Use empty() instead of comparing size() with 0.

Issue found by cppcheck.
This commit is contained in:
Mark de Wever 2010-03-30 21:56:48 +00:00
parent 489eb51629
commit 81fdd34b06

View File

@ -796,15 +796,15 @@ void terrain_builder::parse_config(const config &cfg, bool local)
for(constraint_set::iterator constraint = pbr.constraints.begin(); constraint != pbr.constraints.end();
++constraint) {
if(global_set_flag.size())
if(!global_set_flag.empty())
constraint->second.set_flag.insert(constraint->second.set_flag.end(),
global_set_flag.begin(), global_set_flag.end());
if(global_no_flag.size())
if(!global_no_flag.empty())
constraint->second.no_flag.insert(constraint->second.no_flag.end(),
global_no_flag.begin(), global_no_flag.end());
if(global_has_flag.size())
if(!global_has_flag.empty())
constraint->second.has_flag.insert(constraint->second.has_flag.end(),
global_has_flag.begin(), global_has_flag.end());