ "The land of Wesnoth’s banner bold Comes not from its own land; It comes from Dwarfdom, grim and old -Made by a runesmith's hand. +Made by a runesmith’s hand. So now I tell from whence it came — The Fire-sceptre great — And of the makers of the same, diff --git a/data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg b/data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg index 4d51017042f..025a11746e4 100644 --- a/data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg +++ b/data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg @@ -195,7 +195,7 @@ [/message] [message] speaker=Rugnur - message= _ "Well, state your business and be done with it. And if we don't like what you say, you leave!" + message= _ "Well, state your business and be done with it. And if we don’t like what you say, you leave!" [/message] [message] speaker=Haldric II @@ -219,7 +219,7 @@ [/message] [message] speaker=Rugnur - message= _ "So, what do you want me to do? I don't see how this relates to us dwarves." + message= _ "So, what do you want me to do? I don’t see how this relates to us dwarves." [/message] # Historical note: # The conversation Haldric alludes to took place in the Legend of @@ -230,7 +230,7 @@ # Be careful to change this chronology consistently, if you do so. [message] speaker=Haldric II - message= _ "When the elves came to Weldyn, about ten years ago, they spoke of a mage named Crelanu, and of his advice about the ruby. He said that the radiance of the stone could be contained, and that doing so would stop the stone's effect." + message= _ "When the elves came to Weldyn, about ten years ago, they spoke of a mage named Crelanu, and of his advice about the ruby. He said that the radiance of the stone could be contained, and that doing so would stop the stone’s effect." [/message] [message] speaker=Rugnur @@ -238,11 +238,11 @@ [/message] [message] speaker=Haldric II - message= _ "Exactly. I want you to craft it into a mighty artifact, that will leverage the stone's power, but contain it also." + message= _ "Exactly. I want you to craft it into a mighty artifact, that will leverage the stone’s power, but contain it also." [/message] [message] speaker=Rugnur - message= _ "Well... I think we can make a deal, but I'm not sure. I'll have to ask the tribal leaders." + message= _ "Well... I think we can make a deal, but I’m not sure. I’ll have to ask the tribal leaders." [/message] [message] speaker=Haldric II @@ -267,7 +267,7 @@ [message] speaker=Rugnur # wmllint: local spelling playtoy - message= _ "You said you wanted a powerful magical artifact, not a child's playtoy! So... twenty thousand, minimum. The crafting of this will take us many years, you must pay us well." + message= _ "You said you wanted a powerful magical artifact, not a child’s playtoy! So... twenty thousand, minimum. The crafting of this will take us many years, you must pay us well." [/message] [message] speaker=Haldric II @@ -279,7 +279,7 @@ [/message] [message] speaker=Haldric II - message= _ "Then no deal. I'll gather my things and go to another dwarvish clan now." + message= _ "Then no deal. I’ll gather my things and go to another dwarvish clan now." [/message] [message] speaker=Rugnur @@ -291,7 +291,7 @@ [/message] [message] speaker=Rugnur - message= _ "I'll see what I can do. But I will need five thousand silver in advance, to pay for the materials." + message= _ "I’ll see what I can do. But I will need five thousand silver in advance, to pay for the materials." [/message] [message] speaker=Haldric II @@ -313,7 +313,7 @@ [/unit] [message] speaker=Alanin - message= _ "Thats right. I'll be coming over along with the silver." + message= _ "Thats right. I’ll be coming over along with the silver." [/message] [message] speaker=Glildur @@ -329,7 +329,7 @@ [/message] [message] speaker=Rugnur - message= _ "Not true! This is dwarvish land; if anything, it's our road!" + message= _ "Not true! This is dwarvish land; if anything, it’s our road!" [/message] [message] speaker=Glildur @@ -397,7 +397,7 @@ [/filter] [message] speaker=Alanin - message= _ "Here’s the stone, for you dwarves! Now, if you'll excuse me, I think I'll be taking refuge in this castle here... I don't much like fighting." + message= _ "Here’s the stone, for you dwarves! Now, if you’ll excuse me, I think I’ll be taking refuge in this castle here... I don’t much like fighting." [/message] [set_variable] name=havestone @@ -558,7 +558,7 @@ [/message] [message] speaker=second_unit - message=_ "Landar? Who is this 'Landar' you speak of?" + message=_ "Landar? Who is this ‘Landar’ you speak of?" [/message] [/event] @@ -615,7 +615,7 @@ [/filter] [message] speaker=Haldric II - message= _ "You just let a caravan, with my money loaded in it, get captured! If I can't trust you to keep my property secure, the deal's off." + message= _ "You just let a caravan, with my money loaded in it, get captured! If I can’t trust you to keep my property secure, the deal’s off." [/message] [endlevel] result=defeat diff --git a/data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg b/data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg index c5e7323e7ec..8a75b57fa5a 100644 --- a/data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg +++ b/data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg @@ -148,7 +148,7 @@ [/message] [message] speaker=Rugnur - message= _ "Yes, that sounds good. I'll stay here and try to defend the gates..." + message= _ "Yes, that sounds good. I’ll stay here and try to defend the gates..." [/message] {MOVE_UNIT id=Alanin 32 12} [store_unit] @@ -203,7 +203,7 @@ [/unit] [message] speaker=Baglur - message= _ "Wait! Rugnur, dinna' they tell you anything when you took command here?!" + message= _ "Wait! Rugnur, dinna’ they tell you anything when you took command here?!" [/message] [message] speaker=Rugnur @@ -211,7 +211,7 @@ [/message] [message] speaker=Baglur - message= _ "Argh! I'm a retired warrior... it looks like I'll ha' to come out and help you, else we'll be overrun by the damn elves... argh again. Well, listen here. This entrance to the city can be closed. There’s a gate. If we can close it, the elves will no' be able to enter. And you elves; begone from here!" + message= _ "Argh! I’m a retired warrior... it looks like I’ll ha’ to come out and help you, else we’ll be overrun by the damn elves... argh again. Well, listen here. This entrance to the city can be closed. There’s a gate. If we can close it, the elves will no’ be able to enter. And you elves; begone from here!" [/message] [message] speaker=Glindur @@ -223,11 +223,11 @@ [/message] [message] speaker=Baglur - message= _ "Och, well that's the difficulty. It's a magic gate. Indestructible. But that means it can only be closed by magic. Ye need to position a warrior on each of the six glyphs. When all are occupied, the gates wi' close. Then the elves will be shut out of the caves forever, at least through this entrance." + message= _ "Och, well that’s the difficulty. It’s a magic gate. Indestructible. But that means it can only be closed by magic. Ye need to position a warrior on each of the six glyphs. When all are occupied, the gates wi’ close. Then the elves will be shut out of the caves forever, at least through this entrance." [/message] [message] speaker=Rugnur - message= _ "Don't we have troops positioned near these glyphs, to unlock them?" + message= _ "Don’t we have troops positioned near these glyphs, to unlock them?" [/message] [message] speaker=Baglur @@ -582,7 +582,7 @@ [else] [message] speaker=Rugnur - message= _ "That’s all of the elves. Now I should go down to the city and report. I'm late already..." + message= _ "That’s all of the elves. Now I should go down to the city and report. I’m late already..." [/message] [endlevel] result=victory @@ -596,7 +596,7 @@ [else] [message] speaker=Rugnur - message= _ "Well, now I should go down to the city and report. I'm late already..." + message= _ "Well, now I should go down to the city and report. I’m late already..." [/message] [endlevel] result=victory diff --git a/data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg b/data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg index c61efb9567a..f316d3be549 100644 --- a/data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg +++ b/data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg @@ -129,7 +129,7 @@ #dialogue starts [message] speaker=Durstorn - message= _ "Where's that fool Rugnur gotten to? It's time for him to report on events in the surface world. He's late!" + message= _ "Where’s that fool Rugnur gotten to? It’s time for him to report on events in the surface world. He’s late!" [/message] [message] speaker=Noiraran @@ -137,7 +137,7 @@ [/message] [message] speaker=Durstorn - message= _ "Ha! There hasn't been a border attack since the men came from over the sea, why would someone attack us now?" + message= _ "Ha! There hasn’t been a border attack since the men came from over the sea, why would someone attack us now?" [/message] [message] speaker=Kuhnar @@ -162,7 +162,7 @@ [/message] [message] speaker=Rugnur - message= _ "Huh? Didn't a messenger come and tell you?" + message= _ "Huh? Didn’t a messenger come and tell you?" [/message] [message] speaker=Durstorn @@ -170,16 +170,16 @@ [/message] [message] speaker=Baglur - message= _ "I think you'd better let me explain. King Haldric II of Wesnoth came to the gate. Then we had to close it, which took considerable time." + message= _ "I think you’d better let me explain. King Haldric II of Wesnoth came to the gate. Then we had to close it, which took considerable time." [/message] [message] speaker=Glinar # wmllint: local spelling why'd - message= _ "What'd he want? And why'd you have to close the gate?" + message= _ "What’d he want? And why’d you have to close the gate?" [/message] [message] speaker=Rugnur - message= _ "He wanted to make a deal with us. He gave us a magical stone, called the 'Ruby of Fire', and told us to make a sceptre out of it, to keep in the bad magic, or something like that. We closed the doors because elves were attacking us." + message= _ "He wanted to make a deal with us. He gave us a magical stone, called the ‘Ruby of Fire’, and told us to make a sceptre out of it, to keep in the bad magic, or something like that. We closed the doors because elves were attacking us." [/message] [message] speaker=Noiraran @@ -187,7 +187,7 @@ [/message] [message] speaker=Rugnur - message= _ "He paid us five thousand silver in advance, and he'll give us five thousand more when we deliver the finished sceptre if we are done before he dies." + message= _ "He paid us five thousand silver in advance, and he’ll give us five thousand more when we deliver the finished sceptre if we are done before he dies." [/message] [message] speaker=Durstorn @@ -199,15 +199,15 @@ [/message] [message] speaker=Durstorn - message= _ "Can't you tell a bluff when you hear one?! He knows we’re the best craftsmen, and he wouldn't have gone to another tribe if we stalled for a year. Oh well, what's done is done. We'll have to work for less than I would prefer..." + message= _ "Can’t you tell a bluff when you hear one?! He knows we’re the best craftsmen, and he wouldn’t have gone to another tribe if we stalled for a year. Oh well, what’s done is done. We’ll have to work for less than I would prefer..." [/message] [message] speaker=Baglur - message= _ "Well, since this boy bargained so badly, why not make him fulfill the contract himself? If he fails, it's on his head." + message= _ "Well, since this boy bargained so badly, why not make him fulfill the contract himself? If he fails, it’s on his head." [/message] [message] speaker=Durstorn - message= _ "Good idea, Baglur! He'll need some help, though, and it will take a master smith to make the sceptre. Why don't we send him to find Thursagan?" + message= _ "Good idea, Baglur! He’ll need some help, though, and it will take a master smith to make the sceptre. Why don’t we send him to find Thursagan?" [/message] [message] speaker=Baglur @@ -223,7 +223,7 @@ [/message] [message] speaker=Durstorn - message= _ "Go to the furthest north entrance to the caves, and then go north. He's somewhere in those hills." + message= _ "Go to the furthest north entrance to the caves, and then go north. He’s somewhere in those hills." [/message] {VARIABLE changealanin.x 2} {VARIABLE changealanin.y 5} diff --git a/data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg b/data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg index be20a61feab..38d9cc88f71 100644 --- a/data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg +++ b/data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg @@ -157,7 +157,7 @@ [/message] [message] speaker=Baglur - message= _ "We need to find the mage Thursagan and convince him to return to the citadel with us. He's somewhere up here." + message= _ "We need to find the mage Thursagan and convince him to return to the citadel with us. He’s somewhere up here." [/message] [message] speaker=Rugnur @@ -165,15 +165,15 @@ [/message] [message] speaker=Baglur - message= _ "His will probably be the only house up here. No one else is insane enough to live this far north! Even the elves won't challenge us here." + message= _ "His will probably be the only house up here. No one else is insane enough to live this far north! Even the elves won’t challenge us here." [/message] [message] speaker=Alanin - message= _ "Except for trolls and ogres, right? They live in the far northlands. They're probably lurking around here somewhere." + message= _ "Except for trolls and ogres, right? They live in the far northlands. They’re probably lurking around here somewhere." [/message] [message] speaker=Baglur - message= _ "Right. We'll probably have to fight our way through to his house." + message= _ "Right. We’ll probably have to fight our way through to his house." [/message] {RANDOM 1..5} [if] @@ -324,7 +324,7 @@ [/message] [message] speaker=Rugnur - message= _ "It's talking to us! What do you want, gryphon?" + message= _ "It’s talking to us! What do you want, gryphon?" [/message] [message] #po: "My name is Krawg. You is looking for a runemaster?" @@ -338,11 +338,11 @@ [message] speaker=Krawg #po: "Yes. If you kill the trolls and ogres, we'll help you." - message= _ "Ess... if yooo ills ka rolls aan ogras, us'll elp yoo!" # wmllint: no spellcheck + message= _ "Ess... if yooo ills ka rolls aan ogras, us’ll elp yoo!" # wmllint: no spellcheck [/message] [message] speaker=Baglur - message= _ "Sure, we'll help you fight trolls and ogres." + message= _ "Sure, we’ll help you fight trolls and ogres." [/message] #[message] # speaker=Krawg @@ -438,7 +438,7 @@ [/message] [message] speaker=Baglur - message= _ "He doesn't want to talk to the gryphons, apparently. I think we'll have to get someone there he will talk to..." + message= _ "He doesn’t want to talk to the gryphons, apparently. I think we’ll have to get someone there he will talk to..." [/message] [/then] [/if] @@ -495,11 +495,11 @@ [/message] [message] speaker=Thursagan - message= _ "Oh, and now I suppose Durstorn wants me to craft it, eh? Well I'm not going to." + message= _ "Oh, and now I suppose Durstorn wants me to craft it, eh? Well I’m not going to." [/message] [message] speaker=Rugnur - message= _ "You don't want to make a sceptre to contain the power of the ruby of fire? Very well, your choice is made." + message= _ "You don’t want to make a sceptre to contain the power of the ruby of fire? Very well, your choice is made." [/message] [message] speaker=Thursagan diff --git a/data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg b/data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg index 5ef546e70b1..13596ed2009 100644 --- a/data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg +++ b/data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg @@ -162,11 +162,11 @@ [/message] [message] speaker=Durstorn - message= _ "In the treasury. And leave it there until you’re ready to work with it — I still don't trust you." + message= _ "In the treasury. And leave it there until you’re ready to work with it — I still don’t trust you." [/message] [message] speaker=Thursagan - message= _ "Ha! You don't trust me?" + message= _ "Ha! You don’t trust me?" [/message] [message] speaker=Durstorn @@ -174,15 +174,15 @@ [/message] [message] speaker=Thursagan - message= _ "You don't dictate what I am to do, Durstorn! I will do as I please, and don't stop me if you want me to make this sceptre." + message= _ "You don’t dictate what I am to do, Durstorn! I will do as I please, and don’t stop me if you want me to make this sceptre." [/message] [message] speaker=Durstorn - message= _ "The ruby is mine, and don't touch it!" + message= _ "The ruby is mine, and don’t touch it!" [/message] [message] speaker=Rugnur - message= _ "Uh, technically it's Haldric’s, and I think that if Thursagan needs to see it to plan this sceptre, we must allow it." + message= _ "Uh, technically it’s Haldric’s, and I think that if Thursagan needs to see it to plan this sceptre, we must allow it." [/message] [message] speaker=Durstorn @@ -209,19 +209,19 @@ [/message] [message] speaker=Thursagan - message= _ "I would say probably ten stone of artifact-quality gold and twenty stone of the finest coal, and many of the finest jewels in the land — we’ll need others to search for those, though. I'll also need to have the jeweler cut the ruby once I have the plans done." + message= _ "I would say probably ten stone of artifact-quality gold and twenty stone of the finest coal, and many of the finest jewels in the land — we’ll need others to search for those, though. I’ll also need to have the jeweler cut the ruby once I have the plans done." [/message] [message] speaker=Durstorn - message= _ "Just use my gold and coal, I have enough! Or, if they're not 'good enough' for you, find them yourself." + message= _ "Just use my gold and coal, I have enough! Or, if they’re not ‘good enough’ for you, find them yourself." [/message] [message] speaker=Thursagan - message= _ "You try my patience, Durstorn. You know yours aren't acceptable, but you have to give me something or I can't make the sceptre!" + message= _ "You try my patience, Durstorn. You know yours aren’t acceptable, but you have to give me something or I can’t make the sceptre!" [/message] [message] speaker=Baglur - message= _ "Wait, wait. The gold and coal... I think we can find those in the abandoned eastern mines, north of the Arkan-thoria. Trolls ha' overrun them, but earlier they were the source of the finest smithing materials." + message= _ "Wait, wait. The gold and coal... I think we can find those in the abandoned eastern mines, north of the Arkan-thoria. Trolls ha’ overrun them, but earlier they were the source of the finest smithing materials." [/message] [message] speaker=Rugnur @@ -229,7 +229,7 @@ [/message] [message] speaker=Durstorn - message= _ "Fine. As for the jewels, I will have others obtain those. That will cost quite a bit of our payment, but it can't be helped. Our people do not mine jewels." + message= _ "Fine. As for the jewels, I will have others obtain those. That will cost quite a bit of our payment, but it can’t be helped. Our people do not mine jewels." [/message] [message] speaker=Thursagan @@ -266,12 +266,12 @@ [/message] [message] speaker=Alanin - message= _ "Fine, you all go to the eastern mines. Me, I'll stay here. No point going where I can't help!" + message= _ "Fine, you all go to the eastern mines. Me, I’ll stay here. No point going where I can’t help!" [/message] [message] speaker=Krawg #po: "Me, too!" - message= _ "M' 'u!" + message= _ "M’ ’u!" [/message] [endlevel] result=victory diff --git a/data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg b/data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg index 13d9ce46cdd..9bad85375e1 100644 --- a/data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg +++ b/data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg @@ -10,7 +10,7 @@ story= _ "Those who went to the eastern mines were brave indeed. They were infested with trolls and other vile creatures, who thrived in the dark and gloom of the caves." [/part] [part] - story= _ "And braver still were Rugnur and his companions, who had to spend two years in those tunnels. For mining is a lengthy business. But they could for the most part avoid the enemy. They only once had to venture into the very heart of the trolls' territory." + story= _ "And braver still were Rugnur and his companions, who had to spend two years in those tunnels. For mining is a lengthy business. But they could for the most part avoid the enemy. They only once had to venture into the very heart of the trolls’ territory." [/part] [part] show_title=yes @@ -300,7 +300,7 @@ [/message] [message] speaker=Baglur - message= _ "Also, the only coal that wi' melt this gold is here." + message= _ "Also, the only coal that wi’ melt this gold is here." [/message] [message] speaker=Rugnur @@ -308,7 +308,7 @@ [/message] [message] speaker=Thursagan - message= _ "Yes, although we will have to hire the miners — they don't work for free. But beware, there are trolls and such down here..." + message= _ "Yes, although we will have to hire the miners — they don’t work for free. But beware, there are trolls and such down here..." [/message] [/event] diff --git a/data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg b/data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg index 523df48c562..53a3d6e9d3d 100644 --- a/data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg +++ b/data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg @@ -146,11 +146,11 @@ [/message] [message] speaker=Thursagan - message= _ "We don't. Not everything is about you. We need to talk to Theganli." + message= _ "We don’t. Not everything is about you. We need to talk to Theganli." [/message] [message] speaker=Durstorn - message= _ "That makes sense, I guess you would to plan the sceptre's design... what in particular do you want him to do?" + message= _ "That makes sense, I guess you would to plan the sceptre’s design... what in particular do you want him to do?" [/message] [message] speaker=Thursagan @@ -158,7 +158,7 @@ [/message] [message] speaker=Durstorn - message= _ "You're going to cut the jewel?! Are you insane?" + message= _ "You’re going to cut the jewel?! Are you insane?" [/message] [message] speaker=Rugnur @@ -170,7 +170,7 @@ [/message] [message] speaker=Kuhnar - message= _ "He's in his shop, in the southern tunnel." + message= _ "He’s in his shop, in the southern tunnel." [/message] [message] speaker=Durstorn @@ -190,11 +190,11 @@ [/unit] [message] speaker=Theganli - message= _ "I'm coming... coming... stop pounding on the door..." + message= _ "I’m coming... coming... stop pounding on the door..." [/message] [message] speaker=Thursagan - message= _ "He doesn't need to come here, I'll take the jewel to his shop. He'll need his tools anyway." + message= _ "He doesn’t need to come here, I’ll take the jewel to his shop. He’ll need his tools anyway." [/message] {MOVE_UNIT id=Thursagan 11 19} [message] @@ -229,11 +229,11 @@ [/message] [message] speaker=Theganli - message= _ "Ah, well, uh, no... no, not yet... unfortunately... it seems... it can't be cut... or scratched... or damaged at all... at least not by my tools..." + message= _ "Ah, well, uh, no... no, not yet... unfortunately... it seems... it can’t be cut... or scratched... or damaged at all... at least not by my tools..." [/message] [message] speaker=Thursagan - message= _ "So what do you propose we do? We need this jewel cut in a very specific way to make sure... well, it doesn't matter why." + message= _ "So what do you propose we do? We need this jewel cut in a very specific way to make sure... well, it doesn’t matter why." [/message] [message] speaker=Theganli @@ -258,13 +258,13 @@ [then] [message] speaker=Baglur - message= _ "We can't just go in there and take their property. We'll have to buy, or rent, it from them." + message= _ "We can’t just go in there and take their property. We’ll have to buy, or rent, it from them." [/message] [/then] [else] [message] speaker=Rugnur - message= _ "We can't just go in there and take their property. We'll have to buy, or rent, it from them." + message= _ "We can’t just go in there and take their property. We’ll have to buy, or rent, it from them." [/message] [/else] [/if] @@ -274,11 +274,11 @@ [/message] [message] speaker=Rugnur - message= _ "Very well. We'll go south now." + message= _ "Very well. We’ll go south now." [/message] [message] speaker=Durstorn - message= _ "Wait! Last time you made a bargain by yourself you lost us five thousand pieces of silver. I'm going with you this time!" + message= _ "Wait! Last time you made a bargain by yourself you lost us five thousand pieces of silver. I’m going with you this time!" [/message] [message] speaker=Kuhnar diff --git a/data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg b/data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg index aa084c3cbc9..d3cabc2f3a6 100644 --- a/data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg +++ b/data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg @@ -214,19 +214,19 @@ [/message] [message] speaker=Durstorn - message= _ "And I'll be doing the talking; I remember what happened last time you negotiated a deal! We lost five thousand pieces of silver." + message= _ "And I’ll be doing the talking; I remember what happened last time you negotiated a deal! We lost five thousand pieces of silver." [/message] [message] speaker=Glonoin - message= _ "Och, its some o' them cave-dwarves. What business do you have here?" + message= _ "Och, its some o’ them cave-dwarves. What business do you have here?" [/message] [message] speaker=Durstorn - message= _ "I'm Lord Durstorn, king of my tribe. I have been told you are great jeweler-workers, and so we come to rent some of your tools for a short time, a few years at most." + message= _ "I’m Lord Durstorn, king of my tribe. I have been told you are great jeweler-workers, and so we come to rent some of your tools for a short time, a few years at most." [/message] [message] speaker=Glonoin - message= _ "You're a king?! Must be a pretty small kingdom for you to come yourself to bargain with us!" + message= _ "You’re a king?! Must be a pretty small kingdom for you to come yourself to bargain with us!" [/message] [message] speaker=Durstorn @@ -234,11 +234,11 @@ [/message] [message] speaker=Glonoin - message= _ "Well, fine, I'll hear your offer." + message= _ "Well, fine, I’ll hear your offer." [/message] [message] speaker=Durstorn - message= _ "We’d like to rent your best tools for a short period of time. We'll only be cutting one jewel with it. My starting offer is two hundred silver." + message= _ "We’d like to rent your best tools for a short period of time. We’ll only be cutting one jewel with it. My starting offer is two hundred silver." [/message] [message] speaker=Glonoin @@ -250,7 +250,7 @@ [/message] [message] speaker=Glonoin - message= _ "I'll take twenty-five hundred, minimum." + message= _ "I’ll take twenty-five hundred, minimum." [/message] [message] speaker=Rugnur @@ -262,27 +262,27 @@ [/message] [message] speaker=Glonoin - message= _ "Twenty-three hundred is my lowest offer. I can tell I don't need the money as much as you need the jewel cut!" + message= _ "Twenty-three hundred is my lowest offer. I can tell I don’t need the money as much as you need the jewel cut!" [/message] [message] speaker=Durstorn - message= _ "You must be mad! I'll offer one thousand, but no higher!" + message= _ "You must be mad! I’ll offer one thousand, but no higher!" [/message] [message] speaker=Glonoin - message= _ "Two thousand, and I'll go no lower!" + message= _ "Two thousand, and I’ll go no lower!" [/message] [message] speaker=Rugnur - message={WHISPER _"What are we going to do? We can't go much higher!"} + message={WHISPER _"What are we going to do? We can’t go much higher!"} [/message] [message] speaker=Baglur - message= {WHISPER _"Offer him fifteen hundred, but don't go up, even if he refuses."} + message= {WHISPER _"Offer him fifteen hundred, but don’t go up, even if he refuses."} [/message] [message] speaker=Durstorn - message= {WHISPER _"Bah! Getting this cut isn't worth that much; what with Rugnur's mistake earlier, and all the other expenses, if we pay more than a thousand we'll barely even make a profit!"} + message= {WHISPER _"Bah! Getting this cut isn’t worth that much; what with Rugnur’s mistake earlier, and all the other expenses, if we pay more than a thousand we’ll barely even make a profit!"} [/message] [message] speaker=Thursagan @@ -298,15 +298,15 @@ [/message] [message] speaker=Durstorn - message= _ "Of course not! Now, Glonoin; one thousand was my final offer. If you won't accept it, we will take the tools from you by force!" + message= _ "Of course not! Now, Glonoin; one thousand was my final offer. If you won’t accept it, we will take the tools from you by force!" [/message] [message] speaker=Glonoin - message= _ "I'd like to see you try!" + message= _ "I’d like to see you try!" [/message] [message] speaker=Thursagan - message= _ "You're making a mistake, Durstorn." + message= _ "You’re making a mistake, Durstorn." [/message] [music] @@ -338,7 +338,7 @@ {MOVE_UNIT id=Lyndar 3 33} [message] speaker=Lyndar - message= _ "Aha! I've spent years looking for you dwarves, but now I've found you! Prepare to die!" + message= _ "Aha! I’ve spent years looking for you dwarves, but now I’ve found you! Prepare to die!" [/message] [message] speaker=Glonoin @@ -350,15 +350,15 @@ [/message] [message] speaker=Glonoin - message= _ "So, elves, are you against these dwarves too? They're attacking my clan for absolutely no reason!" + message= _ "So, elves, are you against these dwarves too? They’re attacking my clan for absolutely no reason!" [/message] [message] speaker=Lyndar - message= _ "I see. So you don't have the ruby?" + message= _ "I see. So you don’t have the ruby?" [/message] [message] speaker=Glonoin - message= _ "No, they do. They wanted to rent my tools to cut it, but they didn't offer me nearly enough!" + message= _ "No, they do. They wanted to rent my tools to cut it, but they didn’t offer me nearly enough!" [/message] [message] speaker=Lyndar @@ -370,11 +370,11 @@ [/message] [message] speaker=Durstorn - message= _ "Ah, they don't scare me! We can take both of them!" + message= _ "Ah, they don’t scare me! We can take both of them!" [/message] [message] speaker=Thursagan - message= _ "Don't be a fool! We can't take the elves, and it was a mistake to attack these dwarves, but if we have to fight we should retreat once we get what we came for, the tools!" + message= _ "Don’t be a fool! We can’t take the elves, and it was a mistake to attack these dwarves, but if we have to fight we should retreat once we get what we came for, the tools!" [/message] [objectives] side=1 @@ -445,7 +445,7 @@ [/message] [message] speaker=Durstorn - message= _ "You are right... well, we will be able to break out eventually, and while we’re here, we'll be able to finally make the sceptre." + message= _ "You are right... well, we will be able to break out eventually, and while we’re here, we’ll be able to finally make the sceptre." [/message] [if] [have_unit] @@ -524,7 +524,7 @@ [else] [message] speaker=Thursagan - message= _ "We have driven all of the dwarves and elves out of these caves. They are not ours, though, and we can't stay here forever." + message= _ "We have driven all of the dwarves and elves out of these caves. They are not ours, though, and we can’t stay here forever." [/message] [message] speaker=Durstorn diff --git a/data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg b/data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg index 76aa033d367..ede399d249f 100644 --- a/data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg +++ b/data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg @@ -120,7 +120,7 @@ [story] [part] - story= _ "Durstorn's rash action led to many problems. Not the least of which was being surrounded by elves." + story= _ "Durstorn’s rash action led to many problems. Not the least of which was being surrounded by elves." [/part] [part] story= _ "The dwarves spent several years trapped in those caves, the elves besieging them. The dwarves could not leave, for there were far too many elves, and there was no way out of the caverns other than above ground. But the elves could not enter, for the magical dwarven gates were closed." @@ -201,11 +201,11 @@ #dialogue starts [message] speaker=Rugnur - message= _ "Well, Thursagan has reached a conclusion. He can't make the sceptre with the materials he has here, but he has the final plans for it, and all the jewels and gold he needs. Shouldn't we leave now?" + message= _ "Well, Thursagan has reached a conclusion. He can’t make the sceptre with the materials he has here, but he has the final plans for it, and all the jewels and gold he needs. Shouldn’t we leave now?" [/message] [message] speaker=Durstorn - message= _ "All this time and he couldn’t make it? Fine, we should try to leave... but it's not like we could leave if we wanted to. We're surrounded!" + message= _ "All this time and he couldn’t make it? Fine, we should try to leave... but it’s not like we could leave if we wanted to. We’re surrounded!" [/message] [if] [have_unit] @@ -214,39 +214,39 @@ [then] [message] speaker=Baglur - message= _ "If ye'll permit me to say so, sir, ye're wrong. We could—" + message= _ "If ye’ll permit me to say so, sir, ye’re wrong. We could—" [/message] [message] speaker=Durstorn - message= _ "Shut up, Baglur! You don't know what you're talking about. I've analyzed the situation, and we’re doomed. Our best hope is to surrender. Perhaps if we give the elves the plans for the Sceptre of Fire they will let us survive." + message= _ "Shut up, Baglur! You don’t know what you’re talking about. I’ve analyzed the situation, and we’re doomed. Our best hope is to surrender. Perhaps if we give the elves the plans for the Sceptre of Fire they will let us survive." [/message] [/then] [else] [message] speaker=Rugnur - message= _ "If you'll permit me to say so, sir, you're wrong. We could —" + message= _ "If you’ll permit me to say so, sir, you’re wrong. We could —" [/message] [message] speaker=Durstorn - message= _ "Shut up, Rugnur! You don't know what you're talking about. I've analyzed the situation, and we’re doomed. Our best hope is to surrender. Perhaps if we give the elves the plans for the Sceptre of Fire they will let us survive." + message= _ "Shut up, Rugnur! You don’t know what you’re talking about. I’ve analyzed the situation, and we’re doomed. Our best hope is to surrender. Perhaps if we give the elves the plans for the Sceptre of Fire they will let us survive." [/message] [/else] [/if] [message] speaker=Rugnur - message= _ "Yes, of course, let's just all be cowards! What happened to your honor, Durstorn?!" + message= _ "Yes, of course, let’s just all be cowards! What happened to your honor, Durstorn?!" [/message] [message] speaker=Durstorn - message= _ "You little fool, honor is less important than life! So, I'm ordering Thursagan to give the plans and the ruby to the elves, as a peace offering. Then maybe we'll walk out of here alive." + message= _ "You little fool, honor is less important than life! So, I’m ordering Thursagan to give the plans and the ruby to the elves, as a peace offering. Then maybe we’ll walk out of here alive." [/message] [message] speaker=Thursagan - message= _ "You don't have authority over me, Durstorn. And I wouldn't give the Sceptre to them even if you did. It's not yours to give, its mine, and Rugnur's, and Baglur's. Krawg's done more for its existence than you have! And yet, you still get the profits from selling it to Haldric." + message= _ "You don’t have authority over me, Durstorn. And I wouldn’t give the Sceptre to them even if you did. It’s not yours to give, its mine, and Rugnur’s, and Baglur’s. Krawg’s done more for its existence than you have! And yet, you still get the profits from selling it to Haldric." [/message] [message] speaker=Durstorn - message= _ "So what, all of you want to die? Fine by me, but I won't die with you! And if you won't give the Sceptre to the elves, I'll take it from you!" + message= _ "So what, all of you want to die? Fine by me, but I won’t die with you! And if you won’t give the Sceptre to the elves, I’ll take it from you!" [/message] [animate_unit] flag=attack @@ -289,15 +289,15 @@ [/animate_unit] [message] speaker=Thursagan - message= _ "Nice try, Durstorn, but you missed. Now, I'd say that attacking an ally constitutes treason, wouldn't you?" + message= _ "Nice try, Durstorn, but you missed. Now, I’d say that attacking an ally constitutes treason, wouldn’t you?" [/message] [message] speaker=Durstorn - message= _ "You're not my ally. You're more against me than the elves are; all they want is the ruby, but you want us dead!" + message= _ "You’re not my ally. You’re more against me than the elves are; all they want is the ruby, but you want us dead!" [/message] [message] speaker=Rugnur - message= _ "If that's what you're thinking, you're not fit to be ruler over us! So step down, or we'll force you." + message= _ "If that’s what you’re thinking, you’re not fit to be ruler over us! So step down, or we’ll force you." [/message] [message] speaker=Durstorn @@ -367,11 +367,11 @@ [/message] [message] speaker=Alanin - message= _ "This plan, it isn't worse than staying here to be killed, but it isn't likely to succeed either. Even if it does, what will it accomplish? We will be cornered there." + message= _ "This plan, it isn’t worse than staying here to be killed, but it isn’t likely to succeed either. Even if it does, what will it accomplish? We will be cornered there." [/message] [message] speaker=Thursagan - message= _ "I don't know if we will be cornered. That cave looks like it goes deep, and we can lose the elves in the caves, they move so slow there. Once we get out, we'll make our way back to Knalga." + message= _ "I don’t know if we will be cornered. That cave looks like it goes deep, and we can lose the elves in the caves, they move so slow there. Once we get out, we’ll make our way back to Knalga." [/message] [message] speaker=Rugnur @@ -379,11 +379,11 @@ [/message] [message] speaker=Alanin - message= _ "That’s fine for you, you can run fast in caves, but I can't! What am I supposed to do?" + message= _ "That’s fine for you, you can run fast in caves, but I can’t! What am I supposed to do?" [/message] [message] speaker=Rugnur - message= _ "Well, you are a member of the Wesnothian army. Why don't you rejoin it? See if you can run past those elves to our southeast..." + message= _ "Well, you are a member of the Wesnothian army. Why don’t you rejoin it? See if you can run past those elves to our southeast..." [/message] [scroll_to] x,y=31,37 @@ -397,7 +397,7 @@ [/message] [message] speaker=Alanin - message= _ "I'm not going to do that, its suicide! And in any case, I've been with you for ten years, almost as long as I was in the Wesnothian army; I'd prefer to fight with you." + message= _ "I’m not going to do that, its suicide! And in any case, I’ve been with you for ten years, almost as long as I was in the Wesnothian army; I’d prefer to fight with you." [/message] [message] speaker=Thursagan @@ -519,7 +519,7 @@ [/message] [message] speaker=Thursagan - message= _ "Tell him to send forces north to aid us and fight the elves, but that we are probably going to die. We will run northeast towards the old eastern mines, and if he wants his sceptre intact he'd best send troops to meet us there." + message= _ "Tell him to send forces north to aid us and fight the elves, but that we are probably going to die. We will run northeast towards the old eastern mines, and if he wants his sceptre intact he’d best send troops to meet us there." [/message] {MODIFY_UNIT id=Alanin canrecruit yes} [store_unit] @@ -558,7 +558,7 @@ [else] [message] speaker=Rugnur - message= _ "I don't know what is in these caves, but whatever it is can't be worse than staying here to die." + message= _ "I don’t know what is in these caves, but whatever it is can’t be worse than staying here to die." [/message] [store_unit] [filter] diff --git a/data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg b/data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg index a0e476a6ced..89239dd0f65 100644 --- a/data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg +++ b/data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg @@ -56,7 +56,7 @@ story= _ "Rugnur had fled across the Arkan-thoria, but Alanin could not do that. He went south — back to the Wesnoth border." [/part] [part] - story= _ "The elves followed both of them. First I will tell of their pursuit of Alanin, before we descend into the caves to learn Rugnur's fate." + story= _ "The elves followed both of them. First I will tell of their pursuit of Alanin, before we descend into the caves to learn Rugnur’s fate." [/part] [part] show_title=yes @@ -284,7 +284,7 @@ [/message] [message] speaker=Alanin - message= _ "I'm a dragoon, with Haldric II's personal bodyguard. I was sent on a mission in the northlands, and now elvish horsemen are chasing me. I barely evaded them." + message= _ "I’m a dragoon, with Haldric II’s personal bodyguard. I was sent on a mission in the northlands, and now elvish horsemen are chasing me. I barely evaded them." [/message] [message] speaker=Hadlin # wmllint: ignore diff --git a/data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg b/data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg index 461da47bf1c..0e09f8b93cc 100644 --- a/data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg +++ b/data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg @@ -179,11 +179,11 @@ [message] speaker=Rugnur - message= _ "Well, Thursagan, we've reached the eastern mine, but the elves are hot on our trail. What do we do now?" + message= _ "Well, Thursagan, we’ve reached the eastern mine, but the elves are hot on our trail. What do we do now?" [/message] [message] speaker=Thursagan - message= _ "Well, we have two choices. We may either stand and fight, and assuredly die, or run as quickly as possible down this path into the depths of the cave, where we may find something that will help us. Also, remember, the elves can't run as fast in caves as we can, so we may be able to get ahead of them and perhaps lay a trap." + message= _ "Well, we have two choices. We may either stand and fight, and assuredly die, or run as quickly as possible down this path into the depths of the cave, where we may find something that will help us. Also, remember, the elves can’t run as fast in caves as we can, so we may be able to get ahead of them and perhaps lay a trap." [/message] [message] speaker=Krawg @@ -192,11 +192,11 @@ [/message] [message] speaker=Rugnur - message= _ "If we give them the ruby, then what? They'll probably kill us anyway. And, that ruby has the power to do great things, evil things. We can't let it fall into the wrong hands." + message= _ "If we give them the ruby, then what? They’ll probably kill us anyway. And, that ruby has the power to do great things, evil things. We can’t let it fall into the wrong hands." [/message] [message] speaker=Thursagan - message= _ "Then we shall run. I suggest calling to arms every last dwarf we possibly can here. This might be the last chance we'll get to do so." + message= _ "Then we shall run. I suggest calling to arms every last dwarf we possibly can here. This might be the last chance we’ll get to do so." [/message] [if] [have_unit] @@ -205,11 +205,11 @@ [then] [message] speaker=Baglur - message= _ "So we’re running away, eh? I dinna' like that, but it seems it's our only option." + message= _ "So we’re running away, eh? I dinna’ like that, but it seems it’s our only option." [/message] [message] speaker=Rugnur - message= _ "If it makes you feel any better, we'll probably die this way, too." + message= _ "If it makes you feel any better, we’ll probably die this way, too." [/message] [/then] [/if] @@ -228,7 +228,7 @@ [/scroll_to] [message] speaker=Rugnur - message= _ "Look, there's a dragon in these caves!" + message= _ "Look, there’s a dragon in these caves!" [/message] [message] speaker=Khrakrahs @@ -241,11 +241,11 @@ [message] speaker=Khrakrahs # wmllint: local spelling Shek'kahan - message= _ "I am Khrakrahs, greatest dragon of all time! Haldric killed Shek'kahan my brother, but he was weaker than me, and you will not find me so easy to defeat. Now get out of my volcano!" + message= _ "I am Khrakrahs, greatest dragon of all time! Haldric killed Shek’kahan my brother, but he was weaker than me, and you will not find me so easy to defeat. Now get out of my volcano!" [/message] [message] speaker=Rugnur - message= _ "I'd rather face one powerful dragon than hundreds of mighty elves. Continue!" + message= _ "I’d rather face one powerful dragon than hundreds of mighty elves. Continue!" [/message] [/event] @@ -263,12 +263,12 @@ [/scroll_to] [message] speaker=Thursagan - message= _ "What's this? A dwarf fighting against us with the elves?!" + message= _ "What’s this? A dwarf fighting against us with the elves?!" [/message] [message] speaker=Baglur # wmllint: local spelling Surghan - message= _ "It must be one of those Surghan mercenaries. I'll bet those elves have hired more of them. That’s bad news for us, for they'll go as fast in caves as we do." + message= _ "It must be one of those Surghan mercenaries. I’ll bet those elves have hired more of them. That’s bad news for us, for they’ll go as fast in caves as we do." [/message] [/event] @@ -303,7 +303,7 @@ [else] [message] speaker=unit - message= _ "Look, I've found something here. It looks like a forge, heated by the lava. It looks magic, and it looks hot enough to make the sceptre." + message= _ "Look, I’ve found something here. It looks like a forge, heated by the lava. It looks magic, and it looks hot enough to make the sceptre." [/message] [/else] [/if] @@ -462,7 +462,7 @@ [/message] [message] speaker=Rugnur - message= _ "Good. Now, let's get out of this cave, before the elves, dwarves or bats kill us!" + message= _ "Good. Now, let’s get out of this cave, before the elves, dwarves or bats kill us!" [/message] [endlevel] diff --git a/data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg b/data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg index 51bb702ce6b..effacfb7c97 100644 --- a/data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg +++ b/data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg @@ -259,12 +259,12 @@ #messages [message] speaker=Rugnur - message= _ "Well, I think we've gotten a good distance ahead of the elves. What do we do now?" + message= _ "Well, I think we’ve gotten a good distance ahead of the elves. What do we do now?" [/message] [message] speaker=Thursagan # wmllint: local spelling Khrakrahs - message= _ "We should keep going. Remember what Khrakrahs said, about this being a volcano? I think we should try to cause it to erupt. It will kill all the elves, and we might be able to find a safe place so the lava doesn't kill us." + message= _ "We should keep going. Remember what Khrakrahs said, about this being a volcano? I think we should try to cause it to erupt. It will kill all the elves, and we might be able to find a safe place so the lava doesn’t kill us." [/message] [message] speaker=Rugnur @@ -285,7 +285,7 @@ [message] speaker=Krawg #po: "Krawg smells orcs in this cave!" - message= _ "Krawg sme' o'cz in iz 'ave!" # wmllint: no spellcheck + message= _ "Krawg sme’ o’cz in iz ’ave!" # wmllint: no spellcheck [/message] [message] speaker=Thursagan @@ -363,7 +363,7 @@ [/message] [message] speaker=Thursagan - message= _ "We could try to set off the volcano as soon as possible. Meanwhile, we should draw the elves further into the caves, so they can't escape when it does erupt." + message= _ "We could try to set off the volcano as soon as possible. Meanwhile, we should draw the elves further into the caves, so they can’t escape when it does erupt." [/message] [/event] @@ -403,7 +403,7 @@ # [then] # [message] # id=Rugnur - # message= _ "Look, those orcs can't get to us! There’s cave wall in the way!" + # message= _ "Look, those orcs can’t get to us! There’s cave wall in the way!" # [/message] # [message] # id=Thursagan @@ -489,7 +489,7 @@ {QUAKE "rumble.ogg"} [message] speaker=Thursagan - message= _ "That’s it! The volcano will erupt soon now that you've triggered it." + message= _ "That’s it! The volcano will erupt soon now that you’ve triggered it." [/message] [terrain] x=11 @@ -514,13 +514,13 @@ {QUAKE "rumble.ogg"} [message] speaker=Baglur - message= _ "Well, we've succeeded in stopping the elves from getting the Sceptre, I would say. But what do we do now?!" + message= _ "Well, we’ve succeeded in stopping the elves from getting the Sceptre, I would say. But what do we do now?!" [/message] {QUAKE "rumble.ogg"} {QUAKE "rumble.ogg"} [message] speaker=Thursagan - message= _ "Now, we must fight the orcs until we die, it's our only option." + message= _ "Now, we must fight the orcs until we die, it’s our only option." [/message] {QUAKE "rumble.ogg"} {QUAKE "rumble.ogg"} @@ -564,7 +564,7 @@ {QUAKE "rumble.ogg"} [message] role=smartelf - message= _ "Wait, what's going on? The volcano is going to erupt! Everyone, try to get out of these caves!" + message= _ "Wait, what’s going on? The volcano is going to erupt! Everyone, try to get out of these caves!" [/message] # once they try to escape, if they move to the top 2 rows you lose # deactivated out since there's no way for the player to @@ -918,7 +918,7 @@ [message] speaker=Krawg #po: "Hmmm, me leave now!" - message= _ "Hm... Me le' no'w!" # wmllint: no spellcheck + message= _ "Hm... Me le’ no’w!" # wmllint: no spellcheck [/message] [store_unit] [filter] diff --git a/data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg b/data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg index 6865752d122..493b5a4b2b9 100644 --- a/data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg +++ b/data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg @@ -154,7 +154,7 @@ [/message] [message] speaker=Alanin - message= _ "We had been besieged by elves, in a dwarvish castle that was not Rugnur's. The sceptre could not be completed there, but it could in a cave that lay to the northeast of it. Rugnur sent me back, with the message that it had been completed, but he and all the rest of the dwarves went into the caves, and were immediately followed by hundreds of elves." + message= _ "We had been besieged by elves, in a dwarvish castle that was not Rugnur’s. The sceptre could not be completed there, but it could in a cave that lay to the northeast of it. Rugnur sent me back, with the message that it had been completed, but he and all the rest of the dwarves went into the caves, and were immediately followed by hundreds of elves." [/message] [message] speaker=Haldric II @@ -216,7 +216,7 @@ [/message] [message] speaker=Haldric II - message= _ "I see. Well... what do you want me to do now? The Sceptre of Fire is made, yes, but I don't know where it is, the makers are dead, and orcs have probably already found it and hid it somewhere else." + message= _ "I see. Well... what do you want me to do now? The Sceptre of Fire is made, yes, but I don’t know where it is, the makers are dead, and orcs have probably already found it and hid it somewhere else." [/message] [message] speaker=Alanin @@ -224,7 +224,7 @@ [/message] [message] speaker=Haldric II - message= _ "Your advice seems good to me. I will take it. As for you, and the gryphon, you are free to go. Alanin, you've served in the army long enough to retire, and even if you hadn't, you've seen enough combat. So, go. Back to your village. You deserve a rest." + message= _ "Your advice seems good to me. I will take it. As for you, and the gryphon, you are free to go. Alanin, you’ve served in the army long enough to retire, and even if you hadn’t, you’ve seen enough combat. So, go. Back to your village. You deserve a rest." [/message] [message] speaker=Alanin diff --git a/data/campaigns/Sceptre_of_Fire/units/Dwarvish_Runesmith.cfg b/data/campaigns/Sceptre_of_Fire/units/Dwarvish_Runesmith.cfg index fec5d84fd95..a26e3921803 100644 --- a/data/campaigns/Sceptre_of_Fire/units/Dwarvish_Runesmith.cfg +++ b/data/campaigns/Sceptre_of_Fire/units/Dwarvish_Runesmith.cfg @@ -23,7 +23,7 @@ [advancefrom] unit=Dwarvish Fighter [/advancefrom] - description= _ "Dwarvish runesmiths, now practiced at their craft, carve arcane runes into their weapons and armor. These runes infuse the runesmith's blows with power and accuracy, and disrupt the blows of their enemies, causing them to strike softly, weakly and on the armor of the defender."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL} + description= _ "Dwarvish runesmiths, now practiced at their craft, carve arcane runes into their weapons and armor. These runes infuse the runesmith’s blows with power and accuracy, and disrupt the blows of their enemies, causing them to strike softly, weakly and on the armor of the defender."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL} {DEFENSE_ANIM "units/dwarves/runesmith-defend.png" "units/dwarves/runesmith.png" {SOUND_LIST:DWARF_HIT} } die_sound={SOUND_LIST:DWARF_DIE} [portrait] diff --git a/data/campaigns/Son_Of_The_Black_Eye/_main.cfg b/data/campaigns/Son_Of_The_Black_Eye/_main.cfg index 0b413a8cb6b..4de2c9ab40d 100644 --- a/data/campaigns/Son_Of_The_Black_Eye/_main.cfg +++ b/data/campaigns/Son_Of_The_Black_Eye/_main.cfg @@ -17,7 +17,7 @@ ";" + {MENU_IMG_TXT2 "units/orcs/warlord.png~RC(magenta>red)" _"Warlord" _"(Nightmare)"} #the insult "wose-born" replaced "tree-shagger" - description= _ "Your father Karun Black-Eye was the greatest orcish leader that ever lived. Now, as his son, it's up to you to thwart the selfish designs of the humans who have broken the old agreements with the orcs and are bent upon taking your lands. Unite the warring orcish tribes, bring together the Orcish Council and call up the Great Horde to send the human-worms and their wose-born allies to the land of the dead! + description= _ "Your father Karun Black-Eye was the greatest orcish leader that ever lived. Now, as his son, it’s up to you to thwart the selfish designs of the humans who have broken the old agreements with the orcs and are bent upon taking your lands. Unite the warring orcish tribes, bring together the Orcish Council and call up the Great Horde to send the human-worms and their wose-born allies to the land of the dead! " + _"(Expert level, 18 scenarios.)" icon=units/orcs/ruler.png~RC(magenta>red) diff --git a/data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg b/data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg index 857ab6d6d6c..070c6f3d3c7 100644 --- a/data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg +++ b/data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg @@ -23,7 +23,7 @@ condition=win [/objective] [objective] - description= _ "Death of Kapou'e" + description= _ "Death of Kapou’e" condition=lose [/objective] @@ -109,7 +109,7 @@ [/part] [part] - story= _ "The peace treaty still held however, partially because the treaty — although arranged by the Northern Alliance — was between the local earls and the orcish tribes and didn't have any direct connection with the Northern Alliance. The other — and perhaps the main — reason why the treaty held was that with the death of the Black Eye, the unity of the orcs was shattered and they once again descended into inner squabbling. Thus the years that followed were relatively peaceful and prosperous — at least, for the humans." + story= _ "The peace treaty still held however, partially because the treaty — although arranged by the Northern Alliance — was between the local earls and the orcish tribes and didn’t have any direct connection with the Northern Alliance. The other — and perhaps the main — reason why the treaty held was that with the death of the Black Eye, the unity of the orcs was shattered and they once again descended into inner squabbling. Thus the years that followed were relatively peaceful and prosperous — at least, for the humans." background=farnorth.png [/part] @@ -130,7 +130,7 @@ [/part] [part] - story= _ "By nightfall his troops reached a mountainous region under the authority of orcish leader Kapou'e, the son of the Black-Eye." + story= _ "By nightfall his troops reached a mountainous region under the authority of orcish leader Kapou’e, the son of the Black-Eye." background=farnorth.png [/part] @@ -144,7 +144,7 @@ name=start [message] speaker=Albert - message= _ "Look, friends! Those orcs don't imagine they are living their last day. Let's slay them and claim this land back to our people!" + message= _ "Look, friends! Those orcs don’t imagine they are living their last day. Let’s slay them and claim this land back to our people!" [/message] [message] speaker="Kapou'e" @@ -212,7 +212,7 @@ [message] speaker=Vrag - message= _ "There is a huge human army marching on us! They can't be more then one or two days march from here." + message= _ "There is a huge human army marching on us! They can’t be more then one or two days march from here." [/message] [message] @@ -222,7 +222,7 @@ [message] speaker="Kapou'e" - message= _ "Don't be afraid. If any more of these pathetic humans come, we'll deal with them the way we did this trash!" + message= _ "Don’t be afraid. If any more of these pathetic humans come, we’ll deal with them the way we did this trash!" [/message] [message] @@ -250,7 +250,7 @@ [message] speaker="Kapou'e" - message= _ "We'll head for Barag Gór in the lands of the free tribes and demand assistance from the Great Council. With their help, we can raise troops from the free tribes and crush these humans." + message= _ "We’ll head for Barag Gór in the lands of the free tribes and demand assistance from the Great Council. With their help, we can raise troops from the free tribes and crush these humans." [/message] [message] @@ -260,7 +260,7 @@ [message] speaker="Kapou'e" - message= _ "Don't be so cowardly. The trolls have been our allies in the past—maybe they will help us. And what true orc has ever feared dwarvish dirt-grubbers? Move it! We leave within the hour. If you're not ready by then, stay and die." + message= _ "Don’t be so cowardly. The trolls have been our allies in the past—maybe they will help us. And what true orc has ever feared dwarvish dirt-grubbers? Move it! We leave within the hour. If you’re not ready by then, stay and die." [/message] [endlevel] @@ -272,12 +272,12 @@ [/option] [option] - message= _ "Bah, humans? No better than goblins. We'll break them!" + message= _ "Bah, humans? No better than goblins. We’ll break them!" [command] [message] speaker="Kapou'e" - message= _ "Prepare for battle, my grunts! We'll show these humans what happens when you try to steal from Kapou'e, Son of the Black-Eye!" + message= _ "Prepare for battle, my grunts! We’ll show these humans what happens when you try to steal from Kapou’e, Son of the Black-Eye!" image=portraits/kapoue-angry.png [/message] diff --git a/data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg b/data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg index 27c1a4b3b9b..37079ca09d6 100644 --- a/data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg +++ b/data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg @@ -19,11 +19,11 @@ [objectives] side=1 [objective] - description= _ "Defeat Lanbec'h" + description= _ "Defeat Lanbec’h" condition=win [/objective] [objective] - description= _ "Death of Kapou'e" + description= _ "Death of Kapou’e" condition=lose [/objective] @@ -76,12 +76,12 @@ [story] [part] - story= _ "Refusing to yield to fear, Kapou'e rallied his warriors in preparation for the upcoming battle." + story= _ "Refusing to yield to fear, Kapou’e rallied his warriors in preparation for the upcoming battle." background=farnorth.png [/part] [part] - story= _ "He was not disappointed. A few days later the main body of the human army arrived. Driven to a desperate rage by the death of his son-in-law, Earl Lanbec'h led the army himself." + story= _ "He was not disappointed. A few days later the main body of the human army arrived. Driven to a desperate rage by the death of his son-in-law, Earl Lanbec’h led the army himself." background=farnorth.png [/part] @@ -118,13 +118,13 @@ [message] speaker=narrator - message= _ "As Kapou'e saw the hardened troops pour out of the human encampment, he began to have second thoughts." + message= _ "As Kapou’e saw the hardened troops pour out of the human encampment, he began to have second thoughts." image=wesnoth-icon.png [/message] [message] speaker="Kapou'e" - message= _ "They are too many and too tough. The few here don't stand a chance." + message= _ "They are too many and too tough. The few here don’t stand a chance." [/message] [message] @@ -144,7 +144,7 @@ [message] speaker="Kapou'e" - message= _ "The Son of the Black-Eye will never 'flee'. But making a 'strategic withdrawal' is another matter." + message= _ "The Son of the Black-Eye will never ‘flee’. But making a ‘strategic withdrawal’ is another matter." [/message] [message] @@ -197,7 +197,7 @@ condition=win [/objective] [objective] - description= _ "Death of Kapou'e" + description= _ "Death of Kapou’e" condition=lose [/objective] @@ -235,17 +235,17 @@ [message] speaker="Kapou'e" - message= _ "Took you long enough. Let's go!" + message= _ "Took you long enough. Let’s go!" [/message] [objectives] side=1 [objective] - description= _ "Move Kapou'e to the signpost in the Northeast" + description= _ "Move Kapou’e to the signpost in the Northeast" condition=win [/objective] [objective] - description= _ "Death of Kapou'e" + description= _ "Death of Kapou’e" condition=lose [/objective] @@ -268,7 +268,7 @@ [message] speaker="Kapou'e" - message= _ "We'll be back, you foul mud-sucking humans!" + message= _ "We’ll be back, you foul mud-sucking humans!" [/message] [message] diff --git a/data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg b/data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg index 7e70f44e910..32d279a8e32 100644 --- a/data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg +++ b/data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg @@ -27,7 +27,7 @@ side=1 [objective] condition=win - description=_ "Move Kapou'e to the end of the mountains" + description=_ "Move Kapou’e to the end of the mountains" [/objective] [objective] condition=win @@ -36,7 +36,7 @@ [/objective] [objective] condition=lose - description=_ "Death of Kapou'e" + description=_ "Death of Kapou’e" [/objective] {TURNS_RUN_OUT} @@ -126,7 +126,7 @@ [message] speaker="Kapou'e" - message= _ "We have almost crossed the mountains. We're close to the lands of the free tribes. So far so good." + message= _ "We have almost crossed the mountains. We’re close to the lands of the free tribes. So far so good." [/message] [message] speaker=Kwili @@ -135,18 +135,18 @@ [message] speaker="Kapou'e" - message= _ "It is I, Kapou'e, son of the Black-Eye Karun. What do you want, dwarf?" + message= _ "It is I, Kapou’e, son of the Black-Eye Karun. What do you want, dwarf?" [/message] [message] speaker=Kwili # wmllint: local spelling stinkin' - message= _ "Oh, so it's another group o' stinkin' orcs, eh. Begone, or we shall wash our axes in yer blood." + message= _ "Oh, so it’s another group o’ stinkin’ orcs, eh. Begone, or we shall wash our axes in yer blood." [/message] [message] speaker="Kapou'e" - message= _ "Look, you pint-sized idiot, we aren't out to kill you so why don't you just scamper away and hide in a cave or something. We'll be through here in a few hours." + message= _ "Look, you pint-sized idiot, we aren’t out to kill you so why don’t you just scamper away and hide in a cave or something. We’ll be through here in a few hours." [/message] [message] @@ -197,7 +197,7 @@ [/filter] [message] speaker=unit - message= _ "I've never pushed so far. We are crossing the border of the Black-Eye lands." + message= _ "I’ve never pushed so far. We are crossing the border of the Black-Eye lands." [/message] [/event] @@ -256,11 +256,11 @@ [/message] [message] speaker=Blemaker - message= _ "I don't know. Orcs have been our allies in the past, but they treat us as fools." + message= _ "I don’t know. Orcs have been our allies in the past, but they treat us as fools." [/message] [message] speaker=Grüü - message= _ "But, Father, we don't know what they are seeking there. Between us, we could squash these dwarves." + message= _ "But, Father, we don’t know what they are seeking there. Between us, we could squash these dwarves." [/message] [message] speaker=Blemaker @@ -271,7 +271,7 @@ side=1 [objective] condition=win - description=_ "Move Kapou'e to the end of the mountains" + description=_ "Move Kapou’e to the end of the mountains" [/objective] [objective] condition=win @@ -280,7 +280,7 @@ [/objective] [objective] condition=lose - description=_ "Death of Kapou'e" + description=_ "Death of Kapou’e" [/objective] [objective] condition=lose @@ -304,7 +304,7 @@ [/filter] [message] speaker=unit - message= _ "Argh! I'm done. My people are doomed!" + message= _ "Argh! I’m done. My people are doomed!" [/message] [endlevel] result=defeat @@ -333,7 +333,7 @@ [/filter] [message] speaker=unit - message= _ "Oh no, I'm defeated." + message= _ "Oh no, I’m defeated." [/message] [if] [have_unit] @@ -375,7 +375,7 @@ [message] speaker="Kapou'e" - message= _ "You were warned, dwarf. Riders, spread out of the area and collect what you can from each of these houses. If anyone refuses to pay, tie them up and take it anyway. Let them know that they live only on my good graces. I'll take the army to Barag Gór. Catch up when you're done." + message= _ "You were warned, dwarf. Riders, spread out of the area and collect what you can from each of these houses. If anyone refuses to pay, tie them up and take it anyway. Let them know that they live only on my good graces. I’ll take the army to Barag Gór. Catch up when you’re done." [/message] [role] @@ -385,7 +385,7 @@ [message] role=doggie - message= _ "Sounds like fun. All right boys, let's go!" + message= _ "Sounds like fun. All right boys, let’s go!" [/message] [/event] @@ -440,7 +440,7 @@ [then] [message] speaker="Kapou'e" - message= _ "We've succeeded! We've passed through the Mountains of Haag! Look at these green hills! We've reached the lands of the free tribes. I can see the walls of Barag Gór in the distance." + message= _ "We’ve succeeded! We’ve passed through the Mountains of Haag! Look at these green hills! We’ve reached the lands of the free tribes. I can see the walls of Barag Gór in the distance." [/message] [message] speaker="Kapou'e" @@ -449,25 +449,25 @@ [message] speaker=Grüü - message= _ "Father, I'd like to join them. Would you mind it?" + message= _ "Father, I’d like to join them. Would you mind it?" [/message] [message] speaker=Blemaker - message= _ "My son, you're old enough to discover the world. Me, I have to stay here. But take care, there are plenty of creatures that seek our end, like elves or humans. They are clever and merciless." + message= _ "My son, you’re old enough to discover the world. Me, I have to stay here. But take care, there are plenty of creatures that seek our end, like elves or humans. They are clever and merciless." [/message] [message] speaker=Grüü - message= _ "Thanks, father. Don't worry, I'll take care of myself." + message= _ "Thanks, father. Don’t worry, I’ll take care of myself." [/message] [/then] [else] [message] speaker="Kapou'e" - message= _ "We've succeeded! We've passed through the Mountains of Haag! Look at these green hills! The land of the free tribes is near now. I can see the walls of Barag Gór in the distance." + message= _ "We’ve succeeded! We’ve passed through the Mountains of Haag! Look at these green hills! The land of the free tribes is near now. I can see the walls of Barag Gór in the distance." [/message] [message] speaker="Kapou'e" - message= _ "Grüü, many thanks for your help in this fight. I'm sorry for the loss of your father. Would you like to join us in our journey? Your help would be useful to me." + message= _ "Grüü, many thanks for your help in this fight. I’m sorry for the loss of your father. Would you like to join us in our journey? Your help would be useful to me." [/message] [message] speaker=Grüü diff --git a/data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg b/data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg index d9c99ec4109..684d34a8f6e 100644 --- a/data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg +++ b/data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg @@ -24,7 +24,7 @@ [/objective] [objective] condition=lose - description=_ "Death of Kapou'e" + description=_ "Death of Kapou’e" [/objective] [objective] condition=lose @@ -265,7 +265,7 @@ [message] speaker=Grüü - message= _ "What can you expect, Chief? They're elves after all." + message= _ "What can you expect, Chief? They’re elves after all." [/message] [message] @@ -310,7 +310,7 @@ [message] role=Scout - message= _ "Quit your boasting, mule-ears. The chief wants to know why you're here, instead of cowering in your dung-spattered forests." + message= _ "Quit your boasting, mule-ears. The chief wants to know why you’re here, instead of cowering in your dung-spattered forests." [/message] [message] @@ -350,7 +350,7 @@ [message] role=Scout - message= _ "So the 'great and mighty' elves are now nothing but a bunch of mercenaries." + message= _ "So the ‘great and mighty’ elves are now nothing but a bunch of mercenaries." [/message] [message] @@ -448,7 +448,7 @@ [message] speaker=narrator - message= _ "Then, Kapou'e launched his desperate attack to break the siege of Barag Gór." + message= _ "Then, Kapou’e launched his desperate attack to break the siege of Barag Gór." image=wesnoth-icon.png [/message] @@ -490,7 +490,7 @@ [message] speaker=Jetto - message= _ "Freedom! Many thanks, Son of the Black-Eye. I'm Jetto, master of assassins, now you can count on the assassins' guild to help you in your quest!" + message= _ "Freedom! Many thanks, Son of the Black-Eye. I’m Jetto, master of assassins, now you can count on the assassins’ guild to help you in your quest!" [/message] [message] @@ -531,7 +531,7 @@ [message] speaker=unit - message= _ "That’s right! Now let's drive those mincing tree-shaggers back into their forests!" + message= _ "That’s right! Now let’s drive those mincing tree-shaggers back into their forests!" [/message] [objectives] @@ -542,7 +542,7 @@ [/objective] [objective] condition=lose - description=_ "Death of Kapou'e" + description=_ "Death of Kapou’e" [/objective] [objective] condition=lose @@ -574,12 +574,12 @@ [message] speaker=Gork - message= _ "Thank you, Son of the Black-Eye. If you hadn't arrived when you did, I don't know what would have happened to us." + message= _ "Thank you, Son of the Black-Eye. If you hadn’t arrived when you did, I don’t know what would have happened to us." [/message] [message] speaker="Kapou'e" - message= _ "No problem! It was fun, wasn't it, Grüü?" + message= _ "No problem! It was fun, wasn’t it, Grüü?" [/message] [message] @@ -594,7 +594,7 @@ [message] speaker=Vraurk - message= _ "Why? What's wrong?" + message= _ "Why? What’s wrong?" [/message] [message] @@ -614,7 +614,7 @@ [message] speaker=Gork - message= _ "We must give this matter careful consideration. Come inside the city, and we'll discuss it." + message= _ "We must give this matter careful consideration. Come inside the city, and we’ll discuss it." [/message] [if] @@ -686,7 +686,7 @@ [message] speaker=Jetto - message= _ "Freedom! Many thanks, Son of the Black-Eye. I'm Jetto, master of assassins, now you can count on my assassins to help you in your quest!" + message= _ "Freedom! Many thanks, Son of the Black-Eye. I’m Jetto, master of assassins, now you can count on my assassins to help you in your quest!" [/message] [/then] [/if] diff --git a/data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg b/data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg index 1ce8220005d..3a3a0c657a3 100644 --- a/data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg +++ b/data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg @@ -122,7 +122,7 @@ [/objective] [objective] condition=lose - description=_ "Death of Kapou'e" + description=_ "Death of Kapou’e" [/objective] [objective] condition=lose @@ -207,17 +207,17 @@ [story] [part] - story= _ "Kapou'e and the shamans rested and discussed the matter for three days. It was finally decided that it might be necessary to call up the Great Horde to deal with this massive human incursion. However, in order to do that the entire Great Council would have to gather." + story= _ "Kapou’e and the shamans rested and discussed the matter for three days. It was finally decided that it might be necessary to call up the Great Horde to deal with this massive human incursion. However, in order to do that the entire Great Council would have to gather." background=farnorth.png [/part] [part] - story= _ "Since it was now obvious that the humans were going to try their best to prevent that by capturing or killing the shamans, Kapou'e was requested to escort the shamans to the Harbor of Tirigaz where the rest of the council was residing." + story= _ "Since it was now obvious that the humans were going to try their best to prevent that by capturing or killing the shamans, Kapou’e was requested