make host.lua use mp test scenario "test1"

This commit is contained in:
Chris Beck 2014-12-06 19:35:46 -05:00
parent fbb0ac5efa
commit 875f12844a

View File

@ -44,6 +44,12 @@ local function plugin()
idle_text("in " .. info.name .. " waiting for create")
until info.name == "Multiplayer Create"
context.select_type({type = "scenario"})
local s = info.find_level({id = "test1"})
context.select_level({index = s.index})
events, context, info = coroutine.yield()
std_print("host: configuring a game")
context.create({})