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cleaned up changelog
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changelog
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changelog
@ -34,12 +34,11 @@ SVN trunk (1.1.2+svn):
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* death animations: vampire bat, goblin impaler, sea serpent, skeleton
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* new attack animations: goblin impaler, orcish slurbow
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* new attack icons: bow, dark missile, druid staff, elven sword, entangle,
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frenzy, lance, mace, morning star, mud glob, orcish dagger,
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orcish greatsword, orcish sword, pincers, plaguestaff, string, thorns,
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torch, touch, wail, zombie touch
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frenzy, lance, mace, morning star, mud glob, orcish dagger, orcish
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greatsword, orcish sword, pincers, plaguestaff, string, thorns, torch,
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touch, wail, zombie touch
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* music & sound
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* new or improved sounds: thunderstick and dragonstick, fist, club,
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hatchet
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* new or improved sounds: thunderstick and dragonstick, fist, club, hatchet
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* minor edits to several sounds
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* language and i18n:
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* updated translations: Czech, French, German, Italian, Korean, Norwegian,
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@ -53,8 +52,8 @@ SVN trunk (1.1.2+svn):
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* added unit cost to help
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* WML improvements
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* interpret the variables/arrays in a few more tags
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* floating damage/heal or status can be printed over a modified unit
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using the 'text', 'red', 'blue', and 'green' keys in [unstore_unit]
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* floating damage/heal or status can be printed over a modified unit using
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the 'text', 'red', 'blue', and 'green' keys in [unstore_unit]
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* multiplayer settings:
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* two additional MP timer settings, time reservoir limit and action bonus:
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* Reservoir prevents the turn timer from exceeding an upper limit.
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