cleaned up changelog

This commit is contained in:
Nils Kneuper 2006-04-03 10:48:27 +00:00
parent 921d5d4ca3
commit 8b97213c60

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@ -28,19 +28,18 @@ SVN trunk (1.1.2+svn):
* increased melee damage of Desert Horseman from 4-3 to 5-3
* increased HP of the Desert Horseman from 45 to 50
* graphics
* impassable mountain terrain
* portraits:
* troll, assassin, dwarf-guard from old UtBS
* death animations: vampire bat, goblin impaler, sea serpent, skeleton
* new attack animations: goblin impaler, orcish slurbow
* new attack icons: bow, dark missile, druid staff, elven sword, entangle,
frenzy, lance, mace, morning star, mud glob, orcish dagger,
orcish greatsword, orcish sword, pincers, plaguestaff, string, thorns,
torch, touch, wail, zombie touch
* music & sound
* new or improved sounds: thunderstick and dragonstick, fist, club,
hatchet
* minor edits to several sounds
* impassable mountain terrain
* portraits:
* troll, assassin, dwarf-guard from old UtBS
* death animations: vampire bat, goblin impaler, sea serpent, skeleton
* new attack animations: goblin impaler, orcish slurbow
* new attack icons: bow, dark missile, druid staff, elven sword, entangle,
frenzy, lance, mace, morning star, mud glob, orcish dagger, orcish
greatsword, orcish sword, pincers, plaguestaff, string, thorns, torch,
touch, wail, zombie touch
* music & sound
* new or improved sounds: thunderstick and dragonstick, fist, club, hatchet
* minor edits to several sounds
* language and i18n:
* updated translations: Czech, French, German, Italian, Korean, Norwegian,
Swedish
@ -53,8 +52,8 @@ SVN trunk (1.1.2+svn):
* added unit cost to help
* WML improvements
* interpret the variables/arrays in a few more tags
* floating damage/heal or status can be printed over a modified unit
using the 'text', 'red', 'blue', and 'green' keys in [unstore_unit]
* floating damage/heal or status can be printed over a modified unit using
the 'text', 'red', 'blue', and 'green' keys in [unstore_unit]
* multiplayer settings:
* two additional MP timer settings, time reservoir limit and action bonus:
* Reservoir prevents the turn timer from exceeding an upper limit.