cleaned up changelog

This commit is contained in:
Nils Kneuper 2006-04-03 10:48:27 +00:00
parent 921d5d4ca3
commit 8b97213c60

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@ -34,12 +34,11 @@ SVN trunk (1.1.2+svn):
* death animations: vampire bat, goblin impaler, sea serpent, skeleton
* new attack animations: goblin impaler, orcish slurbow
* new attack icons: bow, dark missile, druid staff, elven sword, entangle,
frenzy, lance, mace, morning star, mud glob, orcish dagger,
orcish greatsword, orcish sword, pincers, plaguestaff, string, thorns,
torch, touch, wail, zombie touch
frenzy, lance, mace, morning star, mud glob, orcish dagger, orcish
greatsword, orcish sword, pincers, plaguestaff, string, thorns, torch,
touch, wail, zombie touch
* music & sound
* new or improved sounds: thunderstick and dragonstick, fist, club,
hatchet
* new or improved sounds: thunderstick and dragonstick, fist, club, hatchet
* minor edits to several sounds
* language and i18n:
* updated translations: Czech, French, German, Italian, Korean, Norwegian,
@ -53,8 +52,8 @@ SVN trunk (1.1.2+svn):
* added unit cost to help
* WML improvements
* interpret the variables/arrays in a few more tags
* floating damage/heal or status can be printed over a modified unit
using the 'text', 'red', 'blue', and 'green' keys in [unstore_unit]
* floating damage/heal or status can be printed over a modified unit using
the 'text', 'red', 'blue', and 'green' keys in [unstore_unit]
* multiplayer settings:
* two additional MP timer settings, time reservoir limit and action bonus:
* Reservoir prevents the turn timer from exceeding an upper limit.