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T S2: initialize starting units in [side]s
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7b899320dd
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@ -369,6 +369,17 @@
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recruit=Orcish Grunt,Wolf Rider,Orcish Archer
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gold=0
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[unit]
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id=Dumbo
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generate_name=yes
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type=Orcish Grunt
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x,y=8,13
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# Make sure the two archers can't take him out!
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[modifications]
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{TRAIT_RESILIENT}
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[/modifications]
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[/unit]
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[ai]
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[aspect]
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id=aggression
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@ -386,6 +397,13 @@
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side=3
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team_name=1
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controller=null
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[unit]
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id=Galdrad
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name= _"Galdrad"
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type=Elvish Captain
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x,y=12,2
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[/unit]
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[/side]
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[event]
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@ -419,26 +437,6 @@
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{TURNS_RUN_OUT}
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[/objectives]
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[unit]
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id=Galdrad
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name= _"Galdrad"
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type=Elvish Captain
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x,y=12,2
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side=3
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[/unit]
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[unit]
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id=Dumbo
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generate_name=yes
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type=Orcish Grunt
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x,y=8,13
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side=2
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# Make sure the two archers can't take him out!
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[modifications]
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{TRAIT_RESILIENT}
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[/modifications]
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[/unit]
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[/event]
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[event]
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