mirror of
https://github.com/wesnoth/wesnoth
synced 2025-04-29 16:46:03 +00:00
Merged into trunk:
2006-07-27T16:33:54Z!lari.nieminen@iki.fi 2006-07-27T22:30:19Z!lari.nieminen@iki.fi 2006-07-28T10:39:29Z!lari.nieminen@iki.fi 2006-07-30T08:54:44Z!lari.nieminen@iki.fi 2006-07-30T09:51:22Z!lari.nieminen@iki.fi 2006-07-30T12:33:00Z!lari.nieminen@iki.fi 2006-07-30T14:49:31Z!lari.nieminen@iki.fi 2006-07-30T21:19:01Z!lari.nieminen@iki.fi
This commit is contained in:
parent
88501bbf21
commit
8f5d7f68ff
@ -11,7 +11,7 @@
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image={FRAME}
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[/frame]
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[if]
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hits=yes
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hits=hit
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[frame]
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begin=-25
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end=125
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@ -20,7 +20,7 @@
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[/frame]
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[/if]
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[else]
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hits=no
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hits=miss,kill
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[frame]
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begin=-25
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end=125
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@ -51,7 +51,7 @@
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image={FRAME}
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[/frame]
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[if]
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hits=yes
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hits=hit
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[frame]
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begin=-25
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end=125
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@ -60,7 +60,7 @@
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[/frame]
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[/if]
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[else]
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hits=no
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hits=miss,kill
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[frame]
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begin=-25
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end=125
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@ -4,7 +4,7 @@
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gender=female
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race=human
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image="human-battleprincess.png"
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{DEFENSE_ANIM "human-battleprincess.png" "human-battleprincess.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
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{DEFENSE_ANIM "human-battleprincess-defend.png" "human-battleprincess.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
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[leading_anim]
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[frame]
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begin=-150
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@ -21,9 +21,8 @@
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usage=mixed fighter
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unit_description= _ "A noble by birth, the Outlaw Princess has learnt swordplay with the greatest generals, but she is the product of a failed aristocracy who has opted for the life of an Outlaw. She dreams of founding her own Queendom with the plunder she finds on the road."
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die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
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{DEFENSE_ANIM_FILTERED "neutral-outlaw-princess-defend.png" "neutral-outlaw-princess.png" {SOUND_LIST:HUMAN_FEMALE_HIT} hits=yes}
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[defend]
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hits=no
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hits=miss
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[frame]
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begin=-126
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end=-125
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@ -50,6 +49,43 @@
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image="neutral-outlaw-princess.png"
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[/frame]
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[/defend]
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[defend]
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hits=hit
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[frame]
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begin=-126
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end=-125
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image="neutral-outlaw-princess.png"
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[/frame]
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[frame]
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begin=-125
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end=125
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image="neutral-outlaw-princess-defend.png"
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sound={SOUND_LIST:HUMAN_FEMALE_HIT}
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[/frame]
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[frame]
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begin=125
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end=126
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image="neutral-outlaw-princess.png"
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[/frame]
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[/defend]
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[defend]
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hits=kill
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[frame]
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begin=-126
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end=-125
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image="neutral-outlaw-princess.png"
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[/frame]
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[frame]
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begin=-125
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end=125
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image="neutral-outlaw-princess-defend.png"
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[/frame]
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[frame]
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begin=125
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end=126
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image="neutral-outlaw-princess.png"
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[/frame]
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[/defend]
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[attack]
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name=staff
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type=impact
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@ -24,9 +24,8 @@
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usage=mixed fighter
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unit_description= _ "A noble by birth, the Outlaw Queen has learnt swordplay with the greatest generals and battle tactics with the greatest sages, making her both a great combatant and leader. However, she is the product of a failed aristocracy who has opted for the life of an Outlaw. She dreams of founding her own Queendom with the plunder she finds on the road, and she is ever so close to that goal."
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die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
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{DEFENSE_ANIM_FILTERED "neutral-outlaw-queen-defend.png" "neutral-outlaw-queen.png" {SOUND_LIST:HUMAN_FEMALE_HIT} hits=yes}
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[defend]
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hits=no
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hits=miss
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[frame]
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begin=-126
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end=-125
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@ -53,6 +52,43 @@
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image="neutral-outlaw-queen.png"
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[/frame]
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[/defend]
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[defend]
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hits=hit
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[frame]
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begin=-126
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end=-125
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image="neutral-outlaw-queen.png"
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[/frame]
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[frame]
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begin=-125
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end=125
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image="neutral-outlaw-queen-defend.png"
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sound={SOUND_LIST:HUMAN_FEMALE_HIT}
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[/frame]
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[frame]
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begin=125
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end=126
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image="neutral-outlaw-queen.png"
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[/frame]
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[/defend]
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[defend]
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hits=kill
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[frame]
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begin=-126
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end=-125
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image="neutral-outlaw-queen.png"
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[/frame]
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[frame]
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begin=-125
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end=125
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image="neutral-outlaw-queen-defend.png"
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[/frame]
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[frame]
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begin=125
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end=126
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image="neutral-outlaw-queen.png"
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[/frame]
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[/defend]
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[attack]
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name=staff
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type=impact
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@ -5,7 +5,6 @@
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name= _ "Central Body"
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race=monster
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image=blank.png
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{DEFENSE_ANIM "blank.png" blank.png wail.wav }
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halo=alien-core-compact.png
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hitpoints=100
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movement_type=smallfoot
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@ -29,6 +28,7 @@
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cost=20
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usage=fighter
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unit_description= _ "This thing is impossible to describe, no one has seen anything like it before."
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get_hit_sound=wail.wav
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[attack]
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name=energy ray
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type=cold
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@ -6,7 +6,6 @@
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name= _ "Weakened Central Body"
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race=monster
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image=blank.png
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{DEFENSE_ANIM "blank.png" blank.png wail.wav }
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halo=alien-core-compact2.png
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hitpoints=40
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movement_type=smallfoot
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@ -31,6 +30,7 @@
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usage=fighter
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unit_description= _ "This thing is impossible to describe, no one has seen anything like it before."
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die_sound=wail-long.wav
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get_hit_sound=wail.wav
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[attack]
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name=energy ray
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type=cold
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@ -7,7 +7,6 @@
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name= _ "Weakened Central Body"
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race=monster
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image=blank.png
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{DEFENSE_ANIM "blank.png" blank.png wail.wav }
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halo=alien-core-compact.png
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hitpoints=40
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movement_type=smallfoot
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@ -32,6 +31,7 @@
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usage=fighter
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unit_description= _ "This thing is impossible to describe, no one has seen anything like it before."
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die_sound=wail-long.wav
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get_hit_sound=wail.wav
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[attack]
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name=energy ray
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type=cold
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@ -4,7 +4,6 @@
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name= _ "Corrupted Elf"
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race=elf
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image=newelves/desert-corrupted-elf.png
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{DEFENSE_ANIM "newelves/desert-corrupted-elf-defend.png" newelves/desert-corrupted-elf.png groan-strong.wav }
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hitpoints=60
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movement_type=woodland
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#desert elves move fast across the sands, but are not used to forests
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@ -24,7 +23,8 @@
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cost=100
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usage=fighter
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unit_description= _ "Imbued with a dark spirit these corrupted elves combine unhuman strength with potent magics to create formidable opponents. Though the elvish body often decays quickly, these abominations are potent weapons of the undead lords."
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die_sound=groan-strong.wav
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die_sound=groan.wav
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{DEFENSE_ANIM "newelves/desert-corrupted-elf-defend.png" newelves/desert-corrupted-elf.png groan.wav }
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[attack]
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name=sword
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type=blade
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@ -1,13 +1,12 @@
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#define DESERT_ARCHER NUM COST
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[unit]
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#textdomain wesnoth-utbs
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id=Desert Archer
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id=Desert Archer{NUM}
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name= _ "Desert Archer"
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race=elf
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gender=male
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image=newelves/desert-elvish-archer.png
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image_long=newelves/desert-elvish-archer-bow.png
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{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer-defend.png" newelves/desert-elvish-archer.png groan.wav range=melee}
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{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer-bow-defend.png" newelves/desert-elvish-archer.png groan.wav range=ranged}
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hitpoints=29
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movement_type=woodland
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#desert elves move fast across the sands, but are not used to forests
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@ -27,9 +26,12 @@
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level=1
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alignment=lawful
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advanceto=Desert Ranger,Desert Marksman
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cost=17
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cost={COST}
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usage=archer
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unit_description= _ "Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
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die_sound={SOUND_LIST:ELF_HIT}
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{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer-defend.png" newelves/desert-elvish-archer.png {SOUND_LIST:ELF_HIT} range=melee}
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{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer-bow-defend.png" newelves/desert-elvish-archer.png {SOUND_LIST:ELF_HIT} range=ranged}
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[death]
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[frame]
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begin=0
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@ -155,8 +157,6 @@
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gender=female
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image="newelves/desert-elvish-archer+female.png"
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image_long="newelves/desert-elvish-archer+female-bow.png"
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{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer+female-defend.png" "newelves/desert-elvish-archer+female.png" female-hit.wav range=melee}
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{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer+female-bow-defend.png" "newelves/desert-elvish-archer+female.png" female-hit.wav range=ranged}
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hitpoints=29
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movement_type=woodland
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# Desert elves move fast across the sands, but are not used to
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@ -179,6 +179,9 @@
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cost=17
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usage=archer
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unit_description="Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
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die_sound={SOUND_LIST:ELF_FEMALE_HIT}
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{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer+female-defend.png" "newelves/desert-elvish-archer+female.png" {SOUND_LIST:ELF_FEMALE_HIT} range=melee}
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{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer+female-bow-defend.png" "newelves/desert-elvish-archer+female.png" {SOUND_LIST:ELF_FEMALE_HIT} range=ranged}
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[death]
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[frame]
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begin=0
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@ -297,3 +300,16 @@
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[/attack]
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[/female]
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[/unit]
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#enddef
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{DESERT_ARCHER "" 17}
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{DESERT_ARCHER 2 18}
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{DESERT_ARCHER 3 19}
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{DESERT_ARCHER 4 20}
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{DESERT_ARCHER 5 21}
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{DESERT_ARCHER 6 22}
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{DESERT_ARCHER 7 23}
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{DESERT_ARCHER 8 24}
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{DESERT_ARCHER 9 25}
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{DESERT_ARCHER 10 26}
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{DESERT_ARCHER 11 27}
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@ -1,299 +0,0 @@
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[unit]
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#textdomain wesnoth-utbs
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id=Desert Archer10
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name= _ "Desert Archer"
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race=elf
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gender=male
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image=newelves/desert-elvish-archer.png
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image_long=newelves/desert-elvish-archer-bow.png
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{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer-defend.png" newelves/desert-elvish-archer.png groan.wav range=melee}
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{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer-bow-defend.png" newelves/desert-elvish-archer.png groan.wav range=ranged}
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hitpoints=29
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movement_type=woodland
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#desert elves move fast across the sands, but are not used to forests
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#they are also a bit faster in caves
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[movement_costs]
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sand=1
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forest=2
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cave=2
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tundra=3
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[/movement_costs]
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[defense]
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sand=40
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forest=50
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[/defense]
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movement=6
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experience=44
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level=1
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alignment=lawful
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advanceto=Desert Ranger,Desert Marksman
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cost=26
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usage=archer
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unit_description= _ "Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
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[death]
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[frame]
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begin=0
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end=100
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image="newelves/desert-elvish-archer-die1.png"
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[/frame]
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[frame]
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begin=100
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end=200
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image="newelves/desert-elvish-archer-die2.png"
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[/frame]
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[frame]
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begin=200
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end=300
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image="newelves/desert-elvish-archer-die3.png"
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[/frame]
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[frame]
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begin=300
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end=400
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image="newelves/desert-elvish-archer-die4.png"
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[/frame]
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[/death]
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# melee attack increased from 5-2 to 6-2
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# ranged attack decreased from 5-4 to 4-4
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[attack]
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name=sword
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type=blade
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range=melee
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damage=6
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number=2
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icon=attacks/sword-elven.png
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[animation]
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hits=no
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[frame]
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begin=-101
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||||
end=100
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||||
image=newelves/desert-elvish-archer-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-archer-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
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||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
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hits=no
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||||
[missile_frame]
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||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-archer-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-archer-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-archer-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-archer-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[female]
|
||||
id="Desert Archer10"
|
||||
name= _ "female^Desert Archer"
|
||||
race=elf
|
||||
gender=female
|
||||
image="newelves/desert-elvish-archer+female.png"
|
||||
image_long="newelves/desert-elvish-archer+female-bow.png"
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer+female-defend.png" "newelves/desert-elvish-archer+female.png" female-hit.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer+female-bow-defend.png" "newelves/desert-elvish-archer+female.png" female-hit.wav range=ranged}
|
||||
hitpoints=29
|
||||
movement_type=woodland
|
||||
# Desert elves move fast across the sands, but are not used to
|
||||
# forests. They are also a bit faster in caves.
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=44
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Ranger,Desert Marksman
|
||||
cost=26
|
||||
usage=archer
|
||||
unit_description="Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer-female-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="newelves/desert-elvish-archer-female-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=300
|
||||
image="newelves/desert-elvish-archer-female-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=300
|
||||
end=400
|
||||
image="newelves/desert-elvish-archer-female-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer+female-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer+female-attack.png"
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image="newelves/desert-elvish-archer+female-attack1.png"
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image="newelves/desert-elvish-archer+female-attack2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image="newelves/desert-elvish-archer+female-attack1.png"
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image="newelves/desert-elvish-archer+female-attack2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/female]
|
||||
[/unit]
|
@ -1,299 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Archer11
|
||||
name= _ "Desert Archer"
|
||||
race=elf
|
||||
gender=male
|
||||
image=newelves/desert-elvish-archer.png
|
||||
image_long=newelves/desert-elvish-archer-bow.png
|
||||
{DEFENSE_ANIM_FILTERED_FILTERED "newelves/desert-elvish-archer-defend.png" newelves/desert-elvish-archer.png groan.wav range=meleerange=ranged}
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-archer-bow-defend.png" newelves/desert-elvish-archer.png groan.wav }
|
||||
hitpoints=29
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=44
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Ranger,Desert Marksman
|
||||
cost=27
|
||||
usage=archer
|
||||
unit_description= _ "Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="newelves/desert-elvish-archer-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=300
|
||||
image="newelves/desert-elvish-archer-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=300
|
||||
end=400
|
||||
image="newelves/desert-elvish-archer-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
# melee attack increased from 5-2 to 6-2
|
||||
# ranged attack decreased from 5-4 to 4-4
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-archer-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-archer-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-archer-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-archer-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-archer-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-archer-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[female]
|
||||
id="Desert Archer11"
|
||||
name= _ "female^Desert Archer"
|
||||
race=elf
|
||||
gender=female
|
||||
image="newelves/desert-elvish-archer+female.png"
|
||||
image_long="newelves/desert-elvish-archer+female-bow.png"
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer+female-defend.png" "newelves/desert-elvish-archer+female.png" female-hit.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer+female-bow-defend.png" "newelves/desert-elvish-archer+female.png" female-hit.wav range=ranged}
|
||||
hitpoints=29
|
||||
movement_type=woodland
|
||||
# Desert elves move fast across the sands, but are not used to
|
||||
# forests. They are also a bit faster in caves.
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=44
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Ranger,Desert Marksman
|
||||
cost=27
|
||||
usage=archer
|
||||
unit_description="Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer-female-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="newelves/desert-elvish-archer-female-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=300
|
||||
image="newelves/desert-elvish-archer-female-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=300
|
||||
end=400
|
||||
image="newelves/desert-elvish-archer-female-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer+female-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer+female-attack.png"
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image="newelves/desert-elvish-archer+female-attack1.png"
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image="newelves/desert-elvish-archer+female-attack2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image="newelves/desert-elvish-archer+female-attack1.png"
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image="newelves/desert-elvish-archer+female-attack2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/female]
|
||||
[/unit]
|
@ -1,299 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Archer2
|
||||
name= _ "Desert Archer"
|
||||
race=elf
|
||||
gender=male
|
||||
image=newelves/desert-elvish-archer.png
|
||||
image_long=newelves/desert-elvish-archer-bow.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer-defend.png" newelves/desert-elvish-archer.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer-bow-defend.png" newelves/desert-elvish-archer.png groan.wav range=ranged}
|
||||
hitpoints=29
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=44
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Ranger,Desert Marksman
|
||||
cost=18
|
||||
usage=archer
|
||||
unit_description= _ "Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="newelves/desert-elvish-archer-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=300
|
||||
image="newelves/desert-elvish-archer-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=300
|
||||
end=400
|
||||
image="newelves/desert-elvish-archer-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
# melee attack increased from 5-2 to 6-2
|
||||
# ranged attack decreased from 5-4 to 4-4
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-archer-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-archer-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-archer-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-archer-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-archer-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-archer-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[female]
|
||||
id="Desert Archer2"
|
||||
name= _ "female^Desert Archer"
|
||||
race=elf
|
||||
gender=female
|
||||
image="newelves/desert-elvish-archer+female.png"
|
||||
image_long="newelves/desert-elvish-archer+female-bow.png"
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer+female-defend.png" "newelves/desert-elvish-archer+female.png" female-hit.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer+female-bow-defend.png" "newelves/desert-elvish-archer+female.png" female-hit.wav range=ranged}
|
||||
hitpoints=29
|
||||
movement_type=woodland
|
||||
# Desert elves move fast across the sands, but are not used to
|
||||
# forests. They are also a bit faster in caves.
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=44
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Ranger,Desert Marksman
|
||||
cost=18
|
||||
usage=archer
|
||||
unit_description="Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer-female-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="newelves/desert-elvish-archer-female-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=300
|
||||
image="newelves/desert-elvish-archer-female-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=300
|
||||
end=400
|
||||
image="newelves/desert-elvish-archer-female-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer+female-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer+female-attack.png"
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image="newelves/desert-elvish-archer+female-attack1.png"
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image="newelves/desert-elvish-archer+female-attack2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image="newelves/desert-elvish-archer+female-attack1.png"
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image="newelves/desert-elvish-archer+female-attack2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/female]
|
||||
[/unit]
|
@ -1,299 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Archer3
|
||||
name= _ "Desert Archer"
|
||||
race=elf
|
||||
gender=male
|
||||
image=newelves/desert-elvish-archer.png
|
||||
image_long=newelves/desert-elvish-archer-bow.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer-defend.png" newelves/desert-elvish-archer.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer-bow-defend.png" newelves/desert-elvish-archer.png groan.wav range=ranged}
|
||||
hitpoints=29
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=44
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Ranger,Desert Marksman
|
||||
cost=19
|
||||
usage=archer
|
||||
unit_description= _ "Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="newelves/desert-elvish-archer-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=300
|
||||
image="newelves/desert-elvish-archer-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=300
|
||||
end=400
|
||||
image="newelves/desert-elvish-archer-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
# melee attack increased from 5-2 to 6-2
|
||||
# ranged attack decreased from 5-4 to 4-4
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-archer-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-archer-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-archer-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-archer-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-archer-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-archer-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[female]
|
||||
id="Desert Archer2"
|
||||
name= _ "female^Desert Archer"
|
||||
race=elf
|
||||
gender=female
|
||||
image="newelves/desert-elvish-archer+female.png"
|
||||
image_long="newelves/desert-elvish-archer+female-bow.png"
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer+female-defend.png" "newelves/desert-elvish-archer+female.png" female-hit.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer+female-bow-defend.png" "newelves/desert-elvish-archer+female.png" female-hit.wav range=ranged}
