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https://github.com/wesnoth/wesnoth
synced 2025-05-21 19:07:16 +00:00
Added a new village archetype terrain...
...(thus replacing the human village as the terrain all villages should alias to) and allowed placement of villages (except water and swamp villages) on any base terrain.
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@ -1175,8 +1175,9 @@
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symbol_image=village/orc-snow-tile
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id=orcish_snow_village
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name= _ "Village"
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string=Aa^Voa
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aliasof=Gg^Vh, Aa
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string=^Voa
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aliasof=Vi, Aa
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default_base=Aa
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heals=8
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gives_income=true
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editor_group=village, frozen
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@ -1186,8 +1187,9 @@
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symbol_image=village/orc-tile
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id=orcish_village
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name= _ "Village"
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string=Gg^Vo
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aliasof=Gg^Vh
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string=^Vo
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aliasof=Vi
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default_base=Gg
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heals=8
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gives_income=true
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editor_group=village
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@ -1197,8 +1199,9 @@
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symbol_image=village/orc-snow-hills-tile
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id=orcish_snow_hills_village
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name= _ "Village"
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string=Ha^Voa
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aliasof=Gg^Vh, Ha
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string=^Voa
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aliasof=Vi, Hh
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default_base=Ha
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heals=8
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gives_income=true
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editor_group=village, frozen, rough
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@ -1208,8 +1211,9 @@
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symbol_image=village/orc-hills-tile
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id=orcish_hill_village
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name= _ "Village"
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string=Hh^Vo
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aliasof=Gg^Vh, Hh
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string=^Vo
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aliasof=Vi, Hh
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default_base=Gg
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heals=8
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gives_income=true
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editor_group=village, rough
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@ -1221,8 +1225,9 @@
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symbol_image=village/elven-snow-tile
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id=elven_snow_village
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name= _ "Village"
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string=Aa^Vea
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aliasof=Gg^Vh, Aa
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string=^Vea
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aliasof=Vi, Aa
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default_base=Aa
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heals=8
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gives_income=true
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editor_group=village, frozen
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@ -1232,8 +1237,9 @@
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symbol_image=village/elven-tile
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id=elven_village
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name= _ "Village"
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string=Gg^Ve
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aliasof=Gg^Vh
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string=^Ve
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aliasof=Vi
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default_base=Gg
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heals=8
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gives_income=true
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editor_group=village
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@ -1245,8 +1251,9 @@
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symbol_image=village/snow-tile
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id=snow_village
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name= _ "Village"
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string=Aa^Vha
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aliasof=Gg^Vh, Aa
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string=^Vha
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aliasof=Vi, Aa
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default_base=Aa
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heals=8
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gives_income=true
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editor_group=village, frozen
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@ -1254,9 +1261,11 @@
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[terrain_type]
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symbol_image=village/human-tile
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id=village
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id=human_village
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name= _ "Village"
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string=Gg^Vh
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string=^Vh
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aliasof=Vi
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default_base=Gg
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heals=8
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gives_income=true
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editor_group=village
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@ -1266,8 +1275,9 @@
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symbol_image=village/human-city-tile
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id=city_village
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name= _ "Village"
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string=Rp^Vhc
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aliasof=Gg^Vh
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string=^Vhc
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aliasof=Vi
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default_base=Rp
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heals=8
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gives_income=true
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editor_group=village
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@ -1277,8 +1287,9 @@
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symbol_image=village/human-hills-tile
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id=hill_village
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name= _ "Village"
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string=Hh^Vhh
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aliasof=Gg^Vh, Hh
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string=^Vhh
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aliasof=Vi, Hh
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default_base=Hh
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heals=8
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gives_income=true
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editor_group=village, rough
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@ -1288,20 +1299,21 @@
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symbol_image=village/human-snow-hills-tile
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id=snow-hill_village
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name= _ "Village"
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string=Ha^Vhha
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aliasof=Gg^Vh, Ha
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string=^Vhha
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aliasof=Vi, Ha
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default_base=Ha
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heals=8
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gives_income=true
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editor_group=village, frozen, rough
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[/terrain_type]
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#new one
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[terrain_type]
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symbol_image=village/human-snow-mountain-tile
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id=snow-mountain_village
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name= _ "Village"
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string=Ms^Vhha
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aliasof=Gg^Vh, Ms
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string=^Vhha
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aliasof=Vi, Ms
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default_base=Ms
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heals=8
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gives_income=true
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editor_group=village, frozen, rough
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@ -1311,8 +1323,9 @@
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symbol_image=village/human-mountain-tile
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id=mountain_village
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name= _ "Village"
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string=Mm^Vhh
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aliasof=Gg^Vh, Mm
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string=^Vhh
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aliasof=Vi, Mm
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default_base=Mm
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heals=8
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gives_income=true
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editor_group=village, rough
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@ -1322,8 +1335,9 @@