to escort the shamans to the Harbor of Tirigaz where the rest of the council was residing." background=farnorth.png [/part] [part] - story= _ "Leaving most of his people at Barag Gór, Kapou'e, accompanied by the shamans and his warriors set off to Tirigaz." + story= _ "Leaving most of his people at Barag Gór, Kapou’e, accompanied by the shamans and his warriors set off to Tirigaz." background=farnorth.png [/part] @@ -276,7 +276,7 @@ [message] speaker="Vraurk" - message= _ "Ahhh, I'm so tired. It was a good idea to halt in such a quiet place." + message= _ "Ahhh, I’m so tired. It was a good idea to halt in such a quiet place." [/message] [message] speaker="Grüü" @@ -288,7 +288,7 @@ [/message] [message] speaker="Kapou'e" - message= _ "You're right. I can see something is moving in these hills. Looks like there are undead there." + message= _ "You’re right. I can see something is moving in these hills. Looks like there are undead there." [/message] [scroll_to] @@ -314,7 +314,7 @@ [message] speaker=Vraurk - message= _ "Uh... I don't think so. Let’s get out of here!" + message= _ "Uh... I don’t think so. Let’s get out of here!" [/message] [message] @@ -324,7 +324,7 @@ [message] speaker="Kapou'e" - message= _ "Grüü is right. It is not wise to let these undead remain here cutting off our supply lines and path of retreat. In these days of turmoil, we don't know what lies ahead, so it is best not to leave any threats in our rear." + message= _ "Grüü is right. It is not wise to let these undead remain here cutting off our supply lines and path of retreat. In these days of turmoil, we don’t know what lies ahead, so it is best not to leave any threats in our rear." [/message] [message] @@ -361,7 +361,7 @@ [/message] [message] speaker=unit - message= _ "I'm thirsty... Gulp gulp" + message= _ "I’m thirsty... Gulp gulp" sound=potion.ogg [/message] [message] diff --git a/data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg b/data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg index 33acf3a68f1..7f8434ae9a5 100644 --- a/data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg +++ b/data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg @@ -156,7 +156,7 @@ condition=win [/objective] [objective] - description= _ "Death of Kapou'e" + description= _ "Death of Kapou’e" condition=lose [/objective] [objective] @@ -206,15 +206,15 @@ [message] speaker="Kapou'e" - message= _ "So, here is Tirigaz. But what's going on?" + message= _ "So, here is Tirigaz. But what’s going on?" [/message] [message] speaker="Pirk" - message= _ "Looks like humans have attacked here too. You were right, Kapou'e, the humans have declared all-out war on us." + message= _ "Looks like humans have attacked here too. You were right, Kapou’e, the humans have declared all-out war on us." [/message] [message] speaker="Kapou'e" - message= _ "Listen, if we are to meet with the rest of the Great Council, we have to repel this attack. You shamans hide here in the forest until we defeat them. It will be faster and easier for us if we don't have to worry about protecting you." + message= _ "Listen, if we are to meet with the rest of the Great Council, we have to repel this attack. You shamans hide here in the forest until we defeat them. It will be faster and easier for us if we don’t have to worry about protecting you." [/message] [message] speaker="Gork" @@ -222,7 +222,7 @@ [/message] [message] speaker="Slowhand" - message= _ "Haha! Our plan is going well, let's surround them on land while our allies attack them from sea!" + message= _ "Haha! Our plan is going well, let’s surround them on land while our allies attack them from sea!" [/message] [store_unit] [filter] @@ -273,7 +273,7 @@ [message] speaker="Kapou'e" - message= _ "Greetings from Kapou'e, Son of the Black-Eye Karun." + message= _ "Greetings from Kapou’e, Son of the Black-Eye Karun." [/message] [message] @@ -283,12 +283,12 @@ [message] speaker="Kapou'e" - message= _ "Do not grovel like humans, just tell me what's going on here." + message= _ "Do not grovel like humans, just tell me what’s going on here." [/message] [message] speaker=Affman - message= _ "I don't really know, one day all was calm and peaceful and the next a fleet of human ships showed up and began spewing out troops. Did our best to hold them off, but they captured the Northern keep. And then human reinforcements arrived from their settlements to the South." + message= _ "I don’t really know, one day all was calm and peaceful and the next a fleet of human ships showed up and began spewing out troops. Did our best to hold them off, but they captured the Northern keep. And then human reinforcements arrived from their settlements to the South." [/message] [message] @@ -303,7 +303,7 @@ [message] speaker="Kapou'e" - message= _ "Wise decision. We have actually come to speak to the shamans, but while we are here we must help you out of this scrape. Grüü, hold them while I run to the keep and organize our forces to counterattack. We can't defeat them by sea without ships, but we can destroy the foothold they have gained on the land." + message= _ "Wise decision. We have actually come to speak to the shamans, but while we are here we must help you out of this scrape. Grüü, hold them while I run to the keep and organize our forces to counterattack. We can’t defeat them by sea without ships, but we can destroy the foothold they have gained on the land." [/message] [message] @@ -528,7 +528,7 @@ [filter_adjacent] x,y=$x1,$y1 [/filter_adjacent] - message= _ "Pillage! Let's plunder these orcs!" + message= _ "Pillage! Let’s plunder these orcs!" [/message] [/event] @@ -575,7 +575,7 @@ [message] speaker=Gork - message= _ "Congratulations on your victory, Kapou'e. You do honor to the memory of your father." + message= _ "Congratulations on your victory, Kapou’e. You do honor to the memory of your father." [/message] [message] speaker="Kapou'e" @@ -583,11 +583,11 @@ [/message] [message] speaker=Pirk - message= _ "Oh, great. That means we have to cross the Desert of Death which is full of poisonous giant scorpions and human outlaws. And bypassing it would take too long! Not to mention after this desert, we'll have to cross the Silent Forest!" + message= _ "Oh, great. That means we have to cross the Desert of Death which is full of poisonous giant scorpions and human outlaws. And bypassing it would take too long! Not to mention after this desert, we’ll have to cross the Silent Forest!" [/message] [message] speaker=Grüü - message= _ "Well, we have no choice... I've never tasted scorpions but I am sure they are good. This journey will be fun." + message= _ "Well, we have no choice... I’ve never tasted scorpions but I am sure they are good. This journey will be fun." [/message] {CLEAR_VARIABLE possible_transport_destinations,already_picked_transport_destination_surroundings} diff --git a/data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg b/data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg index eba1c70de26..41d417fda5f 100644 --- a/data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg +++ b/data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg @@ -21,7 +21,7 @@ condition=win [/objective] [objective] - description= _ "Death of Kapou'e" + description= _ "Death of Kapou’e" condition=lose [/objective] [objective] @@ -110,7 +110,7 @@ [part] background=farnorth.png - story= _ "The heat of the day and the chill of the night wore heavily on the orcs. Fortunately, they didn't encounter any giant scorpions, but neither did they discover any source of food or water." + story= _ "The heat of the day and the chill of the night wore heavily on the orcs. Fortunately, they didn’t encounter any giant scorpions, but neither did they discover any source of food or water." [/part] [part] @@ -154,19 +154,19 @@ [/message] [message] speaker="Grüü" - message= _ "I'm hungry and we found no giant scorpion yet. I'm sure it would be tasty." + message= _ "I’m hungry and we found no giant scorpion yet. I’m sure it would be tasty." [/message] [message] speaker="Kapou'e" - message= _ "I hope we won't find one! They are terrible armored beasts; your hammer would be useless against their heavy shells." + message= _ "I hope we won’t find one! They are terrible armored beasts; your hammer would be useless against their heavy shells." [/message] [message] speaker="Vraurk" - message= _ "I've been told the best way to defeat them is to attack their eyes with sharp blades, set them afire, or pierce them with arrows. But I hope too we won't meet them." + message= _ "I’ve been told the best way to defeat them is to attack their eyes with sharp blades, set them afire, or pierce them with arrows. But I hope too we won’t meet them." [/message] [message] speaker="Pirk" - message= _ "I wouldn't worry about the scorpions right now, I would worry about getting out of this sandstorm! These things can last for weeks, and if we aren't buried alive by all the sand we will die of hunger and thirst." + message= _ "I wouldn’t worry about the scorpions right now, I would worry about getting out of this sandstorm! These things can last for weeks, and if we aren’t buried alive by all the sand we will die of hunger and thirst." [/message] [message] speaker="Kapou'e" @@ -180,7 +180,7 @@ [message] speaker="Kapou'e" - message= _ "We don't have any other choice. If we remain here we'll die." + message= _ "We don’t have any other choice. If we remain here we’ll die." [/message] {NOTRAIT_UNIT 3 "Giant Scorpion" 10 10} @@ -204,7 +204,7 @@ [message] speaker="Kapou'e" - message= _ "Finally we've done it! Now let's wait out this sandstorm, resupply and get some rest before we continue on our journey." + message= _ "Finally we’ve done it! Now let’s wait out this sandstorm, resupply and get some rest before we continue on our journey." [/message] [endlevel] @@ -269,7 +269,7 @@ [message] speaker="Kapou'e" - message= _ "I don't know if you should have eaten that Grüü, you don't look so good." + message= _ "I don’t know if you should have eaten that Grüü, you don’t look so good." [/message] [message] @@ -322,12 +322,12 @@ [message] speaker=unit - message= _ "I don't care, get lost!" + message= _ "I don’t care, get lost!" [/message] [message] speaker=Pirk - message= _ "It's no use reasoning with them, Kapou'e, they aren't going to listen." + message= _ "It’s no use reasoning with them, Kapou’e, they aren’t going to listen." [/message] [message] @@ -342,7 +342,7 @@ condition=win [/objective] [objective] - description= _ "Death of Kapou'e" + description= _ "Death of Kapou’e" condition=lose [/objective] [objective] @@ -383,7 +383,7 @@ [message] speaker=Pirk - message= _ "... Can't... The... heat... is... too... much..." + message= _ "... Can’t... The... heat... is... too... much..." [/message] [/event] diff --git a/data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg b/data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg index 4e33db4de6f..8f031c5fba1 100644 --- a/data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg +++ b/data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg @@ -21,7 +21,7 @@ condition=win [/objective] [objective] - description= _ "Death of Kapou'e" + description= _ "Death of Kapou’e" condition=lose [/objective] [objective] @@ -177,7 +177,7 @@ [/message] [message] speaker="Kapou'e" - message= _ "What would elves be doing so far into orcish territory? Anyway, we need some rest. We are sufficiently armed to cope with a bunch of elvish poachers. If we meet any, we'll cut them to pieces." + message= _ "What would elves be doing so far into orcish territory? Anyway, we need some rest. We are sufficiently armed to cope with a bunch of elvish poachers. If we meet any, we’ll cut them to pieces." [/message] [/event] @@ -222,7 +222,7 @@ [message] speaker=unit - message= _ "You might as well go ahead and kill me, I'm not telling you anything." + message= _ "You might as well go ahead and kill me, I’m not telling you anything." [/message] [message] @@ -292,7 +292,7 @@ [message] speaker="Kapou'e" - message= _ "Good work, men, we've done it! Now we don't have to worry about these elves attacking us. Let’s get some rest and continue our journey." + message= _ "Good work, men, we’ve done it! Now we don’t have to worry about these elves attacking us. Let’s get some rest and continue our journey." [/message] [endlevel] diff --git a/data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg b/data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg index 5590e83abe0..8a30a46cf9c 100644 --- a/data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg +++ b/data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg @@ -27,7 +27,7 @@ condition=win [/objective] [objective] - description= _ "Death of Kapou'e" + description= _ "Death of Kapou’e" condition=lose [/objective] [objective] @@ -82,7 +82,7 @@ [story] [part] background=farnorth.png - story= _ "After clearing out the elves from the Silent Forest, Kapou'e and his party set out on the last leg of their journey. Within a few days they finally reached the city of Lmarig in the Mourned Hills, which was then ruled by Shan Taum the Smug." + story= _ "After clearing out the elves from the Silent Forest, Kapou’e and his party set out on the last leg of their journey. Within a few days they finally reached the city of Lmarig in the Mourned Hills, which was then ruled by Shan Taum the Smug." [/part] [part] @@ -119,7 +119,7 @@ [/message] [message] speaker="Gork" - message= _ "You are a troll, so you don't know. These lands are ruled by Shan Taum the Smug, who was a rival of Black-Eye Karun." + message= _ "You are a troll, so you don’t know. These lands are ruled by Shan Taum the Smug, who was a rival of Black-Eye Karun." [/message] [message] speaker="Pirk" @@ -127,7 +127,7 @@ [/message] [message] speaker="Shan Taum" - message= _ "Who is that? Kapou'e! What are you doing in my lands, you weakling runt?" + message= _ "Who is that? Kapou’e! What are you doing in my lands, you weakling runt?" [/message] [message] speaker="Kapou'e" @@ -140,7 +140,7 @@ [/message] [message] speaker="Kapou'e" - message= _ "How can you talk that way about my father, you miserable coward?! I'll make a mug from your skull!" + message= _ "How can you talk that way about my father, you miserable coward?! I’ll make a mug from your skull!" image=portraits/kapoue-angry.png [/message] [message] @@ -149,7 +149,7 @@ [/message] [message] speaker="narrator" - message= _ "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug." + message= _ "Exasperated, Kapou’e launched an attack on his fellow orc Shan Taum the Smug." image=wesnoth-icon.png [/message] [/event] @@ -174,11 +174,11 @@ [/message] [message] speaker="Echarp" - message= _ "Kapou'e, rumors tell of you making a long trip to seek assistance from us, and escorting Pirk, Gork and Vraurk. The council is grateful for that." + message= _ "Kapou’e, rumors tell of you making a long trip to seek assistance from us, and escorting Pirk, Gork and Vraurk. The council is grateful for that." [/message] [message] speaker="Fabstep" - message= _ "I know what you want from us but I'm afraid we can't help you." + message= _ "I know what you want from us but I’m afraid we can’t help you." [/message] [message] speaker="Kapou'e" @@ -186,7 +186,7 @@ [/message] [message] speaker="Echarp" - message= _ "You don't understand. Orcs have been divided for ages. The only one who gave us some unity was your father, Black-Eye Karun. Hearing rumors of your exploits, we understood you are a worthy son of your father." + message= _ "You don’t understand. Orcs have been divided for ages. The only one who gave us some unity was your father, Black-Eye Karun. Hearing rumors of your exploits, we understood you are a worthy son of your father." [/message] [message] speaker="Vraurk" @@ -202,7 +202,7 @@ [/message] [message] speaker="Echarp" - message= _ "Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side of the river and your people won't be safe. You are the only one that can help us defend Prestim!" + message= _ "Kapou’e, if Prestim falls, humans will have a strong bridgehead on this side of the river and your people won’t be safe. You are the only one that can help us defend Prestim!" [/message] [message] speaker="Pirk" @@ -251,7 +251,7 @@ [message] speaker="Shan Taum" - message= _ "Nooo! Don't kill me, I surrender to you little earthworm." + message= _ "Nooo! Don’t kill me, I surrender to you little earthworm." [/message] {VARIABLE unit.hitpoints 1} diff --git a/data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg b/data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg index 3c32f5eada0..bf64f32dd97 100644 --- a/data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg +++ b/data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg @@ -36,7 +36,7 @@ condition=win [/objective] [objective] - description= _ "Death of Kapou'e" + description= _ "Death of Kapou’e" condition=lose [/objective] [objective] @@ -187,7 +187,7 @@ [/message] [message] speaker="Plonk" - message= _ "There is worse; our scouts report that our saurian allies led by Inarix are still trapped on the other side of the river some miles away. They won't be able to cross the river." + message= _ "There is worse; our scouts report that our saurian allies led by Inarix are still trapped on the other side of the river some miles away. They won’t be able to cross the river." [/message] [message] speaker="Plonk" @@ -204,7 +204,7 @@ [/message] [message] speaker="Plonk" - message= _ "It won't be that easy! Our enemies are well entrenched." + message= _ "It won’t be that easy! Our enemies are well entrenched." [/message] [message] speaker="Plonk" @@ -219,7 +219,7 @@ [/message] [message] speaker="Kapou'e" - message= _ "Ahhh, it's 'the Prince' from the Silent Forest. Unfortunately, I don't think we can deal with him now, we have to focus on saving Inarix." + message= _ "Ahhh, it’s ‘the Prince’ from the Silent Forest. Unfortunately, I don’t think we can deal with him now, we have to focus on saving Inarix." [/message] [/event] @@ -245,7 +245,7 @@ [message] speaker="Inarix" - message= _ "Hurry-hurry, friends. Lanbec'h and his kind are right on our tails, we must reach Prestim quickly." + message= _ "Hurry-hurry, friends. Lanbec’h and his kind are right on our tails, we must reach Prestim quickly." [/message] [/event] @@ -321,7 +321,7 @@ [message] speaker="Kapou'e" - message= _ "Bah! I'm not going to blow myself to bits!" + message= _ "Bah! I’m not going to blow myself to bits!" [/message] [allow_undo] @@ -364,7 +364,7 @@ [message] speaker="Inarix" - message= _ "I'm not going to do it!" + message= _ "I’m not going to do it!" [/message] [allow_undo] @@ -401,7 +401,7 @@ [then] [message] speaker="Kapou'e" - message= _ "Get away from there you idiot, I'm still over here!" + message= _ "Get away from there you idiot, I’m still over here!" image=portraits/kapoue-angry.png [/message] [/then] @@ -416,7 +416,7 @@ [then] [message] speaker="Grüü" - message= _ "Hey, don't light it up, I'm not safe!" + message= _ "Hey, don’t light it up, I’m not safe!" [/message] [/then] [/if] @@ -470,7 +470,7 @@ [then] [message] speaker="Grüü" - message= _ "Chief, we can't be blowing the bridge before Inarix is here, can we?" + message= _ "Chief, we can’t be blowing the bridge before Inarix is here, can we?" [/message] [/then] @@ -482,7 +482,7 @@ [/have_unit] [then] - {VARIABLE unit_detonating_says _"Chief, Inarix hasn't yet made it across! Are you really sure you want to do this?"} + {VARIABLE unit_detonating_says _"Chief, Inarix hasn’t yet made it across! Are you really sure you want to do this?"} [/then] [else] @@ -627,7 +627,7 @@ [/message] [message] speaker=Darstang - message= _ "It won't be said that Elves were braver than us, everyone attack!" + message= _ "It won’t be said that Elves were braver than us, everyone attack!" [/message] [modify_side] side=2 @@ -644,8 +644,8 @@ [unit] type="General" - id="Earl Lanbec'h" - name= _ "Earl Lanbec'h" + id="Earl Lanbec’h" + name= _ "Earl Lanbec’h" profile=portraits/lanbech.png side=2 x=8 @@ -660,7 +660,7 @@ {GENERIC_UNIT 2 "Heavy Infantryman" 8 42} {GENERIC_UNIT 2 "Heavy Infantryman" 8 42} [message] - speaker="Earl Lanbec'h" + speaker="Earl Lanbec’h" message= _ "At them! Rip them to the last!" [/message] [message] diff --git a/data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg b/data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg index 59660827362..5ab29149c9a 100644 --- a/data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg +++ b/data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg @@ -31,7 +31,7 @@ condition=lose [/objective] [objective] - description= _ "Death of Kapou'e" + description= _ "Death of Kapou’e" condition=lose [/objective] [objective] @@ -233,17 +233,17 @@ [message] speaker="Grüü" - message= _ "Prestim's walls are rock-hard, they'll waste themselves on them." + message= _ "Prestim’s walls are rock-hard, they’ll waste themselves on them." [/message] [message] speaker="Kapou'e" - message= _ "I'm not that sure. Every fortress has its own weakness. Prestim's walls are built on three towers. If one of them is destroyed, a breach will allow humans to enter Prestim... which would be the end for us." + message= _ "I’m not that sure. Every fortress has its own weakness. Prestim’s walls are built on three towers. If one of them is destroyed, a breach will allow humans to enter Prestim... which would be the end for us." [/message] [message] role=cannonfodder - message= _ "We've received messengers from the Council, saying that they are gathering tribes into the Great Horde." + message= _ "We’ve received messengers from the Council, saying that they are gathering tribes into the Great Horde." [/message] [message] @@ -278,7 +278,7 @@ [message] speaker="Kapou'e" - message= _ "Then, they will assault Prestim at five troops to our one. We'll just have to do the best we can." + message= _ "Then, they will assault Prestim at five troops to our one. We’ll just have to do the best we can." [/message] [message] @@ -312,7 +312,7 @@ [message] speaker="Plouf" - message= _ "We arrive to honor our alliance, Earl Lanbec'h." + message= _ "We arrive to honor our alliance, Earl Lanbec’h." [/message] [message] @@ -346,11 +346,11 @@ [/unit] [message] speaker="J'rem" - message= _ "We arrive to honor our alliance, Earl Lanbec'h." + message= _ "We arrive to honor our alliance, Earl Lanbec’h." [/message] [message] speaker="Earl Lanbec'h" - message= _ "Reinforcements, at last. We don't have much time, the Orcish hordes are on their way. To the attack!" + message= _ "Reinforcements, at last. We don’t have much time, the Orcish hordes are on their way. To the attack!" [/message] [/event] #endif @@ -412,7 +412,7 @@ [message] speaker="Pirk" - message= _ "It is now time to show them who we are and to lead the Great Horde in pursuit. We will not rest until we destroy Earl Lanbec'h. Smite, stab, slay!" + message= _ "It is now time to show them who we are and to lead the Great Horde in pursuit. We will not rest until we destroy Earl Lanbec’h. Smite, stab, slay!" [/message] [endlevel] diff --git a/data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg b/data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg index c72cc273684..b2e6edb9247 100644 --- a/data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg +++ b/data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg @@ -22,7 +22,7 @@ condition=win [/objective] [objective] - description= _ "Death of Kapou'e" + description= _ "Death of Kapou’e" condition=lose [/objective] [objective] @@ -30,11 +30,11 @@ condition=lose [/objective] [objective] - description= _ "Death of Al'Brock" + description= _ "Death of Al’Brock" condition=lose [/objective] [objective] - description= _ "Death of Flar'Tar" + description= _ "Death of Flar’Tar" condition=lose [/objective] @@ -119,7 +119,7 @@ [/part] [part] - story= _ "After a fair amount of squabbling — for some of the older warlords were reluctant to let this young upstart lead them — and a few consequent executions, the leadership of the horde was formally bestowed upon Kapou'e." + story= _ "After a fair amount of squabbling — for some of the older warlords were reluctant to let this young upstart lead them — and a few consequent executions, the leadership of the horde was formally bestowed upon Kapou’e." background=farnorth.png [/part] @@ -140,7 +140,7 @@ [/part] [part] - story= _ "Kapou’e himself — desiring to settle this business once and for all — led his remaining forces to Dorset, the human city due southeast of Prestim, to which Earl Lanbec'h had retreated." + story= _ "Kapou’e himself — desiring to settle this business once and for all — led his remaining forces to Dorset, the human city due southeast of Prestim, to which Earl Lanbec’h had retreated." background=farnorth.png [/part] @@ -187,13 +187,13 @@ [message] speaker="Kapou'e" - message= _ "Earl Lanbec'h, you slimy coward, come out and face me if you have the guts!" + message= _ "Earl Lanbec’h, you slimy coward, come out and face me if you have the guts!" image=portraits/kapoue-angry.png [/message] [message] speaker=Arthur - message= _ "Sorry there, old chap. You're deemed too insignificant for the likes of the Earl to deal with. He's left that pleasure to me instead." + message= _ "Sorry there, old chap. You’re deemed too insignificant for the likes of the Earl to deal with. He’s left that pleasure to me instead." [/message] [message] diff --git a/data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg b/data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg index 5fc42053721..8211f7fe460 100644 --- a/data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg +++ b/data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg @@ -20,7 +20,7 @@ condition=win [/objective] [objective] - description= _ "Death of Kapou'e" + description= _ "Death of Kapou’e" condition=lose [/objective] [objective] @@ -28,11 +28,11 @@ condition=lose [/objective] [objective] - description= _ "Death of Al'Brock" + description= _ "Death of Al’Brock" condition=lose [/objective] [objective] - description= _ "Death of Flar'Tar" + description= _ "Death of Flar’Tar" condition=lose [/objective] @@ -103,7 +103,7 @@ [story] [part] - story= _ "After conquering and occupying Dorset, Kapou'e and his men set themselves to stabilizing the area and bringing it firmly under the iron-hard orcish rule." + story= _ "After conquering and occupying Dorset, Kapou’e and his men set themselves to stabilizing the area and bringing it firmly under the iron-hard orcish rule." background=farnorth.png [/part] @@ -118,7 +118,7 @@ [/part] [part] - story= _ "Kapou'e suspected some sort of treachery. Under the assumption that human attacks would be minimal due to the harsh weather, he left only a small force to defend Dorset while he and the main horde of orcs sped to the aid of Borstep." + story= _ "Kapou’e suspected some sort of treachery. Under the assumption that human attacks would be minimal due to the harsh weather, he left only a small force to defend Dorset while he and the main horde of orcs sped to the aid of Borstep." background=farnorth.png [/part] @@ -133,7 +133,7 @@ [/part] [part] - story= _ "With eyes burning with apprehension and rage, Kapou'e sent his riders out to scour the land in all directions for the culprits while he made camp with the rest of the horde. A few hours later a rider reported back that he had picked up a trail of a large body of dwarves, elves and humans heading east through the mountains." + story= _ "With eyes burning with apprehension and rage, Kapou’e sent his riders out to scour the land in all directions for the culprits while he made camp with the rest of the horde. A few hours later a rider reported back that he had picked up a trail of a large body of dwarves, elves and humans heading east through the mountains." background=farnorth.png [/part] @@ -278,7 +278,7 @@ [message] speaker=Darstang - message= _ "Bah, cowardly little elves. No dwarf would have ever agreed to such a proposal. Good riddance too, those elves just get in the way. Come on men, it's time to show those orcs our steel!" + message= _ "Bah, cowardly little elves. No dwarf would have ever agreed to such a proposal. Good riddance too, those elves just get in the way. Come on men, it’s time to show those orcs our steel!" [/message] [message] @@ -288,7 +288,7 @@ [message] speaker="Kapou'e" - message= _ "Let's make them pay for what they did to our people. Blood and steel!" + message= _ "Let’s make them pay for what they did to our people. Blood and steel!" image=portraits/kapoue-angry.png [/message] [/event] @@ -303,7 +303,7 @@ [message] speaker=Grüü - message= _ "A human-worm's dog. Animal meat very tasty. When we fight humans again, can I have a pony?" + message= _ "A human-worm’s dog. Animal meat very tasty. When we fight humans again, can I have a pony?" [/message] [endlevel] diff --git a/data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg b/data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg index 77e0bd5ba01..93a4d8e01a8 100644 --- a/data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg +++ b/data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg @@ -22,7 +22,7 @@ condition=win [/objective] [objective] - description= _ "Death of Kapou'e" + description= _ "Death of Kapou’e" condition=lose [/objective] [objective] @@ -30,11 +30,11 @@ condition=lose [/objective] [objective] - description= _ "Death of Al'Brock" + description= _ "Death of Al’Brock" condition=lose [/objective] [objective] - description= _ "Death of Flar'Tar" + description= _ "Death of Flar’Tar" condition=lose [/objective] @@ -183,7 +183,7 @@ [story] [part] - story= _ "Having broken the dwarvish blockade, the horde continued on through the mountain pass. Kapou'e began to recognize the lands about them and sure enough, they soon found themselves back in the tribe's homeland." + story= _ "Having broken the dwarvish blockade, the horde continued on through the mountain pass. Kapou’e began to recognize the lands about them and sure enough, they soon found themselves back in the tribe’s homeland." background=farnorth.png [/part] @@ -241,7 +241,7 @@ [message] speaker="Kapou'e" - message= _ "Listen up, orcs. Our main objective is to rescue the shamans. It won't work to take the human runts head-on while they sneak the shamans out the back door." + message= _ "Listen up, orcs. Our main objective is to rescue the shamans. It won’t work to take the human runts head-on while they sneak the shamans out the back door." [/message] [message] @@ -251,7 +251,7 @@ [message] speaker="Kapou'e" - message= _ "My men know the land well. Flar'Tar and Al'Brock, both of you take a scout and circle around to the Northeast and Southeast respectively. Grüü, you take your trolls and circle around to the Northwest. If all goes well we shall surround them." + message= _ "My men know the land well. Flar’Tar and Al’Brock, both of you take a scout and circle around to the Northeast and Southeast respectively. Grüü, you take your trolls and circle around to the Northwest. If all goes well we shall surround them." [/message] [message] @@ -324,7 +324,7 @@ [message] speaker="Kapou'e" - message= _ "Fine, take a hundred. Don't lose it." + message= _ "Fine, take a hundred. Don’t lose it." [/message] [gold] @@ -512,12 +512,12 @@ [message] speaker=Grüü - message= _ "I'm here, chief!" + message= _ "I’m here, chief!" [/message] [message] speaker="Kapou'e" - message= _ "Blood and stone, Grüü! You were supposed to be in position by first watch. It's dawn!" + message= _ "Blood and stone, Grüü! You were supposed to be in position by first watch. It’s dawn!" image=portraits/kapoue-angry.png [/message] @@ -528,7 +528,7 @@ [message] speaker="Kapou'e" - message= _ "Better late then never. Now it's time to kill! Let nobody escape and everyone keep an eye out for the shamans." + message= _ "Better late then never. Now it’s time to kill! Let nobody escape and everyone keep an eye out for the shamans." [/message] [message] @@ -553,7 +553,7 @@ condition=win [/objective] [objective] - description= _ "Death of Kapou'e" + description= _ "Death of Kapou’e" condition=lose [/objective] [objective] @@ -561,11 +561,11 @@ condition=lose [/objective] [objective] - description= _ "Death of Al'Brock" + description= _ "Death of Al’Brock" condition=lose [/objective] [objective] - description= _ "Death of Flar'Tar" + description= _ "Death of Flar’Tar" condition=lose [/objective] @@ -621,12 +621,12 @@ [message] speaker=second_unit - message= _ "Don't make me hurt you more." + message= _ "Don’t make me hurt you more." [/message] [message] speaker=Thelarion - message= _ "OK OK, Shan Taum the Smug told us that that's where the shamans were, and that it was a rally point and weapons depot for you orcs." + message= _ "OK OK, Shan Taum the Smug told us that that’s where the shamans were, and that it was a rally point and weapons depot for you orcs." [/message] [message] @@ -636,7 +636,7 @@ [message] speaker=Thelarion - message= _ "No really, it's true. He is jealous of some young upstart called Kapou'e. He says all the shamans 'suck up' to him just because his father had a black eye or something like that." + message= _ "No really, it’s true. He is jealous of some young upstart called Kapou’e. He says all the shamans ‘suck up’ to him just because his father had a black eye or something like that." [/message] [message] @@ -646,7 +646,7 @@ [message] speaker=Thelarion - message= _ "They're... the humans killed them." + message= _ "They’re... the humans killed them." [/message] [message] @@ -705,7 +705,7 @@ [else] [message] speaker=second_unit - message= _ "Chief! It's true, the shamans have been murdered!" + message= _ "Chief! It’s true, the shamans have been murdered!" [/message] [message] diff --git a/data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg b/data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg index dbae9ba75fc..0c52d6c60a7 100644 --- a/data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg +++ b/data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg @@ -30,22 +30,22 @@ [/objective] [objective] condition=win - description=_ "Move Kapou'e to the signpost at the southwest" + description=_ "Move Kapou’e to the signpost at the southwest" [/objective] [objective] condition=lose - description=_ "Death of Kapou'e" + description=_ "Death of Kapou’e" [/objective] [objective] condition=lose description= _ "Death of Grüü" [/objective] [objective] - description= _ "Death of Al'Brock" + description= _ "Death of Al’Brock" condition=lose [/objective] [objective] - description= _ "Death of Flar'Tar" + description= _ "Death of Flar’Tar" condition=lose [/objective] @@ -158,7 +158,7 @@ [story] [part] - story= _ "Infuriated by the murder of the shamans, the orcish horde massacred the humans and their allies. In their rage, they scoured the snow for hours looking for any survivors. Only when their rage was spent did the full implications of the shamans' deaths begin to sink in." + story= _ "Infuriated by the murder of the shamans, the orcish horde massacred the humans and their allies. In their rage, they scoured the snow for hours looking for any survivors. Only when their rage was spent did the full implications of the shamans’ deaths begin to sink in." background=farnorth.png [/part] @@ -168,17 +168,17 @@ [/part] [part] - story= _ "Kapou'e vowed that this would not happen. Events had the smell of a treacherous plot aimed at destroying the unity of the orcs. Furthermore, if the tree-shagger was to be trusted, then Shan Taum the Smug was behind it all. What an orc expected to gain from destroying his own race was beyond Kapou'e, but he decided to march to Bitok personally and confront the traitor. Bitok being on the far side of orcish territory, this would also give him a good chance to clobber the orcs together again — the old fashioned way." + story= _ "Kapou’e vowed that this would not happen. Events had the smell of a treacherous plot aimed at destroying the unity of the orcs. Furthermore, if the tree-shagger was to be trusted, then Shan Taum the Smug was behind it all. What an orc expected to gain from destroying his own race was beyond Kapou’e, but he decided to march to Bitok personally and confront the traitor. Bitok being on the far side of orcish territory, this would also give him a good chance to clobber the orcs together again — the old fashioned way." background=farnorth.png [/part] [part] - story= _ "Furthermore, the troops who had been led by Kapou'e this far had grown to respect him as a wise and capable leader, and they proclaimed their loyalty to him. Delighted, Kapou'e sent detachments off in different directions to bring in the other tribes, by force if necessary. Al'Brock was sent west, along the route that Kapou'e had used to flee the human forces almost a year before. Flar'Tar was sent directly south to rally the tribes along the Mountains of Haag and the eastern Mourned Hills. Kapou'e himself made a direct southwest beeline towards Bitok. They were all to meet in Dorset that spring to repel the human attack that seemed certain to come." + story= _ "Furthermore, the troops who had been led by Kapou’e this far had grown to respect him as a wise and capable leader, and they proclaimed their loyalty to him. Delighted, Kapou’e sent detachments off in different directions to bring in the other tribes, by force if necessary. Al’Brock was sent west, along the route that Kapou’e had used to flee the human forces almost a year before. Flar’Tar was sent directly south to rally the tribes along the Mountains of Haag and the eastern Mourned Hills. Kapou’e himself made a direct southwest beeline towards Bitok. They were all to meet in Dorset that spring to repel the human attack that seemed certain to come." background=farnorth.png [/part] [part] - story= _ "Having thus made his plans, Kapou'e set out for Bitok to get to the root of this treachery." + story= _ "Having thus made his plans, Kapou’e set out for Bitok to get to the root of this treachery." background=farnorth.png [/part] @@ -210,12 +210,12 @@ [message] speaker=Braga - message= _ "Black-Eye! We won't submit to an upstart like you!" + message= _ "Black-Eye! We won’t submit to an upstart like you!" [/message] [message] speaker=Meato - message= _ "Turn around and go back to where you came from or you'll find your head on a pike! Right?" + message= _ "Turn around and go back to where you came from or you’ll find your head on a pike! Right?" [/message] [message] @@ -233,7 +233,7 @@ #po: "whupping" is not a typo for "whipping"; it ia a Southern #po: American dialect word meaning "a severe beating". # wmllint: local spelling whupping - message= _ "It's been a chilly winter. How about we warm ourselves up a bit by giving these traitors a good whupping, boys?" + message= _ "It’s been a chilly winter. How about we warm ourselves up a bit by giving these traitors a good whupping, boys?" [/message] [message] @@ -264,13 +264,13 @@ # # [message] # speaker=unit - # message={WHISPER _"Well, Black-Eye, as long as they're in charge you'll have to fight us all... but I'm sure none of us would bother you if you'd 'remove' just our chiefs."} + # message={WHISPER _"Well, Black-Eye, as long as they’re in charge you’ll have to fight us all... but I’m sure none of us would bother you if you’d ‘remove’ just our chiefs."} # [/message] # # [message] # side=$unit.side # canrecruit=yes - # message= _ "What are you doing? I haven't let you keep your head so you could chat with the enemy! Get back to the fight!" + # message= _ "What are you doing? I haven’t let you keep your head so you could chat with the enemy! Get back to the fight!" # [/message] # # [message] @@ -315,7 +315,7 @@ [message] speaker=Grüü - message= _ "Little orcs fun to squash too! Chief doesn't let me too often." + message= _ "Little orcs fun to squash too! Chief doesn’t let me too often." [/message] [message] @@ -352,7 +352,7 @@ [message] speaker=second_unit - message= _ "This rabble won't be a problem anymore." + message= _ "This rabble won’t be a problem anymore." [/message] [/case] @@ -379,7 +379,7 @@ [message] speaker=second_unit - message= _ "This trash's gone." + message= _ "This trash’s gone." [/message] [/case] [/switch] @@ -418,18 +418,18 @@ [message] speaker="Kapou'e" - message= _ "Now let's get going, we have an appointment with Shan Taum." + message= _ "Now let’s get going, we have an appointment with Shan Taum." [/message] [objectives] side=1 [objective] condition=win - description=_ "Move Kapou'e to the signpost at the southwest" + description=_ "Move Kapou’e to the signpost at the southwest" [/objective] [objective] condition=lose - description=_ "Death of Kapou'e" + description=_ "Death of Kapou’e" [/objective] [objective] condition=lose @@ -515,7 +515,7 @@ # [message] # side=2 # role=new_leader - # message= _ "Freedom! Don't worry about our tribe anymore, Kapou'e." + # message= _ "Freedom! Don’t worry about our tribe anymore, Kapou’e." # [/message] # [/case] # @@ -545,7 +545,7 @@ # [message] # side=5 # role=new_leader - # message= _ "Finally! We'll fight at your side now!" + # message= _ "Finally! We’ll fight at your side now!" # [/message] # [/case] # [/switch] @@ -573,7 +573,7 @@ [then] [message] speaker="Kapou'e" - message= _ "I can't leave these renegades unguarded at our rear. I must take care of them before continuing." + message= _ "I can’t leave these renegades unguarded at our rear. I must take care of them before continuing." [/message] [allow_undo] @@ -619,29 +619,29 @@ # [message] # side=2,3,4,5 # canrecruit=yes - # message= _ "Thanks to you, Kapou'e, our imbecile leaders are gone!" + # message= _ "Thanks to you, Kapou’e, our imbecile leaders are gone!" # [/message] # # [message] # speaker="Kapou'e" - # message= _ "Good for you. Now let's get going, we have an appointment with Shan Taum." + # message= _ "Good for you. Now let’s get going, we have an appointment with Shan Taum." # [/message] # # [message] # side=2,3,4,5 # canrecruit=yes - # message= _ "Actually... we won't be coming." + # message= _ "Actually... we won’t be coming." # [/message] # # [message] # speaker=Grüü - # message= _ "You don't turn your back on Chief! You come or we squash!" + # message= _ "You don’t turn your back on Chief! You come or we squash!" # [/message] # # [message] # side=2,3,4,5 # canrecruit=yes - # message= _ "But we don't want to fight anymore! In fact, we prefer farming to war. Maybe burn a village every now and then, but no big fighting." + # message= _ "But we don’t want to fight anymore! In fact, we prefer farming to war. Maybe burn a village every now and then, but no big fighting." # [/message] # # [message] @@ -652,7 +652,7 @@ # [message] # speaker="Kapou'e" # # wmllint: local spelling un-orcs - # message= _ "As much as I'd like to, we don't have time to stay and 're-educate' these un-orcs. So go jump in a lake if you want for all I care, just make sure I never see your pathetic faces again." + # message= _ "As much as I’d like to, we don't have time to stay and ‘re-educate’ these un-orcs. So go jump in a lake if you want for all I care, just make sure I never see your pathetic faces again." # [/message] # [/then] # @@ -664,7 +664,7 @@ # # [message] # speaker="Kapou'e" - # message= _ "Now let's get going, we have an appointment with Shan Taum." + # message= _ "Now let’s get going, we have an appointment with Shan Taum." # [/message] # [/else] # [/if] diff --git a/data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg b/data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg index e07bc624a3c..029f933a5e7 100644 --- a/data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg +++ b/data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg @@ -29,7 +29,7 @@ condition=win [/objective] [objective] - description=_ "Death of Kapou'e" + description=_ "Death of Kapou’e" condition=lose [/objective] [objective] @@ -37,11 +37,11 @@ condition=lose [/objective] [objective] - description= _ "Death of Al'Brock" + description= _ "Death of Al’Brock" condition=lose [/objective] [objective] - description= _ "Death of Flar'Tar" + description= _ "Death of Flar’Tar" condition=lose [/objective] @@ -137,12 +137,12 @@ [story] [part] - story= _ "Kapou'e and his followers made a grueling march across the frozen Northlands. For the orcs it was a constant nightmare of freezing, marching and fighting. Food was scarce, and the stores that they managed to seize from rebellious tribes had to be strictly rationed. Many of the weaker orcs who weren't killed in combat died from exhaustion, or fell behind and froze to death." + story= _ "Kapou’e and his followers made a grueling march across the frozen Northlands. For the orcs it was a constant nightmare of freezing, marching and fighting. Food was scarce, and the stores that they managed to seize from rebellious tribes had to be strictly rationed. Many of the weaker orcs who weren’t killed in combat died from exhaustion, or fell behind and froze to death." background=farnorth.png [/part] [part] - story= _ "Throughout this nightmare Kapou'e drove himself and his men ruthlessly. The spring thaw would soon be upon them and with it, the human army that Earl Lanbec'h was no doubt rallying. By that time the orcs had to be united one way or another, since if they were separated and scattered, they would surely be exterminated." + story= _ "Throughout this nightmare Kapou’e drove himself and his men ruthlessly. The spring thaw would soon be upon them and with it, the human army that Earl Lanbec’h was no doubt rallying. By that time the orcs had to be united one way or another, since if they were separated and scattered, they would surely be exterminated." background=farnorth.png [/part] @@ -152,7 +152,7 @@ [/part] [part] - story= _ "Finally, after over three months, Kapou'e and his exhausted but hardened army arrived at Bitok, just before the spring thaw." + story= _ "Finally, after over three months, Kapou’e and his exhausted but hardened army arrived at Bitok, just before the spring thaw." background=farnorth.png [/part] @@ -243,7 +243,7 @@ [message] speaker="Shan Taum" - message= _ "What... Kapou'e! What in the frozen northlands are you doing here?!" + message= _ "What... Kapou’e! What in the frozen northlands are you doing here?!" [/message] [message] @@ -258,7 +258,7 @@ [message] speaker="Kapou'e" - message= _ "Well let's see, first he betrays the trust of his sworn sovereign and becomes no less then a boot-licking spy for the humans. Then goes on to engineer the death of half of the Great Council and in doing so makes himself directly responsible for the deaths of hundreds of orcs. And best of all, he is directly responsible for a bloody civil war right at the time when his people are on the edge of total extermination!" + message= _ "Well let’s see, first he betrays the trust of his sworn sovereign and becomes no less then a boot-licking spy for the humans. Then goes on to engineer the death of half of the Great Council and in doing so makes himself directly responsible for the deaths of hundreds of orcs. And best of all, he is directly responsible for a bloody civil war right at the time when his people are on the edge of total extermination!" [/message] [message] @@ -284,7 +284,7 @@ [message] speaker="Shan Taum" # wmllint: local spelling turdlicker - message= _ "How dare you accuse me of being a traitor, you turdlicker! Orga, kill this kid for me. I'll be in my keep." + message= _ "How dare you accuse me of being a traitor, you turdlicker! Orga, kill this kid for me. I’ll be in my keep." [/message] [message] @@ -321,12 +321,12 @@ [message] role=Helper - message= _ "Hey Chief, it's pretty odd. Shan Taum doesn't seem to have too many of his men around. He was given control of half the Great Horde. Do you think they left him?" + message= _ "Hey Chief, it’s pretty odd. Shan Taum doesn’t seem to have too many of his men around. He was given control of half the Great Horde. Do you think they left him?" [/message] [message] speaker="Kapou'e" - message= _ "I doubt it. Shan Taum knows how to dissemble. I'll bet he sent them out like we did to clobber the other tribes to his rule. In any case, it will be convenient for us." + message= _ "I doubt it. Shan Taum knows how to dissemble. I’ll bet he sent them out like we did to clobber the other tribes to his rule. In any case, it will be convenient for us." [/message] [/event] diff --git a/data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Attack.cfg b/data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Attack.cfg index 3db8f5fbfbe..00b1fdff51e 100644 --- a/data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Attack.cfg +++ b/data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Attack.cfg @@ -27,14 +27,14 @@ [/objective] [objective] condition=lose - description=_ "Death of Kapou'e" + description=_ "Death of Kapou’e" [/objective] [objective] - description= _ "Death of Al'Brock" + description= _ "Death of Al’Brock" condition=lose [/objective] [objective] - description= _ "Death of Flar'Tar" + description= _ "Death of Flar’Tar" condition=lose [/objective] [objective] @@ -127,22 +127,22 @@ [story] [part] - story= _ "As Kapou'e expected, by the time his forces had been defeated Shan Taum was nowhere to be found. Gritting his teeth and vowing that he would yet make a mug out of the traitor's skull, Kapou'e gathered his men and headed for Dorset." + story= _ "As Kapou’e expected, by the time his forces had been defeated Shan Taum was nowhere to be found. Gritting his teeth and vowing that he would yet make a mug out of the traitor’s skull, Kapou’e gathered his men and headed for Dorset." background=farnorth.png [/part] [part] - story= _ "Once there he found his generals, Al'Brock and Flar'Tar had already arrived along with hundreds of bloodthirsty orcs. The warriors of the tribes that Kapou'e had cowed into submission were also present. In addition, the remaining shamans of the Great Council were also present to help in whatever way they could to preserve the unity of the Horde." + story= _ "Once there he found his generals, Al’Brock and Flar’Tar had already arrived along with hundreds of bloodthirsty orcs. The warriors of the tribes that Kapou’e had cowed into submission were also present. In addition, the remaining shamans of the Great Council were also present to help in whatever way they could to preserve the unity of the Horde." background=farnorth.png [/part] [part] - story= _ "Their presence proved to be unnecessary. It came as a shock to Kapou'e to discover, after a few days, that his people held him in awe. News of Kapou’e’s exploits had been widely circulated — from his rescue of the shamans at Barag Gór, to his forced march through the northern blizzards. Younger grunts especially worshiped him with such fervor that he found it almost frightening." + story= _ "Their presence proved to be unnecessary. It came as a shock to Kapou’e to discover, after a few days, that his people held him in awe. News of Kapou’e’s exploits had been widely circulated — from his rescue of the shamans at Barag Gór, to his forced march through the northern blizzards. Younger grunts especially worshiped him with such fervor that he found it almost frightening." background=farnorth.png [/part] [part] - story= _ "Days passed, the snows melted and Kapou'e readied his defenses. A few weeks after Kapou'e's arrival, riders caught sight of Earl Lanbec'h's army." + story= _ "Days passed, the snows melted and Kapou’e readied his defenses. A few weeks after Kapou’e’s arrival, riders caught sight of Earl Lanbec’h’s army." background=farnorth.png [/part] @@ -239,7 +239,7 @@ [/filter] [message] speaker=unit - message= _ "Argh! I'm done. My people are doomed!" + message= _ "Argh! I’m done. My people are doomed!" [/message] [endlevel] result=defeat @@ -710,7 +710,7 @@ [message] speaker=Howgarth III - message= _ "The hell I don't, Earl Lanbec'h, the Northern Alliance was witness to a treaty some twenty seven years ago between your people and the orcs, which both of you are no doubt violating. It is our duty as the orchestrator and witness of this treaty to see that it is honored." + message= _ "The hell I don’t, Earl Lanbec’h, the Northern Alliance was witness to a treaty some twenty seven years ago between your people and the orcs, which both of you are no doubt violating. It is our duty as the orchestrator and witness of this treaty to see that it is honored." [/message] [message] @@ -720,12 +720,12 @@ [message] speaker=Howgarth III - message= _ "Cease your lies, Lanbec'h. We all know that you were the one who started this war. But enough, it is time for all this to end. I call for both sides to parley and we shall discuss this matter." + message= _ "Cease your lies, Lanbec’h. We all know that you were the one who started this war. But enough, it is time for all this to end. I call for both sides to parley and we shall discuss this matter." [/message] [message] speaker="Kapou'e" - message= _ "Ha ha, very funny, old fool. You think we are stupid enough to fall for that? I've not forgotten what you people did to my father." + message= _ "Ha ha, very funny, old fool. You think we are stupid enough to fall for that? I’ve not forgotten what you people did to my father." image=portraits/kapoue-angry.png [/message] @@ -736,13 +736,13 @@ [message] speaker="Kapou'e" - message= _ "I am Kapou'e, son of the Black-Eye Karun. Twenty-seven years ago you people assassinated my father after inviting him to join the Northern Alliance." + message= _ "I am Kapou’e, son of the Black-Eye Karun. Twenty-seven years ago you people assassinated my father after inviting him to join the Northern Alliance." image=portraits/kapoue-angry.png [/message] [message] speaker=Howgarth III - message= _ "What? We received word that he declined our invitation and that was the end of the matter. I know nothing of his assassination. As a matter of fact, I was there when the orcish messenger brought Rahul Karun's reply." + message= _ "What? We received word that he declined our invitation and that was the end of the matter. I know nothing of his assassination. As a matter of fact, I was there when the orcish messenger brought Rahul Karun’s reply." [/message] [message] diff --git a/data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg b/data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg index 1efb20b5077..05a435975ca 100644 --- a/data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg +++ b/data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg @@ -23,11 +23,11 @@ side=1 [objective] condition=win - description=_ "Kill Shan Taum and Earl Lanbec'h" + description=_ "Kill Shan Taum and Earl Lanbec’h" [/objective] [objective] condition=lose - description=_ "Death of Kapou'e" + description=_ "Death of Kapou’e" [/objective] [objective] description= _ "Death of Grüü" @@ -158,23 +158,23 @@ [story] [part] - story= _ "Kapou'e agreed to meet Howgarth III. Not trusting the human however, Kapou'e brought along Grüü, as well as one of his most trusted soldiers. Earl Lanbec'h flatly refused to attend the parley." + story= _ "Kapou’e agreed to meet Howgarth III. Not trusting the human however, Kapou’e brought along Grüü, as well as one of his most trusted soldiers. Earl Lanbec’h flatly refused to attend the parley." background=farnorth.png [/part] [part] - story= _ "The human attack having stopped for the time being, both parties met in the middle of the battlefield. Howgarth III demanded that Kapou'e give Dorset back to the humans and return to their lands as defined in the treaty. Kapou'e refused to do so as long as the humans were attacking orcish lands. He demanded that the humans disperse their forces and return any land they had stolen from the orcs. Only then would he return Dorset and disperse the Horde." + story= _ "The human attack having stopped for the time being, both parties met in the middle of the battlefield. Howgarth III demanded that Kapou’e give Dorset back to the humans and return to their lands as defined in the treaty. Kapou’e refused to do so as long as the humans were attacking orcish lands. He demanded that the humans disperse their forces and return any land they had stolen from the orcs. Only then would he return Dorset and disperse the Horde." background=farnorth.png [/part] [part] - story= _ "Howgarth III agreed and further added that, if Earl Lanbec'h continued in aggression, then under the dictates of the Northern Alliance, he himself would be forced to move against the Earl." + story= _ "Howgarth III agreed and further added that, if Earl Lanbec’h continued in aggression, then under the dictates of the Northern Alliance, he himself would be forced to move against the Earl." background=farnorth.png [/part] [part] # wmllint: local spelling Kauran - story= _ "That having been settled, Kapou'e began to inquire about the death of his father. Howgarth III repeated his story, that the last thing they heard from Black-Eye Karun was the message declining their invitation to join the Northern Alliance, brought by none other then Shan Taum himself." + story= _ "That having been settled, Kapou’e began to inquire about the death of his father. Howgarth III repeated his story, that the last thing they heard from Black-Eye Karun was the message declining their invitation to join the Northern Alliance, brought by none other then Shan Taum himself." background=farnorth.png [/part] @@ -404,7 +404,7 @@ [message] speaker="Kapou'e" # wmllint: local spelling pfff - message= _ "Collaborating with the humans, pfff. You're one to talk. What are you doing here, Shan Taum?" + message= _ "Collaborating with the humans, pfff. You’re one to talk. What are you doing here, Shan Taum?" [/message] [message] @@ -419,7 +419,7 @@ [message] speaker=Howgarth III - message= _ "What did I tell you, Kapou'e?" + message= _ "What did I tell you, Kapou’e?" [/message] [message] @@ -429,12 +429,12 @@ [message] speaker=Howgarth III - message= _ "Hold, Earl Lanbec'h. I have reached an agreement with these orcs. Since your army has been the aggressor, you must immediately disperse your army and withdraw from orcish territory. Once that is done then Kapou'e will give you back Dorset and call off the horde. I have had dealings with Kapou'e's father before and I believe his blood will be trustworthy. And if that isn't enough, then we are here to protect you in case he violates the pact." + message= _ "Hold, Earl Lanbec’h. I have reached an agreement with these orcs. Since your army has been the aggressor, you must immediately disperse your army and withdraw from orcish territory. Once that is done then Kapou’e will give you back Dorset and call off the horde. I have had dealings with Kapou’e’s father before and I believe his blood will be trustworthy. And if that isn’t enough, then we are here to protect you in case he violates the pact." [/message] [message] speaker="Earl Lanbec'h" - message= _ "You and your damned compromises can go to hell. Your beloved Kapou'e will be joining you shortly." + message= _ "You and your damned compromises can go to hell. Your beloved Kapou’e will be joining you shortly." [/message] [message] @@ -444,7 +444,7 @@ [message] speaker="Earl Lanbec'h" - message= _ "Ha ha! Very funny, Howgarth. Look around you. You are going to be dead as soon as my orc friend here gives the order. And then your men will automatically assume that Kapou'e tricked and killed you." + message= _ "Ha ha! Very funny, Howgarth. Look around you. You are going to be dead as soon as my orc friend here gives the order. And then your men will automatically assume that Kapou’e tricked and killed you." [/message] [message] @@ -536,7 +536,7 @@ [message] speaker=Howgarth III - message= _ "Kapou'e, it is essential that I make it back to my camp to bring news of our agreement and this treachery. One of my gryphon riders will take me. My bodyguards and the rest of my gryphons will help you fight free of this ambush. Once you get back to your camp, we will make a joint assault on these traitors. Once they are dead and dispersed, then I trust you will carry out our agreement." + message= _ "Kapou’e, it is essential that I make it back to my camp to bring news of our agreement and this treachery. One of my gryphon riders will take me. My bodyguards and the rest of my gryphons will help you fight free of this ambush. Once you get back to your camp, we will make a joint assault on these traitors. Once they are dead and dispersed, then I trust you will carry out our agreement." [/message] [message] @@ -565,7 +565,7 @@ [message] speaker=Shan Taum - message= _ "Blast! The human has escaped. Orcs, bring me Kapou'e's head. I must get to my camp and assault the city." + message= _ "Blast! The human has escaped. Orcs, bring me Kapou’e’s head. I must get to my camp and assault the city." [/message] [store_unit] @@ -672,7 +672,7 @@ [message] speaker="Kapou'e" - message= _ "Stick his head at the end of a pike and let the buzzards pick it clean. I wasn't joking about making a mug from his skull." + message= _ "Stick his head at the end of a pike and let the buzzards pick it clean. I wasn’t joking about making a mug from his skull." [/message] [/event] diff --git a/data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg b/data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg index 54b189b4f7b..a45d6ef531a 100644 --- a/data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg +++ b/data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg @@ -25,33 +25,33 @@ [story] [part] - story= _ "True to his word, once Lanbec'h had been slain, Howgarth III dispersed the Earl's forces and withdrew them from orcish territory. For his part Kapou'e withdrew from Dorset and dispersed the Great Horde. However, before the horde was dispersed he appointed three more shamans — with the consent of all — to make the Great Council complete again." + story= _ "True to his word, once Lanbec’h had been slain, Howgarth III dispersed the Earl’s forces and withdrew them from orcish territory. For his part Kapou’e withdrew from Dorset and dispersed the Great Horde. However, before the horde was dispersed he appointed three more shamans — with the consent of all — to make the Great Council complete again." background=farnorth.png music=traveling_minstrels.ogg [/part] [part] - story= _ "As they did his father, Howgarth III issued an invitation to Kapou'e to join the Northern Alliance. Kapou'e declined. Instead he went back to Barag Gór and, making that his capital, established himself as sovereign over all the northern tribes." + story= _ "As they did his father, Howgarth III issued an invitation to Kapou’e to join the Northern Alliance. Kapou’e declined. Instead he went back to Barag Gór and, making that his capital, established himself as sovereign over all the northern tribes." background=farnorth.png [/part] [part] - story= _ "Kapou'e ruled for many years, and those years were a time of unprecedented prosperity and unity for the orcs. Under the leadership of Kapou'e, the united orc forces thoroughly scoured their territory of any renegade bands of humans, dwarves, elves, and undead. Agreements were thrashed out to the effect that orcs desiring to trade would have free passage anywhere in orcish territory without hindrance from other tribes." + story= _ "Kapou’e ruled for many years, and those years were a time of unprecedented prosperity and unity for the orcs. Under the leadership of Kapou’e, the united orc forces thoroughly scoured their territory of any renegade bands of humans, dwarves, elves, and undead. Agreements were thrashed out to the effect that orcs desiring to trade would have free passage anywhere in orcish territory without hindrance from other tribes." background=farnorth.png [/part] [part] - story= _ "During the eighth year of Kapou'e's reign, and then again in the fourteenth, the orcish territories were once again invaded, first by the elves, and then once again by the humans. As testament to the power of the orcs united under Kapou'e, both attacks were quickly and decisively crushed, even before the Northern Alliance could intervene." + story= _ "During the eighth year of Kapou’e’s reign, and then again in the fourteenth, the orcish territories were once again invaded, first by the elves, and then once again by the humans. As testament to the power of the orcs united under Kapou’e, both attacks were quickly and decisively crushed, even before the Northern Alliance could intervene." background=farnorth.png [/part] [part] - story= _ "In order to keep fighting between the tribes to a minimum, Kapou'e also maintained an enormous army, drawn from all corners of his empire. To offset the cost of maintaining such an army, he often hired out portions of it to act as mercenaries in foreign struggles. People of all races took advantage of this and, consequently, those orcs thirsting for battle got more then enough to keep them from attacking their nearest neighbors." + story= _ "In order to keep fighting between the tribes to a minimum, Kapou’e also maintained an enormous army, drawn from all corners of his empire. To offset the cost of maintaining such an army, he often hired out portions of it to act as mercenaries in foreign struggles. People of all races took advantage of this and, consequently, those orcs thirsting for battle got more then enough to keep them from attacking their nearest neighbors." background=farnorth.png [/part] [part] - story= _ "Grüü in particular took great delight in these excursions. The huge, cunning, and swift troll soon became even more well known than Kapou'e. Tales of his courage and cunning reached even as far as Wesnoth itself." + story= _ "Grüü in particular took great delight in these excursions. The huge, cunning, and swift troll soon became even more well known than Kapou’e. Tales of his courage and cunning reached even as far as Wesnoth itself." [/part] [/story] diff --git a/data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg b/data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg index cf0c31ae0a2..82902edb909 100644 --- a/data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg +++ b/data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg @@ -77,7 +77,7 @@ [/filter] [message] speaker=unit - message= _ "Argh! I'm done. My people are doomed!" + message= _ "Argh! I’m done. My people are doomed!" [/message] {DEFEAT} [/event] diff --git a/data/campaigns/The_Hammer_of_Thursagan/scenarios/01_At_The_East_Gate.cfg b/data/campaigns/The_Hammer_of_Thursagan/scenarios/01_At_The_East_Gate.cfg index f24400982d4..7de288632e1 100644 --- a/data/campaigns/The_Hammer_of_Thursagan/scenarios/01_At_The_East_Gate.cfg +++ b/data/campaigns/The_Hammer_of_Thursagan/scenarios/01_At_The_East_Gate.cfg @@ -135,7 +135,7 @@ [message] speaker="Aiglondur" - message=_"Up axes! We will be the Northern Alliance's arm today, and kill or scatter these invaders." + message=_"Up axes! We will be the Northern Alliance’s arm today, and kill or scatter these invaders." [/message] [message] speaker="Bashnark" @@ -154,7 +154,7 @@ [/message] [message] speaker="Aiglondur" - message=_"The maker's mark is strange to me. We had best consult the lord Hamel." + message=_"The maker’s mark is strange to me. We had best consult the lord Hamel." [/message] [endlevel] result=victory diff --git a/data/campaigns/The_Hammer_of_Thursagan/scenarios/02_Reclaiming_The_Past.cfg b/data/campaigns/The_Hammer_of_Thursagan/scenarios/02_Reclaiming_The_Past.cfg index df93525cf0e..0c746a5a267 100644 --- a/data/campaigns/The_Hammer_of_Thursagan/scenarios/02_Reclaiming_The_Past.cfg +++ b/data/campaigns/The_Hammer_of_Thursagan/scenarios/02_Reclaiming_The_Past.cfg @@ -105,11 +105,11 @@ # wmllint: directory spelling Kal Kartha [message] speaker="Hamel" - message=_"Aiglondur, what ye ha' found is disturbing, for all it seems a small thing. I make known to ye Angarthing, loremaster in training, who recognized the mark on it." + message=_"Aiglondur, what ye ha’ found is disturbing, for all it seems a small thing. I make known to ye Angarthing, loremaster in training, who recognized the mark on it." [/message] [message] speaker="Angarthing_dummy" - message=_"The mark on this cloak-pin is that of our kin at Kal Kartha in the eastern hills, from whom we've heard nothing since before Tallin broke the orcish occupation of Knalga. It troubles us that an orc should have come to possess it; no orc should know even that loremasters exist, let alone come near enough one to get this." + message=_"The mark on this cloak-pin is that of our kin at Kal Kartha in the eastern hills, from whom we’ve heard nothing since before Tallin broke the orcish occupation of Knalga. It troubles us that an orc should have come to possess it; no orc should know even that loremasters exist, let alone come near enough one to get this." [/message] [message] speaker="Hamel" @@ -133,7 +133,7 @@ [/message] [message] speaker="Hamel" - message=_"Because when Thursagan burned to death with his hand on the Hammer, all the runemasters and arcanisters then living — all those who had sworn to the craft and bound themselves to the power o' the Hammer — dropped dead without a mark on them, all struck down at the same moment. Their craft secrets died with them. That is why there are nae runesmiths among the Dwarves today, and sorely we miss them." + message=_"Because when Thursagan burned to death with his hand on the Hammer, all the runemasters and arcanisters then living — all those who had sworn to the craft and bound themselves to the power o’ the Hammer — dropped dead without a mark on them, all struck down at the same moment. Their craft secrets died with them. That is why there are nae runesmiths among the Dwarves today, and sorely we miss them." [/message] [message] speaker="Angarthing_dummy" @@ -145,7 +145,7 @@ [/message] [message] speaker="Angarthing_dummy" - message=_"Aye. Ye'll recall that in repairing the western galleries we cleared a small cave-in hard by where Thursagan himself once had a workshop here, before he left to study in solitude in the further North." + message=_"Aye. Ye’ll recall that in repairing the western galleries we cleared a small cave-in hard by where Thursagan himself once had a workshop here, before he left to study in solitude in the further North." [/message] [message] speaker="Hamel" @@ -153,11 +153,11 @@ [/message] [message] speaker="Angarthing_dummy" - message=_"A book. Thursagan's book, in a secret and locked compartment he must have dug from the living rock himself by unaided runecraft. The cave-in breached it. It has taken us great effort to puzzle out his code. But it might be that, with the book and the Hammer to hand, we could train and initiate runesmiths once more." + message=_"A book. Thursagan’s book, in a secret and locked compartment he must have dug from the living rock himself by unaided runecraft. The cave-in breached it. It has taken us great effort to puzzle out his code. But it might be that, with the book and the Hammer to hand, we could train and initiate runesmiths once more." [/message] [message] speaker="Hamel" - message=_"And for what cause ha' I heard naught o' this?" + message=_"And for what cause ha’ I heard naught o’ this?" [/message] [message] speaker="Angarthing_dummy" @@ -169,7 +169,7 @@ [/message] [message] speaker="Hamel" - message=_"I'll grant that was well thought, even if I am nae entirely pleased to have been kept in the dark. But ye came to me with a request, and I think I ken what it will be." + message=_"I’ll grant that was well thought, even if I am nae entirely pleased to have been kept in the dark. But ye came to me with a request, and I think I ken what it will be." [/message] [message] speaker="Aiglondur" @@ -189,7 +189,7 @@ [/message] [message] speaker="Hamel" - message=_"Ye're young and not tested... but ye have the rank, and ye've shown the wits to use it well. I have decided. You and Angarthing will fare to Kal Kartha together, as soon as may be, with the best men of your guard." + message=_"Ye’re young and not tested... but ye have the rank, and ye’ve shown the wits to use it well. I have decided. You and Angarthing will fare to Kal Kartha together, as soon as may be, with the best men of your guard." [/message] [message] speaker="Aiglondur" diff --git a/data/campaigns/The_Hammer_of_Thursagan/scenarios/03_Strange_Allies.cfg b/data/campaigns/The_Hammer_of_Thursagan/scenarios/03_Strange_Allies.cfg index b618e3d96a9..fcadcff5ea0 100644 --- a/data/campaigns/The_Hammer_of_Thursagan/scenarios/03_Strange_Allies.cfg +++ b/data/campaigns/The_Hammer_of_Thursagan/scenarios/03_Strange_Allies.cfg @@ -193,7 +193,7 @@ [/message] [message] speaker="Gothras" - message=_"We will fare where we will and take what we will, dog of an orc. To the Dark Gods with you and your precious 'Alliance'." + message=_"We will fare where we will and take what we will, dog of an orc. To the Dark Gods with you and your precious ‘Alliance’." [/message] [message] speaker="Angarthing" @@ -201,7 +201,7 @@ [/message] [message] speaker="Aiglondur" - message=_"I'm surprised myself that so many of the orcish tribes came over to the Alliance. Not so strange to see humans raiding us, worse luck." + message=_"I’m surprised myself that so many of the orcish tribes came over to the Alliance. Not so strange to see humans raiding us, worse luck." [/message] [message] speaker="Marth-Tak" @@ -254,7 +254,7 @@ [then] [message] speaker="Marth-Tak" - message=_"My thanks, dwarves. These bandits might have hacked a bloody swathe through the Alliance's tribes if we had not killed them here." + message=_"My thanks, dwarves. These bandits might have hacked