|
||||
hitpoints=29
|
||||
movement_type=woodland
|
||||
# Desert elves move fast across the sands, but are not used to
|
||||
# forests. They are also a bit faster in caves.
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=44
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Ranger,Desert Marksman
|
||||
cost=19
|
||||
usage=archer
|
||||
unit_description="Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer-female-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="newelves/desert-elvish-archer-female-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=300
|
||||
image="newelves/desert-elvish-archer-female-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=300
|
||||
end=400
|
||||
image="newelves/desert-elvish-archer-female-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer+female-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer+female-attack.png"
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image="newelves/desert-elvish-archer+female-attack1.png"
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image="newelves/desert-elvish-archer+female-attack2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image="newelves/desert-elvish-archer+female-attack1.png"
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image="newelves/desert-elvish-archer+female-attack2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/female]
|
||||
[/unit]
|
@ -1,299 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Archer4
|
||||
name= _ "Desert Archer"
|
||||
race=elf
|
||||
gender=male
|
||||
image=newelves/desert-elvish-archer.png
|
||||
image_long=newelves/desert-elvish-archer-bow.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer-defend.png" newelves/desert-elvish-archer.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer-bow-defend.png" newelves/desert-elvish-archer.png groan.wav range=ranged}
|
||||
hitpoints=29
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=44
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Ranger,Desert Marksman
|
||||
cost=20
|
||||
usage=archer
|
||||
unit_description= _ "Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="newelves/desert-elvish-archer-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=300
|
||||
image="newelves/desert-elvish-archer-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=300
|
||||
end=400
|
||||
image="newelves/desert-elvish-archer-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
# melee attack increased from 5-2 to 6-2
|
||||
# ranged attack decreased from 5-4 to 4-4
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-archer-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-archer-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-archer-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-archer-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-archer-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-archer-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[female]
|
||||
id="Desert Archer4"
|
||||
name= _ "female^Desert Archer"
|
||||
race=elf
|
||||
gender=female
|
||||
image="newelves/desert-elvish-archer+female.png"
|
||||
image_long="newelves/desert-elvish-archer+female-bow.png"
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer+female-defend.png" "newelves/desert-elvish-archer+female.png" female-hit.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer+female-bow-defend.png" "newelves/desert-elvish-archer+female.png" female-hit.wav range=ranged}
|
||||
hitpoints=29
|
||||
movement_type=woodland
|
||||
# Desert elves move fast across the sands, but are not used to
|
||||
# forests. They are also a bit faster in caves.
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=44
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Ranger,Desert Marksman
|
||||
cost=20
|
||||
usage=archer
|
||||
unit_description="Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer-female-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="newelves/desert-elvish-archer-female-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=300
|
||||
image="newelves/desert-elvish-archer-female-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=300
|
||||
end=400
|
||||
image="newelves/desert-elvish-archer-female-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer+female-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer+female-attack.png"
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image="newelves/desert-elvish-archer+female-attack1.png"
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image="newelves/desert-elvish-archer+female-attack2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image="newelves/desert-elvish-archer+female-attack1.png"
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image="newelves/desert-elvish-archer+female-attack2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/female]
|
||||
[/unit]
|
@ -1,299 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Archer5
|
||||
name= _ "Desert Archer"
|
||||
race=elf
|
||||
gender=male
|
||||
image=newelves/desert-elvish-archer.png
|
||||
image_long=newelves/desert-elvish-archer-bow.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer-defend.png" newelves/desert-elvish-archer.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer-bow-defend.png" newelves/desert-elvish-archer.png groan.wav range=ranged}
|
||||
hitpoints=29
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=44
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Ranger,Desert Marksman
|
||||
cost=21
|
||||
usage=archer
|
||||
unit_description= _ "Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="newelves/desert-elvish-archer-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=300
|
||||
image="newelves/desert-elvish-archer-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=300
|
||||
end=400
|
||||
image="newelves/desert-elvish-archer-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
# melee attack increased from 5-2 to 6-2
|
||||
# ranged attack decreased from 5-4 to 4-4
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-archer-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-archer-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-archer-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-archer-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-archer-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-archer-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[female]
|
||||
id="Desert Archer5"
|
||||
name= _ "female^Desert Archer"
|
||||
race=elf
|
||||
gender=female
|
||||
image="newelves/desert-elvish-archer+female.png"
|
||||
image_long="newelves/desert-elvish-archer+female-bow.png"
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer+female-defend.png" "newelves/desert-elvish-archer+female.png" female-hit.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer+female-bow-defend.png" "newelves/desert-elvish-archer+female.png" female-hit.wav range=ranged}
|
||||
hitpoints=29
|
||||
movement_type=woodland
|
||||
# Desert elves move fast across the sands, but are not used to
|
||||
# forests. They are also a bit faster in caves.
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=44
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Ranger,Desert Marksman
|
||||
cost=21
|
||||
usage=archer
|
||||
unit_description="Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer-female-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="newelves/desert-elvish-archer-female-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=300
|
||||
image="newelves/desert-elvish-archer-female-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=300
|
||||
end=400
|
||||
image="newelves/desert-elvish-archer-female-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer+female-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer+female-attack.png"
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image="newelves/desert-elvish-archer+female-attack1.png"
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image="newelves/desert-elvish-archer+female-attack2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image="newelves/desert-elvish-archer+female-attack1.png"
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image="newelves/desert-elvish-archer+female-attack2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/female]
|
||||
[/unit]
|
@ -1,300 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Archer6
|
||||
name= _ "Desert Archer"
|
||||
race=elf
|
||||
gender=male
|
||||
image=newelves/desert-elvish-archer.png
|
||||
image_long=newelves/desert-elvish-archer-bow.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer-defend.png" newelves/desert-elvish-archer.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer-bow-defend.png" newelves/desert-elvish-archer.png groan.wav range=ranged}
|
||||
hitpoints=29
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=44
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Ranger,Desert Marksman
|
||||
cost=22
|
||||
usage=archer
|
||||
unit_description= _ "Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="newelves/desert-elvish-archer-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=300
|
||||
image="newelves/desert-elvish-archer-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=300
|
||||
end=400
|
||||
image="newelves/desert-elvish-archer-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
# melee attack increased from 5-2 to 6-2
|
||||
# ranged attack decreased from 5-4 to 4-4
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-archer-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-archer-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-archer-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-archer-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-archer-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-archer-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[female]
|
||||
id="Desert Archer6"
|
||||
name= _ "female^Desert Archer"
|
||||
race=elf
|
||||
gender=female
|
||||
image="newelves/desert-elvish-archer+female.png"
|
||||
image_long="newelves/desert-elvish-archer+female-bow.png"
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer+female-defend.png" newelves/desert-elvish-archer.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer+female-bow-defend.png" newelves/desert-elvish-archer.png groan.wav range=ranged}
|
||||
hitpoints=29
|
||||
movement_type=woodland
|
||||
# Desert elves move fast across the sands, but are not used to
|
||||
# forests. They are also a bit faster in caves.
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=44
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Ranger,Desert Marksman
|
||||
cost=22
|
||||
usage=archer
|
||||
unit_description="Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
|
||||
get_hit_sound=female-hit.wav
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer-female-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="newelves/desert-elvish-archer-female-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=300
|
||||
image="newelves/desert-elvish-archer-female-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=300
|
||||
end=400
|
||||
image="newelves/desert-elvish-archer-female-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer+female-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer+female-attack.png"
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image="newelves/desert-elvish-archer+female-attack1.png"
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image="newelves/desert-elvish-archer+female-attack2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image="newelves/desert-elvish-archer+female-attack1.png"
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image="newelves/desert-elvish-archer+female-attack2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/female]
|
||||
[/unit]
|
@ -1,299 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Archer7
|
||||
name= _ "Desert Archer"
|
||||
race=elf
|
||||
gender=male
|
||||
image=newelves/desert-elvish-archer.png
|
||||
image_long=newelves/desert-elvish-archer-bow.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer-defend.png" newelves/desert-elvish-archer.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer-bow-defend.png" newelves/desert-elvish-archer.png groan.wav range=ranged}
|
||||
hitpoints=29
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=44
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Ranger,Desert Marksman
|
||||
cost=23
|
||||
usage=archer
|
||||
unit_description= _ "Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="newelves/desert-elvish-archer-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=300
|
||||
image="newelves/desert-elvish-archer-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=300
|
||||
end=400
|
||||
image="newelves/desert-elvish-archer-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
# melee attack increased from 5-2 to 6-2
|
||||
# ranged attack decreased from 5-4 to 4-4
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-archer-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-archer-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-archer-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-archer-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-archer-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-archer-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[female]
|
||||
id="Desert Archer7"
|
||||
name= _ "female^Desert Archer"
|
||||
race=elf
|
||||
gender=female
|
||||
image="newelves/desert-elvish-archer+female.png"
|
||||
image_long="newelves/desert-elvish-archer+female-bow.png"
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer+female-defend.png" "newelves/desert-elvish-archer+female.png" female-hit.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer+female-bow-defend.png" "newelves/desert-elvish-archer+female.png" female-hit.wav range=ranged}
|
||||
hitpoints=29
|
||||
movement_type=woodland
|
||||
# Desert elves move fast across the sands, but are not used to
|
||||
# forests. They are also a bit faster in caves.
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=44
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Ranger,Desert Marksman
|
||||
cost=23
|
||||
usage=archer
|
||||
unit_description="Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer-female-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="newelves/desert-elvish-archer-female-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=300
|
||||
image="newelves/desert-elvish-archer-female-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=300
|
||||
end=400
|
||||
image="newelves/desert-elvish-archer-female-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer+female-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer+female-attack.png"
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image="newelves/desert-elvish-archer+female-attack1.png"
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image="newelves/desert-elvish-archer+female-attack2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image="newelves/desert-elvish-archer+female-attack1.png"
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image="newelves/desert-elvish-archer+female-attack2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/female]
|
||||
[/unit]
|
@ -1,299 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Archer8
|
||||
name= _ "Desert Archer"
|
||||
race=elf
|
||||
gender=male
|
||||
image=newelves/desert-elvish-archer.png
|
||||
image_long=newelves/desert-elvish-archer-bow.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer-defend.png" newelves/desert-elvish-archer.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer-bow-defend.png" newelves/desert-elvish-archer.png groan.wav range=ranged}
|
||||
hitpoints=29
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=44
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Ranger,Desert Marksman
|
||||
cost=24
|
||||
usage=archer
|
||||
unit_description= _ "Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="newelves/desert-elvish-archer-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=300
|
||||
image="newelves/desert-elvish-archer-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=300
|
||||
end=400
|
||||
image="newelves/desert-elvish-archer-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
# melee attack increased from 5-2 to 6-2
|
||||
# ranged attack decreased from 5-4 to 4-4
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-archer-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-archer-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-archer-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-archer-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-archer-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-archer-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[female]
|
||||
id="Desert Archer8"
|
||||
name= _ "female^Desert Archer"
|
||||
race=elf
|
||||
gender=female
|
||||
image="newelves/desert-elvish-archer+female.png"
|
||||
image_long="newelves/desert-elvish-archer+female-bow.png"
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer+female-defend.png" "newelves/desert-elvish-archer+female.png" female-hit.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer+female-bow-defend.png" "newelves/desert-elvish-archer+female.png" female-hit.wav range=ranged}
|
||||
hitpoints=29
|
||||
movement_type=woodland
|
||||
# Desert elves move fast across the sands, but are not used to
|
||||
# forests. They are also a bit faster in caves.
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=44
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Ranger,Desert Marksman
|
||||
cost=24
|
||||
usage=archer
|
||||
unit_description="Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer-female-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="newelves/desert-elvish-archer-female-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=300
|
||||
image="newelves/desert-elvish-archer-female-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=300
|
||||
end=400
|
||||
image="newelves/desert-elvish-archer-female-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer+female-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer+female-attack.png"
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image="newelves/desert-elvish-archer+female-attack1.png"
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image="newelves/desert-elvish-archer+female-attack2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image="newelves/desert-elvish-archer+female-attack1.png"
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image="newelves/desert-elvish-archer+female-attack2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/female]
|
||||
[/unit]
|
@ -1,299 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Archer9
|
||||
name= _ "Desert Archer"
|
||||
race=elf
|
||||
gender=male
|
||||
image=newelves/desert-elvish-archer.png
|
||||
image_long=newelves/desert-elvish-archer-bow.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer-defend.png" newelves/desert-elvish-archer.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer-bow-defend.png" newelves/desert-elvish-archer.png groan.wav range=ranged}
|
||||
hitpoints=29
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=44
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Ranger,Desert Marksman
|
||||
cost=25
|
||||
usage=archer
|
||||
unit_description= _ "Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="newelves/desert-elvish-archer-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=300
|
||||
image="newelves/desert-elvish-archer-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=300
|
||||
end=400
|
||||
image="newelves/desert-elvish-archer-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
# melee attack increased from 5-2 to 6-2
|
||||
# ranged attack decreased from 5-4 to 4-4
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-archer-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-archer-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-archer-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-archer-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-archer-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-archer-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-archer-attack3.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[female]
|
||||
id="Desert Archer9"
|
||||
name= _ "female^Desert Archer"
|
||||
race=elf
|
||||
gender=female
|
||||
image="newelves/desert-elvish-archer+female.png"
|
||||
image_long="newelves/desert-elvish-archer+female-bow.png"
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer+female-defend.png" "newelves/desert-elvish-archer+female.png" female-hit.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-archer+female-bow-defend.png" "newelves/desert-elvish-archer+female.png" female-hit.wav range=ranged}
|
||||
hitpoints=29
|
||||
movement_type=woodland
|
||||
# Desert elves move fast across the sands, but are not used to
|
||||
# forests. They are also a bit faster in caves.
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=44
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Ranger,Desert Marksman
|
||||
cost=25
|
||||
usage=archer
|
||||
unit_description="Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race."
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer-female-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=100
|
||||
end=200
|
||||
image="newelves/desert-elvish-archer-female-die2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=300
|
||||
image="newelves/desert-elvish-archer-female-die3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=300
|
||||
end=400
|
||||
image="newelves/desert-elvish-archer-female-die4.png"
|
||||
[/frame]
|
||||
[/death]
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=2
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer+female-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image="newelves/desert-elvish-archer+female-attack.png"
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=4
|
||||
number=4
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image="newelves/desert-elvish-archer+female-attack1.png"
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image="newelves/desert-elvish-archer+female-attack2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image="newelves/desert-elvish-archer+female-attack1.png"
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image="newelves/desert-elvish-archer+female-attack2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="newelves/desert-elvish-archer+female-attack3.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/female]
|
||||
[/unit]
|
@ -5,8 +5,6 @@
|
||||
race=elf
|
||||
image=newelves/desert-elvish-avenger.png
|
||||
image_long=newelves/desert-elvish-avenger-bow.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-avenger-defend.png" newelves/desert-elvish-avenger.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-avenger-bow-defend.png" newelves/desert-elvish-avenger.png groan.wav range=ranged}
|
||||
hitpoints=55
|
||||
movement_type=woodland
|
||||
# Desert elves move fast across the sands, but are not used to forests
|
||||
@ -38,6 +36,9 @@
|
||||
unit_description= _ "Desert Avengers are extremely skillful and extremely quick, powerful in all forms of combat. Like their kin, they prefer the sword to the bow and are adept at sneaking around and backstabing their enemies.
|
||||
|
||||
Special Notes: While a unit with the same allegiance as the Desert Avenger distracts an enemy, the Avenger may backstab, inflicting double damage, by creeping around behind that enemy."
|
||||
die_sound={SOUND_LIST:ELF_HIT}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-avenger-defend.png" newelves/desert-elvish-avenger.png {SOUND_LIST:ELF_HIT} range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-avenger-bow-defend.png" newelves/desert-elvish-avenger.png {SOUND_LIST:ELF_HIT} range=ranged}
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
@ -187,8 +188,6 @@ Special Notes: While a unit with the same allegiance as the Desert Avenger distr
|
||||
gender=female
|
||||
image="newelves/desert-elvish-avenger+female.png"
|
||||
image_long="newelves/desert-elvish-avenger+female-bow.png"
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-avenger+female-defend.png" "newelves/desert-elvish-avenger+female.png" female-strong-hit.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-avenger+female-bow-defend.png" "newelves/desert-elvish-avenger+female.png" female-strong-hit.wav range=ranged}
|
||||
hitpoints=60
|
||||
movement_type=woodland
|
||||
# desert elves move fast across the sands, but are not used to
|
||||
@ -215,6 +214,9 @@ Special Notes: While a unit with the same allegiance as the Desert Avenger distr
|
||||
unit_description="Desert Avengers are extremely skillful and extremely quick, powerful in all forms of combat. Like their kin, they prefer the sword to the bow and are adept at sneaking around and backstabing their enemies.
|
||||
|
||||
Special Notes: While a unit with the same allegiance as the desert avenger distracts an enemy, the desert avenger may backstab, inflicting double damage, by creeping around behind that enemy."
|
||||
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-avenger+female-defend.png" "newelves/desert-elvish-avenger+female.png" {SOUND_LIST:ELF_FEMALE_HIT} range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-avenger+female-bow-defend.png" "newelves/desert-elvish-avenger+female.png" {SOUND_LIST:ELF_FEMALE_HIT} range=ranged}
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
|
@ -5,8 +5,6 @@
|
||||
race=elf
|
||||
image=newelves/desert-elvish-captain.png
|
||||
image_long=newelves/desert-elvish-captain-bow.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-captain-defend.png" newelves/desert-elvish-captain.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-captain-bow-defend.png" newelves/desert-elvish-captain.png groan.wav range=ranged}
|
||||
image_leading=newelves/desert-elvish-captain-leading.png
|
||||
hitpoints=47
|
||||
[abilities]
|
||||
@ -35,6 +33,9 @@
|
||||
unit_description= _ "Skilled in commanding other elves, Desert Captains provide a bonus to all level 1 units on adjacent hexes. Desert Captains prefer engaging the enemy in melee combat, but are trained in archery as well.
|
||||
|
||||
Special Notes: the leadership of a Captain enables friendly units next to it to deal more damage in combat, though this only applies to units of lower level."
|
||||
die_sound={SOUND_LIST:ELF_HIT}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-captain-defend.png" newelves/desert-elvish-captain.png {SOUND_LIST:ELF_HIT} range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-captain-bow-defend.png" newelves/desert-elvish-captain.png {SOUND_LIST:ELF_HIT} range=ranged}
|
||||
# melee attack increased from 7-4 to 8-4
|
||||
# ranged attack decreased from 5-3 to 4-3
|
||||
[attack]
|
||||
|
@ -4,8 +4,6 @@
|
||||
name= _ "Desert Champion"
|
||||
race=elf
|
||||
image=newelves/desert-elvish-champion.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-champion-defend.png" newelves/desert-elvish-champion.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-champion-bow-defend.png" newelves/desert-elvish-champion.png groan.wav range=ranged}
|
||||
image_long=newelves/desert-elvish-champion-bow.png
|
||||
hitpoints=70
|
||||
movement_type=woodland
|
||||
@ -30,6 +28,9 @@
|
||||
cost=100
|
||||
usage=fighter
|
||||
unit_description= _ "Desert Champions are awesome masters of swordsmanship, inflicting grievous wounds in close combat. Master fighters, they are also skilled with the bow, able to inflict damage on their enemies from both near and far."
