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Remove references to 'run-down keep' overlay in TRoW
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parent
5e0d6bae28
commit
803176e12d
@ -58,24 +58,25 @@
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[/side]
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{PUT_IMG (terrain/temple.png) 23 22}
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{PUT_IMG (trow/castle-ruins.png) 5 5}
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{PUT_IMG (trow/castle-ruins.png) 6 5}
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{PUT_IMG (trow/castle-ruins.png) 6 6}
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{PUT_IMG (trow/castle-ruins.png) 5 7}
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{PUT_IMG (trow/castle-ruins.png) 4 6}
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{PUT_IMG (trow/castle-ruins.png) 4 5}
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{PUT_IMG (trow/castle-ruins.png) 29 2}
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{PUT_IMG (trow/castle-ruins.png) 29 3}
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{PUT_IMG (trow/castle-ruins.png) 27 3}
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{PUT_IMG (trow/castle-ruins.png) 27 2}
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{PUT_IMG (trow/castle-ruins.png) 15 29}
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{PUT_IMG (trow/castle-ruins.png) 15 30}
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{PUT_IMG (trow/castle-ruins.png) 13 30}
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{PUT_IMG (trow/castle-ruins.png) 13 29}
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{PUT_IMG (trow/castle-ruins.png) 17 16}
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{PUT_IMG (trow/castle-ruins.png) 17 17}
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{PUT_IMG (trow/castle-ruins.png) 15 17}
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{PUT_IMG (trow/castle-ruins.png) 15 16}
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#If I can get an overlay for a 'run-down' castle use it here
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# {PUT_IMG (trow/castle-ruins.png) 5 5}
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# {PUT_IMG (trow/castle-ruins.png) 6 5}
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# {PUT_IMG (trow/castle-ruins.png) 6 6}
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# {PUT_IMG (trow/castle-ruins.png) 5 7}
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# {PUT_IMG (trow/castle-ruins.png) 4 6}
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# {PUT_IMG (trow/castle-ruins.png) 4 5}
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# {PUT_IMG (trow/castle-ruins.png) 29 2}
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# {PUT_IMG (trow/castle-ruins.png) 29 3}
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# {PUT_IMG (trow/castle-ruins.png) 27 3}
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# {PUT_IMG (trow/castle-ruins.png) 27 2}
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# {PUT_IMG (trow/castle-ruins.png) 15 29}
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# {PUT_IMG (trow/castle-ruins.png) 15 30}
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# {PUT_IMG (trow/castle-ruins.png) 13 30}
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# {PUT_IMG (trow/castle-ruins.png) 13 29}
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# {PUT_IMG (trow/castle-ruins.png) 17 16}
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# {PUT_IMG (trow/castle-ruins.png) 17 17}
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# {PUT_IMG (trow/castle-ruins.png) 15 17}
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# {PUT_IMG (trow/castle-ruins.png) 15 16}
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[event]
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name=start
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@ -107,24 +107,25 @@
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[/side]
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{PUT_IMG (terrain/temple.png) 23 22}
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{PUT_IMG (trow/castle-ruins.png) 5 5}
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{PUT_IMG (trow/castle-ruins.png) 6 5}
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{PUT_IMG (trow/castle-ruins.png) 6 6}
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{PUT_IMG (trow/castle-ruins.png) 5 7}
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{PUT_IMG (trow/castle-ruins.png) 4 6}
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{PUT_IMG (trow/castle-ruins.png) 4 5}
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{PUT_IMG (trow/castle-ruins.png) 29 2}
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{PUT_IMG (trow/castle-ruins.png) 29 3}
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{PUT_IMG (trow/castle-ruins.png) 27 3}
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{PUT_IMG (trow/castle-ruins.png) 27 2}
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{PUT_IMG (trow/castle-ruins.png) 15 29}
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{PUT_IMG (trow/castle-ruins.png) 15 30}
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{PUT_IMG (trow/castle-ruins.png) 13 30}
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{PUT_IMG (trow/castle-ruins.png) 13 29}
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{PUT_IMG (trow/castle-ruins.png) 17 16}
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{PUT_IMG (trow/castle-ruins.png) 17 17}
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{PUT_IMG (trow/castle-ruins.png) 15 17}
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{PUT_IMG (trow/castle-ruins.png) 15 16}
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#If I can get an overlay for a 'run-down' castle use it here
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# {PUT_IMG (trow/castle-ruins.png) 5 5}
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# {PUT_IMG (trow/castle-ruins.png) 6 5}
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# {PUT_IMG (trow/castle-ruins.png) 6 6}
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# {PUT_IMG (trow/castle-ruins.png) 5 7}
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# {PUT_IMG (trow/castle-ruins.png) 4 6}
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# {PUT_IMG (trow/castle-ruins.png) 4 5}
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# {PUT_IMG (trow/castle-ruins.png) 29 2}
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# {PUT_IMG (trow/castle-ruins.png) 29 3}
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# {PUT_IMG (trow/castle-ruins.png) 27 3}
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# {PUT_IMG (trow/castle-ruins.png) 27 2}
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# {PUT_IMG (trow/castle-ruins.png) 15 29}
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# {PUT_IMG (trow/castle-ruins.png) 15 30}
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# {PUT_IMG (trow/castle-ruins.png) 13 30}
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# {PUT_IMG (trow/castle-ruins.png) 13 29}
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# {PUT_IMG (trow/castle-ruins.png) 17 16}
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# {PUT_IMG (trow/castle-ruins.png) 17 17}
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# {PUT_IMG (trow/castle-ruins.png) 15 17}
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# {PUT_IMG (trow/castle-ruins.png) 15 16}
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[event]
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name=start
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