a bloody swathe through the Alliance’s tribes if we had not killed them here." [/message] [message] @@ -264,7 +264,7 @@ [message] speaker="Marth-Tak" - message=_"East, eh? You won't find many friends in that direction. Travel safely." + message=_"East, eh? You won’t find many friends in that direction. Travel safely." [/message] [/then] [/if] diff --git a/data/campaigns/The_Hammer_of_Thursagan/scenarios/04_Troll_Bridge.cfg b/data/campaigns/The_Hammer_of_Thursagan/scenarios/04_Troll_Bridge.cfg index 0d2779b2cde..e9917bb84bc 100644 --- a/data/campaigns/The_Hammer_of_Thursagan/scenarios/04_Troll_Bridge.cfg +++ b/data/campaigns/The_Hammer_of_Thursagan/scenarios/04_Troll_Bridge.cfg @@ -73,7 +73,7 @@ [story] [part] background=maps/wesnoth.png - story= _ "Aiglondur and his troop, some still shaking their heads dubiously at the very notion of fighting alongside orcs rather than against them, continued east to the easternmost edge of the Northern Alliance's lands." + story= _ "Aiglondur and his troop, some still shaking their heads dubiously at the very notion of fighting alongside orcs rather than against them, continued east to the easternmost edge of the Northern Alliance’s lands." [/part] [part] show_title=yes @@ -162,7 +162,7 @@ [/message] [message] speaker="Aiglondur" - message=_"Then it will be of the Alliance's making, right enough, like this road that leads to it. It won't do to have wild trolls squatting on it. Axes up!" + message=_"Then it will be of the Alliance’s making, right enough, like this road that leads to it. It won’t do to have wild trolls squatting on it. Axes up!" [/message] [/event] [/scenario] diff --git a/data/campaigns/The_Hammer_of_Thursagan/scenarios/05_Invaders.cfg b/data/campaigns/The_Hammer_of_Thursagan/scenarios/05_Invaders.cfg index d2664030bfa..ae1140e86f7 100644 --- a/data/campaigns/The_Hammer_of_Thursagan/scenarios/05_Invaders.cfg +++ b/data/campaigns/The_Hammer_of_Thursagan/scenarios/05_Invaders.cfg @@ -24,7 +24,7 @@ [story] [part] background=maps/wesnoth.png - story= _ "The Alliance's road ended at the troll bridge. East of it lay only the wildlands." + story= _ "The Alliance’s road ended at the troll bridge. East of it lay only the wildlands." [/part] [part] show_title=yes @@ -282,7 +282,7 @@ [then] [message] speaker=Aiglondur - message= _ "Aye, it's still bandit country, right enough." + message= _ "Aye, it’s still bandit country, right enough." [/message] [/then] [/if] @@ -370,11 +370,11 @@ [message] role="Scout" #po: "muckle" = Scottish/archaic English meaning "great" or "large" - message=_"Nae sign o' bandits I can see, captain — but there are three muckle hosts of orcs off to our east." + message=_"Nae sign o’ bandits I can see, captain — but there are three muckle hosts of orcs off to our east." [/message] [message] speaker="Aiglondur" - message=_"What's this? Large orcish war-bands so close to the Alliance's border? That can only mean trouble." + message=_"What’s this? Large orcish war-bands so close to the Alliance’s border? That can only mean trouble." [/message] [message] speaker="Tan-Malgar" diff --git a/data/campaigns/The_Hammer_of_Thursagan/scenarios/06_High_Pass.cfg b/data/campaigns/The_Hammer_of_Thursagan/scenarios/06_High_Pass.cfg index 7cf12cba1dd..e106ffdb8e7 100644 --- a/data/campaigns/The_Hammer_of_Thursagan/scenarios/06_High_Pass.cfg +++ b/data/campaigns/The_Hammer_of_Thursagan/scenarios/06_High_Pass.cfg @@ -242,7 +242,7 @@ [message] speaker="Ratheln" - message=_"Hail, I am Ratheln. If you're traveling down the pass, please take me with you. I am near freezing and starving to death up here." + message=_"Hail, I am Ratheln. If you’re traveling down the pass, please take me with you. I am near freezing and starving to death up here." [/message] [message] @@ -252,7 +252,7 @@ [message] speaker="Ratheln" - message=_"In case you haven't noticed, there is a serious shortage of both firewood and food in this gods-forsaken slot. And the damned gryphons descend on me whenever I stir out of this shack. I've had nothing to eat but flash-roasted gryphon for the last three weeks." + message=_"In case you haven’t noticed, there is a serious shortage of both firewood and food in this gods-forsaken slot. And the damned gryphons descend on me whenever I stir out of this shack. I’ve had nothing to eat but flash-roasted gryphon for the last three weeks." [/message] [message] @@ -262,17 +262,17 @@ [message] speaker="Ratheln" - message=_"There is a school of mages near the east end of the pass. They've an opening for an instructor, and they're expecting me." + message=_"There is a school of mages near the east end of the pass. They’ve an opening for an instructor, and they’re expecting me." [/message] [message] speaker="Angarthing" - message=_"Let's take him with us, Aiglondur. We know little about the country beyond to the east; we've had few reports on it since before the orcs took Knalga. Those mages should know at least rumors." + message=_"Let’s take him with us, Aiglondur. We know little about the country beyond to the east; we’ve had few reports on it since before the orcs took Knalga. Those mages should know at least rumors." [/message] [message] speaker="Aiglondur" - message=_"Aye. And I'd not leave anyone who had done my kin no harm stranded to starve." + message=_"Aye. And I’d not leave anyone who had done my kin no harm stranded to starve." [/message] [/else] [/if] @@ -314,7 +314,7 @@ [message] speaker="Aiglondur" - message=_"We're snowed in. Our mission has failed, even if we live until the spring." + message=_"We’re snowed in. Our mission has failed, even if we live until the spring." [/message] [/event] @@ -329,17 +329,17 @@ [message] speaker="Aiglondur" - message=_"We're through the pass!" + message=_"We’re through the pass!" [/message] [message] speaker="Angarthing" - message=_"That may not be a blessing. Something frightened those orcs we fought among the bandit villages, enough to make them push west into Alliance territory. Don't you wonder what it was?" + message=_"That may not be a blessing. Something frightened those orcs we fought among the bandit villages, enough to make them push west into Alliance territory. Don’t you wonder what it was?" [/message] [message] speaker="Aiglondur" - message=_"Aye. But I've a grim feeling we might be going to discover that in person." + message=_"Aye. But I’ve a grim feeling we might be going to discover that in person." [/message] {UNMAKE_HERO Ratheln} diff --git a/data/campaigns/The_Hammer_of_Thursagan/scenarios/07_Mages_and_Drakes.cfg b/data/campaigns/The_Hammer_of_Thursagan/scenarios/07_Mages_and_Drakes.cfg index a5f1e6f35db..f3af9eb7d56 100644 --- a/data/campaigns/The_Hammer_of_Thursagan/scenarios/07_Mages_and_Drakes.cfg +++ b/data/campaigns/The_Hammer_of_Thursagan/scenarios/07_Mages_and_Drakes.cfg @@ -150,15 +150,15 @@ [/message] [message] speaker="Glashal" - message=_"'Our' valley, says Master Perrin. The arrogance of these mages is intolerable!" + message=_"‘Our’ valley, says Master Perrin. The arrogance of these mages is intolerable!" [/message] [message] speaker="Aiglondur" - message=_"A delegation of the Northern Alliance, traveling east. I believe we've found a friend of yours in the High Pass." + message=_"A delegation of the Northern Alliance, traveling east. I believe we’ve found a friend of yours in the High Pass." [/message] [message] speaker="Master Perrin" - message=_"Well met, then. But if you intend to travel east of here, beware of the nest of drakes in the cliffs near the valley's end. They were here before us, and have become more hostile to travelers of late." + message=_"Well met, then. But if you intend to travel east of here, beware of the nest of drakes in the cliffs near the valley’s end. They were here before us, and have become more hostile to travelers of late." [/message] [message] speaker="Glashal" @@ -178,7 +178,7 @@ [then] [message] speaker="Master Perrin" - message=_"We're grateful for your assistance. And I'd like to send at least one of our senior apprentices with you to the east. It has come time for them to be journeymen... and I sense something being born to the east that I do not like the feel of." + message=_"We’re grateful for your assistance. And I’d like to send at least one of our senior apprentices with you to the east. It has come time for them to be journeymen... and I sense something being born to the east that I do not like the feel of." [/message] [message] @@ -224,7 +224,7 @@ #else [message] speaker="Ratheln" - message=_"Perrin, I owe these dwarves a debt; I think it is my duty to aid them in their journey. I'll return with your apprentices as soon as I may." + message=_"Perrin, I owe these dwarves a debt; I think it is my duty to aid them in their journey. I’ll return with your apprentices as soon as I may." [/message] [message] @@ -244,7 +244,7 @@ [/message] [message] speaker="Angarthing" - message=_"I think we will regret Perrin's passing. There is much he might have told us." + message=_"I think we will regret Perrin’s passing. There is much he might have told us." [/message] [kill] id="Ratheln" diff --git a/data/campaigns/The_Hammer_of_Thursagan/scenarios/08_Fear.cfg b/data/campaigns/The_Hammer_of_Thursagan/scenarios/08_Fear.cfg index e1a74c96916..2f56da5e44c 100644 --- a/data/campaigns/The_Hammer_of_Thursagan/scenarios/08_Fear.cfg +++ b/data/campaigns/The_Hammer_of_Thursagan/scenarios/08_Fear.cfg @@ -150,7 +150,7 @@ [then] [message] speaker=narrator - message=_"The presence of Master Perrin's journeymen gives you the ability to recruit mages." + message=_"The presence of Master Perrin’s journeymen gives you the ability to recruit mages." image=wesnoth-icon.png [/message] [/then] @@ -168,11 +168,11 @@ [message] speaker="Angarthing" - message=_"We should be on the outskirts of the settled country around Kal Kartha, but something doesn't feel right here." + message=_"We should be on the outskirts of the settled country around Kal Kartha, but something doesn’t feel right here." [/message] [message] speaker="Aiglondur" - message=_"It's too quiet... and I think I smell traces of smoke on the wind." + message=_"It’s too quiet... and I think I smell traces of smoke on the wind." [/message] [message] speaker="Ratheln" @@ -213,15 +213,15 @@ [message] speaker="Ollin" - message=_"Don't kill me, masters! Please don’t kill me!" + message=_"Don’t kill me, masters! Please don’t kill me!" [/message] [message] speaker="Aiglondur" - message=_"You're in no danger from us. What lies to the east of here?" + message=_"You’re in no danger from us. What lies to the east of here?" [/message] [message] speaker="Ollin" - message=_"You wear no mask. You... you're not with them?" + message=_"You wear no mask. You... you’re not with them?" [/message] [message] speaker="Aiglondur" @@ -250,7 +250,7 @@ [/modify_side] [message] speaker="Masked Dwarf Leader" - message=_"Fellow dwarves, hail! We're looking for a human refugee, one named Ollin. Have you seen him? Our master demands his life." + message=_"Fellow dwarves, hail! We’re looking for a human refugee, one named Ollin. Have you seen him? Our master demands his life." [/message] [message] speaker="Aiglondur" @@ -319,7 +319,7 @@ [/filter] [message] speaker=Ollin - message= _ "Take that for my family's memory, you murderer!" + message= _ "Take that for my family’s memory, you murderer!" [/message] [/event] @@ -335,11 +335,11 @@ [/message] [message] speaker="Aiglondur" - message=_"I have never seen the formal banishment before. One reads of it in the old tales, of course, but to hear it with one's own ears? It was... unsettling." + message=_"I have never seen the formal banishment before. One reads of it in the old tales, of course, but to hear it with one’s own ears? It was... unsettling." [/message] [message] speaker="Angarthing" - message=_"It is not something we do often. The last such was in my grandsire's time. But look at what these filth were carrying if you have any doubt it was merited." + message=_"It is not something we do often. The last such was in my grandsire’s time. But look at what these filth were carrying if you have any doubt it was merited." [/message] [message] speaker="Aiglondur" diff --git a/data/campaigns/The_Hammer_of_Thursagan/scenarios/10_The_Siege_of_Kal_Kartha.cfg b/data/campaigns/The_Hammer_of_Thursagan/scenarios/10_The_Siege_of_Kal_Kartha.cfg index f3b575c8d78..aa0beb272f4 100644 --- a/data/campaigns/The_Hammer_of_Thursagan/scenarios/10_The_Siege_of_Kal_Kartha.cfg +++ b/data/campaigns/The_Hammer_of_Thursagan/scenarios/10_The_Siege_of_Kal_Kartha.cfg @@ -300,12 +300,12 @@ [message] speaker=Angarthing - message=_"A runemaster? There had been none such since Thursagan's day. And for one to lead a holding was unheard-of; they tended towards the solitary life." + message=_"A runemaster? There had been none such since Thursagan’s day. And for one to lead a holding was unheard-of; they tended towards the solitary life." [/message] [message] speaker=Dulcatulos - message=_"Aye? Well, you'd know such things better than I, loremaster. Our Karrag toiled for long years to recover the craft lore. He was elevated when our old lord fell in battle against the besieging orcs. Karrag himself was wounded near to death; none thought he would recover. But he leads us today, and his runelore has oft been the only shield between us and the orcs." + message=_"Aye? Well, you’d know such things better than I, loremaster. Our Karrag toiled for long years to recover the craft lore. He was elevated when our old lord fell in battle against the besieging orcs. Karrag himself was wounded near to death; none thought he would recover. But he leads us today, and his runelore has oft been the only shield between us and the orcs." [/message] [message] @@ -315,7 +315,7 @@ [message] speaker=Dulcatulos - message=_"Aye. Toils over it in a workshop in the underlevels with his personal followers. He has promised all of us that the Hammer's power will smash and scatter all our enemies." + message=_"Aye. Toils over it in a workshop in the underlevels with his personal followers. He has promised all of us that the Hammer’s power will smash and scatter all our enemies." [/message] [message] @@ -325,7 +325,7 @@ [message] speaker=Dulcatulos - message=_"That’s for lords and loremasters to worry about, not the likes of me. I must see to my troop's care. Food will be brought to you; rest well, we will speak again." + message=_"That’s for lords and loremasters to worry about, not the likes of me. I must see to my troop’s care. Food will be brought to you; rest well, we will speak again." [/message] [endlevel] diff --git a/data/campaigns/The_Hammer_of_Thursagan/scenarios/11_The_Court_of_Karrag.cfg b/data/campaigns/The_Hammer_of_Thursagan/scenarios/11_The_Court_of_Karrag.cfg index cbf12ebbe4b..9a1992c1714 100644 --- a/data/campaigns/The_Hammer_of_Thursagan/scenarios/11_The_Court_of_Karrag.cfg +++ b/data/campaigns/The_Hammer_of_Thursagan/scenarios/11_The_Court_of_Karrag.cfg @@ -181,7 +181,7 @@ [message] speaker="Aiglondur" - message={WHISPER _"Psst, Angarthing... Karrag and those dwarves on the dais, they're all masked."} + message={WHISPER _"Psst, Angarthing... Karrag and those dwarves on the dais, they’re all masked."} [/message] [message] @@ -341,7 +341,7 @@ [message] speaker=Aiglondur - message=_"Without Dulcatulos to explain our actions to the Kal Karthans we'll have to fight them, too. Our mission has failed." + message=_"Without Dulcatulos to explain our actions to the Kal Karthans we’ll have to fight them, too. Our mission has failed." [/message] [endlevel] diff --git a/data/campaigns/The_Hammer_of_Thursagan/scenarios/12_The_Underlevels.cfg b/data/campaigns/The_Hammer_of_Thursagan/scenarios/12_The_Underlevels.cfg index 49e9c8fb999..b42778f5bb0 100644 --- a/data/campaigns/The_Hammer_of_Thursagan/scenarios/12_The_Underlevels.cfg +++ b/data/campaigns/The_Hammer_of_Thursagan/scenarios/12_The_Underlevels.cfg @@ -238,7 +238,7 @@ [message] speaker=Aiglondur - message= _ "I thought Karrag's fight was against the so called 'dirtgrubbers'. Why would he keep you, a dwarf captive?" + message= _ "I thought Karrag’s fight was against the so called ‘dirtgrubbers’. Why would he keep you, a dwarf captive?" [/message] [message] @@ -248,7 +248,7 @@ [message] speaker={ID_STRING} - message= _ "I gather that he is involved in some sick ritual which requires the blood of living creatures. These cells seem to be the holding place where he keeps his victims. The 'dirtgrubbers' he seems to prefer sacrificing have long since been taken away. Now it is just us few dwarves that remain..." + message= _ "I gather that he is involved in some sick ritual which requires the blood of living creatures. These cells seem to be the holding place where he keeps his victims. The ‘dirtgrubbers’ he seems to prefer sacrificing have long since been taken away. Now it is just us few dwarves that remain..." [/message] [message] @@ -453,18 +453,18 @@ [message] speaker="Dulcatulos" - message=_"It's been... it's been years since I've been down here. Only Karrag and his personal followers used this level. Why did I never wonder about that before?" + message=_"It’s been... it’s been years since I’ve been down here. Only Karrag and his personal followers used this level. Why did I never wonder about that before?" [/message] [message] speaker="Angarthing" # wmllint: local spelling glamours - message=_"Karrag's will, and his dark magic. I think he has been casting glamours on all of you ever since he passed over." + message=_"Karrag’s will, and his dark magic. I think he has been casting glamours on all of you ever since he passed over." [/message] [message] speaker="Aiglondur" - message=_"Where is Karrag? We can't have been more than seconds behind him." + message=_"Where is Karrag? We can’t have been more than seconds behind him." [/message] [message] @@ -474,7 +474,7 @@ [message] speaker="Aiglondur" - message=_"More likely he has cloaked himself, thinking to run ahead to gather his followers. He could be within a spear-cast of us now and we wouldn't know it in this gloom." + message=_"More likely he has cloaked himself, thinking to run ahead to gather his followers. He could be within a spear-cast of us now and we wouldn’t know it in this gloom." [/message] [sound] @@ -674,7 +674,7 @@ [message] speaker=unit - message= _ "It's locked, but nothing that our hammers can't manage." + message= _ "It’s locked, but nothing that our hammers can’t manage." [/message] [terrain] @@ -706,7 +706,7 @@ [message] speaker="Angarthing" - message= _ "(Reads) Kannin a'kana du'masi a'forigln de'amp." # wmllint: no spellcheck + message= _ "(Reads) Kannin a’kana du’masi a’forigln de’amp." # wmllint: no spellcheck [/message] [message] @@ -1074,7 +1074,7 @@ [message] speaker="Angarthing" - message= _ "It seems to be some sort of a teleportation device. What's more, the bindings that are preventing it from working seem to be the same ones that bar those sealed gates." + message= _ "It seems to be some sort of a teleportation device. What’s more, the bindings that are preventing it from working seem to be the same ones that bar those sealed gates." [/message] [/then] [/if] @@ -1123,7 +1123,7 @@ [message] speaker="Angarthing" - message= _ "It seems to be some sort of a teleportation device. What's more, the bindings that are preventing it from working seem to be the same ones that bar those sealed gates." + message= _ "It seems to be some sort of a teleportation device. What’s more, the bindings that are preventing it from working seem to be the same ones that bar those sealed gates." [/message] [/then] [/if] @@ -1217,7 +1217,7 @@ [message] speaker=Aiglondur - message=_ "The 'true people' speak through our axes. Die, foul lich." + message=_ "The ‘true people’ speak through our axes. Die, foul lich." [/message] [endlevel] @@ -1233,7 +1233,7 @@ [message] speaker=Aiglondur - message=_"Without Dulcatulos to explain our actions to the Kal Karthans we'll have to fight them, too. Our mission has failed." + message=_"Without Dulcatulos to explain our actions to the Kal Karthans we’ll have to fight them, too. Our mission has failed." [/message] [endlevel] diff --git a/data/campaigns/The_Hammer_of_Thursagan/scenarios/13_Epilogue.cfg b/data/campaigns/The_Hammer_of_Thursagan/scenarios/13_Epilogue.cfg index d0fedc01335..c4644296195 100644 --- a/data/campaigns/The_Hammer_of_Thursagan/scenarios/13_Epilogue.cfg +++ b/data/campaigns/The_Hammer_of_Thursagan/scenarios/13_Epilogue.cfg @@ -134,7 +134,7 @@ [message] speaker="Pelias" - message=_"I was told I'd find Aiglondur of Knalga here. I bear a message from Tallin, the Lord Protector of the Alliance." + message=_"I was told I’d find Aiglondur of Knalga here. I bear a message from Tallin, the Lord Protector of the Alliance." [/message] [message] diff --git a/data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Witness.cfg b/data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Witness.cfg index 2db0084986d..9a5f6a8595e 100644 --- a/data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Witness.cfg +++ b/data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Witness.cfg @@ -25,7 +25,7 @@ experience=32 advances_to=Dwarvish Annalist undead_variation=dwarf - description= _ "A Witness functions as the eyes of the dwarves' history, a deep lore that they never share with outsiders. The presence of a Witness inspires dwarvish warriors with the knowledge that their deeds (and their deaths) will not go unrecorded. They learn a fighting style deliberately unlike that of their fellows, one designed to turn the vaunted strength of the dwarves against itself. The person of a Witness is considered sacred, and Witnesses are often used as envoys between dwarvish clans."+{SPECIAL_NOTES}+{SPECIAL_NOTES_INSPIRE}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_SLOW} + description= _ "A Witness functions as the eyes of the dwarves’ history, a deep lore that they never share with outsiders. The presence of a Witness inspires dwarvish warriors with the knowledge that their deeds (and their deaths) will not go unrecorded. They learn a fighting style deliberately unlike that of their fellows, one designed to turn the vaunted strength of the dwarves against itself. The person of a Witness is considered sacred, and Witnesses are often used as envoys between dwarvish clans."+{SPECIAL_NOTES}+{SPECIAL_NOTES_INSPIRE}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_SLOW} [abilities] {ABILITY_INSPIRE_LEVEL_1} [/abilities] diff --git a/data/campaigns/The_Hammer_of_Thursagan/utils/macros.cfg b/data/campaigns/The_Hammer_of_Thursagan/utils/macros.cfg index 5c68cc2af53..e558fe38e61 100644 --- a/data/campaigns/The_Hammer_of_Thursagan/utils/macros.cfg +++ b/data/campaigns/The_Hammer_of_Thursagan/utils/macros.cfg @@ -44,7 +44,7 @@ Mage,Red Mage,White Mage,Arch Mage,Great Mage,Mage of Light,Silver Mage #enddef [then] [message] speaker=narrator - message= _ "Without magic users from Master Perrin's academy in your party, you can no longer recruit new ones." + message= _ "Without magic users from Master Perrin’s academy in your party, you can no longer recruit new ones." image=wesnoth-icon.png [/message] [disallow_recruit] diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg index f32990efc5e..5d951616833 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg @@ -104,13 +104,13 @@ [/message] [message] speaker=King Eldaric IV - message= _ "You're showing initiative, son! I'm proud of you! Yes, you may lead our forces to battle, it is time — but I’ll stay near to keep an eye on you. There is more to this raid than meets the eye, I think." + message= _ "You’re showing initiative, son! I’m proud of you! Yes, you may lead our forces to battle, it is time — but I’ll stay near to keep an eye on you. There is more to this raid than meets the eye, I think." [/message] [message] speaker=Prince Haldric image=portraits/haldric-mad.png # wmllint: local spelling reavers - message= _ "They're Wesfolk, reavers and thieves by nature; rare is the summer they do not raid us. What mystery is in it now?" + message= _ "They’re Wesfolk, reavers and thieves by nature; rare is the summer they do not raid us. What mystery is in it now?" [/message] [message] speaker=King Eldaric IV @@ -132,7 +132,7 @@ [/message] [message] speaker=Wesfolk Leader - message= _ "Look, a little princeling and his merry men! We'll teach you a lesson for what your kind did to us!" + message= _ "Look, a little princeling and his merry men! We’ll teach you a lesson for what your kind did to us!" [/message] [/event] @@ -147,7 +147,7 @@ name=turn 5 [message] speaker=King Eldaric IV - message= _ "Don't forget about some of the more isolated villages, we'll need the gold!" + message= _ "Don’t forget about some of the more isolated villages, we’ll need the gold!" [/message] [/event] @@ -166,7 +166,7 @@ [/filter] [message] speaker=unit - message= _ "I invoke the right of surrender! Don't kill me..." + message= _ "I invoke the right of surrender! Don’t kill me..." [/message] [message] speaker=Prince Haldric @@ -190,7 +190,7 @@ [/message] [message] speaker=unit - message= _ "You've been on this island too long. I assure you that orcs exist. By now there are probably a half dozen gates to the orcish homeland. There is no hope." + message= _ "You’ve been on this island too long. I assure you that orcs exist. By now there are probably a half dozen gates to the orcish homeland. There is no hope." [/message] [message] speaker=King Eldaric IV @@ -202,7 +202,7 @@ [/message] [message] speaker=King Eldaric IV - message= _ "You may go. See to it that you trouble us no more, for the custom states that you may invoke surrender but once. If we meet again, I won't be so merciful." + message= _ "You may go. See to it that you trouble us no more, for the custom states that you may invoke surrender but once. If we meet again, I won’t be so merciful." [/message] [store_unit] variable=wesfolk_leader_store @@ -222,7 +222,7 @@ name=time over [message] speaker=King Eldaric IV - message= _ "We have run out of time... The crops shall spoil, we'll starve!" + message= _ "We have run out of time... The crops shall spoil, we’ll starve!" [/message] [/event] diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg index 5646f10b1b1..26125aed828 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg @@ -184,7 +184,7 @@ [message] speaker=King Eldaric IV - message= _ "Haldric, things have not gone well! The orcs have arrived. We met them at the north keep but they were just too many. They have flanked us to the east in the mountains. I have my personal guards holding the pass to the north, but they won't be able to last long... We must evacuate our home." + message= _ "Haldric, things have not gone well! The orcs have arrived. We met them at the north keep but they were just too many. They have flanked us to the east in the mountains. I have my personal guards holding the pass to the north, but they won’t be able to last long... We must evacuate our home." [/message] [message] @@ -337,7 +337,7 @@ [/command] [/option] [option] - message= _ "Your word can't be trusted. Prepare to meet your gods!" + message= _ "Your word can’t be trusted. Prepare to meet your gods!" image=portraits/haldric-mad.png [command] [message] @@ -375,7 +375,7 @@ [message] speaker=Prince Haldric - message= _ "She's clever! Maybe I made the wrong choice. Well, at least she left some of her gold behind..." + message= _ "She’s clever! Maybe I made the wrong choice. Well, at least she left some of her gold behind..." [/message] #ifdef EASY @@ -402,7 +402,7 @@ [/message] [message] speaker=King Eldaric IV - message= _ "It's the only way. Go now, and don't look back! Luck be with you!" + message= _ "It’s the only way. Go now, and don’t look back! Luck be with you!" [/message] [endlevel] @@ -424,7 +424,7 @@ [message] speaker=King Eldaric IV - message= _ "We're surrounded! The orcs have taken the southern pass! All is lost!" + message= _ "We’re surrounded! The orcs have taken the southern pass! All is lost!" [/message] [endlevel] @@ -436,7 +436,7 @@ name=time over [message] speaker=King Eldaric IV - message= _ "We're surrounded! I can see their reinforcements! All is lost!" + message= _ "We’re surrounded! I can see their reinforcements! All is lost!" [/message] [/event] diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg index ebd3c4e667f..276bd3de11f 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg @@ -129,7 +129,7 @@ name=start [message] speaker=Prince Haldric - message= _ "Argh, the orcish vanguard must have flanked us even further to the east! They're already holding the mouth of the pass. We have to get out of the mountain pass before winter comes or we’re all dead meat!" + message= _ "Argh, the orcish vanguard must have flanked us even further to the east! They’re already holding the mouth of the pass. We have to get out of the mountain pass before winter comes or we’re all dead meat!" image=portraits/haldric-mad.png [/message] @@ -140,13 +140,13 @@ [message] speaker=Lady Outlaw - message= _ "I'd drop the sentiment and pick up your sword. There’s plenty of fighting ahead of us!" + message= _ "I’d drop the sentiment and pick up your sword. There’s plenty of fighting ahead of us!" [/message] [message] speaker=Tan-Schmog # wmllint: local spelling Grrrr - message= _ "You won't get much further boy. Grrrr!" + message= _ "You won’t get much further boy. Grrrr!" [/message] [/event] @@ -186,12 +186,12 @@ [message] speaker=Prince Haldric - message= _ "I'm Prince Haldric, we have little time to talk. We must make haste through the pass... What are you?" + message= _ "I’m Prince Haldric, we have little time to talk. We must make haste through the pass... What are you?" [/message] [message] speaker=Burin the Lost - message= _ "I'm a dwarf, you fool of a boy! I got lost while exploring deep underground, almost a century ago. I've never found my way home. But it seems nice enough here." + message= _ "I’m a dwarf, you fool of a boy! I got lost while exploring deep underground, almost a century ago. I’ve never found my way home. But it seems nice enough here." [/message] [message] @@ -201,17 +201,17 @@ [message] speaker=Burin the Lost - message= _ "Orcs! It's been a long time since I felt the satisfying crunch of one of those under my axe. Time for a fight!" + message= _ "Orcs! It’s been a long time since I felt the satisfying crunch of one of those under my axe. Time for a fight!" [/message] [message] speaker=Prince Haldric - message= _ "You've fought orcs before?" + message= _ "You’ve fought orcs before?" [/message] [message] speaker=Burin the Lost - message= _ "Fool boy! Where did you grow up? Enough of this, let's go get some orcs!" + message= _ "Fool boy! Where did you grow up? Enough of this, let’s go get some orcs!" [/message] [/event] @@ -219,7 +219,7 @@ name=time over [message] speaker=Prince Haldric - message= _ "We're trapped in the pass! I can see their reinforcements! All is lost! Is that... Is that snow...? We're doomed!" + message= _ "We’re trapped in the pass! I can see their reinforcements! All is lost! Is that... Is that snow...? We’re doomed!" image=portraits/haldric-mad.png [/message] [/event] @@ -263,7 +263,7 @@ SW — The Midlands." [message] speaker=narrator # wmllint: local spelling NUTTIN HEER - message= _ "GO HOME! AIN'T NUTTIN TO SEE HEER!" + message= _ "GO HOME! AIN’T NUTTIN TO SEE HEER!" image=scenery/signpost.png [/message] [allow_undo] @@ -273,10 +273,10 @@ SW — The Midlands." #define ESCAPE_VICTORY [message] speaker=Prince Haldric - message= _ "Now, should I go southeast on the river road, or southwest through the midlands? The river road crosses the Swamp of Esten, so I doubt that even orcs would go there. The Midlands were nice, but who knows what's going on there now." + message= _ "Now, should I go southeast on the river road, or southwest through the midlands? The river road crosses the Swamp of Esten, so I doubt that even orcs would go there. The Midlands were nice, but who knows what’s going on there now." [option] - message= _ "I think I'll take the river road..." + message= _ "I think I’ll take the river road..." [command] [message] speaker=Lady Outlaw @@ -285,7 +285,7 @@ SW — The Midlands." [message] speaker=Burin the Lost - message= _ "Swamp?! I'm under five feet tall, and I don't float! ... Argh, have it your way." + message= _ "Swamp?! I’m under five feet tall, and I don’t float! ... Argh, have it your way." [/message] {VARIABLE escape_choice 1} [endlevel] @@ -297,7 +297,7 @@ SW — The Midlands." [/command] [/option] [option] - message= _ "We'll go through the Midlands..." + message= _ "We’ll go through the Midlands..." [command] [message] speaker=Lady Outlaw @@ -306,7 +306,7 @@ SW — The Midlands." [message] speaker=Burin the Lost - message= _ "It's better than the swamp. I'm under five feet tall, and I don't float! Besides, I'd rather enjoy meeting more orcs." + message= _ "It’s better than the swamp. I’m under five feet tall, and I don’t float! Besides, I’d rather enjoy meeting more orcs." [/message] {VARIABLE escape_choice 2} [endlevel] @@ -426,7 +426,7 @@ SW — The Midlands." #endif [message] speaker=Tan-Schmog - message= _ "I'll not go so easily!" + message= _ "I’ll not go so easily!" [/message] [message] side=2 @@ -445,11 +445,11 @@ SW — The Midlands." name=victory [message] speaker=Prince Haldric - message= _ "We've escaped the pass. Well, at least I know that the orcs can be beaten. Hmm, I guess that this is the last I'll see of my home... and my father. (Sigh)" + message= _ "We’ve escaped the pass. Well, at least I know that the orcs can be beaten. Hmm, I guess that this is the last I’ll see of my home... and my father. (Sigh)" [/message] [message] speaker=Prince Haldric - message= _ "We should make our way to Southbay. It is the largest city on the Isle. We should be able to make a stand there. Failing that, there's always Clearwater Port." + message= _ "We should make our way to Southbay. It is the largest city on the Isle. We should be able to make a stand there. Failing that, there’s always Clearwater Port." [/message] {CLEAR_VARIABLE first_orc_dead} {CLEAR_VARIABLE second_orc_dead} diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg index 81b8bced450..a3e98de0903 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg @@ -178,7 +178,7 @@ [message] speaker=Prince Haldric - message= _ "I suppose with the rampaging bands of murderous orcs roaming about that hasn't been done in a while." + message= _ "I suppose with the rampaging bands of murderous orcs roaming about that hasn’t been done in a while." [/message] [message] @@ -237,7 +237,7 @@ [/filter] [message] speaker=Prince Haldric - message= _ "Careful, you don't know what's lurking in there!" + message= _ "Careful, you don’t know what’s lurking in there!" [/message] [unit] side=1 @@ -260,12 +260,12 @@ [/message] [message] speaker=Prince Haldric - message= _ "Maybe they'll clear it some time after the APOCALYPSE is OVER!" + message= _ "Maybe they’ll clear it some time after the APOCALYPSE is OVER!" image=portraits/haldric-mad.png [/message] [message] speaker=Minister Edren - message= _ "Oooh! I take it you wouldn't mind if I helped out?" + message= _ "Oooh! I take it you wouldn’t mind if I helped out?" [/message] [/event] #enddef @@ -280,7 +280,7 @@ [/filter] [message] speaker=unit - message= _ "Hey, there's somebody hidden in the temple. Ack! Hold there!" + message= _ "Hey, there’s somebody hidden in the temple. Ack! Hold there!" [/message] {LOYAL_UNIT 2 (Vampire Bat) ({X}) ({Y})} {LOYAL_UNDEAD_UNIT 3 (Walking Corpse) ({X}) ({Y})} @@ -438,17 +438,17 @@ Enter at Your Own Risk!" [message] speaker=Sir Ruddry - message= _ "I don't know who you are, but you can't continue down this road! There is a horde of those orcs bigger than any army I've ever seen just down the road!" + message= _ "I don’t know who you are, but you can’t continue down this road! There is a horde of those orcs bigger than any army I’ve ever seen just down the road!" [/message] [message] speaker=Prince Haldric - message= _ "I'm Haldric; my father was King Eldaric IV in the lands northwest of here. Soldier, have you deserted your post?" + message= _ "I’m Haldric; my father was King Eldaric IV in the lands northwest of here. Soldier, have you deserted your post?" [/message] [message] speaker=Sir Ruddry - message= _ "No, Sir! I'm the sole survivor of the Clearwater Port expeditionary force. Trust me, you can't continue down this road, Sir. Especially with the refugees, you'll be slaughtered." + message= _ "No, Sir! I’m the sole survivor of the Clearwater Port expeditionary force. Trust me, you can’t continue down this road, Sir. Especially with the refugees, you’ll be slaughtered." [/message] [message] @@ -458,12 +458,12 @@ Enter at Your Own Risk!" [message] speaker=Sir Ruddry - message= _ "As far as I know, Sir. We have a large army, and they were pressing all able bodied men and boys into service when I left. That orcish army is huge, but they haven't met the main body of our forces yet." + message= _ "As far as I know, Sir. We have a large army, and they were pressing all able bodied men and boys into service when I left. That orcish army is huge, but they haven’t met the main body of our forces yet." [/message] [message] speaker=Prince Haldric - message= _ "Well, we can't go back, and the road ahead is blocked. I guess we'll have to risk it and go through the Oldwood forest, then make a break for Clearwater Port or Southbay." + message= _ "Well, we can’t go back, and the road ahead is blocked. I guess we’ll have to risk it and go through the Oldwood forest, then make a break for Clearwater Port or Southbay." [/message] [message] @@ -473,7 +473,7 @@ Enter at Your Own Risk!" [message] speaker=Sir Ruddry - message= _ "Sir, if you don't mind, I'll go with you." + message= _ "Sir, if you don’t mind, I’ll go with you." [/message] [message] @@ -498,7 +498,7 @@ Enter at Your Own Risk!" name=time over [message] speaker=Prince Haldric - message= _ "We have run out of time... We'll be trapped in this swamp when winter arrives!" + message= _ "We have run out of time... We’ll be trapped in this swamp when winter arrives!" [/message] [/event] [/scenario] diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg index a25304ab088..4055b5fba7d 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg @@ -189,12 +189,12 @@ [message] speaker=Tan-Bok # wmllint: local spelling Hogar - message= _ "Ha, Hogar! You said we wouldn't see any action this far back from the front." + message= _ "Ha, Hogar! You said we wouldn’t see any action this far back from the front." [/message] [message] speaker=Tan-Hogar - message= _ "Shut yer mouth! Let's just get 'em." + message= _ "Shut yer mouth! Let’s just get ’em." [/message] [/event] @@ -289,7 +289,7 @@ [message] speaker=Vrogar # wmllint: local spelling How'd - message= _ "How'd they get behind us? I hate to miss such tasty meat." + message= _ "How’d they get behind us? I hate to miss such tasty meat." [/message] {LOYAL_UNIT 4 (Orcish Assassin) 35 34} @@ -372,12 +372,12 @@ [message] speaker=Sir Ladoc - message= _ "Hold there! You can not pass. You've already stumbled on the orcish rear guard. The main body of their forces is on the road to Southbay. It is an army of nightmarish size." + message= _ "Hold there! You can not pass. You’ve already stumbled on the orcish rear guard. The main body of their forces is on the road to Southbay. It is an army of nightmarish size." [/message] [message] speaker=Prince Haldric - message= _ "I'm Haldric, my father was King Eldaric IV in the lands northwest of here. Soldier, aren't you on the wrong side of the lines?" + message= _ "I’m Haldric, my father was King Eldaric IV in the lands northwest of here. Soldier, aren’t you on the wrong side of the lines?" [/message] [message] @@ -392,12 +392,12 @@ [message] speaker=Sir Ladoc - message= _ "Southbay won't fall without one hell of a fight, sir. They'll stand to the last! I only wish I was there!" + message= _ "Southbay won’t fall without one hell of a fight, sir. They’ll stand to the last! I only wish I was there!" [/message] [message] speaker=Sir Ladoc - message= _ "Well, we can't go back, and the road ahead is blocked... I guess we'll have to risk it and go through the Oldwood forest, then make a break for Clearwater Port." + message= _ "Well, we can’t go back, and the road ahead is blocked... I guess we’ll have to risk it and go through the Oldwood forest, then make a break for Clearwater Port." [/message] [message] @@ -407,7 +407,7 @@ [message] speaker=Sir Ladoc - message= _ "Sir, if you don't mind, I'll go with you." + message= _ "Sir, if you don’t mind, I’ll go with you." [/message] [message] @@ -430,7 +430,7 @@ name=time over [message] speaker=Prince Haldric - message= _ "We have run out of time... We'll be trapped in the midlands when winter comes!" + message= _ "We have run out of time... We’ll be trapped in the midlands when winter comes!" [/message] [/event] [/scenario] diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg index 340e1c29233..961ba6916eb 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg @@ -212,7 +212,7 @@ [/message] [message] speaker=Lady Outlaw - message= _ "This isn't so bad. Haldric’s kind are such a suspicious lot when it comes to these sorts of things." + message= _ "This isn’t so bad. Haldric’s kind are such a suspicious lot when it comes to these sorts of things." [/message] [message] speaker=Prince Haldric @@ -264,7 +264,7 @@ name=turn 4 [message] speaker=Tan-Rugar - message= _ "Stupid stinking trees, we'll show you!" + message= _ "Stupid stinking trees, we’ll show you!" [/message] [/event] @@ -272,7 +272,7 @@ name=turn 6 [message] speaker=Tan-Gralg - message= _ "Chop 'em down. It's cool in these woods, I think we need a fire!" + message= _ "Chop ’em down. It’s cool in these woods, I think we need a fire!" [/message] [/event] @@ -283,7 +283,7 @@ [/filter] [message] speaker=Prince Haldric - message= _ "Without the help of these tree-folk we'll be trapped in these woods till we die! There will be nothing to hold the orcs back!" + message= _ "Without the help of these tree-folk we’ll be trapped in these woods till we die! There will be nothing to hold the orcs back!" image=portraits/haldric-mad.png [/message] [message] @@ -300,7 +300,7 @@ name=enemies defeated [message] speaker=Prince Haldric - message= _ "We've defeated the orcs!" + message= _ "We’ve defeated the orcs!" [/message] [message] speaker=Elilmaldur-Rithrandil @@ -308,11 +308,11 @@ [/message] [message] speaker=Prince Haldric - message= _ "Well, I suspect you won't have to worry about my kind for much longer. The orcs have come, and they are taking this Isle!" + message= _ "Well, I suspect you won’t have to worry about my kind for much longer. The orcs have come, and they are taking this Isle!" [/message] [message] speaker=Elilmaldur-Rithrandil - message= _ "Hmmmm- my kind were here before your kind, and we will be here after the orcs are gone as well. We were here before all others, and I suspect that we will be here in the end." + message= _ "Hmmmm— my kind were here before your kind, and we will be here after the orcs are gone as well. We were here before all others, and I suspect that we will be here in the end." [/message] [message] speaker=Prince Haldric @@ -355,7 +355,7 @@ [then] [message] speaker=Lady Outlaw - message= _ "Young Prince, while the lich-lords have betrayed us by allying themselves with that orcish scum, I can't bring myself to fight against one of the greatest leaders of my people." + message= _ "Young Prince, while the lich-lords have betrayed us by allying themselves with that orcish scum, I can’t bring myself to fight against one of the greatest leaders of my people." [/message] [message] speaker=Prince Haldric @@ -367,7 +367,7 @@ [/message] [message] speaker=Lady Outlaw - message= _ "Other than losing our war back west, then our refugee war to your people, and this orc thing, it wasn't such a bad deal. Lich-Lord Lenvan was one of our greatest leaders. He led our escape to the west. Albeit, after being down in that hole for so long I don't imagine he's too happy." + message= _ "Other than losing our war back west, then our refugee war to your people, and this orc thing, it wasn’t such a bad deal. Lich-Lord Lenvan was one of our greatest leaders. He led our escape to the west. Albeit, after being down in that hole for so long I don’t imagine he’s too happy." [/message] [message] speaker=Prince Haldric @@ -375,7 +375,7 @@ [/message] [message] speaker=Lady Outlaw - message= _ "We should save the debate for later. I can still be of use to you. I shall scout the road ahead. We need to know if we can make it to Southbay. I'll return in a few days." + message= _ "We should save the debate for later. I can still be of use to you. I shall scout the road ahead. We need to know if we can make it to Southbay. I’ll return in a few days." [/message] [store_unit] [filter] @@ -398,7 +398,7 @@ name=time over [message] speaker=Prince Haldric - message= _ "We have run out of time... We'll be trapped in these woods until we die!" + message= _ "We have run out of time... We’ll be trapped in these woods until we die!" image=portraits/haldric-mad.png [/message] [/event] diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg index f254ba1ab99..ae73e724aab 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg @@ -126,7 +126,7 @@ [/message] [message] speaker=Lich-Lord Lenvan - message= _ "Free! I'm free at last! No mere magi could seal me in here forever! Rise, my soldiers of darkness, the world will be ours once more!" + message= _ "Free! I’m free at last! No mere magi could seal me in here forever! Rise, my soldiers of darkness, the world will be ours once more!" [/message] [message] speaker=Burin the Lost @@ -134,7 +134,7 @@ [/message] [message] speaker=Prince Haldric - message= _ "Let's send these monsters to their final rest." + message= _ "Let’s send these monsters to their final rest." image=portraits/haldric-mad.png [/message] [/event] @@ -154,7 +154,7 @@ [/set_variable] [message] speaker=Prince Haldric - message= _ "The world won't miss him one bit." + message= _ "The world won’t miss him one bit." [/message] [if] [variable] @@ -175,7 +175,7 @@ name=time over [message] speaker=Prince Haldric - message= _ "What's that! No! The tree-folk are sealing us back in here. They must think that we've failed. We're trapped." + message= _ "What’s that! No! The tree-folk are sealing us back in here. They must think that we’ve failed. We’re trapped." [/message] [/event] @@ -242,7 +242,7 @@ [message] speaker=Prince Haldric - message= _ "It's funny that the lich-lord didn't have this on his person. Since I don't actually know what this thing does, I'll just put it in the bottom of my pack for right now." + message= _ "It’s funny that the lich-lord didn’t have this on his person. Since I don’t actually know what this thing does, I’ll just put it in the bottom of my pack for right now." [/message] [if] @@ -282,7 +282,7 @@ name=victory [message] speaker=Prince Haldric - message= _ "I'm glad that's over! We have the Ruby of Fire, and that Lich-Lord is now a pile of dust, let's get out of these catacombs!" + message= _ "I’m glad that’s over! We have the Ruby of Fire, and that Lich-Lord is now a pile of dust, let’s get out of these catacombs!" [/message] {CLEAR_VARIABLE Lich_dead} {CLEAR_VARIABLE Have_Ruby} @@ -295,7 +295,7 @@ [/filter] [message] speaker=Prince Haldric - message= _ "He's raising our dead!" + message= _ "He’s raising our dead!" [/message] [/event] diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg index 857798bcfcb..93a496e4be8 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg @@ -106,7 +106,7 @@ name=start [message] speaker=narrator - message= _ "Prince Haldric has emerged from the Lich-Lord's tomb, with the Ruby of Fire. The forest seems particularly bright this day, but there is a cold breeze. It is late into the fall, and the first snows should fall any day. Prince Haldric has returned to his forest keep, and is pondering what to do next..." + message= _ "Prince Haldric has emerged from the Lich-Lord’s tomb, with the Ruby of Fire. The forest seems particularly bright this day, but there is a cold breeze. It is late into the fall, and the first snows should fall any day. Prince Haldric has returned to his forest keep, and is pondering what to do next..." image=wesnoth-icon.png [/message] [message] @@ -115,11 +115,11 @@ [/message] [message] speaker=Prince Haldric - message= _ "Yes, it was a tough battle, but we prevailed. Now, I'm having a problem. I know not what I should do next." + message= _ "Yes, it was a tough battle, but we prevailed. Now, I’m having a problem. I know not what I should do next." [/message] [message] speaker=Prince Haldric - message= _ "I have the jewel, but I have no idea what it does. To make matters worse, I have no idea what's going on outside this forest. The number of refugees is growing daily. We need to get to Southbay, but I dare not lead us onto the plains and risk a slaughter." + message= _ "I have the jewel, but I have no idea what it does. To make matters worse, I have no idea what’s going on outside this forest. The number of refugees is growing daily. We need to get to Southbay, but I dare not lead us onto the plains and risk a slaughter." [/message] [message] speaker=Elilmaldur-Rithrandil @@ -127,7 +127,7 @@ [/message] [message] speaker=Prince Haldric - message= _ "We can't all stay here for the winter; we would starve, or freeze. Your hospitality, though generously meant, has barely sufficed. Hold — I see somebody!" + message= _ "We can’t all stay here for the winter; we would starve, or freeze. Your hospitality, though generously meant, has barely sufficed. Hold — I see somebody!" [/message] [move_unit_fake] @@ -156,7 +156,7 @@ [then] [message] speaker=Lady Outlaw - message= _ "You thought that I ran away, didn't you?" + message= _ "You thought that I ran away, didn’t you?" [/message] [message] speaker=Prince Haldric @@ -172,11 +172,11 @@ [/message] [message] speaker=Lady Outlaw - message= _ "The news is not good. The main host of orcs is between the forest and Southbay. We clearly can't go that way. However, the road to Clearwater Port is free of orcs. Apparently they're bogged down in the swamp of Esten." + message= _ "The news is not good. The main host of orcs is between the forest and Southbay. We clearly can’t go that way. However, the road to Clearwater Port is free of orcs. Apparently they’re bogged down in the swamp of Esten." [/message] [message] speaker=Prince Haldric - message= _ "Well, I certainly don't mind the thought of the orcs floundering around that infernal swamp. But, one question remains." + message= _ "Well, I certainly don’t mind the thought of the orcs floundering around that infernal swamp. But, one question remains." [/message] [message] speaker=Lady Outlaw @@ -184,7 +184,7 @@ [/message] [message] speaker=Prince Haldric - message= _ "Can I trust you, and your information? I don't even know your name." + message= _ "Can I trust you, and your information? I don’t even know your name." [/message] [/then] [else] @@ -202,7 +202,7 @@ [/message] [message] speaker=Lady Outlaw - message= _ "It is important, and not good. The main host of orcs is between the forest and Southbay. You clearly can't go that way. However, the road to Clearwater Port is free of orcs. Apparently they're bogged down in the swamp of Esten." + message= _ "It is important, and not good. The main host of orcs is between the forest and Southbay. You clearly can’t go that way. However, the road to Clearwater Port is free of orcs. Apparently they’re bogged down in the swamp of Esten." [/message] [message] speaker=Lady Outlaw @@ -210,7 +210,7 @@ [/message] [message] speaker=Prince Haldric - message= _ "Well, I certainly don't mind the thought of the orcs floundering around that infernal swamp. But, some questions remain." + message= _ "Well, I certainly don’t mind the thought of the orcs floundering around that infernal swamp. But, some questions remain." [/message] [message] speaker=Prince Haldric @@ -222,7 +222,7 @@ [/message] [message] speaker=Lady Outlaw - message= _ "Other than losing our war back west, then our refugee war to your people, and this orc thing, it wasn't such a bad deal." + message= _ "Other than losing our war back west, then our refugee war to your people, and this orc thing, it wasn’t such a bad deal." [/message] [message] speaker=Prince Haldric @@ -234,7 +234,7 @@ [/message] [message] speaker=Prince Haldric - message= _ "Why should I trust you, or your information? I don't even know your name, and you have this nasty habit of mysteriously vanishing!" + message= _ "Why should I trust you, or your information? I don’t even know your name, and you have this nasty habit of mysteriously vanishing!" [/message] [allow_recruit] type=Footpad,Poacher,Thief,Thug @@ -284,11 +284,11 @@ [message] speaker=Lady Jessene # wmllint: local spelling un-lives - message= _ "I am the Lady Jessene, a noble, a princess of the Wesfolk! I was betrayed by the Lich-Lords' dark pact with the orcs, in no small part because your fool Prince of Southbay convinced them that their immortal un-lives were over!" + message= _ "I am the Lady Jessene, a noble, a princess of the Wesfolk! I was betrayed by the Lich-Lords’ dark pact with the orcs, in no small part because your fool Prince of Southbay convinced them that their immortal un-lives were over!" [/message] [message] speaker=Lady Jessene - message= _ "And now, I'm as much a refugee as you. In truth, I don't know if the Lich-Lords are working with the orcs or not. The orcs may have gotten rid of the Lich-Lords, or they may not have, but I do know that the orcs are not going to tolerate living humans outside of the slave mines or stew pot!" + message= _ "And now, I’m as much a refugee as you. In truth, I don’t know if the Lich-Lords are working with the orcs or not. The orcs may have gotten rid of the Lich-Lords, or they may not have, but I do know that the orcs are not going to tolerate living humans outside of the slave mines or stew pot!" [/message] [message] speaker=Lady Jessene diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg index 4408cac3b26..baa9467861f 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg @@ -276,7 +276,7 @@ name=start [message] speaker=narrator - message= _ "Our Prince has arrived at Clearwater Port, with the orcs on his heels. While the orcs haven't caught up with him yet, the winter snow has, and the ships seem to be missing from the port." + message= _ "Our Prince has arrived at Clearwater Port, with the orcs on his heels. While the orcs haven’t caught up with him yet, the winter snow has, and the ships seem to be missing from the port." image=wesnoth-icon.png [/message] @@ -307,12 +307,12 @@ [message] speaker=Commander Aethyr - message= _ "The blood of many good soldiers stained the frozen field that day. And still the orcs press on. The king left no heir, but the other nobles have fled to Southbay. We've been busy evacuating the rest of the populace. The army bought us enough time to evacuate almost all our people, and most of the winter stores. They've gone to Southbay, which is brimming with refugees from all over." + message= _ "The blood of many good soldiers stained the frozen field that day. And still the orcs press on. The king left no heir, but the other nobles have fled to Southbay. We’ve been busy evacuating the rest of the populace. The army bought us enough time to evacuate almost all our people, and most of the winter stores. They’ve gone to Southbay, which is brimming with refugees from all over." [/message] [message] speaker=Commander Aethyr - message= _ "We're only holding the city until the last of the refugees are gone. You, my lord, are free to retreat to safety when the next ship comes. But, if I may be frank, my lord, our defenses are stretched thin and we could use all the help we can get to hold our walls. Otherwise I fear that we will be overrun before the last of the people can be evacuated." + message= _ "We’re only holding the city until the last of the refugees are gone. You, my lord, are free to retreat to safety when the next ship comes. But, if I may be frank, my lord, our defenses are stretched thin and we could use all the help we can get to hold our walls. Otherwise I fear that we will be overrun before the last of the people can be evacuated." [/message] [message] @@ -369,7 +369,7 @@ [/filter] [message] speaker=Lady Jessene - message= _ "'Bring these Wesfolk too? It would be... highly irregular.' Bah! I'll show you irregular..." + message= _ "“Bring these Wesfolk too? It would be... highly irregular.” Bah! I’ll show you irregular..." [/message] [/event] @@ -377,7 +377,7 @@ name=turn 3 [message] speaker="Ut'Tan-Vrork" - message= _ "Push 'em into the sea! They're in our winter homes! Heh... Tan-Vragar, I’m sure they will enjoy your little surprise!" + message= _ "Push ’em into the sea! They’re in our winter homes! Heh... Tan-Vragar, I’m sure they will enjoy your little surprise!" [/message] [scroll_to] @@ -438,7 +438,7 @@ [message] speaker=narrator - message= _ "Dead-Man's Ford" + message= _ "Dead-Man’s Ford" image=scenery/signpost.png [/message] @@ -693,7 +693,7 @@ [message] speaker=Commander Aethyr - message= _ "My lord, the last ship is departing. We're trapped!" + message= _ "My lord, the last ship is departing. We’re trapped!" [/message] [removeitem] @@ -752,7 +752,7 @@ [else] [message] speaker=Commander Aethyr - message= _ "My lord, the ship isn't here yet. Come help us defend against the orcs." + message= _ "My lord, the ship isn’t here yet. Come help us defend against the orcs." [/message] [allow_undo] @@ -806,7 +806,7 @@ [else] [message] speaker=Commander Aethyr - message= _ "My lord, the ship isn't here yet. Come help us defend against the orcs." + message= _ "My lord, the ship isn’t here yet. Come help us defend against the orcs." [/message] [allow_undo] @@ -861,7 +861,7 @@ [else] [message] speaker=Commander Aethyr - message= _ "My lord, the ship isn't here yet. Come help us defend against the orcs." + message= _ "My lord, the ship isn’t here yet. Come help us defend against the orcs." [/message] [allow_undo] @@ -891,12 +891,12 @@ [message] speaker=Commander Aethyr - message= _ "Let me have peace in Death! My love, I'll be there soon—" + message= _ "Let me have peace in Death! My love, I’ll be there soon—" [/message] [message] speaker=Prince Haldric - message= _ "We needed him to get out of here. We're trapped!" + message= _ "We needed him to get out of here. We’re trapped!" image=portraits/haldric-mad.png [/message] @@ -909,12 +909,12 @@ name=victory [message] speaker=Prince Haldric - message= _ "We've escaped from the orcs before we were trapped by the ice! Now, on to Southbay." + message= _ "We’ve escaped from the orcs before we were trapped by the ice! Now, on to Southbay." [/message] [message] speaker=Burin the Lost - message= _ "I know I mentioned I can't float." + message= _ "I know I mentioned I can’t float." [/message] [message] @@ -929,7 +929,7 @@ [message] speaker=Lady Jessene - message= _ "You have the Ruby of Fire, but you have no idea what it does, correct? You know that lich you have petrified just outside of Southbay-" + message= _ "You have the Ruby of Fire, but you have no idea what it does, correct? You know that lich you have petrified just outside of Southbay—" [/message] [message] @@ -945,12 +945,12 @@ [message] speaker=Prince Haldric - message= _ "If we make landfall outside of Southbay, we'll be trapped. Of that I am sure!" + message= _ "If we make landfall outside of Southbay, we’ll be trapped. Of that I am sure!" [/message] [message] speaker=Commander Aethyr - message= _ "My family was from Southbay. My father was a soldier there. The city's sewer entrance is near that fossil of a lich." + message= _ "My family was from Southbay. My father was a soldier there. The city’s sewer entrance is near that fossil of a lich." [/message] [message] @@ -960,12 +960,12 @@ [message] speaker=Commander Aethyr - message= _ "No. These monsters killed my family. My wife, my daughters. There is nothing left for me. I'll stay. By the time the orcs wrestle Clearwater Port away from me there'll be nothing but rubble left!" + message= _ "No. These monsters killed my family. My wife, my daughters. There is nothing left for me. I’ll stay. By the time the orcs wrestle Clearwater Port away from me there’ll be nothing but rubble left!" [/message] [message] speaker=Commander Aethyr - message= _ "The peasant farmers seem to like you. Who knows, maybe they'll be of some help." + message= _ "The peasant farmers seem to like you. Who knows, maybe they’ll be of some help." [/message] [message] diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg index 965d5b72eaa..17beb408737 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg @@ -180,7 +180,7 @@ condition=win [/objective] [objective] - description= _ "Haldric enters Southbay's sewer" + description= _ "Haldric enters Southbay’s sewer" condition=win [/objective] [objective] @@ -210,11 +210,11 @@ [message] speaker=Tan-Pulk # wmllint: local spelling da tinkin - message= _ "Da big bosses said we'd be in da city by winter. Bosses wrong, human-worms still there, and I’m a tinkin—" + message= _ "Da big bosses said we’d be in da city by winter. Bosses wrong, human-worms still there, and I’m a tinkin—" [/message] [message] speaker="Ut'Tan-Grilg" - message= _ "Wait! I see a ship! Humans is coming! Smash 'em good!" + message= _ "Wait! I see a ship! Humans is coming! Smash ’em good!" [/message] [sound] @@ -237,7 +237,7 @@ [message] speaker=narrator - message= _ "Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich-Lord Caror's Book of Fire and Darkness, and flee into the sewers of Southbay." + message= _ "Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich-Lord Caror’s Book of Fire and Darkness, and flee into the sewers of Southbay." image=wesnoth-icon.png [/message] @@ -262,7 +262,7 @@ [message] speaker=Prince Haldric # wmllint: local spelling un-petrify - message= _ "Okay. Let's un-petrify that lich and take his book, then get into the sewers. Umm, what language would that book be in?" + message= _ "Okay. Let’s un-petrify that lich and take his book, then get into the sewers. Umm, what language would that book be in?" [/message] [message] speaker=Lady Jessene @@ -278,7 +278,7 @@ [/message] [message] speaker=Prince Haldric - message= _ "Then, into Southbay's sewer." + message= _ "Then, into Southbay’s sewer." [/message] [message] speaker=Lady Jessene @@ -361,7 +361,7 @@ message= _ "Hmm... after some thought..." [option] - message= _ "I think I'll say that magic phrase." + message= _ "I think I’ll say that magic phrase." [command] [set_variable] @@ -380,25 +380,25 @@ [message] speaker=Prince Haldric - message= _ "The lich is free! Let's bash him and grab that book. That sounds like a job for you, Lady Jessene!" + message= _ "The lich is free! Let’s bash him and grab that book. That sounds like a job for you, Lady Jessene!" [/message] [message] speaker=Lady Jessene - message= _ "Hmph! You're just happy because that monolith proves your paternity!" + message= _ "Hmph! You’re just happy because that monolith proves your paternity!" [/message] [message] speaker=Lich-Lord Caror - message= _ "Free, I'm free, and I feel the Ruby of Fire! It will be mine." + message= _ "Free, I’m free, and I feel the Ruby of Fire! It will be mine." [/message] [message] speaker=Minister Edren - message= _ "No you won't, you soldier of darkness!" + message= _ "No you won’t, you soldier of darkness!" [/message] [/command] [/option] [option] - message= _ "I think I'll wait a while before uttering any magic phrases." + message= _ "I think I’ll wait a while before uttering any magic phrases." [command] [message] @@ -408,7 +408,7 @@ [message] speaker=Lady Jessene - message= _ "Afraid you'll find out you're not of the line of Kings?" + message= _ "Afraid you’ll find out you’re not of the line of Kings?" [/message] [/command] [/option] @@ -508,7 +508,7 @@ [else] [message] speaker=Prince Haldric - message= _ "I feel like I'm forgetting something. Ohh, the book!" + message= _ "I feel like I’m forgetting something. Ohh, the book!" [/message] [/else] [/if] @@ -622,7 +622,7 @@ name=time over [message] speaker=Prince Haldric - message= _ "I can hear their reinforcements coming! We're trapped! All is lost!" + message= _ "I can hear their reinforcements coming! We’re trapped! All is lost!" image=portraits/haldric-mad.png [/message] [/event] diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg index 84301f242e3..3850c95b92a 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg @@ -160,7 +160,7 @@ [/message] [message] speaker=Prince Haldric - message= _ "We should be cautious down here. This isn't an old maid's drain pipe, this is the sewer of Southbay. It is said that the city diverted an underground river for its own use, and let their own effluent run down the old river bed." + message= _ "We should be cautious down here. This isn’t an old maid’s drain pipe, this is the sewer of Southbay. It is said that the city diverted an underground river for its own use, and let their own effluent run down the old river bed." [/message] [message] speaker=Prince Haldric @@ -184,7 +184,7 @@ name=time over [message] speaker=Prince Haldric - message= _ "Nooo! The wizards are flooding the sewer. We're doomed!" + message= _ "Nooo! The wizards are flooding the sewer. We’re doomed!" image=portraits/haldric-mad.png [/message] [/event] @@ -198,7 +198,7 @@ [message] speaker=Prince Haldric - message= _ "We retrieved the Lich-Lord's book, and I can literally feel the power of the ruby, even with it in my pack. Let's work out what it does, before we decide what to do with it." + message= _ "We retrieved the Lich-Lord’s book, and I can literally feel the power of the ruby, even with it in my pack. Let’s work out what it does, before we decide what to do with it." [/message] [/event] @@ -292,7 +292,7 @@ [message] speaker=unit - message= _ "Argh, the stream bed is blocked! Only a pint of goo is getting through. We'll have to go around." + message= _ "Argh, the stream bed is blocked! Only a pint of goo is getting through. We’ll have to go around." [/message] [/event] @@ -331,7 +331,7 @@ [message] speaker=narrator - message= _ "It's not very heroic if Prince Haldric isn't the one to lead his band from the Sewers of Southbay." + message= _ "It’s not very heroic if Prince Haldric isn’t the one to lead his band from the Sewers of Southbay." image=wesnoth-icon.png [/message] @@ -387,7 +387,7 @@ [message] speaker=unit - message= _ "‘Ahead’? So far it's been danger everywhere." + message= _ "‘Ahead’? So far it’s been danger everywhere." [/message] [allow_undo] diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg index ffce50bd210..3d44e5f7a7a 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg @@ -103,7 +103,7 @@ [/message] [message] speaker=King Addroran IX - message= _ "I knew you as a boy, and your people have preceded you. Your father was an honorable man, and so are you. Aren't you the king now?" + message= _ "I knew you as a boy, and your people have preceded you. Your father was an honorable man, and so are you. Aren’t you the king now?" [/message] [message] speaker=Prince Haldric @@ -111,7 +111,7 @@ [/message] [message] speaker=King Addroran IX - message= _ "It is so. These are dark days to live through, my young prince. You've done your father proud. Far better than my legacy, a dead adventurer and a missing fool! It is fitting that my line should end with my kingdom." + message= _ "It is so. These are dark days to live through, my young prince. You’ve done your father proud. Far better than my legacy, a dead adventurer and a missing fool! It is fitting that my line should end with my kingdom." [/message] [message] speaker=Prince Haldric @@ -120,11 +120,11 @@ [/message] [message] speaker=King Addroran IX - message= _ "Hmph! It matters little now. What's this? You bring a Wesfolk waif with you. Put her out with the others!" + message= _ "Hmph! It matters little now. What’s this? You bring a Wesfolk waif with you. Put her out with the others!" [/message] [message] speaker=Lady Jessene - message= _ "You've put my people out in the snow? Prepare to meet your fate you—" + message= _ "You’ve put my people out in the snow? Prepare to meet your fate you—" [/message] [message] speaker=Prince Haldric @@ -152,7 +152,7 @@ [/message] [message] speaker=Lady Jessene - message= _ "Second, I know the way to the mysterious lands of the east. Addroran, I was your son's navigator and companion. Believe me, you must go east." + message= _ "Second, I know the way to the mysterious lands of the east. Addroran, I was your son’s navigator and companion. Believe me, you must go east." [/message] [message] speaker=Prince Haldric @@ -160,19 +160,19 @@ [/message] [message] speaker=Burin the Lost - message= _ "She's just full of surprises." + message= _ "She’s just full of surprises." [/message] [message] speaker=Lady Jessene - message= _ "I was the navigator. Haldric, your people simply washed up here long ago, but my people came here on purpose. You'd all still be herding sheep and living in grass huts if it wasn't for my people." + message= _ "I was the navigator. Haldric, your people simply washed up here long ago, but my people came here on purpose. You’d all still be herding sheep and living in grass huts if it wasn’t for my people." [/message] [message] speaker=King Addroran IX - message= _ "Some favor your people did for us. Why flee at all? And why east? We've already repelled one orcish assault. We should be working toward taking back the Isle." + message= _ "Some favor your people did for us. Why flee at all? And why east? We’ve already repelled one orcish assault. We should be working toward taking back the Isle." [/message] [message] speaker=Lady Jessene - message= _ "This is no time for bravado. You must head east because my people came from the west, which is teeming with every form of enemy and monster imaginable. There is literally no room there. If you thought we were bad, you should see what else comes behind us. You'd be slaves, or you'd be dead." + message= _ "This is no time for bravado. You must head east because my people came from the west, which is teeming with every form of enemy and monster imaginable. There is literally no room there. If you thought we were bad, you should see what else comes behind us. You’d be slaves, or you’d be dead." [/message] [message] speaker=Lady Jessene @@ -184,7 +184,7 @@ [/message] [message] speaker=Lady Jessene - message= _ "Don't you intend to come with us?" + message= _ "Don’t you intend to come with us?" [/message] [message] speaker=King Addroran IX @@ -204,7 +204,7 @@ [/message] [message] speaker=Lady Jessene - message= _ "I'll begin my translation. Oh, and you should seal up the sewer entrance." + message= _ "I’ll begin my translation. Oh, and you should seal up the sewer entrance." [/message] [endlevel] diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg index fa63540b246..c6f4bca4604 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg @@ -294,12 +294,12 @@ name=start [message] speaker=narrator - message= _ "Several months pass. Jessene has translated Lich-Lord Caror's Book of Fire and Darkness. Prince Haldric is busy probing the secrets of the Ruby of Fire." + message= _ "Several months pass. Jessene has translated Lich-Lord Caror’s Book of Fire and Darkness. Prince Haldric is busy probing the secrets of the Ruby of Fire." image=wesnoth-icon.png [/message] [message] speaker=Prince Haldric - message= _ "I think I've figured something out. Look." + message= _ "I think I’ve figured something out. Look." [/message] [animate_unit] @@ -322,19 +322,19 @@ [message] speaker=Prince Haldric - message= _ "Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a scepter or something! I think I'll save it for closer-ranged combat for now." + message= _ "Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a scepter or something! I think I’ll save it for closer-ranged combat for now." [/message] [message] speaker=Lady Jessene - message= _ "Watch it! Well, at least you're improving." + message= _ "Watch it! Well, at least you’re improving." [/message] [message] speaker=Burin the Lost - message= _ "Humph. Fool of a boy's just gonna burn us all up. Humans, always playing at being wizards." + message= _ "Humph. Fool of a boy’s just gonna burn us all up. Humans, always playing at being wizards." [/message] [message] speaker=Southbay Guard 1 - message= _ "Orcs sighted! They've seized the frontier! To arms! To arms!" + message= _ "Orcs sighted! They’ve seized the frontier! To arms! To arms!" [/message] [message] speaker=Sir Ladoc @@ -342,11 +342,11 @@ [/message] [message] speaker=King Addroran IX - message= _ "Prince Haldric, I'll concentrate on holding Southbay. You must defeat the orcs. The ships aren't ready yet. We must defeat this army of orcs to buy us more time. Try not to kill us all with that ruby!" + message= _ "Prince Haldric, I’ll concentrate on holding Southbay. You must defeat the orcs. The ships aren’t ready yet. We must defeat this army of orcs to buy us more time. Try not to kill us all with that ruby!" [/message] [message] speaker=Prince Haldric - message= _ "Very well. I'll do my best." + message= _ "Very well. I’ll do my best." [/message] [/event] @@ -374,7 +374,7 @@ [/message] [message] speaker=Lady Jessene - message= _ "He's a large part of the reason your son made it to the lands of the east. Lord Typhon provided us with pearls and an escort for our voyages in exchange for steel trident points and fishhooks. It's difficult to be a blacksmith when you live underwater." + message= _ "He’s a large part of the reason your son made it to the lands of the east. Lord Typhon provided us with pearls and an escort for our voyages in exchange for steel trident points and fishhooks. It’s difficult to be a blacksmith when you live underwater." [/message] [message] speaker=Lord Typhon @@ -442,7 +442,7 @@ name=turn 30 [message] speaker=King Addroran IX - message= _ "Make haste. We must secure the frontier or it's all over!" + message= _ "Make haste. We must secure the frontier or it’s all over!" [/message] [/event] @@ -476,11 +476,11 @@ [message] speaker=Lich-Lord Jevyan - message= _ "King Addroran, your day is done. Prepare to be ground to dust. If you're lucky I may raise you from death for my own amusement. Oh, and what's this? I sense, I sense the Ruby of Fire." + message= _ "King Addroran, your day is done. Prepare to be ground to dust. If you’re lucky I may raise you from death for my own amusement. Oh, and what’s this? I sense, I sense the Ruby of Fire." [/message] [message] speaker=Lady Jessene - message= _ "You monster! You've betrayed our people — to ally yourself with these orcs?!" + message= _ "You monster! You’ve betrayed our people — to ally yourself with these orcs?!" [/message] {UNDEAD_INTEL (Death Knight) (Fool Prince) ( _ "Fool Prince") "unit_image" 5 43 24} @@ -488,7 +488,7 @@ [message] speaker=Lich-Lord Jevyan - message= _ "Fool girl! My ambition is boundless; I will survive to rule the orcs and all else. That is more than can be said for you. King Addroran, meet your son — you'll be joining him soon enough." + message= _ "Fool girl! My ambition is boundless; I will survive to rule the orcs and all else. That is more than can be said for you. King Addroran, meet your son — you’ll be joining him soon enough." [/message] [message] speaker=King Addroran IX @@ -543,7 +543,7 @@ name=time over [message] speaker=Lady Jessene - message= _ "Their reserves are arriving, and we haven't secured the frontier! We're dead!" + message= _ "Their reserves are arriving, and we haven’t secured the frontier! We’re dead!" [/message] [/event] @@ -698,7 +698,7 @@ [/message] [message] speaker=Prince Haldric - message= _ "We needed him to hold Southbay. We're done for!" + message= _ "We needed him to hold Southbay. We’re done for!" image=portraits/haldric-mad.png [/message] @@ -711,7 +711,7 @@ name=enemies defeated [message] speaker=Prince Haldric - message= _ "We've defeated the orcs. Let's rig the ships and get out of here." + message= _ "We’ve defeated the orcs. Let’s rig the ships and get out of here." [/message] [message] speaker=King Addroran IX diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg index 042d6d6460d..f7a428d968a 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg @@ -203,7 +203,7 @@ [/message] [message] speaker=Lady Jessene - message= _ "This is the Elder Prince's island all right. We had a heck of a time pacifying the Drakes who live here. Oh my, it looks like they've rearmed!" + message= _ "This is the Elder Prince’s island all right. We had a heck of a time pacifying the Drakes who live here. Oh my, it looks like they’ve rearmed!" [/message] [message] speaker=Prince Haldric @@ -211,7 +211,7 @@ [/message] [message] speaker=Lady Jessene - message={WHISPER _"I don't think diplomacy is going to work."