|
||||
die_sound={SOUND_LIST:ELF_HIT}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-champion-defend.png" newelves/desert-elvish-champion.png {SOUND_LIST:ELF_HIT} range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-champion-bow-defend.png" newelves/desert-elvish-champion.png {SOUND_LIST:ELF_HIT} range=ranged}
|
||||
# melee attack increased from 9-5 to 10-4
|
||||
# ranged attack decreased from 9-3 to 8-3
|
||||
[attack]
|
||||
|
@ -5,7 +5,6 @@
|
||||
race=elf
|
||||
gender=female
|
||||
image=newelves/desert-elvish-druid.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-druid-defend.png" newelves/desert-elvish-druid.png female-hit.wav }
|
||||
image_healing=null
|
||||
image_halo_healing=newelves/desert-elvish-druid-healing1.png:90,newelves/desert-elvish-druid-healing2.png:90,newelves/desert-elvish-druid-healing3.png:90,newelves/desert-elvish-druid-healing4.png:90,newelves/desert-elvish-druid-healing5.png:90,newelves/desert-elvish-druid-healing6.png:90,newelves/desert-elvish-druid-healing7.png:90,newelves/desert-elvish-druid-healing8.png:90
|
||||
hitpoints=36
|
||||
@ -36,6 +35,8 @@
|
||||
unit_description= _ "Desert Druids are powerful masters of the sands. Brilliant at ensnaring unwary opponents, they use their vast knowledge of the plants of the desert to heal allies. Druids are excellent supporting units in any group of elves.
|
||||
|
||||
Special Notes: A druid's entangling attack slows enemies down, halving their movement speed and attack damage. Druids are capable of healing units around them, and curing them of poison."
|
||||
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-druid-defend.png" newelves/desert-elvish-druid.png {SOUND_LIST:ELF_FEMALE_HIT} }
|
||||
# melee attack increased from 4-2 to 5-2
|
||||
# ranged attack decreased from 6-2 to 5-2 and 6-3 to 5-3
|
||||
[attack]
|
||||
|
@ -1,12 +1,11 @@
|
||||
#define DESERT_FIGHTER NUM COST
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Fighter
|
||||
id=Desert Fighter{NUM}
|
||||
name= _ "Desert Fighter"
|
||||
race=elf
|
||||
image=newelves/desert-elvish-fighter.png
|
||||
image_long=newelves/desert-elvish-fighter-bow.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-fighter-defend.png" newelves/desert-elvish-fighter.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-fighter-bow-defend.png" newelves/desert-elvish-fighter.png groan.wav range=ranged}
|
||||
hitpoints=34
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
@ -26,9 +25,12 @@
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Captain,Desert Hero
|
||||
cost=15
|
||||
cost={COST}
|
||||
usage=fighter
|
||||
unit_description= _ "Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
|
||||
die_sound={SOUND_LIST:ELF_HIT}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-fighter-defend.png" newelves/desert-elvish-fighter.png {SOUND_LIST:ELF_HIT} range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-fighter-bow-defend.png" newelves/desert-elvish-fighter.png {SOUND_LIST:ELF_HIT} range=ranged}
|
||||
# melee attack increased from 5-4 to 6-4
|
||||
# ranged attack decreased from 3-3 to 2-3
|
||||
[attack]
|
||||
@ -146,3 +148,16 @@
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
||||
#enddef
|
||||
|
||||
{DESERT_FIGHTER "" 15}
|
||||
{DESERT_FIGHTER 2 16}
|
||||
{DESERT_FIGHTER 3 17}
|
||||
{DESERT_FIGHTER 4 18}
|
||||
{DESERT_FIGHTER 5 19}
|
||||
{DESERT_FIGHTER 6 20}
|
||||
{DESERT_FIGHTER 7 21}
|
||||
{DESERT_FIGHTER 8 22}
|
||||
{DESERT_FIGHTER 9 23}
|
||||
{DESERT_FIGHTER 10 24}
|
||||
{DESERT_FIGHTER 11 25}
|
@ -1,148 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Fighter10
|
||||
name= _ "Desert Fighter"
|
||||
race=elf
|
||||
image=newelves/desert-elvish-fighter.png
|
||||
image_long=newelves/desert-elvish-fighter-bow.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-fighter-defend.png" newelves/desert-elvish-fighter.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-fighter-bow-defend.png" newelves/desert-elvish-fighter.png groan.wav range=ranged}
|
||||
hitpoints=34
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=5
|
||||
experience=40
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Captain,Desert Hero
|
||||
cost=24
|
||||
usage=fighter
|
||||
unit_description= _ "Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
|
||||
# melee attack increased from 5-4 to 6-4
|
||||
# ranged attack decreased from 3-3 to 2-3
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=2
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-fighter-bow-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-fighter-bow-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,148 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Fighter11
|
||||
name= _ "Desert Fighter"
|
||||
race=elf
|
||||
image=newelves/desert-elvish-fighter.png
|
||||
image_long=newelves/desert-elvish-fighter-bow.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-fighter-defend.png" newelves/desert-elvish-fighter.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-fighter-bow-defend.png" newelves/desert-elvish-fighter.png groan.wav range=ranged}
|
||||
hitpoints=34
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=5
|
||||
experience=40
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Captain,Desert Hero
|
||||
cost=25
|
||||
usage=fighter
|
||||
unit_description= _ "Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
|
||||
# melee attack increased from 5-4 to 6-4
|
||||
# ranged attack decreased from 3-3 to 2-3
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=2
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-fighter-bow-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-fighter-bow-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,148 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Fighter2
|
||||
name= _ "Desert Fighter"
|
||||
race=elf
|
||||
image=newelves/desert-elvish-fighter.png
|
||||
image_long=newelves/desert-elvish-fighter-bow.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-fighter-defend.png" newelves/desert-elvish-fighter.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-fighter-bow-defend.png" newelves/desert-elvish-fighter.png groan.wav range=ranged}
|
||||
hitpoints=34
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=5
|
||||
experience=40
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Captain,Desert Hero
|
||||
cost=16
|
||||
usage=fighter
|
||||
unit_description= _ "Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
|
||||
# melee attack increased from 5-4 to 6-4
|
||||
# ranged attack decreased from 3-3 to 2-3
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=2
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-fighter-bow-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-fighter-bow-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,148 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Fighter3
|
||||
name= _ "Desert Fighter"
|
||||
race=elf
|
||||
image=newelves/desert-elvish-fighter.png
|
||||
image_long=newelves/desert-elvish-fighter-bow.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-fighter-defend.png" newelves/desert-elvish-fighter.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-fighter-bow-defend.png" newelves/desert-elvish-fighter.png groan.wav range=ranged}
|
||||
hitpoints=34
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=5
|
||||
experience=40
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Captain,Desert Hero
|
||||
cost=17
|
||||
usage=fighter
|
||||
unit_description= _ "Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
|
||||
# melee attack increased from 5-4 to 6-4
|
||||
# ranged attack decreased from 3-3 to 2-3
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=2
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-fighter-bow-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-fighter-bow-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,148 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Fighter4
|
||||
name= _ "Desert Fighter"
|
||||
race=elf
|
||||
image=newelves/desert-elvish-fighter.png
|
||||
image_long=newelves/desert-elvish-fighter-bow.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-fighter-defend.png" newelves/desert-elvish-fighter.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-fighter-bow-defend.png" newelves/desert-elvish-fighter.png groan.wav range=ranged}
|
||||
hitpoints=34
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=5
|
||||
experience=40
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Captain,Desert Hero
|
||||
cost=18
|
||||
usage=fighter
|
||||
unit_description= _ "Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
|
||||
# melee attack increased from 5-4 to 6-4
|
||||
# ranged attack decreased from 3-3 to 2-3
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=2
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-fighter-bow-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-fighter-bow-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,148 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Fighter5
|
||||
name= _ "Desert Fighter"
|
||||
race=elf
|
||||
image=newelves/desert-elvish-fighter.png
|
||||
image_long=newelves/desert-elvish-fighter-bow.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-fighter-defend.png" newelves/desert-elvish-fighter.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-fighter-bow-defend.png" newelves/desert-elvish-fighter.png groan.wav range=ranged}
|
||||
hitpoints=34
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=5
|
||||
experience=40
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Captain,Desert Hero
|
||||
cost=19
|
||||
usage=fighter
|
||||
unit_description= _ "Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
|
||||
# melee attack increased from 5-4 to 6-4
|
||||
# ranged attack decreased from 3-3 to 2-3
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=2
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-fighter-bow-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-fighter-bow-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,148 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Fighter6
|
||||
name= _ "Desert Fighter"
|
||||
race=elf
|
||||
image=newelves/desert-elvish-fighter.png
|
||||
image_long=newelves/desert-elvish-fighter-bow.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-fighter-defend.png" newelves/desert-elvish-fighter.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-fighter-bow-defend.png" newelves/desert-elvish-fighter.png groan.wav range=ranged}
|
||||
hitpoints=34
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=5
|
||||
experience=40
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Captain,Desert Hero
|
||||
cost=20
|
||||
usage=fighter
|
||||
unit_description= _ "Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
|
||||
# melee attack increased from 5-4 to 6-4
|
||||
# ranged attack decreased from 3-3 to 2-3
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=2
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-fighter-bow-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-fighter-bow-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,148 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Fighter7
|
||||
name= _ "Desert Fighter"
|
||||
race=elf
|
||||
image=newelves/desert-elvish-fighter.png
|
||||
image_long=newelves/desert-elvish-fighter-bow.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-fighter-defend.png" newelves/desert-elvish-fighter.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-fighter-bow-defend.png" newelves/desert-elvish-fighter.png groan.wav range=ranged}
|
||||
hitpoints=34
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=5
|
||||
experience=40
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Captain,Desert Hero
|
||||
cost=21
|
||||
usage=fighter
|
||||
unit_description= _ "Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
|
||||
# melee attack increased from 5-4 to 6-4
|
||||
# ranged attack decreased from 3-3 to 2-3
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=2
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-fighter-bow-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-fighter-bow-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,148 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Fighter8
|
||||
name= _ "Desert Fighter"
|
||||
race=elf
|
||||
image=newelves/desert-elvish-fighter.png
|
||||
image_long=newelves/desert-elvish-fighter-bow.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-fighter-defend.png" newelves/desert-elvish-fighter.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-fighter-bow-defend.png" newelves/desert-elvish-fighter.png groan.wav range=ranged}
|
||||
hitpoints=34
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=5
|
||||
experience=40
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Captain,Desert Hero
|
||||
cost=22
|
||||
usage=fighter
|
||||
unit_description= _ "Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
|
||||
# melee attack increased from 5-4 to 6-4
|
||||
# ranged attack decreased from 3-3 to 2-3
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=2
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-fighter-bow-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-fighter-bow-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,148 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Fighter9
|
||||
name= _ "Desert Fighter"
|
||||
race=elf
|
||||
image=newelves/desert-elvish-fighter.png
|
||||
image_long=newelves/desert-elvish-fighter-bow.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-fighter-defend.png" newelves/desert-elvish-fighter.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-fighter-bow-defend.png" newelves/desert-elvish-fighter.png groan.wav range=ranged}
|
||||
hitpoints=34
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=5
|
||||
experience=40
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Captain,Desert Hero
|
||||
cost=23
|
||||
usage=fighter
|
||||
unit_description= _ "Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
|
||||
# melee attack increased from 5-4 to 6-4
|
||||
# ranged attack decreased from 3-3 to 2-3
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=2
|
||||
number=3
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-fighter-bow-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/missile-n.png
|
||||
image_diagonal=projectiles/missile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-600
|
||||
end=-450
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-300
|
||||
image=newelves/desert-elvish-fighter-bow-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-fighter-bow-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=100
|
||||
image=newelves/desert-elvish-fighter-bow.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -5,8 +5,6 @@
|
||||
race=elf
|
||||
image=newelves/desert-elvish-hero.png
|
||||
image_long=newelves/desert-elvish-hero-bow.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-hero-defend.png" newelves/desert-elvish-hero.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-hero-bow-defend.png" newelves/desert-elvish-hero.png groan.wav range=ranged}
|
||||
hitpoints=48
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
@ -29,6 +27,9 @@
|
||||
cost=40
|
||||
usage=fighter
|
||||
unit_description= _ "Desert Heroes focus on individual performance on the battlefield, having tweaked their combat skills to the very maximum. Desert Heroes prefer fighting at close range with the sword, but also have some skill with the bow."
|
||||
die_sound={SOUND_LIST:ELF_HIT}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-hero-defend.png" newelves/desert-elvish-hero.png {SOUND_LIST:ELF_HIT} range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-hero-bow-defend.png" newelves/desert-elvish-hero.png {SOUND_LIST:ELF_HIT} range=ranged}
|
||||
# melee attack increased from 8-4 to 9-4
|
||||
# ranged attack decreased from 6-3 to 5-3
|
||||
[attack]
|
||||
|
@ -1,11 +1,11 @@
|
||||
#define DESERT_HUNTER NUM COST
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Hunter
|
||||
id=Desert Hunter{NUM}
|
||||
name= _ "Desert Hunter"
|
||||
race=elf
|
||||
gender=male,female
|
||||
image=newelves/desert-elvish-hunter.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-hunter-defend.png" newelves/desert-elvish-hunter.png groan.wav }
|
||||
hitpoints=30
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
@ -25,10 +25,11 @@
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Sentinel
|
||||
cost=20
|
||||
cost={COST}
|
||||
usage=mixed fighter
|
||||
unit_description= _ "Desert Hunters are trained to scour the sands for prey and enemies. They can quickly entangle others with their bolas and then finish them off with their swords."
|
||||
die_sound=groan.wav
|
||||
die_sound={SOUND_LIST:ELF_HIT}
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-hunter-defend.png" newelves/desert-elvish-hunter.png {SOUND_LIST:ELF_HIT} }
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
@ -94,7 +95,20 @@
|
||||
[female]
|
||||
name= _ "female^Desert Hunter"
|
||||
gender=female
|
||||
get_hit_sound=female-hit.wav
|
||||
die_sound=female-hit.wav
|
||||
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-hunter-defend.png" newelves/desert-elvish-hunter.png {SOUND_LIST:ELF_FEMALE_HIT} }
|
||||
[/female]
|
||||
[/unit]
|
||||
#enddef
|
||||
|
||||
{DESERT_HUNTER "" 20}
|
||||
{DESERT_HUNTER 2 21}
|
||||
{DESERT_HUNTER 3 22}
|
||||
{DESERT_HUNTER 4 23}
|
||||
{DESERT_HUNTER 5 24}
|
||||
{DESERT_HUNTER 6 25}
|
||||
{DESERT_HUNTER 7 26}
|
||||
{DESERT_HUNTER 8 27}
|
||||
{DESERT_HUNTER 9 28}
|
||||
{DESERT_HUNTER 10 29}
|
||||
{DESERT_HUNTER 11 30}
|
@ -1,100 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Hunter10
|
||||
name= _ "Desert Hunter"
|
||||
race=elf
|
||||
gender=male,female
|
||||
image=newelves/desert-elvish-hunter.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-hunter-defend.png" newelves/desert-elvish-hunter.png groan.wav }
|
||||
hitpoints=30
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=42
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Sentinel
|
||||
cost=29
|
||||
usage=mixed fighter
|
||||
unit_description= _ "Desert Hunters are trained to scour the sands for prey and enemies. They can quickly entangle others with their bolas and then finish them off with their swords."
|
||||
die_sound=groan.wav
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=5
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-hunter-melee.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-hunter-melee.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bola
|
||||
type=impact
|
||||
range=ranged
|
||||
damage=4
|
||||
number=2
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
icon=attacks/bolas.png
|
||||
[animation]
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/bola-n.png
|
||||
image_diagonal=projectiles/bola-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-hunter-ranged-1.png
|
||||
sound=hatchet.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-hunter-ranged-2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=0
|
||||
image=newelves/desert-elvish-hunter-ranged-3.png
|
||||
sound=firearrow.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[female]
|
||||
name= _ "female^Desert Hunter"
|
||||
gender=female
|
||||
get_hit_sound=female-hit.wav
|
||||
die_sound=female-hit.wav
|
||||
[/female]
|
||||
[/unit]
|
@ -1,100 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Hunter11
|
||||
name= _ "Desert Hunter"
|
||||
race=elf
|
||||
gender=male,female
|
||||
image=newelves/desert-elvish-hunter.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-hunter-defend.png" newelves/desert-elvish-hunter.png groan.wav }
|
||||
hitpoints=30
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=42
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Sentinel
|
||||
cost=30
|
||||
usage=mixed fighter
|
||||
unit_description= _ "Desert Hunters are trained to scour the sands for prey and enemies. They can quickly entangle others with their bolas and then finish them off with their swords."
|
||||
die_sound=groan.wav
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=5
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-hunter-melee.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-hunter-melee.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bola
|
||||
type=impact
|
||||
range=ranged
|
||||
damage=4
|
||||
number=2
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
icon=attacks/bolas.png
|
||||
[animation]
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/bola-n.png
|
||||
image_diagonal=projectiles/bola-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-hunter-ranged-1.png
|
||||
sound=hatchet.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-hunter-ranged-2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=0
|
||||
image=newelves/desert-elvish-hunter-ranged-3.png
|
||||
sound=firearrow.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[female]
|
||||
name= _ "female^Desert Hunter"
|
||||
gender=female
|
||||
get_hit_sound=female-hit.wav
|
||||
die_sound=female-hit.wav
|
||||
[/female]
|
||||
[/unit]
|
@ -1,100 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Hunter2
|
||||
name= _ "Desert Hunter"
|
||||
race=elf
|
||||
gender=male,female
|
||||
image=newelves/desert-elvish-hunter.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-hunter-defend.png" newelves/desert-elvish-hunter.png groan.wav }
|
||||
hitpoints=30
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=42
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Sentinel
|
||||
cost=21
|
||||
usage=mixed fighter
|
||||
unit_description= _ "Desert Hunters are trained to scour the sands for prey and enemies. They can quickly entangle others with their bolas and then finish them off with their swords."
