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Yet more indentation in game_events.cpp
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@ -2325,8 +2325,8 @@ WML_HANDLER_FUNCTION(unstore_unit, /*event_info*/, cfg)
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loc = find_vacant_tile(*resources::game_map, *resources::units,loc);
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}
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resources::units->erase(loc);
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resources::units->add(loc, u);
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resources::units->erase(loc);
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resources::units->add(loc, u);
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std::string text = cfg["text"];
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play_controller *controller = resources::controller;
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