diff --git a/data/campaigns/Heir_To_The_Throne/units/Commander.cfg b/data/campaigns/Heir_To_The_Throne/units/Commander.cfg index bb858c167c2..ca3eb1a6f47 100644 --- a/data/campaigns/Heir_To_The_Throne/units/Commander.cfg +++ b/data/campaigns/Heir_To_The_Throne/units/Commander.cfg @@ -40,7 +40,7 @@ name=sword [/filter_attack] - start_time=-175 + start_time=-175 [frame] image="units/konrad-commander{AFFIX}.png:25" @@ -56,8 +56,8 @@ name=bow [/filter_attack] - missile_start_time=-150 - start_time=-475 + missile_start_time=-150 + start_time=-475 [missile_frame] duration=150 @@ -94,7 +94,7 @@ {HTTT_COMMANDER -scepter} variation_name=scepter cost=60 - {LEADING_ANIM "units/konrad-commander-scepter-leading.png" "units/konrad-commander-scepter-leading.png" 17,-23} + {LEADING_ANIM "units/konrad-commander-scepter-leading.png" "units/konrad-commander-scepter-leading.png" 17,-23} description= _ "The rank of Commander is held by those who lead battle groups into combat. Possessing leadership skills, they give lower-level units in adjacent hexes improved performance in combat. Commanders are best skilled with the sword, although they also carry a bow to use when necessary. If the Commander is lost, so is the battle."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_MAGICAL} [attack] name=scepter of fire diff --git a/data/campaigns/Heir_To_The_Throne/units/Lord.cfg b/data/campaigns/Heir_To_The_Throne/units/Lord.cfg index 354288fc839..2944dfb50fe 100644 --- a/data/campaigns/Heir_To_The_Throne/units/Lord.cfg +++ b/data/campaigns/Heir_To_The_Throne/units/Lord.cfg @@ -70,8 +70,8 @@ name=bow [/filter_attack] - missile_start_time=-150 - start_time=-475 + missile_start_time=-150 + start_time=-475 [missile_frame] duration=150 @@ -107,7 +107,7 @@ {HTTT_LORD -scepter} variation_name=scepter cost=85 - {LEADING_ANIM "units/konrad-lord-scepter-leading.png" "units/konrad-lord-scepter-leading.png" -16,-22} + {LEADING_ANIM "units/konrad-lord-scepter-leading.png" "units/konrad-lord-scepter-leading.png" -16,-22} description= _ "The noble leaders of many troops, Lords are especially strong in melee combat, and also possess skill with the bow. Like Commanders, Lords possess leadership skills, and improve the fighting ability of all adjacent lower-level units."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_MAGICAL} {DEFENSE_ANIM_FILTERED "units/konrad-lord-scepter-defend.png" "units/konrad-lord-scepter.png" {SOUND_LIST:HUMAN_HIT} ( [filter_second_attack] diff --git a/data/campaigns/Heir_To_The_Throne/units/Princess.cfg b/data/campaigns/Heir_To_The_Throne/units/Princess.cfg index 50fa4a32e7e..6591299a7b5 100644 --- a/data/campaigns/Heir_To_The_Throne/units/Princess.cfg +++ b/data/campaigns/Heir_To_The_Throne/units/Princess.cfg @@ -66,7 +66,7 @@ race=human image="units/human-princess-scepter.png" {DEFENSE_ANIM "units/human-princess-scepter-defend.png" "units/human-princess-scepter.png" {SOUND_LIST:HUMAN_FEMALE_HIT} } - {LEADING_ANIM "units/human-princess-scepter-leading.png" "units/human-princess-scepter-leading.png" -16,-19} + {LEADING_ANIM "units/human-princess-scepter-leading.png" "units/human-princess-scepter-leading.png" -16,-19} hitpoints=48 movement_type=smallfoot [resistance] @@ -119,19 +119,19 @@ sound=fire.wav [/frame] [/attack_anim] - [attack_anim] - [filter_attack] - range=melee - [/filter_attack] + [attack_anim] + [filter_attack] + range=melee + [/filter_attack] - start_time=-175 + start_time=-175 - [frame] - image="units/human-princess-attack-[1~4].png:[50*2,125,150]" - [/frame] - [frame] - image="units/human-princess.png:25" - [/frame] - [/attack_anim] + [frame] + image="units/human-princess-attack-[1~4].png:[50*2,125,150]" + [/frame] + [frame] + image="units/human-princess.png:25" + [/frame] + [/attack_anim] [/variation] [/unit_type]