|
||||
die_sound=groan.wav
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=5
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-hunter-melee.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-hunter-melee.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bola
|
||||
type=impact
|
||||
range=ranged
|
||||
damage=4
|
||||
number=2
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
icon=attacks/bolas.png
|
||||
[animation]
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/bola-n.png
|
||||
image_diagonal=projectiles/bola-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-hunter-ranged-1.png
|
||||
sound=hatchet.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-hunter-ranged-2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=0
|
||||
image=newelves/desert-elvish-hunter-ranged-3.png
|
||||
sound=firearrow.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[female]
|
||||
name= _ "female^Desert Hunter"
|
||||
gender=female
|
||||
get_hit_sound=female-hit.wav
|
||||
die_sound=female-hit.wav
|
||||
[/female]
|
||||
[/unit]
|
@ -1,100 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Hunter3
|
||||
name= _ "Desert Hunter"
|
||||
race=elf
|
||||
gender=male,female
|
||||
image=newelves/desert-elvish-hunter.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-hunter-defend.png" newelves/desert-elvish-hunter.png groan.wav }
|
||||
hitpoints=30
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=42
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Sentinel
|
||||
cost=22
|
||||
usage=mixed fighter
|
||||
unit_description= _ "Desert Hunters are trained to scour the sands for prey and enemies. They can quickly entangle others with their bolas and then finish them off with their swords."
|
||||
die_sound=groan.wav
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=5
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-hunter-melee.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-hunter-melee.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bola
|
||||
type=impact
|
||||
range=ranged
|
||||
damage=4
|
||||
number=2
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
icon=attacks/bolas.png
|
||||
[animation]
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/bola-n.png
|
||||
image_diagonal=projectiles/bola-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-hunter-ranged-1.png
|
||||
sound=hatchet.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-hunter-ranged-2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=0
|
||||
image=newelves/desert-elvish-hunter-ranged-3.png
|
||||
sound=firearrow.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[female]
|
||||
name= _ "female^Desert Hunter"
|
||||
gender=female
|
||||
get_hit_sound=female-hit.wav
|
||||
die_sound=female-hit.wav
|
||||
[/female]
|
||||
[/unit]
|
@ -1,100 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Hunter4
|
||||
name= _ "Desert Hunter"
|
||||
race=elf
|
||||
gender=male,female
|
||||
image=newelves/desert-elvish-hunter.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-hunter-defend.png" newelves/desert-elvish-hunter.png groan.wav }
|
||||
hitpoints=30
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=42
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Sentinel
|
||||
cost=22
|
||||
usage=mixed fighter
|
||||
unit_description= _ "Desert Hunters are trained to scour the sands for prey and enemies. They can quickly entangle others with their bolas and then finish them off with their swords."
|
||||
die_sound=groan.wav
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=5
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-hunter-melee.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-hunter-melee.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bola
|
||||
type=impact
|
||||
range=ranged
|
||||
damage=4
|
||||
number=2
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
icon=attacks/bolas.png
|
||||
[animation]
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/bola-n.png
|
||||
image_diagonal=projectiles/bola-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-hunter-ranged-1.png
|
||||
sound=hatchet.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-hunter-ranged-2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=0
|
||||
image=newelves/desert-elvish-hunter-ranged-3.png
|
||||
sound=firearrow.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[female]
|
||||
name= _ "female^Desert Hunter"
|
||||
gender=female
|
||||
get_hit_sound=female-hit.wav
|
||||
die_sound=female-hit.wav
|
||||
[/female]
|
||||
[/unit]
|
@ -1,100 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Hunter5
|
||||
name= _ "Desert Hunter"
|
||||
race=elf
|
||||
gender=male,female
|
||||
image=newelves/desert-elvish-hunter.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-hunter-defend.png" newelves/desert-elvish-hunter.png groan.wav }
|
||||
hitpoints=30
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=42
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Sentinel
|
||||
cost=24
|
||||
usage=mixed fighter
|
||||
unit_description= _ "Desert Hunters are trained to scour the sands for prey and enemies. They can quickly entangle others with their bolas and then finish them off with their swords."
|
||||
die_sound=groan.wav
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=5
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-hunter-melee.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-hunter-melee.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bola
|
||||
type=impact
|
||||
range=ranged
|
||||
damage=4
|
||||
number=2
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
icon=attacks/bolas.png
|
||||
[animation]
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/bola-n.png
|
||||
image_diagonal=projectiles/bola-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-hunter-ranged-1.png
|
||||
sound=hatchet.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-hunter-ranged-2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=0
|
||||
image=newelves/desert-elvish-hunter-ranged-3.png
|
||||
sound=firearrow.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[female]
|
||||
name= _ "female^Desert Hunter"
|
||||
gender=female
|
||||
get_hit_sound=female-hit.wav
|
||||
die_sound=female-hit.wav
|
||||
[/female]
|
||||
[/unit]
|
@ -1,100 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Hunter6
|
||||
name= _ "Desert Hunter"
|
||||
race=elf
|
||||
gender=male,female
|
||||
image=newelves/desert-elvish-hunter.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-hunter-defend.png" newelves/desert-elvish-hunter.png groan.wav }
|
||||
hitpoints=30
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=42
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Sentinel
|
||||
cost=25
|
||||
usage=mixed fighter
|
||||
unit_description= _ "Desert Hunters are trained to scour the sands for prey and enemies. They can quickly entangle others with their bolas and then finish them off with their swords."
|
||||
die_sound=groan.wav
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=5
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-hunter-melee.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-hunter-melee.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bola
|
||||
type=impact
|
||||
range=ranged
|
||||
damage=4
|
||||
number=2
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
icon=attacks/bolas.png
|
||||
[animation]
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/bola-n.png
|
||||
image_diagonal=projectiles/bola-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-hunter-ranged-1.png
|
||||
sound=hatchet.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-hunter-ranged-2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=0
|
||||
image=newelves/desert-elvish-hunter-ranged-3.png
|
||||
sound=firearrow.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[female]
|
||||
name= _ "female^Desert Hunter"
|
||||
gender=female
|
||||
get_hit_sound=female-hit.wav
|
||||
die_sound=female-hit.wav
|
||||
[/female]
|
||||
[/unit]
|
@ -1,100 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Hunter7
|
||||
name= _ "Desert Hunter"
|
||||
race=elf
|
||||
gender=male,female
|
||||
image=newelves/desert-elvish-hunter.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-hunter-defend.png" newelves/desert-elvish-hunter.png groan.wav }
|
||||
hitpoints=30
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=42
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Sentinel
|
||||
cost=26
|
||||
usage=mixed fighter
|
||||
unit_description= _ "Desert Hunters are trained to scour the sands for prey and enemies. They can quickly entangle others with their bolas and then finish them off with their swords."
|
||||
die_sound=groan.wav
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=5
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-hunter-melee.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-hunter-melee.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bola
|
||||
type=impact
|
||||
range=ranged
|
||||
damage=4
|
||||
number=2
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
icon=attacks/bolas.png
|
||||
[animation]
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/bola-n.png
|
||||
image_diagonal=projectiles/bola-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-hunter-ranged-1.png
|
||||
sound=hatchet.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-hunter-ranged-2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=0
|
||||
image=newelves/desert-elvish-hunter-ranged-3.png
|
||||
sound=firearrow.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[female]
|
||||
name= _ "female^Desert Hunter"
|
||||
gender=female
|
||||
get_hit_sound=female-hit.wav
|
||||
die_sound=female-hit.wav
|
||||
[/female]
|
||||
[/unit]
|
@ -1,100 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Hunter8
|
||||
name= _ "Desert Hunter"
|
||||
race=elf
|
||||
gender=male,female
|
||||
image=newelves/desert-elvish-hunter.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-hunter-defend.png" newelves/desert-elvish-hunter.png groan.wav }
|
||||
hitpoints=30
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=42
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Sentinel
|
||||
cost=27
|
||||
usage=mixed fighter
|
||||
unit_description= _ "Desert Hunters are trained to scour the sands for prey and enemies. They can quickly entangle others with their bolas and then finish them off with their swords."
|
||||
die_sound=groan.wav
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=5
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-hunter-melee.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-hunter-melee.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bola
|
||||
type=impact
|
||||
range=ranged
|
||||
damage=4
|
||||
number=2
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
icon=attacks/bolas.png
|
||||
[animation]
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/bola-n.png
|
||||
image_diagonal=projectiles/bola-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-hunter-ranged-1.png
|
||||
sound=hatchet.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-hunter-ranged-2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=0
|
||||
image=newelves/desert-elvish-hunter-ranged-3.png
|
||||
sound=firearrow.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[female]
|
||||
name= _ "female^Desert Hunter"
|
||||
gender=female
|
||||
get_hit_sound=female-hit.wav
|
||||
die_sound=female-hit.wav
|
||||
[/female]
|
||||
[/unit]
|
@ -1,100 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Hunter9
|
||||
name= _ "Desert Hunter"
|
||||
race=elf
|
||||
gender=male,female
|
||||
image=newelves/desert-elvish-hunter.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-hunter-defend.png" newelves/desert-elvish-hunter.png groan.wav }
|
||||
hitpoints=30
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=6
|
||||
experience=42
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Sentinel
|
||||
cost=27
|
||||
usage=mixed fighter
|
||||
unit_description= _ "Desert Hunters are trained to scour the sands for prey and enemies. They can quickly entangle others with their bolas and then finish them off with their swords."
|
||||
die_sound=groan.wav
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=5
|
||||
number=4
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-hunter-melee.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-101
|
||||
end=100
|
||||
image=newelves/desert-elvish-hunter-melee.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bola
|
||||
type=impact
|
||||
range=ranged
|
||||
damage=4
|
||||
number=2
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
icon=attacks/bolas.png
|
||||
[animation]
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/bola-n.png
|
||||
image_diagonal=projectiles/bola-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image=newelves/desert-elvish-hunter-ranged-1.png
|
||||
sound=hatchet.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-150
|
||||
image=newelves/desert-elvish-hunter-ranged-2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=0
|
||||
image=newelves/desert-elvish-hunter-ranged-3.png
|
||||
sound=firearrow.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[female]
|
||||
name= _ "female^Desert Hunter"
|
||||
gender=female
|
||||
get_hit_sound=female-hit.wav
|
||||
die_sound=female-hit.wav
|
||||
[/female]
|
||||
[/unit]
|
@ -4,8 +4,6 @@
|
||||
name= _ "Desert Marksman"
|
||||
race=elf
|
||||
image=newelves/desert-elvish-marksman.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-marksman-defend.png" newelves/desert-elvish-marksman.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-marksman-bow-defend.png" newelves/desert-elvish-marksman.png groan.wav range=ranged}
|
||||
hitpoints=37
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
@ -30,6 +28,9 @@
|
||||
unit_description= _ "Desert Marksman are expert in use of the bow. Though their bows and arrows are not as fine as those of their ancestors, they continue to hone their skill. This great skill with the bow compensates for their lack of skill in melee combat.
|
||||
|
||||
Special Notes: Their marksmanship gives these elves a high chance of hitting their enemy, but only on the attack."
|
||||
die_sound={SOUND_LIST:ELF_HIT}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-marksman-defend.png" newelves/desert-elvish-marksman.png {SOUND_LIST:ELF_HIT} range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-marksman-bow-defend.png" newelves/desert-elvish-marksman.png {SOUND_LIST:ELF_HIT} range=ranged}
|
||||
# melee attack increased from 6-2 to 7-2
|
||||
# ranged attack decreased from 9-4 to 8-4
|
||||
[attack]
|
||||
@ -165,8 +166,6 @@ Special Notes: Their marksmanship gives these elves a high chance of hitting the
|
||||
race=elf
|
||||
gender=female
|
||||
image="newelves/desert-elvish-marksman+female.png"
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-marksman+female-defend.png" "newelves/desert-elvish-marksman+female.png" female-strong-hit.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-marksman+female-bow-defend.png" "newelves/desert-elvish-marksman+female.png" female-strong-hit.wav range=ranged}
|
||||
hitpoints=37
|
||||
movement_type=woodland
|
||||
# Desert elves move fast across the sands, but are not used to
|
||||
@ -191,6 +190,9 @@ Special Notes: Their marksmanship gives these elves a high chance of hitting the
|
||||
unit_description="Desert Marksman are expert in use of the bow. Though their bows and arrows are not as fine as those of their ancestors, they continue to hone their skill. This great skill with the bow compensates for their lack of skill in melee combat.
|
||||
|
||||
Special Notes: Their marksmanship gives these elves a high chance of hitting their enemy, but only on the attack."
|
||||
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-marksman+female-defend.png" "newelves/desert-elvish-marksman+female.png" {SOUND_LIST:ELF_FEMALE_HIT} range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-marksman+female-bow-defend.png" "newelves/desert-elvish-marksman+female.png" {SOUND_LIST:ELF_FEMALE_HIT} range=ranged}
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
|
@ -5,8 +5,6 @@
|
||||
race=elf
|
||||
image=newelves/desert-elvish-marshal.png
|
||||
image_long=newelves/desert-elvish-marshal-bow.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-marshal-defend.png" newelves/desert-elvish-marshal.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-marshal-bow.png" newelves/desert-elvish-marshal.png groan.wav range=ranged}
|
||||
image_leading=newelves/desert-elvish-marshal-leading.png
|
||||
hitpoints=62
|
||||
[abilities]
|
||||
@ -36,6 +34,9 @@
|
||||
unit_description= _ "Desert Marshals are master commanders, able to inspire confidence in any level 1 or 2 unit in adjacent hexes, causing them to fight with increased skill. Desert Marshals prefer engaging the enemy in melee combat, but are trained in archery as well.
|
||||
|
||||
Special Notes: the leadership of a Marshal enables friendly units next to it to deal more damage in combat, though this only applies to units of lower level"
|
||||
die_sound={SOUND_LIST:ELF_HIT}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-marshal-defend.png" newelves/desert-elvish-marshal.png {SOUND_LIST:ELF_HIT} range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-marshal-bow.png" newelves/desert-elvish-marshal.png {SOUND_LIST:ELF_HIT} range=ranged}
|
||||
# melee attack increased from 10-4 to 11-4
|
||||
# ranged attack decreased from 8-3 to 7-3
|
||||
[attack]
|
||||
|
@ -5,8 +5,6 @@
|
||||
race=elf
|
||||
gender=male,female
|
||||
image=newelves/desert-elvish-prowler.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-prowler-defend.png" newelves/desert-elvish-prowler.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-prowler-bow-defend.png" newelves/desert-elvish-prowler.png groan.wav range=ranged}
|
||||
hitpoints=66
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
@ -35,7 +33,9 @@
|
||||
unit_description= _ "Desert Prowlers sneak across the sands, searching out enemies and protecting their people. They are trained to slip past enemies unnoticed and flank them. The combination of their bolas and blades allows them to cripple and kill opponents with alarming ease.
|
||||
|
||||
Special Notes: The skirmish ability allows the rogue to ignore enemy units' zones of control and thus move unhindered around them."
|
||||
die_sound=groan.wav
|
||||
die_sound={SOUND_LIST:ELF_HIT}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-prowler-defend.png" newelves/desert-elvish-prowler.png {SOUND_LIST:ELF_HIT} range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-prowler-bow-defend.png" newelves/desert-elvish-prowler.png {SOUND_LIST:ELF_HIT} range=ranged}
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
@ -121,7 +121,8 @@ Special Notes: The skirmish ability allows the rogue to ignore enemy units' zone
|
||||
[female]
|
||||
name= _ "female^Desert Prowler"
|
||||
gender=female
|
||||
get_hit_sound=female-hit.wav
|
||||
die_sound=female-hit.wav
|
||||
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-prowler-defend.png" newelves/desert-elvish-prowler.png {SOUND_LIST:ELF_FEMALE_HIT} range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-prowler-bow-defend.png" newelves/desert-elvish-prowler.png {SOUND_LIST:ELF_FEMALE_HIT} range=ranged}
|
||||
[/female]
|
||||
[/unit]
|
||||
|
@ -4,8 +4,6 @@
|
||||
name= _ "Desert Ranger"
|
||||
race=elf
|
||||
image=newelves/desert-elvish-ranger.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-ranger-defend.png" newelves/desert-elvish-ranger.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-ranger-bow-defend.png" newelves/desert-elvish-ranger.png groan.wav range=ranged}
|
||||
hitpoints=42
|
||||
movement_type=woodland
|
||||
# Desert elves move fast across the sands, but are not used to forests
|
||||
@ -37,6 +35,9 @@
|
||||
unit_description= _ "Desert Rangers are quick and powerful. Skilled in both short and long-range combat, Rangers are truly all-round fighters. Like their kin, they prefer the sword to the bow and are adept at sneaking around and backstabing their enemies.
|
||||
|
||||
Special Notes: While a unit with the same allegiance as the Desert Ranger distracts an enemy, the Ranger may backstab, inflicting double damage, by creeping around behind that enemy."
|
||||
die_sound={SOUND_LIST:ELF_HIT}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-ranger-defend.png" newelves/desert-elvish-ranger.png {SOUND_LIST:ELF_HIT} range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-ranger-bow-defend.png" newelves/desert-elvish-ranger.png {SOUND_LIST:ELF_HIT} range=ranged}
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
@ -187,8 +188,6 @@ Special Notes: While a unit with the same allegiance as the Desert Ranger distra
|
||||
race=elf
|
||||
gender=female
|
||||
image="newelves/desert-elvish-ranger+female.png"
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-ranger+female-defend.png" "newelves/desert-elvish-ranger+female.png" female-hit.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-ranger+female-bow-defend.png" "newelves/desert-elvish-ranger+female.png" female-hit.wav range=ranged}
|
||||
hitpoints=42
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
@ -211,6 +210,9 @@ Special Notes: While a unit with the same allegiance as the Desert Ranger distra
|
||||
usage=mixed fighter
|
||||
#instead of ambush desert rangers have backstab
|
||||
unit_description="Desert Rangers are quick and powerful. Skilled in both short and long-range combat, Rangers are truly all-round fighters. Like their kin, they prefer the sword to the bow and are adept at sneaking around and backstabing their enemies."
|
||||
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-ranger+female-defend.png" "newelves/desert-elvish-ranger+female.png" {SOUND_LIST:ELF_FEMALE_HIT} range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-ranger+female-bow-defend.png" "newelves/desert-elvish-ranger+female.png" {SOUND_LIST:ELF_FEMALE_HIT} range=ranged}
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
|
@ -1,6 +1,7 @@
|
||||
#define DESERT_SCOUT NUM COST
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Scout
|
||||
id=Desert Scout{NUM}
|
||||
name= _ "Desert Scout"
|
||||
image=newelves/desert-elvish-scout.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-scout-defend.png" newelves/desert-elvish-scout.png {SOUND_LIST:HORSE_HIT} }
|
||||
@ -35,7 +36,7 @@
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Rider,Desert Horseman
|
||||
cost=18
|
||||
cost={COST}
|
||||
usage=scout
|
||||
unit_description= _ "Desert Scouts move swiftly across the sands. Their skill on horseback is virtually unmatched, although they do lack power in combat."