} + message={WHISPER _"I don’t think diplomacy is going to work."} [/message] [message] speaker=Gerrick @@ -220,7 +220,7 @@ [/message] [message] speaker=Lady Jessene - message= {WHISPER _"Do I need to say, 'I told you so'?"} + message= {WHISPER _"Do I need to say, “I told you so”?"} [/message] [/event] @@ -262,19 +262,19 @@ [/message] [message] speaker=Lady Jessene - message= _ "The nice thing is, they'll go back to guarding this island after we’re gone for a while. It'll make a good way of preventing others from following us." + message= _ "The nice thing is, they’ll go back to guarding this island after we’re gone for a while. It’ll make a good way of preventing others from following us." [/message] [message] speaker=Prince Haldric - message= _ "This island is slowly sinking. Hmm, I wonder what they'll do when it gets too small for them?" + message= _ "This island is slowly sinking. Hmm, I wonder what they’ll do when it gets too small for them?" [/message] [message] speaker=Lady Jessene - message= _ "They seem rather intelligent. They're certainly belligerent and numerous. I'm sure they'll eventually evacuate. Just like us right now." + message= _ "They seem rather intelligent. They’re certainly belligerent and numerous. I’m sure they’ll eventually evacuate. Just like us right now." [/message] [message] speaker=Prince Haldric - message= _ "I don't find that thought very comforting." + message= _ "I don’t find that thought very comforting." [/message] [move_unit_fake] type=Dread Bat @@ -314,7 +314,7 @@ name=time over [message] speaker=Lady Jessene - message= _ "The fleet is starving, we'll never pacify this island before we all die!" + message= _ "The fleet is starving, we’ll never pacify this island before we all die!" [/message] [/event] [/scenario] diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg index ff29bded185..446ffb92b2d 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg @@ -190,12 +190,12 @@ [message] speaker=Burin the Lost - message= _ "I don't think I can take much more of this. I'm feeling ill!" + message= _ "I don’t think I can take much more of this. I’m feeling ill!" [/message] [message] speaker=Lord Typhon - message= _ "Be careful, these islands aren't safe. We're in Naga territory. But this is the only place to stop with soft sand beaches to make landfall... The Nagas like to scavenge metal from ships that they capture here." + message= _ "Be careful, these islands aren’t safe. We’re in Naga territory. But this is the only place to stop with soft sand beaches to make landfall... The Nagas like to scavenge metal from ships that they capture here." [/message] [message] @@ -312,7 +312,7 @@ name=enemies defeated [message] speaker=Prince Haldric - message= _ "We've defeated the nagas. The fleet should be able to regroup here." + message= _ "We’ve defeated the nagas. The fleet should be able to regroup here." [/message] [message] @@ -322,7 +322,7 @@ [message] speaker=Prince Haldric - message= _ "I'll be glad when this voyage is over. We’re almost there. Almost there." + message= _ "I’ll be glad when this voyage is over. We’re almost there. Almost there." [/message] [move_unit_fake] diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg index f22fca5b0a5..35d65b4063a 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg @@ -126,15 +126,15 @@ [message] speaker=Dursil # wmllint: local spelling namby-pamby - message= _ "Hmph! You namby-pamby elves: 'We don't cut the trees, we groom the forest.' Our axes can get the wood for a fifth of the cost! I can charge half of what your people do, and still be rich, and I'm not the first to have the thought!" + message= _ "Hmph! You namby-pamby elves: “We don’t cut the trees, we groom the forest.” Our axes can get the wood for a fifth of the cost! I can charge half of what your people do, and still be rich, and I’m not the first to have the thought!" [/message] [message] speaker=Glimir - message= _ "Wait, I see a ship. Many ships. We're being invaded!" + message= _ "Wait, I see a ship. Many ships. We’re being invaded!" [/message] [message] speaker=Dursil - message= _ "Umm, we’re being invaded? Okay, we'll sort out our differences later. Let’s get them first." + message= _ "Umm, we’re being invaded? Okay, we’ll sort out our differences later. Let’s get them first." [/message] [sound] @@ -208,7 +208,7 @@ [/message] [message] speaker=Lady Jessene - message= _ "Gee, and you were practicing that speech for days. I guess that's it for diplomacy then. Haldric, we should avoid calling upon too many units, and avoid fighting them. There has to be a peaceful resolution to this." + message= _ "Gee, and you were practicing that speech for days. I guess that’s it for diplomacy then. Haldric, we should avoid calling upon too many units, and avoid fighting them. There has to be a peaceful resolution to this." [/message] [message] speaker=Burin the Lost @@ -216,7 +216,7 @@ [/message] [message] speaker=Burin the Lost - message= _ "My people are too far south. I don't know what's going on here. I'll stick with you until the end. You've been a good friend. Just no more sea voyages." + message= _ "My people are too far south. I don’t know what’s going on here. I’ll stick with you until the end. You’ve been a good friend. Just no more sea voyages." [/message] [/event] @@ -235,7 +235,7 @@ [message] speaker=Lady Dionli - message= _ "What? What's going on here? Dwarves? Humans? Ships? Glimir, tell me." + message= _ "What? What’s going on here? Dwarves? Humans? Ships? Glimir, tell me." [/message] [message] speaker=Glimir @@ -264,7 +264,7 @@ [/message] [message] speaker=Dursil - message= _ "I'll return to the hills, but I can't promise that my people will go. Hmph!" + message= _ "I’ll return to the hills, but I can’t promise that my people will go. Hmph!" [/message] [message] speaker=Lady Dionli @@ -293,7 +293,7 @@ [message] speaker=Lady Jessene - message={WHISPER _"Maybe it’d be best if you didn't mention our little friend following us..."} + message={WHISPER _"Maybe it’d be best if you didn’t mention our little friend following us..."} [/message] #ifdef EASY @@ -373,7 +373,7 @@ name=turn 3 [message] speaker=Lady Jessene - message= _ "I bet this wasn't the welcome you were expecting." + message= _ "I bet this wasn’t the welcome you were expecting." [/message] [/event] [/scenario] diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg index 584390dd215..ade5e702891 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg @@ -1,7 +1,7 @@ #textdomain wesnoth-trow [scenario] id=Elf_Lords - name= _ "The Ka'lian" + name= _ "The Ka’lian" map_data="{campaigns/The_Rise_Of_Wesnoth/maps/Elf_Lords.map}" next_scenario=A_Spy_in_the_Woods @@ -134,15 +134,15 @@ y=22 [/teleport] - {HERO (Elvish Marshal) ("Lord El'Isomithir") ( _ "Lord El'Isomithir") 4 13 14 ("portraits/isomithir.png")} - # wmllint: recognize Lord El'Isomithir + {HERO (Elvish Marshal) ("Lord El’Isomithir") ( _ "Lord El’Isomithir") 4 13 14 ("portraits/isomithir.png")} + # wmllint: recognize Lord El’Isomithir [/event] # wmllint: local spelling Dionli #define DRAGON [option] - message= _ "I think I'll fight the dragon!" + message= _ "I think I’ll fight the dragon!" [show_if] [variable] @@ -200,7 +200,7 @@ #define HOLE [option] - message= _ "Let's clear out that troll hole!" + message= _ "Let’s clear out that troll hole!" [show_if] [variable] @@ -228,7 +228,7 @@ #define ISLE [option] - message= _ "Let's put those souls to rest on the cursed isle!" + message= _ "Let’s put those souls to rest on the cursed isle!" [show_if] [variable] @@ -240,7 +240,7 @@ [command] [message] speaker=Prince Haldric - message= _ "Undead. Bah! We're pros at fighting them." + message= _ "Undead. Bah! We’re pros at fighting them." [/message] [endlevel] result=victory @@ -287,7 +287,7 @@ [then] [message] speaker=Lady Dionli - message= _ "There is a group of saurians, friends of the dragon I'm sure, who are trading metal with the nagas of the sea. We should put a stop to this. They are located on a beach near here." + message= _ "There is a group of saurians, friends of the dragon I’m sure, who are trading metal with the nagas of the sea. We should put a stop to this. They are located on a beach near here." [/message] [/then] [/if] @@ -312,7 +312,7 @@ [/variable] [then] [message] - speaker="Lord El'Isomithir" + speaker="Lord El’Isomithir" message= _ "Long ago a clan of elves on the Isle of Tears fell under the sway of a dark curse. Their souls still haunt that place and no elf will go there. You should clear this isle, and put their souls to rest." [/message] [/then] @@ -340,7 +340,7 @@ [case] value="Isle" [message] - speaker="Lord El'Isomithir" + speaker="Lord El’Isomithir" message= _ "Finally the souls of our poor kin may rest. Thank you." [/message] [/case] @@ -358,7 +358,7 @@ name=start [message] speaker=narrator - message= _ "Haldric and his companions find themselves before the Ka'lian, or the Council of Elven Lords." + message= _ "Haldric and his companions find themselves before the Ka’lian, or the Council of Elven Lords." image=wesnoth-icon.png [/message] @@ -388,7 +388,7 @@ message= _ "It is better to be the greater of three than the lesser of two. The Prince of Southbay was good, he was a credit to his people. Maybe these ones are made of the same stuff." [/message] [message] - speaker="Lord El'Isomithir" + speaker="Lord El’Isomithir" message= _ "But why then do they come as refugees? Speak, human." [/message] [message] @@ -396,7 +396,7 @@ message= _ "Our people come in peace. There was a war in our homeland. We are refugees. We come seeking a new home, since our island to the west and north is now forfeit." [/message] [message] - speaker="Lord El'Isomithir" + speaker="Lord El’Isomithir" message= _ "So you come to steal our land? We know your kind, humans of the west-north." [/message] [message] @@ -412,7 +412,7 @@ message= _ "They should be put to the test before such a grant is made." [/message] [message] - speaker="Lord El'Isomithir" + speaker="Lord El’Isomithir" message= _ "A quest for each of us then?" [/message] [message] @@ -471,7 +471,7 @@ [message] speaker=Lord Logalmier - message= _ "Ahh, my young prince, you're not as soft as I thought." + message= _ "Ahh, my young prince, you’re not as soft as I thought." [/message] {QUESTS} @@ -497,7 +497,7 @@ [/message] [message] - speaker="Lord El'Isomithir" + speaker="Lord El’Isomithir" message= _ "—may stay." [/message] @@ -508,7 +508,7 @@ [message] speaker=Prince Haldric - message= _ "Fair enough. I decree a 'Pact of Mutual Aid' between our peoples. But— aren't you setting us in conflict with the Dwarves?" + message= _ "Fair enough. I decree a ‘Pact of Mutual Aid’ between our peoples. But— aren’t you setting us in conflict with the Dwarves?" [/message] [message] @@ -537,7 +537,7 @@ [message] speaker=Prince Haldric - message= _ "It's Commander Aethyr, of Clearwater Port. I was sure you perished in the fighting there." + message= _ "It’s Commander Aethyr, of Clearwater Port. I was sure you perished in the fighting there." [/message] [message] @@ -547,12 +547,12 @@ [message] speaker=Commander Aethyr - message= _ "I come bearing news. Some 'old friends’ have decided to make an appearance. You should go 'greet' them." + message= _ "I come bearing news. Some ‘old friends’ have decided to make an appearance. You should go ‘greet’ them." [/message] [message] speaker=Lady Jessene - message={WHISPER _"I fear our friend has said too much. You go on ahead, I'll catch up with you."} + message={WHISPER _"I fear our friend has said too much. You go on ahead, I’ll catch up with you."} [/message] {CLEAR_VARIABLE num_done} diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg index b741833db08..7f74d2f22db 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg @@ -257,7 +257,7 @@ [message] speaker=Prince Haldric # wmllint: local spelling Dragonbane - message= _ "'Prince Haldric the Dragonbane' sounds rather nice." + message= _ "‘Prince Haldric the Dragonbane’ sounds rather nice." [/message] [message] @@ -270,12 +270,12 @@ name=victory [message] speaker=Prince Haldric - message= _ "I'm glad that's over. The elves certainly aren't taking it easy on us. It's a miracle any of us are alive at all." + message= _ "I’m glad that’s over. The elves certainly aren’t taking it easy on us. It’s a miracle any of us are alive at all." [/message] [message] speaker=Lady Jessene - message= _ "I'm still not calling you 'the Dragonbane'." + message= _ "I’m still not calling you ‘the Dragonbane’." [/message] {VARIABLE_OP num_done add 1} @@ -395,7 +395,7 @@ [/set_variable] [message] speaker="Shek'kahan" - message= _ "Who dares disturb Shek'kahan the Terrible?" + message= _ "Who dares disturb Shek’kahan the Terrible?" [/message] [message] speaker=Prince Haldric @@ -445,7 +445,7 @@ [then] [message] speaker=Prince Haldric - message= _ "The dragon's cave has yielded some treasure!" + message= _ "The dragon’s cave has yielded some treasure!" [/message] {LOOT 200 1} [/then] @@ -484,7 +484,7 @@ [then] [message] speaker=Prince Haldric - message= _ "We've slain the dragon: " + message= _ "We’ve slain the dragon: " [option] message= _ "Let’s get out of here!" @@ -498,7 +498,7 @@ [/option] [option] - message= _ "Let's finish off the rest of these monsters!" + message= _ "Let’s finish off the rest of these monsters!" [/option] [/message] [/then] @@ -511,7 +511,7 @@ [then] [message] speaker=Prince Haldric - message= _ "The dragon's cave has yielded some treasure!" + message= _ "The dragon’s cave has yielded some treasure!" [/message] {LOOT 200 1} [/then] @@ -530,7 +530,7 @@ name=time over [message] speaker=Prince Haldric - message= _ "More saurians are arriving. They've surrounded us! We're doomed." + message= _ "More saurians are arriving. They’ve surrounded us! We’re doomed." image=portraits/haldric-mad.png [/message] [/event] diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg index 1d180da59d4..2b68be9f28f 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg @@ -140,7 +140,7 @@ [message] speaker=Ssirk - message= _ "Monsters! We're being invaded by monsters." + message= _ "Monsters! We’re being invaded by monsters." [/message] [message] @@ -260,7 +260,7 @@ name=enemies defeated [message] speaker=Prince Haldric - message= _ "We've cleared the beach. Let's return to the elves." + message= _ "We’ve cleared the beach. Let’s return to the elves." [/message] {VARIABLE_OP num_done add 1} diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg index 695dccc1d2a..12270b8ebf7 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg @@ -263,7 +263,7 @@ name=start [message] speaker=narrator - message= _ "It isn't long before Haldric and his companions enter the Brown Hills. An elven guide leads them to a gaping cave mouth, and they descend into the darkness." + message= _ "It isn’t long before Haldric and his companions enter the Brown Hills. An elven guide leads them to a gaping cave mouth, and they descend into the darkness." image=wesnoth-icon.png [/message] @@ -279,12 +279,12 @@ [message] speaker=Lady Jessene - message= _ "Hmm... Do we really need to know that much about the trolls? I think it's safe to say that the elves wouldn't have sent us down here if they were at all friendly." + message= _ "Hmm... Do we really need to know that much about the trolls? I think it’s safe to say that the elves wouldn’t have sent us down here if they were at all friendly." [/message] [message] speaker=Prince Haldric - message= _ "Fair enough. Well, let's get them!" + message= _ "Fair enough. Well, let’s get them!" [/message] [/event] @@ -292,7 +292,7 @@ name=time over [message] speaker=Prince Haldric - message= _ "We have failed... More of the trolls' kin are arriving through the entrance." + message= _ "We have failed... More of the trolls’ kin are arriving through the entrance." [/message] [/event] diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg index a2e669e87b1..52635517fc8 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg @@ -137,7 +137,7 @@ [/filter] [message] speaker=unit - message= _ "She's... She's beautiful." + message= _ "She’s... She’s beautiful." [/message] {UNDEAD_INTEL (Vampire Lady) (Midnight Queen) ( _ "Midnight Queen") "unit_image" 2 ({X}) ({Y})} @@ -327,18 +327,18 @@ name=start [message] speaker=narrator - message= _ "After a short trip by sea, Haldric arrives on the elves' cursed Isle of Tears. A fog hangs in the air." + message= _ "After a short trip by sea, Haldric arrives on the elves’ cursed Isle of Tears. A fog hangs in the air." image=wesnoth-icon.png [/message] [message] speaker=Burin the Lost - message= _ "I said no more ships. Double-crossing humans! Ahh, I've been with you this far. Who'd have thought, a nautical dwarf." + message= _ "I said no more ships. Double-crossing humans! Ahh, I’ve been with you this far. Who’d have thought, a nautical dwarf." [/message] [message] speaker=Prince Haldric - message= _ "I expect we'll be facing more undead. Be careful." + message= _ "I expect we’ll be facing more undead. Be careful." [/message] [message] @@ -361,7 +361,7 @@ [message] speaker=Lady Jessene - message= _ "Haldric, you're too paranoid." + message= _ "Haldric, you’re too paranoid." [/message] {VARIABLE_OP num_done add 1} @@ -488,7 +488,7 @@ name=time over [message] speaker=Prince Haldric - message= _ "No! The ship that was supposed to pick us up sees that there's still fighting. It's not stopping. We're trapped." + message= _ "No! The ship that was supposed to pick us up sees that there’s still fighting. It’s not stopping. We’re trapped." [/message] [/event] [/scenario] diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg index 9695c19745c..851218881c1 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg @@ -98,8 +98,8 @@ variable=stored_Jessene [/unstore_unit] - {HERO (Elvish Marshal) ("Lord El'Isomithir") ( _ "Lord El'Isomithir") 4 13 14 ("portraits/isomithir.png")} - # wmllint: recognize Lord El'Isomithir + {HERO (Elvish Marshal) ("Lord El’Isomithir") ( _ "Lord El’Isomithir") 4 13 14 ("portraits/isomithir.png")} + # wmllint: recognize Lord El’Isomithir [/event] [event] @@ -123,7 +123,7 @@ [/message] [message] speaker=Lord Aryad - message= _ "We may have decided wrongly. If the humans drive the orcs off we should honor our pledge. If more trouble follows them here we should let them fight it out, then we should 'deal' with the survivors, and make a compromise with the Dwarves." + message= _ "We may have decided wrongly. If the humans drive the orcs off we should honor our pledge. If more trouble follows them here we should let them fight it out, then we should ‘deal’ with the survivors, and make a compromise with the Dwarves." [/message] [message] speaker=Lady Dionli @@ -132,10 +132,10 @@ [message] speaker=Lord Logalmier # wmllint: local spelling un-people - message= _ "We are the people of the forest, you know that all words spoken to these un-people are of secondary importance to our own needs. As Lord Aryad said, 'If more trouble follows them here we should let them fight it out, then we should 'deal' with the survivors, and make a compromise with the Dwarves.'" + message= _ "We are the people of the forest, you know that all words spoken to these un-people are of secondary importance to our own needs. As Lord Aryad said, “If more trouble follows them here we should let them fight it out, then we should ‘deal’ with the survivors, and make a compromise with the Dwarves.”" [/message] [message] - speaker="Lord El'Isomithir" + speaker="Lord El’Isomithir" message= _ "Agreed." [/message] [message] diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg index 9ff34e7a956..a136deffc0a 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg @@ -242,7 +242,7 @@ [/message] [message] speaker=Lady Jessene - message= _ "Haldric, the elves, we can't trust them!" + message= _ "Haldric, the elves, we can’t trust them!" [/message] [message] @@ -251,7 +251,7 @@ [/message] [message] speaker=Lady Jessene - message= _ "Haldric, it's bad. The elves are having second thoughts. They think we might be more trouble than we’re worth. We have to defeat these orcs decisively." + message= _ "Haldric, it’s bad. The elves are having second thoughts. They think we might be more trouble than we’re worth. We have to defeat these orcs decisively." [/message] [message] speaker=Prince Haldric @@ -259,11 +259,11 @@ [/message] [message] speaker=Lady Jessene - message= _ "More orcs will follow after these. That ruby guarantees it. If more orcs follow us here, the elves seem content to let us fight it out. Then they said they would 'deal with the survivors'." + message= _ "More orcs will follow after these. That ruby guarantees it. If more orcs follow us here, the elves seem content to let us fight it out. Then they said they would ‘deal with the survivors’." [/message] [message] speaker=Lady Jessene - message= _ "Jevyan is here... His familiar, that bat. He won't let such a lucrative prize as the Ruby of Fire just slip away. Especially when he sees that he has the advantage." + message= _ "Jevyan is here... His familiar, that bat. He won’t let such a lucrative prize as the Ruby of Fire just slip away. Especially when he sees that he has the advantage." [/message] [message] speaker=Prince Haldric @@ -320,7 +320,7 @@ [message] speaker=Tan-Gagar - message= _ "Drop the gold where it is! We've paid our friends enough. There are humans about, I can smell 'em!" + message= _ "Drop the gold where it is! We’ve paid our friends enough. There are humans about, I can smell ’em!" [/message] [/event] @@ -328,7 +328,7 @@ name=time over [message] speaker=Prince Haldric - message= _ "We have run out of time... We'll never beat the orcs to the beach." + message= _ "We have run out of time... We’ll never beat the orcs to the beach." [/message] [/event] @@ -346,7 +346,7 @@ [message] speaker=unit - message= _ "I've found the orcs’ chest! It's filled with gold." + message= _ "I’ve found the orcs’ chest! It’s filled with gold." [/message] [removeitem] @@ -603,7 +603,7 @@ [message] speaker=Tan-Erirt - message= _ "Reserves! We can't let them get to their landing site." + message= _ "Reserves! We can’t let them get to their landing site." [/message] [gold] @@ -617,7 +617,7 @@ [message] speaker=Prince Haldric - message= _ "We've defeated their vanguard. We have to meet the fleet before Jevyan destroys them and captures the ships. I hope Jessene makes it back soon." + message= _ "We’ve defeated their vanguard. We have to meet the fleet before Jevyan destroys them and captures the ships. I hope Jessene makes it back soon." [/message] {CLEAR_VARIABLE side_2_undead_backup,side_3_undead_backup,side_4_undead_backup,undead_spawns_so_far} @@ -653,7 +653,7 @@ [message] speaker=Burin the Lost - message= _ "Ahh, it's great to be home! I'm not much for the politics, but it's great to be home!" + message= _ "Ahh, it’s great to be home! I’m not much for the politics, but it’s great to be home!" [/message] [/event] [/scenario] diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg index c1ff027a048..b6b43970e7e 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg @@ -218,16 +218,16 @@ [/message] [message] speaker=Commander Aethyr - message= _ "Sir, some ships have landed... They look like they've been damaged by the voyage. Hmm, it seems that most of the ships are staying at sea." + message= _ "Sir, some ships have landed... They look like they’ve been damaged by the voyage. Hmm, it seems that most of the ships are staying at sea." [/message] [message] speaker=Prince Haldric - message= _ "They've undoubtedly spotted the smoke from the orcish fires. We have to defeat these monsters before everybody starves at sea, or before Jevyan launches an attack with his fleet." + message= _ "They’ve undoubtedly spotted the smoke from the orcish fires. We have to defeat these monsters before everybody starves at sea, or before Jevyan launches an attack with his fleet." image=portraits/haldric-mad.png [/message] [message] speaker=Commander Aethyr - message= _ "Yes sir! The rest of the refugees have fled south, to our initial landing site. But if we fail here they'll doubtless be slaughtered." + message= _ "Yes sir! The rest of the refugees have fled south, to our initial landing site. But if we fail here they’ll doubtless be slaughtered." [/message] [message] speaker=Burin the Lost @@ -276,12 +276,12 @@ [message] speaker=Lich-Lord Jevyan - message= _ "Give up, boy! You can’t defeat me- Hmm, what's this? You've learned to conceal the power of the Ruby of Fire. It makes little difference, your undead corpse will lay it at my feet." + message= _ "Give up, boy! You can’t defeat me— Hmm, what’s this? You’ve learned to conceal the power of the Ruby of Fire. It makes little difference, your undead corpse will lay it at my feet." [/message] [message] speaker=Prince Haldric # wmllint: local spelling un-life - message= _ "We’ll see about that. The Fool Prince of Southbay was wrong to start this war, but you're the real monster! You sacrificed your own people to preserve your immortal un-life." + message= _ "We’ll see about that. The Fool Prince of Southbay was wrong to start this war, but you’re the real monster! You sacrificed your own people to preserve your immortal un-life." image=portraits/haldric-mad.png [/message] [message] @@ -343,7 +343,7 @@ name=time over [message] speaker=Commander Aethyr - message= _ "I see masts on the horizon. Jevyan's fleet is here! It's all over." + message= _ "I see masts on the horizon. Jevyan’s fleet is here! It’s all over." [/message] [/event] @@ -365,7 +365,7 @@ [/message] [message] speaker=unit - message= _ "Hmm, they left off the 'or the orcs will eat you' part." + message= _ "Hmm, they left off the ‘or the orcs will eat you’ part." [/message] [allow_undo] @@ -393,11 +393,11 @@ [message] speaker=Lady Jessene - message= _ "I'm back, things went well! Haldric, I sure hope you know what you're doing." + message= _ "I’m back, things went well! Haldric, I sure hope you know what you’re doing." [/message] [message] speaker=Prince Haldric - message= _ "Umm, we'll talk about it later. I'm just a little busy at the moment. I'm glad you made it back in one piece." + message= _ "Umm, we’ll talk about it later. I’m just a little busy at the moment. I’m glad you made it back in one piece." [/message] [message] speaker=Lady Jessene @@ -409,19 +409,19 @@ name=enemies defeated [message] speaker=Prince Haldric - message= _ "We've defeated Jevyan's forces. The ships must disembark their passengers quickly-" + message= _ "We’ve defeated Jevyan’s forces. The ships must disembark their passengers quickly—" [/message] [message] speaker=Lady Jessene - message= _ "Haldric, what's going on? What's the plan?" + message= _ "Haldric, what’s going on? What’s the plan?" [/message] [message] speaker=Prince Haldric - message= _ "We're going to confront Jevyan and destroy him." + message= _ "We’re going to confront Jevyan and destroy him." [/message] [message] speaker=Lady Jessene - message= _ "That will be easier said than done. Even if we defeat him, the other Lich-Lords will follow. It's because of that ruby. If I were paranoid I'd say that our dear old 'tree-friend' might have known as much." + message= _ "That will be easier said than done. Even if we defeat him, the other Lich-Lords will follow. It’s because of that ruby. If I were paranoid I’d say that our dear old ‘tree-friend’ might have known as much." [/message] [message] speaker=Prince Haldric @@ -466,7 +466,7 @@ [/message] [message] speaker=Prince Haldric - message= _ "I don't know what that is, but it doesn't sound friendly." + message= _ "I don’t know what that is, but it doesn’t sound friendly." [/message] {UNCLEAR_FOG} @@ -503,7 +503,7 @@ [message] speaker=Flixta - message= _ "You again! You will sssuffer for your attack against my people! Shek'kahan, our Naga friendsss- You’ll pay! We have new friends now." # wmllint: no spellcheck + message= _ "You again! You will sssuffer for your attack against my people! Shek’kahan, our Naga friendsss— You’ll pay! We have new friends now." # wmllint: no spellcheck [/message] {UNCLEAR_FOG} diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg index 97674d9d041..af890867125 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg @@ -110,23 +110,23 @@ [/message] [message] speaker=Prince Haldric - message= _ "We're going to convince Jevyan that we gave the elves the Ruby of Fire to secure our place in this new land. Then if the orcs return, hopefully they'll go looking for our not-so-loyal elven allies first." + message= _ "We’re going to convince Jevyan that we gave the elves the Ruby of Fire to secure our place in this new land. Then if the orcs return, hopefully they’ll go looking for our not-so-loyal elven allies first." [/message] [message] speaker=Lady Jessene - message= _ "Haldric, that's devious. I kind of like this plan. But you spoke a pact with the elves. You’ll be expected to come to their aid." + message= _ "Haldric, that’s devious. I kind of like this plan. But you spoke a pact with the elves. You’ll be expected to come to their aid." [/message] [message] speaker=Prince Haldric - message= _ "Yes, and we may come to their aid. We'll have to weigh our options when and if the time comes. If the orcs return in great numbers, the brunt of their assault must fall on somebody else or we will not survive it. Who knows, maybe I won't even come to their aid at all—" + message= _ "Yes, and we may come to their aid. We’ll have to weigh our options when and if the time comes. If the orcs return in great numbers, the brunt of their assault must fall on somebody else or we will not survive it. Who knows, maybe I won’t even come to their aid at all—" [/message] [message] speaker=Lady Jessene - message= _ "Many people would call you a coward if you did not. They would say that you turned your back on your pact with the elves. It's not like you can tell people what I overheard." + message= _ "Many people would call you a coward if you did not. They would say that you turned your back on your pact with the elves. It’s not like you can tell people what I overheard." [/message] [message] speaker=Prince Haldric - message= _ "Recent events have taught me one thing: that survival trumps honor. Besides, they won't be screaming at me — I’ll be dead." + message= _ "Recent events have taught me one thing: that survival trumps honor. Besides, they won’t be screaming at me — I’ll be dead." image=portraits/haldric-mad.png [/message] [message] @@ -135,19 +135,19 @@ [/message] [message] speaker=Prince Haldric - message= _ "I'll be dead. I mean we can't just say that we gave away the Ruby of Fire, or send Jevyan a letter. Well, we are going to say it — but that's not the point. Jessene, you're going to forge a very official looking treaty, in which we give the elves the Ruby of Fire, in return for our place here." + message= _ "I’ll be dead. I mean we can’t just say that we gave away the Ruby of Fire, or send Jevyan a letter. Well, we are going to say it — but that’s not the point. Jessene, you’re going to forge a very official looking treaty, in which we give the elves the Ruby of Fire, in return for our place here." [/message] [message] speaker=Prince Haldric - message= _ "I'm going to face Jevyan, and if rumors of his power are true he's going to pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan after word of the treaty has spread to the orcs, but before he has a chance to read my undead mind..." + message= _ "I’m going to face Jevyan, and if rumors of his power are true he’s going to pick that treaty off my mangled corpse. Then, you’re going to destroy Jevyan after word of the treaty has spread to the orcs, but before he has a chance to read my undead mind..." [/message] [message] speaker=Lady Jessene - message= _ "Haldric! I won't do it... I won't help. What is it with your kind, always rushing to a fool's death? Who'll lead these people? I... we need you alive" + message= _ "Haldric! I won’t do it... I won’t help. What is it with your kind, always rushing to a fool’s death? Who’ll lead these people? I... we need you alive" [/message] [message] speaker=Prince Haldric - message= _ "You will. I wouldn’t have made it this far without you, Jessene. But everything turns on convincing Jevyan, it's the only way we can possibly keep the orc hordes off our necks." + message= _ "You will. I wouldn’t have made it this far without you, Jessene. But everything turns on convincing Jevyan, it’s the only way we can possibly keep the orc hordes off our necks." [/message] [message] speaker=Lady Jessene @@ -184,7 +184,7 @@ [message] speaker=Commander Aethyr - message= _ "There is no way I'm letting you go through with this, sir! Over our dead bodies, right Jessene?" + message= _ "There is no way I’m letting you go through with this, sir! Over our dead bodies, right Jessene?" [/message] [message] speaker=Lady Jessene @@ -192,15 +192,15 @@ [/message] [message] speaker=Commander Aethyr - message= _ "I'll do it, sir. I'll sacrifice myself to plant the false treaty." + message= _ "I’ll do it, sir. I’ll sacrifice myself to plant the false treaty." [/message] [message] speaker=Prince Haldric - message= _ "No. I can't ask you to do this." + message= _ "No. I can’t ask you to do this." [/message] [message] speaker=Commander Aethyr - message= _ "You've denied me honorable death twice already. Once when you arrived at Clearwater Port, and once again when your ships rescued me. I'll not be denied in this a third time!" + message= _ "You’ve denied me honorable death twice already. Once when you arrived at Clearwater Port, and once again when your ships rescued me. I’ll not be denied in this a third time!" [/message] [message] speaker=Prince Haldric @@ -214,11 +214,11 @@ [/message] [message] speaker=Commander Aethyr - message= _ "After this conflict is over I'll have to suffer through the long years alone, with no honorable way of joining them. I want to look that monster Jevyan in the eye before I go! I won't be denied!" + message= _ "After this conflict is over I’ll have to suffer through the long years alone, with no honorable way of joining them. I want to look that monster Jevyan in the eye before I go! I won’t be denied!" [/message] [message] speaker=Prince Haldric - message= _ "Very well, if you can't be deterred. Remember, you must be slain by the hand of Jevyan himself. We can't have an illiterate orc or mindless skeleton getting the treaty. We will honor your sacrifice." + message= _ "Very well, if you can’t be deterred. Remember, you must be slain by the hand of Jevyan himself. We can’t have an illiterate orc or mindless skeleton getting the treaty. We will honor your sacrifice." [/message] [message] speaker=Commander Aethyr @@ -226,12 +226,12 @@ [/message] [message] speaker=Prince Haldric - message= _ "We'll make sure. I promise." + message= _ "We’ll make sure. I promise." [/message] [message] speaker=Lady Jessene # wmllint: local spelling Sheesh - message= _ "We'll have to be careful to let one of the orcish leaders escape back to the Green Isle with the knowledge that the elves 'have' the Ruby of Fire. Sheesh... What is your kind's infatuation with rushing to an 'honorable death'?" + message= _ "We’ll have to be careful to let one of the orcish leaders escape back to the Green Isle with the knowledge that the elves ‘have’ the Ruby of Fire. Sheesh... What is your kind’s infatuation with rushing to an ‘honorable death’?" [/message] [endlevel] diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg index 1d1d7d49da1..aa5ee76d2d2 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg @@ -330,11 +330,11 @@ [/message] [message] speaker=Lady Jessene - message= _ "You're a fool, Jevyan. How do you think we secured our place here? We had to give the elves the Ruby of Fire. We just signed a treaty with the elves ensuring our place here." + message= _ "You’re a fool, Jevyan. How do you think we secured our place here? We had to give the elves the Ruby of Fire. We just signed a treaty with the elves ensuring our place here." [/message] [message] speaker=Lich-Lord Jevyan - message= _ "No! I don't believe it. Only a fool would give away an artifact of such power." + message= _ "No! I don’t believe it. Only a fool would give away an artifact of such power." [/message] [message] speaker=Prince Haldric @@ -343,11 +343,11 @@ [/message] [message] speaker=Lich-Lord Jevyan - message= _ "No. It can't be!" + message= _ "No. It can’t be!" [/message] [message] speaker=Burin the Lost - message= _ "Fool human, you shouldn’t give such toys to elves! Bah! It matters little to me. I'm no wizard. All I got is my axe. Heh, heh. It's all I need — prepare to die, orcish scum!" + message= _ "Fool human, you shouldn’t give such toys to elves! Bah! It matters little to me. I’m no wizard. All I got is my axe. Heh, heh. It’s all I need — prepare to die, orcish scum!" [/message] [message] speaker=Minister Edren @@ -368,7 +368,7 @@ [/message] [message] speaker=Commander Aethyr - message= _ "We don't need some magic trinket to beat you! Prepare to meet your fate, you decrepit sack of bones! For the honor of all of the people of the west-north!" + message= _ "We don’t need some magic trinket to beat you! Prepare to meet your fate, you decrepit sack of bones! For the honor of all of the people of the west-north!" [/message] [message] speaker=Prince Haldric @@ -377,7 +377,7 @@ [/message] [message] speaker="Ut'Tan-Grorag" - message= _ "I hate it when my prey gets chatty! Get them, it's a long boat ride back home!" + message= _ "I hate it when my prey gets chatty! Get them, it’s a long boat ride back home!" [/message] [message] speaker=Lich-Lord Jevyan @@ -405,7 +405,7 @@ [/filter] [message] speaker=Lady Jessene - message= _ "He's raising our dead! Be careful!" + message= _ "He’s raising our dead! Be careful!" [/message] [/event] @@ -428,7 +428,7 @@ [/filter] [message] speaker=Commander Aethyr - message= _ "Feel my wrath, Jevyan, I'm coming for you! No piece of paper in my pocket is going to stop me from destroying you. For my family! For the people of Clearwater Port!" + message= _ "Feel my wrath, Jevyan, I’m coming for you! No piece of paper in my pocket is going to stop me from destroying you. For my family! For the people of Clearwater Port!" [/message] [message] speaker=Lich-Lord Jevyan @@ -561,7 +561,7 @@ [/kill] [message] speaker=Tan-Erinak - message= _ "We have many kinsmen on the Green Isle- we will return for the Ruby of Fire!" + message= _ "We have many kinsmen on the Green Isle— we will return for the Ruby of Fire!" [/message] [kill] id=Tan-Erinak @@ -592,7 +592,7 @@ [then] [message] speaker=Prince Haldric - message= _ "The plan revolved around some orcs making it back to the Green Isle to tell their kin that the elves have the Ruby of Fire so we wouldn't have to bear the brunt of the next invasion." + message= _ "The plan revolved around some orcs making it back to the Green Isle to tell their kin that the elves have the Ruby of Fire so we wouldn’t have to bear the brunt of the next invasion." [/message] [message] speaker=Prince Haldric @@ -673,7 +673,7 @@ [message] speaker=Commander Aethyr - message= _ "My love, my family, I'll be there soo-" + message= _ "My love, my family, I’ll be there soo—" [/message] [message] @@ -700,7 +700,7 @@ [message] speaker=Commander Aethyr - message= _ "Jevyan- I spit upon thee. Your end awaits. My love, my family, I'll be there soo-" + message= _ "Jevyan— I spit upon thee. Your end awaits. My love, my family, I’ll be there soo—" [/message] [/event] @@ -717,12 +717,12 @@ [message] speaker=Lich-Lord Jevyan - message= _ "Fool. You are no match for my power. What! What's this? A treaty. That’s elf script." + message= _ "Fool. You are no match for my power. What! What’s this? A treaty. That’s elf script." [/message] [message] speaker=Lich-Lord Jevyan - message= _ "No. Why? You fools, you gave the Ruby of Fire to the elves. But that won't save you from me. I will destroy you, then I will deal with the elves." + message= _ "No. Why? You fools, you gave the Ruby of Fire to the elves. But that won’t save you from me. I will destroy you, then I will deal with the elves." [/message] [message] @@ -801,11 +801,11 @@ [else] [message] speaker=Tan-Vragish - message= _ "Da old bag o’ bones is gone, but you haven't beat us yet!" # wmllint: no spellcheck + message= _ "Da old bag o’ bones is gone, but you haven’t beat us yet!" # wmllint: no spellcheck [/message] [message] speaker="Ut'Tan-Grorag" - message= _ "We took yer home, now we'll take yer lives!" + message= _ "We took yer home, now we’ll take yer lives!" [/message] [message] speaker=Tan-Erinak @@ -1235,7 +1235,7 @@ [message] speaker=Abraxas - message= _ "It's the Prince Haldric! Jevyan, you never said you came to destroy this monster. We will help you." + message= _ "It’s the Prince Haldric! Jevyan, you never said you came to destroy this monster. We will help you." [/message] {LOYAL_UNIT 3 (Naga Fighter) 3 34} @@ -1666,7 +1666,7 @@ [/message] [message] speaker=Prince Haldric - message= _ "Jevyan is destroyed, but at a terrible price. Let's put Commander Aethyr to rest and discuss what is to come in the following days." + message= _ "Jevyan is destroyed, but at a terrible price. Let’s put Commander Aethyr to rest and discuss what is to come in the following days." [/message] [/event] diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg index c91dc2c94d8..c4b127a0403 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg @@ -141,7 +141,7 @@ [/message] [message] speaker=Prince Haldric - message= _ "Without the Commander's noble sacrifice we would have never carried the day. We have won a great victory here today but much has been lost. My father Eldaric and King Addroran have fallen, and with them many other good people. However, there is hope, and a new land is open before us!" + message= _ "Without the Commander’s noble sacrifice we would have never carried the day. We have won a great victory here today but much has been lost. My father Eldaric and King Addroran have fallen, and with them many other good people. However, there is hope, and a new land is open before us!" [/message] [if] @@ -180,7 +180,7 @@ [/message] [message] speaker=Prince Haldric - message= _ "The elves don't have the Ruby of Fire. We perpetrated a ruse on the orcs. If they return they will come looking for the elves." + message= _ "The elves don’t have the Ruby of Fire. We perpetrated a ruse on the orcs. If they return they will come looking for the elves." [/message] [message] speaker=Lady Jessene @@ -188,7 +188,7 @@ [/message] [message] speaker=Burin the Lost - message= _ "Humph. I suspected as much — from both the elves and you. Humans and elves always think they're so clever!" + message= _ "Humph. I suspected as much — from both the elves and you. Humans and elves always think they’re so clever!" [/message] [message] speaker=Minister Edren @@ -199,7 +199,7 @@ [message] speaker=Prince Haldric - message= _ "Jessene, you hid the ruby away in that vile troll hole? Didn't you?" + message= _ "Jessene, you hid the ruby away in that vile troll hole? Didn’t you?" [/message] [message] speaker=Lady Jessene @@ -207,11 +207,11 @@ [/message] [message] speaker=Prince Haldric - message= _ "The orcs that didn't escape in the ships have regrouped. They are preparing to march on the elves. We should come to the aid of our new friends." + message= _ "The orcs that didn’t escape in the ships have regrouped. They are preparing to march on the elves. We should come to the aid of our new friends." [/message] [message] speaker=Prince Haldric - message= _ "These orcs are few, but the elves aren't accustomed to war. Besides we will have to rely on elven charity if we are to survive this first winter." + message= _ "These orcs are few, but the elves aren’t accustomed to war. Besides we will have to rely on elven charity if we are to survive this first winter." [/message] [message] speaker=Prince Haldric @@ -242,7 +242,7 @@ [/message] [message] speaker=Burin the Lost - message= _ "I know the way to many places, I think. I want to find out if there are dwarves in other lands. It's a big world with lots of good mountains. Of that much I am sure." + message= _ "I know the way to many places, I think. I want to find out if there are dwarves in other lands. It’s a big world with lots of good mountains. Of that much I am sure." [/message] [message] speaker=Minister Edren @@ -277,11 +277,11 @@ [message] speaker=Lady Jessene # wmllint: local spelling wes - message= _ "The word ‘Wesfolk’ is from your old tongue. It means 'People of the West'. The elves call us the people of the west-north. Under the same old tongue that would be 'Wes Noth'. So I suggest that the new kingdom be called 'Wesnoth', in honor of our old home." + message= _ "The word ‘Wesfolk’ is from your old tongue. It means ‘People of the West’. The elves call us the people of the west-north. Under the same old tongue that would be ‘Wes Noth’. So I suggest that the new kingdom be called ‘Wesnoth’, in honor of our old home." [/message] [message] speaker=Prince Haldric - message= _ "Hmm. 'Wesnoth'. I like it. Yes, 'Wesnoth' would be fine. So I am the first King of Wesnoth!" + message= _ "Hmm. ‘Wesnoth’. I like it. Yes, ‘Wesnoth’ would be fine. So I am the first King of Wesnoth!" [/message] [message] speaker=Lady Jessene @@ -289,7 +289,7 @@ [/message] [message] speaker=Prince Haldric - message= _ "There are many Wesfolk amongst the remains of my people. We must stay united under one banner. I will need you by my side if there is any hope of building a true 'Kingdom of Wesnoth'. I... I think a Queen’s crown would sit well upon that flame-colored hair of yours, Jessene." + message= _ "There are many Wesfolk amongst the remains of my people. We must stay united under one banner. I will need you by my side if there is any hope of building a true ‘Kingdom of Wesnoth’. I... I think a Queen’s crown would sit well upon that flame-colored hair of yours, Jessene." [/message] [message] speaker=Lady Jessene @@ -297,7 +297,7 @@ [/message] [message] speaker=Prince Haldric - message= _ "Then take my hand, Jessene, if you won't accept crown or kingdom. You have earned both. We can't make this work without your people... and I don't think I can make it work without you." + message= _ "Then take my hand, Jessene, if you won’t accept crown or kingdom. You have earned both. We can’t make this work without your people... and I don’t think I can make it work without you." [/message] [message] # wmllint: local spelling Dragonbane @@ -311,7 +311,7 @@ [/message] [message] speaker=narrator - message= _ "In later ages the bards would sing the 'The Breaking of the Pact', an epic tale of Haldric’s betrayal of the elves. They would whisper of the price he and his descendants would pay for that betrayal without knowing the whole truth." + message= _ "In later ages the bards would sing the ‘The Breaking of the Pact’, an epic tale of Haldric’s betrayal of the elves. They would whisper of the price he and his descendants would pay for that betrayal without knowing the whole truth." image=wesnoth-icon.png [/message] [message] diff --git a/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg b/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg index 733792d5f16..856b7a2e29f 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg @@ -9,7 +9,7 @@ [/filter] [message] speaker=unit - message= _ "I can't be finished yet... I still have so much more to do." + message= _ "I can’t be finished yet... I still have so much more to do." [/message] [endlevel] result=defeat @@ -38,7 +38,7 @@ [message] speaker=unit # wmllint: local spelling easil - message= _ "No! I'll not go so easil—" + message= _ "No! I’ll not go so easil—" [/message] [endlevel] result=defeat @@ -52,7 +52,7 @@ [/filter] [message] speaker=unit - message= _ "Bah! I'm not dying today! Poof! (The Lady Outlaw vanishes in a puff of smoke.)" + message= _ "Bah! I’m not dying today! Poof! (The Lady Outlaw vanishes in a puff of smoke.)" [/message] [set_variable] name=have_lady diff --git a/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg b/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg index db7450e1123..102af9c7f23 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg @@ -10,7 +10,7 @@ [message] speaker=Prince Haldric # wmllint: local spelling dragonbane - message= _ "I still think I should be called 'Dragonbane'." + message= _ "I still think I should be called ‘Dragonbane’." [/message] [message] speaker=Lady Jessene @@ -51,11 +51,11 @@ [then] [message] speaker=Prince Haldric - message= _ "Well, at least we don't have to contend with the undead. No offense, Jessene." + message= _ "Well, at least we don’t have to contend with the undead. No offense, Jessene." [/message] [message] speaker=Lady Jessene - message= _ "Don't worry about it." + message= _ "Don’t worry about it." [/message] [/then] [/if] @@ -71,7 +71,7 @@ [then] [message] speaker=Prince Haldric - message= _ "Too bad that this isn't going as well as the beach... I miss the beach." + message= _ "Too bad that this isn’t going as well as the beach... I miss the beach." [/message] [/then] [/if] @@ -87,7 +87,7 @@ [then] [message] speaker=Lady Jessene - message= _ "Haldric, just before we arrived here I got word that the your 'third of a fleet' has departed for our old home, the Green Isle." + message= _ "Haldric, just before we arrived here I got word that the your ‘third of a fleet’ has departed for our old home, the Green Isle." [/message] [message] speaker=Prince Haldric diff --git a/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-story.cfg b/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-story.cfg index ff7b00a5dca..bbc7d643a89 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-story.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-story.cfg @@ -54,7 +54,7 @@ background=story/prince_finds_wesnoth.png [/part] [part] - story= _ "It wasn't long after he returned that the very Crown Prince who discovered the land to the east fell ill and died under mysterious circumstances. His younger brother, the next in line for the throne, chafed at the eye of suspicion cast upon him. He conspired to start a war of distraction with the poor Wesfolk kingdoms and their Lich-Lords." + story= _ "It wasn’t long after he returned that the very Crown Prince who discovered the land to the east fell ill and died under mysterious circumstances. His younger brother, the next in line for the throne, chafed at the eye of suspicion cast upon him. He conspired to start a war of distraction with the poor Wesfolk kingdoms and their Lich-Lords." background=story/the_green_isle.png {TROW_GREEN_ISLE_LABELS} [image] @@ -112,7 +112,7 @@ [/then] [else] [part] - story= _ "The river road follows the Isle's greatest river to the southeast. This road leads to the Isle's second largest city, Clearwater Port. It would likely have been the Isle's largest city save for the events of the Wesfolk War. The Lich-Lords befouled much of the land around the river during the course of a great battle. Now the swamp is home to a Wesfolk-imitating cult." + story= _ "The river road follows the Isle’s greatest river to the southeast. This road leads to the Isle’s second largest city, Clearwater Port. It would likely have been the Isle’s largest city save for the events of the Wesfolk War. The Lich-Lords befouled much of the land around the river during the course of a great battle. Now the swamp is home to a Wesfolk-imitating cult." background=story/fall_of_eldaric.png [/part] [/else] @@ -152,7 +152,7 @@ story=_ "After the defeat of the Nagas, Haldric’s refugees take on fresh water and hunt small game, relieved to have land beneath their feet. When they depart, even the sea-weather is milder." [/part] [part] - story=_ "After a week's steady sailing eastward, they begin to hear the cries of gulls and feel the loom of the land. The Great Continent appears before them over the summer-lit seas." + story=_ "After a week’s steady sailing eastward, they begin to hear the cries of gulls and feel the loom of the land. The Great Continent appears before them over the summer-lit seas." [/part] [/story] #enddef diff --git a/data/campaigns/The_South_Guard/_main.cfg b/data/campaigns/The_South_Guard/_main.cfg index b079fee3497..71b3c57262c 100644 --- a/data/campaigns/The_South_Guard/_main.cfg +++ b/data/campaigns/The_South_Guard/_main.cfg @@ -14,7 +14,7 @@ icon="data/campaigns/The_South_Guard/images/deoran/horseman-commander-defend.png" image="data/campaigns/The_South_Guard/images/campaign_image.png" - description= _ "A young Knight, Deoran, is dispatched to take command of the South Guard... Note: This campaign is designed as an introduction to Wesnoth. The 'Civilian' difficulty level is aimed at first-time players. + description= _ "A young Knight, Deoran, is dispatched to take command of the South Guard... Note: This campaign is designed as an introduction to Wesnoth. The ‘Civilian’ difficulty level is aimed at first-time players. " + _"(Novice level, 9 scenarios.)" diff --git a/data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg b/data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg index 178884c45c5..550368ac426 100644 --- a/data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg +++ b/data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg @@ -176,7 +176,7 @@ [message] speaker=Moreth - message= _ "You’ll never take this village! I’ve seen your kind kill too many townsmen, and I'll defend them to the death!" + message= _ "You’ll never take this village! I’ve seen your kind kill too many townsmen, and I’ll defend them to the death!" [/message] [message] diff --git a/data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg b/data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg index abb28159279..f9969ab8e10 100644 --- a/data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg +++ b/data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg @@ -421,7 +421,7 @@ [then] [message] speaker=Sir Gerrick - message= _ "We’re too late! They're burning the city..." + message= _ "We’re too late! They’re burning the city..." [/message] [message] speaker=Deoran diff --git a/data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg b/data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg index cfc55f1abfd..92a6e862569 100644 --- a/data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg +++ b/data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg @@ -208,7 +208,7 @@ [message] speaker="Mal A'kai" - message= _ "Ha! You’re too late. We've taken what we want from this valley." + message= _ "Ha! You’re too late. We’ve taken what we want from this valley." [/message] [message] diff --git a/data/campaigns/The_South_Guard/units/Eyestalk.cfg b/data/campaigns/The_South_Guard/units/Eyestalk.cfg index a4ed638284b..51efecfad2e 100644 --- a/data/campaigns/The_South_Guard/units/Eyestalk.cfg +++ b/data/campaigns/The_South_Guard/units/Eyestalk.cfg @@ -22,7 +22,7 @@ {AMLA_DEFAULT} cost=30 usage=mixed fighter - description= _ "Named 'Eyestalks' for obvious reasons, these plant-like creatures can focus their gaze onto an unsuspecting victim to draw life energy straight out of them to replenish their own. While almost defenseless against melee attacks, its deadly gaze from afar is not to be underestimated."+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN}+{SPECIAL_NOTES_REGENERATES}+{SPECIAL_NOTES_ARCANE} + description= _ "Named ‘Eyestalks’ for obvious reasons, these plant-like creatures can focus their gaze onto an unsuspecting victim to draw life energy straight out of them to replenish their own. While almost defenseless against melee attacks, its deadly gaze from afar is not to be underestimated."+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN}+{SPECIAL_NOTES_REGENERATES}+{SPECIAL_NOTES_ARCANE} {DEFENSE_ANIM "units/eyestalk-attack-1.png" "units/eyestalk.png" wose-hit.ogg } [abilities] {ABILITY_REGENERATES} diff --git a/data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg b/data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg index e1c1b8bacac..81dece3a7b0 100644 --- a/data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg +++ b/data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg @@ -245,7 +245,7 @@ [/message] [message] speaker=Nym - message= _ "Come on, Kaleh, we have to go see if anyone is hurt or needs help. I think I hear people calling from the south. Now is not a time for fear, we must be strong. After all you are the nephew of Tanuil, our leader, and you must answer to the call of duty. Perhaps in the light of day things won’t be as bad as you think. Let's explore the village and see who else has survived the night." + message= _ "Come on, Kaleh, we have to go see if anyone is hurt or needs help. I think I hear people calling from the south. Now is not a time for fear, we must be strong. After all you are the nephew of Tanuil, our leader, and you must answer to the call of duty. Perhaps in the light of day things won’t be as bad as you think. Let’s explore the village and see who else has survived the night." [/message] [message] speaker=Kaleh @@ -269,7 +269,7 @@ [/message] [message] speaker=Nym - message= _ "We must rally those survivors we can find amidst the rubble. It doesn't look like anyone survived, but at least we can thank Eloh it was a quick death. But come on, we can’t dwell on the dead, we must help the living." + message= _ "We must rally those survivors we can find amidst the rubble. It doesn’t look like anyone survived, but at least we can thank Eloh it was a quick death. But come on, we can’t dwell on the dead, we must help the living." [/message] [message] speaker=Kaleh @@ -1044,7 +1044,7 @@ # Variables cleared : # $seen_mudcrawler, $rescued_elves - # We're going to use this piece of WML in two different places without + # We’re going to use this piece of WML in two different places without # a change, that's why it's placed within a macro #define DARKSORCERER_INTRO # Place the bad guy, give him proper gold and income @@ -1350,7 +1350,7 @@ [/message] [message] speaker=Kaleh - message= _ "Last night, before the rock storm, I heard a voice in my sleep. It sounded like sweet music, and somehow I knew it was Eloh. I still remember her exact words: “You must be strong, young elf, for you enter a time of peril. The home you know will be destroyed, and you must lead your people to a new land. To the north you will find salvation and peace. Cross the desert and head to the mountains. Fear not, for I will guide you and protect you.” I'm not sure why I'm the one she chose to appeal to, but if this is her will, I will see it done. Our home is gone and the desert is a harsh place. If Eloh has prepared a new home for us, then I will lead us there." + message= _ "Last night, before the rock storm, I heard a voice in my sleep. It sounded like sweet music, and somehow I knew it was Eloh. I still remember her exact words: “You must be strong, young elf, for you enter a time of peril. The home you know will be destroyed, and you must lead your people to a new land. To the north you will find salvation and peace. Cross the desert and head to the mountains. Fear not, for I will guide you and protect you.” I’m not sure why I’m the one she chose to appeal to, but if this is her will, I will see it done. Our home is gone and the desert is a harsh place. If Eloh has prepared a new home for us, then I will lead us there." [/message] [message] speaker=Garak diff --git a/data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg b/data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg index b084333b9dd..17d16b1faad 100644 --- a/data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg +++ b/data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg @@ -256,12 +256,12 @@ speaker=narrator caption=_ "Garak" image=portraits/garak.png - message= _ "Do you see that brown spot sticking up on the northern horizon? That’s Pinnacle Rock. It's the highest land for miles around, and has a spring at its base, or did the last time I camped there. If we make it to Pinnacle Rock we will be just a few miles from the edge of the mountains." + message= _ "Do you see that brown spot sticking up on the northern horizon? That’s Pinnacle Rock. It’s the highest land for miles around, and has a spring at its base, or did the last time I camped there. If we make it to Pinnacle Rock we will be just a few miles from the edge of the mountains." [/message] [message] speaker=Garak - message= _ "But between here and there is a particularly barren stretch of the sands, with only a few oases and watering holes. Luckily I think there used to be an old caravan route leading north, which went from oasis to oasis. The oases aren't easy to find but occasionally the sands blow away, revealing old stone roads that lead from oasis to oasis. Once the path must have formed a great thoroughfare for commerce." + message= _ "But between here and there is a particularly barren stretch of the sands, with only a few oases and watering holes. Luckily I think there used to be an old caravan route leading north, which went from oasis to oasis. The oases aren’t easy to find but occasionally the sands blow away, revealing old stone roads that lead from oasis to oasis. Once the path must have formed a great thoroughfare for commerce." [/message] [place_shroud] @@ -282,12 +282,12 @@ #!