Remove references to 'run-down keep' overlay in TRoW

This commit is contained in:
James Spencer 2004-07-21 13:28:23 +00:00
parent 5e0d6bae28
commit 803176e12d
2 changed files with 38 additions and 36 deletions

View File

@ -58,24 +58,25 @@
[/side]
{PUT_IMG (terrain/temple.png) 23 22}
{PUT_IMG (trow/castle-ruins.png) 5 5}
{PUT_IMG (trow/castle-ruins.png) 6 5}
{PUT_IMG (trow/castle-ruins.png) 6 6}
{PUT_IMG (trow/castle-ruins.png) 5 7}
{PUT_IMG (trow/castle-ruins.png) 4 6}
{PUT_IMG (trow/castle-ruins.png) 4 5}
{PUT_IMG (trow/castle-ruins.png) 29 2}
{PUT_IMG (trow/castle-ruins.png) 29 3}
{PUT_IMG (trow/castle-ruins.png) 27 3}
{PUT_IMG (trow/castle-ruins.png) 27 2}
{PUT_IMG (trow/castle-ruins.png) 15 29}
{PUT_IMG (trow/castle-ruins.png) 15 30}
{PUT_IMG (trow/castle-ruins.png) 13 30}
{PUT_IMG (trow/castle-ruins.png) 13 29}
{PUT_IMG (trow/castle-ruins.png) 17 16}
{PUT_IMG (trow/castle-ruins.png) 17 17}
{PUT_IMG (trow/castle-ruins.png) 15 17}
{PUT_IMG (trow/castle-ruins.png) 15 16}
#If I can get an overlay for a 'run-down' castle use it here
# {PUT_IMG (trow/castle-ruins.png) 5 5}
# {PUT_IMG (trow/castle-ruins.png) 6 5}
# {PUT_IMG (trow/castle-ruins.png) 6 6}
# {PUT_IMG (trow/castle-ruins.png) 5 7}
# {PUT_IMG (trow/castle-ruins.png) 4 6}
# {PUT_IMG (trow/castle-ruins.png) 4 5}
# {PUT_IMG (trow/castle-ruins.png) 29 2}
# {PUT_IMG (trow/castle-ruins.png) 29 3}
# {PUT_IMG (trow/castle-ruins.png) 27 3}
# {PUT_IMG (trow/castle-ruins.png) 27 2}
# {PUT_IMG (trow/castle-ruins.png) 15 29}
# {PUT_IMG (trow/castle-ruins.png) 15 30}
# {PUT_IMG (trow/castle-ruins.png) 13 30}
# {PUT_IMG (trow/castle-ruins.png) 13 29}
# {PUT_IMG (trow/castle-ruins.png) 17 16}
# {PUT_IMG (trow/castle-ruins.png) 17 17}
# {PUT_IMG (trow/castle-ruins.png) 15 17}
# {PUT_IMG (trow/castle-ruins.png) 15 16}
[event]
name=start

View File

@ -107,24 +107,25 @@
[/side]
{PUT_IMG (terrain/temple.png) 23 22}
{PUT_IMG (trow/castle-ruins.png) 5 5}
{PUT_IMG (trow/castle-ruins.png) 6 5}
{PUT_IMG (trow/castle-ruins.png) 6 6}
{PUT_IMG (trow/castle-ruins.png) 5 7}
{PUT_IMG (trow/castle-ruins.png) 4 6}
{PUT_IMG (trow/castle-ruins.png) 4 5}
{PUT_IMG (trow/castle-ruins.png) 29 2}
{PUT_IMG (trow/castle-ruins.png) 29 3}
{PUT_IMG (trow/castle-ruins.png) 27 3}
{PUT_IMG (trow/castle-ruins.png) 27 2}
{PUT_IMG (trow/castle-ruins.png) 15 29}
{PUT_IMG (trow/castle-ruins.png) 15 30}
{PUT_IMG (trow/castle-ruins.png) 13 30}
{PUT_IMG (trow/castle-ruins.png) 13 29}
{PUT_IMG (trow/castle-ruins.png) 17 16}
{PUT_IMG (trow/castle-ruins.png) 17 17}
{PUT_IMG (trow/castle-ruins.png) 15 17}
{PUT_IMG (trow/castle-ruins.png) 15 16}
#If I can get an overlay for a 'run-down' castle use it here
# {PUT_IMG (trow/castle-ruins.png) 5 5}
# {PUT_IMG (trow/castle-ruins.png) 6 5}
# {PUT_IMG (trow/castle-ruins.png) 6 6}
# {PUT_IMG (trow/castle-ruins.png) 5 7}
# {PUT_IMG (trow/castle-ruins.png) 4 6}
# {PUT_IMG (trow/castle-ruins.png) 4 5}
# {PUT_IMG (trow/castle-ruins.png) 29 2}
# {PUT_IMG (trow/castle-ruins.png) 29 3}
# {PUT_IMG (trow/castle-ruins.png) 27 3}
# {PUT_IMG (trow/castle-ruins.png) 27 2}
# {PUT_IMG (trow/castle-ruins.png) 15 29}
# {PUT_IMG (trow/castle-ruins.png) 15 30}
# {PUT_IMG (trow/castle-ruins.png) 13 30}
# {PUT_IMG (trow/castle-ruins.png) 13 29}
# {PUT_IMG (trow/castle-ruins.png) 17 16}
# {PUT_IMG (trow/castle-ruins.png) 17 17}
# {PUT_IMG (trow/castle-ruins.png) 15 17}
# {PUT_IMG (trow/castle-ruins.png) 15 16}
[event]
name=start