|
||||
die_sound=horse-die.ogg
|
||||
@ -138,3 +139,16 @@
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
||||
#enddef
|
||||
|
||||
{DESERT_SCOUT "" 18}
|
||||
{DESERT_SCOUT 2 19}
|
||||
{DESERT_SCOUT 3 20}
|
||||
{DESERT_SCOUT 4 21}
|
||||
{DESERT_SCOUT 5 22}
|
||||
{DESERT_SCOUT 6 23}
|
||||
{DESERT_SCOUT 7 24}
|
||||
{DESERT_SCOUT 8 25}
|
||||
{DESERT_SCOUT 9 26}
|
||||
{DESERT_SCOUT 10 27}
|
||||
{DESERT_SCOUT 11 28}
|
@ -1,140 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Scout10
|
||||
name= _ "Desert Scout"
|
||||
image=newelves/desert-elvish-scout.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-scout-defend.png" newelves/desert-elvish-scout.png {SOUND_LIST:HORSE_HIT} }
|
||||
[movement_anim]
|
||||
[frame]
|
||||
begin=0
|
||||
end=150
|
||||
image="newelves/desert-elvish-scout-moving.png"
|
||||
[/frame]
|
||||
[/movement_anim]
|
||||
race=elf
|
||||
hitpoints=32
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
tundra=4
|
||||
[/movement_costs]
|
||||
#mostly like a foot Elf, but they are bad at defending in villages
|
||||
[defense]
|
||||
village=60
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
#they are weak against piercing attacks
|
||||
[resistance]
|
||||
pierce=120
|
||||
[/resistance]
|
||||
movement=9
|
||||
experience=37
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Rider,Desert Horseman
|
||||
cost=27
|
||||
usage=scout
|
||||
unit_description= _ "Desert Scouts move swiftly across the sands. Their skill on horseback is virtually unmatched, although they do lack power in combat."
|
||||
die_sound=horse-die.ogg
|
||||
# melee attack increased from 4-3 to 5-3
|
||||
# ranged attack decreased from 6-2 to 5-2
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=5
|
||||
number=3
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-moving.png
|
||||
sound=horse-canter.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-elvish-scout-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-moving.png
|
||||
sound=horse-canter.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-elvish-scout-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=5
|
||||
number=2
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="projectiles/missile-n.png"
|
||||
image_diagonal="projectiles/missile-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-150
|
||||
image=newelves/desert-elvish-scout-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="projectiles/missile-n.png"
|
||||
image_diagonal="projectiles/missile-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-150
|
||||
image=newelves/desert-elvish-scout-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,140 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Scout11
|
||||
name= _ "Desert Scout"
|
||||
image=newelves/desert-elvish-scout.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-scout-defend.png" newelves/desert-elvish-scout.png {SOUND_LIST:HORSE_HIT} }
|
||||
[movement_anim]
|
||||
[frame]
|
||||
begin=0
|
||||
end=150
|
||||
image="newelves/desert-elvish-scout-moving.png"
|
||||
[/frame]
|
||||
[/movement_anim]
|
||||
race=elf
|
||||
hitpoints=32
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
tundra=4
|
||||
[/movement_costs]
|
||||
#mostly like a foot Elf, but they are bad at defending in villages
|
||||
[defense]
|
||||
village=60
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
#they are weak against piercing attacks
|
||||
[resistance]
|
||||
pierce=120
|
||||
[/resistance]
|
||||
movement=9
|
||||
experience=37
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Rider,Desert Horseman
|
||||
cost=28
|
||||
usage=scout
|
||||
unit_description= _ "Desert Scouts move swiftly across the sands. Their skill on horseback is virtually unmatched, although they do lack power in combat."
|
||||
die_sound=horse-die.ogg
|
||||
# melee attack increased from 4-3 to 5-3
|
||||
# ranged attack decreased from 6-2 to 5-2
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=5
|
||||
number=3
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-moving.png
|
||||
sound=horse-canter.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-elvish-scout-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-moving.png
|
||||
sound=horse-canter.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-elvish-scout-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=5
|
||||
number=2
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="projectiles/missile-n.png"
|
||||
image_diagonal="projectiles/missile-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-150
|
||||
image=newelves/desert-elvish-scout-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="projectiles/missile-n.png"
|
||||
image_diagonal="projectiles/missile-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-150
|
||||
image=newelves/desert-elvish-scout-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,140 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Scout2
|
||||
name= _ "Desert Scout"
|
||||
image=newelves/desert-elvish-scout.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-scout-defend.png" newelves/desert-elvish-scout.png {SOUND_LIST:HORSE_HIT} }
|
||||
[movement_anim]
|
||||
[frame]
|
||||
begin=0
|
||||
end=150
|
||||
image="newelves/desert-elvish-scout-moving.png"
|
||||
[/frame]
|
||||
[/movement_anim]
|
||||
race=elf
|
||||
hitpoints=32
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
tundra=4
|
||||
[/movement_costs]
|
||||
#mostly like a foot Elf, but they are bad at defending in villages
|
||||
[defense]
|
||||
village=60
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
#they are weak against piercing attacks
|
||||
[resistance]
|
||||
pierce=120
|
||||
[/resistance]
|
||||
movement=9
|
||||
experience=37
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Rider,Desert Horseman
|
||||
cost=19
|
||||
usage=scout
|
||||
unit_description= _ "Desert Scouts move swiftly across the sands. Their skill on horseback is virtually unmatched, although they do lack power in combat."
|
||||
die_sound=horse-die.ogg
|
||||
# melee attack increased from 4-3 to 5-3
|
||||
# ranged attack decreased from 6-2 to 5-2
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=5
|
||||
number=3
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-moving.png
|
||||
sound=horse-canter.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-elvish-scout-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-moving.png
|
||||
sound=horse-canter.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-elvish-scout-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=5
|
||||
number=2
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="projectiles/missile-n.png"
|
||||
image_diagonal="projectiles/missile-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-150
|
||||
image=newelves/desert-elvish-scout-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="projectiles/missile-n.png"
|
||||
image_diagonal="projectiles/missile-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-150
|
||||
image=newelves/desert-elvish-scout-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,140 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Scout3
|
||||
name= _ "Desert Scout"
|
||||
image=newelves/desert-elvish-scout.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-scout-defend.png" newelves/desert-elvish-scout.png {SOUND_LIST:HORSE_HIT} }
|
||||
[movement_anim]
|
||||
[frame]
|
||||
begin=0
|
||||
end=150
|
||||
image="newelves/desert-elvish-scout-moving.png"
|
||||
[/frame]
|
||||
[/movement_anim]
|
||||
race=elf
|
||||
hitpoints=32
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
tundra=4
|
||||
[/movement_costs]
|
||||
#mostly like a foot Elf, but they are bad at defending in villages
|
||||
[defense]
|
||||
village=60
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
#they are weak against piercing attacks
|
||||
[resistance]
|
||||
pierce=120
|
||||
[/resistance]
|
||||
movement=9
|
||||
experience=37
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Rider,Desert Horseman
|
||||
cost=20
|
||||
usage=scout
|
||||
unit_description= _ "Desert Scouts move swiftly across the sands. Their skill on horseback is virtually unmatched, although they do lack power in combat."
|
||||
die_sound=horse-die.ogg
|
||||
# melee attack increased from 4-3 to 5-3
|
||||
# ranged attack decreased from 6-2 to 5-2
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=5
|
||||
number=3
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-moving.png
|
||||
sound=horse-canter.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-elvish-scout-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-moving.png
|
||||
sound=horse-canter.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-elvish-scout-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=5
|
||||
number=2
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="projectiles/missile-n.png"
|
||||
image_diagonal="projectiles/missile-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-150
|
||||
image=newelves/desert-elvish-scout-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="projectiles/missile-n.png"
|
||||
image_diagonal="projectiles/missile-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-150
|
||||
image=newelves/desert-elvish-scout-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,140 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Scout4
|
||||
name= _ "Desert Scout"
|
||||
image=newelves/desert-elvish-scout.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-scout-defend.png" newelves/desert-elvish-scout.png {SOUND_LIST:HORSE_HIT} }
|
||||
[movement_anim]
|
||||
[frame]
|
||||
begin=0
|
||||
end=150
|
||||
image="newelves/desert-elvish-scout-moving.png"
|
||||
[/frame]
|
||||
[/movement_anim]
|
||||
race=elf
|
||||
hitpoints=32
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
tundra=4
|
||||
[/movement_costs]
|
||||
#mostly like a foot Elf, but they are bad at defending in villages
|
||||
[defense]
|
||||
village=60
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
#they are weak against piercing attacks
|
||||
[resistance]
|
||||
pierce=120
|
||||
[/resistance]
|
||||
movement=9
|
||||
experience=37
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Rider,Desert Horseman
|
||||
cost=21
|
||||
usage=scout
|
||||
unit_description= _ "Desert Scouts move swiftly across the sands. Their skill on horseback is virtually unmatched, although they do lack power in combat."
|
||||
die_sound=horse-die.ogg
|
||||
# melee attack increased from 4-3 to 5-3
|
||||
# ranged attack decreased from 6-2 to 5-2
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=5
|
||||
number=3
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-moving.png
|
||||
sound=horse-canter.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-elvish-scout-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-moving.png
|
||||
sound=horse-canter.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-elvish-scout-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=5
|
||||
number=2
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="projectiles/missile-n.png"
|
||||
image_diagonal="projectiles/missile-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-150
|
||||
image=newelves/desert-elvish-scout-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="projectiles/missile-n.png"
|
||||
image_diagonal="projectiles/missile-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-150
|
||||
image=newelves/desert-elvish-scout-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,140 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Scout5
|
||||
name= _ "Desert Scout"
|
||||
image=newelves/desert-elvish-scout.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-scout-defend.png" newelves/desert-elvish-scout.png {SOUND_LIST:HORSE_HIT} }
|
||||
[movement_anim]
|
||||
[frame]
|
||||
begin=0
|
||||
end=150
|
||||
image="newelves/desert-elvish-scout-moving.png"
|
||||
[/frame]
|
||||
[/movement_anim]
|
||||
race=elf
|
||||
hitpoints=32
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
tundra=4
|
||||
[/movement_costs]
|
||||
#mostly like a foot Elf, but they are bad at defending in villages
|
||||
[defense]
|
||||
village=60
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
#they are weak against piercing attacks
|
||||
[resistance]
|
||||
pierce=120
|
||||
[/resistance]
|
||||
movement=9
|
||||
experience=37
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Rider,Desert Horseman
|
||||
cost=22
|
||||
usage=scout
|
||||
unit_description= _ "Desert Scouts move swiftly across the sands. Their skill on horseback is virtually unmatched, although they do lack power in combat."
|
||||
die_sound=horse-die.ogg
|
||||
# melee attack increased from 4-3 to 5-3
|
||||
# ranged attack decreased from 6-2 to 5-2
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=5
|
||||
number=3
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-moving.png
|
||||
sound=horse-canter.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-elvish-scout-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-moving.png
|
||||
sound=horse-canter.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-elvish-scout-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=5
|
||||
number=2
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="projectiles/missile-n.png"
|
||||
image_diagonal="projectiles/missile-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-150
|
||||
image=newelves/desert-elvish-scout-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="projectiles/missile-n.png"
|
||||
image_diagonal="projectiles/missile-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-150
|
||||
image=newelves/desert-elvish-scout-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,140 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Scout6
|
||||
name= _ "Desert Scout"
|
||||
image=newelves/desert-elvish-scout.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-scout-defend.png" newelves/desert-elvish-scout.png {SOUND_LIST:HORSE_HIT} }
|
||||
[movement_anim]
|
||||
[frame]
|
||||
begin=0
|
||||
end=150
|
||||
image="newelves/desert-elvish-scout-moving.png"
|
||||
[/frame]
|
||||
[/movement_anim]
|
||||
race=elf
|
||||
hitpoints=32
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
tundra=4
|
||||
[/movement_costs]
|
||||
#mostly like a foot Elf, but they are bad at defending in villages
|
||||
[defense]
|
||||
village=60
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
#they are weak against piercing attacks
|
||||
[resistance]
|
||||
pierce=120
|
||||
[/resistance]
|
||||
movement=9
|
||||
experience=37
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Rider,Desert Horseman
|
||||
cost=23
|
||||
usage=scout
|
||||
unit_description= _ "Desert Scouts move swiftly across the sands. Their skill on horseback is virtually unmatched, although they do lack power in combat."
|
||||
die_sound=horse-die.ogg
|
||||
# melee attack increased from 4-3 to 5-3
|
||||
# ranged attack decreased from 6-2 to 5-2
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=5
|
||||
number=3
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-moving.png
|
||||
sound=horse-canter.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-elvish-scout-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-moving.png
|
||||
sound=horse-canter.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-elvish-scout-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=5
|
||||
number=2
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="projectiles/missile-n.png"
|
||||
image_diagonal="projectiles/missile-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-150
|
||||
image=newelves/desert-elvish-scout-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="projectiles/missile-n.png"
|
||||
image_diagonal="projectiles/missile-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-150
|
||||
image=newelves/desert-elvish-scout-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,140 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Scout7
|
||||
name= _ "Desert Scout"
|
||||
image=newelves/desert-elvish-scout.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-scout-defend.png" newelves/desert-elvish-scout.png {SOUND_LIST:HORSE_HIT} }
|
||||
[movement_anim]
|
||||
[frame]
|
||||
begin=0
|
||||
end=150
|
||||
image="newelves/desert-elvish-scout-moving.png"
|
||||
[/frame]
|
||||
[/movement_anim]
|
||||
race=elf
|
||||
hitpoints=32
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
tundra=4
|
||||
[/movement_costs]
|
||||
#mostly like a foot Elf, but they are bad at defending in villages
|
||||
[defense]
|
||||
village=60
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
#they are weak against piercing attacks
|
||||
[resistance]
|
||||
pierce=120
|
||||
[/resistance]
|
||||
movement=9
|
||||
experience=37
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Rider,Desert Horseman
|
||||
cost=24
|
||||
usage=scout
|
||||
unit_description= _ "Desert Scouts move swiftly across the sands. Their skill on horseback is virtually unmatched, although they do lack power in combat."
|
||||
die_sound=horse-die.ogg
|
||||
# melee attack increased from 4-3 to 5-3
|
||||
# ranged attack decreased from 6-2 to 5-2
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=5
|
||||
number=3
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-moving.png
|
||||
sound=horse-canter.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-elvish-scout-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-moving.png
|
||||
sound=horse-canter.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-elvish-scout-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=5
|
||||
number=2
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="projectiles/missile-n.png"
|
||||
image_diagonal="projectiles/missile-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-150
|
||||
image=newelves/desert-elvish-scout-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="projectiles/missile-n.png"
|
||||
image_diagonal="projectiles/missile-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-150
|
||||
image=newelves/desert-elvish-scout-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,140 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Scout8
|
||||
name= _ "Desert Scout"
|
||||
image=newelves/desert-elvish-scout.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-scout-defend.png" newelves/desert-elvish-scout.png {SOUND_LIST:HORSE_HIT} }
|
||||
[movement_anim]
|
||||
[frame]
|
||||
begin=0
|
||||
end=150
|
||||
image="newelves/desert-elvish-scout-moving.png"
|
||||
[/frame]
|
||||
[/movement_anim]
|
||||
race=elf
|
||||
hitpoints=32
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
tundra=4
|
||||
[/movement_costs]
|
||||
#mostly like a foot Elf, but they are bad at defending in villages
|
||||
[defense]
|
||||
village=60
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
#they are weak against piercing attacks
|
||||
[resistance]
|
||||
pierce=120
|
||||
[/resistance]
|
||||
movement=9
|
||||
experience=37
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Rider,Desert Horseman
|
||||
cost=25
|
||||
usage=scout
|
||||
unit_description= _ "Desert Scouts move swiftly across the sands. Their skill on horseback is virtually unmatched, although they do lack power in combat."
|
||||
die_sound=horse-die.ogg
|
||||
# melee attack increased from 4-3 to 5-3
|
||||
# ranged attack decreased from 6-2 to 5-2
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=5
|
||||
number=3
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-moving.png
|
||||
sound=horse-canter.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-elvish-scout-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-moving.png
|
||||
sound=horse-canter.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-elvish-scout-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=5
|
||||
number=2
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="projectiles/missile-n.png"
|
||||
image_diagonal="projectiles/missile-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-150
|
||||
image=newelves/desert-elvish-scout-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="projectiles/missile-n.png"
|
||||
image_diagonal="projectiles/missile-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-150
|
||||
image=newelves/desert-elvish-scout-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,140 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Scout9
|
||||
name= _ "Desert Scout"
|
||||
image=newelves/desert-elvish-scout.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-scout-defend.png" newelves/desert-elvish-scout.png {SOUND_LIST:HORSE_HIT} }
|
||||
[movement_anim]
|
||||
[frame]
|
||||
begin=0
|
||||
end=150
|
||||
image="newelves/desert-elvish-scout-moving.png"
|
||||
[/frame]
|
||||
[/movement_anim]
|
||||
race=elf
|
||||
hitpoints=32
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
tundra=4
|
||||
[/movement_costs]
|
||||
#mostly like a foot Elf, but they are bad at defending in villages
|
||||
[defense]
|
||||
village=60
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
#they are weak against piercing attacks
|
||||
[resistance]
|
||||
pierce=120
|
||||
[/resistance]
|
||||
movement=9
|
||||
experience=37
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Rider,Desert Horseman
|
||||
cost=26
|
||||
usage=scout
|
||||
unit_description= _ "Desert Scouts move swiftly across the sands. Their skill on horseback is virtually unmatched, although they do lack power in combat."
|
||||
die_sound=horse-die.ogg
|
||||
# melee attack increased from 4-3 to 5-3
|
||||
# ranged attack decreased from 6-2 to 5-2
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=melee
|
||||
damage=5
|
||||
number=3
|
||||
icon=attacks/sword-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-moving.png
|
||||
sound=horse-canter.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-elvish-scout-attack.png
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-moving.png
|
||||
sound=horse-canter.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=newelves/desert-elvish-scout-attack.png
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=bow
|
||||
type=pierce
|
||||
range=ranged
|
||||
damage=5
|
||||
number=2
|
||||
icon=attacks/bow-elven.png
|
||||
[animation]
|
||||
hits=no
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="projectiles/missile-n.png"
|
||||
image_diagonal="projectiles/missile-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-150
|
||||
image=newelves/desert-elvish-scout-attack1.png
|
||||
sound=bow-miss.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image="projectiles/missile-n.png"
|
||||
image_diagonal="projectiles/missile-ne.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-150
|
||||
image=newelves/desert-elvish-scout-attack1.png
|
||||
sound=bow.ogg
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=newelves/desert-elvish-scout-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -5,7 +5,6 @@
|
||||
race=elf
|
||||
gender=male,female
|
||||
image=newelves/desert-elvish-sentinel.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-sentinel-defend.png" newelves/desert-elvish-sentinel.png groan.wav }
|
||||
hitpoints=44
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
@ -33,7 +32,8 @@
|
||||
unit_description= _ "Desert Sentinels patrol the sands; they are trained to avoid enemies when it is advantageous. They can cripple opponents with their bolas and are deadly with their swords.
|
||||
|
||||
The skirmish ability allows the rogue to ignore enemy units' zones of control and thus move unhindered around them."