***Extended message -> Hints about new ambush logic and the need of scouting*** [message] speaker=Garak - message= _ "I've seen the ancient remains of stone castles and markers in the sands. The paths of the ancients may serve us yet again. If we follow the paths from oasis to oasis, we may be able to survive the thirst and heat of the desert. But there are worse dangers in these sands than thirst, we must be wary and scout our way carefully." + message= _ "I’ve seen the ancient remains of stone castles and markers in the sands. The paths of the ancients may serve us yet again. If we follow the paths from oasis to oasis, we may be able to survive the thirst and heat of the desert. But there are worse dangers in these sands than thirst, we must be wary and scout our way carefully." [/message] [message] speaker=Nym - message= _ "Unfortunately, because of our hasty flight from our village, we are short on water-skins and rations. We'll have enough if we move quickly and eat as little as possible, but we won't last long in the wastes if we can't find more sources of water. As it is, between the heat of the day and the cold of the night, this journey will be hard on our people." + message= _ "Unfortunately, because of our hasty flight from our village, we are short on water-skins and rations. We’ll have enough if we move quickly and eat as little as possible, but we won’t last long in the wastes if we can’t find more sources of water. As it is, between the heat of the day and the cold of the night, this journey will be hard on our people." [/message] # Rewriten message -> explains new dehydration rules @@ -299,7 +299,7 @@ [message] speaker=Nym - message= _ "Kaleh, be careful you don’t recruit too many guards to go with us. I doubt we’re going to find any other villages out in the sands, so the income that we have right now is all we’re going to get. Remember that as our people get more experienced they often require more support, so we don't want to run out of supplies halfway across the desert." + message= _ "Kaleh, be careful you don’t recruit too many guards to go with us. I doubt we’re going to find any other villages out in the sands, so the income that we have right now is all we’re going to get. Remember that as our people get more experienced they often require more support, so we don’t want to run out of supplies halfway across the desert." [/message] [message] @@ -967,7 +967,7 @@ [message] speaker=unit - message= _ "Ugh, they smell as bad as they look. And they're huge! Well, the bigger they are, the harder they fall." + message= _ "Ugh, they smell as bad as they look. And they’re huge! Well, the bigger they are, the harder they fall." [/message] {VARIABLE hunting_ogres_found yes} @@ -1006,14 +1006,14 @@ [message] speaker=Nym - message=_"Hey! Look there, they dropped something... A stone bottle, sealed. I wonder what's inside..." + message=_"Hey! Look there, they dropped something... A stone bottle, sealed. I wonder what’s inside..." [/message] {MOVE_UNIT id=Nym $x1 $y1} [message] speaker=Zhul - message=_"Nym! No! Don't open—" + message=_"Nym! No! Don’t open—" [/message] [removeitem] @@ -1023,7 +1023,7 @@ [message] speaker=Nym - message=_"Too late. And it's just sand inside. Not worth... Whoa! What's happening?!" + message=_"Too late. And it’s just sand inside. Not worth... Whoa! What’s happening?!" [/message] [unit] @@ -1044,7 +1044,7 @@ [message] speaker=Garak - message=_"It's a dust devil, but I have never seen one so small before." + message=_"It’s a dust devil, but I have never seen one so small before." [/message] [store_locations] @@ -1106,7 +1106,7 @@ [message] speaker=Zhul - message=_"Girl, I told you not to open it. Let's go, I'd really like to get to an oasis soon." + message=_"Girl, I told you not to open it. Let’s go, I’d really like to get to an oasis soon." [/message] {CLEAR_VARIABLE ogres_killed} @@ -1266,7 +1266,7 @@ [message] role=Black Lieutenant - message= _ "We don't know who you are, and we don't much care. Tremble before the might of the Black Hand!" + message= _ "We don’t know who you are, and we don’t much care. Tremble before the might of the Black Hand!" [/message] [message] @@ -1333,7 +1333,7 @@ [message] role=Black Lieutenant - message= _ "We don't know who you are, and we don't much care. Tremble before the might of the Black Hand!" + message= _ "We don’t know who you are, and we don’t much care. Tremble before the might of the Black Hand!" [/message] [message] @@ -1541,7 +1541,7 @@ [message] speaker=Elyssa - message= _ "I am, I'm a fire mage. I've been traveling for quite a while now, exploring and learning. But these sands seem particularly inhospitable! I've been meaning to check out the northern mountains; mind if I join you for a while in your travels?" + message= _ "I am, I’m a fire mage. I’ve been traveling for quite a while now, exploring and learning. But these sands seem particularly inhospitable! I’ve been meaning to check out the northern mountains; mind if I join you for a while in your travels?" [/message] [message] @@ -1892,7 +1892,7 @@ {CHECK_EXPLORER} [message] speaker=$explorer.id - message= _ "Dang. I was sure I saw an oasis here. Must have been a mirage. I've been out in the sand for too long." + message= _ "Dang. I was sure I saw an oasis here. Must have been a mirage. I’ve been out in the sand for too long." [/message] {CLEAR_VARIABLE explorer} [/event] @@ -2090,7 +2090,7 @@ [then] [message] speaker=Kaleh - message= _ "Now that we have a moment of peace, I have to ask you, Elyssa, what were you really doing out in the middle of the desert? It's a rather barren place to be traveling." + message= _ "Now that we have a moment of peace, I have to ask you, Elyssa, what were you really doing out in the middle of the desert? It’s a rather barren place to be traveling." [/message] [message] @@ -2100,7 +2100,7 @@ [message] speaker=Nym - message= _ "It's hard to imagine. There’s barely enough rain here now to support these tiny cacti, let alone crops." + message= _ "It’s hard to imagine. There’s barely enough rain here now to support these tiny cacti, let alone crops." [/message] [message] @@ -2120,7 +2120,7 @@ [message] speaker=Elyssa - message= _ "I'm not sure. I've read various references to it, but nothing specific. I’ve been searching for it for a long time. All I know is that it was a very powerful magical wand and that it was some sort of symbol of royalty in the old empire, but I have no idea where it might be. So I scour the land, learning all I can about the olden days. I'm sure it must be somewhere." + message= _ "I’m not sure. I’ve read various references to it, but nothing specific. I’ve been searching for it for a long time. All I know is that it was a very powerful magical wand and that it was some sort of symbol of royalty in the old empire, but I have no idea where it might be. So I scour the land, learning all I can about the olden days. I’m sure it must be somewhere." [/message] [message] diff --git a/data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg b/data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg index 5495a5edda9..eab00fdbf60 100644 --- a/data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg +++ b/data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg @@ -381,7 +381,7 @@ [/message] [message] speaker=Kaleh - message= _ "Where did they come from? I swear those castles weren't there at sunset." + message= _ "Where did they come from? I swear those castles weren’t there at sunset." [/message] [message] speaker=Zhul @@ -389,7 +389,7 @@ [/message] [message] speaker=Elyssa - message= _ "Like I haven't killed enough undead recently. Why can't these guys just stay dead?" + message= _ "Like I haven’t killed enough undead recently. Why can’t these guys just stay dead?" [/message] [message] speaker=Garak @@ -545,7 +545,7 @@ [message] speaker=Nym - message= _ "They're raising the corpses of our fallen! What a horrible fate!" + message= _ "They’re raising the corpses of our fallen! What a horrible fate!" [/message] [message] speaker=Elyssa @@ -725,7 +725,7 @@ [/message] [message] speaker=Garak - message=_"And what? You’ll help me become a coward? I lived long, I'm not afraid of the end, just let me give it some meaning." + message=_"And what? You’ll help me become a coward? I lived long, I’m not afraid of the end, just let me give it some meaning." [/message] [message] speaker=Zhul @@ -872,13 +872,13 @@ This unit always strikes first with this attack, even if they are defending." [then] [message] speaker=Grak - message=_"Foolish mortal... For daring to challenge me, I'll devour your soul and torment it for all eternity..." + message=_"Foolish mortal... For daring to challenge me, I’ll devour your soul and torment it for all eternity..." [/message] [/then] [else] [message] speaker=Grak - message=_"So you destroyed Zur... Come mortal, let's cross our blades... It's time for you to take his place..." + message=_"So you destroyed Zur... Come mortal, let’s cross our blades... It’s time for you to take his place..." [/message] [/else] [/if] @@ -984,13 +984,13 @@ This unit always strikes first with this attack, even if they are defending." [then] [message] speaker=Grak - message=_"Foolish mortal... For daring to challenge me, I'll devour your soul and torment it for all eternity..." + message=_"Foolish mortal... For daring to challenge me, I’ll devour your soul and torment it for all eternity..." [/message] [/then] [else] [message] speaker=Grak - message=_"So you destroyed Zur... Come, mortal, let us cross our blades... It's time for you to take his place..." + message=_"So you destroyed Zur... Come, mortal, let us cross our blades... It’s time for you to take his place..." [/message] [/else] [/if] @@ -1078,7 +1078,7 @@ This unit always strikes first with this attack, even if they are defending." [/message] [message] speaker=Zhul - message=_"I saw him jumping into deep darkness pursuing a group of enemies. Let's hope nothing happened to him." + message=_"I saw him jumping into deep darkness pursuing a group of enemies. Let’s hope nothing happened to him." [/message] [/event] @@ -1128,7 +1128,7 @@ This unit always strikes first with this attack, even if they are defending." [message] speaker=Nym - message= _"Look, dawn is nigh, our salvation is almost at hand. Even the long dark can't last forever, and with the light of the sun the undead power wanes and their dark magics unravel." + message= _"Look, dawn is nigh, our salvation is almost at hand. Even the long dark can’t last forever, and with the light of the sun the undead power wanes and their dark magics unravel." [/message] [if] @@ -1385,7 +1385,7 @@ This unit always strikes first with this attack, even if they are defending." [/message] [message] speaker=Kaleh - message= _ "That thing is not Garak. This night has lasted long enough, and too many of our people have died. How many more would you sacrifice for Garak's sake? Just protecting our encampments isn't enough, darkness and chaos will overwhelm us if we can't end this battle soon. We must destroy one of those two evils, whatever the cost. I do not intend to let that... thing keep control of the body of our friend." + message= _ "That thing is not Garak. This night has lasted long enough, and too many of our people have died. How many more would you sacrifice for Garak’s sake? Just protecting our encampments isn’t enough, darkness and chaos will overwhelm us if we can’t end this battle soon. We must destroy one of those two evils, whatever the cost. I do not intend to let that... thing keep control of the body of our friend." [/message] [message] speaker=Ystara @@ -1546,7 +1546,7 @@ This unit always strikes first with this attack, even if they are defending." [/message] [message] speaker=Kaleh - message= _ "That thing is not Garak. This night has lasted long enough, and too many of our people have died. How many more would you sacrifice for Garak's sake? Just protecting our encampments isn't enough, darkness and chaos will overwhelm us if we can't end this battle soon. We must destroy one of those two evils, whatever the cost. I do not intend to let that... thing keep control of the body of our friend." + message= _ "That thing is not Garak. This night has lasted long enough, and too many of our people have died. How many more would you sacrifice for Garak’s sake? Just protecting our encampments isn’t enough, darkness and chaos will overwhelm us if we can’t end this battle soon. We must destroy one of those two evils, whatever the cost. I do not intend to let that... thing keep control of the body of our friend." [/message] [message] speaker=Azkotep @@ -1823,7 +1823,7 @@ This unit always strikes first with this attack, even if they are defending." [/message] [message] speaker=Kaleh - message= _ "That thing is not Garak. This night has lasted long enough, and too many of our people have died. How many more would you sacrifice for Garak's sake? Just protecting our encampments isn't enough, darkness and chaos will overwhelm us if we can't end this battle soon. We must destroy one of those two evils, whatever the cost. I do not intend to let that... thing keep control of the body of our friend." + message= _ "That thing is not Garak. This night has lasted long enough, and too many of our people have died. How many more would you sacrifice for Garak’s sake? Just protecting our encampments isn’t enough, darkness and chaos will overwhelm us if we can’t end this battle soon. We must destroy one of those two evils, whatever the cost. I do not intend to let that... thing keep control of the body of our friend." [/message] [message] speaker=Azkotep @@ -2105,7 +2105,7 @@ This unit always strikes first with this attack, even if they are defending." [/message] [message] speaker=Kaleh - message= _ "That thing is not Garak. This night has lasted long enough, and too many of our people have died. How many more would you sacrifice for Garak's sake? Just protecting our encampments isn't enough, darkness and chaos will overwhelm us if we can't end this battle soon. We must destroy one of those two evils, whatever the cost. I do not intend to let that... thing keep control of the body of our friend." + message= _ "That thing is not Garak. This night has lasted long enough, and too many of our people have died. How many more would you sacrifice for Garak’s sake? Just protecting our encampments isn’t enough, darkness and chaos will overwhelm us if we can’t end this battle soon. We must destroy one of those two evils, whatever the cost. I do not intend to let that... thing keep control of the body of our friend." [/message] [message] speaker=Ystara @@ -2240,11 +2240,11 @@ This unit always strikes first with this attack, even if they are defending." [message] speaker=Ganthos # wmllint: local spelling Stinkin' - message= _ "What's this on our borders? Stinkin' elves and more undead? We'll teach them a lesson they won't soon forget. Attack!" + message= _ "What’s this on our borders? Stinkin’ elves and more undead? We’ll teach them a lesson they won’t soon forget. Attack!" [/message] [message] speaker=Kaleh - message= _ "If those raiders capture any of our encampments, I fear our people's fate will be just as bad as if it was captured by the undead." + message= _ "If those raiders capture any of our encampments, I fear our people’s fate will be just as bad as if it was captured by the undead." [/message] {CLEAR_VARIABLE ambush_turn} [/then] @@ -2264,7 +2264,7 @@ This unit always strikes first with this attack, even if they are defending." [then] [message] speaker=Ganthos - message=_"You got me, elf... But you won't be so lucky with the tribes of the hills... (Cough)" + message=_"You got me, elf... But you won’t be so lucky with the tribes of the hills... (Cough)" [/message] [message] speaker=Ganthos @@ -2302,7 +2302,7 @@ This unit always strikes first with this attack, even if they are defending." [then] [message] speaker=unit - message=_"It's some sort of a map. I think I recognize some of those hills ahead on it." + message=_"It’s some sort of a map. I think I recognize some of those hills ahead on it." [/message] [message] speaker=Nym @@ -2321,7 +2321,7 @@ This unit always strikes first with this attack, even if they are defending." [else] [message] speaker=Nym - message=_"And now we'll never know what was on that parchment. Shame." + message=_"And now we’ll never know what was on that parchment. Shame." [/message] [/else] [/if] @@ -2406,7 +2406,7 @@ This unit always strikes first with this attack, even if they are defending." [then] [message] speaker=$unit.id - message= _ "You think you have defeated me, don't you? Foolish boy, I shall assume a new form more powerful and horrible than you could ever imagine!" + message= _ "You think you have defeated me, don’t you? Foolish boy, I shall assume a new form more powerful and horrible than you could ever imagine!" [/message] [message] speaker=$other_creep @@ -2449,7 +2449,7 @@ This unit always strikes first with this attack, even if they are defending." [/unstore_unit] [message] speaker=Zhul - message= _ "He's... he's still breathing!" + message= _ "He’s... he’s still breathing!" [/message] [message] speaker=Garak @@ -2474,17 +2474,17 @@ This unit always strikes first with this attack, even if they are defending." [then] [message] speaker=Kaleh - message=_"I've asked and looked around, there is no sign of him or his body" + message=_"I’ve asked and looked around, there is no sign of him or his body" [/message] [message] speaker=Zhul - message=_"He's probably dead, then, but he died as a warrior. Let's respect his wishes and remember him for that." + message=_"He’s probably dead, then, but he died as a warrior. Let’s respect his wishes and remember him for that." [/message] [/then] [else] [message] speaker=Zhul - message=_"He died as a hero. Remember that and tell the tale, for it's worth it." + message=_"He died as a hero. Remember that and tell the tale, for it’s worth it." [/message] [/else] [/if] @@ -2504,7 +2504,7 @@ This unit always strikes first with this attack, even if they are defending." [/message] [message] speaker=Nym - message= _ "He was a bastard at times... But... but why did he have to die? It... it just doesn't make sense." + message= _ "He was a bastard at times... But... but why did he have to die? It... it just doesn’t make sense." [/message] [if] [variable] @@ -2518,7 +2518,7 @@ This unit always strikes first with this attack, even if they are defending." [/message] [message] speaker=Nym - message= _ "Though we saved almost all our people this time, we won't always be so lucky. While elves who have fought with you in the past will gladly return, if the numbers of our people dwindle, it's going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality." + message= _ "Though we saved almost all our people this time, we won’t always be so lucky. While elves who have fought with you in the past will gladly return, if the numbers of our people dwindle, it’s going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality." [/message] {VARIABLE scen3 1} [/then] @@ -2539,7 +2539,7 @@ This unit always strikes first with this attack, even if they are defending." [then] [message] speaker=Nym - message= _ "Though we saved almost all our people this time, we won't always be so lucky. While elves who have fought with you in the past will gladly return, as the numbers of our people dwindle, it's going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality." + message= _ "Though we saved almost all our people this time, we won’t always be so lucky. While elves who have fought with you in the past will gladly return, as the numbers of our people dwindle, it’s going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality." [/message] {VARIABLE scen3 1} [/then] @@ -2552,14 +2552,14 @@ This unit always strikes first with this attack, even if they are defending." [then] [message] speaker=Nym - message= _ "We have suffered losses, but we we are not broken yet. We have saved most of our people tonight. But while elves who have fought with you in the past will gladly return, as the numbers of our people dwindle, it's going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality." + message= _ "We have suffered losses, but we we are not broken yet. We have saved most of our people tonight. But while elves who have fought with you in the past will gladly return, as the numbers of our people dwindle, it’s going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality." [/message] {VARIABLE scen3 2} [/then] [else] [message] speaker=Nym - message= _ "We have suffered grievous losses, but we we are not broken yet. Long will this slaughter be remembered by our people. Where was Eloh during the darkness? And I'm afraid that while elves who have fought with you in the past will gladly return, as the numbers of our people dwindle, it's going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality." + message= _ "We have suffered grievous losses, but we we are not broken yet. Long will this slaughter be remembered by our people. Where was Eloh during the darkness? And I’m afraid that while elves who have fought with you in the past will gladly return, as the numbers of our people dwindle, it’s going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality." [/message] {VARIABLE scen3 3} [/else] @@ -2578,7 +2578,7 @@ This unit always strikes first with this attack, even if they are defending." [/message] [message] speaker=Nym - message= _ "I don't want to be here tomorrow night to find out. The hills to the north are close. Let's be far away before another nightfall." + message= _ "I don’t want to be here tomorrow night to find out. The hills to the north are close. Let’s be far away before another nightfall." [/message] {CLEAR_VARIABLE elven_camps} {CLEAR_VARIABLE defiant_death} @@ -2622,7 +2622,7 @@ This unit always strikes first with this attack, even if they are defending." [/message] [message] speaker=Nym - message= _ "Though we saved almost all our people this time, we won't always be so lucky. While elves who have fought with you in the past will gladly return, if the numbers of our people dwindle, it's going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality." + message= _ "Though we saved almost all our people this time, we won’t always be so lucky. While elves who have fought with you in the past will gladly return, if the numbers of our people dwindle, it’s going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality." [/message] [message] speaker=Ystara @@ -2666,7 +2666,7 @@ This unit always strikes first with this attack, even if they are defending." [/message] [message] speaker=Zhul - message=_"Don't listen to them, they are powerless in their defeat. Even if Garak fell in battle his soul went to a better place and they can't reach him there." + message=_"Don’t listen to them, they are powerless in their defeat. Even if Garak fell in battle his soul went to a better place and they can’t reach him there." [/message] [/else] [/if] @@ -2684,7 +2684,7 @@ This unit always strikes first with this attack, even if they are defending." [/message] [message] speaker=Nym - message= _ "He was a bastard at times... But... but why did he have to die? It... it just doesn't make sense." + message= _ "He was a bastard at times... But... but why did he have to die? It... it just doesn’t make sense." [/message] {VARIABLE scen3 1} {CLEAR_VARIABLE elven_camps} @@ -2739,7 +2739,7 @@ This unit always strikes first with this attack, even if they are defending." [/unstore_unit] [message] speaker=Zhul - message= _ "He's... he's still breathing!" + message= _ "He’s... he’s still breathing!" [/message] [message] speaker=Garak @@ -2764,7 +2764,7 @@ This unit always strikes first with this attack, even if they are defending." [/message] [message] speaker=Nym - message= _ "He was a bastard at times... But... but why did he have to die? It... it just doesn't make sense." + message= _ "He was a bastard at times... But... but why did he have to die? It... it just doesn’t make sense." [/message] [if] @@ -2779,7 +2779,7 @@ This unit always strikes first with this attack, even if they are defending." [/message] [message] speaker=Nym - message= _ "Though we saved almost all our people this time, we won't always be so lucky. While elves who have fought with you in the past will gladly return, if the numbers of our people dwindle, it's going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality." + message= _ "Though we saved almost all our people this time, we won’t always be so lucky. While elves who have fought with you in the past will gladly return, if the numbers of our people dwindle, it’s going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality." [/message] {VARIABLE scen3 1} [/then] @@ -2800,7 +2800,7 @@ This unit always strikes first with this attack, even if they are defending." [then] [message] speaker=Nym - message= _ "Though we saved almost all our people this time, we won't always be so lucky. While elves who have fought with you in the past will gladly return, as the numbers of our people dwindle, it's going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality." + message= _ "Though we saved almost all our people this time, we won’t always be so lucky. While elves who have fought with you in the past will gladly return, as the numbers of our people dwindle, it’s going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality." [/message] {VARIABLE scen3 1} [/then] @@ -2813,14 +2813,14 @@ This unit always strikes first with this attack, even if they are defending." [then] [message] speaker=Nym - message= _ "We have suffered losses, but we we are not broken yet. We have saved most of our people tonight. But while elves who have fought with you in the past will gladly return, as the numbers of our people dwindle, it's going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality." + message= _ "We have suffered losses, but we we are not broken yet. We have saved most of our people tonight. But while elves who have fought with you in the past will gladly return, as the numbers of our people dwindle, it’s going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality." [/message] {VARIABLE scen3 2} [/then] [else] [message] speaker=Nym - message= _ "We have suffered grievous losses, but we we are not broken yet. Long will this slaughter be remembered by our people. Where was Eloh during the darkness? And I'm afraid that while elves who have fought with you in the past will gladly return, as the numbers of our people dwindle, it's going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality." + message= _ "We have suffered grievous losses, but we we are not broken yet. Long will this slaughter be remembered by our people. Where was Eloh during the darkness? And I’m afraid that while elves who have fought with you in the past will gladly return, as the numbers of our people dwindle, it’s going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality." [/message] {VARIABLE scen3 3} [/else] @@ -2839,7 +2839,7 @@ This unit always strikes first with this attack, even if they are defending." [/message] [message] speaker=Nym - message= _ "I don't want to be here tomorrow night to find out. The hills to the north are close. Let's be far away before another nightfall." + message= _ "I don’t want to be here tomorrow night to find out. The hills to the north are close. Let’s be far away before another nightfall." [/message] {CLEAR_VARIABLE elven_camps} {CLEAR_VARIABLE defiant_death} diff --git a/data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg b/data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg index 9ff9d802fba..bf808e9f7c7 100644 --- a/data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg +++ b/data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg @@ -507,12 +507,12 @@ [message] speaker=Nym - message= _ "Those mountains are huge! I never thought they would be so big. And what's that white stuff on the tops of the peaks?" + message= _ "Those mountains are huge! I never thought they would be so big. And what’s that white stuff on the tops of the peaks?" [/message] [message] speaker=Zhul - message= _ "I wish Garak were here, he'd know more about these lands than I do. I've never been up here, but I heard stories from the few who have made the journey and returned. That white stuff is called snow, Nym, and the mountains are very cold. These smaller hills aren't as hard to cross, but they are filled with orcs and goblins. It may look peaceful now, but they hide in the many caves and tunnels beneath the surface." + message= _ "I wish Garak were here, he’d know more about these lands than I do. I’ve never been up here, but I heard stories from the few who have made the journey and returned. That white stuff is called snow, Nym, and the mountains are very cold. These smaller hills aren’t as hard to cross, but they are filled with orcs and goblins. It may look peaceful now, but they hide in the many caves and tunnels beneath the surface." [/message] [message] @@ -532,7 +532,7 @@ [message] speaker=Elyssa - message= _ "Other creatures besides orcs dig tunnels in the earth. Long ago dwarves mined mountains such as these, and huge trolls like to hide in the deep dark places under the earth. If your god is as omniscient as you seem to think, Kaleh, I wouldn't be surprised if there were a way to cross under these mountains. I fear no darkness, and you won't be lacking a source of fire or light." + message= _ "Other creatures besides orcs dig tunnels in the earth. Long ago dwarves mined mountains such as these, and huge trolls like to hide in the deep dark places under the earth. If your god is as omniscient as you seem to think, Kaleh, I wouldn’t be surprised if there were a way to cross under these mountains. I fear no darkness, and you won’t be lacking a source of fire or light." [/message] [message] @@ -542,7 +542,7 @@ [message] speaker=Zhul - message= _ "Indeed. I want to warn you again, Kaleh, this isn't the desert. The orcs love fighting in hills and caves, and we won't have the advantages of fighting on the open sands. And with our recent losses we don't have the numerical advantage we are used to. So we'd best be extra careful. Still if we can clear a path in the hills ahead of us, we should be able to escort our people into the tunnels. And hopefully underground it will be easier to protect them than out in the open." + message= _ "Indeed. I want to warn you again, Kaleh, this isn’t the desert. The orcs love fighting in hills and caves, and we won’t have the advantages of fighting on the open sands. And with our recent losses we don’t have the numerical advantage we are used to. So we’d best be extra careful. Still if we can clear a path in the hills ahead of us, we should be able to escort our people into the tunnels. And hopefully underground it will be easier to protect them than out in the open." [/message] [message] @@ -810,7 +810,7 @@ [message] speaker=Kaleh - message= _ "How can he move that fast? He is faster than any goblin rider I have ever seen. It's almost unnatural." + message= _ "How can he move that fast? He is faster than any goblin rider I have ever seen. It’s almost unnatural." [/message] [/event] @@ -848,7 +848,7 @@ {CHECK_SPEAKER} [message] speaker=$speaking_unit.id - message= _ "Wait a minute. He was wearing a silver ring on one of his fingers. I think the ring might be magical. Maybe that's why he was moving so fast." + message= _ "Wait a minute. He was wearing a silver ring on one of his fingers. I think the ring might be magical. Maybe that’s why he was moving so fast." [/message] {CLEAR_VARIABLE speaking_unit} @@ -864,7 +864,7 @@ [message] speaker=Nym - message= _ "Because you tend to move slowly and if we’re going into the caves you'll need all the speed you can get. And besides, we can't afford to lose you; you never know when being able to run a bit faster might be the difference between life and death." + message= _ "Because you tend to move slowly and if we’re going into the caves you’ll need all the speed you can get. And besides, we can’t afford to lose you; you never know when being able to run a bit faster might be the difference between life and death." [/message] #when Panok dies, if player hasn't triggered naga ambush, then @@ -1015,7 +1015,7 @@ {CHECK_EXPLORER} [message] speaker=$explorer.id - message= _ "Ugh! These tunnels are pitch black! It's as bad as fighting in a moonless night, and it stinks of orc filth. I can hardly think of a place I would less like to go into." + message= _ "Ugh! These tunnels are pitch black! It’s as bad as fighting in a moonless night, and it stinks of orc filth. I can hardly think of a place I would less like to go into." [/message] {CLEAR_VARIABLE explorer} @@ -1026,7 +1026,7 @@ [message] speaker=Zhul - message= _ "Remember, Kaleh, it's nasty fighting underground. Marksmen and Sharpshooters who can shoot well anywhere will be invaluable, as will Captains and Marshals who can inspire our people." + message= _ "Remember, Kaleh, it’s nasty fighting underground. Marksmen and Sharpshooters who can shoot well anywhere will be invaluable, as will Captains and Marshals who can inspire our people." [/message] [message] @@ -1097,7 +1097,7 @@ [message] speaker=Greebo # wmllint: local spelling shinies orcses - message= _ "Greebo keeps shinies safe from nasty orcses. And 'specially stinking elves." + message= _ "Greebo keeps shinies safe from nasty orcses. And ’specially stinking elves." [/message] [/event] @@ -1121,7 +1121,7 @@ {CHECK_EXPLORER} [message] speaker=$explorer.id - message= _ "Looks like he's been squirreling away his stolen loot in this cave. Not that he had much. Must be hard times." + message= _ "Looks like he’s been squirreling away his stolen loot in this cave. Not that he had much. Must be hard times." [/message] {CLEAR_VARIABLE explorer} @@ -1171,7 +1171,7 @@ [then] [message] speaker=unit - message= _ "How odd. Someone has carved a crude fountain out of the stone at the end of the passage. The freezing water pours out into a large pool. At the bottom of the pool I can see a skeleton still gripping a sword. The blade seems to glow faintly blue. The pool isn't very deep, I could easily wade in and pick it up. But someone else has carved a crude message in the wall. 'If you dare to take this blade here, your greatest fear will surely appear.' It looks like a nice sword, but do I dare chance it?" + message= _ "How odd. Someone has carved a crude fountain out of the stone at the end of the passage. The freezing water pours out into a large pool. At the bottom of the pool I can see a skeleton still gripping a sword. The blade seems to glow faintly blue. The pool isn’t very deep, I could easily wade in and pick it up. But someone else has carved a crude message in the wall. ‘If you dare to take this blade here, your greatest fear will surely appear.” It looks like a nice sword, but do I dare chance it?" [option] message= _ "I fear no creature, I will take the blade!" [command] @@ -1222,7 +1222,7 @@ [command] [message] speaker=unit - message= _ "I've seen some ugly creatures in my day, but that thing is just wrong." + message= _ "I’ve seen some ugly creatures in my day, but that thing is just wrong." [/message] [/command] @@ -1235,7 +1235,7 @@ [/option] [option] - message= _ "I don’t like the sound of this. I'm out of here." + message= _ "I don’t like the sound of this. I’m out of here." [/option] [/message] [/then] @@ -1269,7 +1269,7 @@ [then] [message] speaker=$explorer.id - message= _ "This is the end of the line. The water is too deep for me to continue any further. I'm freezing cold, wet, and I can't see a thing. I'm not exactly sure what I'm doing up here. Some strange influence made me want to come up here, but I don't know what made me think it could be of any good." + message= _ "This is the end of the line. The water is too deep for me to continue any further. I’m freezing cold, wet, and I can’t see a thing. I’m not exactly sure what I’m doing up here. Some strange influence made me want to come up here, but I don’t know what made me think it could be of any good." [/message] [/then] [/if] @@ -1416,7 +1416,7 @@ [message] speaker=Elyssa - message= _ "This is no natural passage, and the walls are too well carved and smooth to be made by orcs. I wouldn't be surprised if this was once carved out by dwarves. I wonder if there are any still left in these mountains..." + message= _ "This is no natural passage, and the walls are too well carved and smooth to be made by orcs. I wouldn’t be surprised if this was once carved out by dwarves. I wonder if there are any still left in these mountains..." [/message] [if] @@ -1428,26 +1428,26 @@ [then] [message] speaker=Zhul - message= _ "Having killed all the orc and goblin leaders in the immediate vicinity, we can take our time and should have no trouble bringing the rest of our people down this way. It's odd, I guess we’re trading the dangers we know for the dangers we don't. We really are putting our lives in Eloh’s palm; may she guide us as well as she has before." + message= _ "Having killed all the orc and goblin leaders in the immediate vicinity, we can take our time and should have no trouble bringing the rest of our people down this way. It’s odd, I guess we’re trading the dangers we know for the dangers we don’t. We really are putting our lives in Eloh’s palm; may she guide us as well as she has before." [/message] [/then] [else] [message] speaker=Zhul - message= _ "Now that you've found the way we should be able to get the rest of our people past the orcs. It's odd, I guess we’re trading the dangers we know for the dangers we don't. We really are putting our lives in Eloh’s palm, may she guide as well as she has before." + message= _ "Now that you’ve found the way we should be able to get the rest of our people past the orcs. It’s odd, I guess we’re trading the dangers we know for the dangers we don’t. We really are putting our lives in Eloh’s palm, may she guide as well as she has before." [/message] [/else] [/if] [message] speaker=Nym - message= _ "I'll just be happy when I can breathe fresh air again and see the suns and stars. Still, who knows what we'll encounter deep under the earth?" + message= _ "I’ll just be happy when I can breathe fresh air again and see the suns and stars. Still, who knows what we’ll encounter deep under the earth?" [/message] [message] speaker=Kaleh - message= _ "Well, there's only one way to find out." + message= _ "Well, there’s only one way to find out." [/message] {CLEAR_VARIABLE entered_hills} @@ -1470,7 +1470,7 @@ name=time over [message] speaker=Kaleh - message= _ "We've taken too long to get our people into the tunnels! Even more orcs are coming across the foothills from the east and west and flanking us. There’s no way we can kill all these orcs and goblins. We'll never make it to safety now." + message= _ "We’ve taken too long to get our people into the tunnels! Even more orcs are coming across the foothills from the east and west and flanking us. There’s no way we can kill all these orcs and goblins. We’ll never make it to safety now." [/message] [/event] diff --git a/data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg b/data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg index d450c2cbb21..89298b65cb6 100644 --- a/data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg +++ b/data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg @@ -697,12 +697,12 @@ [then] [message] speaker=Kaleh - message= _ "You mentioned that dwarves and trolls often lived underground, Elyssa. I've only heard myths, have you ever met a dwarf or a troll?" + message= _ "You mentioned that dwarves and trolls often lived underground, Elyssa. I’ve only heard myths, have you ever met a dwarf or a troll?" [/message] [message] speaker=Elyssa - message= _ "No I haven't, I don't often explore underground unless I have to. There are lots of nasty things that lurk far away from the light of the suns. But I've read a bit about them, and have even met a few people who had dealings with dwarves." + message= _ "No I haven’t, I don’t often explore underground unless I have to. There are lots of nasty things that lurk far away from the light of the suns. But I’ve read a bit about them, and have even met a few people who had dealings with dwarves." [/message] [message] @@ -712,22 +712,22 @@ [message] speaker=Elyssa - message= _ "They're a proud people, and some would say greedy. They love their gold and fine metals, and forge many beautiful things. I should warn you, they have little liking for elves. There was some betrayal many years ago, though I don't know what happened." + message= _ "They’re a proud people, and some would say greedy. They love their gold and fine metals, and forge many beautiful things. I should warn you, they have little liking for elves. There was some betrayal many years ago, though I don’t know what happened." [/message] [message] speaker=Kaleh - message= _ "And what about trolls? I'm not sure I'd want to meet one face to face." + message= _ "And what about trolls? I’m not sure I’d want to meet one face to face." [/message] [message] speaker=Elyssa - message= _ "Trolls and dwarves are natural enemies, living so close together. And many would say trolls are little more than brutes and savages. Trolls are huge and very strong, with skin as hard as stone, and can be fearsome foes. But I knew one man long ago who traded with a group of trolls and said they were quite honorable, as long as you didn't try to cheat them." + message= _ "Trolls and dwarves are natural enemies, living so close together. And many would say trolls are little more than brutes and savages. Trolls are huge and very strong, with skin as hard as stone, and can be fearsome foes. But I knew one man long ago who traded with a group of trolls and said they were quite honorable, as long as you didn’t try to cheat them." [/message] [message] speaker=Zhul - message= _ "Well, with Eloh’s guidance, I hope we find these tunnels deserted. I'll be happy if our biggest problem is not getting lost. I have little wish to meet either dwarves or trolls. But Eloh will watch over us." + message= _ "Well, with Eloh’s guidance, I hope we find these tunnels deserted. I’ll be happy if our biggest problem is not getting lost. I have little wish to meet either dwarves or trolls. But Eloh will watch over us." [/message] [message] @@ -749,7 +749,7 @@ [else] [message] speaker=Kaleh - message= _ "I've heard of dwarves, but do you have any idea, Zhul, what kinds of creatures we might encounter underground?" + message= _ "I’ve heard of dwarves, but do you have any idea, Zhul, what kinds of creatures we might encounter underground?" [/message] [message] @@ -764,7 +764,7 @@ [message] speaker=Zhul - message= _ "They lived deep under the earth, mining gold and fine metals and forging many beautiful things. We were once allies during the Golden Age, but in the strife and chaos of the fall we lost all contact. I don't know if any survived. But in the golden age they were very helpful in our wars against the orcs and trolls." + message= _ "They lived deep under the earth, mining gold and fine metals and forging many beautiful things. We were once allies during the Golden Age, but in the strife and chaos of the fall we lost all contact. I don’t know if any survived. But in the golden age they were very helpful in our wars against the orcs and trolls." [/message] [message] @@ -774,12 +774,12 @@ [message] speaker=Zhul - message= _ "Trolls were huge green creatures as big as giants and very strong. They were reclusive creatures, hiding underground. We never had much contact with them, though some fought with the orcs in the great wars. They were mighty warriors. I'm sure they have all died off; I certainly would never want to meet one face to face." + message= _ "Trolls were huge green creatures as big as giants and very strong. They were reclusive creatures, hiding underground. We never had much contact with them, though some fought with the orcs in the great wars. They were mighty warriors. I’m sure they have all died off; I certainly would never want to meet one face to face." [/message] [message] speaker=Zhul - message= _ "But with Eloh’s guidance, I hope we find these tunnels deserted. I'd be happy if our biggest problem is not getting lost. Still, even underground Eloh will watch over us." + message= _ "But with Eloh’s guidance, I hope we find these tunnels deserted. I’d be happy if our biggest problem is not getting lost. Still, even underground Eloh will watch over us." [/message] [message] @@ -813,7 +813,7 @@ [message] speaker=Nym - message= _ "All I'm saying is that these tunnels aren't as bad as I expected." + message= _ "All I’m saying is that these tunnels aren’t as bad as I expected." [/message] [message] @@ -858,7 +858,7 @@ [message] speaker=Zhul - message= _ "Ants. Very big ants. Maybe they won't be hostile." + message= _ "Ants. Very big ants. Maybe they won’t be hostile." [/message] [scroll_to_unit] @@ -904,7 +904,7 @@ [message] speaker=Nym - message= _ "Whoa! Did you see that? That huge stalactite just fell and crushed the spider. Aren't we lucky!" + message= _ "Whoa! Did you see that? That huge stalactite just fell and crushed the spider. Aren’t we lucky!" [/message] [message] @@ -929,7 +929,7 @@ [message] speaker=Nym - message= _ "You know, if all we discover down here are insects, I'll be very disappointed." + message= _ "You know, if all we discover down here are insects, I’ll be very disappointed." [/message] [if] @@ -940,7 +940,7 @@ [then] [message] speaker=Elyssa - message= _ "Spiders aren't insects." + message= _ "Spiders aren’t insects." [/message] [message] @@ -963,7 +963,7 @@ [message] speaker=Wounded Dwarf - message= _ "Help! They're everywhere!" + message= _ "Help! They’re everywhere!" [/message] [kill] @@ -984,21 +984,21 @@ [then] [message] speaker=Elyssa - message= _ "That’s a dwarf, but it looks like he's been beaten to a pulp." + message= _ "That’s a dwarf, but it looks like he’s been beaten to a pulp." [/message] [/then] [else] [message] speaker=Zhul - message= _ "Short and hairy, he must be a dwarf. But he's been beaten to a pulp." + message= _ "Short and hairy, he must be a dwarf. But he’s been beaten to a pulp." [/message] [/else] [/if] [message] speaker=Kaleh - message= _ "I don't know what 'they' are, but we can't go back. Prepare yourselves for anything, everyone." + message= _ "I don’t know what ‘they’ are, but we can’t go back. Prepare yourselves for anything, everyone." [/message] [/event] @@ -1131,7 +1131,7 @@ [message] speaker=Thungar # wmllint: local spelling stinkin' - message= _ "Nasty dwarves and stinkin' elves, we will smash you all!" + message= _ "Nasty dwarves and stinkin’ elves, we will smash you all!" [/message] [/then] @@ -1398,7 +1398,7 @@ [message] speaker=Dwarf Leader - message= _ "Tenacious savages, aren't they? But these tunnels are rich in ore, and we won't let a couple of trolls keep them from us." + message= _ "Tenacious savages, aren’t they? But these tunnels are rich in ore, and we won’t let a couple of trolls keep them from us." [/message] [message] @@ -1413,7 +1413,7 @@ [message] speaker=Dwarf Leader - message= _ "What in Moradin's name are they?" + message= _ "What in Moradin’s name are they?" [/message] [message] @@ -1455,7 +1455,7 @@ [message] speaker=Zhul - message= _ "There’s too many of them for us to try to take them both on, and besides with all these branching tunnels we'll have no idea which way to go. I think we should take them up on their offer; ally ourselves with one of the factions so we can get their help in finding a way back to the surface." + message= _ "There’s too many of them for us to try to take them both on, and besides with all these branching tunnels we’ll have no idea which way to go. I think we should take them up on their offer; ally ourselves with one of the factions so we can get their help in finding a way back to the surface." [/message] [message] @@ -1465,7 +1465,7 @@ [message] speaker=Kaleh - message= _ "We won't. If we keep the majority of our people hidden back up the passage we should be able to protect them, at least for a little while. In the meantime, we'll go ahead and try to sort out this mess. I think you're right Zhul, if we’re lucky we may just be able to negotiate a safe passage out of here." + message= _ "We won’t. If we keep the majority of our people hidden back up the passage we should be able to protect them, at least for a little while. In the meantime, we’ll go ahead and try to sort out this mess. I think you’re right Zhul, if we’re lucky we may just be able to negotiate a safe passage out of here." [/message] #choose side to ally with @@ -1497,7 +1497,7 @@ [command] [message] speaker=Troll Leader - message= _ "Bah! Your kind all the same. Everyone turns on trolls. But you'll see, Griknagh will smash you all." + message= _ "Bah! Your kind all the same. Everyone turns on trolls. But you’ll see, Griknagh will smash you all." [/message] [/command] @@ -2104,7 +2104,7 @@ [message] speaker=Kaleh - message= _ "Those new troll shamans are decimating the dwarves with blasts of fire! This doesn't look good." + message= _ "Those new troll shamans are decimating the dwarves with blasts of fire! This doesn’t look good." [/message] #store dwarves in main cave in array @@ -2285,7 +2285,7 @@ [message] speaker=Dwarf Leader # wmllint: local spelling hurtin' - message= _ "I need to go back and rally more reinforcements. We're hurtin', Kaleh, I'll need your men to cover for us. Do you best, boy, and may Moradin watch over you." + message= _ "I need to go back and rally more reinforcements. We’re hurtin’, Kaleh, I’ll need your men to cover for us. Do you best, boy, and may Moradin watch over you." [/message] [kill] @@ -2355,7 +2355,7 @@ [message] speaker=Dwarf Grenadier - message= _ "Let's blast those monsters back to the pits they spawned from! Fire in the hole!" + message= _ "Let’s blast those monsters back to the pits they spawned from! Fire in the hole!" [/message] [color_adjust] @@ -2383,7 +2383,7 @@ [message] speaker=Kaleh - message= _ "Those new dwarves are lobbing explosives at the trolls with devastating effect! I don't think the trolls can take this much longer." + message= _ "Those new dwarves are lobbing explosives at the trolls with devastating effect! I don’t think the trolls can take this much longer." [/message] [store_locations] @@ -2970,7 +2970,7 @@ # wmllint: recognize Cloaked Figure [message] speaker=Zurg - message= _ "Congratulations! Some of trolls didn't think you strong enough to beat Dwarves." + message= _ "Congratulations! Some of trolls didn’t think you strong enough to beat Dwarves." [/message] [message] @@ -2991,7 +2991,7 @@ [message] speaker=Zurg # wmllint: local spelling tricksy - message= _ "While you fighting, another clan of dwarves sneak around and flank us. They tricksy like that. We must leave you and run back to defend women and little trolls. Dwarves never give up, many trolls die today, very hard fighting. But dwarves make mistake, you stronger than dwarf or troll thought. You trolls' secret weapon." + message= _ "While you fighting, another clan of dwarves sneak around and flank us. They tricksy like that. We must leave you and run back to defend women and little trolls. Dwarves never give up, many trolls die today, very hard fighting. But dwarves make mistake, you stronger than dwarf or troll thought. You trolls’ secret weapon." [/message] [message] @@ -3089,7 +3089,7 @@ # wmllint: recognize Grimnir [message] speaker=Grimnir - message= _ "Congratulations, some of me boys didn't think you could beat the trolls." + message= _ "Congratulations, some of me boys didn’t think you could beat the trolls." [/message] [message] @@ -3099,7 +3099,7 @@ [message] speaker=Grimnir - message= _ "Don't think you know all the tunnels and passages that twist through these caves, elf. I would have killed him myself, but I was just sent back from the main front of the battle." + message= _ "Don’t think you know all the tunnels and passages that twist through these caves, elf. I would have killed him myself, but I was just sent back from the main front of the battle." [/message] [message] @@ -3109,7 +3109,7 @@ [message] speaker=Grimnir - message= _ "While you were fighting, a separate clan of trolls sneaked around our sentries and flanked us, attacking our supply depots. There are more of those stinking buggers than we had originally thought. To tell you the truth, we are hard pressed. We're going to have to pull back all our forces in these caves to reinforce the back lines. But your victory here has produced a unexpected opportunity." + message= _ "While you were fighting, a separate clan of trolls sneaked around our sentries and flanked us, attacking our supply depots. There are more of those stinking buggers than we had originally thought. To tell you the truth, we are hard pressed. We’re going to have to pull back all our forces in these caves to reinforce the back lines. But your victory here has produced a unexpected opportunity." [/message] [message] @@ -3119,7 +3119,7 @@ [message] speaker=Grimnir - message= _ "Right before the trolls overran this area of the mines, our scouts had found an old tunnel south of here that leads almost straight to the main lair of this tribe of trolls. We believe that protected in the lair is one of their main leaders who is directing the battle. We were going to try to sneak in and lead a surprise attack, but frankly we didn't have enough dwarves to spare. If by using this passage you can sneak past their front lines and kill him, then it will throw the trolls into disarray and relieve the pressure on our front lines. If you do this our King has promised to help you return your people to the sunlit lands. When you're ready I'll show you the way. It's not far." + message= _ "Right before the trolls overran this area of the mines, our scouts had found an old tunnel south of here that leads almost straight to the main lair of this tribe of trolls. We believe that protected in the lair is one of their main leaders who is directing the battle. We were going to try to sneak in and lead a surprise attack, but frankly we didn’t have enough dwarves to spare. If by using this passage you can sneak past their front lines and kill him, then it will throw the trolls into disarray and relieve the pressure on our front lines. If you do this our King has promised to help you return your people to the sunlit lands. When you’re ready I’ll show you the way. It’s not far." [/message] [message] @@ -3372,7 +3372,7 @@ [message] speaker=Cloaked Figure image=portraits/cloaked.png - message= _ "You want to flee, don't you? But you cannot. They couldn’t escape her either. Even death could not save them. She will devour us all. But first I shall have my revenge. Do the dance of death for me, Kaleh! Dance! Dance!" + message= _ "You want to flee, don’t you? But you cannot. They couldn’t escape her either. Even death could not save them. She will devour us all. But first I shall have my revenge. Do the dance of death for me, Kaleh! Dance! Dance!" [/message] [/then] [/if] @@ -3498,7 +3498,7 @@ [message] speaker=Kaleh - message= _ "Oh no, we took too long and enemy reinforcements have arrived. We'll surely be overwhelmed now!" + message= _ "Oh no, we took too long and enemy reinforcements have arrived. We’ll surely be overwhelmed now!" [/message] [/event] diff --git a/data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg b/data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg index 6225d37060a..6a2993ad8cf 100644 --- a/data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg +++ b/data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg @@ -571,12 +571,12 @@ [message] speaker=Grimnir - message= _ "This passage leads very close to the trolls' main lair; you can hear them tromping back and forth just past the eastern wall. All that separates us from the trolls is a thin wall of stone. I've had me boys mine the end of the tunnel with explosives; when you move a unit adjacent to the final wall, I'll blow the charges and open the way. The troll leader should only be lightly defended; he's sent most of his best warriors to the front. You’ll know the head troll when you see him — he's big, green and extra ugly." + message= _ "This passage leads very close to the trolls’ main lair; you can hear them tromping back and forth just past the eastern wall. All that separates us from the trolls is a thin wall of stone. I’ve had me boys mine the end of the tunnel with explosives; when you move a unit adjacent to the final wall, I’ll blow the charges and open the way. The troll leader should only be lightly defended; he’s sent most of his best warriors to the front. You’ll know the head troll when you see him — he’s big, green and extra ugly." [/message] [message] speaker=Nym - message= _ "I thought that's what all the trolls looked like. I suppose we'll just try to find the one that shouts the loudest." + message= _ "I thought that’s what all the trolls looked like. I suppose we’ll just try to find the one that shouts the loudest." [/message] [message] @@ -586,7 +586,7 @@ [message] speaker=Grimnir - message= _ "Long ago, before the damned trolls invaded, we spent our days digging tunnels all through these mountains. Oh the ore and precious stones we mined! The mines were filled with the joyful sound of dwarven hammer and dwarven song and our jeweled halls glowed as brightly as the sun. Human and elf princes would pay us royally for the craftsmanship of our forges. But now the tunnels are silent and we spend our days hunting those accursed trolls. But there's no point dwelling on the past. There’s more work to be done! Still, we have our honor and I promise you, do this for us and you will be rewarded handsomely." + message= _ "Long ago, before the damned trolls invaded, we spent our days digging tunnels all through these mountains. Oh the ore and precious stones we mined! The mines were filled with the joyful sound of dwarven hammer and dwarven song and our jeweled halls glowed as brightly as the sun. Human and elf princes would pay us royally for the craftsmanship of our forges. But now the tunnels are silent and we spend our days hunting those accursed trolls. But there’s no point dwelling on the past. There’s more work to be done! Still, we have our honor and I promise you, do this for us and you will be rewarded handsomely." [/message] [message] @@ -808,7 +808,7 @@ #[message] #speaker=unit - #message= _ "Grimnir must have collapsed the tunnel. Perhaps he didn't want to #give the trolls an easy access route if they defeated us. So much an an escape #route, I guess we'll just have to be sure not to fail." + #message= _ "Grimnir must have collapsed the tunnel. Perhaps he didn’t want to #give the trolls an easy access route if they defeated us. So much an an escape #route, I guess we’ll just have to be sure not to fail." #[/message] #[/event] @@ -870,7 +870,7 @@ [message] speaker=Ulg - message= _ "Yes master, I'll make him suffer." + message= _ "Yes master, I’ll make him suffer." [/message] {MOVE_UNIT id=Ulg 40 4} @@ -952,7 +952,7 @@ [message] speaker=Ulg - message= _ "I'm gonna make you squeal, dwarf!" + message= _ "I’m gonna make you squeal, dwarf!" [/message] [/event] @@ -1038,7 +1038,7 @@ [message] speaker=Rogrimir - message= _ "I owe you my life. I can't believe I was captured when those all around me died fighting gloriously. I'm so ashamed. I could not protect them... but I will guard you with my life, even if I have to follow you to the ends of the earth. Now lead me to the trolls and let me avenge my friends’ deaths!" + message= _ "I owe you my life. I can’t believe I was captured when those all around me died fighting gloriously. I’m so ashamed. I could not protect them... but I will guard you with my life, even if I have to follow you to the ends of the earth. Now lead me to the trolls and let me avenge my friends’ deaths!" [/message] {MODIFY_UNIT id=Rogrimir side 1} @@ -1303,7 +1303,7 @@ [message] speaker=$explorer.id - message= _ "This cavern is so hot it's stifling; I can already feel my armor heating up. If we tarry here too long we'll roast alive. I don't even want to think about what would happen if I tried to walk across the lava. On the other hand, the lava does light up the cavern nicely. I'm just thankful the trolls constructed a bridge across the lava." + message= _ "This cavern is so hot it’s stifling; I can already feel my armor heating up. If we tarry here too long we’ll roast alive. I don’t even want to think about what would happen if I tried to walk across the lava. On the other hand, the lava does light up the cavern nicely. I’m just thankful the trolls constructed a bridge across the lava." [/message] [message] @@ -1362,13 +1362,13 @@ [message] speaker=$explorer.id - message= _ "Uh, I take that back. Still, the trolls don't seem to be advancing. I guess they think the lava can hold us back. Well, we'll show them. It will take more than a little heat to stop us!" + message= _ "Uh, I take that back. Still, the trolls don’t seem to be advancing. I guess they think the lava can hold us back. Well, we’ll show them. It will take more than a little heat to stop us!" [/message] {CLEAR_VARIABLE explorer} [message] speaker=narrator - message= _ "Any unit that ends its turn on a lava hex, except the Desert Shyde and Star who can fly over the lava, will take 25 damage at the beginning of the next turn. This lava damage can kill units. Desert Shydes and Stars will just take $temp_damage damage per turn when flying over lava, though they too can die if they spend too much time over lava. Also because of the heat in the cavern, all units on cave floor hexes will take $temp_damage damage at the start of each turn. This heat damage can reduce a unit to 1 hit point, but it can't kill it." + message= _ "Any unit that ends its turn on a lava hex, except the Desert Shyde and Star who can fly over the lava, will take 25 damage at the beginning of the next turn. This lava damage can kill units. Desert Shydes and Stars will just take $temp_damage damage per turn when flying over lava, though they too can die if they spend too much time over lava. Also because of the heat in the cavern, all units on cave floor hexes will take $temp_damage damage at the start of each turn. This heat damage can reduce a unit to 1 hit point, but it can’t kill it." image=wesnoth-icon.png [/message] @@ -1534,7 +1534,7 @@ [message] side=1 x,y=16-29,11-23 - message= _ "What the heck is that? It sure doesn't look good. The last thing we need in here is even more fire." + message= _ "What the heck is that? It sure doesn’t look good. The last thing we need in here is even more fire." [/message] [set_variable] @@ -1618,7 +1618,7 @@ [message] side=1 x,y=16-29,11-23 - message= _ "That thing just won't stay dead!" + message= _ "That thing just won’t stay dead!" [/message] [/then] [/if] @@ -1758,7 +1758,7 @@ {CHECK_EXPLORER} [message] speaker=$explorer.id - message= _ "Oh great, even more fire guardians. When I get through this inferno I'm going to kill those trolls." + message= _ "Oh great, even more fire guardians. When I get through this inferno I’m going to kill those trolls." [/message] {CLEAR_VARIABLE explorer} [/then] @@ -1808,7 +1808,7 @@ {CHECK_EXPLORER} [message] speaker=$explorer.id - message= _ "How surprising, more fire guardians. I'm going to be really glad to get out of this cavern." + message= _ "How surprising, more fire guardians. I’m going to be really glad to get out of this cavern." [/message] {CLEAR_VARIABLE explorer} [/then] @@ -1837,7 +1837,7 @@ [message] x,y=16,22 - message= _ "They obviously weren't enough. You go alert the others and summon reinforcements. I will hold them off for as long as I can." + message= _ "They obviously weren’t enough. You go alert the others and summon reinforcements. I will hold them off for as long as I can." [/message] [message] @@ -2058,7 +2058,7 @@ [message] speaker=Troll Chieftain - message= _ "Destroy the invaders! Make them pay for their slaughter!" #FIXME 'Pay for their slaughter' doesn't make sense. + message= _ "Destroy the invaders! Make them pay for their slaughter!" #FIXME 'Pay for their slaughter' doesn’t make sense. [/message] [/event] @@ -2215,22 +2215,22 @@ [message] speaker=Nym - message= _ "With their knowledge of all these secret tunnels, you'd think they could have led us straight here instead of making us go through those 'light defenses'. It would have saved us a lot of unnecessary fighting in actually getting to the troll chieftain." + message= _ "With their knowledge of all these secret tunnels, you’d think they could have led us straight here instead of making us go through those ‘light defenses’. It would have saved us a lot of unnecessary fighting in actually getting to the troll chieftain." [/message] [message] speaker=Zhul - message= _ "Perhaps they wanted to further test our prowess in battle. And besides, every troll we kill is one they don't have to. Still, I think we caused a bigger distraction then they were expecting." + message= _ "Perhaps they wanted to further test our prowess in battle. And besides, every troll we kill is one they don’t have to. Still, I think we caused a bigger distraction then they were expecting." [/message] [message] speaker=Kaleh - message= _ "Shhhh, you two. Yes, of course, we would be honored to come and meet your King. But first, we left many of our people back up near the entrance to the great cave where you first met us and I fear that even now those caves aren't safe. Can you help us escort my people to safety?" + message= _ "Shhhh, you two. Yes, of course, we would be honored to come and meet your King. But first, we left many of our people back up near the entrance to the great cave where you first met us and I fear that even now those caves aren’t safe. Can you help us escort my people to safety?" [/message] [message] speaker=Grimnir - message= _ "Hmmmm, yes, after what you have done, I think I could arrange something. We have a few larger halls that should hold your people, a bit cramped, but safe. Since you first arrived, we've had a few lads watch over them; you hid your folk in a good defensive location, but you can never be too sure. I'll get them to help escort your people to safety. We certainly wouldn't want any surprises." + message= _ "Hmmmm, yes, after what you have done, I think I could arrange something. We have a few larger halls that should hold your people, a bit cramped, but safe. Since you first arrived, we’ve had a few lads watch over them; you hid your folk in a good defensive location, but you can never be too sure. I’ll get them to help escort your people to safety. We certainly wouldn’t want any surprises." [/message] [message] @@ -2287,7 +2287,7 @@ [message] speaker=$explorer.id - message= _ "It's cooler here, there seems to be a draft to the west." + message= _ "It’s cooler here, there seems to be a draft to the west." [/message] [terrain] @@ -2470,9 +2470,9 @@ [message] speaker=unit - message= _ "For a troll this is quite an ornate tomb. The coffin itself is quite impressive. Inside, the skeleton has crumbled to dust and there are a few colored stones and trinkets, but what really sticks out is this emerald wand. I don't have much experience with magical items, but the asp with emerald eyes and large fangs carved around its shaft leave little doubt as to its power. We don't normally tolerate using poison, but extreme circumstances call for extreme measures and I have a feeling we may find this useful before our journey is over." + message= _ "For a troll this is quite an ornate tomb. The coffin itself is quite impressive. Inside, the skeleton has crumbled to dust and there are a few colored stones and trinkets, but what really sticks out is this emerald wand. I don’t have much experience with magical items, but the asp with emerald eyes and large fangs carved around its shaft leave little doubt as to its power. We don’t normally tolerate using poison, but extreme circumstances call for extreme measures and I have a feeling we may find this useful before our journey is over." [option] - message= _ "It might be useful, I'll take it." + message= _ "It might be useful, I’ll take it." [command] [set_variable] name=took_wand @@ -2481,7 +2481,7 @@ [message] speaker=unit - message= _ "The wand fits comfortably in my hand. It doesn't seem to have much of a range, but in close combat it could be quite useful." + message= _ "The wand fits comfortably in my hand. It doesn’t seem to have much of a range, but in close combat it could be quite useful." [/message] [object] @@ -2505,7 +2505,7 @@ [/option] [option] - message= _ "On second thought, it's better to leave the dead in peace." + message= _ "On second thought, it’s better to leave the dead in peace." [command] [allow_undo] @@ -2550,7 +2550,7 @@ [message] speaker=Kaleh - message= _ "Oh no, we took too long and enemy reinforcements have arrived. We'll surely be overwhelmed now!" + message= _ "Oh no, we took too long and enemy reinforcements have arrived. We’ll surely be overwhelmed now!" [/message] [/event] diff --git a/data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg b/data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg index 21baf323ebf..e390762bdef 100644 --- a/data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg +++ b/data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg @@ -589,7 +589,7 @@ [message] speaker=Zurg - message= _ "This amazing tunnel, it leads very close to dwarves' main lair. You can hear their tiny footsteps just on other side of wall. All that separates us from the dwarves is a thin wall of stone. When you move a unit adjacent to the final wall, on your order Zurg will destroy it with fire magic. Dwarf chieftain is only lightly guarded, he send best warriors to hunt trolls. Heh, we give you easy task. You know dwarf chieftain when you see him, he shorter and uglier than most." + message= _ "This amazing tunnel, it leads very close to dwarves’ main lair. You can hear their tiny footsteps just on other side of wall. All that separates us from the dwarves is a thin wall of stone. When you move a unit adjacent to the final wall, on your order Zurg will destroy it with fire magic. Dwarf chieftain is only lightly guarded, he send best warriors to hunt trolls. Heh, we give you easy task. You know dwarf chieftain when you see him, he shorter and uglier than most." [/message] [message] @@ -791,7 +791,7 @@ #[message] #speaker=unit - #message= _ "Zurg must have collapsed the tunnel. Perhaps he didn't want to give #the dwarves an easy access route if they defeated us. So much for an escape #route, I guess we'll just have to be sure not to fail." + #message= _ "Zurg must have collapsed the tunnel. Perhaps he didn’t want to give #the dwarves an easy access route if they defeated us. So much for an escape #route, I guess we’ll just have to be sure not to fail." #[/message] #[/event] @@ -804,7 +804,7 @@ #[message] #x,y=9,36 - #message= _ "No, it's an elf!" + #message= _ "No, it’s an elf!" #[/message] #[message] @@ -873,7 +873,7 @@ [message] speaker=Dwarf Sergeant - message= _ "I was killing trolls when you were in swaddling clothes. I wrote the book on killing trolls. And you're not going anywhere until I'm done with you." + message= _ "I was killing trolls when you were in swaddling clothes. I wrote the book on killing trolls. And you’re not going anywhere until I’m done with you." [/message] [message] @@ -883,12 +883,12 @@ [message] speaker=Dwarf Sergeant - message= _ "Oh let me guess, a big nasty troll, right? And when I turn around you flee like the cowards you are. Do you think I'm stupid enough to fall for that one?" + message= _ "Oh let me guess, a big nasty troll, right? And when I turn around you flee like the cowards you are. Do you think I’m stupid enough to fall for that one?" [/message] [message] x,y=9,36 - message= _ "I'm too young to die, save me!" + message= _ "I’m too young to die, save me!" [/message] [message] @@ -956,7 +956,7 @@ [message] speaker=Vengeful Dwarf - message= _ "Ha, you're trapped. I've got you right where I want you, and this time no one is gonna save you." + message= _ "Ha, you’re trapped. I’ve got you right where I want you, and this time no one is gonna save you." [/message] [message] @@ -988,7 +988,7 @@ [message] speaker=Grog - message= _ "Thank you. Grog got lost and there were so many smelly dwarves. If you hadn't come Grog would have been killed. Grog owes you his life." + message= _ "Thank you. Grog got lost and there were so many smelly dwarves. If you hadn’t come Grog would have been killed. Grog owes you his life." [/message] [store_unit] @@ -1087,7 +1087,7 @@ [else] [message] speaker="Dwarf Scout" - message= _ "They're coming this way too! Blow the charges!" + message= _ "They’re coming this way too! Blow the charges!" [/message] [redraw] @@ -1099,7 +1099,7 @@ [message] speaker="Dwarf Scout" - message= _ "What?! Nothing happened! Who in Moradin's name rigged the darn charges anyway? I'm going to have to hold them off by myself." + message= _ "What?! Nothing happened! Who in Moradin’s name rigged the darn charges anyway? I’m going to have to hold them off by myself." [/message] [/else] [/if] @@ -1177,7 +1177,7 @@ [else] [message] speaker="Dwarf Scout" - message= _ "They're coming this way too! Blow the charges!" + message= _ "They’re coming this way too! Blow the charges!" [/message] [redraw] @@ -1189,7 +1189,7 @@ [message] speaker="Dwarf Scout" - message= _ "What?! Nothing happened! Who in Moradin's name rigged the darn charges anyway? I'm going to have to hold them off by myself." + message= _ "What?! Nothing happened! Who in Moradin’s name rigged the darn charges anyway? I’m going to have to hold them off by myself." [/message] [/else] [/if] @@ -1300,7 +1300,7 @@ [message] speaker=Jorgi - message= _ "I couldn’t do it. Blow the backup charges! If we can't stop them then maybe the black lake will." + message= _ "I couldn’t do it. Blow the backup charges! If we can’t stop them then maybe the black lake will." [/message] {BACKUP_CHARGES} @@ -1341,14 +1341,14 @@ [then] [message] speaker=Jorgi - message= _ "They've crossed the chasm! Blow the backup charges! If we can't stop them then maybe the black lake will." + message= _ "They’ve crossed the chasm! Blow the backup charges! If we can’t stop them then maybe the black lake will." [/message] [/then] [else] [message] role=Dwarf High Guard - message= _ "They've crossed the chasm! Blow the backup charges! If we can't stop them then maybe the black lake will." + message= _ "They’ve crossed the chasm! Blow the backup charges! If we can’t stop them then maybe the black lake will." [/message] [/else] [/if] @@ -1410,7 +1410,7 @@ {CHECK_EXPLORER} [message] speaker=$explorer.id - message= _ "It's a huge underground lake. The water looks dark and deep and is cold to the touch. There also seems to be some glowing moss on the walls which illuminates the cavern, making it easier to see." + message= _ "It’s a huge underground lake. The water looks dark and deep and is cold to the touch. There also seems to be some glowing moss on the walls which illuminates the cavern, making it easier to see." [/message] {CLEAR_VARIABLE explorer} [/event] @@ -1510,7 +1510,7 @@ [message] speaker=second_unit - message= _ "Incoming! Ugh, it's big, hairy, and nasty. I hate bats, I really hate bats." + message= _ "Incoming! Ugh, it’s big, hairy, and nasty. I hate bats, I really hate bats." [/message] [/event] @@ -1625,7 +1625,7 @@ [message] speaker=$explorer.id - message= _ "The ledge just drops off here. The water might be shallow enough to wade across, but I think I vaguely see something moving underneath the surface. Maybe it's just fish, but I don’t like the look of it." + message= _ "The ledge just drops off here. The water might be shallow enough to wade across, but I think I vaguely see something moving underneath the surface. Maybe it’s just fish, but I don’t like the look of it." [/message] {CLEAR_VARIABLE explorer} @@ -1854,7 +1854,7 @@ [message] x,y=21-30,12-19 side=1 - message= _ "The movement under the water has stopped. I think we killed the last of them. Whatever 'them' was." + message= _ "The movement under the water has stopped. I think we killed the last of them. Whatever ‘them’ was." [/message] [modify_side] @@ -2045,22 +2045,22 @@ [message] speaker=Nym - message= _ "With their knowledge of all these secret tunnels, you'd think they could have led us straight here instead of making us go through those 'light defenses'. It would have saved us a lot of unnecessary fighting in actually getting to the dwarf chieftain." + message= _ "With their knowledge of all these secret tunnels, you’d think they could have led us straight here instead of making us go through those ‘light defenses’. It would have saved us a lot of unnecessary fighting in actually getting to the dwarf chieftain." [/message] [message] speaker=Zhul - message= _ "Perhaps they wanted to further test our prowess in battle. And besides, every dwarf we kill is one they don't have to. Still, I think we caused a bigger distraction then they were expecting." + message= _ "Perhaps they wanted to further test our prowess in battle. And besides, every dwarf we kill is one they don’t have to. Still, I think we caused a bigger distraction then they were expecting." [/message] [message] speaker=Kaleh - message= _ "Shh, you two. Yes, of course, we would be honored to come and meet the Great Leader. But first, we left many of our people back up near the entrance to the great cave where you first met us and I fear that even now those caves aren't safe. Can you help us escort my people to safety?" + message= _ "Shh, you two. Yes, of course, we would be honored to come and meet the Great Leader. But first, we left many of our people back up near the entrance to the great cave where you first met us and I fear that even now those caves aren’t safe. Can you help us escort my people to safety?" [/message] [message] speaker=Zurg - message= _ "Hmm, yes, yes we can help. We have a few big caves you little people can stay in, and I get some big trolls to help escort you there. The Great Leader wouldn't want any unpleasant surprises. Show me where your people are hiding and we will help you move them to our caves." + message= _ "Hmm, yes, yes we can help. We have a few big caves you little people can stay in, and I get some big trolls to help escort you there. The Great Leader wouldn’t want any unpleasant surprises. Show me where your people are hiding and we will help you move them to our caves." [/message] [message] @@ -2093,7 +2093,7 @@ [message] speaker=Dwarf Hermit - message= _ "They've come for my precious. It's mine, yes it is. They shan't have it, no they shan't. We shall kill them all, yes, yes we will." + message= _ "They’ve come for my precious. It’s mine, yes it is. They shan’t have it, no they shan’t. We shall kill them all, yes, yes we will." [/message] [/event] @@ -2111,7 +2111,7 @@ [message] speaker=second_unit - message= _ "What's this? His clothes were in rags, and yet he had this ancient jeweled amulet hanging around his neck. It contains a huge amethyst that seems to glow faintly with a strange purple light. I wonder where he got such a trinket?" + message= _ "What’s this? His clothes were in rags, and yet he had this ancient jeweled amulet hanging around his neck. It contains a huge amethyst that seems to glow faintly with a strange purple light. I wonder where he got such a trinket?" [/message] [set_variable] @@ -2274,7 +2274,7 @@ [then] [message] speaker=unit - message= _ "The rune is still there, glowing mysteriously. I still have no idea why it was put here, but it's obviously powerful and magical, a combination of things which I am hesitant to mess with." + message= _ "The rune is still there, glowing mysteriously. I still have no idea why it was put here, but it’s obviously powerful and magical, a combination of things which I am hesitant to mess with." [/message] [/then] [/if] @@ -2290,7 +2290,7 @@ [then] [message] speaker=unit - message= _ "What in Eloh’s name is this? Someone has carved a glowing purple rune in the floor at the end of this passage. It must be magical. And this passage ends suddenly in a smooth stone wall. This can't be a coincidence. But the wall seems quite solid. I wonder who carved that rune and why?" + message= _ "What in Eloh’s name is this? Someone has carved a glowing purple rune in the floor at the end of this passage. It must be magical. And this passage ends suddenly in a smooth stone wall. This can’t be a coincidence. But the wall seems quite solid. I wonder who carved that rune and why?" [/message] [set_variable] @@ -2330,9 +2330,9 @@ [message] speaker=unit - message= _ "Based on the runes covering the walls this must be the tomb of some ancient dwarf. The tomb seems empty except for this ornate stone coffin. The skeleton inside the coffin has long since vanished into dust. All that's left are a few ceremonial trinkets and this shining golden belt. Inscribed on this inside are the words: 'May you have the toughness to stay standing long after your enemies fall.' Grave robbing is never a good thing to do, but this belt looks magical and its former owner certainly won't miss it." + message= _ "Based on the runes covering the walls this must be the tomb of some ancient dwarf. The tomb seems empty except for this ornate stone coffin. The skeleton inside the coffin has long since vanished into dust. All that’s left are a few ceremonial trinkets and this shining golden belt. Inscribed on this inside are the words: “May you have the toughness to stay standing long after your enemies fall.’ Grave robbing is never a good thing to do, but this belt looks magical and its former owner certainly won’t miss it." [option] - message= _ "I fear no ghosts, I'll take it." + message= _ "I fear no ghosts, I’ll take it." [command] [set_variable] name=took_belt @@ -2382,7 +2382,7 @@ [/option] [option] - message= _ "On second thought, it's better to leave the dead in peace." + message= _ "On second thought, it’s better to leave the dead in peace." [command] [allow_undo] @@ -2429,7 +2429,7 @@ [message] speaker=Kaleh - message= _ "Oh no, we took too long and enemy reinforcements have arrived. We'll surely be overwhelmed now!" + message= _ "Oh no, we took too long and enemy reinforcements have arrived. We’ll surely be overwhelmed now!" [/message] [/event] diff --git a/data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg b/data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg index 2880d2b3cc0..c34e17b9c2a 100644 --- a/data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg +++ b/data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg @@ -456,7 +456,7 @@ [message] speaker=narrator - message= _ "This chamber is beautifully decorated. Ornate frescoes and dwarven runes cover the walls, and the room is dominated by a large intricately-carved stone throne. Flanking the throne are two detailed statues of some sort of beast you aren't familiar with. The floor is covered in dark slate, and a path of smooth tiles directs visitors up to a small stone seat which faces the throne." + message= _ "This chamber is beautifully decorated. Ornate frescoes and dwarven runes cover the walls, and the room is dominated by a large intricately-carved stone throne. Flanking the throne are two detailed statues of some sort of beast you aren’t familiar with. The floor is covered in dark slate, and a path of smooth tiles directs visitors up to a small stone seat which faces the throne." image=wesnoth-icon.png [/message] @@ -473,17 +473,17 @@ [message] speaker=King Thurongar - message= _ "I've heard of your recent exploits against the troll menace. They've been quite a thorn in our side for a while now. They used to be just an occasional pest, but now wherever we go we find another infestation. They've been getting smarter with their tactics; we've lost several of our outlying settlements to their attacks. Still, we’re not done fighting and with your recent victory perhaps this battle is turning in our favor. But tell me, what are so many elves doing so deep under the earth?" + message= _ "I’ve heard of your recent exploits against the troll menace. They’ve been quite a thorn in our side for a while now. They used to be just an occasional pest, but now wherever we go we find another infestation. They’ve been getting smarter with their tactics; we’ve lost several of our outlying settlements to their attacks. Still, we’re not done fighting and with your recent victory perhaps this battle is turning in our favor. But tell me, what are so many elves doing so deep under the earth?" [/message] [message] speaker=Kaleh - message= _ "It's a long story, but we come from the south, where we lived in the desert. Our village was destroyed, and I am leading my people on a journey to find a new home. Our god Eloh appeared to me in a vision, and told me to go north, but when we came to the mountains she said I should go under them instead of trying to cross the snowy peaks. So that's how several thousand of us ended up down here." + message= _ "It’s a long story, but we come from the south, where we lived in the desert. Our village was destroyed, and I am leading my people on a journey to find a new home. Our god Eloh appeared to me in a vision, and told me to go north, but when we came to the mountains she said I should go under them instead of trying to cross the snowy peaks. So that’s how several thousand of us ended up down here." [/message] [message] speaker=King Thurongar - message= _ "Interesting. We’d offer to let you live with us, but I'm afraid we don't have much free space; this city is almost filled to capacity. And looking at you, I don't think that the under-realm is quite the place for your kind. I think your god may have somewhere else intended for you." + message= _ "Interesting. We’d offer to let you live with us, but I’m afraid we don’t have much free space; this city is almost filled to capacity. And looking at you, I don’t think that the under-realm is quite the place for your kind. I think your god may have somewhere else intended for you." [/message] [message] @@ -493,7 +493,7 @@ [message] speaker=King Thurongar - message= _ "That I may be able to help you with. We haven't sent anyone to the surface in years, but we do know of a passage that leads to the ancient northern gate. Several generations ago we used to trade heavily with humans that lived north of the mountains, but then some new human came to power and decreed that all contact with us should be cut off. We sent messengers to find out why, but they never returned." + message= _ "That I may be able to help you with. We haven’t sent anyone to the surface in years, but we do know of a passage that leads to the ancient northern gate. Several generations ago we used to trade heavily with humans that lived north of the mountains, but then some new human came to power and decreed that all contact with us should be cut off. We sent messengers to find out why, but they never returned." [/message] [message] @@ -515,14 +515,14 @@ [message] speaker=Jarl - message= _ "You rescued my brother, and though he died fighting, he died a warrior's death instead of a coward's. For that I thank you. I will take his place and help you get to the surface." + message= _ "You rescued my brother, and though he died fighting, he died a warrior’s death instead of a coward’s. For that I thank you. I will take his place and help you get to the surface." [/message] [/then] [else] [message] speaker=$dwarf_name - message= _ "You did a great service for my brothers. In exchange, as much as I hate the light, I am the one who knows the upper tunnels the best, so I'll be your guide." + message= _ "You did a great service for my brothers. In exchange, as much as I hate the light, I am the one who knows the upper tunnels the best, so I’ll be your guide." [/message] [/else] [/if] @@ -545,7 +545,7 @@ [message] x,y=12-14,12-14 - message= _ "You helped us strike a huge blow against those savages and it was an honor to fight by your side. You are the bravest elves we have ever known. We’d like to come with you, but, well, we don't like going that close to the surface, and besides there's still lots of fighting to be done down here. Don't you worry, we won't rest until we have killed every one of trolls." + message= _ "You helped us strike a huge blow against those savages and it was an honor to fight by your side. You are the bravest elves we have ever known. We’d like to come with you, but, well, we don’t like going that close to the surface, and besides there’s still lots of fighting to be done down here. Don’t you worry, we won’t rest until we have killed every one of trolls." [/message] [message] @@ -563,7 +563,7 @@ [then] [message] speaker=Elyssa - message= _ "I'm afraid, Kaleh, that the time has come for our paths to separate." + message= _ "I’m afraid, Kaleh, that the time has come for our paths to separate." [/message] [message] @@ -574,7 +574,7 @@ [message] speaker=Elyssa #the sceptre of fire always has the 're' writing, this is intentional! - message= _ "I have learned a lot about the dwarves in my time here, and yet there's so much more to learn. Have you seen their forges? They really know how to work fire and use it in amazing ways. They have some interesting ideas about how they might improve their smithing with my magical fire. And have you seen their records? They have kept records of their dealings that go back generations upon generations. They even know of the dwarven clan who helped craft the sceptre of fire. Imagine if I could find the dwarves who helped build such an artifact!" + message= _ "I have learned a lot about the dwarves in my time here, and yet there’s so much more to learn. Have you seen their forges? They really know how to work fire and use it in amazing ways. They have some interesting ideas about how they might improve their smithing with my magical fire. And have you seen their records? They have kept records of their dealings that go back generations upon generations. They even know of the dwarven clan who helped craft the sceptre of fire. Imagine if I could find the dwarves who helped build such an artifact!" [/message] [message] @@ -584,12 +584,12 @@ [message] speaker=Elyssa - message= _ "With the help of the dwarves, I think you will do just fine. I don't know what home your god has planned for you, Kaleh, but I believe in you, and I know that you will find a place for your people. My place is here, with the dwarves. And you don't really need me, you have each other." + message= _ "With the help of the dwarves, I think you will do just fine. I don’t know what home your god has planned for you, Kaleh, but I believe in you, and I know that you will find a place for your people. My place is here, with the dwarves. And you don’t really need me, you have each other." [/message] [message] speaker=Kaleh - message= _ "If your mind is set, then I won't try to convince you. But we will miss you." + message= _ "If your mind is set, then I won’t try to convince you. But we will miss you." [/message] [message] @@ -599,7 +599,7 @@ [message] speaker=Nym - message= _ "You take care of yourself, and someday maybe we'll meet again." + message= _ "You take care of yourself, and someday maybe we’ll meet again." [/message] [message] @@ -611,7 +611,7 @@ [message] speaker=Kaleh - message= _ "A flaming sword. That’s amazing. I just don't know who should use it." + message= _ "A flaming sword. That’s amazing. I just don’t know who should use it." [/message] [message] @@ -647,7 +647,7 @@ [message] speaker=Nym - message= _ "This is a marvelous city, but I for one can't wait to feel the sun upon my face again and the wind in my hair." + message= _ "This is a marvelous city, but I for one can’t wait to feel the sun upon my face again and the wind in my hair." [/message] [endlevel] @@ -680,7 +680,7 @@ message= _ "Should I take this sword?" [option] - message= _ "Yes, I'll take it." + message= _ "Yes, I’ll take it." [command] [object] @@ -717,7 +717,7 @@ [message] speaker=Nym - message= _ "This is a marvelous city, but I for one can't wait to feel the sun upon my face again and the wind in my hair." + message= _ "This is a marvelous city, but I for one can’t wait to feel the sun upon my face again and the wind in my hair." [/message] # let's give the player their actual starting gold back diff --git a/data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg b/data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg index c848bfe3f07..ad31fbab395 100644 --- a/data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg +++ b/data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg @@ -462,7 +462,7 @@ [message] speaker=narrator - message= _ "It is clear that this chamber used to be quite ornately decorated, but almost all of it has been destroyed, revealing a stone and dirt floor. What remains is a large stone throne, which has been covered with skulls and animal skins and bright paint. The walls were once covered with frescoes and dwarven runes, but several trolls are busy chipping them off. The floor was once tiled in dark slate, but only two small patches of tiles remain around the two chairs in this chamber. You're surprised to see that small tile path running up the center of the chamber has been left untouched. It leads to a small stone chair facing the large throne." + message= _ "It is clear that this chamber used to be quite ornately decorated, but almost all of it has been destroyed, revealing a stone and dirt floor. What remains is a large stone throne, which has been covered with skulls and animal skins and bright paint. The walls were once covered with frescoes and dwarven runes, but several trolls are busy chipping them off. The floor was once tiled in dark slate, but only two small patches of tiles remain around the two chairs in this chamber. You’re surprised to see that small tile path running up the center of the chamber has been left untouched. It leads to a small stone chair facing the large throne." image=wesnoth-icon.png [/message] @@ -488,7 +488,7 @@ [message] speaker=Kaleh - message= _ "It's a long story, but we come from the south, where we lived above ground in the desert. Our village was destroyed, and I am leading my people on a journey to find a new home. Our god Eloh appeared to me in a vision, and told me to go north, but when we came to the mountains she said I should go under them instead of trying to cross the snowy peaks. We do not want to live down here, we are just trying to find a way to the other side of the mountains." + message= _ "It’s a long story, but we come from the south, where we lived above ground in the desert. Our village was destroyed, and I am leading my people on a journey to find a new home. Our god Eloh appeared to me in a vision, and told me to go north, but when we came to the mountains she said I should go under them instead of trying to cross the snowy peaks. We do not want to live down here, we are just trying to find a way to the other side of the mountains." [/message] [message] @@ -510,12 +510,12 @@ [then] [message] speaker=Grog - message= _ "You saved Grog's life. Grog still owe you a debt of thanks. In return Grog will protect little elves and show them the way back to lighted lands." + message= _ "You saved Grog’s life. Grog still owe you a debt of thanks. In return Grog will protect little elves and show them the way back to lighted lands." [/message] [message] speaker=Nog - message= _ "You rescued Nog's brother, and he died like a warrior in battle, not like a coward in chains. Nog is very grateful. You proved yourselves to be brave strong warriors, and Nog will help you find way back to lighted lands." + message= _ "You rescued Nog’s brother, and he died like a warrior in battle, not like a coward in chains. Nog is very grateful. You proved yourselves to be brave strong warriors, and Nog will help you find way back to lighted lands." [/message] [/then] @@ -563,7 +563,7 @@ [then] [message] speaker=Elyssa - message= _ "I'm afraid, Kaleh, that the time has come for our paths to separate." + message= _ "I’m afraid, Kaleh, that the time has come for our paths to separate." [/message] [message] @@ -573,7 +573,7 @@ [message] speaker=Elyssa - message= _ "I have learned a lot about the trolls in my time here, and yet there's so much more to learn. Their magic is amazing. Have you seen their shamans? They make fire with their bare hands. They are very interested in my magic and they have offered to teach me how they create fire. I thought I was one of the last people still practicing magic, who knew I would find trolls still teaching it deep under the earth? There is just so much that I can learn from them, I can't leave now." + message= _ "I have learned a lot about the trolls in my time here, and yet there’s so much more to learn. Their magic is amazing. Have you seen their shamans? They make fire with their bare hands. They are very interested in my magic and they have offered to teach me how they create fire. I thought I was one of the last people still practicing magic, who knew I would find trolls still teaching it deep under the earth? There is just so much that I can learn from them, I can’t leave now." [/message] [message] @@ -583,12 +583,12 @@ [message] speaker=Elyssa - message= _ "With the help of the trolls, I think you will do just fine. I don't know what home your god has planned for you, Kaleh, but I believe in you, and I know that you will find a place for your people. My place is here, with the trolls. And you don't really need me, you have each other." + message= _ "With the help of the trolls, I think you will do just fine. I don’t know what home your god has planned for you, Kaleh, but I believe in you, and I know that you will find a place for your people. My place is here, with the trolls. And you don’t really need me, you have each other." [/message] [message] speaker=Kaleh - message= _ "If your mind is set, then I won't try to convince you. But we will miss you." + message= _ "If your mind is set, then I won’t try to convince you. But we will miss you." [/message] [message] @@ -598,7 +598,7 @@ [message] speaker=Nym - message= _ "You take care of yourself, and someday maybe we'll meet again." + message= _ "You take care of yourself, and someday maybe we’ll meet again." [/message] [message] @@ -610,7 +610,7 @@ [message] speaker=Kaleh - message= _ "A flaming sword. That’s amazing. I just don't know who should use it." + message= _ "A flaming sword. That’s amazing. I just don’t know who should use it." [/message] [message] @@ -646,7 +646,7 @@ [message] speaker=Nym - message= _ "I heartily agree, I for one can't wait to feel the sun upon my face again and the wind in my hair." + message= _ "I heartily agree, I for one can’t wait to feel the sun upon my face again and the wind in my hair." [/message] [endlevel] @@ -679,7 +679,7 @@ message= _ "Should I take this sword?" [option] - message= _ "Yes, I'll take it." + message= _ "Yes, I’ll take it." [command] [object] @@ -713,7 +713,7 @@ [message] speaker=Nym - message= _ "This is a marvelous city, but I for one can't wait to feel the sun upon my face again and the wind in my hair." + message= _ "This is a marvelous city, but I for one can’t wait to feel the sun upon my face again and the wind in my hair." [/message] # let's give the player their actual starting gold back diff --git a/data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg b/data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg index 9f7aef590b3..ecf1ff16282 100644 --- a/data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg +++ b/data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg @@ -963,7 +963,7 @@ [message] speaker=$ally_name - message= _ "We've come far and we’re almost to the surface. But first we should stop and rest here for a while." + message= _ "We’ve come far and we’re almost to the surface. But first we should stop and rest here for a while." [/message] [message] @@ -994,7 +994,7 @@ [message] speaker=Nym - message= _ "Well, the faster we get out of here, the happier I'll be." + message= _ "Well, the faster we get out of here, the happier I’ll be." [/message] [sound] @@ -1026,7 +1026,7 @@ [message] speaker=Zhul - message= _ "It felt like a distant rumbling. And what's that roaring sound?" + message= _ "It felt like a distant rumbling. And what’s that roaring sound?" [/message] # create trolls/dwarves @@ -1205,7 +1205,7 @@ [message] speaker=Zhul - message= _ "We haven't a moment to lose!" + message= _ "We haven’t a moment to lose!" [/message] [/event] @@ -1330,7 +1330,7 @@ [message] speaker=Nym - message= _ "Are you sure there aren't any spiders?" + message= _ "Are you sure there aren’t any spiders?" [/message] [message] @@ -1345,12 +1345,12 @@ [message] speaker=unit - message= _ "They seem confused, leaderless. I guess it's every ant for itself. Uh, oh. Some of them seem to have noticed us." + message= _ "They seem confused, leaderless. I guess it’s every ant for itself. Uh, oh. Some of them seem to have noticed us." [/message] [message] speaker=Kaleh - message= _ "Well, we have to get out of here too. Looks like we don't have any choice but to fight our way through the chaos." + message= _ "Well, we have to get out of here too. Looks like we don’t have any choice but to fight our way through the chaos." [/message] [/then] @@ -1364,7 +1364,7 @@ [message] speaker=unit - message= _ "I don't see any spiders, but the water is rising to the southeast as well. The river must have lead to more tunnels than we first thought." + message= _ "I don’t see any spiders, but the water is rising to the southeast as well. The river must have lead to more tunnels than we first thought." [/message] [message] @@ -1374,12 +1374,12 @@ [message] speaker=unit - message= _ "They seem confused, leaderless. I guess it's every ant for itself. Uh, oh. Some of them seem to have noticed us." + message= _ "They seem confused, leaderless. I guess it’s every ant for itself. Uh, oh. Some of them seem to have noticed us." [/message] [message] speaker=Kaleh - message= _ "Well, we have to get out of here too. Looks like we don't have any choice but to fight our way through the chaos." + message= _ "Well, we have to get out of here too. Looks like we don’t have any choice but to fight our way through the chaos." [/message] [/else] [/if] @@ -1550,7 +1550,7 @@ [message] speaker=Bellerin - message= _ "Shut up and keep running, or we'll be fish-bait for sure!" + message= _ "Shut up and keep running, or we’ll be fish-bait for sure!" [/message] [store_locations] @@ -1585,7 +1585,7 @@ [message] speaker=Bellerin - message= _ "Yeah, just like my old grandmam used to tell us: pointy ears, pale hair, those shifty eyes, hearts as hard as a hermit crab's shell. It must be an invasion! They must have started the flood!" + message= _ "Yeah, just like my old grandmam used to tell us: pointy ears, pale hair, those shifty eyes, hearts as hard as a hermit crab’s shell. It must be an invasion! They must have started the flood!" [/message] [/then] @@ -1598,7 +1598,7 @@ [then] [message] speaker=Othgar - message= _ "Hey look! It's a dwarf!" + message= _ "Hey look! It’s a dwarf!" [/message] [message] speaker=Durth @@ -1608,7 +1608,7 @@ [else] [message] speaker=Othgar - message= _ "Hey look! It's a troll!" + message= _ "Hey look! It’s a troll!" [/message] [message] speaker=Durth @@ -1653,7 +1653,7 @@ [message] speaker=Othgar - message= _ "Then let's kill them!" + message= _ "Then let’s kill them!" [/message] [message] @@ -1663,7 +1663,7 @@ [message] speaker=unit - message= _ "They're definitely of the 'attack first, ask questions later' variety." + message= _ "They’re definitely of the ‘attack first, ask questions later’ variety." [/message] [/event] @@ -1792,7 +1792,7 @@ [message] speaker=$ally_name - message= _ "Curses, the water is rising too fast. That tunnel those humans were fleeing down was the fastest way out of here, but it's already flooding." + message= _ "Curses, the water is rising too fast. That tunnel those humans were fleeing down was the fastest way out of here, but it’s already flooding." [/message] [message] @@ -1807,7 +1807,7 @@ [message] speaker=Nym - message= _ "Then show us the way already! We're running out of time." + message= _ "Then show us the way already! We’re running out of time." [/message] [message] @@ -1875,12 +1875,12 @@ [message] speaker=Nym - message= _ "You've been this way before?" + message= _ "You’ve been this way before?" [/message] [message] speaker=$ally_name - message= _ "Yes, but I didn't explore very far. This foul place is still protected by wards and guards. It reeks of dark magic." + message= _ "Yes, but I didn’t explore very far. This foul place is still protected by wards and guards. It reeks of dark magic." [/message] [message] @@ -1890,7 +1890,7 @@ [message] speaker=$ally_name - message= _ "Wait. The chamber in front of us is probably trapped and well guarded. There is another way. When I explored here before, I found a secret passage that bypassed the main gate. Search along the southern wall of this cave and you should find it. The only problem is that the passage is long and windy, and it will cost us precious minutes. With the water rising that may be time we don't have to spend. I leave the final decision up to you, Kaleh." + message= _ "Wait. The chamber in front of us is probably trapped and well guarded. There is another way. When I explored here before, I found a secret passage that bypassed the main gate. Search along the southern wall of this cave and you should find it. The only problem is that the passage is long and windy, and it will cost us precious minutes. With the water rising that may be time we don’t have to spend. I leave the final decision up to you, Kaleh." [/message] [/event] @@ -1978,7 +1978,7 @@ [message] speaker=unit - message= _ "Hold on, I think I've found it." + message= _ "Hold on, I think I’ve found it." [/message] [/then] @@ -1990,12 +1990,12 @@ [message] speaker=$ally_name - message= _ "You didn't expect the other end to be left wide open did you? There should be another secret door hidden right in front of you." + message= _ "You didn’t expect the other end to be left wide open did you? There should be another secret door hidden right in front of you." [/message] [message] speaker=unit - message= _ "Oh, right. Hold on, I think I've found it." + message= _ "Oh, right. Hold on, I think I’ve found it." [/message] [/else] [/if] @@ -2176,14 +2176,14 @@ [message] speaker=$ally_name - message= _ "I don't know. When I last came this way I got scared by all the runes and things moving in the shadows, and I explored no further." + message= _ "I don’t know. When I last came this way I got scared by all the runes and things moving in the shadows, and I explored no further." [/message] [/then] [else] [message] speaker=unit - message= _ "The many tracks left by countless feet clearly show that this fort must have once been heavily occupied, but now this area is empty, except for those two glowing runes in the center. When I last came this way I got scared by the runes and other things moving in the shadows and explored no further. I'm afraid I cannot advise you which way to go from here." + message= _ "The many tracks left by countless feet clearly show that this fort must have once been heavily occupied, but now this area is empty, except for those two glowing runes in the center. When I last came this way I got scared by the runes and other things moving in the shadows and explored no further. I’m afraid I cannot advise you which way to go from here." [/message] [/else] [/if] @@ -2192,12 +2192,12 @@ [message] speaker=Nym - message= _ "Well, we can't spend all day thinking about it. Pick a direction, Kaleh." + message= _ "Well, we can’t spend all day thinking about it. Pick a direction, Kaleh." [/message] [message] speaker=Zhul - message= _ "Wait, those runes are giving off a cool blue light and for some reason they don't seem as threatening as the burning red ones we saw before. Perhaps some of the magic left behind here could help us, if someone was brave enough to step into them." + message= _ "Wait, those runes are giving off a cool blue light and for some reason they don’t seem as threatening as the burning red ones we saw before. Perhaps some of the magic left behind here could help us, if someone was brave enough to step into them." [/message] [/event] @@ -2431,12 +2431,12 @@ {CHECK_EXPLORER} [message] speaker=$explorer.id - message= _ "There isn't much left of the furnishings of this room. I think it was some sort of storeroom, but it looks like scavengers have taken anything useful." + message= _ "There isn’t much left of the furnishings of this room. I think it was some sort of storeroom, but it looks like scavengers have taken anything useful." [/message] [message] speaker=$explorer.id - message= _ "Curse Uria! The water is rising over here as well. Already the western end of this chamber is flooded. And I think I see shapes rising out of the water. Whatever they are, it can't be good." + message= _ "Curse Uria! The water is rising over here as well. Already the western end of this chamber is flooded. And I think I see shapes rising out of the water. Whatever they are, it can’t be good." [/message] # I replaced the water snake units with soulless units @@ -2528,7 +2528,7 @@ [message] speaker=Blessed Kali - message= _ "All right you runts, let's try this again. Pior, remember to swing your sword with your whole body, not just your arms." + message= _ "All right you runts, let’s try this again. Pior, remember to swing your sword with your whole body, not just your arms." [/message] [message] @@ -2538,7 +2538,7 @@ [message] speaker=Blessed Kali - message= _ "Dani, keep your feet moving. If you stand still you're a dead man." + message= _ "Dani, keep your feet moving. If you stand still you’re a dead man." [/message] [message] @@ -2548,17 +2548,17 @@ [message] speaker=Blessed Kali - message= _ "Iona, try to vary your attacks more. You're becoming too predictable." + message= _ "Iona, try to vary your attacks more. You’re becoming too predictable." [/message] [message] speaker=Novice Iona - message= _ "I'll try, sir." + message= _ "I’ll try, sir." [/message] [message] speaker=Blessed Kali - message= _ "And remember, everyone, we’re going to keep practicing until I'm satisfied. So, ready... attack!" + message= _ "And remember, everyone, we’re going to keep practicing until I’m satisfied. So, ready... attack!" [/message] [message] @@ -2567,7 +2567,7 @@ [not] type=Dust Devil [/not] - message= _ "Wait a minute, I don't see any targets or practice dummies. Who are they supposed to be attacking?" + message= _ "Wait a minute, I don’t see any targets or practice dummies. Who are they supposed to be attacking?" [/message] [message] @@ -2667,7 +2667,7 @@ [then] [message] speaker=Blessed Kali - message= _ "Come on! I ain't going anywhere for the rest of the day, and unless you can fight better than that, neither are you. Now get your sorry behinds up off the ground and do it all over again. You numbskulls aren't getting the easy treatment on my watch, no sir!" + message= _ "Come on! I ain’t going anywhere for the rest of the day, and unless you can fight better than that, neither are you. Now get your sorry behinds up off the ground and do it all over again. You numbskulls aren’t getting the easy treatment on my watch, no sir!" [/message] [/then] [/if] @@ -2817,13 +2817,13 @@ [message] speaker=Novice Dani - message= _ "Kali's just a hardass because he's bitter that he never became a high priest." + message= _ "Kali’s just a hardass because he’s bitter that he never became a high priest." [/message] [message] speaker=Novice Ion # wmllint: local spelling c'mon - message= _ "Hey, c'mon, maybe we can grab some food from the kitchen before we have to go to prayers." + message= _ "Hey, c’mon, maybe we can grab some food from the kitchen before we have to go to prayers." [/message] [message] @@ -2861,7 +2861,7 @@ [message] speaker=Kaleh - message= _ "The past is the past, and there's nothing we can do about it. Right now we have our own people to worry about." + message= _ "The past is the past, and there’s nothing we can do about it. Right now we have our own people to worry about." [/message] [/event] @@ -2956,7 +2956,7 @@ [message] speaker=unit - message= _ "Hey, what's this? There seems to be an outline of a door in this wall. Maybe if I give it a push..." + message= _ "Hey, what’s this? There seems to be an outline of a door in this wall. Maybe if I give it a push..." [/message] [terrain] @@ -2971,12 +2971,12 @@ [message] speaker=Kaleh - message= _ "Well, what's behind the door?" + message= _ "Well, what’s behind the door?" [/message] [message] speaker=unit - message= _ "Uh oh. The path is blocked by another of those red glowing runes. I'm not sure crossing it would be a good idea." + message= _ "Uh oh. The path is blocked by another of those red glowing runes. I’m not sure crossing it would be a good idea." [/message] [/event] @@ -3122,7 +3122,7 @@ [message] speaker=unit - message= _ "In the center of this circle is a huge creature, with surging muscles and bloodshot eyes. I would think it was just a very big man, except for the fine stitches that cover its entire body. In fact it seems to be composed of many body parts all sewn together. It seems to be floating asleep in the center of the glowing magical circle. I could scratch out part of the circle and break it, but I have no idea what the consequences would be. I'm not sure I want something with that kind of strength attacking me." + message= _ "In the center of this circle is a huge creature, with surging muscles and bloodshot eyes. I would think it was just a very big man, except for the fine stitches that cover its entire body. In fact it seems to be composed of many body parts all sewn together. It seems to be floating asleep in the center of the glowing magical circle. I could scratch out part of the circle and break it, but I have no idea what the consequences would be. I’m not sure I want something with that kind of strength attacking me." [option] message= _ "Break the circle" [command] @@ -3184,7 +3184,7 @@ [message] speaker=Nym - message= _ "It wouldn't have been my first choice. But it could prove useful. I wonder what it likes to eat?" + message= _ "It wouldn’t have been my first choice. But it could prove useful. I wonder what it likes to eat?" [/message] [/command] [/option] @@ -3247,7 +3247,7 @@ [message] speaker=Nym - message= _ "$intl_ally_name, I thought you said that you'd been here before? Where are we supposed to go from here?" + message= _ "$intl_ally_name, I thought you said that you’d been here before? Where are we supposed to go from here?" [/message] [message] @@ -3361,7 +3361,7 @@ [message] speaker=unit - message= _ "What's this? Hidden underneath the edge of the altar is an iron lever. It looks slightly rusted, but with some effort I could pull it. I have no idea what it will do, but we’re running out of options." + message= _ "What’s this? Hidden underneath the edge of the altar is an iron lever. It looks slightly rusted, but with some effort I could pull it. I have no idea what it will do, but we’re running out of options." [option] message= _ "Pull the lever." [command] @@ -3417,7 +3417,7 @@ [message] speaker=Zhul - message= _ "I can't even begin to fathom what these cultists were up to. But more importantly, which way do we go?" + message= _ "I can’t even begin to fathom what these cultists were up to. But more importantly, which way do we go?" [/message] [message] @@ -3501,7 +3501,7 @@ [message] speaker=$ally_name - message= _ "We're in luck, a fissure has opened up a crack in the northern wall. We may be able to escape that way." + message= _ "We’re in luck, a fissure has opened up a crack in the northern wall. We may be able to escape that way." [/message] [/event] @@ -3587,7 +3587,7 @@ [message] speaker=Kaleh - message= _ "Quick, grab him! Don't let him escape again." + message= _ "Quick, grab him! Don’t let him escape again." [/message] [message] @@ -3598,7 +3598,7 @@ [message] speaker=Kaleh - message= _ "No, you have hounded me with your riddles for too long. I want some answers. Who are you? What's behind that black mask?" + message= _ "No, you have hounded me with your riddles for too long. I want some answers. Who are you? What’s behind that black mask?" [/message] [message] @@ -3609,7 +3609,7 @@ [message] speaker=Nym - message= _ "Oh Eloh save us, it's... it's an elf." + message= _ "Oh Eloh save us, it’s... it’s an elf." [/message] [message] @@ -3619,7 +3619,7 @@ [message] speaker=Zhul - message= _ "Kaleh, we don't have time for questions. The water is still rising and we must get our people to safety." + message= _ "Kaleh, we don’t have time for questions. The water is still rising and we must get our people to safety." [/message] [message] @@ -3719,7 +3719,7 @@ [message] speaker=$explorer.id - message= _ "What's this? Someone has built an outpost at the end of the cave. Where are its occupants?" + message= _ "What’s this? Someone has built an outpost at the end of the cave. Where are its occupants?" [/message] [store_locations] @@ -3751,7 +3751,7 @@ [message] speaker=Kaleh - message= _ "Oh, Eloh. They're all dead. Butchered. Quick, we have to clean this up, we don't want the rest of our people to have to see such horror." + message= _ "Oh, Eloh. They’re all dead. Butchered. Quick, we have to clean this up, we don’t want the rest of our people to have to see such horror." [/message] [message] @@ -3779,7 +3779,7 @@ [message] speaker=Keratur image=portraits/uncloaked.png - message= _ "They heard me and... and they got in the way. But they aren't even elves, what do they matter?" + message= _ "They heard me and... and they got in the way. But they aren’t even elves, what do they matter?" [/message] [message] @@ -3789,13 +3789,13 @@ [message] speaker=Kaleh - message= _ "Quiet, Nym. But I still don't understand how you got here. We were sure you were dead. We searched and searched, but never found your body." + message= _ "Quiet, Nym. But I still don’t understand how you got here. We were sure you were dead. We searched and searched, but never found your body." [/message] [message] speaker=Keratur image=portraits/uncloaked.png - message= _ "Heh, heh, no you didn't find me. I awoke trapped under the rubble, and when I finally escaped the village was deserted. Just the stink of death and destruction. And then I saw them, hordes of undead pouring down from across the dunes. A cabal of necromancers... they found me and made me watch, they made me watch it all!" + message= _ "Heh, heh, no you didn’t find me. I awoke trapped under the rubble, and when I finally escaped the village was deserted. Just the stink of death and destruction. And then I saw them, hordes of undead pouring down from across the dunes. A cabal of necromancers... they found me and made me watch, they made me watch it all!" [/message] [message] @@ -3828,7 +3828,7 @@ [message] speaker=Keratur image=portraits/uncloaked.png - message= _ "Fool. That did not stop their dark power. Nothing could stop them. I felt the rush of flying spirits, and the unbearable cold, so cold. For a moment I felt their torment. But no, they wouldn't kill me. They let me go as a witness and laughed as I scrambled over the dunes." + message= _ "Fool. That did not stop their dark power. Nothing could stop them. I felt the rush of flying spirits, and the unbearable cold, so cold. For a moment I felt their torment. But no, they wouldn’t kill me. They let me go as a witness and laughed as I scrambled over the dunes." [/message] [message] @@ -3869,7 +3869,7 @@ [message] speaker=Kaleh - message= _ "He's dead. Rest in peace. Oh, what have I done? All our dead kin, desecrated and tormented for eternity." + message= _ "He’s dead. Rest in peace. Oh, what have I done? All our dead kin, desecrated and tormented for eternity." [/message] [message] @@ -3879,7 +3879,7 @@ [message] speaker=Nym - message= _ "Don't blame yourself. You didn't know. If we had stayed behind we too would have been killed by the undead; we could not have defended our village against so many. We had no choice." + message= _ "Don’t blame yourself. You didn’t know. If we had stayed behind we too would have been killed by the undead; we could not have defended our village against so many. We had no choice." [/message] [message] @@ -3895,7 +3895,7 @@ [message] speaker=Nym - message= _ "With your permission, Kaleh, I think I should go scout around a bit outside. We have no idea what lies out there. And I can sneak around unseen many places you can't." + message= _ "With your permission, Kaleh, I think I should go scout around a bit outside. We have no idea what lies out there. And I can sneak around unseen many places you can’t." [/message] [message] @@ -3905,7 +3905,7 @@ [message] speaker=Nym - message= _ "I'm always careful. I'll be back soon." + message= _ "I’m always careful. I’ll be back soon." [/message] [store_unit] @@ -3930,7 +3930,7 @@ [message] speaker=Zhul - message= _ "We're still trying to get a head count, but between the underground horrors and the water, we lost quite a few. Recruiting new warriors is going to be even more difficult. Still we should thank Eloh, and you, Kaleh, that so many of us did survive." + message= _ "We’re still trying to get a head count, but between the underground horrors and the water, we lost quite a few. Recruiting new warriors is going to be even more difficult. Still we should thank Eloh, and you, Kaleh, that so many of us did survive." [/message] # increase the price of recruiting new units by 2 gold @@ -4077,7 +4077,7 @@ [message] speaker=Kaleh - message= _ "Well, Nym's right, we don't know what's out there. So we should set up a perimeter guard around the cave mouth and start discovering what this side of the mountains looks like." + message= _ "Well, Nym’s right, we don’t know what’s out there. So we should set up a perimeter guard around the cave mouth and start discovering what this side of the mountains looks like." [/message] [objectives] @@ -4132,7 +4132,7 @@ [message] speaker=unit - message= _ "Look, the tunnel slopes sharply downwards to the left. And it's big enough that it should divert most of the rising water." + message= _ "Look, the tunnel slopes sharply downwards to the left. And it’s big enough that it should divert most of the rising water." [/message] [message] @@ -4221,7 +4221,7 @@ [message] speaker=$ally_name - message= _ "Truth is that $intl_ally_name not know much of sunlight lands. Sun and stars are scary, everything is open, exposed, no safe places to hide. But $intl_ally_name cannot go back through all that water. And $intl_ally_name doesn't know where to find other tunnels back to his home. He is as lost as elves are." + message= _ "Truth is that $intl_ally_name not know much of sunlight lands. Sun and stars are scary, everything is open, exposed, no safe places to hide. But $intl_ally_name cannot go back through all that water. And $intl_ally_name doesn’t know where to find other tunnels back to his home. He is as lost as elves are." [/message] [message] @@ -4274,7 +4274,7 @@ [message] speaker=unit - message= _ "Looks like the guards at this outpost had been saving away a bit of loot. I don't suppose they're going to mind anymore if we made use of it." + message= _ "Looks like the guards at this outpost had been saving away a bit of loot. I don’t suppose they’re going to mind anymore if we made use of it." [/message] #ifdef EASY @@ -4368,7 +4368,7 @@ [message] speaker=unit - message= _ "I think we finally made it outside. I'd forgotten how big the sky is and how windy it can be." + message= _ "I think we finally made it outside. I’d forgotten how big the sky is and how windy it can be." [/message] [/then] @@ -4407,7 +4407,7 @@ [message] speaker=Nym - message= _ "Just stay where you are, I'll come up there myself" + message= _ "Just stay where you are, I’ll come up there myself" [/message] # teleport nym next to kromph to see for herself @@ -4442,7 +4442,7 @@ {CHECK_EXPLORER} [message] speaker=$explorer.id - message= _ "We've come out on the side of a mountain, overlooking a large valley. The land seems to be much the same as the foothills south of the mountains. The valley is filled with sand dunes, though the center is flat. There seems to be some sort of settlement in the center of the valley. And far to the north I can see something sparkling on the horizon, but I don't know what it is." + message= _ "We’ve come out on the side of a mountain, overlooking a large valley. The land seems to be much the same as the foothills south of the mountains. The valley is filled with sand dunes, though the center is flat. There seems to be some sort of settlement in the center of the valley. And far to the north I can see something sparkling on the horizon, but I don’t know what it is." [/message] #reveal most of the valley to player @@ -4574,7 +4574,7 @@ [message] speaker=Kaleh - message= _ "Am I dreaming? Is this real? I'm coming, I'm coming." + message= _ "Am I dreaming? Is this real? I’m coming, I’m coming." [/message] [teleport] @@ -4625,7 +4625,7 @@ [message] speaker=Kaleh - message= _ "$speaker.name|, be quiet, I'll explain it all later." + message= _ "$speaker.name|, be quiet, I’ll explain it all later." [/message] [/then] @@ -4642,14 +4642,14 @@ [message] speaker=Kaleh - message= _ "Be quiet Zhul, I'll explain it all later." + message= _ "Be quiet Zhul, I’ll explain it all later." [/message] [/else] [/if] [message] speaker=Eloh - message= _ "Yes, I have chosen you as the one to lead my people out of danger and death and into a life of eternal salvation. Crossing under the mountains was a very important step, and your destruction of the unbelievers proves your-" + message= _ "Yes, I have chosen you as the one to lead my people out of danger and death and into a life of eternal salvation. Crossing under the mountains was a very important step, and your destruction of the unbelievers proves your—" [/message] #troll/dwarf ally teleports to just outside of cave @@ -4668,12 +4668,12 @@ [message] speaker=Kaleh - message= _ "Not now $intl_ally_name, I'm busy." + message= _ "Not now $intl_ally_name, I’m busy." [/message] [message] speaker=Eloh - message= _ "What's this? You did not kill the unbelievers?!" + message= _ "What’s this? You did not kill the unbelievers?!" [/message] [if] @@ -4709,7 +4709,7 @@ [message] speaker=Kaleh - message= _ "What do you mean 'lead you to me'? You are a god, don't you exist everywhere? I thought you were going to show us our new home." + message= _ "What do you mean ‘lead you to me’? You are a god, don’t you exist everywhere? I thought you were going to show us our new home." [/message] [message] @@ -4734,7 +4734,7 @@ [message] speaker=Sergeant Durstrag - message= _ "I saw the distress signal from the outpost on the bluff. Who in the Dark Lady's name are you and what have you done with my men?" + message= _ "I saw the distress signal from the outpost on the bluff. Who in the Dark Lady’s name are you and what have you done with my men?" [/message] [message] @@ -4744,7 +4744,7 @@ [message] speaker=Sergeant Durstrag - message= _ "Dead?! You 'found' them you say? You’ll pardon me if I don't take you at your word. We haven't seen elves for generations, but we remember your ancient betrayal. What are elves doing sneaking up through the caves out onto our back doorstep?" + message= _ "Dead?! You ‘found’ them you say? You’ll pardon me if I don’t take you at your word. We haven’t seen elves for generations, but we remember your ancient betrayal. What are elves doing sneaking up through the caves out onto our back doorstep?" [/message] [message] @@ -4761,14 +4761,14 @@ [then] [message] speaker=Sergeant Durstrag - message= _ "A troll! This just gets better and better. We haven't seen one of your kind up here for many years, but I have a long memory. I still remember the troll raids when I was a youth." + message= _ "A troll! This just gets better and better. We haven’t seen one of your kind up here for many years, but I have a long memory. I still remember the troll raids when I was a youth." [/message] [/then] [else] [message] speaker=Sergeant Durstrag - message= _ "A dwarf! This just gets better and better. We haven't seen one of your kind up here for many years, but we have a long memories. I remember how your 'traders' used to come up and cheat us out of our valuables. You’ll find we’re not so easy to fool this time." + message= _ "A dwarf! This just gets better and better. We haven’t seen one of your kind up here for many years, but we have a long memories. I remember how your ‘traders’ used to come up and cheat us out of our valuables. You’ll find we’re not so easy to fool this time." [/message] [/else] [/if] @@ -4787,21 +4787,21 @@ [then] [message] speaker=Sergeant Durstrag - message= _ "Oh there is no need to explain, it's pretty obvious what you're up to. Here we have a whole legion of elves, consorting with trolls, sneaking up behind our defenses. This looks an awful lot like an invasion to me." + message= _ "Oh there is no need to explain, it’s pretty obvious what you’re up to. Here we have a whole legion of elves, consorting with trolls, sneaking up behind our defenses. This looks an awful lot like an invasion to me." [/message] [/then] [else] [message] speaker=Sergeant Durstrag - message= _ "Oh there’s no need to explain, it's pretty obvious what you're up to. Here we have a whole legion of elves, consorting with dwarves, sneaking up behind our defenses. This looks an awful lot like an invasion to me." + message= _ "Oh there’s no need to explain, it’s pretty obvious what you’re up to. Here we have a whole legion of elves, consorting with dwarves, sneaking up behind our defenses. This looks an awful lot like an invasion to me." [/message] [/else] [/if] [message] speaker=Kaleh - message= _ "No, no. You don't understand! We were told you could help us." + message= _ "No, no. You don’t understand! We were told you could help us." [/message] [message] @@ -4812,7 +4812,7 @@ [message] speaker=Sergeant Durstrag - message= _ "I have no idea what you're babbling about, elf, but you're just lucky you caught me on a good day. You get to explain everything to the Iron Council. Now you and your people just lay down your weapons and we will take you into custody to be judged. They'll deal with you as they see fit." + message= _ "I have no idea what you’re babbling about, elf, but you’re just lucky you caught me on a good day. You get to explain everything to the Iron Council. Now you and your people just lay down your weapons and we will take you into custody to be judged. They’ll deal with you as they see fit." [/message] [message] @@ -4827,7 +4827,7 @@ [message] speaker=Sergeant Durstrag - message= _ "What's that, boy? Are you talking back to me? This isn't a negotiation. You are on my land, and under my jurisdiction. Lay down your weapons and submit peacefully or I'll make you sorry you didn't." + message= _ "What’s that, boy? Are you talking back to me? This isn’t a negotiation. You are on my land, and under my jurisdiction. Lay down your weapons and submit peacefully or I’ll make you sorry you didn’t." [/message] [message] @@ -4896,12 +4896,12 @@ [message] speaker=Kaleh - message= _ "There’s no time. Right now we have to prepare ourselves for another battle. I'd better head back to the outpost and rally our troops. I fear a whole lot of hurt is going to be coming up through those hills very soon." + message= _ "There’s no time. Right now we have to prepare ourselves for another battle. I’d better head back to the outpost and rally our troops. I fear a whole lot of hurt is going to be coming up through those hills very soon." [/message] [message] speaker=Zhul - message= _ "Well, now we’re really in for it. I hope you know what you're doing, Kaleh." + message= _ "Well, now we’re really in for it. I hope you know what you’re doing, Kaleh." [/message] [teleport] @@ -4927,7 +4927,7 @@ [else] [message] speaker=$ally_name - message= _ "I never liked humans much anyway. I'll be glad to be fighting something besides undead." + message= _ "I never liked humans much anyway. I’ll be glad to be fighting something besides undead." [/message] [/else] [/if] @@ -5077,27 +5077,27 @@ [message] speaker=Nym - message= _ "I'm back, Kaleh." + message= _ "I’m back, Kaleh." [/message] [message] speaker=Kaleh - message= _ "Ah! You scared me, Nym. I didn't hear you coming." + message= _ "Ah! You scared me, Nym. I didn’t hear you coming." [/message] [message] speaker=Nym - message= _ "Of course you didn't. That’s why it's called sneaking." + message= _ "Of course you didn’t. That’s why it’s called sneaking." [/message] [message] speaker=Nym - message= _ "Anyway you've really gotten us into a mess. The good news is that the outpost isn't guarded as heavily as you might think. The garrison seems only half-manned. They obviously didn't expect any serious attack to come from this direction." + message= _ "Anyway you’ve really gotten us into a mess. The good news is that the outpost isn’t guarded as heavily as you might think. The garrison seems only half-manned. They obviously didn’t expect any serious attack to come from this direction." [/message] [message] speaker=Kaleh - message= _ "And what's the bad news?" + message= _ "And what’s the bad news?" [/message] [message] @@ -5107,7 +5107,7 @@ [message] speaker=Kaleh - message= _ "Then we'll just have to make sure that no messenger escapes this valley to summon reinforcements." + message= _ "Then we’ll just have to make sure that no messenger escapes this valley to summon reinforcements." [/message] [objectives] @@ -5253,12 +5253,12 @@ [message] speaker=Nym - message= _ "Can't the dead ever just stay dead? And aren't they trapped by the flooded tunnels and caves?" + message= _ "Can’t the dead ever just stay dead? And aren’t they trapped by the flooded tunnels and caves?" [/message] [message] speaker=Zhul - message= _ "Undead don't have to breathe and I don't think a little water is going to stop them. Besides, you saw how the ghost just flew through the rock; if they can move through walls then what do they care about flooded tunnels?" + message= _ "Undead don’t have to breathe and I don’t think a little water is going to stop them. Besides, you saw how the ghost just flew through the rock; if they can move through walls then what do they care about flooded tunnels?" [/message] [message] @@ -5324,12 +5324,12 @@ [message] speaker=Kaleh - message= _ "I don’t understand. What are these humans doing here? I've never seen so many in one place before." + message= _ "I don’t understand. What are these humans doing here? I’ve never seen so many in one place before." [/message] [message] speaker=Zhul - message= _ "Humans aren't just the bandits and outlaws you're familiar with from the deserts, Kaleh. Remember that long ago the great human empire of Wesnoth spread all across the known lands. Some of our people say that it was the humans who brought the Great Fall upon us. But to blame others is folly. Eloh says that it was not the darkness without, but the darkness within us that was the cause of our corruption and downfall." + message= _ "Humans aren’t just the bandits and outlaws you’re familiar with from the deserts, Kaleh. Remember that long ago the great human empire of Wesnoth spread all across the known lands. Some of our people say that it was the humans who brought the Great Fall upon us. But to blame others is folly. Eloh says that it was not the darkness without, but the darkness within us that was the cause of our corruption and downfall." [/message] [message] @@ -5339,12 +5339,12 @@ [message] speaker=Nym - message= _ "There might be other elves somewhere. We can't be sure." + message= _ "There might be other elves somewhere. We can’t be sure." [/message] [message] speaker=Kaleh - message= _ "No, we can't. But for now we must deal with the problem at hand. Thank you for the information, Zhul; these humans are good fighters but they are no match for our speed and skill. I grew up fighting in dunes such as these, and I will not be bested by a bunch of ruffians." + message= _ "No, we can’t. But for now we must deal with the problem at hand. Thank you for the information, Zhul; these humans are good fighters but they are no match for our speed and skill. I grew up fighting in dunes such as these, and I will not be bested by a bunch of ruffians." [/message] [/then] [/if] @@ -5495,7 +5495,7 @@ [message] speaker=Kaleh - message= _ "If that messenger escapes the valley, we'll be in trouble. We have to stop him!" + message= _ "If that messenger escapes the valley, we’ll be in trouble. We have to stop him!" [/message] [/then] [/if] @@ -5518,7 +5518,7 @@ [message] speaker=Kaleh - message= _ "Good. We're safe for now. We just have to defeat Durstrag before he sends another messenger for reinforcements." + message= _ "Good. We’re safe for now. We just have to defeat Durstrag before he sends another messenger for reinforcements." [/message] [/event] @@ -5560,7 +5560,7 @@ [message] speaker=Kaleh - message= _ "Don't worry. We're not the monsters you seem to think we are. I will not kill you in cold blood." + message= _ "Don’t worry. We’re not the monsters you seem to think we are. I will not kill you in cold blood." [/message] [message] @@ -5613,12 +5613,12 @@ [message] speaker=Kaleh - message= _ "I don't know, but I fear we may find out." + message= _ "I don’t know, but I fear we may find out." [/message] [message] speaker=Zhul - message= _ "You're being very cryptic, Kaleh. Now that the battle is over would you care to explain to us who you were talking to back when we first met the humans?" + message= _ "You’re being very cryptic, Kaleh. Now that the battle is over would you care to explain to us who you were talking to back when we first met the humans?" [/message] [message] @@ -5628,27 +5628,27 @@ [message] speaker=Nym - message= _ "What's wrong, Kaleh? Don't you trust us?" + message= _ "What’s wrong, Kaleh? Don’t you trust us?" [/message] [message] speaker=Kaleh - message= _ "Yes, yes of course I do. But it's just a theory. I don't want to say more until I have proof. Give me until tomorrow night, then I'll tell you everything." + message= _ "Yes, yes of course I do. But it’s just a theory. I don’t want to say more until I have proof. Give me until tomorrow night, then I’ll tell you everything." [/message] [message] speaker=Zhul - message= _ "Very well. I've trusted your decisions and your leadership so far; I'll wait a little longer." + message= _ "Very well. I’ve trusted your decisions and your leadership so far; I’ll wait a little longer." [/message] [message] speaker=Nym - message= _ "So what do we do now? The land seems to be about the same on the northern side of the mountains as it was on the south. And we can't hang around here forever. The humans will be back with reinforcements eventually, and the valley is still haunted with undead." + message= _ "So what do we do now? The land seems to be about the same on the northern side of the mountains as it was on the south. And we can’t hang around here forever. The humans will be back with reinforcements eventually, and the valley is still haunted with undead." [/message] [message] speaker=Kaleh - message= _ "Yes, I think the sooner we leave this valley the better. But we don't know anything about the surrounding terrain. Without anyone to guide us, we have no idea what perils may be nearby. I don’t like sending our people across foreign lands when I don't know what's in front of us. We've lost too many people already. I don't want to lead us into a trap." + message= _ "Yes, I think the sooner we leave this valley the better. But we don’t know anything about the surrounding terrain. Without anyone to guide us, we have no idea what perils may be nearby. I don’t like sending our people across foreign lands when I don’t know what’s in front of us. We’ve lost too many people already. I don’t want to lead us into a trap." [/message] [message] @@ -5663,12 +5663,12 @@ [message] speaker=Kaleh - message= _ "Good, we'll move our people out and camp by the oasis. Now, Nym, you know who our best scouts are; I want you to lead a few elves to do some reconnaissance. We'll send out small groups of scouts to the north, northeast and northwest. Don't go too far, try not to be seen, and please don't do anything dangerous. But I want to know what's out there." + message= _ "Good, we’ll move our people out and camp by the oasis. Now, Nym, you know who our best scouts are; I want you to lead a few elves to do some reconnaissance. We’ll send out small groups of scouts to the north, northeast and northwest. Don’t go too far, try not to be seen, and please don’t do anything dangerous. But I want to know what’s out there." [/message] [message] speaker=Zhul - message= _ "But hasn't Eloh told you where to go and what dangers you face?" + message= _ "But hasn’t Eloh told you where to go and what dangers you face?" [/message] [message] @@ -5678,12 +5678,12 @@ [message] speaker=Nym - message= _ "Don't you worry about us, Kaleh. We'll be careful. I'll organize five bands to scout out the nearby lands. We should be back in about half a day." + message= _ "Don’t you worry about us, Kaleh. We’ll be careful. I’ll organize five bands to scout out the nearby lands. We should be back in about half a day." [/message] [message] speaker=Kaleh - message= _ "Good, until then we'll settle around that oasis and set up as good a defense as we can. Until I know what's out there, I'm not taking any chances." + message= _ "Good, until then we’ll settle around that oasis and set up as good a defense as we can. Until I know what’s out there, I’m not taking any chances." [/message] [endlevel] @@ -5809,7 +5809,7 @@ [then] [message] x,y=$drowning_units[$i].x,$drowning_units[$i].y - message= _ "Help, I'm drowning!" + message= _ "Help, I’m drowning!" [/message] [/then] [/if] @@ -5908,7 +5908,7 @@ [not] type=Flesh Golem [/not] - message= _ "Look, the water is pouring out the side tunnel into the valley! That’s a lot of water: it's even creating a small river. I sure wouldn't want to be downstream of that deluge right now." + message= _ "Look, the water is pouring out the side tunnel into the valley! That’s a lot of water: it’s even creating a small river. I sure wouldn’t want to be downstream of that deluge right now." [/message] [/then] @@ -5947,7 +5947,7 @@ [not] type=Flesh Golem [/not] - message= _ "Look, the water is pouring out the side tunnel into the valley! That’s a lot of water: it's even creating a small river. I sure wouldn't want to be downstream of that deluge right now." + message= _ "Look, the water is pouring out the side tunnel into the valley! That’s a lot of water: it’s even creating a small river. I sure wouldn’t want to be downstream of that deluge right now." [/message] [/then] [/if] @@ -5997,7 +5997,7 @@ [message] speaker=unit - message= _ "Look, up there in the valley. The water has poured out of the side tunnel and created a small river and lake. I'm glad we weren't downstream of that deluge when the water came rushing out of the tunnel." + message= _ "Look, up there in the valley. The water has poured out of the side tunnel and created a small river and lake. I’m glad we weren’t downstream of that deluge when the water came rushing out of the tunnel." [/message] [/then] [/if] @@ -6010,7 +6010,7 @@ [message] speaker=Kaleh - message= _ "I can see human reinforcements arriving on the horizon. We'll surely be overwhelmed now! If only we had moved faster." + message= _ "I can see human reinforcements arriving on the horizon. We’ll surely be overwhelmed now! If only we had moved faster." [/message] [/event] @@ -6149,17 +6149,17 @@ [message] speaker=Nym - message= _ "Relax, he's a friend. Just let me explain." + message= _ "Relax, he’s a friend. Just let me explain." [/message] [message] speaker=Kaleh - message= _ "You're really beat up, Nym. Are you sure you're okay?" + message= _ "You’re really beat up, Nym. Are you sure you’re okay?" [/message] [message] speaker=Nym - message= _ "I'm fine. But I found someone who really wanted to speak with you." + message= _ "I’m fine. But I found someone who really wanted to speak with you." [/message] [message] @@ -6179,12 +6179,12 @@ [message] speaker=Nym - message= _ "Don't try to explain, Esanoo. We'll have to show them instead." + message= _ "Don’t try to explain, Esanoo. We’ll have to show them instead." [/message] [message] speaker=Esanoo - message= _ "It's not important. What's important is that I am an emissary from one who much desires to speak with you, Kaleh. Despite the danger, my master sent me and my brethren to scour the dry land searching for you." + message= _ "It’s not important. What’s important is that I am an emissary from one who much desires to speak with you, Kaleh. Despite the danger, my master sent me and my brethren to scour the dry land searching for you." [/message] [message] @@ -6204,27 +6204,27 @@ [message] speaker=Esanoo - message= _ "My master thought you might be suspicious. She said that what we must talk with you about concerns the fate of your people. Apparently it concerns 'Yechnagoth' and 'Zhangor'. She said that you would understand, Kaleh." + message= _ "My master thought you might be suspicious. She said that what we must talk with you about concerns the fate of your people. Apparently it concerns ‘Yechnagoth’ and ‘Zhangor’. She said that you would understand, Kaleh." [/message] [message] speaker=Kaleh - message= _ "Hmmmm... Yes, yes I think I do. I don't know why, but I trust you." + message= _ "Hmmmm... Yes, yes I think I do. I don’t know why, but I trust you." [/message] [message] speaker=Esanoo - message= _ "Thank you. Now I have a boon to ask of you. Our instructions were to find you and to bring you and your people to meet with my master. The problem is that I don't know where she is hiding." + message= _ "Thank you. Now I have a boon to ask of you. Our instructions were to find you and to bring you and your people to meet with my master. The problem is that I don’t know where she is hiding." [/message] [message] speaker=Zhul - message= _ "You don't know where to find your master?" + message= _ "You don’t know where to find your master?" [/message] [message] speaker=Esanoo - message= _ "It's complicated, and I don't know how much I am allowed to tell you. My people are fighting a desperate war against... against a powerful foe. Many times our enemy has tried to assassinate my master. My master worried that her presence was a danger to the rest of my kind. So right after she sent us on our mission she went into hiding. I am the youngest member of our group, and so I wasn't told the location. You must understand, there are spies everywhere. Only the leaders of our group knew, but the rest of them were all captured by those foul humans. They are being held in the settlement to the north. If we are to have any chance of finding my master, we must first rescue them. I would do it myself, but..." + message= _ "It’s complicated, and I don’t know how much I am allowed to tell you. My people are fighting a desperate war against... against a powerful foe. Many times our enemy has tried to assassinate my master. My master worried that her presence was a danger to the rest of my kind. So right after she sent us on our mission she went into hiding. I am the youngest member of our group, and so I wasn’t told the location. You must understand, there are spies everywhere. Only the leaders of our group knew, but the rest of them were all captured by those foul humans. They are being held in the settlement to the north. If we are to have any chance of finding my master, we must first rescue them. I would do it myself, but..." [/message] [message] @@ -6239,17 +6239,17 @@ [message] speaker=Kaleh - message= _ "All the other scouting parties have returned, except for one. Tanstafaal and his scouts haven't reported back yet. I'm starting to get worried." + message= _ "All the other scouting parties have returned, except for one. Tanstafaal and his scouts haven’t reported back yet. I’m starting to get worried." [/message] [message] speaker=Nym - message= _ "They were sent due north. From Esanoo's description it sounds like they were headed right for the human settlement. I hope nothing bad has happened to them." + message= _ "They were sent due north. From Esanoo’s description it sounds like they were headed right for the human settlement. I hope nothing bad has happened to them." [/message] [message] speaker=Kaleh - message= _ "Things are coming to a head. I'm worried about Tanstafaal and your merfolk friends. Time is of the essence, so let's move out as soon as possible." + message= _ "Things are coming to a head. I’m worried about Tanstafaal and your merfolk friends. Time is of the essence, so let’s move out as soon as possible." [/message] [kill] diff --git a/data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg b/data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg index cf07ef8ce12..3a69abe2e99 100644 --- a/data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg +++ b/data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg @@ -572,7 +572,7 @@ name=start [message] speaker=Kaleh - message= _ "Now that we’re down off the hills, you can't even see all that water, it's hidden by the trees. I never thought I would see so many trees in one place." + message= _ "Now that we’re down off the hills, you can’t even see all that water, it’s hidden by the trees. I never thought I would see so many trees in one place." [/message] [message] speaker=Zhul @@ -590,7 +590,7 @@ [then] [message] speaker=$ally_name - message= _ "It looks nice and dark under the trees, less exposed to that blazing sun. I'm exhausted after walking across all that harsh sand." + message= _ "It looks nice and dark under the trees, less exposed to that blazing sun. I’m exhausted after walking across all that harsh sand." [/message] [/then] [else] @@ -602,11 +602,11 @@ [/if] [message] speaker=Esanoo - message= _ "This is where the human encampments lie, to the northwest. They have settled a chain of islands along the coast of the water. If you break through these trees you will soon see them. I think that's where they are holding the rest of my group." + message= _ "This is where the human encampments lie, to the northwest. They have settled a chain of islands along the coast of the water. If you break through these trees you will soon see them. I think that’s where they are holding the rest of my group." [/message] [message] speaker=Esanoo - message= _ "My master wanted to make sure that if one of us was captured, we couldn’t betray his location. So she didn't tell us where she was, but she taught us a simple spell to divine her hiding place. But it requires three merfolk to cast. So in order to find her, we must rescue at least two of my people. Though I hope we can save all of them." + message= _ "My master wanted to make sure that if one of us was captured, we couldn’t betray his location. So she didn’t tell us where she was, but she taught us a simple spell to divine her hiding place. But it requires three merfolk to cast. So in order to find her, we must rescue at least two of my people. Though I hope we can save all of them." [/message] [message] speaker=Zhul @@ -622,7 +622,7 @@ [/message] [message] speaker=Kaleh - message= _ "Someone's coming. Quick, hide!" + message= _ "Someone’s coming. Quick, hide!" [/message] [message] speaker=Esanoo @@ -649,7 +649,7 @@ [/message] [message] x,y=47, 42 - message= _ "It's another one of those fish creatures. It must have come back to try to rescue its friends." + message= _ "It’s another one of those fish creatures. It must have come back to try to rescue its friends." [/message] [message] x,y=45, 42 @@ -657,11 +657,11 @@ [/message] [message] x,y=47, 42 - message= _ "We’d better get him back to the base. They're going to sacrifice them all in some big holy ceremony at dawn just two days from now." + message= _ "We’d better get him back to the base. They’re going to sacrifice them all in some big holy ceremony at dawn just two days from now." [/message] [message] x,y=45, 42 - message= _ "Yeah, we'll be heroes!" + message= _ "Yeah, we’ll be heroes!" [/message] [message] speaker=Kaleh @@ -669,7 +669,7 @@ [/message] [message] x,y=45, 42 - message= _ "The Dark Lady protect us, they're elves!" + message= _ "The Dark Lady protect us, they’re elves!" [/message] [message] x,y=47, 42 @@ -701,19 +701,19 @@ [/message] [message] speaker=Esanoo - message= _ "Thank you. I'm sorry, I don't know what came over me. They just jumped out of nowhere." + message= _ "Thank you. I’m sorry, I don’t know what came over me. They just jumped out of nowhere." [/message] [message] speaker=Nym - message= _ "It's okay, you're not used to being on dry ground, and you've been through a lot. Even if the humans know we’re coming, we can still take them. Just be careful and stay in the back until we reach the water again." + message= _ "It’s okay, you’re not used to being on dry ground, and you’ve been through a lot. Even if the humans know we’re coming, we can still take them. Just be careful and stay in the back until we reach the water again." [/message] [message] speaker=Esanoo - message= _ "I sure will look forward to that. I'm afraid my scales have all dried out again. It itches something terrible." + message= _ "I sure will look forward to that. I’m afraid my scales have all dried out again. It itches something terrible." [/message] [message] speaker=Kaleh - message= _ "Well if we’re going to save those merfolk, then we don't have any time to lose. The humans said they would be sacrificed in just two days. We’d better set up camp here and push on north west as soon as possible. I just hope we can make it in time." + message= _ "Well if we’re going to save those merfolk, then we don’t have any time to lose. The humans said they would be sacrificed in just two days. We’d better set up camp here and push on north west as soon as possible. I just hope we can make it in time." [/message] [terrain] x,y=45, 46 @@ -897,7 +897,7 @@ [/message] [message] speaker=Eloh - message= _ "Yes, I speak of your so-called leader, Kaleh. I did call out to him initially because I thought he was one of the faithful, but he betrayed my trust. The humans you are slaughtering wanted to help you, until Kaleh foolishly attacked them. And now Kaleh has you serving the evil merfolk and their insidious plans. Follow his path and he would have you bow down and serve the merfolk's foul god." + message= _ "Yes, I speak of your so-called leader, Kaleh. I did call out to him initially because I thought he was one of the faithful, but he betrayed my trust. The humans you are slaughtering wanted to help you, until Kaleh foolishly attacked them. And now Kaleh has you serving the evil merfolk and their insidious plans. Follow his path and he would have you bow down and serve the merfolk’s foul god." [/message] [message] speaker=Eloh @@ -911,7 +911,7 @@ [then] [message] speaker=Kaleh - message= _ "Wait, my people, do not be deceived. This thing that appears by Tanstafaal's side is not our god. I too was fooled at first, but I have come to realize by her actions that she is an impostor. When she appeared to me the night before Garak died, she told me to kill all that lived under the mountains, even the dwarves who ended up helping us. Likewise when we escaped from the caves, she appeared to me again, and told me to bow down to the humans, else she would destroy me. Never has Eloh threatened one of us or dictated our actions." + message= _ "Wait, my people, do not be deceived. This thing that appears by Tanstafaal’s side is not our god. I too was fooled at first, but I have come to realize by her actions that she is an