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symbol_image=village/tropical-tile
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id=tropical_forest_village
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name= _ "Village"
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string=Gs^Vht
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aliasof=Gg^Vh
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string=^Vht
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aliasof=Vi
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default_base=Gg
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heals=8
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gives_income=true
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editor_group=village
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@ -1333,8 +1347,9 @@
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symbol_image=village/camp-tile
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id=camp_village
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name= _ "Village"
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string=Re^Vct
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aliasof=Gg^Vh
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string=^Vct
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aliasof=Vi
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default_base=Re
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heals=8
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gives_income=true
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editor_group=village
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@ -1344,8 +1359,9 @@
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symbol_image=village/drake-tile
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id=drake_village
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name= _ "Village"
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string=Rr^Vd
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aliasof=Gg^Vh
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string=^Vd
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aliasof=Vi
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default_base=Rr
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heals=8
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gives_income=true
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editor_group=village
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@ -1357,8 +1373,9 @@
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symbol_image=village/cave-tile
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id=underground_village
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name= _ "Village"
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string=Uu^Vu
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aliasof=Gg^Vh, Uu
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string=^Vu
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aliasof=Vi, Uu
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default_base=Uu
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heals=8
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gives_income=true
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editor_group=village, cave
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@ -1368,8 +1385,9 @@
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symbol_image=village/dwarven-tile
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id=dwarven_village
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name= _ "Village"
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string=Uu^Vud
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aliasof=Gg^Vh, Uu
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string=^Vud
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aliasof=Vi, Uu
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default_base=Uu
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heals=8
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gives_income=true
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editor_group=village, cave
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@ -1379,8 +1397,9 @@
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symbol_image=village/hut-tile
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id=hut_village
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name= _ "Village"
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string=Gg^Vc
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aliasof=Gg^Vh
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string=^Vc
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aliasof=Vi
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default_base=Gg
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heals=8
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gives_income=true
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editor_group=village
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@ -1390,8 +1409,9 @@
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symbol_image=village/hut-snow-tile
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id=hut_snow_village
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name= _ "Village"
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string=Aa^Vca
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aliasof=Gg^Vh, Aa
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string=^Vca
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aliasof=Vi, Aa
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default_base=Aa
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heals=8
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gives_income=true
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editor_group=village, frozen
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@ -1401,8 +1421,9 @@
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symbol_image=village/hut-hills-tile
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id=hut_hills_village
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name= _ "Village"
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string=Hh^Vc
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aliasof=Gg^Vh, Hh
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string=^Vc
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aliasof=Vi, Hh
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default_base=Hh
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heals=8
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gives_income=true
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editor_group=village
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@ -1412,8 +1433,9 @@
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symbol_image=village/hut-snow-hills-tile
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id=hut_snow_hills_village
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name= _ "Village"
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string=Ha^Vca
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aliasof=Gg^Vh, Ha
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string=^Vca
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aliasof=Vi, Ha
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default_base=Ha
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heals=8
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gives_income=true
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editor_group=village, frozen, rough
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@ -1423,8 +1445,9 @@
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symbol_image=village/hut-mountains-tile
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id=hut_mountains_village
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name= _ "Village"
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string=Mm^Vc
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aliasof=Gg^Vh, Mm
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string=^Vc
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aliasof=Vi, Mm
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default_base=Mm
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heals=8
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gives_income=true
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editor_group=village, rough
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@ -1434,8 +1457,9 @@
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symbol_image=village/log-cabin-tile
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id=logcabin_village
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name= _ "Village"
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string=Gg^Vl
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aliasof=Gg^Vh
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string=^Vl
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aliasof=Vi
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default_base=Gg
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heals=8
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gives_income=true
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editor_group=village
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@ -1445,8 +1469,9 @@
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symbol_image=village/log-cabin-snow-tile
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id=logcabin_snow_village
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name= _ "Village"
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string=Aa^Vla
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aliasof=Gg^Vh, Aa
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string=^Vla
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aliasof=Vi, Aa
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default_base=Aa
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heals=8
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gives_income=true
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editor_group=village, frozen
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@ -1474,7 +1499,7 @@
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id=swamp_village
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name= _ "Village"
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string=Ss^Vhs
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aliasof=Gg^Vh, Ss
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aliasof=Vi, Ss
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heals=8
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gives_income=true
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editor_group=water, village
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@ -1635,6 +1660,13 @@
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string=At # wmllint: ignore
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hidden=yes
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[/terrain_type]
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[terrain_type]
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symbol_image=void
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id=village
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name= _ "Village"
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string=Vi # wmllint: ignore
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hidden=yes
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[/terrain_type]
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[terrain_type]
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symbol_image=void
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id=impassable
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