|
||||
die_sound=groan.wav
|
||||
die_sound={SOUND_LIST:ELF_HIT}
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-sentinel-defend.png" newelves/desert-elvish-sentinel.png {SOUND_LIST:ELF_HIT} }
|
||||
[attack]
|
||||
name=sword
|
||||
icon=attacks/sword-elven.png
|
||||
@ -99,7 +99,7 @@ The skirmish ability allows the rogue to ignore enemy units' zones of control an
|
||||
[female]
|
||||
name= _ "female^Desert Sentinel"
|
||||
gender=female
|
||||
get_hit_sound=female-hit.wav
|
||||
die_sound=female-hit.wav
|
||||
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-sentinel-defend.png" newelves/desert-elvish-sentinel.png {SOUND_LIST:ELF_FEMALE_HIT} }
|
||||
[/female]
|
||||
[/unit]
|
||||
|
@ -1,11 +1,11 @@
|
||||
#define DESERT_SHAMAN NUM COST
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Shaman
|
||||
id=Desert Shaman{NUM}
|
||||
name= _ "Desert Shaman"
|
||||
race=elf
|
||||
gender=female
|
||||
image=newelves/desert-elvish-shaman.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-shaman-defend.png" newelves/desert-elvish-shaman.png female-hit.wav }
|
||||
image_healing=null
|
||||
image_halo_healing=newelves/desert-elvish-shaman-heal1.png:70,newelves/desert-elvish-shaman-heal2.png:70,newelves/desert-elvish-shaman-heal3.png:70,newelves/desert-elvish-shaman-heal4.png:70,newelves/desert-elvish-shaman-heal5.png:70,newelves/desert-elvish-shaman-heal6.png:70,newelves/desert-elvish-shaman-heal7.png:70,newelves/desert-elvish-shaman-heal8.png:70,newelves/desert-elvish-shaman-heal9.png:70
|
||||
hitpoints=26
|
||||
@ -27,12 +27,13 @@
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Druid
|
||||
cost=18
|
||||
cost={COST}
|
||||
[abilities]
|
||||
{ABILITY_HEALS}
|
||||
[/abilities]
|
||||
unit_description= _ "Desert Shamans focus on less violent ways to hinder the enemy. Their entangling attack slows enemies down and reduces by one the number of times they may attack. Shamans also possess basic healing abilities."
|
||||
die_sound=female-hit.wav
|
||||
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-shaman-defend.png" newelves/desert-elvish-shaman.png {SOUND_LIST:ELF_FEMALE_HIT} }
|
||||
# melee attack increased from 3-2 to 4-2
|
||||
# ranged attack decreased from 3-2 to 2-2
|
||||
[attack]
|
||||
@ -86,3 +87,16 @@
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
||||
#enddef
|
||||
|
||||
{DESERT_SHAMAN "" 18}
|
||||
{DESERT_SHAMAN 2 19}
|
||||
{DESERT_SHAMAN 3 20}
|
||||
{DESERT_SHAMAN 4 21}
|
||||
{DESERT_SHAMAN 5 22}
|
||||
{DESERT_SHAMAN 6 23}
|
||||
{DESERT_SHAMAN 7 24}
|
||||
{DESERT_SHAMAN 8 25}
|
||||
{DESERT_SHAMAN 9 26}
|
||||
{DESERT_SHAMAN 10 27}
|
||||
{DESERT_SHAMAN 11 28}
|
@ -1,88 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Shaman10
|
||||
name= _ "Desert Shaman"
|
||||
race=elf
|
||||
gender=female
|
||||
image=newelves/desert-elvish-shaman.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-shaman-defend.png" newelves/desert-elvish-shaman.png female-hit.wav }
|
||||
image_healing=null
|
||||
image_halo_healing=newelves/desert-elvish-shaman-heal1.png:70,newelves/desert-elvish-shaman-heal2.png:70,newelves/desert-elvish-shaman-heal3.png:70,newelves/desert-elvish-shaman-heal4.png:70,newelves/desert-elvish-shaman-heal5.png:70,newelves/desert-elvish-shaman-heal6.png:70,newelves/desert-elvish-shaman-heal7.png:70,newelves/desert-elvish-shaman-heal8.png:70,newelves/desert-elvish-shaman-heal9.png:70
|
||||
hitpoints=26
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=5
|
||||
experience=32
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Druid
|
||||
cost=27
|
||||
[abilities]
|
||||
{ABILITY_HEALS}
|
||||
[/abilities]
|
||||
unit_description= _ "Desert Shamans focus on less violent ways to hinder the enemy. Their entangling attack slows enemies down and reduces by one the number of times they may attack. Shamans also possess basic healing abilities."
|
||||
die_sound=female-hit.wav
|
||||
# melee attack increased from 3-2 to 4-2
|
||||
# ranged attack decreased from 3-2 to 2-2
|
||||
[attack]
|
||||
name=staff
|
||||
type=impact
|
||||
range=melee
|
||||
damage=4
|
||||
number=2
|
||||
range=melee
|
||||
icon=attacks/druidstaff.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="newelves/desert-elvish-shaman-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="newelves/desert-elvish-shaman-attack.png"
|
||||
sound=staff.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=entangle
|
||||
type=impact
|
||||
range=ranged
|
||||
damage=2
|
||||
number=2
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
[animation]
|
||||
[missile_frame]
|
||||
begin=-250
|
||||
end=0
|
||||
image="projectiles/entangle.png"
|
||||
image_diagonal="projectiles/entangle.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=0
|
||||
image=newelves/desert-elvish-shaman-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,88 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Shaman11
|
||||
name= _ "Desert Shaman"
|
||||
race=elf
|
||||
gender=female
|
||||
image=newelves/desert-elvish-shaman.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-shaman-defend.png" newelves/desert-elvish-shaman.png female-hit.wav }
|
||||
image_healing=null
|
||||
image_halo_healing=newelves/desert-elvish-shaman-heal1.png:70,newelves/desert-elvish-shaman-heal2.png:70,newelves/desert-elvish-shaman-heal3.png:70,newelves/desert-elvish-shaman-heal4.png:70,newelves/desert-elvish-shaman-heal5.png:70,newelves/desert-elvish-shaman-heal6.png:70,newelves/desert-elvish-shaman-heal7.png:70,newelves/desert-elvish-shaman-heal8.png:70,newelves/desert-elvish-shaman-heal9.png:70
|
||||
hitpoints=26
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=5
|
||||
experience=32
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Druid
|
||||
cost=28
|
||||
[abilities]
|
||||
{ABILITY_HEALS}
|
||||
[/abilities]
|
||||
unit_description= _ "Desert Shamans focus on less violent ways to hinder the enemy. Their entangling attack slows enemies down and reduces by one the number of times they may attack. Shamans also possess basic healing abilities."
|
||||
die_sound=female-hit.wav
|
||||
# melee attack increased from 3-2 to 4-2
|
||||
# ranged attack decreased from 3-2 to 2-2
|
||||
[attack]
|
||||
name=staff
|
||||
type=impact
|
||||
range=melee
|
||||
damage=4
|
||||
number=2
|
||||
range=melee
|
||||
icon=attacks/druidstaff.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="newelves/desert-elvish-shaman-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="newelves/desert-elvish-shaman-attack.png"
|
||||
sound=staff.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=entangle
|
||||
type=impact
|
||||
range=ranged
|
||||
damage=2
|
||||
number=2
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
[animation]
|
||||
[missile_frame]
|
||||
begin=-250
|
||||
end=0
|
||||
image="projectiles/entangle.png"
|
||||
image_diagonal="projectiles/entangle.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=0
|
||||
image=newelves/desert-elvish-shaman-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,88 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Shaman2
|
||||
name= _ "Desert Shaman"
|
||||
race=elf
|
||||
gender=female
|
||||
image=newelves/desert-elvish-shaman.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-shaman-defend.png" newelves/desert-elvish-shaman.png female-hit.wav }
|
||||
image_healing=null
|
||||
image_halo_healing=newelves/desert-elvish-shaman-heal1.png:70,newelves/desert-elvish-shaman-heal2.png:70,newelves/desert-elvish-shaman-heal3.png:70,newelves/desert-elvish-shaman-heal4.png:70,newelves/desert-elvish-shaman-heal5.png:70,newelves/desert-elvish-shaman-heal6.png:70,newelves/desert-elvish-shaman-heal7.png:70,newelves/desert-elvish-shaman-heal8.png:70,newelves/desert-elvish-shaman-heal9.png:70
|
||||
hitpoints=26
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=5
|
||||
experience=32
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Druid
|
||||
cost=19
|
||||
[abilities]
|
||||
{ABILITY_HEALS}
|
||||
[/abilities]
|
||||
unit_description= _ "Desert Shamans focus on less violent ways to hinder the enemy. Their entangling attack slows enemies down and reduces by one the number of times they may attack. Shamans also possess basic healing abilities."
|
||||
die_sound=female-hit.wav
|
||||
# melee attack increased from 3-2 to 4-2
|
||||
# ranged attack decreased from 3-2 to 2-2
|
||||
[attack]
|
||||
name=staff
|
||||
type=impact
|
||||
range=melee
|
||||
damage=4
|
||||
number=2
|
||||
range=melee
|
||||
icon=attacks/druidstaff.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="newelves/desert-elvish-shaman-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="newelves/desert-elvish-shaman-attack.png"
|
||||
sound=staff.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=entangle
|
||||
type=impact
|
||||
range=ranged
|
||||
damage=2
|
||||
number=2
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
[animation]
|
||||
[missile_frame]
|
||||
begin=-250
|
||||
end=0
|
||||
image="projectiles/entangle.png"
|
||||
image_diagonal="projectiles/entangle.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=0
|
||||
image=newelves/desert-elvish-shaman-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,88 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Shaman3
|
||||
name= _ "Desert Shaman"
|
||||
race=elf
|
||||
gender=female
|
||||
image=newelves/desert-elvish-shaman.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-shaman-defend.png" newelves/desert-elvish-shaman.png female-hit.wav }
|
||||
image_healing=null
|
||||
image_halo_healing=newelves/desert-elvish-shaman-heal1.png:70,newelves/desert-elvish-shaman-heal2.png:70,newelves/desert-elvish-shaman-heal3.png:70,newelves/desert-elvish-shaman-heal4.png:70,newelves/desert-elvish-shaman-heal5.png:70,newelves/desert-elvish-shaman-heal6.png:70,newelves/desert-elvish-shaman-heal7.png:70,newelves/desert-elvish-shaman-heal8.png:70,newelves/desert-elvish-shaman-heal9.png:70
|
||||
hitpoints=26
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=5
|
||||
experience=32
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Druid
|
||||
cost=20
|
||||
[abilities]
|
||||
{ABILITY_HEALS}
|
||||
[/abilities]
|
||||
unit_description= _ "Desert Shamans focus on less violent ways to hinder the enemy. Their entangling attack slows enemies down and reduces by one the number of times they may attack. Shamans also possess basic healing abilities."
|
||||
die_sound=female-hit.wav
|
||||
# melee attack increased from 3-2 to 4-2
|
||||
# ranged attack decreased from 3-2 to 2-2
|
||||
[attack]
|
||||
name=staff
|
||||
type=impact
|
||||
range=melee
|
||||
damage=4
|
||||
number=2
|
||||
range=melee
|
||||
icon=attacks/druidstaff.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="newelves/desert-elvish-shaman-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="newelves/desert-elvish-shaman-attack.png"
|
||||
sound=staff.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=entangle
|
||||
type=impact
|
||||
range=ranged
|
||||
damage=2
|
||||
number=2
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
[animation]
|
||||
[missile_frame]
|
||||
begin=-250
|
||||
end=0
|
||||
image="projectiles/entangle.png"
|
||||
image_diagonal="projectiles/entangle.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=0
|
||||
image=newelves/desert-elvish-shaman-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,88 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Shaman4
|
||||
name= _ "Desert Shaman"
|
||||
race=elf
|
||||
gender=female
|
||||
image=newelves/desert-elvish-shaman.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-shaman-defend.png" newelves/desert-elvish-shaman.png female-hit.wav }
|
||||
image_healing=null
|
||||
image_halo_healing=newelves/desert-elvish-shaman-heal1.png:70,newelves/desert-elvish-shaman-heal2.png:70,newelves/desert-elvish-shaman-heal3.png:70,newelves/desert-elvish-shaman-heal4.png:70,newelves/desert-elvish-shaman-heal5.png:70,newelves/desert-elvish-shaman-heal6.png:70,newelves/desert-elvish-shaman-heal7.png:70,newelves/desert-elvish-shaman-heal8.png:70,newelves/desert-elvish-shaman-heal9.png:70
|
||||
hitpoints=26
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=5
|
||||
experience=32
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Druid
|
||||
cost=21
|
||||
[abilities]
|
||||
{ABILITY_HEALS}
|
||||
[/abilities]
|
||||
unit_description= _ "Desert Shamans focus on less violent ways to hinder the enemy. Their entangling attack slows enemies down and reduces by one the number of times they may attack. Shamans also possess basic healing abilities."
|
||||
die_sound=female-hit.wav
|
||||
# melee attack increased from 3-2 to 4-2
|
||||
# ranged attack decreased from 3-2 to 2-2
|
||||
[attack]
|
||||
name=staff
|
||||
type=impact
|
||||
range=melee
|
||||
damage=4
|
||||
number=2
|
||||
range=melee
|
||||
icon=attacks/druidstaff.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="newelves/desert-elvish-shaman-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="newelves/desert-elvish-shaman-attack.png"
|
||||
sound=staff.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=entangle
|
||||
type=impact
|
||||
range=ranged
|
||||
damage=2
|
||||
number=2
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
[animation]
|
||||
[missile_frame]
|
||||
begin=-250
|
||||
end=0
|
||||
image="projectiles/entangle.png"
|
||||
image_diagonal="projectiles/entangle.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=0
|
||||
image=newelves/desert-elvish-shaman-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,88 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Shaman5
|
||||
name= _ "Desert Shaman"
|
||||
race=elf
|
||||
gender=female
|
||||
image=newelves/desert-elvish-shaman.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-shaman-defend.png" newelves/desert-elvish-shaman.png female-hit.wav }
|
||||
image_healing=null
|
||||
image_halo_healing=newelves/desert-elvish-shaman-heal1.png:70,newelves/desert-elvish-shaman-heal2.png:70,newelves/desert-elvish-shaman-heal3.png:70,newelves/desert-elvish-shaman-heal4.png:70,newelves/desert-elvish-shaman-heal5.png:70,newelves/desert-elvish-shaman-heal6.png:70,newelves/desert-elvish-shaman-heal7.png:70,newelves/desert-elvish-shaman-heal8.png:70,newelves/desert-elvish-shaman-heal9.png:70
|
||||
hitpoints=26
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=5
|
||||
experience=32
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Druid
|
||||
cost=22
|
||||
[abilities]
|
||||
{ABILITY_HEALS}
|
||||
[/abilities]
|
||||
unit_description= _ "Desert Shamans focus on less violent ways to hinder the enemy. Their entangling attack slows enemies down and reduces by one the number of times they may attack. Shamans also possess basic healing abilities."
|
||||
die_sound=female-hit.wav
|
||||
# melee attack increased from 3-2 to 4-2
|
||||
# ranged attack decreased from 3-2 to 2-2
|
||||
[attack]
|
||||
name=staff
|
||||
type=impact
|
||||
range=melee
|
||||
damage=4
|
||||
number=2
|
||||
range=melee
|
||||
icon=attacks/druidstaff.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="newelves/desert-elvish-shaman-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="newelves/desert-elvish-shaman-attack.png"
|
||||
sound=staff.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=entangle
|
||||
type=impact
|
||||
range=ranged
|
||||
damage=2
|
||||
number=2
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
[animation]
|
||||
[missile_frame]
|
||||
begin=-250
|
||||
end=0
|
||||
image="projectiles/entangle.png"
|
||||
image_diagonal="projectiles/entangle.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=0
|
||||
image=newelves/desert-elvish-shaman-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,88 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Shaman6
|
||||
name= _ "Desert Shaman"
|
||||
race=elf
|
||||
gender=female
|
||||
image=newelves/desert-elvish-shaman.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-shaman-defend.png" newelves/desert-elvish-shaman.png female-hit.wav }
|
||||
image_healing=null
|
||||
image_halo_healing=newelves/desert-elvish-shaman-heal1.png:70,newelves/desert-elvish-shaman-heal2.png:70,newelves/desert-elvish-shaman-heal3.png:70,newelves/desert-elvish-shaman-heal4.png:70,newelves/desert-elvish-shaman-heal5.png:70,newelves/desert-elvish-shaman-heal6.png:70,newelves/desert-elvish-shaman-heal7.png:70,newelves/desert-elvish-shaman-heal8.png:70,newelves/desert-elvish-shaman-heal9.png:70
|
||||
hitpoints=26
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=5
|
||||
experience=32
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Druid
|
||||
cost=23
|
||||
[abilities]
|
||||
{ABILITY_HEALS}
|
||||
[/abilities]
|
||||
unit_description= _ "Desert Shamans focus on less violent ways to hinder the enemy. Their entangling attack slows enemies down and reduces by one the number of times they may attack. Shamans also possess basic healing abilities."
|
||||
die_sound=female-hit.wav
|
||||
# melee attack increased from 3-2 to 4-2
|
||||
# ranged attack decreased from 3-2 to 2-2
|
||||
[attack]
|
||||
name=staff
|
||||
type=impact
|
||||
range=melee
|
||||
damage=4
|
||||
number=2
|
||||
range=melee
|
||||
icon=attacks/druidstaff.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="newelves/desert-elvish-shaman-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="newelves/desert-elvish-shaman-attack.png"
|
||||
sound=staff.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=entangle
|
||||
type=impact
|
||||
range=ranged
|
||||
damage=2
|
||||
number=2
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
[animation]
|
||||
[missile_frame]
|
||||
begin=-250
|
||||
end=0
|
||||
image="projectiles/entangle.png"
|
||||
image_diagonal="projectiles/entangle.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=0
|
||||
image=newelves/desert-elvish-shaman-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,88 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Shaman7
|
||||
name= _ "Desert Shaman"
|
||||
race=elf
|
||||
gender=female
|
||||
image=newelves/desert-elvish-shaman.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-shaman-defend.png" newelves/desert-elvish-shaman.png female-hit.wav }
|
||||
image_healing=null
|
||||
image_halo_healing=newelves/desert-elvish-shaman-heal1.png:70,newelves/desert-elvish-shaman-heal2.png:70,newelves/desert-elvish-shaman-heal3.png:70,newelves/desert-elvish-shaman-heal4.png:70,newelves/desert-elvish-shaman-heal5.png:70,newelves/desert-elvish-shaman-heal6.png:70,newelves/desert-elvish-shaman-heal7.png:70,newelves/desert-elvish-shaman-heal8.png:70,newelves/desert-elvish-shaman-heal9.png:70
|
||||
hitpoints=26
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=5
|
||||
experience=32
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Druid
|
||||
cost=24
|
||||
[abilities]
|
||||
{ABILITY_HEALS}
|
||||
[/abilities]
|
||||
unit_description= _ "Desert Shamans focus on less violent ways to hinder the enemy. Their entangling attack slows enemies down and reduces by one the number of times they may attack. Shamans also possess basic healing abilities."
