Changed Haldric II to be lvl 3, lawful, and to have a 9-3 sword attack.
Also gave him a new sprite (edited from Konrad) and combat animations.
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@ -7,37 +7,50 @@
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hitpoints=48
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movement_type=smallfoot
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movement=5
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level=2
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alignment=neutral
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level=3
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alignment=lawful
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cost=19
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usage=fighter
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[abilities]
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{ABILITY_LEADERSHIP_LEVEL_2}
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{ABILITY_LEADERSHIP_LEVEL_3}
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[/abilities]
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unit_description= _ "King of Wesnoth."
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{DEFENSE_ANIM "units/heroes/haldric-ii.png" "units/heroes/haldric-ii.png" {SOUND_LIST:HUMAN_HIT} }
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{DEFENSE_ANIM "units/heroes/haldric-ii-defend.png" "units/heroes/haldric-ii.png" {SOUND_LIST:HUMAN_HIT} }
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[attack]
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name=punch
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description= _"punch"
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type=impact
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name=sword
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description= _"sword"
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type=blade
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range=melee
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damage=3
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number=2
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icon=attacks/fist-human.png
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damage=9
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number=3
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icon=attacks/sword-human.png
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[animation]
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hits=yes
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[frame]
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begin=-150
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sound=fist.ogg
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end=200
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[frame]
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begin=-200
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end=-125
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image="units/heroes/haldric-ii-sword-1.png"
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[/frame]
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[/animation]
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[animation]
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hits=no
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[frame]
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begin=-150
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sound={SOUND_LIST:MISS}
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begin=-125
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end=-50
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image="units/heroes/haldric-ii-sword-2.png"
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[/frame]
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{HIT_MISS_SOUNDS sword-1.ogg {SOUND_LIST:MISS} (
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[frame]
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begin=-50
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end=100
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image="units/heroes/haldric-ii-sword-3.png"
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[/frame]
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)}
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[frame]
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begin=100
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end=175
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image="units/heroes/haldric-ii-sword-4.png"
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[/frame]
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[frame]
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begin=175
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end=200
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image="units/heroes/haldric-ii.png"
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[/frame]
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[/animation]
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[/attack]
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