impostor. When she appeared to me the night before Garak died, she told me to kill all that lived under the mountains, even the dwarves who ended up helping us. Likewise when we escaped from the caves, she appeared to me again, and told me to bow down to the humans, else she would destroy me. Never has Eloh threatened one of us or dictated our actions." [/message] [message] type=Desert Fighter3, Desert Fighter4, Desert Fighter5, Desert Fighter6, Desert Fighter7, Desert Fighter8, Desert Hunter3, Desert Hunter4, Desert Hunter5, Desert Hunter6, Desert Hunter7, Desert Hunter8, Desert Archer3, Desert Archer4, Desert Archer5, Desert Archer6, Desert Archer7, Desert Archer8 @@ -926,7 +926,7 @@ [else] [message] speaker=Kaleh - message= _ "Wait, my people, do not be deceived. This thing that appears by Tanstafaal's side is not our god. I too was fooled at first, but I have come to realize by her actions that she is an impostor. When she appeared to me the night before Garak died, she told me to kill all that lived under the mountains, even the trolls who ended up helping us. Likewise when we escaped from the caves, she appeared to me again, and told me to bow down to the humans, else she would destroy me. Never has Eloh threatened one of us or dictated our actions." + message= _ "Wait, my people, do not be deceived. This thing that appears by Tanstafaal’s side is not our god. I too was fooled at first, but I have come to realize by her actions that she is an impostor. When she appeared to me the night before Garak died, she told me to kill all that lived under the mountains, even the trolls who ended up helping us. Likewise when we escaped from the caves, she appeared to me again, and told me to bow down to the humans, else she would destroy me. Never has Eloh threatened one of us or dictated our actions." [/message] [message] type=Desert Fighter3, Desert Fighter4, Desert Fighter5, Desert Fighter6, Desert Fighter7, Desert Fighter8, Desert Hunter3, Desert Hunter4, Desert Hunter5, Desert Hunter6, Desert Hunter7, Desert Hunter8, Desert Archer3, Desert Archer4, Desert Archer5, Desert Archer6, Desert Archer7, Desert Archer8 @@ -1021,11 +1021,11 @@ [message] speaker=Kaleh - message= _ "Thank you, I'm sure you will be very useful in the shallow waters. All right people, I don't want to kill any more than I have to. Too much blood has been spilled already. Knock 'em out, wound them, kill them only if you must. But we must stop Tanstafaal in his lunacy before he destroys us entirely." + message= _ "Thank you, I’m sure you will be very useful in the shallow waters. All right people, I don’t want to kill any more than I have to. Too much blood has been spilled already. Knock ’em out, wound them, kill them only if you must. But we must stop Tanstafaal in his lunacy before he destroys us entirely." [/message] [message] speaker=Nym - message= _ "We who have fought by your side before will stand with you Kaleh, but many of our people are fleeing and joining Tanstafaal. I'm afraid that while you can recall past warriors, you won’t be able to recruit any new ones." + message= _ "We who have fought by your side before will stand with you Kaleh, but many of our people are fleeing and joining Tanstafaal. I’m afraid that while you can recall past warriors, you won’t be able to recruit any new ones." [/message] [message] speaker=Kaleh @@ -1391,7 +1391,7 @@ [then] [message] speaker=Urruga - message= _ "Free at last! Thanks be to the Sea God. But wait a minute, you're elves?!" + message= _ "Free at last! Thanks be to the Sea God. But wait a minute, you’re elves?!" [/message] [message] speaker=Esanoo @@ -1409,15 +1409,15 @@ [/message] [message] speaker=Urruga - message= _ "Yes, I recognize your face, young elf. We will remember Esanoo's sacrifice. But for now we must rescue the rest of my brethren before they too are slain by the foul humans." + message= _ "Yes, I recognize your face, young elf. We will remember Esanoo’s sacrifice. But for now we must rescue the rest of my brethren before they too are slain by the foul humans." [/message] [message] speaker=Nym - message= _ "How could he recognize your face? We've never seen him before." + message= _ "How could he recognize your face? We’ve never seen him before." [/message] [message] speaker=Kaleh - message= _ "We'll ask later, for now we've got to keep fighting." + message= _ "We’ll ask later, for now we’ve got to keep fighting." [/message] [/else] [/if] @@ -1425,7 +1425,7 @@ [else] [message] speaker=Urruga - message= _ "Thank you for rescuing me. We'll show those humans the true fury of the merfolk!" + message= _ "Thank you for rescuing me. We’ll show those humans the true fury of the merfolk!" [/message] [/else] [/if] @@ -1504,15 +1504,15 @@ [/message] [message] speaker=Nuvassa - message= _ "Yes, I recognize your face, young elf. We will remember Esanoo's sacrifice. But for now we must rescue the rest of my brethren before they too are slain by the foul humans." + message= _ "Yes, I recognize your face, young elf. We will remember Esanoo’s sacrifice. But for now we must rescue the rest of my brethren before they too are slain by the foul humans." [/message] [message] speaker=Nym - message= _ "How could he recognize your face? We've never seen him before." + message= _ "How could he recognize your face? We’ve never seen him before." [/message] [message] speaker=Kaleh - message= _ "We'll ask later, for now we've got to keep fighting." + message= _ "We’ll ask later, for now we’ve got to keep fighting." [/message] [/else] [/if] @@ -1525,7 +1525,7 @@ [message] speaker=$unit.id race=elf - message= _ "As I envy your kind's prowess when fighting in the water." + message= _ "As I envy your kind’s prowess when fighting in the water." [/message] [/else] [/if] @@ -1605,15 +1605,15 @@ [/message] [message] speaker=Yantili - message= _ "Yes, I recognize your face, young elf. We will remember Esanoo's sacrifice. But for now we must rescue the rest of my brethren before they too are slain by the foul humans." + message= _ "Yes, I recognize your face, young elf. We will remember Esanoo’s sacrifice. But for now we must rescue the rest of my brethren before they too are slain by the foul humans." [/message] [message] speaker=Nym - message= _ "How could he recognize your face? We've never seen him before." + message= _ "How could he recognize your face? We’ve never seen him before." [/message] [message] speaker=Kaleh - message= _ "We'll ask later, for now we've got to keep fighting." + message= _ "We’ll ask later, for now we’ve got to keep fighting." [/message] [/else] [/if] @@ -1700,15 +1700,15 @@ [/message] [message] speaker=Il-tian - message= _ "Yes, I recognize your face, young elf. We will remember Esanoo's sacrifice. But for now we must rescue the rest of my brethren before they too are slain by the foul humans." + message= _ "Yes, I recognize your face, young elf. We will remember Esanoo’s sacrifice. But for now we must rescue the rest of my brethren before they too are slain by the foul humans." [/message] [message] speaker=Nym - message= _ "How could he recognize your face? We've never seen him before." + message= _ "How could he recognize your face? We’ve never seen him before." [/message] [message] speaker=Kaleh - message= _ "We'll ask later, for now we've got to keep fighting." + message= _ "We’ll ask later, for now we’ve got to keep fighting." [/message] [/else] [/if] @@ -1716,7 +1716,7 @@ [else] [message] speaker=Il-tian - message= _ "Thank you for rescuing me. May the Sea God's bounty bless you and protect you. If you have any wounded I can help heal them. The blades of the vile humans are terrible indeed." + message= _ "Thank you for rescuing me. May the Sea God’s bounty bless you and protect you. If you have any wounded I can help heal them. The blades of the vile humans are terrible indeed." [/message] [/else] [/if] @@ -1803,7 +1803,7 @@ {CHECK_EXPLORER} [message] speaker=$explorer.id - message= _ "Esanoo found the elves that we were searching for. He brought them back and they helped free us. I can't believe the humans imprisoned you in such a horrible place. To be stuck in the darkness with those undead. We will make them pay for what they have done!" + message= _ "Esanoo found the elves that we were searching for. He brought them back and they helped free us. I can’t believe the humans imprisoned you in such a horrible place. To be stuck in the darkness with those undead. We will make them pay for what they have done!" [/message] [message] speaker=We-jial @@ -1976,7 +1976,7 @@ [/set_variable] [message] speaker=unit - message= _ "Whoa, this water is warm. Imagine if we had this back home, more water than I could drink in a lifetime! Hey... wait a minute. Faugh! This water is salty! It tastes terrible, I can't drink this! What use is all this water if you can't drink it?" + message= _ "Whoa, this water is warm. Imagine if we had this back home, more water than I could drink in a lifetime! Hey... wait a minute. Faugh! This water is salty! It tastes terrible, I can’t drink this! What use is all this water if you can’t drink it?" [/message] [/then] [/if] @@ -2007,13 +2007,13 @@ [then] [message] speaker=unit - message= _ "It really is beautiful out here, looking out over the sparkling water. If I didn't have vile humans and traitorous elves at my back I could spend all day just sitting out here. But I really should get back to the battle. Ah, it's a hard knock life." + message= _ "It really is beautiful out here, looking out over the sparkling water. If I didn’t have vile humans and traitorous elves at my back I could spend all day just sitting out here. But I really should get back to the battle. Ah, it’s a hard knock life." [/message] [/then] [else] [message] speaker=unit - message= _ "It really is beautiful out here, looking out over the sparkling water. If I didn't have vile humans and Eloh knows what else at my back I could spend all day just sitting out here. But I really should get back to the battle. Ah, it's a hard knock life." + message= _ "It really is beautiful out here, looking out over the sparkling water. If I didn’t have vile humans and Eloh knows what else at my back I could spend all day just sitting out here. But I really should get back to the battle. Ah, it’s a hard knock life." [/message] [/else] [/if] @@ -2227,7 +2227,7 @@ [then] [message] speaker=Esanoo - message= _ "May the Sea God protect us. They are being burnt alive! It's terrible, I can't bear to watch." + message= _ "May the Sea God protect us. They are being burnt alive! It’s terrible, I can’t bear to watch." [/message] [message] role=merfolk @@ -2283,7 +2283,7 @@ [/message] [message] speaker=Kaleh - message= _ "We couldn’t save enough of the merfolk. We have failed. Now we shall never be able to meet the merfolk's leader!" + message= _ "We couldn’t save enough of the merfolk. We have failed. Now we shall never be able to meet the merfolk’s leader!" [/message] [endlevel] result=defeat @@ -2318,7 +2318,7 @@ [message] speaker=Darius # wmllint: local spelling stinkin' - message= _ "The stinkin' elves have freed some of the merfolk. And still they fight on. Execute plan B. And kill those merfolk!" + message= _ "The stinkin’ elves have freed some of the merfolk. And still they fight on. Execute plan B. And kill those merfolk!" [/message] [message] speaker=Darius @@ -2504,11 +2504,11 @@ [then] [message] speaker=Zhul - message= _ "I'm sorry Kaleh, I cannot let our people slaughter each other. There must be a way to stop this." + message= _ "I’m sorry Kaleh, I cannot let our people slaughter each other. There must be a way to stop this." [/message] [message] speaker=Kaleh - message= _ "No, don't..." + message= _ "No, don’t..." [/message] [message] speaker=Zhul @@ -2522,7 +2522,7 @@ [/teleport] [message] speaker=Zhul - message= _ "Oh Eloh, you know how long I have faithfully served you. I ask you now a boon in return. Do not kill the boy Kaleh, he is just doing what his heart tells him to do. Did you not say, 'To err is elven, but to forgive divine'?" + message= _ "Oh Eloh, you know how long I have faithfully served you. I ask you now a boon in return. Do not kill the boy Kaleh, he is just doing what his heart tells him to do. Did you not say, “To err is elven, but to forgive divine”?" [/message] [message] @@ -2531,7 +2531,7 @@ [/message] [message] speaker=Zhul - message= _ "But you yourself can see that many of our people's faith is wavering. You cannot gain their loyalty by slaughtering the boy and his friends. Be merciful and kind, as you have always been, and there may be no need for this self-annihilating conflict." + message= _ "But you yourself can see that many of our people’s faith is wavering. You cannot gain their loyalty by slaughtering the boy and his friends. Be merciful and kind, as you have always been, and there may be no need for this self-annihilating conflict." [/message] [message] speaker=Eloh @@ -2543,7 +2543,7 @@ [/message] [message] speaker=Eloh - message= _ "No, I don't think you shall pester me any more. You shall be as a statue, forced to watch events unfold and helpless to interfere. Yes, I think this will be an appropriate punishment. Then perhaps you will learn not to question my divine will." + message= _ "No, I don’t think you shall pester me any more. You shall be as a statue, forced to watch events unfold and helpless to interfere. Yes, I think this will be an appropriate punishment. Then perhaps you will learn not to question my divine will." [/message] {MODIFY_UNIT id=Zhul status.petrified yes} @@ -2571,7 +2571,7 @@ [/message] [message] speaker=Kromph - message= _ "Must... Can't... Must... Help me!" + message= _ "Must... Can’t... Must... Help me!" [/message] [/then] [/if] @@ -2586,7 +2586,7 @@ [then] [message] speaker=Kromph - message= _ "Must obey... Can't resist... I... Yes, Mistress, I am yours." + message= _ "Must obey... Can’t resist... I... Yes, Mistress, I am yours." [/message] [message] speaker=Kromph @@ -2624,7 +2624,7 @@ [/message] [message] speaker=Nym - message= _ "Poor Kromph, at least he's finally at rest." + message= _ "Poor Kromph, at least he’s finally at rest." [/message] [/then] [/if] @@ -3222,7 +3222,7 @@ [/set_variable] [message] speaker=Eloh - message= _ "Don't worry Kaleh, we will see each other again... I promise." + message= _ "Don’t worry Kaleh, we will see each other again... I promise." [/message] [kill] id=Eloh @@ -3246,7 +3246,7 @@ [message] speaker=Zhul - message= _ "I'm sorry, Kaleh. My faith clouded my reason. But I wanted so very much to believe." + message= _ "I’m sorry, Kaleh. My faith clouded my reason. But I wanted so very much to believe." [/message] [message] speaker=Kaleh @@ -3270,7 +3270,7 @@ [/message] [message] speaker=Zhul - message= _ "That’s not enough. Look, you're a wonderful girl Nym, and Kaleh, you've shown yourself to be a great leader, but our actions have to mean something more than just our day-to-day survival. There has to be a higher purpose, Eloh must have some sort of plan for us. We have to keep believing." + message= _ "That’s not enough. Look, you’re a wonderful girl Nym, and Kaleh, you’ve shown yourself to be a great leader, but our actions have to mean something more than just our day-to-day survival. There has to be a higher purpose, Eloh must have some sort of plan for us. We have to keep believing." [/message] [message] speaker=Kaleh @@ -3380,15 +3380,15 @@ name=victory [message] speaker=Nym - message= _ "We've captured all four boats!" + message= _ "We’ve captured all four boats!" [/message] [message] speaker=Kaleh - message= _ "Good, then let’s get out of here. The merfolk will help you guide the ships. I'll muster the rest of our people and retreat from this bloody battlefield. We'll meet you along the coastline west of here. Don't worry about losing us, we'll stick to the coast and the merfolk will help us keep in contact. Once we've escaped and are out of range of any counterattacks by the humans, we can load the rest of our people onto the ships." + message= _ "Good, then let’s get out of here. The merfolk will help you guide the ships. I’ll muster the rest of our people and retreat from this bloody battlefield. We’ll meet you along the coastline west of here. Don’t worry about losing us, we’ll stick to the coast and the merfolk will help us keep in contact. Once we’ve escaped and are out of range of any counterattacks by the humans, we can load the rest of our people onto the ships." [/message] [message] role=merfolk - message= _ "Then by the Sea God's hand I call forth the winds. May they confound our enemies and blow these ships to safety!" + message= _ "Then by the Sea God’s hand I call forth the winds. May they confound our enemies and blow these ships to safety!" [/message] [terrain] terrain=Ww diff --git a/data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg b/data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg index 3ac3aa5ddec..2ec94542869 100644 --- a/data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg +++ b/data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg @@ -165,7 +165,7 @@ [message] speaker=Kaleh - message= _ "Greetings. I'm afraid I am at a disadvantage, for you know my name and I do not know yours." + message= _ "Greetings. I’m afraid I am at a disadvantage, for you know my name and I do not know yours." [/message] [message] @@ -193,7 +193,7 @@ [then] [message] speaker=Melusand - message= _ "No, you don't have to introduce yourselves. I already know who you are and why you have been journeying all this way. And I must say, $intl_ally_name, that your recent actions and indeed your presence with these fine folk is a credit to your race." + message= _ "No, you don’t have to introduce yourselves. I already know who you are and why you have been journeying all this way. And I must say, $intl_ally_name, that your recent actions and indeed your presence with these fine folk is a credit to your race." [/message] [message] @@ -205,7 +205,7 @@ [else] [message] speaker=Melusand - message= _ "No, you don't have to introduce yourselves. I already know who you are and why you have been journeying all this way. And I must say, $intl_ally_name, that your recent actions and indeed your presence with these fine folk is a credit to your race." + message= _ "No, you don’t have to introduce yourselves. I already know who you are and why you have been journeying all this way. And I must say, $intl_ally_name, that your recent actions and indeed your presence with these fine folk is a credit to your race." [/message] [message] @@ -219,7 +219,7 @@ [else] [message] speaker=Melusand - message= _ "No, you don't have to introduce yourselves. I already know who you are and why you have been journeying all this way." + message= _ "No, you don’t have to introduce yourselves. I already know who you are and why you have been journeying all this way." [/message] [/else] [/if] @@ -246,7 +246,7 @@ [message] speaker=Melusand - message= _ "Perhaps I should start at the beginning. Make yourselves comfortable, for this may take a while. I want to tell you a tale, it is a story of the fall of what you refer to as 'The Golden Age'." + message= _ "Perhaps I should start at the beginning. Make yourselves comfortable, for this may take a while. I want to tell you a tale, it is a story of the fall of what you refer to as ‘The Golden Age’." [/message] {REPLACE_SCENARIO_MUSIC "revelation.ogg"} @@ -263,12 +263,12 @@ [message] speaker=Melusand - message= _ "This will go much faster if you don't interrupt me. Now, as I was saying the Empire of Wesnoth was very learned in the magical arts and had vast repositories of knowledge. Back then there was only one sun in the sky, the sun you call Sela. But the king decreed that he would raise a second sun into the heavens, to lengthen their days and shorten the darkness. All the mages, sorcerers and wise men came together and cast a mountain into the sky and made it glow as bright as the sun. They sent this second sun, who you call Naia, hurling through the sky so that there was only a few hours of dark each night. Though some had called the attempt foolish, it was a resounding success and stood as a tribute to the power and might of the humans. The golden age glowed brighter than ever and the many believed that they had dispelled evil and darkness forever." + message= _ "This will go much faster if you don’t interrupt me. Now, as I was saying the Empire of Wesnoth was very learned in the magical arts and had vast repositories of knowledge. Back then there was only one sun in the sky, the sun you call Sela. But the king decreed that he would raise a second sun into the heavens, to lengthen their days and shorten the darkness. All the mages, sorcerers and wise men came together and cast a mountain into the sky and made it glow as bright as the sun. They sent this second sun, who you call Naia, hurling through the sky so that there was only a few hours of dark each night. Though some had called the attempt foolish, it was a resounding success and stood as a tribute to the power and might of the humans. The golden age glowed brighter than ever and the many believed that they had dispelled evil and darkness forever." [/message] [message] speaker=Melusand - message= _ "But with their prosperity and power, over the generations the humans grew arrogant. One day a young descendant of the original king decreed that darkness should be abolished altogether from the land, so that light and goodness would shine forth everywhere. But the people had grown lazy and complacent and the ranks of mages who still trained hard to harness the magical arts had decreased greatly. Still the king believed he was all-powerful and would not listen to the mages' protests. So, seeking to duplicate their ancestors' previous success, the mages tried to lift a second mountain into the sky. But a great evil befell them that day; their power failed and the mountain crashed down onto the humans capital, crushing all within it. In an instant the center of the Empire of Wesnoth was utterly destroyed." + message= _ "But with their prosperity and power, over the generations the humans grew arrogant. One day a young descendant of the original king decreed that darkness should be abolished altogether from the land, so that light and goodness would shine forth everywhere. But the people had grown lazy and complacent and the ranks of mages who still trained hard to harness the magical arts had decreased greatly. Still the king believed he was all-powerful and would not listen to the mages’ protests. So, seeking to duplicate their ancestors’ previous success, the mages tried to lift a second mountain into the sky. But a great evil befell them that day; their power failed and the mountain crashed down onto the humans capital, crushing all within it. In an instant the center of the Empire of Wesnoth was utterly destroyed." [/message] [message] @@ -333,7 +333,7 @@ [message] speaker=Nym - message= _ "You seem powerful, why can't you destroy her yourselves?" + message= _ "You seem powerful, why can’t you destroy her yourselves?" [/message] [message] @@ -348,7 +348,7 @@ [message] speaker=Zhul - message= _ "How can we trust you? How do we know you aren't servants of Yechnagoth, sent to trick us?" + message= _ "How can we trust you? How do we know you aren’t servants of Yechnagoth, sent to trick us?" [/message] [message] @@ -358,7 +358,7 @@ [message] speaker=Melusand - message= _ "Because in the end, I'm afraid you just have to trust us. If we wanted to capture you we could have already. But we are not here to force you to do anything. Feel free to leave if you want, we can take you back to land. But you will find few friends among the wilds north of the mountains, and the humans will be searching for you. Eloh’s reach is long and her vengeance is terrible." + message= _ "Because in the end, I’m afraid you just have to trust us. If we wanted to capture you we could have already. But we are not here to force you to do anything. Feel free to leave if you want, we can take you back to land. But you will find few friends among the wilds north of the mountains, and the humans will be searching for you. Eloh’s reach is long and her vengeance is terrible." [/message] [message] @@ -399,12 +399,12 @@ [message] speaker=Nym - message= _ "It's a heck of a story." + message= _ "It’s a heck of a story." [/message] [message] speaker=Zhul - message= _ "I'm not sure what to think. It's all so much information." + message= _ "I’m not sure what to think. It’s all so much information." [/message] [if] @@ -416,7 +416,7 @@ [then] [message] speaker=$ally_name - message= _ "I'm still not sure I trust her. What if she’s just trying to get you all to fight her war for her?" + message= _ "I’m still not sure I trust her. What if she’s just trying to get you all to fight her war for her?" [/message] [/then] @@ -430,12 +430,12 @@ [message] speaker=Kaleh - message= _ "The point is, it's not her fight, it's our fight too. I for one believe her tale. With all the power that Melusand says Yechnagoth has, how do we know that Yechnagoth wasn't the one who rained those rocks down upon our village all those weeks ago? What if this is all just part of a plot to turn our people into a group of mindless followers?" + message= _ "The point is, it’s not her fight, it’s our fight too. I for one believe her tale. With all the power that Melusand says Yechnagoth has, how do we know that Yechnagoth wasn’t the one who rained those rocks down upon our village all those weeks ago? What if this is all just part of a plot to turn our people into a group of mindless followers?" [/message] [message] speaker=Zhul - message= _ "Whether this was all planned or not, what's important is what should we do with ourselves now? We have a duty to protect our people." + message= _ "Whether this was all planned or not, what’s important is what should we do with ourselves now? We have a duty to protect our people." [/message] [message] @@ -587,7 +587,7 @@ [message] speaker=Melusand - message= _ "Before you go I have one thing to give you. I'm afraid that where you are going my magical power will be of little help. However I want you to have these brooches. They are made from the rarest shells that are found in our waters and I have blessed them with the power of the Sea God. As long as you wear them I will be able to track your progress. You may find that they protect you in other ways as well." + message= _ "Before you go I have one thing to give you. I’m afraid that where you are going my magical power will be of little help. However I want you to have these brooches. They are made from the rarest shells that are found in our waters and I have blessed them with the power of the Sea God. As long as you wear them I will be able to track your progress. You may find that they protect you in other ways as well." [/message] [message] @@ -617,7 +617,7 @@ [message] speaker=Nym - message= _ "Before we leave, there's one thing I don’t understand. When he first met Kaleh, Esanoo said this all concerned Yechnagoth and Zhangor. We know about Yechnagoth, but who is Zhangor?" + message= _ "Before we leave, there’s one thing I don’t understand. When he first met Kaleh, Esanoo said this all concerned Yechnagoth and Zhangor. We know about Yechnagoth, but who is Zhangor?" [/message] [message] @@ -642,7 +642,7 @@ [message] speaker=Zhul - message= _ "And so as the rest of the lands succumbed to darkness and chaos, Wesmere Forest was one of the few islands of peace and safety. But Zhangor played upon the elves' fears and demanded more from his followers. He declared that all other elves were heretics and did not deserve life. So the Wesmere elves gave sanctuary to refugees, and then they turned them over to their dark priests, who sacrificed them on Zhangor's bloody altars. Zhangor feasted on these sacrifices and grew stronger and more powerful. He wanted even more. When no more refugees came, the priests ordered raiding parties to go out and bring back any poor souls they could find. When no more elves could be found they preyed upon humans, dwarves, orcs, anyone they could find in the nearby lands." + message= _ "And so as the rest of the lands succumbed to darkness and chaos, Wesmere Forest was one of the few islands of peace and safety. But Zhangor played upon the elves’ fears and demanded more from his followers. He declared that all other elves were heretics and did not deserve life. So the Wesmere elves gave sanctuary to refugees, and then they turned them over to their dark priests, who sacrificed them on Zhangor’s bloody altars. Zhangor feasted on these sacrifices and grew stronger and more powerful. He wanted even more. When no more refugees came, the priests ordered raiding parties to go out and bring back any poor souls they could find. When no more elves could be found they preyed upon humans, dwarves, orcs, anyone they could find in the nearby lands." [/message] [message] @@ -652,7 +652,7 @@ [message] speaker=Zhul - message= _ "Driven on by their dark priests and by their fear of Zhangor's wrath, the Wesmere elves fought stubbornly against our superior numbers. The fighting was horrible indeed; that once beautiful forest was drenched in blood, and corpses littered the sunny glades. The battle culminated with Zhangor himself appearing in his true form above the forest. He flew over the land, raining down fire on defenders and attackers alike, delighting in the death and destruction. We had not the power to combat one as strong as him, and we called out to Eloh to save us in our hour of need. In a great avatar of light she appeared and they battled back and forth above the burning forest. In the end she beheaded him and smote his body down upon the earth." + message= _ "Driven on by their dark priests and by their fear of Zhangor’s wrath, the Wesmere elves fought stubbornly against our superior numbers. The fighting was horrible indeed; that once beautiful forest was drenched in blood, and corpses littered the sunny glades. The battle culminated with Zhangor himself appearing in his true form above the forest. He flew over the land, raining down fire on defenders and attackers alike, delighting in the death and destruction. We had not the power to combat one as strong as him, and we called out to Eloh to save us in our hour of need. In a great avatar of light she appeared and they battled back and forth above the burning forest. In the end she beheaded him and smote his body down upon the earth." [/message] [message] @@ -662,12 +662,12 @@ [message] speaker=Zhul - message= _ "Our priests also declared that Zhangor's name and his story were forbidden knowledge, to speak of him meant death. Their constant vigilance was rewarded; in a few generations only the high priests knew of the tale, and so it was passed down to me. Though these measures may seem harsh, I believe they were justified. If Zhangor was ever summoned back I don't think we could have survived another schism. And so the story of Zhangor was passed down from generation to generation to remind us guardians of knowledge of the folly of valuing knowledge higher than the welfare of our people." + message= _ "Our priests also declared that Zhangor’s name and his story were forbidden knowledge, to speak of him meant death. Their constant vigilance was rewarded; in a few generations only the high priests knew of the tale, and so it was passed down to me. Though these measures may seem harsh, I believe they were justified. If Zhangor was ever summoned back I don’t think we could have survived another schism. And so the story of Zhangor was passed down from generation to generation to remind us guardians of knowledge of the folly of valuing knowledge higher than the welfare of our people." [/message] [message] speaker=Nym - message= _ "I wonder what other forbidden lore you've been taught." + message= _ "I wonder what other forbidden lore you’ve been taught." [/message] [message] @@ -677,7 +677,7 @@ [message] speaker=Melusand - message= _ "That is very interesting. In truth, I'd never heard of Zhangor before when I told Esanoo to mention him to you, Kaleh. Let me explain. When Eloh appeared to you, I was able to use my powers to eavesdrop on your conversation. I did not know how much you suspected, but I did not want to cause panic by openly revealing who was actually speaking to you. I had hoped to convince you to come here so I could reveal the truth to you in person. That’s why I made those elusive references to Yechnagoth and Zhangor, hoping that Kaleh would make the connection between Eloh and Yechnagoth, and be curious enough to seek me out. My mistake was that I did not realize that Yechnagoth would move so fast. I am sorry that discovering her true identity carried such a high price for your people." + message= _ "That is very interesting. In truth, I’d never heard of Zhangor before when I told Esanoo to mention him to you, Kaleh. Let me explain. When Eloh appeared to you, I was able to use my powers to eavesdrop on your conversation. I did not know how much you suspected, but I did not want to cause panic by openly revealing who was actually speaking to you. I had hoped to convince you to come here so I could reveal the truth to you in person. That’s why I made those elusive references to Yechnagoth and Zhangor, hoping that Kaleh would make the connection between Eloh and Yechnagoth, and be curious enough to seek me out. My mistake was that I did not realize that Yechnagoth would move so fast. I am sorry that discovering her true identity carried such a high price for your people." [/message] [message] diff --git a/data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg b/data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg index 762a1727e91..f776e6dc10a 100644 --- a/data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg +++ b/data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg @@ -678,7 +678,7 @@ [message] speaker=Nym - message= _ "Where did this fog come from? I can't see a thing!" + message= _ "Where did this fog come from? I can’t see a thing!" [/message] [message] @@ -749,12 +749,12 @@ [then] [message] speaker=Zhul - message= _ "Ugh. That jungle seems dark and foreboding. Do you see those eyes? There are things staring at us from the depths of the jungle, but I can't tell what they are. As much as I love plants and trees, I don’t like the look of it." + message= _ "Ugh. That jungle seems dark and foreboding. Do you see those eyes? There are things staring at us from the depths of the jungle, but I can’t tell what they are. As much as I love plants and trees, I don’t like the look of it." [/message] [message] speaker=Kaleh - message= _ "Indeed. It seems much more open to the south. The merfolk mentioned that there were human ruins to the southwest. Maybe we should explore there first. I don't think I want to hack through the jungle until we have more elves at our side." + message= _ "Indeed. It seems much more open to the south. The merfolk mentioned that there were human ruins to the southwest. Maybe we should explore there first. I don’t think I want to hack through the jungle until we have more elves at our side." [/message] [/then] [/if] @@ -780,7 +780,7 @@ [then] [message] speaker=Nym - message= _ "I don't get it. All we see are ruins, bones, some sand and patches of grass. I thought we would be attacked the moment we set foot on this island. Where is everybody?" + message= _ "I don’t get it. All we see are ruins, bones, some sand and patches of grass. I thought we would be attacked the moment we set foot on this island. Where is everybody?" [/message] [message] @@ -1078,7 +1078,7 @@ [message] speaker=Kaleh - message= _ "Now that we've set up a base of operations we should make our way to the black citadel in the mountains at the center of the island. I bet it's somewhere in the middle of that dark jungle." + message= _ "Now that we’ve set up a base of operations we should make our way to the black citadel in the mountains at the center of the island. I bet it’s somewhere in the middle of that dark jungle." [/message] [message] @@ -1088,7 +1088,7 @@ [message] speaker=Kaleh - message= _ "Thank you. I'm sure the reinforcements will be very useful." + message= _ "Thank you. I’m sure the reinforcements will be very useful." [/message] [allow_recruit] @@ -1189,7 +1189,7 @@ [then] [message] speaker=unit - message= _ "We've reached what looks like the citadel, but it is surrounded by a huge perfectly smooth obsidian wall. I can't find any way to get in." + message= _ "We’ve reached what looks like the citadel, but it is surrounded by a huge perfectly smooth obsidian wall. I can’t find any way to get in." [/message] [message] @@ -1199,7 +1199,7 @@ [message] speaker=unit - message= _ "Wait a minute. There’s a tiny outline of a door in the stone. But there's no way to open it. All I see are what look like two tiny keyholes in the stone. Now I wonder where we might find the right keys?" + message= _ "Wait a minute. There’s a tiny outline of a door in the stone. But there’s no way to open it. All I see are what look like two tiny keyholes in the stone. Now I wonder where we might find the right keys?" [/message] [message] @@ -1217,7 +1217,7 @@ [else] [message] speaker=unit - message= _ "We've reached what looks like the citadel, but it is surrounded by a huge perfectly smooth obsidian wall. I can't find any way to get in." + message= _ "We’ve reached what looks like the citadel, but it is surrounded by a huge perfectly smooth obsidian wall. I can’t find any way to get in." [/message] [message] @@ -1227,7 +1227,7 @@ [message] speaker=unit - message= _ "Wait a minute. There’s a tiny outline of a door in the stone. But there's no way to open it. All I see are what look like two tiny keyholes in the stone. Now I wonder where we might find the right keys?" + message= _ "Wait a minute. There’s a tiny outline of a door in the stone. But there’s no way to open it. All I see are what look like two tiny keyholes in the stone. Now I wonder where we might find the right keys?" [/message] [message] @@ -1283,7 +1283,7 @@ [then] [message] speaker=unit - message= _ "We've reached what looks like the citadel, but it is surrounded by a huge perfectly smooth obsidian wall. I can't find any entrances or exits." + message= _ "We’ve reached what looks like the citadel, but it is surrounded by a huge perfectly smooth obsidian wall. I can’t find any entrances or exits." [/message] [message] @@ -1293,7 +1293,7 @@ [message] speaker=unit - message= _ "Wait a minute. There’s a tiny outline of a door in the stone. But there's no way to open it. All I see are what look like two tiny keyholes in the stone. Now I wonder where we might find the right keys?" + message= _ "Wait a minute. There’s a tiny outline of a door in the stone. But there’s no way to open it. All I see are what look like two tiny keyholes in the stone. Now I wonder where we might find the right keys?" [/message] [message] @@ -1311,7 +1311,7 @@ [else] [message] speaker=unit - message= _ "We've reached what looks like the citadel, but it is surrounded by a huge perfectly smooth obsidian wall. I can't find any entrances or exits." + message= _ "We’ve reached what looks like the citadel, but it is surrounded by a huge perfectly smooth obsidian wall. I can’t find any entrances or exits." [/message] [message] @@ -1321,7 +1321,7 @@ [message] speaker=unit - message= _ "Wait a minute. There’s a tiny outline of a door in the stone. But there's no way to open it. All I see are what look like two tiny keyholes in the stone. Now I wonder where we might find the right keys?" + message= _ "Wait a minute. There’s a tiny outline of a door in the stone. But there’s no way to open it. All I see are what look like two tiny keyholes in the stone. Now I wonder where we might find the right keys?" [/message] [message] @@ -1363,7 +1363,7 @@ [then] [message] speaker=Kaleh - message= _ "We've found both keys. Now we just have to take them and open the door to the black citadel. I tire of all this bloodshed. Wherever Yechnagoth hides, we will find her and make her pay for all she has done." + message= _ "We’ve found both keys. Now we just have to take them and open the door to the black citadel. I tire of all this bloodshed. Wherever Yechnagoth hides, we will find her and make her pay for all she has done." [/message] [objectives] @@ -1420,7 +1420,7 @@ [else] [message] speaker=second_unit - message= _ "Look, I found a gold key on a chain around his neck. I wonder what this key is for? I bet it will become useful eventually. I'll keep it just in case." + message= _ "Look, I found a gold key on a chain around his neck. I wonder what this key is for? I bet it will become useful eventually. I’ll keep it just in case." [/message] [/else] [/if] @@ -1480,7 +1480,7 @@ [else] [message] speaker=second_unit - message= _ "Look, I found an iron key on a chain around his neck. I wonder what this key is for? I bet it will become useful eventually. I'll keep it just in case." + message= _ "Look, I found an iron key on a chain around his neck. I wonder what this key is for? I bet it will become useful eventually. I’ll keep it just in case." [/message] [/else] [/if] @@ -1552,7 +1552,7 @@ [message] speaker=second_unit - message= _ "A merman! He looks like he's in bad shape." + message= _ "A merman! He looks like he’s in bad shape." [/message] [kill] @@ -1624,7 +1624,7 @@ [message] speaker=Grateful Merman - message= _ "Thank you. I got captured by the naga and have been trapped here for ages, I don't know how long. So close to the water, but so far. I don't think I could have lasted much longer. It was horrible." + message= _ "Thank you. I got captured by the naga and have been trapped here for ages, I don’t know how long. So close to the water, but so far. I don’t think I could have lasted much longer. It was horrible." [/message] [message] @@ -1731,7 +1731,7 @@ [message] speaker=Eloh - message= _ "Is that what you want? I suppose I do owe Kaleh a personal audience, after all I have put him through. Well here's your chance. Come to me boy, and prove that you have what it takes. All you others, stay away unless you want a slow and painful death. I will deal with you later." + message= _ "Is that what you want? I suppose I do owe Kaleh a personal audience, after all I have put him through. Well here’s your chance. Come to me boy, and prove that you have what it takes. All you others, stay away unless you want a slow and painful death. I will deal with you later." [/message] [kill] @@ -1748,12 +1748,12 @@ [message] speaker=Kaleh - message= _ "I must go and end this. But first I want to thank you all for your faith in me throughout this long journey. If I do not prevail than please flee this place with the merfolk and find somewhere where you can have peace and safety. My last wish is that no matter what happens you all live long and fruitful lives. Don't let our sacrifices be forgotten..." + message= _ "I must go and end this. But first I want to thank you all for your faith in me throughout this long journey. If I do not prevail than please flee this place with the merfolk and find somewhere where you can have peace and safety. My last wish is that no matter what happens you all live long and fruitful lives. Don’t let our sacrifices be forgotten..." [/message] [message] speaker=Nym - message= _ "Kaleh, you can't just go in there alone. She'll kill you!" + message= _ "Kaleh, you can’t just go in there alone. She’ll kill you!" [/message] [message] @@ -1795,7 +1795,7 @@ [message] speaker=Nym - message= _ "You aren't actually going to let him face her alone?!" + message= _ "You aren’t actually going to let him face her alone?!" [/message] [message] @@ -1805,18 +1805,18 @@ [message] speaker=Nym - message= _ "I've saved his sorry ass all this way, I'm not going to let him go and let himself get killed now!" + message= _ "I’ve saved his sorry ass all this way, I’m not going to let him go and let himself get killed now!" [/message] [message] speaker=Zhul # wmllint: local spelling Nymphtessa - message= _ "Nymphtessa, my darling, you have always been a rebel. But eventually you must learn to respect your leaders' decisions. Kaleh has made his choice, and if Eloh wills it he will prevail. You see how all our losses weigh upon him. He would not want us to disobey him and sacrifice our lives too." + message= _ "Nymphtessa, my darling, you have always been a rebel. But eventually you must learn to respect your leaders’ decisions. Kaleh has made his choice, and if Eloh wills it he will prevail. You see how all our losses weigh upon him. He would not want us to disobey him and sacrifice our lives too." [/message] [message] speaker=Nym - message= _ "I don't care! Do you think I'm going to let him go in there and fight alone? He'll be slaughtered! He needs our help. Without us he never would have even made it out of the desert. The rest of you can just sit on your hands and pray, but I'm going in there!" + message= _ "I don’t care! Do you think I’m going to let him go in there and fight alone? He’ll be slaughtered! He needs our help. Without us he never would have even made it out of the desert. The rest of you can just sit on your hands and pray, but I’m going in there!" [/message] # Nym disappears @@ -1838,7 +1838,7 @@ [message] speaker=Zhul - message= _ "Curse that girl! She'll be the death of me. But still she doesn't stand a chance without me. Kaleh is one thing, but Nym needs my protection. All right, I'm going in. The rest of you stand guard, if we don't come out in half a hour then flee the island with the merfolk." + message= _ "Curse that girl! She’ll be the death of me. But still she doesn’t stand a chance without me. Kaleh is one thing, but Nym needs my protection. All right, I’m going in. The rest of you stand guard, if we don’t come out in half a hour then flee the island with the merfolk." [/message] # Zhul disappears @@ -1860,7 +1860,7 @@ [then] [message] speaker=$ally_name - message= _ "I've followed that boy this far, I'm not going to just let him march in there without me. Besides, whoever heard of a dwarf being afraid of going underground? I just hope they save some of the fighting for me." + message= _ "I’ve followed that boy this far, I’m not going to just let him march in there without me. Besides, whoever heard of a dwarf being afraid of going underground? I just hope they save some of the fighting for me." [/message] [/then] @@ -2032,7 +2032,7 @@ [message] speaker=Kaleh - message= _ "What's that strange screeching sound coming from the jungle?" + message= _ "What’s that strange screeching sound coming from the jungle?" [/message] [/then] [/if] diff --git a/data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg b/data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg index d0903091c2c..5eb7753cdec 100644 --- a/data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg +++ b/data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg @@ -297,7 +297,7 @@ [message] speaker=Zhul - message= _ "He's still breathing. Eloh, what grace I have, give unto him." + message= _ "He’s still breathing. Eloh, what grace I have, give unto him." [/message] [delay] @@ -306,7 +306,7 @@ [message] speaker=Nym - message= _ "He's stirring." + message= _ "He’s stirring." [/message] # Ally runs to Kaleh's side @@ -328,7 +328,7 @@ [then] [message] speaker=$ally_name - message= _ "Aye, there's still life in the boy. But where is the foul creature that did this to him?" + message= _ "Aye, there’s still life in the boy. But where is the foul creature that did this to him?" [/message] [/then] @@ -575,7 +575,7 @@ [message] speaker=Nym - message= _ "The shell brooches Melusand gave us, they're glowing!" + message= _ "The shell brooches Melusand gave us, they’re glowing!" [/message] [message] @@ -674,7 +674,7 @@ [message] speaker=Zhul - message= _ "Her spell has been broken. But I don't think we have won yet. Come aid us!" + message= _ "Her spell has been broken. But I don’t think we have won yet. Come aid us!" [/message] [message] @@ -874,12 +874,12 @@ [message] speaker=Nym - message= _ "Is it even possible to kill this thing? It's huge!" + message= _ "Is it even possible to kill this thing? It’s huge!" [/message] [message] speaker=Kaleh - message= _ "It must have some sort of weak point. Look at those pulsing spires, I thought they were stone, but they seem to be alive. Maybe if we destroy them it will weaken the creature. No matter what horrors appear, we must keep attacking it. We can't stop now!" + message= _ "It must have some sort of weak point. Look at those pulsing spires, I thought they were stone, but they seem to be alive. Maybe if we destroy them it will weaken the creature. No matter what horrors appear, we must keep attacking it. We can’t stop now!" [/message] [objectives] @@ -1166,7 +1166,7 @@ [message] speaker=Kaleh - message= _ "That central body is healing faster than we can damage it. It's almost as if our attacks are doing no damage at all. We got to try another tactic, and fast!" + message= _ "That central body is healing faster than we can damage it. It’s almost as if our attacks are doing no damage at all. We got to try another tactic, and fast!" [/message] [/then] [/if] @@ -1297,14 +1297,14 @@ [message] x,y=$elf_list[$victim_i].x,$elf_list[$victim_i].y - message= _ "What the heck? That central creature just hit me with some sort of slime. It hurts and I— I'm stuck!" + message= _ "What the heck? That central creature just hit me with some sort of slime. It hurts and I— I’m stuck!" [/message] [/then] [else] [message] x,y=$elf_list[$victim_i].x,$elf_list[$victim_i].y - message= _ "Ow, I'm stuck!" + message= _ "Ow, I’m stuck!" [/message] [/else] [/if] @@ -1528,7 +1528,7 @@ [message] speaker=Nym - message= _ "I almost can't believe it." + message= _ "I almost can’t believe it." [/message] [/then] [/if] @@ -1547,14 +1547,14 @@ [then] [message] speaker=$ally_name - message= _ "Ugh. I'm covered in blood and guts, and this nasty blue stuff. I don't know what in the nine hells we were fighting, but she doesn't smell any better dead than she did alive." + message= _ "Ugh. I’m covered in blood and guts, and this nasty blue stuff. I don’t know what in the nine hells we were fighting, but she doesn’t smell any better dead than she did alive." [/message] [/then] [else] [message] speaker=$ally_name - message= _ "Ugh. $intl_ally_name is covered in blood and guts and nasty blue goo. Whatever creature was, she doesn't smell any better dead than she did alive." + message= _ "Ugh. $intl_ally_name is covered in blood and guts and nasty blue goo. Whatever creature was, she doesn’t smell any better dead than she did alive." [/message] [/else] [/if] diff --git a/data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg b/data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg index 84c38b76108..1b968ce76f7 100644 --- a/data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg +++ b/data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg @@ -91,12 +91,12 @@ [message] speaker=Kaleh - message= _ "Indeed with Yechnagoth’s death it seems that all of her minions reverted to their original chaotic tendencies. Luckily we had already destroyed most of the island's foul inhabitants, and lacking their former discipline we had no trouble exterminating the remaining orcs and undead. The naga too fled before us, and they have not bothered us since. For once we seemed to be safe from imminent danger." + message= _ "Indeed with Yechnagoth’s death it seems that all of her minions reverted to their original chaotic tendencies. Luckily we had already destroyed most of the island’s foul inhabitants, and lacking their former discipline we had no trouble exterminating the remaining orcs and undead. The naga too fled before us, and they have not bothered us since. For once we seemed to be safe from imminent danger." [/message] [message] speaker=Kaleh - message= _ "A few days later Melusand herself appeared and she declared the cleansing of this island a miracle. We made a pact between elf and merfolk and vowed to live together in peace and prosperity. Melusand blessed the island, and named it 'Quenoth Isle' in honor of our people. The merfolk have been very helpful in teaching us how to adapt to this strange land, though I still have trouble getting used to being surrounded by water. It used to be more precious than gold. Still, I could hardly imagine a better home for my people. Between the bounty of the sea and the many fruits of the jungle there is no shortage of food. We are isolated from the chaos on the mainland and the merfolk guard the waters. Melusand says now is a time for peace and prosperity. Part of me didn't think we would survive our journey, there were so many close calls. Coming here almost does seem like a miracle. If only I could forget the price we paid..." + message= _ "A few days later Melusand herself appeared and she declared the cleansing of this island a miracle. We made a pact between elf and merfolk and vowed to live together in peace and prosperity. Melusand blessed the island, and named it ‘Quenoth Isle’ in honor of our people. The merfolk have been very helpful in teaching us how to adapt to this strange land, though I still have trouble getting used to being surrounded by water. It used to be more precious than gold. Still, I could hardly imagine a better home for my people. Between the bounty of the sea and the many fruits of the jungle there is no shortage of food. We are isolated from the chaos on the mainland and the merfolk guard the waters. Melusand says now is a time for peace and prosperity. Part of me didn’t think we would survive our journey, there were so many close calls. Coming here almost does seem like a miracle. If only I could forget the price we paid..." [/message] # change depending on how many friends died @@ -202,7 +202,7 @@ [then] [message] speaker=Kaleh - message= _ "Although I believe that our battle in the black citadel was our finest hour, I am still haunted by Nym's death in that dark place. And so every morning at sunrise I come out to the southeastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that Nym was willing to sacrifice her life to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But sometimes that seems a small consolation." + message= _ "Although I believe that our battle in the black citadel was our finest hour, I am still haunted by Nym’s death in that dark place. And so every morning at sunrise I come out to the southeastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that Nym was willing to sacrifice her life to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But sometimes that seems a small consolation." [/message] [/then] [/if] @@ -374,7 +374,7 @@ [message] speaker=Kaleh image=portraits/rogrimir.png - message= _ "By saving my life, $intl_ally_name fulfilled his life debt to me, but we convinced him to hang around for a while and revel in the celebrations that we held after our great victory. We celebrated for days and days, thanking Eloh and the merfolk's god, and delighting in the bounty and beauty of our new home. Afterwards we set to work building new dwellings for our people. $intl_ally_name stayed to help us with the construction, he was the hardest worker among us. But after a while he came to me and told me that he had to return to his own people. $intl_ally_name said his time with us had been like a wonderful dream, and he promised he would remember us always, but his people needed him and he had to go back home. He said that someday he would return and visit us again, but I doubt I shall ever see him again in life. All the same I treasure the memory of him and his kind, and I will long remember his steadfast loyalty and all that he did to aid us in our struggle." + message= _ "By saving my life, $intl_ally_name fulfilled his life debt to me, but we convinced him to hang around for a while and revel in the celebrations that we held after our great victory. We celebrated for days and days, thanking Eloh and the merfolk’s god, and delighting in the bounty and beauty of our new home. Afterwards we set to work building new dwellings for our people. $intl_ally_name stayed to help us with the construction, he was the hardest worker among us. But after a while he came to me and told me that he had to return to his own people. $intl_ally_name said his time with us had been like a wonderful dream, and he promised he would remember us always, but his people needed him and he had to go back home. He said that someday he would return and visit us again, but I doubt I shall ever see him again in life. All the same I treasure the memory of him and his kind, and I will long remember his steadfast loyalty and all that he did to aid us in our struggle." [/message] [/then] @@ -382,7 +382,7 @@ [message] speaker=Kaleh image=portraits/grog.png - message= _ "By saving my life, $intl_ally_name fulfilled his life debt to me, but we convinced him to hang around for a while and revel in the celebrations that we held after our great victory. We celebrated for days and days, thanking Eloh and the merfolk's god, and delighting in the bounty and beauty of our new home. And afterwards we set to work building new dwellings for our people. $intl_ally_name stayed to help us with the construction, he was the hardest worker among us. But after a while he came to me and told me that he had to return to his own people. $intl_ally_name said his time with us had been like a wonderful dream, and he promised he would remember us always, but his people needed him and he had to go back home. He said that someday he would return and visit us again, but I doubt I shall ever see him again in life. All the same I treasure the memory of him and his kind, and I will long remember his steadfast loyalty and all that he did to aid us in our struggle." + message= _ "By saving my life, $intl_ally_name fulfilled his life debt to me, but we convinced him to hang around for a while and revel in the celebrations that we held after our great victory. We celebrated for days and days, thanking Eloh and the merfolk’s god, and delighting in the bounty and beauty of our new home. And afterwards we set to work building new dwellings for our people. $intl_ally_name stayed to help us with the construction, he was the hardest worker among us. But after a while he came to me and told me that he had to return to his own people. $intl_ally_name said his time with us had been like a wonderful dream, and he promised he would remember us always, but his people needed him and he had to go back home. He said that someday he would return and visit us again, but I doubt I shall ever see him again in life. All the same I treasure the memory of him and his kind, and I will long remember his steadfast loyalty and all that he did to aid us in our struggle." [/message] [/else] [/if] diff --git a/data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Sentinel.cfg b/data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Sentinel.cfg index 3dbf6316d5d..352f85f34a5 100644 --- a/data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Sentinel.cfg +++ b/data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Sentinel.cfg @@ -32,7 +32,7 @@ usage=mixed fighter description= _ "Desert Sentinels patrol the sands; they are trained to avoid enemies when it is advantageous. They can cripple opponents with their bolas and are deadly with their swords. -The skirmish ability allows the rogue to ignore enemy units' zones of control and thus move unhindered around them."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}+{SPECIAL_NOTES_SLOW} +The skirmish ability allows the rogue to ignore enemy units’ zones of control and thus move unhindered around them."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}+{SPECIAL_NOTES_SLOW} die_sound={SOUND_LIST:ELF_HIT} {DEFENSE_ANIM "units/elves-desert/sentinel-defend.png" units/elves-desert/sentinel.png {SOUND_LIST:ELF_HIT} } [attack] diff --git a/data/campaigns/Under_the_Burning_Suns/units/elves/Divine_Incarnation.cfg b/data/campaigns/Under_the_Burning_Suns/units/elves/Divine_Incarnation.cfg index 457a571d4d0..0b8624466a4 100644 --- a/data/campaigns/Under_the_Burning_Suns/units/elves/Divine_Incarnation.cfg +++ b/data/campaigns/Under_the_Burning_Suns/units/elves/Divine_Incarnation.cfg @@ -16,7 +16,7 @@ {AMLA_DEFAULT} cost=10 usage=null - description= _ "Divine Incarnations are said to be the closest thing to a god's actual presence in this world. They can be both awe-inspiring and terrifying."+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE}+{SPECIAL_NOTES_MAGICAL} + description= _ "Divine Incarnations are said to be the closest thing to a god’s actual presence in this world. They can be both awe-inspiring and terrifying."+{SPECIAL_NOTES}+{SPECIAL_NOTES_ARCANE}+{SPECIAL_NOTES_MAGICAL} {DEFENSE_ANIM "units/elves-desert/eloh-serene.png" "units/elves-desert/eloh-serene.png" magicmissile.wav } die_sound=magic-holy-miss-2.ogg [attack] diff --git a/data/campaigns/Under_the_Burning_Suns/units/elves/Nym.cfg b/data/campaigns/Under_the_Burning_Suns/units/elves/Nym.cfg index 8a6aff3baf6..14301287e24 100644 --- a/data/campaigns/Under_the_Burning_Suns/units/elves/Nym.cfg +++ b/data/campaigns/Under_the_Burning_Suns/units/elves/Nym.cfg @@ -129,7 +129,7 @@ id=Nym Hunter name= _ "female^Desert Hunter" advances_to=Nym Sentinel - description= _ "Nym is Kaleh's childhood friend who follows the tradition of a family of Desert Hunters, as much as that can be said about a young, rebellious lady with quick wits and strong will. Her high spirits are a great boon in dark times."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SLOW} + description= _ "Nym is Kaleh’s childhood friend who follows the tradition of a family of Desert Hunters, as much as that can be said about a young, rebellious lady with quick wits and strong will. Her high spirits are a great boon in dark times."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SLOW} cost=20 advances_to=Nym Sentinel race=elf @@ -139,7 +139,7 @@ [unit_type] id=Nym Sentinel name= _ "female^Desert Sentinel" - description= _ "Nym is Kaleh's childhood friend who follows the tradition of a family of Desert Hunters, as much as that can be said about a young, rebellious lady with quick wits and strong will. Her high spirits are a great boon in dark times."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SLOW}+{SPECIAL_NOTES_SKIRMISHER} + description= _ "Nym is Kaleh’s childhood friend who follows the tradition of a family of Desert Hunters, as much as that can be said about a young, rebellious lady with quick wits and strong will. Her high spirits are a great boon in dark times."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SLOW}+{SPECIAL_NOTES_SKIRMISHER} cost=35 advances_to=Nym Prowler race=elf @@ -153,7 +153,7 @@ id=Nym Prowler gender=female name= _ "female^Desert Prowler" - description= _ "Nym is Kaleh's childhood friend who follows the tradition of a family of Desert Hunters, as much as that can be said about a young, rebellious lady with quick wits and strong will. Her high spirits are a great boon in dark times."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SLOW}+{SPECIAL_NOTES_SKIRMISHER} + description= _ "Nym is Kaleh’s childhood friend who follows the tradition of a family of Desert Hunters, as much as that can be said about a young, rebellious lady with quick wits and strong will. Her high spirits are a great boon in dark times."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SLOW}+{SPECIAL_NOTES_SKIRMISHER} cost=90 advances_to=null {AMLA_DEFAULT} diff --git a/data/campaigns/Under_the_Burning_Suns/units/monsters/Confused_Ant.cfg b/data/campaigns/Under_the_Burning_Suns/units/monsters/Confused_Ant.cfg index fa42e415216..be60b2a8617 100644 --- a/data/campaigns/Under_the_Burning_Suns/units/monsters/Confused_Ant.cfg +++ b/data/campaigns/Under_the_Burning_Suns/units/monsters/Confused_Ant.cfg @@ -7,7 +7,7 @@ id=Confused Ant name= _ "Confused Ant" movement=2 # Down from 4 - description= _ "Giant Ants are common in almost any environment, from caverns deep under the earth to the tops of tall mountains. Though normally not hostile, they can bite at close range. When they don't have a Queen Ant to lead them, they can often become confused." + description= _ "Giant Ants are common in almost any environment, from caverns deep under the earth to the tops of tall mountains. Though normally not hostile, they can bite at close range. When they don’t have a Queen Ant to lead them, they can often become confused." [attack] # Change first attack (fangs) damage=5 # Down from 6 diff --git a/data/campaigns/Under_the_Burning_Suns/units/monsters/Darawf.cfg b/data/campaigns/Under_the_Burning_Suns/units/monsters/Darawf.cfg index 4bb31628fef..f61f23f6aa2 100644 --- a/data/campaigns/Under_the_Burning_Suns/units/monsters/Darawf.cfg +++ b/data/campaigns/Under_the_Burning_Suns/units/monsters/Darawf.cfg @@ -16,7 +16,7 @@ cost=17 usage=fighter # wmllint: local spelling Dawarf - description= _ "Don't ask where the Dawarf came from. You really don't want to know. It is a secret well guarded by the great lore-masters of Wesnoth. And it's isn't pretty. Hint: it involves lots of sherbet." + description= _ "Don’t ask where the Dawarf came from. You really don’t want to know. It is a secret well guarded by the great lore-masters of Wesnoth. And it’s isn’t pretty. Hint: it involves lots of sherbet." [attack] name=fist description= _"fist" diff --git a/data/campaigns/Under_the_Burning_Suns/units/orcs/Dark_Assassin1.cfg b/data/campaigns/Under_the_Burning_Suns/units/orcs/Dark_Assassin1.cfg index e4f32eee93f..bfde807aef4 100644 --- a/data/campaigns/Under_the_Burning_Suns/units/orcs/Dark_Assassin1.cfg +++ b/data/campaigns/Under_the_Burning_Suns/units/orcs/Dark_Assassin1.cfg @@ -17,7 +17,7 @@ advances_to=null cost=25 usage=fighter - description= _ "The Dark Assassin appears and disappears at a moment's notice. No one knows where he came from or why he acts the way he does, but the trail of death he leaves in his wake is unmistakeable."+{SPECIAL_NOTES}+{SPECIAL_NOTES_POISON} + description= _ "The Dark Assassin appears and disappears at a moment’s notice. No one knows where he came from or why he acts the way he does, but the trail of death he leaves in his wake is unmistakeable."+{SPECIAL_NOTES}+{SPECIAL_NOTES_POISON} [attack] name=scythe description= _"scythe" diff --git a/data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Spectre.cfg b/data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Spectre.cfg index 683ba180307..4b07073d04b 100644 --- a/data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Spectre.cfg +++ b/data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Spectre.cfg @@ -11,7 +11,7 @@ [defense] impassable=50 [/defense] - description= _ "Sometimes called the 'hollow men', spectres form the right arm of their master’s power. These abominations are a rightful terror to the living, and keep a sleepless vigil over their master’s domain. + description= _ "Sometimes called the ‘hollow men’, spectres form the right arm of their master’s power. These abominations are a rightful terror to the living, and keep a sleepless vigil over their master’s domain. The creation of these is no mean feat; the real danger in encountering one is that it is likely only the harbinger of a much more dangerous force that will follow in its wake."