|
||||
die_sound=female-hit.wav
|
||||
# melee attack increased from 3-2 to 4-2
|
||||
# ranged attack decreased from 3-2 to 2-2
|
||||
[attack]
|
||||
name=staff
|
||||
type=impact
|
||||
range=melee
|
||||
damage=4
|
||||
number=2
|
||||
range=melee
|
||||
icon=attacks/druidstaff.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="newelves/desert-elvish-shaman-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="newelves/desert-elvish-shaman-attack.png"
|
||||
sound=staff.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=entangle
|
||||
type=impact
|
||||
range=ranged
|
||||
damage=2
|
||||
number=2
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
[animation]
|
||||
[missile_frame]
|
||||
begin=-250
|
||||
end=0
|
||||
image="projectiles/entangle.png"
|
||||
image_diagonal="projectiles/entangle.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=0
|
||||
image=newelves/desert-elvish-shaman-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,88 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Shaman8
|
||||
name= _ "Desert Shaman"
|
||||
race=elf
|
||||
gender=female
|
||||
image=newelves/desert-elvish-shaman.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-shaman-defend.png" newelves/desert-elvish-shaman.png female-hit.wav }
|
||||
image_healing=null
|
||||
image_halo_healing=newelves/desert-elvish-shaman-heal1.png:70,newelves/desert-elvish-shaman-heal2.png:70,newelves/desert-elvish-shaman-heal3.png:70,newelves/desert-elvish-shaman-heal4.png:70,newelves/desert-elvish-shaman-heal5.png:70,newelves/desert-elvish-shaman-heal6.png:70,newelves/desert-elvish-shaman-heal7.png:70,newelves/desert-elvish-shaman-heal8.png:70,newelves/desert-elvish-shaman-heal9.png:70
|
||||
hitpoints=26
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=5
|
||||
experience=32
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Druid
|
||||
cost=25
|
||||
[abilities]
|
||||
{ABILITY_HEALS}
|
||||
[/abilities]
|
||||
unit_description= _ "Desert Shamans focus on less violent ways to hinder the enemy. Their entangling attack slows enemies down and reduces by one the number of times they may attack. Shamans also possess basic healing abilities."
|
||||
die_sound=female-hit.wav
|
||||
# melee attack increased from 3-2 to 4-2
|
||||
# ranged attack decreased from 3-2 to 2-2
|
||||
[attack]
|
||||
name=staff
|
||||
type=impact
|
||||
range=melee
|
||||
damage=4
|
||||
number=2
|
||||
range=melee
|
||||
icon=attacks/druidstaff.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="newelves/desert-elvish-shaman-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="newelves/desert-elvish-shaman-attack.png"
|
||||
sound=staff.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=entangle
|
||||
type=impact
|
||||
range=ranged
|
||||
damage=2
|
||||
number=2
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
[animation]
|
||||
[missile_frame]
|
||||
begin=-250
|
||||
end=0
|
||||
image="projectiles/entangle.png"
|
||||
image_diagonal="projectiles/entangle.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=0
|
||||
image=newelves/desert-elvish-shaman-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -1,88 +0,0 @@
|
||||
[unit]
|
||||
#textdomain wesnoth-utbs
|
||||
id=Desert Shaman9
|
||||
name= _ "Desert Shaman"
|
||||
race=elf
|
||||
gender=female
|
||||
image=newelves/desert-elvish-shaman.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-shaman-defend.png" newelves/desert-elvish-shaman.png female-hit.wav }
|
||||
image_healing=null
|
||||
image_halo_healing=newelves/desert-elvish-shaman-heal1.png:70,newelves/desert-elvish-shaman-heal2.png:70,newelves/desert-elvish-shaman-heal3.png:70,newelves/desert-elvish-shaman-heal4.png:70,newelves/desert-elvish-shaman-heal5.png:70,newelves/desert-elvish-shaman-heal6.png:70,newelves/desert-elvish-shaman-heal7.png:70,newelves/desert-elvish-shaman-heal8.png:70,newelves/desert-elvish-shaman-heal9.png:70
|
||||
hitpoints=26
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
#they are also a bit faster in caves
|
||||
[movement_costs]
|
||||
sand=1
|
||||
forest=2
|
||||
cave=2
|
||||
tundra=3
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
sand=40
|
||||
forest=50
|
||||
[/defense]
|
||||
movement=5
|
||||
experience=32
|
||||
level=1
|
||||
alignment=lawful
|
||||
advanceto=Desert Druid
|
||||
cost=26
|
||||
[abilities]
|
||||
{ABILITY_HEALS}
|
||||
[/abilities]
|
||||
unit_description= _ "Desert Shamans focus on less violent ways to hinder the enemy. Their entangling attack slows enemies down and reduces by one the number of times they may attack. Shamans also possess basic healing abilities."
|
||||
die_sound=female-hit.wav
|
||||
# melee attack increased from 3-2 to 4-2
|
||||
# ranged attack decreased from 3-2 to 2-2
|
||||
[attack]
|
||||
name=staff
|
||||
type=impact
|
||||
range=melee
|
||||
damage=4
|
||||
number=2
|
||||
range=melee
|
||||
icon=attacks/druidstaff.png
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="newelves/desert-elvish-shaman-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="newelves/desert-elvish-shaman-attack.png"
|
||||
sound=staff.wav
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=entangle
|
||||
type=impact
|
||||
range=ranged
|
||||
damage=2
|
||||
number=2
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_SLOW}
|
||||
[/specials]
|
||||
[animation]
|
||||
[missile_frame]
|
||||
begin=-250
|
||||
end=0
|
||||
image="projectiles/entangle.png"
|
||||
image_diagonal="projectiles/entangle.png"
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=0
|
||||
image=newelves/desert-elvish-shaman-attack2.png
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
[/unit]
|
@ -4,8 +4,6 @@
|
||||
name= _ "Desert Sharpshooter"
|
||||
race=elf
|
||||
image=newelves/desert-elvish-sharpshooter.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-sharpshooter-defend.png" newelves/desert-elvish-sharpshooter.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-sharpshooter-bow-defend.png" newelves/desert-elvish-sharpshooter.png groan.wav range=ranged}
|
||||
hitpoints=47
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
@ -31,6 +29,9 @@
|
||||
unit_description= _ "The most elite archers among the elves, Desert Sharpshooters use the best bows and arrows available, which makes them just as deadly as their ancestors. Desert Sharpshooters are incredibly accurate, even when firing very quickly, which makes them excellent at picking off entrenched enemies.
|
||||
|
||||
Special Notes: Their marksmanship gives these elves a high chance of hitting their enemy, but only on the attack."
|
||||
die_sound={SOUND_LIST:ELF_HIT}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-sharpshooter-defend.png" newelves/desert-elvish-sharpshooter.png {SOUND_LIST:ELF_HIT} range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-sharpshooter-bow-defend.png" newelves/desert-elvish-sharpshooter.png {SOUND_LIST:ELF_HIT} range=ranged}
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
@ -195,8 +196,6 @@ Special Notes: Their marksmanship gives these elves a high chance of hitting the
|
||||
race=elf
|
||||
gender=female
|
||||
image="newelves/desert-elvish-sharpshooter+female.png"
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-sharpshooter+female-defend.png" "newelves/desert-elvish-sharpshooter+female.png" female-strong-hit.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-sharpshooter+female-bow-defend.png" "newelves/desert-elvish-sharpshooter+female.png" female-strong-hit.wav range=ranged}
|
||||
hitpoints=45
|
||||
movement_type=woodland
|
||||
# Desert elves move fast across the sands, but are not used to
|
||||
@ -222,6 +221,9 @@ Special Notes: Their marksmanship gives these elves a high chance of hitting the
|
||||
unit_description="The most elite archers among the elves, Desert Sharpshooters use the best bows and arrows available, which makes them just as deadly as their ancestors. Desert Sharpshooters are incredibly accurate, even when firing very quickly, which makes them excellent at picking off entrenched enemies.
|
||||
|
||||
Special Notes: Their marksmanship gives these elves a high chance of hitting their enemy, but only on the attack."
|
||||
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-sharpshooter+female-defend.png" "newelves/desert-elvish-sharpshooter+female.png" {SOUND_LIST:ELF_FEMALE_HIT} range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-sharpshooter+female-bow-defend.png" "newelves/desert-elvish-sharpshooter+female.png" {SOUND_LIST:ELF_FEMALE_HIT} range=ranged}
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
|
@ -7,7 +7,6 @@
|
||||
image=newelves/desert-elvish-shyde.png
|
||||
image_healing=null
|
||||
image_halo_healing=newelves/desert-elvish-shyde-healing1.png:100,newelves/desert-elvish-shyde-healing2.png:100,newelves/desert-elvish-shyde-healing3.png:100,newelves/desert-elvish-shyde-healing4.png:100,newelves/desert-elvish-shyde-healing5.png:100,newelves/desert-elvish-shyde-healing6.png:100,newelves/desert-elvish-shyde-healing7.png:100,newelves/desert-elvish-shyde-healing8.png:100,newelves/desert-elvish-shyde-healing9.png:100,newelves/desert-elvish-shyde-healing10.png:100,newelves/desert-elvish-shyde-healing11.png:100,newelves/desert-elvish-shyde-healing12.png:100
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-shyde-defend.png" newelves/desert-elvish-shyde.png female-hit.wav }
|
||||
hitpoints=46
|
||||
movement_type=woodlandfloat
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
@ -40,7 +39,8 @@
|
||||
unit_description= _ "Desert Shydes are elves that are devoted to nature and their faerie side. Dragonfly wings sprout from their backs and change them into beautiful creatures. They are capable of gliding unencumbered across almost any terrain.
|
||||
|
||||
Special Notes: A Desert Shyde's entangling attack slows enemies down, halving their movement speed and attack damage. Shydes are capable of healing units around them, and curing them of poison. Shydes can fly across any terrain except deep water."
|
||||
die_sound=female-hit.wav
|
||||
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-shyde-defend.png" newelves/desert-elvish-shyde.png {SOUND_LIST:ELF_FEMALE_HIT} }
|
||||
# melee attack increased from 4-2 to 5-2
|
||||
# ranged attack decreased from 7-2 to 6-2 and 7-3 to 6-3
|
||||
[attack]
|
||||
|
@ -7,7 +7,6 @@
|
||||
image=newelves/desert-elvish-shyde.png
|
||||
image_healing=null
|
||||
image_halo_healing=newelves/desert-elvish-shyde-healing1.png:100,newelves/desert-elvish-shyde-healing2.png:100,newelves/desert-elvish-shyde-healing3.png:100,newelves/desert-elvish-shyde-healing4.png:100,newelves/desert-elvish-shyde-healing5.png:100,newelves/desert-elvish-shyde-healing6.png:100,newelves/desert-elvish-shyde-healing7.png:100,newelves/desert-elvish-shyde-healing8.png:100,newelves/desert-elvish-shyde-healing9.png:100,newelves/desert-elvish-shyde-healing10.png:100,newelves/desert-elvish-shyde-healing11.png:100,newelves/desert-elvish-shyde-healing12.png:100
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-shyde-defend.png" newelves/desert-elvish-shyde.png female-hit.wav }
|
||||
halo=halo/white-cleric-aura.png
|
||||
hitpoints=46
|
||||
movement_type=woodlandfloat
|
||||
@ -48,7 +47,8 @@
|
||||
unit_description= _ "Desert Stars are Shydes that have becomes so powerful and holy that they shine forth the light of Eloh, even in the darkest places. They are living testaments to the power and glory of Eloh. Like Shydes, they are capable of gliding unencumbered across almost any terrain. Eloh's power also reduces the wounds that Desert Stars suffer when attacked.
|
||||
|
||||
Special Notes: A Desert Star's entangling attack slows enemies down, halving their movement speed and attack damage. Stars are capable of healing units around them, and curing them of poison. Stars can fly across any terrain, except deep water. They also have the power of Illumination, which increases the lighting level in the area adjacent to the star. They also gain a 10% bonus to resistance from all attacks."
|
||||
die_sound=female-hit.wav
|
||||
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-shyde-defend.png" newelves/desert-elvish-shyde.png {SOUND_LIST:ELF_FEMALE_HIT} }
|
||||
# melee attack increased from 4-2 to 5-2
|
||||
# The Desert Shyde's magical power is strong enough that they
|
||||
# do not suffer the normal desert elf penalty to ranged attacks
|
||||
|
@ -6,8 +6,6 @@
|
||||
image=newelves/desert-elvish-captain.png
|
||||
profile=portraits/garak.png
|
||||
image_long=newelves/desert-elvish-captain-bow.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-captain-defend.png" newelves/desert-elvish-captain.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-captain-bow-defend.png" newelves/desert-elvish-captain.png groan.wav range=ranged}
|
||||
image_leading=newelves/desert-elvish-captain-leading.png
|
||||
hitpoints=44
|
||||
[abilities]
|
||||
@ -34,6 +32,9 @@
|
||||
cost=40
|
||||
usage=fighter
|
||||
unit_description= _ "Skilled in commanding other elves, Desert Captains provide a bonus to all level 1 units on adjacent hexes. Desert Captains prefer engaging the enemy in melee combat, but are trained in archery as well."
|
||||
die_sound={SOUND_LIST:ELF_HIT}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-captain-defend.png" newelves/desert-elvish-captain.png {SOUND_LIST:ELF_HIT} range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-captain-bow-defend.png" newelves/desert-elvish-captain.png {SOUND_LIST:ELF_HIT} range=ranged}
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
|
@ -6,8 +6,6 @@
|
||||
image=newelves/desert-elvish-marshal.png
|
||||
profile=portraits/garak.png
|
||||
image_long=newelves/desert-elvish-marshal-bow.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-marshal-defend.png" newelves/desert-elvish-marshal.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-marshal-bow.png" newelves/desert-elvish-marshal.png groan.wav range=ranged}
|
||||
image_leading=newelves/desert-elvish-marshal-leading.png
|
||||
hitpoints=62
|
||||
[abilities]
|
||||
@ -35,6 +33,9 @@
|
||||
cost=80
|
||||
usage=fighter
|
||||
unit_description= _ "Desert Marshals are master commanders, able to inspire confidence in any level 1 or 2 unit in adjacent hexes, causing them to fight with increased skill. Desert Marshals prefer engaging the enemy in melee combat, but are trained in archery as well."
|
||||
die_sound={SOUND_LIST:ELF_HIT}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-marshal-defend.png" newelves/desert-elvish-marshal.png {SOUND_LIST:ELF_HIT} range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/desert-elvish-marshal-bow.png" newelves/desert-elvish-marshal.png {SOUND_LIST:ELF_HIT} range=ranged}
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
|
@ -6,8 +6,6 @@
|
||||
image=newelves/kaleh.png
|
||||
image_long=newelves/kaleh-ranged.png
|
||||
profile=portraits/kaleh.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/kaleh-defend.png" newelves/kaleh.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/kaleh-ranged-defend.png" newelves/kaleh.png groan.wav range=ranged}
|
||||
image_leading=newelves/kaleh-leading.png
|
||||
hitpoints=44
|
||||
[abilities]
|
||||
@ -34,6 +32,9 @@
|
||||
cost=40
|
||||
usage=fighter
|
||||
unit_description= _ "Skilled in commanding other elves, Desert Captains provide a bonus to all level 1 units on adjacent hexes. Desert Captains prefer engaging the enemy in melee combat, but are trained in archery as well."
|
||||
die_sound={SOUND_LIST:ELF_HIT}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/kaleh-defend.png" newelves/kaleh.png {SOUND_LIST:ELF_HIT} range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/kaleh-ranged-defend.png" newelves/kaleh.png {SOUND_LIST:ELF_HIT} range=ranged}
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
|
@ -6,8 +6,6 @@
|
||||
image=newelves/kaleh.png
|
||||
image_long=newelves/kaleh-ranged.png
|
||||
profile=portraits/kaleh.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/kaleh-defend.png" newelves/kaleh.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/kaleh-ranged-defend.png" newelves/kaleh.png groan.wav range=ranged}
|
||||
image_long=newelves/desert-elvish-champion-bow.png
|
||||
hitpoints=70
|
||||
movement_type=woodland
|
||||
@ -32,6 +30,9 @@
|
||||
cost=100
|
||||
usage=fighter
|
||||
unit_description= _ "Desert Champions are awesome masters of swordsmanship, inflicting grievous wounds in close combat. Master fighters, they are also skilled with the bow, able to inflict damage on their enemies from both near and far."
|
||||
die_sound={SOUND_LIST:ELF_HIT}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/kaleh-defend.png" newelves/kaleh.png {SOUND_LIST:ELF_HIT} range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/kaleh-ranged-defend.png" newelves/kaleh.png {SOUND_LIST:ELF_HIT} range=ranged}
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
|
@ -6,8 +6,6 @@
|
||||
image=newelves/kaleh.png
|
||||
image_long=newelves/kaleh-ranged.png
|
||||
profile=portraits/kaleh.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/kaleh-defend.png" newelves/kaleh.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/kaleh-ranged-defend.png" newelves/kaleh.png groan.wav range=ranged}
|
||||
hitpoints=32
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
@ -30,6 +28,9 @@
|
||||
cost=14
|
||||
usage=fighter
|
||||
unit_description= _ "Desert Fighters make up the bulk of the Elven military in Wesnoth. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands."
|
||||
die_sound={SOUND_LIST:ELF_HIT}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/kaleh-defend.png" newelves/kaleh.png {SOUND_LIST:ELF_HIT} range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/kaleh-ranged-defend.png" newelves/kaleh.png {SOUND_LIST:ELF_HIT} range=ranged}
|
||||
# Melee damage increased by 1, ranged damage decreased by 1
|
||||
[attack]
|
||||
name=sword
|
||||
|
@ -6,8 +6,6 @@
|
||||
image=newelves/kaleh.png
|
||||
image_long=newelves/kaleh-ranged.png
|
||||
profile=portraits/kaleh.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/kaleh-defend.png" newelves/kaleh.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/kaleh-ranged-defend.png" newelves/kaleh.png groan.wav range=ranged}
|
||||
hitpoints=48
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
@ -30,6 +28,9 @@
|
||||
cost=40
|
||||
usage=fighter
|
||||
unit_description= _ "Desert Heroes focus on individual performance on the battlefield, having tweaked their combat skills to the very maximum. Desert Heroes prefer fighting at close range with the sword, but also have some skill with the bow."
|
||||
die_sound={SOUND_LIST:ELF_HIT}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/kaleh-defend.png" newelves/kaleh.png {SOUND_LIST:ELF_HIT} range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/kaleh-ranged-defend.png" newelves/kaleh.png {SOUND_LIST:ELF_HIT} range=ranged}
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
|
@ -6,8 +6,6 @@
|
||||
image=newelves/kaleh.png
|
||||
image_long=newelves/kaleh-ranged.png
|
||||
profile=portraits/kaleh.png
|
||||
{DEFENSE_ANIM_FILTERED "newelves/kaleh-defend.png" newelves/kaleh.png groan.wav range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/kaleh-ranged-defend.png" newelves/kaleh.png groan.wav range=ranged}
|
||||
image_leading=newelves/kaleh-leading.png
|
||||
hitpoints=62
|
||||
[abilities]
|
||||
@ -35,6 +33,9 @@
|
||||
cost=80
|
||||
usage=fighter
|
||||
unit_description= _ "Desert Marshals are master commanders, able to inspire confidence in any level 1 or 2 unit in adjacent hexes, causing them to fight with increased skill. Desert Marshals prefer engaging the enemy in melee combat, but are trained in archery as well."
