Remove unused parameter from dialogs.cpp.

This commit is contained in:
Guillaume Melquiond 2004-12-02 22:30:38 +00:00
parent 5028a2a1f7
commit 8a4607db34
3 changed files with 4 additions and 4 deletions

View File

@ -723,11 +723,11 @@ void unit_preview_pane::process_event()
{
if(map_ != NULL && details_button_.pressed() && index_ >= 0 && index_ < int(units_->size())) {
show_unit_description(disp(),*map_,(*units_)[index_]);
show_unit_description(disp(), (*units_)[index_]);
}
}
void show_unit_description(display& disp, const gamemap& map, const unit& u)
void show_unit_description(display& disp, const unit& u)
{
help::show_help(disp,"unit_" + u.type().id());
}

View File

@ -86,7 +86,7 @@ private:
bool weapons_;
};
void show_unit_description(display& disp, const gamemap& map, const unit& u);
void show_unit_description(display& disp, const unit& u);
class campaign_preview_pane : public gui::preview_pane

View File

@ -1334,7 +1334,7 @@ void turn_info::unit_description()
{
const unit_map::const_iterator un = current_unit();
if(un != units_.end()) {
dialogs::show_unit_description(gui_,map_,un->second);
dialogs::show_unit_description(gui_, un->second);
}
}