+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN}+{SPECIAL_NOTES_SPIRIT}+_"SPECIAL_NOTE^ This unit is able to move through solid stone walls." diff --git a/data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg b/data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg index d5ec331017d..e7876f6da47 100644 --- a/data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg +++ b/data/campaigns/Under_the_Burning_Suns/utils/deaths.cfg @@ -23,7 +23,7 @@ [else] [message] speaker=unit - message= _ "I'm too young to die. What will happen to my people?" + message= _ "I’m too young to die. What will happen to my people?" [/message] [/else] [/if] @@ -41,7 +41,7 @@ [message] speaker=unit - message= _ "Save me, Kaleh, I'm dying..." + message= _ "Save me, Kaleh, I’m dying..." [/message] [if] @@ -146,7 +146,7 @@ [else] [message] speaker=$ally_name - message= _ "No, $unit.name can't die now!" + message= _ "No, $unit.name can’t die now!" [/message] [/else] [/if] @@ -171,7 +171,7 @@ [else] [message] speaker=$ally_name - message= _ "No, $unit.name can't die now!" + message= _ "No, $unit.name can’t die now!" [/message] [/else] [/if] @@ -243,11 +243,11 @@ [message] speaker=unit - message= _ "This can't be the end, I have too much left to see." + message= _ "This can’t be the end, I have too much left to see." [/message] [message] speaker=Kaleh - message= _ "How could we have let her die? I've never seen fire magic like that before. She will be sorely missed." + message= _ "How could we have let her die? I’ve never seen fire magic like that before. She will be sorely missed." [/message] [/event] diff --git a/data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg b/data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg index d112ad0a48b..54c00b1adc7 100644 --- a/data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg +++ b/data/campaigns/Under_the_Burning_Suns/utils/storytxt.cfg @@ -3,7 +3,7 @@ #define STORY_THE_MORNING_AFTER [story] [part] - story= _ "Note: This campaign is probably not appropriate for beginners. It changes certain Wesnoth standards, such as the elves' stats and the day/night cycle. This campaign emphasizes role-playing elements and tends to have longer scenarios with objectives that change in the middle. For these reasons, we strongly suggest that you occasionally save your game mid-scenario, so you won't lose all your progress if you get stuck and have to start over." + story= _ "Note: This campaign is probably not appropriate for beginners. It changes certain Wesnoth standards, such as the elves’ stats and the day/night cycle. This campaign emphasizes role-playing elements and tends to have longer scenarios with objectives that change in the middle. For these reasons, we strongly suggest that you occasionally save your game mid-scenario, so you won’t lose all your progress if you get stuck and have to start over." [/part] [part] background="misc/kaleh_story.jpg" @@ -15,7 +15,7 @@ [/part] [part] background="misc/night_of_fallen_stars.jpg" - story= _ "I remember that night as if it were yesterday. I was not prone to dreaming, but as I slept I had a strange vision. I didn't have long to ponder it though, because I was woken in the dark by the sound of deafening crashes, splintering wood and shouting elves. That night the sky rained flaming rocks, boulders bigger than you could imagine. They smote the landscape like lightning bolts, setting fire to whatever could burn and crushing houses, walls, and elves. There was nowhere to hide, nowhere to go for protection. I was terribly afraid, and I thought that if I tried to flee I would be smashed, so I hid and prayed to Eloh. I had never prayed before as fervently as I did that night. I heard cries and screams outside, but I could not force myself to move. Eventually the thin yellow tendrils of a sickly dawn stole over the horizon, as if Naia herself were shocked by the devastation she saw." + story= _ "I remember that night as if it were yesterday. I was not prone to dreaming, but as I slept I had a strange vision. I didn’t have long to ponder it though, because I was woken in the dark by the sound of deafening crashes, splintering wood and shouting elves. That night the sky rained flaming rocks, boulders bigger than you could imagine. They smote the landscape like lightning bolts, setting fire to whatever could burn and crushing houses, walls, and elves. There was nowhere to hide, nowhere to go for protection. I was terribly afraid, and I thought that if I tried to flee I would be smashed, so I hid and prayed to Eloh. I had never prayed before as fervently as I did that night. I heard cries and screams outside, but I could not force myself to move. Eventually the thin yellow tendrils of a sickly dawn stole over the horizon, as if Naia herself were shocked by the devastation she saw." [/part] [/story] #enddef @@ -29,7 +29,7 @@ story= _ "Sneaking amongst the dunes we crept up to their camp and ambushed them at dawn. To a young boy the fighting was overwhelming: crashing blades, blood, battle cries, friend and foe struggling back and forth. The orcs rallied around their leader, their greater numbers countering our superior skill at combat. It was my father who finally fought his way to the foul orc leader and slew him on the bloodstained sand. The surviving orcs broke and fled from the battlefield, to be hunted down and slain as individuals and small groups by our trackers. It seemed a glorious victory, and I hardly noticed our elven brethren lying dead in the sand." [/part] [part] - story= _ "I was giddy on the journey back home, my heart pumping with elation and pride. I had fought my first battle; now I was a man like my father. Then one night during the long dark a harsh wind came up, moaning and howling around our tents. By dawn it had only gotten worse; I wondered if some dark god was trying to avenge the massacre of the orcs. I'd seen sandstorms before, but I had never experienced one like this. I hid in my tent praying to Eloh as if my life depended on it. The air grew thick with sand, and everything grew dark and hazy..." + story= _ "I was giddy on the journey back home, my heart pumping with elation and pride. I had fought my first battle; now I was a man like my father. Then one night during the long dark a harsh wind came up, moaning and howling around our tents. By dawn it had only gotten worse; I wondered if some dark god was trying to avenge the massacre of the orcs. I’d seen sandstorms before, but I had never experienced one like this. I hid in my tent praying to Eloh as if my life depended on it. The air grew thick with sand, and everything grew dark and hazy..." [/part] [part] story= _ "The next thing I remember, someone was bending over me shaking me awake. I was half buried in sand, and I felt weak but alive. Our equipment was scattered across the dunes or buried in the sand. Looking around I only saw a few of my companions, who were digging in the sand, fervently hoping to find other survivors. I dug furiously at the sand with my bare hands and yelled until I was hoarse, but try as I might, I could not find my father. They told me he had been swallowed by the sand, but I would not be consoled. In one instant my world crumbled; I never looked at the sands quite the same way again. I learned that day that the desert can be fickle and fierce, and death is always lurking just over the horizon." @@ -51,7 +51,7 @@ [/part] [part] - story= _ "That night, as I slept, I dreamt again, for the first time since that first fateful night. Eloh came to me again, and this time she appeared in a vision as a beautiful glowing figure, as bright as the suns. She said 'Have courage, for though soon you shall go through a time of darkness, all your trials shall be richly rewarded in the end. You must go under the northern mountains, not over them. You will find the ruins of an ancient watch tower made of black obsidian in the desert by the edge of the hills. By that tower you will find the entrance to the tunnels you seek. Follow the smooth ancient tunnel down under the mountains and when you again see the sky and my suns, I shall contact you. But beware those who lurk in the darkness, they hide from my light, and must not be trusted. I have no power in the dark, so you are my hand of justice. Punish the non-believers. Go now, and fear not the dark.' And again, just like before, I was woken up by a shout in the night." + story= _ "That night, as I slept, I dreamt again, for the first time since that first fateful night. Eloh came to me again, and this time she appeared in a vision as a beautiful glowing figure, as bright as the suns. She said “Have courage, for though soon you shall go through a time of darkness, all your trials shall be richly rewarded in the end. You must go under the northern mountains, not over them. You will find the ruins of an ancient watch tower made of black obsidian in the desert by the edge of the hills. By that tower you will find the entrance to the tunnels you seek. Follow the smooth ancient tunnel down under the mountains and when you again see the sky and my suns, I shall contact you. But beware those who lurk in the darkness, they hide from my light, and must not be trusted. I have no power in the dark, so you are my hand of justice. Punish the non-believers. Go now, and fear not the dark.” And again, just like before, I was woken up by a shout in the night." [/part] [/story] #enddef @@ -119,7 +119,7 @@ #define STORY_DEALING_WITH_DWARVES [story] [part] - story= _ "Chapter 7: We returned quickly and found the rest of our people, safely hidden a few miles back from the fighting. Seeing Grimnir with us, a troop of dwarves silently appeared out of adjoining secret passages. Once we had assured the rest of the elves that they were friends, Grimnir led us silently and quickly through a maze of secret tunnels towards the Dwarves' home." + story= _ "Chapter 7: We returned quickly and found the rest of our people, safely hidden a few miles back from the fighting. Seeing Grimnir with us, a troop of dwarves silently appeared out of adjoining secret passages. Once we had assured the rest of the elves that they were friends, Grimnir led us silently and quickly through a maze of secret tunnels towards the Dwarves’ home." [/part] [part] @@ -147,7 +147,7 @@ [/part] [part] - story= _ "Zurg told us that they had just captured this city from the dwarves, and that the Great Leader had moved here to set up his base of operations. They were clearly worried about a dwarf counterattack. Luckily the trolls were quite skilled at stonework and the walls were quickly repaired. The trolls didn't talk much, but seemed very intelligent and not the mere bloodthirsty savages they had been purported to be. Overall they actually seemed quite peaceful, except when provoked. I learned that the leadership was balanced between the warriors and the shamans. The troll's military leader was chosen and advised by a council of their shamans." + story= _ "Zurg told us that they had just captured this city from the dwarves, and that the Great Leader had moved here to set up his base of operations. They were clearly worried about a dwarf counterattack. Luckily the trolls were quite skilled at stonework and the walls were quickly repaired. The trolls didn’t talk much, but seemed very intelligent and not the mere bloodthirsty savages they had been purported to be. Overall they actually seemed quite peaceful, except when provoked. I learned that the leadership was balanced between the warriors and the shamans. The troll’s military leader was chosen and advised by a council of their shamans." [/part] [part] @@ -159,13 +159,13 @@ #define STORY_BLOOD_IS_THICKER_THAN_WATER [story] [part] - story= _ "Chapter 9: Nym and Esanoo led us north, across the sands and through the dunes, towards the human encampment where the merfolk were being held. I asked Nym where Esanoo had come from, but she wouldn't answer, she just said that I had to see for myself." + story= _ "Chapter 9: Nym and Esanoo led us north, across the sands and through the dunes, towards the human encampment where the merfolk were being held. I asked Nym where Esanoo had come from, but she wouldn’t answer, she just said that I had to see for myself." [/part] [part] - story= _ "Just then we crested over the last dune and I indeed saw what she meant. Sparkling blue covered the entire horizon. I fell to my knees in awe, I had never seen so much water in one place. I cannot write down in words the shock and amazement I felt. To have grown up in a land where water was as precious as gold, and then see miles and miles of it. It was only then that I understood where the merfolk truly came from. I'd been to some strange places, high up in the mountains, deep down under thousands of tons of rock, but this world of water was the most alien of them all." + story= _ "Just then we crested over the last dune and I indeed saw what she meant. Sparkling blue covered the entire horizon. I fell to my knees in awe, I had never seen so much water in one place. I cannot write down in words the shock and amazement I felt. To have grown up in a land where water was as precious as gold, and then see miles and miles of it. It was only then that I understood where the merfolk truly came from. I’d been to some strange places, high up in the mountains, deep down under thousands of tons of rock, but this world of water was the most alien of them all." [/part] [part] - story= _ "Which brings me to the other alien concept I was trying to comprehend: our goddess Eloh. What was her plan? Why did she want me to surrender to the humans? Do the humans worship her as well? The humans seem so brutish and vile, that I can't imagine them worshiping the same god as us. I thought Eloh was just our god, I don't remember Zhul mentioning any other races worshiping her after the Great Fall, though perhaps things had changed in the intervening years. Her commands don't make any sense; she doesn't seem at all like the goddess Zhul told me about. And what was Esanoo talking about? How did his master know about 'Yechnagoth' and 'Zhangor'? If Eloh won't help me, then I desperately need some answers. I pray to whatever gods may be left that I'm not leading my people into a trap..." + story= _ "Which brings me to the other alien concept I was trying to comprehend: our goddess Eloh. What was her plan? Why did she want me to surrender to the humans? Do the humans worship her as well? The humans seem so brutish and vile, that I can’t imagine them worshiping the same god as us. I thought Eloh was just our god, I don’t remember Zhul mentioning any other races worshiping her after the Great Fall, though perhaps things had changed in the intervening years. Her commands don’t make any sense; she doesn’t seem at all like the goddess Zhul told me about. And what was Esanoo talking about? How did his master know about ‘Yechnagoth’ and ‘Zhangor’? If Eloh won’t help me, then I desperately need some answers. I pray to whatever gods may be left that I’m not leading my people into a trap..." [/part] [/story] #enddef @@ -177,11 +177,11 @@ [/part] [part] - story= _ "What kind of home had Eloh prepared for us on the other side of the mountains? Was there anywhere in the world that hadn't been plagued with war and destruction? I grew up in a land of 'kill or be killed'. Outlaws, ogres and other monsters preyed on the weak and helpless. Orcs and goblins raided any settlements they could find, and my people struggled to protect what little they had. And through it all crazed necromancers and undead spirits haunted the sands, feeding on the few survivors." + story= _ "What kind of home had Eloh prepared for us on the other side of the mountains? Was there anywhere in the world that hadn’t been plagued with war and destruction? I grew up in a land of ‘kill or be killed’. Outlaws, ogres and other monsters preyed on the weak and helpless. Orcs and goblins raided any settlements they could find, and my people struggled to protect what little they had. And through it all crazed necromancers and undead spirits haunted the sands, feeding on the few survivors." [/part] [part] - story= _ "At first I thought that if we could just leave the desert, we could find a peaceful place away from all the bloodshed and death. But even underground the last remnants of the trolls and dwarves continue to fight a bloody struggle to the death. Is this what our world has become? And why did Eloh tell me to 'kill the unbelievers'? If we had attacked both the dwarves and the trolls we would not have made it even this far. Everywhere I look I see remains of once great empires. If we destroyed the last of these peoples, what would be left around us but a howling emptiness?" + story= _ "At first I thought that if we could just leave the desert, we could find a peaceful place away from all the bloodshed and death. But even underground the last remnants of the trolls and dwarves continue to fight a bloody struggle to the death. Is this what our world has become? And why did Eloh tell me to ‘kill the unbelievers’? If we had attacked both the dwarves and the trolls we would not have made it even this far. Everywhere I look I see remains of once great empires. If we destroyed the last of these peoples, what would be left around us but a howling emptiness?" [/part] [part] @@ -197,7 +197,7 @@ #define STORY_SPEAKING_WITH_THE_FISHES [story] [part] - story= _ "Chapter 10: The merfolk helped us pilot our ships far into the ocean. Some of the younger elves were actually quite adept at climbing the rigging and steering the ships. Myself, I mostly stayed in the captain's quarters and tried to avoid getting seasick. The sea reminded me of being out in the vast desert, with only the stars at night to guide my way. But without the merfolk's help we would have been hopelessly lost." + story= _ "Chapter 10: The merfolk helped us pilot our ships far into the ocean. Some of the younger elves were actually quite adept at climbing the rigging and steering the ships. Myself, I mostly stayed in the captain’s quarters and tried to avoid getting seasick. The sea reminded me of being out in the vast desert, with only the stars at night to guide my way. But without the merfolk’s help we would have been hopelessly lost." [/part] [part] @@ -205,7 +205,7 @@ [/part] [part] - story= _ "The next morning we reached our destination. It wasn't even an island, just a sandbar sticking out above the water. We lowered down a longboat and the merfolk pulled us to shore, none of us being very skilled with the oars." + story= _ "The next morning we reached our destination. It wasn’t even an island, just a sandbar sticking out above the water. We lowered down a longboat and the merfolk pulled us to shore, none of us being very skilled with the oars." [/part] [part] diff --git a/data/campaigns/tutorial/scenarios/1_Tutorial.cfg b/data/campaigns/tutorial/scenarios/1_Tutorial.cfg index 07e6e4660d4..8d729bc4217 100644 --- a/data/campaigns/tutorial/scenarios/1_Tutorial.cfg +++ b/data/campaigns/tutorial/scenarios/1_Tutorial.cfg @@ -212,13 +212,13 @@ For this tutorial, you are playing Konrad. " + speaker=narrator message=_ "Welcome to Wesnoth!" + _ " -For this tutorial, you are playing Li'sar. " + +For this tutorial, you are playing Li’sar. " + _ "You are standing in the keep, and your mentor Delfador is on the east side of the river." + {CONTINUE_MSG} [/message])} {GENDER ({PRINT (_"Left click on Konrad")}) - ({PRINT (_"Left click on Li'sar")})} + ({PRINT (_"Left click on Li’sar")})} #wmlindent: stop ignoring [/event] @@ -243,7 +243,7 @@ The places he can move to are highlighted." + [/message]) ([message] speaker=narrator #wmllint: display on - message=_ "You have selected Li'sar. + message=_ "You have selected Li’sar. The places she can move to are highlighted." + {CONTINUE_MSG} #wmllint: display off @@ -259,7 +259,7 @@ The places she can move to are highlighted." + {CONTINUE_MSG} [/message]) ([message] speaker=narrator - message=_ "Move Li'sar next to Delfador by clicking on the tile marked HERE." + + message=_ "Move Li’sar next to Delfador by clicking on the tile marked HERE." + {CONTINUE_MSG} [/message])} #wmlindent: stop ignoring @@ -365,7 +365,7 @@ You moved to the wrong place! After this message, you can press u to undo [/message] [message] id=Delfador - message=_ "Child, you have 32 hitpoints and a sword. I'm fairly sure you'll win." + message=_ "Child, you have 32 hitpoints and a sword. I’m fairly sure you’ll win." [/message] #wmlindent: start ignoring {GENDER ([message] @@ -375,7 +375,7 @@ You moved to the wrong place! After this message, you can press u to undo [/message]) ([message] speaker=narrator # wmllint: local spelling OK - message=_ "To attack the quintain, first select the attacker (Li'sar) then the target (the quintain). You will see an attack description. When you click OK, Li'sar will attack." + + message=_ "To attack the quintain, first select the attacker (Li’sar) then the target (the quintain). You will see an attack description. When you click OK, Li’sar will attack." + {CONTINUE_MSG} [/message])} #wmlindent: stop ignoring @@ -391,7 +391,7 @@ You moved to the wrong place! After this message, you can press u to undo #wmlindent: start ignoring {GENDER ({PRINT (_"Left click on Konrad")}) - ({PRINT (_"Left click on Li'sar")})} + ({PRINT (_"Left click on Li’sar")})} #wmlindent: stop ignoring [/event] @@ -442,7 +442,7 @@ You moved to the wrong place! After this message, you can press u to undo message=_ "Note: the tiny metal crown above Delfador means you will lose the game if he is killed. You will also lose the game if your leader (Konrad) is killed." [/message]) ([message] speaker=narrator - message=_ "Note: the tiny metal crown above Delfador means you will lose the game if he is killed. You will also lose the game if your leader (Li'sar) is killed." + message=_ "Note: the tiny metal crown above Delfador means you will lose the game if he is killed. You will also lose the game if your leader (Li’sar) is killed." [/message])} #wmlindent: stop ignoring @@ -454,12 +454,12 @@ You moved to the wrong place! After this message, you can press u to undo {GENDER ( [message] id=Delfador - message=_ "Unfortunately, you've used up your turn attacking the quintain. The quintain will now get a turn." + message=_ "Unfortunately, you’ve used up your turn attacking the quintain. The quintain will now get a turn." [/message] ) ( [message] id=Delfador - message=_ "female^Unfortunately, you've used up your turn attacking the quintain. The quintain will now get a turn." + message=_ "female^Unfortunately, you’ve used up your turn attacking the quintain. The quintain will now get a turn." [/message] )} #wmlindent: stop ignoring @@ -470,8 +470,8 @@ You moved to the wrong place! After this message, you can press u to undo [message] id=Delfador #wmllint: display on - message=_ "Yes. It's a magical quintain. -Now, this quintain gets 5 chances to hit you for 3 damage each. If it hits every time, you'll drop from $student_hp to $future_hp hit points. Brace yourself!" + message=_ "Yes. It’s a magical quintain. +Now, this quintain gets 5 chances to hit you for 3 damage each. If it hits every time, you’ll drop from $student_hp to $future_hp hit points. Brace yourself!" #wmllint: display off [/message] {PRINT (_ "Click on the End Turn button on the bottom right")} @@ -511,7 +511,7 @@ Now, this quintain gets 5 chances to hit you for 3 damage each. If it hits every [/message] )} {GENDER ({PRINT (_"Left click on Konrad")}) - ({PRINT (_"Left click on Li'sar")})} + ({PRINT (_"Left click on Li’sar")})} #wmlindent: stop ignoring [event] name=select @@ -521,7 +521,7 @@ Now, this quintain gets 5 chances to hit you for 3 damage each. If it hits every #wmlindent: start ignoring {GENDER ({PRINT (_"Click on the village to move Konrad")}) - ({PRINT (_"Click on the village to move Li'sar")})} + ({PRINT (_"Click on the village to move Li’sar")})} #wmlindent: stop ignoring [/event] @@ -579,18 +579,18 @@ Now, this quintain gets 5 chances to hit you for 3 damage each. If it hits every {GENDER ( [message] id=Delfador - message=_ "You're about to be healed by $hp_difference hitpoints, but I think you're going to need some help against that quintain." + message=_ "You’re about to be healed by $hp_difference hitpoints, but I think you’re going to need some help against that quintain." [/message] ) ( [message] id=Delfador - message=_ "female^You're about to be healed by $hp_difference hitpoints, but I think you're going to need some help against that quintain." + message=_ "female^You’re about to be healed by $hp_difference hitpoints, but I think you’re going to need some help against that quintain." [/message] )} #wmlindent: stop ignoring [message] id=student - message=_ "I'll recruit some elves!" + message=_ "I’ll recruit some elves!" [/message] {LABEL (_"Keep") {KEEP_LOC}} #wmlindent: start ignoring @@ -609,7 +609,7 @@ Now, this quintain gets 5 chances to hit you for 3 damage each. If it hits every {TARGET_HEX 9 6} #wmlindent: start ignoring {GENDER ({PRINT (_"Move Konrad to the keep")}) - ({PRINT (_"Move Li'sar to the keep")})} + ({PRINT (_"Move Li’sar to the keep")})} #wmlindent: stop ignoring [event] name=moveto @@ -627,7 +627,7 @@ Now, this quintain gets 5 chances to hit you for 3 damage each. If it hits every [message] speaker=narrator #wmllint: display on - message=_ "Whenever you're on a keep, you can recruit into castle tiles around it by right-clicking and selecting Recruit. This time you will only be given one type of unit to choose: the Elvish Fighter." + + message=_ "Whenever you’re on a keep, you can recruit into castle tiles around it by right-clicking and selecting Recruit. This time you will only be given one type of unit to choose: the Elvish Fighter." + {CONTINUE_MSG} #wmllint: display off [/message] @@ -732,7 +732,7 @@ Note: after this dialog, you can move the mouse over a unit to see a description {CLEAR_PRINT} [message] id=student - message=_ "Hey, the quintain just healed 2 hitpoints! I'd better attack it at once!" + message=_ "Hey, the quintain just healed 2 hitpoints! I’d better attack it at once!" [/message] [message] id=Delfador @@ -742,7 +742,7 @@ Note: after this dialog, you can move the mouse over a unit to see a description [else] [message] id=Delfador - message=_ "Had the quintain survived your onslaught, it would have regained two hitpoints. If a unit doesn't do anything for a turn, it will slowly heal." + message=_ "Had the quintain survived your onslaught, it would have regained two hitpoints. If a unit doesn’t do anything for a turn, it will slowly heal." [/message] [/else] [/if] @@ -760,11 +760,11 @@ Note: after this dialog, you can move the mouse over a unit to see a description [/message] [message] id=student - message=_ "I'll tell them to use the one that does the most damage!" + message=_ "I’ll tell them to use the one that does the most damage!" [/message] [message] id=Delfador - message=_ "And which would that be? The sword (5-4) or the bow (3-3)? I suppose you'll find out..." + message=_ "And which would that be? The sword (5–4) or the bow (3–3)? I suppose you’ll find out..." [/message] {PRINT (_"Left click on an Elvish Fighter")} {VARIABLE encourage (_"End your turn and attack again.")} @@ -785,8 +785,8 @@ Note: after this dialog, you can move the mouse over a unit to see a description [message] id=Delfador #wmllint: display on - message=_ "You wouldn't do anything stupid like charging that quintain yourself again, now would you? -Use the fighters you recruited first; they'll be a lot of help." + message=_ "You wouldn’t do anything stupid like charging that quintain yourself again, now would you? +Use the fighters you recruited first; they’ll be a lot of help." #wmllint: display off [/message] [/then] @@ -834,14 +834,14 @@ Use the fighters you recruited first; they'll be a lot of help." [then] [message] id=Delfador - message=_ "Your elf used a sword (5-4; or 5 damage, 4 attacks), which is a melee attack. The quintain defended with its melee attack (3-5)." + _" The ranged attack was safer." + message=_ "Your elf used a sword (5–4; or 5 damage, 4 attacks), which is a melee attack. The quintain defended with its melee attack (3–5)." + _" The ranged attack was safer." [/message] [/then] [else] [message] id=Delfador #wmllint: display on - message=_ "Your elf used a sword (5-4; or 5 damage, 4 attacks), which is a melee attack. The quintain defended with its melee attack (3-5)." + _" The ranged attack was safer." + _" + message=_ "Your elf used a sword (5–4; or 5 damage, 4 attacks), which is a melee attack. The quintain defended with its melee attack (3–5)." + _" The ranged attack was safer." + _" End your turn, then attack again." #wmllint: display off [/message] @@ -853,7 +853,7 @@ End your turn, then attack again." [message] id=Delfador #wmllint: display on - message=_ "Your elf used a sword (5-4; or 5 damage, 4 attacks), which is a melee attack. The quintain defended with its melee attack (3-5)." + _" + message=_ "Your elf used a sword (5–4; or 5 damage, 4 attacks), which is a melee attack. The quintain defended with its melee attack (3–5)." + _" You should tell the other elf to use the bow." #wmllint: display off [/message] @@ -1021,7 +1021,7 @@ When a unit gets enough experience (the experience bar is the smaller bar on the speaker=narrator #wmllint: display on message=_ "Note: -Once you select a unit, you'll see percentages for different terrain tiles. The higher the percentage, the more defense that unit will have. For example, defense is good in castles and villages but bad in rivers. The dummy's attacks are magical, however, so they have a 70% chance of hitting you wherever you stand." +Once you select a unit, you’ll see percentages for different terrain tiles. The higher the percentage, the more defense that unit will have. For example, defense is good in castles and villages but bad in rivers. The dummy’s attacks are magical, however, so they have a 70% chance of hitting you wherever you stand." #wmllint: display off [/message] [/then] @@ -1051,12 +1051,12 @@ Once you select a unit, you'll see percentages for different terrain tiles. The #wmlindent: start ignoring {GENDER ([message] id=Delfador - message=_ "Yes, you gain experience through battle, especially by killing an opponent. Gain enough experience and you'll become more powerful." + + message=_ "Yes, you gain experience through battle, especially by killing an opponent. Gain enough experience and you’ll become more powerful." + _ " Now, Konrad, I will leave you with more dummies to practice on! After that, we have real work to do..." [/message]) ([message] id=Delfador - message=_ "Yes, you gain experience through battle, especially by killing an opponent. Gain enough experience and you'll become more powerful." + - _ " Now, Li'sar, I will leave you with more dummies to practice on! After that, we have real work to do..." + message=_ "Yes, you gain experience through battle, especially by killing an opponent. Gain enough experience and you’ll become more powerful." + + _ " Now, Li’sar, I will leave you with more dummies to practice on! After that, we have real work to do..." [/message])} #wmlindent: stop ignoring {VARIABLE quintain_dead 1} @@ -1106,10 +1106,10 @@ These dummies only attack if you are a single tile away. With care, you should b speaker=narrator message=_ "Do you want to keep practicing?" [option] - message=_ "Yes, I'm still figuring it out." + message=_ "Yes, I’m still figuring it out." [/option] [option] - message=_ "No, I think I've got it." + message=_ "No, I think I’ve got it." [command] [endlevel] result=victory diff --git a/data/campaigns/tutorial/scenarios/2_Tutorial.cfg b/data/campaigns/tutorial/scenarios/2_Tutorial.cfg index 1dbe21d4779..781b6a6e2ed 100644 --- a/data/campaigns/tutorial/scenarios/2_Tutorial.cfg +++ b/data/campaigns/tutorial/scenarios/2_Tutorial.cfg @@ -234,7 +234,7 @@ [then] [message] speaker=second_unit - message=_ "One lucky attack by an Orcish Grunt, and I'm done for!" + message=_ "One lucky attack by an Orcish Grunt, and I’m done for!" [/message] {VARIABLE_OP complain_msg add 1} [/then] @@ -370,7 +370,7 @@ condition=win [/objective] [objective] - description= _ "Death of Li'sar" + description= _ "Death of Li’sar" condition=lose [/objective] @@ -411,7 +411,7 @@ {STUDENT (_"Ho Galdrad! Has Delfador conjured something else to beat me with? A flock of scarecrows, perhaps?")} # wmlindent: start ignoring {GENDER ({TEACHER (_ "This is no game, Konrad! " + - _ "Orcs have encamped across the river. This is elven country; they are fools to enter here. We Elves are fast and hard to hit in forests. You must defeat their leader so they never threaten us again. I will advise you.")}) ({TEACHER (_ "This is no game, Li'sar! " + + _ "Orcs have encamped across the river. This is elven country; they are fools to enter here. We Elves are fast and hard to hit in forests. You must defeat their leader so they never threaten us again. I will advise you.")}) ({TEACHER (_ "This is no game, Li’sar! " + _ "Orcs have encamped across the river. This is elven country; they are fools to enter here. We Elves are fast and hard to hit in forests. You must defeat their leader so they never threaten us again. I will advise you.")})} # wmlindent: stop ignoring {STUDENT (_"What should I do?")} @@ -431,7 +431,7 @@ {LABEL (_"DEEP") 20,15} {LABEL (_"DEEP") 19,17} - {TALK_ABOUT_LOC 19,14 (_"See this dark blue water? It's too deep for either side to cross. They could slowly wade through that narrow band of shallow lighter-blue water in the east; but we could stand on the shore and force them to fight us from the water, where they are exposed and we are protected by the forest.")} + {TALK_ABOUT_LOC 19,14 (_"See this dark blue water? It’s too deep for either side to cross. They could slowly wade through that narrow band of shallow lighter-blue water in the east; but we could stand on the shore and force them to fight us from the water, where they are exposed and we are protected by the forest.")} {UNLABEL 19,16} {UNLABEL 18,16} {UNLABEL 18,14} @@ -545,7 +545,7 @@ one Elvish Shaman")} greater_than=0 [/variable] [then] - {TEACHER (_"If any Elvish Fighters from your last battle had experience, we would recall them to the current battlefield. However, both units don't have much experience so it's more efficient to recruit new ones. Recruit an Elvish Fighter.")} + {TEACHER (_"If any Elvish Fighters from your last battle had experience, we would recall them to the current battlefield. However, both units don’t have much experience so it’s more efficient to recruit new ones. Recruit an Elvish Fighter.")} [/then] [else] {TEACHER (_"If you had any experienced units alive from your last battle we would recall them. Instead we must recruit a new Elvish Fighter.")} @@ -607,7 +607,7 @@ one Elvish Shaman")} {TEACHER (_"While none of your recruited units can move, you still can. Your five units cost you 5 gold in upkeep, leaving you 3 gold poorer per turn. You need more income.")} # wmlindent: start ignoring {GENDER ({PRINT (_"Move Konrad to capture a village")}) - ({PRINT (_"Move Li'sar to capture a village")})} + ({PRINT (_"Move Li’sar to capture a village")})} # wmlindent: stop ignoring [/else] [/if] @@ -878,10 +878,10 @@ one Elvish Shaman")} [then] # wmlindent: start ignoring # FIXME: Level 2 units change costs. - {GENDER ({TEACHER (_"You've learned well, Konrad! " + - _ "The village supports one unit and pays 1 gold per turn. You're only losing 1 gold per turn now.")}) - ({TEACHER (_"You've learned well, Li'sar! " + - _ "The village supports one unit and pays 1 gold per turn. You're only losing 1 gold per turn now.")})} + {GENDER ({TEACHER (_"You’ve learned well, Konrad! " + + _ "The village supports one unit and pays 1 gold per turn. You’re only losing 1 gold per turn now.")}) + ({TEACHER (_"You’ve learned well, Li’sar! " + + _ "The village supports one unit and pays 1 gold per turn. You’re only losing 1 gold per turn now.")})} # wmlindent: stop ignoring {PRINT (_"End your turn")} [/then] @@ -889,7 +889,7 @@ one Elvish Shaman")} [if] {NUMEQ villages_around_keep 3} [then] - {TEACHER (_"You've captured all the villages around the keep, but stay near so you can recruit more units.")} + {TEACHER (_"You’ve captured all the villages around the keep, but stay near so you can recruit more units.")} [/then] [/if] [/event] @@ -905,7 +905,7 @@ one Elvish Shaman")} [/not] [/filter] {GENDER ({TEACHER (_"You should leave the villages near your keep for Konrad to capture, as he needs to stay nearby to recruit more units anyway.")}) - ({TEACHER (_"You should leave the villages near your keep for Li'sar to capture, as she needs to stay nearby to recruit more units anyway.")})} + ({TEACHER (_"You should leave the villages near your keep for Li’sar to capture, as she needs to stay nearby to recruit more units anyway.")})} {UNDO_REMINDER} [/event] @@ -931,7 +931,7 @@ one Elvish Shaman")} side=1 [/filter] [allow_undo][/allow_undo] - {TEACHER (_"It's very dangerous to stand in water when there are enemies about! Your unit will have an 80% chance of being hit when the enemy counter-attacks! Cancel!")} + {TEACHER (_"It’s very dangerous to stand in water when there are enemies about! Your unit will have an 80% chance of being hit when the enemy counter-attacks! Cancel!")} {UNDO_REMINDER} [/event] @@ -972,7 +972,7 @@ one Elvish Shaman")} {LABEL (_"Keep") 10,3} {TEACHER (_"Send the other Fighter and the Shaman south so they can attack next turn, then return to the keep to recruit more units!")} {GENDER ({PRINT (_"Move your Fighter and Shaman south, then return Konrad to the keep")}) - ({PRINT (_"Move your Fighter and Shaman south, then return Li'sar to the keep")})} + ({PRINT (_"Move your Fighter and Shaman south, then return Li’sar to the keep")})} [/event] [event] @@ -1000,7 +1000,7 @@ one Elvish Shaman")} {STUDENT (_"I have no more money to recruit!")} {TEACHER (_"This is often a problem, which is why owning villages is important.")} {GENDER ({PRINT (_"Move Konrad to another (unowned) village")}) - ({PRINT (_"Move Li'sar to another (unowned) village")})} + ({PRINT (_"Move Li’sar to another (unowned) village")})} [/then] [/if] [/event] @@ -1026,7 +1026,7 @@ one Elvish Shaman")} # Explain: Zone of Control {TALK_ABOUT Dumbo (_"That Grunt is blocking the bridge! We must occupy that island before the Wolf Riders reach it.")} - {STUDENT (_"Can't our units just move around him?")} + {STUDENT (_"Can’t our units just move around him?")} # All around Dumbo (9,14) {LABEL (_"ZoC") 10,14} @@ -1037,7 +1037,7 @@ one Elvish Shaman")} {LABEL (_"ZoC") 8,13} # FIXME: Figure out best unit choice. {TALK_ABOUT Dumbo (_"No. Once you move close to an enemy unit, you are in its Zone of Control and cannot move further that turn. -To move your troops onto that island without wading slowly through the water, you'll have to kill him.")} +To move your troops onto that island without wading slowly through the water, you’ll have to kill him.")} {PRINT (_"Attack the orc with an Archer")} {UNLABEL 10,14} {UNLABEL 8,14} @@ -1069,7 +1069,7 @@ To move your troops onto that island without wading slowly through the water, yo [else] # FIXME: use name of unit doing attack - use $unit.type # Do that after String-Freeze!! - {STUDENT (_"No other units can reach that orc. I hope my archer survives its counter-attack! I'd better grab more villages and move everyone closer for next turn.")} + {STUDENT (_"No other units can reach that orc. I hope my archer survives its counter-attack! I’d better grab more villages and move everyone closer for next turn.")} {TEACHER (_"Yes. If your Shaman stands just behind that unit on the bridge, it will heal it at the beginning of the next turn.")} {PRINT (_"Move your Shaman onto the bridge to stand behind your other unit")} [event] @@ -1130,7 +1130,7 @@ To move your troops onto that island without wading slowly through the water, yo y=14,15,14,15,14,15 side=1 [/filter] - {TEACHER (_"It's very dangerous to stand in water when there are enemies about! Your unit will have an 80% chance of being hit! Cancel, and wait for them to attack you!")} + {TEACHER (_"It’s very dangerous to stand in water when there are enemies about! Your unit will have an 80% chance of being hit! Cancel, and wait for them to attack you!")} {UNDO_REMINDER} [allow_undo][/allow_undo] [/event] @@ -1140,7 +1140,7 @@ To move your troops onto that island without wading slowly through the water, yo name=turn 4 {CLEAR_PRINT} - {TALK_ABOUT_LOC 19,5 (_"Don't forget about your fighter in the east; you can move him south to that last village near the channel.")} + {TALK_ABOUT_LOC 19,5 (_"Don’t forget about your fighter in the east; you can move him south to that last village near the channel.")} [allow_undo][/allow_undo] [if] {NUMEQ dumbo_dead 0} @@ -1174,13 +1174,13 @@ To move your troops onto that island without wading slowly through the water, yo {CHECK_INCOME} {LABEL (_"Defend here") 19,14} - {TALK_ABOUT_LOC 19,16 (_"Beware of those orcs crossing the river! If they get into the forest they'll be hard to dislodge!")} + {TALK_ABOUT_LOC 19,16 (_"Beware of those orcs crossing the river! If they get into the forest they’ll be hard to dislodge!")} [/event] [event] name=turn 9 {UNLABEL 19,14} - {NARRATOR (_"You can make sure you've used all your units each turn by pressing n to automatically select the next unit. Space will indicate a unit is finished. + {NARRATOR (_"You can make sure you’ve used all your units each turn by pressing n to automatically select the next unit. Space will indicate a unit is finished. When n no longer selects a new unit, you can end your turn.")} [/event] @@ -1223,7 +1223,7 @@ When n no longer selects a new unit, you can end your turn.")} y=19,19,23 [/filter] - {TALK_ABOUT Thrag (_"Their leader has moved into that village! He's not as stupid as I thought. The village heals him each turn and provides good defense.")} + {TALK_ABOUT Thrag (_"Their leader has moved into that village! He’s not as stupid as I thought. The village heals him each turn and provides good defense.")} [/event] [event] @@ -1234,7 +1234,7 @@ When n no longer selects a new unit, you can end your turn.")} y=14,10,10 [/filter] - {TALK_ABOUT_LOC ($x1,$y1) (_"That unit has captured our village! You'd better get him out; it heals him each turn and provides good defense.")} + {TALK_ABOUT_LOC ($x1,$y1) (_"That unit has captured our village! You’d better get him out; it heals him each turn and provides good defense.")} [/event] # Warn about using shaman to attack. @@ -1361,7 +1361,7 @@ When n no longer selects a new unit, you can end your turn.")} less_than=8 [/variable] [then] - {TEACHER (_"We will miss $deadguy.name|, but it's better than one of our experienced troops dying!")} + {TEACHER (_"We will miss $deadguy.name|, but it’s better than one of our experienced troops dying!")} [/then] [/if] [/else] @@ -1374,7 +1374,7 @@ When n no longer selects a new unit, you can end your turn.")} equals=Elvish Shaman [/variable] [then] - {TEACHER (_"Losing a healer hurts all the troops! Keep them out of the enemy's reach!")} + {TEACHER (_"Losing a healer hurts all the troops! Keep them out of the enemy’s reach!")} {NARRATOR (_"You can see where an enemy can reach by moving the mouse over them. You can see all the possible enemy moves at once with the Show Enemy Moves command from the Actions menu.")} [/then] [else] @@ -1636,7 +1636,7 @@ I am particularly good with the sword, dealing 8 damage in 4 attacks." [event] name=time over - {TEACHER (_"You took too long! We'll never be rid of these orcs!")} + {TEACHER (_"You took too long! We’ll never be rid of these orcs!")} [endlevel] result=defeat [/endlevel] @@ -1654,6 +1654,6 @@ I am particularly good with the sword, dealing 8 damage in 4 attacks." [event] name=victory - {TEACHER (_"You are victorious! You may want to try novice-level campaigns such as: The South Guard, An Orcish Incursion, A Tale of Two Brothers, and Heir to the Throne. The South Guard was specifically designed as a beginner's campaign. Konrad, Li'sar and Delfador are characters from Heir to the Throne.")} + {TEACHER (_"You are victorious! You may want to try novice-level campaigns such as: The South Guard, An Orcish Incursion, A Tale of Two Brothers, and Heir to the Throne. The South Guard was specifically designed as a beginner’s campaign. Konrad, Li’sar and Delfador are characters from Heir to the Throne.")} [/event] [/tutorial] diff --git a/utils/pofix.py b/utils/pofix.py index 4bca0093f95..ecdeef33910 100755 --- a/utils/pofix.py +++ b/utils/pofix.py @@ -2777,12 +2777,627 @@ stringfixes = { ), # End of pass 1 of bulk apostrophe and dash conversion by Simons Mith. +# Pass 2: Bulk apostrophe conversion by Simons Mith +# ~ 600 apostrophes changed to sexed single and double quotes +# No other changes made. + +"unspecified" : ( +# Single-word changes; currently commented out as they give duplicate msgids +# Although they're only names, so they should be safe to apply. Except +# possibly Li'sar + +# ("\"Al'Brock\"", "\"Al’Brock\""), +# ("\"Al'Mar\"", "\"Al’Mar\""), +# ("\"Al'Tar\"", "\"Al’Tar\""), +# ("\"Ar'Muff\"", "\"Ar’Muff\""), +# ("\"Bak'man\"", "\"Bak’man\""), +# ("\"Flar'Tar\"", "\"Flar’Tar\""), +# ("\"Ha'Tang\"", "\"Ha’Tang\""), +# ("\"Ha'Tuil\"", "\"Ha’Tuil\""), +# ("\"Hida'tul\"", "\"Hida’tul\""), +# ("\"J'rem\"", "\"J’rem\""), +# ("\"Kapou'e\"", "\"Kapou’e\""), +# ("\"Lanbec'h\"", "\"Lanbec’h\""), +# ("\"Li'sar\"", "\"Li’sar\""), +# ("\"Ro'Arthian\"", "\"Ro’Arthian\""), +# ("\"Ro'Sothian\"", "\"Ro’Sothian\""), +# ("\"Shek'kahan\"", "\"Shek’kahan\""), +# ("\"T'bhan\"", "\"T’bhan\""), +# ("\"Thu'lok\"", "\"Thu’lok\""), +# ("\"Ug'lok\"", "\"Ug’lok\""), +# ("\"Ut'Tan-Grilg\"", "\"Ut’Tan-Grilg\""), +# ("\"Ut'Tan-Grorag\"", "\"Ut’Tan-Grorag\""), +# ("\"Ut'Tan-Vrork\"", "\"Ut’Tan-Vrork\""), + +# Generates long po line: 86 bytes +# ("kind that won't leave us", "kind that won’t leave us"), + +# May generate long po line: 85 bytes +("It's the Prince", "It’s the Prince"), + +# po lines of 84 bytes and under appear to be OK, but I have a list if needed ... + +# These lines risk generating duplicate msgids +# ("a unit doesn't do anything", "a unit doesn’t do anything"), +# ("Earl Lanbec'h", "Earl Lanbec’h"), +# ("I don't think so,", "I don’t think so,"), +# ("I don't know what", "I don’t know what"), +# ("If ye'll permit me", "If ye’ll permit me"), +# ("If you'll permit me", "If you’ll permit me"), +# ("I'm not sure", "I’m not sure"), +# ("so, sir, ye're wrong. We", "so, sir, ye’re wrong. We"), +# ("so, sir, you're wrong. We", "so, sir, you’re wrong. We"), +# ("We've defeated the", "We’ve defeated the"), +# ("We're going to", "We’re going to"), + +# The rest all appear safe to apply + +("'Lord'? Oh no!", "‘Lord’? Oh no!"), +("'Prince Haldric the Dragonbane' sounds rather", "‘Prince Haldric the Dragonbane’ sounds rather"), +("'The Great Chamber'? Hmmm, wonder", "‘The Great Chamber’? Hmmm, wonder"), +("'The master’s study' eh? I bet we'll find Malifor", "‘The master’s study’ eh? I bet we’ll find Malifor"), +("(Grunt... strain...) It's not moving.", "(Grunt... strain...) It’s not moving."), +("(Reads) Kannin a'kana du'masi a'forigln de'amp.", "(Reads) Kannin a’kana du’masi a’forigln de’amp."), +("(Shrugs) I don't think we", "(Shrugs) I don’t think we"), +("... Can't... The... heat...", "... Can’t... The... heat..."), +("... Don't tax yourself...", "... Don’t tax yourself..."), +("800 gold! We're rich!!", "800 gold! We’re rich!!"), +("I want? I'll tell you", "I want? I’ll tell you"), +("Swamp?! I'm under five", "Swamp?! I’m under five"), +("a hundred. Don't lose it.", "a hundred. Don’t lose it."), +("a minute, you're elves?!", "a minute, you’re elves?!"), +("a sec, Ro'Sothian, you don't want to", "a sec, Ro’Sothian, you don’t want to"), +("a sword. I'm fairly sure you'll win.", "a sword. I’m fairly sure you’ll win."), +("a true 'Kingdom of Wesnoth'. I... I", "a true ‘Kingdom of Wesnoth’. I... I"), +("aan ogras, us'll elp yoo!", "aan ogras, us’ll elp yoo!"), +("about trolls? I'm not sure I'd want to", "about trolls? I’m not sure I’d want to"), +("Actually... we won't be coming.", "Actually... we won’t be coming."), +("Afraid you'll find out you're not of", "Afraid you’ll find out you’re not of"), +("Ah, they don't scare me!", "Ah, they don’t scare me!"), +("Ahh yes, that's better.", "Ahh yes, that’s better."), +("Ahhh, I'm so tired.", "Ahhh, I’m so tired."), +("All I'm saying is", "All I’m saying is"), +("All right! Blast'n time!", "All right! Blast’n time!"), +("All right, let's move out", "All right, let’s move out"), +("All right, let's move out,", "All right, let’s move out,"), +("all... but I'm sure none", "all... but I’m sure none"), +("alliance, Earl Lanbec'h.", "alliance, Earl Lanbec’h."), +("Amazing, I haven't seen a", "Amazing, I haven’t seen a"), +("and arrows won't work.", "and arrows won’t work."), +("and Earl Lanbec'h", "and Earl Lanbec’h"), +("and fight... What's this?", "and fight... What’s this?"), +("and hammers o' every dwarf", "and hammers o’ every dwarf"), +("and I don't think I", "and I don’t think I"), +("and I— I'm stuck!", "and I— I’m stuck!"), +("And look, he's gone. Now", "And look, he’s gone. Now"), +("And now we'll never know", "And now we’ll never know"), +("and undisturbed, Ro'Arthian.", "and undisturbed, Ro’Arthian."), +("And what's the bad", "And what’s the bad"), +("any better, we'll probably die", "any better, we’ll probably die"), +("Anything you can't handle?", "Anything you can’t handle?"), +("are arriving. They've surrounded us! We're doomed.", "are arriving. They’ve surrounded us! We’re doomed."), +("are but children's tales... Still,", "are but children’s tales... Still,"), +("Argh! I'll just come", "Argh! I’ll just come"), +("Argh! I'm dead! Well,", "Argh! I’m dead! Well,"), +("Argh! I'm done. My", "Argh! I’m done. My"), +("at least he's finally at", "at least he’s finally at"), +("at least you're improving.", "at least you’re improving."), +("attacks more. You're becoming too", "attacks more. You’re becoming too"), +("Awesome, let's go!", "Awesome, let’s go!"), +("Aye! Down wi' the orcs!", "Aye! Down wi’ the orcs!"), +("Aye, it's still bandit", "Aye, it’s still bandit"), +("A’right then, we'll wait fa' later, eh?", "A’right then, we’ll wait fa’ later, eh?"), +("be called 'Dragonbane'.", "be called ‘Dragonbane’."), +("be mad! I'll offer one", "be mad! I’ll offer one"), +("be quiet, I'll explain it", "be quiet, I’ll explain it"), +("be useful, I'll take it.", "be useful, I’ll take it."), +("be... highly irregular.' Bah! I'll show you", "be... highly irregular.” Bah! I’ll show you"), +("bet this wasn't the welcome", "bet this wasn’t the welcome"), +("Black-Eye! We won't submit to", "Black-Eye! We won’t submit to"), +("break free! Don't let that", "break free! Don’t let that"), +("bridge yet, Cap'n?", "bridge yet, Cap’n?"), +("But don't you need", "But don’t you need"), +("But hasn't Eloh told", "But hasn’t Eloh told"), +("but it doesn't sound friendly.", "but it doesn’t sound friendly."), +("but we dinna' ha' much of", "but we dinna’ ha’ much of"), +("But we don't want to", "But we don’t want to"), +("but you haven't beat us", "but you haven’t beat us"), +("But... Asheviere, Garard's queen and Eldred's mother, seemed", "But... Asheviere, Garard’s queen and Eldred’s mother, seemed"), +("calling you 'the Dragonbane'.", "calling you ‘the Dragonbane’."), +("can just 'pass through' a Drake", "can just ‘pass through’ a Drake"), +("Can't our units", "Can’t our units"), +("Capture Ro'Arthian.", "Capture Ro’Arthian."), +("Careful, you don't know what's lurking in", "Careful, you don’t know what’s lurking in"), +("Chief! It's true, the", "Chief! It’s true, the"), +("Chief, we can't be blowing", "Chief, we can’t be blowing"), +("Chop 'em down. It's cool in", "Chop ’em down. It’s cool in"), +("click on Li'sar", "click on Li’sar"), +("coal that wi' melt this", "coal that wi’ melt this"), +("Come mortal, let's cross our", "Come mortal, let’s cross our"), +("coming! Smash 'em good!", "coming! Smash ’em good!"), +("course you didn't. That’s why it's called sneaking.", "course you didn’t. That’s why it’s called sneaking."), +("dares disturb Shek'kahan the Terrible?", "dares disturb Shek’kahan the Terrible?"), +("Dead-Man's Ford", "Dead-Man’s Ford"), +("Death of Al'Brock", "Death of Al’Brock"), +("Death of Flar'Tar", "Death of Flar’Tar"), +("Death of Kapou'e", "Death of Kapou’e"), +("Death of Li'sar", "Death of Li’sar"), +("Death of Ro'Arthian", "Death of Ro’Arthian"), +("Death of Ro'Sothian", "Death of Ro’Sothian"), +("Defeat Lanbec'h", "Defeat Lanbec’h"), +("Delfador to Ur-Thorodor's castle", "Delfador to Ur-Thorodor’s castle"), +("died a hero's death, one", "died a hero’s death, one"), +("died... a warrior's death... You", "died... a warrior’s death... You"), +("do. I don't know why,", "do. I don’t know why,"), +("do? We can't go much", "do? We can’t go much"), +("doing? I haven't let you", "doing? I haven’t let you"), +("Don't kill me,", "Don’t kill me,"), +("Don't make me", "Don’t make me"), +("Don't try to", "Don’t try to"), +("Don't we have", "Don’t we have"), +("Don't worry about", "Don’t worry about"), +("Don't worry Kaleh,", "Don’t worry Kaleh,"), +("Don't you intend", "Don’t you intend"), +("drama, but that's no excuse", "drama, but that’s no excuse"), +("dwarf. But he's been beaten", "dwarf. But he’s been beaten"), +("dwarves and stinkin' elves, we", "dwarves and stinkin’ elves, we"), +("dwarves, it don't matter!", "dwarves, it don’t matter!"), +("eh? You won't find many", "eh? You won’t find many"), +("elves, we can't trust them!", "elves, we can’t trust them!"), +("enough. Well, let's get them!", "enough. Well, let’s get them!"), +("envy your kind's prowess when", "envy your kind’s prowess when"), +("especially where you'll be going,", "especially where you’ll be going,"), +("expect, Chief? They're elves after", "expect, Chief? They’re elves after"), +("explain, Esanoo. We'll have to", "explain, Esanoo. We’ll have to"), +("Father, I'd like to", "Father, I’d like to"), +("feel like I'm forgetting something.", "feel like I’m forgetting something."), +("few here don't stand a", "few here don’t stand a"), +("filthy elves! I'll...", "filthy elves! I’ll..."), +("Finally! We'll fight at", "Finally! We’ll fight at"), +("Finally! You don't know how", "Finally! You don’t know how"), +("First, why don't you tell", "First, why don’t you tell"), +("for my family's memory, you", "for my family’s memory, you"), +("for now we've got to", "for now we’ve got to"), +("forbidden lore you've been taught.", "forbidden lore you’ve been taught."), +("Free, I'm free, and", "Free, I’m free, and"), +("Freedom! Don't worry about", "Freedom! Don’t worry about"), +("from? I can't see a", "from? I can’t see a"), +("frontier or it's all over!", "frontier or it’s all over!"), +("gave us, they're glowing!", "gave us, they’re glowing!"), +("GO HOME! AIN'T NUTTIN TO", "GO HOME! AIN’T NUTTIN TO"), +("go. Now let's see where", "go. Now let’s see where"), +("gold! We don't need more!", "gold! We don’t need more!"), +("grab him! Don't let him", "grab him! Don’t let him"), +("Greetings from Kapou'e, Son of", "Greetings from Kapou’e, Son of"), +("Grunt, and I'm done for!", "Grunt, and I’m done for!"), +("guy. We aren't gonna hurt", "guy. We aren’t gonna hurt"), +("Ha! You don't trust me?", "Ha! You don’t trust me?"), +("Haldric enters Southbay's sewer", "Haldric enters Southbay’s sewer"), +("Haldric, what's going on? What's the plan?", "Haldric, what’s going on? What’s the plan?"), +("Haldric, you're too paranoid.", "Haldric, you’re too paranoid."), +("hands of Kalenz's elves!", "hands of Kalenz’s elves!"), +("have allied wi' the humans...", "have allied wi’ the humans..."), +("he disappeared. Let's find him", "he disappeared. Let’s find him"), +("he go? Let's find him", "he go? Let’s find him"), +("He's in his", "He’s in his"), +("He's raising our", "He’s raising our"), +("He's still breathing.", "He’s still breathing."), +("He's stirring.", "He’s stirring."), +("He's... he's still breathing!", "He’s... he’s still breathing!"), +("heed the King's voice. My", "heed the King’s voice. My"), +("help you? You're not a", "help you? You’re not a"), +("Help! They're everywhere!", "Help! They’re everywhere!"), +("Help, I'm drowning!", "Help, I’m drowning!"), +("Hey look! It's a dwarf!", "Hey look! It’s a dwarf!"), +("Hey look! It's a troll!", "Hey look! It’s a troll!"), +("Hey look, it's a troll!", "Hey look, it’s a troll!"), +("Hey! Look who's back!", "Hey! Look who’s back!"), +("Hey, don't light it up, I'm not safe!", "Hey, don’t light it up, I’m not safe!"), +("Hey, don't you always", "Hey, don’t you always"), +("Hey, there's somebody hidden", "Hey, there’s somebody hidden"), +("Hey, what's going on", "Hey, what’s going on"), +("him — he's big, green", "him — he’s big, green"), +("him. We don't want him", "him. We don’t want him"), +("His brother Ro'Arthian is the", "His brother Ro’Arthian is the"), +("Hm... Me le' no'w!", "Hm... Me le’ no’w!"), +("Hmph! You're just happy", "Hmph! You’re just happy"), +("Hold it! What's going on", "Hold it! What’s going on"), +("hold Southbay. We're done for!", "hold Southbay. We’re done for!"), +("home, now we'll take yer", "home, now we’ll take yer"), +("How'd they get", "How’d they get"), +("Huh? Didn't a messenger", "Huh? Didn’t a messenger"), +("Huh? Who's there, who", "Huh? Who’s there, who"), +("Huh?! Can't be, the", "Huh?! Can’t be, the"), +("hundred, but don't go up,", "hundred, but don’t go up,"), +("Hurry, friends, let's set up", "Hurry, friends, let’s set up"), +("I almost can't believe it.", "I almost can’t believe it."), +("I can't be finished", "I can’t be finished"), +("I don't care, get", "I don’t care, get"), +("I don't find that", "I don’t find that"), +("I don't know, but", "I don’t know, but"), +("I don't know, see", "I don’t know, see"), +("I don't see how", "I don’t see how"), +("I don't think diplomacy", "I don’t think diplomacy"), +("I don't think I", "I don’t think I"), +("I expect we'll be facing", "I expect we’ll be facing"), +("I guess we'll just have", "I guess we’ll just have"), +("I just don't know who", "I just don’t know who"), +("I s'ppose we'll hav' to wade", "I s’ppose we’ll hav’ to wade"), +("I think I'll fight the", "I think I’ll fight the"), +("I think I'll say that", "I think I’ll say that"), +("I think I'll take the", "I think I’ll take the"), +("I think I'll wait a", "I think I’ll wait a"), +("I think I've figured something", "I think I’ve figured something"), +("I think I've found it.", "I think I’ve found it."), +("I think I've got it.", "I think I’ve got it."), +("I think you've the right", "I think you’ve the right"), +("I wasn't talking to", "I wasn’t talking to"), +("I'd like to", "I’d like to"), +("I'll do it, sir. I'll sacrifice myself", "I’ll do it, sir. I’ll sacrifice myself"), +("I'll not go", "I’ll not go"), +("I'll recruit some", "I’ll recruit some"), +("I'll take twenty-five", "I’ll take twenty-five"), +("I'll tell them", "I’ll tell them"), +("I'll try, sir.", "I’ll try, sir."), +("I'm afraid, Kaleh,", "I’m afraid, Kaleh,"), +("I'm always careful. I'll be back", "I’m always careful. I’ll be back"), +("I'm back, Kaleh.", "I’m back, Kaleh."), +("I'm coming... coming...", "I’m coming... coming..."), +("I'm fine. But", "I’m fine. But"), +("I'm gonna make", "I’m gonna make"), +("I'm here, chief!", "I’m here, chief!"), +("I'm still not", "I’m still not"), +("I'm thirsty... Gulp", "I’m thirsty... Gulp"), +("I'm too young", "I’m too young"), +("I've asked and", "I’ve asked and"), +("I've found the", "I’ve found the"), +("I've seen some", "I’ve seen some"), +("if anything, it's our road!", "if anything, it’s our road!"), +("if you don't mind, I'll go with", "if you don’t mind, I’ll go with"), +("Iliah-Malal's body lay", "Iliah-Malal’s body lay"), +("Impossible! I canna' believe any", "Impossible! I canna’ believe any"), +("is departing. We're trapped!", "is departing. We’re trapped!"), +("is I, Kapou'e, son of", "is I, Kapou’e, son of"), +("is this 'Landar' you speak", "is this ‘Landar’ you speak"), +("is this thing's daughter?", "is this thing’s daughter?"), +("It couldna' been more", "It couldna’ been more"), +("It couldna' ha' been more", "It couldna’ ha’ been more"), +("it sure isn't gonna be", "it sure isn’t gonna be"), +("It won't be said", "It won’t be said"), +("It won't be that", "It won’t be that"), +("it you wouldn't mind if", "it you wouldn’t mind if"), +("it! We weren't fast enough.", "it! We weren’t fast enough."), +("It's a 'he', and yes, they're actually very", "It’s a ‘he’, and yes, they’re actually very"), +("It's a dust", "It’s a dust"), +("It's a heck", "It’s a heck"), +("It's been... it's been years since I've been down", "It’s been... it’s been years since I’ve been down"), +("It's better than", "It’s better than"), +("It's called 'The End', foul orc.", "It’s called ‘The End’, foul orc."), +("It's cooler here,", "It’s cooler here,"), +("It's just ‘Tallin’,", "It’s just ‘Tallin’,"), +("It's locked, but", "It’s locked, but"), +("It's no good,", "It’s no good,"), +("It's no use", "It’s no use"), +("It's not very", "It’s not very"), +("It's Rakshas!", "It’s Rakshas!"), +("It's talking to", "It’s talking to"), +("It's the only", "It’s the only"), +("It's time to", "It’s time to"), +("It's too late!", "It’s too late!"), +("It's too quiet...", "It’s too quiet..."), +("It's very easy,", "It’s very easy,"), +("It's... it's monstrous!", "It’s... it’s monstrous!"), +("its some o' them cave-dwarves.", "its some o’ them cave-dwarves."), +("Kaleh, you can't just go", "Kaleh, you can’t just go"), +("Keep of El'Ithsomir", "Keep of El’Ithsomir"), +("kill Mal-Ravanal. He's here somewhere...", "kill Mal-Ravanal. He’s here somewhere..."), +("kill me, I'm not telling", "kill me, I’m not telling"), +("kin would ha' helped a", "kin would ha’ helped a"), +("Krawg sme' o'cz in iz 'ave!", "Krawg sme’ o’cz in iz ’ave!"), +("Let's clear out", "Let’s clear out"), +("Let's finish off", "Let’s finish off"), +("Let's make them", "Let’s make them"), +("Let's put those", "Let’s put those"), +("Let's send these", "Let’s send these"), +("Living... Soon, you'll be more", "Living... Soon, you’ll be more"), +("long as they're in charge you'll have to", "long as they’re in charge you’ll have to"), +("long enough. Let's go!", "long enough. Let’s go!"), +("Look, there's a dragon", "Look, there’s a dragon"), +("looks like he's been beaten", "looks like he’s been beaten"), +("looks like he's in bad", "looks like he’s in bad"), +("Lord El'Isomithir", "Lord El’Isomithir"), +("M' 'u!", "M’ ’u!"), +("makes your Master's punishment from", "makes your Master’s punishment from"), +("Mal-Ravanal's Capital", "Mal-Ravanal’s Capital"), +("Malifor the Great's Study", "Malifor the Great’s Study"), +("Many ships. We're being invaded!", "Many ships. We’re being invaded!"), +("mask. You... you're not with", "mask. You... you’re not with"), +("Maybe they won't be hostile.", "Maybe they won’t be hostile."), +("Maybe they'll clear it", "Maybe they’ll clear it"), +("me, Kaleh, I'm dying...", "me, Kaleh, I’m dying..."), +("mentioned I can't float.", "mentioned I can’t float."), +("mine, and don't touch it!", "mine, and don’t touch it!"), +("Monsters! We're being invaded", "Monsters! We’re being invaded"), +("Move Kapou'e to the", "Move Kapou’e to the"), +("Move Li'sar next to", "Move Li’sar next to"), +("Move Li'sar to another", "Move Li’sar to another"), +("Move Li'sar to capture", "Move Li’sar to capture"), +("Move Li'sar to the", "Move Li’sar to the"), +("much as I'd like to, we don't have time", "much as I’d like to, we don’t have time"), +("Must obey... Can't resist... I...", "Must obey... Can’t resist... I..."), +("Must... Can't... Must... Help", "Must... Can’t... Must... Help"), +("My love, I'll be there", "My love, I’ll be there"), +("my my, what's in that", "my my, what’s in that"), +("never mind, I'll get you", "never mind, I’ll get you"), +("no choice... I've never tasted", "no choice... I’ve never tasted"), +("no game, Li'sar!", "no game, Li’sar!"), +("no ghosts, I'll take it.", "no ghosts, I’ll take it."), +("No you won't, you soldier", "No you won’t, you soldier"), +("No! I'll not go", "No! I’ll not go"), +("No! It's all over!", "No! It’s all over!"), +("no! Please don't die!", "no! Please don’t die!"), +("No!! They'll kill me!", "No!! They’ll kill me!"), +("No, $unit.name can't die now!", "No, $unit.name can’t die now!"), +("No, don't...", "No, don’t..."), +("No, it's an elf!", "No, it’s an elf!"), +("No, we can't. But for", "No, we can’t. But for"), +("No. I can't ask you", "No. I can’t ask you"), +("No. It can't be!", "No. It can’t be!"), +("no. You don't understand! We", "no. You don’t understand! We"), +("Noo!! I can't be promoted", "Noo!! I can’t be promoted"), +("Nooo! Don't kill me,", "Nooo! Don’t kill me,"), +("not say, 'To err is", "not say, “To err is"), +("now $intl_ally_name, I'm busy.", "now $intl_ally_name, I’m busy."), +("now between Iliah-Malal's army and", "now between Iliah-Malal’s army and"), +("Now let's get going,", "Now let’s get going,"), +("Now let's make mush", "Now let’s make mush"), +("now that you've triggered it.", "now that you’ve triggered it."), +("now, and don't look back!", "now, and don’t look back!"), +("now, Father. I'm a little", "now, Father. I’m a little"), +("Nym! No! Don't open—", "Nym! No! Don’t open—"), +("Nym. I didn't hear you", "Nym. I didn’t hear you"), +("of here. Don't make me", "of here. Don’t make me"), +("of here. We're trapped!", "of here. We’re trapped!"), +("of surrender! Don't kill me...", "of surrender! Don’t kill me..."), +("of the Ka'lian do... How", "of the Ka’lian do... How"), +("of this. I'm feeling ill!", "of this. I’m feeling ill!"), +("of this. I'm out of", "of this. I’m out of"), +("of time... We'll never beat", "of time... We’ll never beat"), +("off the 'or the orcs", "off the ‘or the orcs"), +("Oh no, I'm defeated.", "Oh no, I’m defeated."), +("on boys, let's give it", "on boys, let’s give it"), +("on brother, let's get outta", "on brother, let’s get outta"), +("one escape. Let's hope they don't all!", "one escape. Let’s hope they don’t all!"), +("One of Iliah-Malal's creatures. So", "One of Iliah-Malal’s creatures. So"), +("one of Malifor's experiments.", "one of Malifor’s experiments."), +("one of Tallin's men...", "one of Tallin’s men..."), +("Oooooh, cool, it's a drake!", "Oooooh, cool, it’s a drake!"), +("Orcs sighted! They've seized the", "Orcs sighted! They’ve seized the"), +("Orcs, kill'em all! Humans,", "Orcs, kill’em all! Humans,"), +("orcs’ chest! It's filled with", "orcs’ chest! It’s filled with"), +("our hammers can't manage.", "our hammers can’t manage."), +("Ow, I'm stuck!", "Ow, I’m stuck!"), +("Perhaps he didn't want to", "Perhaps he didn’t want to"), +("Phew, it's hot down", "Phew, it’s hot down"), +("Pillage! Let's plunder these", "Pillage! Let’s plunder these"), +("powerful, why can't you destroy", "powerful, why can’t you destroy"), +("Prestim's walls are rock-hard, they'll waste themselves", "Prestim’s walls are rock-hard, they’ll waste themselves"), +("pretty small, let's see if", "pretty small, let’s see if"), +("Price?! Don't insult us,", "Price?! Don’t insult us,"), +("protect us, they're elves!", "protect us, they’re elves!"), +("Put Ro'Sothian into that", "Put Ro’Sothian into that"), +("Quick, honey, we've got to", "Quick, honey, we’ve got to"), +("quiet Zhul, I'll explain it", "quiet Zhul, I’ll explain it"), +("ran away, didn't you?", "ran away, didn’t you?"), +("reinforcements coming! We're trapped! All", "reinforcements coming! We’re trapped! All"), +("Relax, he's a friend.", "Relax, he’s a friend."), +("remain here we'll die.", "remain here we’ll die."), +("Reserves! We can't let them", "Reserves! We can’t let them"), +("Resist until Dacyn's return in", "Resist until Dacyn’s return in"), +("Resist until Dacyn's return tomorrow", "Resist until Dacyn’s return tomorrow"), +("right boys, let's go!", "right boys, let’s go!"), +("right people, let's move out!", "right people, let’s move out!"), +("Right. We'll probably have", "Right. We’ll probably have"), +("Ro'Arthian, are you", "Ro’Arthian, are you"), +("Ro'Arthian, bah! Don't utter that", "Ro’Arthian, bah! Don’t utter that"), +("Ro'Arthian, send a", "Ro’Arthian, send a"), +("Ro'Sothian, is that", "Ro’Sothian, is that"), +("rumbling. And what's that roaring", "rumbling. And what’s that roaring"), +("running, or we'll be fish-bait", "running, or we’ll be fish-bait"), +("said that you'd been here", "said that you’d been here"), +("save us, it's... it's an elf.", "save us, it’s... it’s an elf."), +("second thought, it's better to", "second thought, it’s better to"), +("secret door. Let's see where", "secret door. Let’s see where"), +("secrets of Crelanu's book...", "secrets of Crelanu’s book..."), +("shall spoil, we'll starve!", "shall spoil, we’ll starve!"), +("She's just full", "She’s just full"), +("She's... She's beautiful.", "She’s... She’s beautiful."), +("shut up. Let's go kill", "shut up. Let’s go kill"), +("Sigh, we'll talk later.", "Sigh, we’ll talk later."), +("Sister! Don't you recognize", "Sister! Don’t you recognize"), +("skeletons! Where?! Let's go burn 'em all!", "skeletons! Where?! Let’s go burn ’em all!"), +("So far it's been danger", "So far it’s been danger"), +("so sure it's that simple,", "so sure it’s that simple,"), +("so tough don't you? Well", "so tough don’t you? Well"), +("So you don't have the", "So you don’t have the"), +("So, d'ya want me", "So, d’ya want me"), +("so. I can't see anything.", "so. I can’t see anything."), +("someday maybe we'll meet again.", "someday maybe we’ll meet again."), +("Someone's coming. Quick,", "Someone’s coming. Quick,"), +("somewhere. We can't be sure.", "somewhere. We can’t be sure."), +("Sorry, won't do it", "Sorry, won’t do it"), +("sounds good. I'll stay here", "sounds good. I’ll stay here"), +("Spiders aren't insects.", "Spiders aren’t insects."), +("Stalrag from Ro'Sothian.", "Stalrag from Ro’Sothian."), +("stand still you're a dead", "stand still you’re a dead"), +("stay and 're-educate' these un-orcs.", "stay and ‘re-educate’ these un-orcs."), +("stinking trees, we'll show you!", "stinking trees, we’ll show you!"), +("stop him. Let's go!", "stop him. Let’s go!"), +("sure there aren't any spiders?", "sure there aren’t any spiders?"), +("Sure, we'll help you", "Sure, we’ll help you"), +("tale, for it's worth it.", "tale, for it’s worth it."), +("Tallin, we can't do it", "Tallin, we can’t do it"), +("Tallin, we ha' failed to", "Tallin, we ha’ failed to"), +("Tell him it's time.", "Tell him it’s time."), +("tell me what's going on", "tell me what’s going on"), +("tell you, Kapou'e?", "tell you, Kapou’e?"), +("than goblins. We'll break them!", "than goblins. We’ll break them!"), +("Thank you. I'm sure the", "Thank you. I’m sure the"), +("Thanks, father. Don't worry, I'll take care", "Thanks, father. Don’t worry, I’ll take care"), +("That hurts. Let's try not", "That hurts. Let’s try not"), +("That isn't him...", "That isn’t him..."), +("that snow...? We're doomed!", "that snow...? We’re doomed!"), +("that this isn't going as", "that this isn’t going as"), +("Thats right. I'll be coming", "Thats right. I’ll be coming"), +("That’s... that's the Rod", "That’s... that’s the Rod"), +("The 'true people' speak through", "The ‘true people’ speak through"), +("The dragon's cave has", "The dragon’s cave has"), +("the happier I'll be.", "the happier I’ll be."), +("the horizon. Jevyan's fleet is here! It's all over.", "the horizon. Jevyan’s fleet is here! It’s all over."), +("The Ka'lian", "The Ka’lian"), +("The maker's mark is", "The maker’s mark is"), +("the sewer. We're doomed!", "the sewer. We’re doomed!"), +("the ship isn't here yet.", "the ship isn’t here yet."), +("the swamp. I'm under five", "the swamp. I’m under five"), +("The world won't miss him", "The world won’t miss him"), +("them sacks o' bones.", "them sacks o’ bones."), +("Then it's time to", "Then it’s time to"), +("Then let's kill them!", "Then let’s kill them!"), +("then return Li'sar to the", "then return Li’sar to the"), +("Then, into Southbay's sewer.", "Then, into Southbay’s sewer."), +("there alone. She'll kill you!", "there alone. She’ll kill you!"), +("these tunnels aren't as bad", "these tunnels aren’t as bad"), +("They're coming this", "They’re coming this"), +("They're definitely of the 'attack first, ask questions later' variety.", "They’re definitely of the ‘attack first, ask questions later’ variety."), +("They're here!", "They’re here!"), +("They're raising the", "They’re raising the"), +("They're... the humans", "They’re... the humans"), +("thing just won't stay dead!", "thing just won’t stay dead!"), +("This can't be the", "This can’t be the"), +("This rabble won't be a", "This rabble won’t be a"), +("this real? I'm coming, I'm coming.", "this real? I’m coming, I’m coming."), +("this thing? It's huge!", "this thing? It’s huge!"), +("This trash's gone.", "This trash’s gone."), +("This'll splinter your", "This’ll splinter your"), +("those orcs can't get to", "those orcs can’t get to"), +("thousand, and I'll go no", "thousand, and I’ll go no"), +("Tirigaz. But what's going on?", "Tirigaz. But what’s going on?"), +("to back! Don't let them", "to back! Don’t let them"), +("to his master's aid. When", "to his master’s aid. When"), +("to move Li'sar", "to move Li’sar"), +("to say, 'I told you so'?", "to say, “I told you so”?"), +("to think. It's all so", "to think. It’s all so"), +("to you, Kapou'e, our imbecile", "to you, Kapou’e, our imbecile"), +("too late! They're burning the", "too late! They’re burning the"), +("too late. We've taken what", "too late. We’ve taken what"), +("too long! We'll never be", "too long! We’ll never be"), +("too! Chief doesn't let me", "too! Chief doesn’t let me"), +("Treasury! Cool, let's go loot", "Treasury! Cool, let’s go loot"), +("tribe anymore, Kapou'e.", "tribe anymore, Kapou’e."), +("troll hole? Didn't you?", "troll hole? Didn’t you?"), +("trolls. But you'll see, Griknagh", "trolls. But you’ll see, Griknagh"), +("Uh... I don't think so.", "Uh... I don’t think so."), +("Undead. Bah! We're pros at", "Undead. Bah! We’re pros at"), +("Ungrateful minx! I'm sorely tempted", "Ungrateful minx! I’m sorely tempted"), +("us you won't come back.", "us you won’t come back."), +("us but I'm afraid we can't help you.", "us but I’m afraid we can’t help you."), +("Very well. I'll do my", "Very well. I’ll do my"), +("Very well. We'll go south", "Very well. We’ll go south"), +("victory against Al'Tar.", "victory against Al’Tar."), +("was fun, wasn't it, Grüü?", "was fun, wasn’t it, Grüü?"), +("way already! We're running out", "way already! We’re running out"), +("we die, it's our only", "we die, it’s our only"), +("We don't have any", "We don’t have any"), +("We don't. Not everything", "We don’t. Not everything"), +("we go, let's give this", "we go, let’s give this"), +("We haven't a moment", "We haven’t a moment"), +("we should ha' allied wi' the humans...", "we should ha’ allied wi’ the humans..."), +("We'll ask later,", "We’ll ask later,"), +("We'll be back,", "We’ll be back,"), +("We'll go through", "We’ll go through"), +("We'll make sure.", "We’ll make sure."), +("We're in. Now:", "We’re in. Now:"), +("We're surrounded! I", "We’re surrounded! I"), +("We're surrounded! The", "We’re surrounded! The"), +("We're through the", "We’re through the"), +("We've captured all", "We’ve captured all"), +("We've cleared the beach. Let's return to", "We’ve cleared the beach. Let’s return to"), +("We've defeated the orcs. Let's rig the", "We’ve defeated the orcs. Let’s rig the"), +("We've slain the", "We’ve slain the"), +("we? I can't see where", "we? I can’t see where"), +("Well, fine, I'll hear your", "Well, fine, I’ll hear your"), +("Well, it's pointless to", "Well, it’s pointless to"), +("Well, let's see what's behind it.", "Well, let’s see what’s behind it."), +("Well, there's only one", "Well, there’s only one"), +("Well, what's behind the", "Well, what’s behind the"), +("Well, where's their leader? I don't see him.", "Well, where’s their leader? I don’t see him."), +("well. It isn't as if we weren't expecting this.", "well. It isn’t as if we weren’t expecting this."), +("Wha'? Yah fail'd to give", "Wha’? Yah fail’d to give"), +("what cause ha' I heard naught o' this?", "what cause ha’ I heard naught o’ this?"), +("What in Moradin's name are", "What in Moradin’s name are"), +("What'd he want? And why'd you have", "What’d he want? And why’d you have"), +("What's going on", "What’s going on"), +("What's that strange", "What’s that strange"), +("What's this? A", "What’s this? A"), +("What's this? You", "What’s this? You"), +("What's up big", "What’s up big"), +("What's with this 'Master' business? It's starting to", "What’s with this ‘Master’ business? It’s starting to"), +("What's wrong, Kaleh? Don't you trust", "What’s wrong, Kaleh? Don’t you trust"), +("What... Kapou'e! What in", "What... Kapou’e! What in"), +("What? What's going on", "What? What’s going on"), +("Whenever you're on a", "Whenever you’re on a"), +("Who is 'they'?", "Who is ‘they’?"), +("who murdered El'Isomithir!", "who murdered El’Isomithir!"), +("Why can't you wield", "Why can’t you wield"), +("Why d'ye say that?", "Why d’ye say that?"), +("Why don't you try 'knocking'?", "Why don’t you try ‘knocking’?"), +("Why? What's wrong?", "Why? What’s wrong?"), +("will eat you' part.", "will eat you’ part."), +("will surely appear.' It looks", "will surely appear.” It looks"), +("with them, Kapou'e, they aren't going to", "with them, Kapou’e, they aren’t going to"), +("Yeah, I can't wait to", "Yeah, I can’t wait to"), +("Yeah, we'll be heroes!", "Yeah, we’ll be heroes!"), +("yer mouth! Let's just get 'em.", "yer mouth! Let’s just get ’em."), +("Yes master, I'll make him", "Yes master, I’ll make him"), +("Yes, I'll take it.", "Yes, I’ll take it."), +("Yes, I'm still figuring", "Yes, I’m still figuring"), +("Yess! It's the elves", "Yess! It’s the elves"), +("you are, I'll come up", "you are, I’ll come up"), +("You aren't actually going", "You aren’t actually going"), +("You don't know where", "You don’t know where"), +("You don't turn your", "You don’t turn your"), +("you idiot, I'm still over", "you idiot, I’m still over"), +("you if you'd 'remove' just our", "you if you’d ‘remove’ just our"), +("you sure that's wise?", "you sure that’s wise?"), +("you sure you're okay?", "you sure you’re okay?"), +("you the undead's prisoners?", "you the undead’s prisoners?"), +("You won't get much", "You won’t get much"), +("You're going to", "You’re going to"), +("You're in no", "You’re in no"), +("You're making a", "You’re making a"), +("You're really beat", "You’re really beat"), +("You're right, Elenia,", "You’re right, Elenia,"), +("You're right, Hamel,", "You’re right, Hamel,"), +("You're telling me.", "You’re telling me."), +("You've been this", "You’ve been this"), +("You've fought orcs", "You’ve fought orcs"), +("You've learned well, Li'sar!", "You’ve learned well, Li’sar!"), +("You've learned well,", "You’ve learned well,"), +("You've put my", "You’ve put my"), +("you. Now let's get going,", "you. Now let’s get going,"), +("young prince, you're not as", "young prince, you’re not as"), +("your enemies fall.' Grave robbing", "your enemies fall.’ Grave robbing"), +("your face? We've never seen", "your face? We’ve never seen"), +("Your word can't be trusted.", "Your word can’t be trusted."), +), +# End of pass 2, bulk apostrophe conversion + } # Speak, if all argument files are newer than this timestamp # Try to use UTC here # date --utc "+%s # %c" -timecheck = 1278989211 # Tue 13 Jul 2010 02:46:51 AM UTC +timecheck = 1283156523 # Mo 30 Aug 2010 08:22:03 UTC import os, sys, time, stat, re