|
||||
die_sound={SOUND_LIST:ELF_HIT}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/kaleh-defend.png" newelves/kaleh.png {SOUND_LIST:ELF_HIT} range=melee}
|
||||
{DEFENSE_ANIM_FILTERED "newelves/kaleh-ranged-defend.png" newelves/kaleh.png {SOUND_LIST:ELF_HIT} range=ranged}
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
|
@ -6,7 +6,6 @@
|
||||
gender=male
|
||||
image=newelves/nym.png
|
||||
profile=portraits/nym.png
|
||||
{DEFENSE_ANIM "newelves/nym-defend.png" newelves/nym.png female-strong-hit.wav }
|
||||
hitpoints=30
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
@ -29,7 +28,8 @@
|
||||
cost=20
|
||||
usage=mixed fighter
|
||||
unit_description= _ "Desert Hunters are trained to scour the sands for prey and enemies. They can quickly entangle others with their bolas and then finish them off with their swords."
|
||||
die_sound=female-hit.wav
|
||||
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
|
||||
{DEFENSE_ANIM "newelves/nym-defend.png" newelves/nym.png {SOUND_LIST:ELF_FEMALE_HIT} }
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
|
@ -6,7 +6,6 @@
|
||||
gender=male
|
||||
image=newelves/nym.png
|
||||
profile=portraits/nym.png
|
||||
{DEFENSE_ANIM "newelves/nym-defend.png" newelves/nym.png female-strong-hit.wav }
|
||||
hitpoints=66
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
@ -33,7 +32,8 @@
|
||||
[/abilities]
|
||||
usage=mixed fighter
|
||||
unit_description= _ "Desert Prowlers sneak across the sands, searching out enemies and protecting their people. They are trained to slip past enemies unnoticed and flank them. The combination of their bolas and blades allows them to cripple and kill opponents with alarming ease."
|
||||
die_sound=female-hit.wav
|
||||
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
|
||||
{DEFENSE_ANIM "newelves/nym-defend.png" newelves/nym.png {SOUND_LIST:ELF_FEMALE_HIT} }
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
|
@ -6,7 +6,6 @@
|
||||
gender=male
|
||||
image=newelves/nym.png
|
||||
profile=portraits/nym.png
|
||||
{DEFENSE_ANIM "newelves/nym-defend.png" newelves/nym.png female-strong-hit.wav }
|
||||
hitpoints=44
|
||||
movement_type=woodland
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
@ -32,7 +31,8 @@
|
||||
[/abilities]
|
||||
usage=mixed fighter
|
||||
unit_description= _ "Desert Sentinels patrol the sands; they are trained to avoid enemies when it is advantageous. They can cripple opponents with their bolas and are deadly with their swords."
|
||||
die_sound=female-hit.wav
|
||||
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
|
||||
{DEFENSE_ANIM "newelves/nym-defend.png" newelves/nym.png {SOUND_LIST:ELF_FEMALE_HIT} }
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
|
@ -6,7 +6,6 @@
|
||||
gender=female
|
||||
image=newelves/desert-elvish-druid.png
|
||||
profile=portraits/zhul.png
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-druid-defend.png" newelves/desert-elvish-druid.png female-hit.wav }
|
||||
image_healing=elvish-druid-healing.png
|
||||
image_halo_healing=newelves/desert-elvish-druid-healing1.png:90,newelves/desert-elvish-druid-healing2.png:90,newelves/desert-elvish-druid-healing3.png:90,newelves/desert-elvish-druid-healing4.png:90,newelves/desert-elvish-druid-healing5.png:90,newelves/desert-elvish-druid-healing6.png:90,newelves/desert-elvish-druid-healing7.png:90,newelves/desert-elvish-druid-healing8.png:90
|
||||
hitpoints=36
|
||||
@ -35,7 +34,8 @@
|
||||
{ABILITY_CURES}
|
||||
[/abilities]
|
||||
unit_description= _ "Desert Druids are powerful masters of the sands. Brilliant at ensnaring unwary opponents, they also use the herbs of the forest to heal allies. Druids are excellent supporting units in any Elvish army."
|
||||
die_sound=female-hit.wav
|
||||
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-druid-defend.png" newelves/desert-elvish-druid.png {SOUND_LIST:ELF_FEMALE_HIT} }
|
||||
# melee attack increased from 4-2 to 5-2
|
||||
# ranged attack decreased from 6-2 to 5-2 and 6-3 to 5-3
|
||||
[attack]
|
||||
|
@ -8,7 +8,6 @@
|
||||
profile=portraits/zhul.png
|
||||
image_healing=null
|
||||
image_halo_healing=newelves/desert-elvish-shyde-healing1.png:100,newelves/desert-elvish-shyde-healing2.png:100,newelves/desert-elvish-shyde-healing3.png:100,newelves/desert-elvish-shyde-healing4.png:100,newelves/desert-elvish-shyde-healing5.png:100,newelves/desert-elvish-shyde-healing6.png:100,newelves/desert-elvish-shyde-healing7.png:100,newelves/desert-elvish-shyde-healing8.png:100,newelves/desert-elvish-shyde-healing9.png:100,newelves/desert-elvish-shyde-healing10.png:100,newelves/desert-elvish-shyde-healing11.png:100,newelves/desert-elvish-shyde-healing12.png:100
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-shyde-defend.png" newelves/desert-elvish-shyde.png female-hit.wav }
|
||||
hitpoints=46
|
||||
movement_type=woodlandfloat
|
||||
#desert elves move fast across the sands, but are not used to forests
|
||||
@ -39,7 +38,8 @@
|
||||
{ABILITY_CURES}
|
||||
[/abilities]
|
||||
unit_description= _ "Shydes are elves that are devoted to nature and their faerie side. Dragonfly wings sprout from their backs and change them into beautiful creatures. They are capable of gliding unencumbered across almost any terrain. The one exception is deep water, a terrain which the desert elves rarely encounter. Their magical powers have been adapted to a life among the sands, and so it does not work over deep water."
|
||||
die_sound=female-hit.wav
|
||||
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-shyde-defend.png" newelves/desert-elvish-shyde.png {SOUND_LIST:ELF_FEMALE_HIT} }
|
||||
# melee attack increased from 4-2 to 5-2
|
||||
# ranged attack decreased from 7-2 to 6-2 and 7-3 to 6-3
|
||||
[attack]
|
||||
|
@ -8,7 +8,6 @@
|
||||
profile=portraits/zhul.png
|
||||
image_healing=null
|
||||
image_halo_healing=newelves/desert-elvish-shyde-healing1.png:100,newelves/desert-elvish-shyde-healing2.png:100,newelves/desert-elvish-shyde-healing3.png:100,newelves/desert-elvish-shyde-healing4.png:100,newelves/desert-elvish-shyde-healing5.png:100,newelves/desert-elvish-shyde-healing6.png:100,newelves/desert-elvish-shyde-healing7.png:100,newelves/desert-elvish-shyde-healing8.png:100,newelves/desert-elvish-shyde-healing9.png:100,newelves/desert-elvish-shyde-healing10.png:100,newelves/desert-elvish-shyde-healing11.png:100,newelves/desert-elvish-shyde-healing12.png:100
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-shyde-defend.png" newelves/desert-elvish-shyde.png female-hit.wav }
|
||||
halo=halo/white-cleric-aura.png
|
||||
hitpoints=46
|
||||
movement_type=woodlandfloat
|
||||
@ -47,7 +46,8 @@
|
||||
[/abilities]
|
||||
usage=healer
|
||||
unit_description= _ "Desert Stars are Shydes that have becomes so powerful and holy that they shine forth the light of Eloh, even in the darkest places. Like Shydes, they are capable of gliding unencumbered across almost any terrain except deep water. The hex they occupy and all adjacent hexes are illuminated so that the never experience night. As a result, when a unit is adjacent to a Desert Star, it will fight as if it were day when it is dusk, and as if it were dusk when it is night. Eloh's power also reduces the wounds that Desert Stars suffer when attacked. "
|
||||
die_sound=female-hit.wav
|
||||
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
|
||||
{DEFENSE_ANIM "newelves/desert-elvish-shyde-defend.png" newelves/desert-elvish-shyde.png {SOUND_LIST:ELF_FEMALE_HIT} }
|
||||
# The Desert Shyde's magical power is strong enough that they
|
||||
# do not suffer the normal desert elf penalty to ranged attacks
|
||||
[attack]
|
||||
|
@ -17,7 +17,7 @@
|
||||
usage=fighter
|
||||
unit_description= _ "The drakes who master the use of a sword are sworn into a special order. The mark of this is the black and white warpaint they display in battle."
|
||||
die_sound=drake-die.ogg
|
||||
{DEFENSE_ANIM "units/drakes/blademaster.png" "units/drakes/blademaster-defend.png" {SOUND_LIST:DRAKE_HIT} }
|
||||
{DEFENSE_ANIM "units/drakes/blademaster-defend.png" "units/drakes/blademaster.png" {SOUND_LIST:DRAKE_HIT} }
|
||||
[movement_anim]
|
||||
[frame]
|
||||
begin=0
|
||||
|
@ -4,7 +4,6 @@
|
||||
race=drake
|
||||
image="units/drakes/clasher.png"
|
||||
ellipse="misc/ellipse"
|
||||
# image_moving="units/drakes/clasher-flying.png"
|
||||
hitpoints=43
|
||||
movement_type=drakefoot
|
||||
movement=5
|
||||
@ -184,5 +183,5 @@ They are, in fact, the Judicators of the Drake Hierarchy, and though their armam
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
{DEFENSE_ANIM "units/drakes/clasher.png" "units/drakes/clasher-defend.png" {SOUND_LIST:DRAKE_HIT} }
|
||||
{DEFENSE_ANIM "units/drakes/clasher-defend.png" "units/drakes/clasher.png" {SOUND_LIST:DRAKE_HIT} }
|
||||
[/unit]
|
||||
|
@ -206,7 +206,7 @@
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
{DEFENSE_ANIM "units/drakes/fighter.png" "units/drakes/fighter-defend.png" {SOUND_LIST:DRAKE_HIT}}
|
||||
{DEFENSE_ANIM "units/drakes/fighter-defend.png" "units/drakes/fighter.png" {SOUND_LIST:DRAKE_HIT}}
|
||||
[movement_anim]
|
||||
[frame]
|
||||
begin=0
|
||||
|
@ -16,7 +16,7 @@
|
||||
usage=archer
|
||||
unit_description= _ "The great fire drakes are masters of their internal fire. Clad in shining armor, they belch columns of flame at any who oppose them, a testament to the strength and majesty of their kind."
|
||||
die_sound=drake-die.ogg
|
||||
{DEFENSE_ANIM "units/drakes/fire.png" "units/drakes/fire-defend.png" {SOUND_LIST:DRAKE_HIT}}
|
||||
{DEFENSE_ANIM "units/drakes/fire-defend.png" "units/drakes/fire.png" {SOUND_LIST:DRAKE_HIT}}
|
||||
[movement_anim]
|
||||
[frame]
|
||||
begin=0
|
||||
@ -145,7 +145,7 @@
|
||||
begin=-400
|
||||
end=100
|
||||
halo=projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80
|
||||
halo_x,halo_y=12,-39
|
||||
halo_x,halo_y=12,-34
|
||||
[/missile_frame]
|
||||
[/if]
|
||||
[else]
|
||||
@ -155,7 +155,7 @@
|
||||
begin=-400
|
||||
end=100
|
||||
halo=projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80
|
||||
halo_x,halo_y=12,19
|
||||
halo_x,halo_y=12,15
|
||||
[/missile_frame]
|
||||
[/else]
|
||||
[else]
|
||||
@ -165,7 +165,7 @@
|
||||
begin=-400
|
||||
end=100
|
||||
halo=projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80
|
||||
halo_x,halo_y=25,-26
|
||||
halo_x,halo_y=25,-22
|
||||
[/missile_frame]
|
||||
[/else]
|
||||
[else]
|
||||
@ -175,7 +175,7 @@
|
||||
begin=-400
|
||||
end=100
|
||||
halo=projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80
|
||||
halo_x,halo_y=27,19
|
||||
halo_x,halo_y=27,10
|
||||
[/missile_frame]
|
||||
[/else]
|
||||
|
||||
|
@ -84,12 +84,12 @@ Special Notes:"+{SPECIAL_NOTES_MARKSMAN}
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-150
|
||||
image="units/drakes/glider-flying-close1.png"
|
||||
image="units/drakes/glider-attack-close1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image="units/drakes/glider-attack-flying.png"
|
||||
image="units/drakes/glider-flying.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
@ -118,12 +118,12 @@ Special Notes:"+{SPECIAL_NOTES_MARKSMAN}
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-150
|
||||
image="units/drakes/glider-flying-close1.png"
|
||||
image="units/drakes/glider-attack-close1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image="units/drakes/glider-attack-flying.png"
|
||||
image="units/drakes/glider-flying.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
|
@ -24,7 +24,7 @@ Special Notes:"+{SPECIAL_NOTES_SKIRMISHER}
|
||||
{ABILITY_SKIRMISHER}
|
||||
[/abilities]
|
||||
[defend]
|
||||
hits=no
|
||||
hits=miss
|
||||
[frame]
|
||||
begin=-126
|
||||
end=-125
|
||||
@ -52,7 +52,7 @@ Special Notes:"+{SPECIAL_NOTES_SKIRMISHER}
|
||||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
hits=yes
|
||||
hits=hit
|
||||
[frame]
|
||||
begin=-126
|
||||
end=-125
|
||||
@ -75,6 +75,24 @@ Special Notes:"+{SPECIAL_NOTES_SKIRMISHER}
|
||||
image="units/human-loyalists/fencer.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
hits=kill
|
||||
[frame]
|
||||
begin=-126
|
||||
end=-125
|
||||
image="units/human-loyalists/fencer.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-125
|
||||
end=125
|
||||
image="units/human-loyalists/fencer-defend.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=125
|
||||
end=126
|
||||
image="units/human-loyalists/fencer.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[death]
|
||||
[frame]
|
||||
begin=0
|
||||
|
@ -19,66 +19,125 @@
|
||||
Special Notes:"+{SPECIAL_NOTES_BACKSTAB}
|
||||
die_sound={SOUND_LIST:HUMAN_DIE}
|
||||
[defend]
|
||||
hits=no
|
||||
hits=miss
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-60
|
||||
begin=-126
|
||||
end=-125
|
||||
image="units/human-outlaws/thief.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-125
|
||||
end=-42
|
||||
image="units/human-outlaws/thief-defend-1-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-60
|
||||
end=60
|
||||
begin=-42
|
||||
end=41
|
||||
image="units/human-outlaws/thief-defend-1-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=60
|
||||
end=150
|
||||
begin=41
|
||||
end=125
|
||||
image="units/human-outlaws/thief-defend-1-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=125
|
||||
end=126
|
||||
image="units/human-outlaws/thief.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
hits=no
|
||||
hits=miss
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-60
|
||||
begin=-126
|
||||
end=-125
|
||||
image="units/human-outlaws/thief.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-125
|
||||
end=-42
|
||||
image="units/human-outlaws/thief-defend-2-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-60
|
||||
end=60
|
||||
begin=-42
|
||||
end=41
|
||||
image="units/human-outlaws/thief-defend-2-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=60
|
||||
end=150
|
||||
begin=41
|
||||
end=125
|
||||
image="units/human-outlaws/thief-defend-2-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=125
|
||||
end=126
|
||||
image="units/human-outlaws/thief.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
hits=no
|
||||
hits=miss
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-60
|
||||
begin=-126
|
||||
end=-125
|
||||
image="units/human-outlaws/thief.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-125
|
||||
end=-42
|
||||
image="units/human-outlaws/thief-defend-3-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-60
|
||||
end=60
|
||||
begin=-42
|
||||
end=41
|
||||
image="units/human-outlaws/thief-defend-3-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=60
|
||||
end=150
|
||||
begin=41
|
||||
end=125
|
||||
image="units/human-outlaws/thief-defend-3-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=125
|
||||
end=126
|
||||
image="units/human-outlaws/thief.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
hits=yes
|
||||
hits=kill
|
||||
[frame]
|
||||
begin=-75
|
||||
end=50
|
||||
begin=-126
|
||||
end=-125
|
||||
image="units/human-outlaws/thief.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-125
|
||||
end=125
|
||||
image="units/human-outlaws/thief-defend.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=125
|
||||
end=126
|
||||
image="units/human-outlaws/thief.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
hits=hit
|
||||
[frame]
|
||||
begin=-126
|
||||
end=-125
|
||||
image="units/human-outlaws/thief.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-125
|
||||
end=125
|
||||
image="units/human-outlaws/thief-defend.png"
|
||||
sound={SOUND_LIST:HUMAN_HIT}
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=125
|
||||
end=126
|
||||
image="units/human-outlaws/thief.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[attack]
|
||||
name=dagger
|
||||
@ -93,8 +152,8 @@ Special Notes:"+{SPECIAL_NOTES_BACKSTAB}
|
||||
[animation]
|
||||
hits=no
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-150
|
||||
begin=-150
|
||||
end=-100
|
||||
image="units/human-outlaws/thief.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
@ -112,8 +171,8 @@ Special Notes:"+{SPECIAL_NOTES_BACKSTAB}
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-150
|
||||
begin=-150
|
||||
end=-100
|
||||
image="units/human-outlaws/thief.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
@ -133,9 +192,11 @@ Special Notes:"+{SPECIAL_NOTES_BACKSTAB}
|
||||
name= _ "female^Thief"
|
||||
gender=female
|
||||
image="units/human-outlaws/thief+female.png"
|
||||
get_hit_sound={SOUND_LIST:HUMAN_FEMALE_HIT}
|
||||
die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
|
||||
[defend]
|
||||
[frame]
|
||||
image="units/human-outlaws/thief+female.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/thief+female-defend-1-1.png"
|
||||
[/frame]
|
||||
@ -145,8 +206,14 @@ Special Notes:"+{SPECIAL_NOTES_BACKSTAB}
|
||||
[frame]
|
||||
image="units/human-outlaws/thief+female-defend-1-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/thief+female.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
[frame]
|
||||
image="units/human-outlaws/thief+female.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/thief+female-defend-2-1.png"
|
||||
[/frame]
|
||||
@ -156,8 +223,14 @@ Special Notes:"+{SPECIAL_NOTES_BACKSTAB}
|
||||
[frame]
|
||||
image="units/human-outlaws/thief+female-defend-2-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/thief+female.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
[frame]
|
||||
image="units/human-outlaws/thief+female.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/thief+female-defend-3-1.png"
|
||||
[/frame]
|
||||
@ -167,11 +240,32 @@ Special Notes:"+{SPECIAL_NOTES_BACKSTAB}
|
||||
[frame]
|
||||
image="units/human-outlaws/thief+female-defend-3-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/thief+female.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
[frame]
|
||||
image="units/human-outlaws/thief+female.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/thief+female-defend.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/thief+female.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
[frame]
|
||||
image="units/human-outlaws/thief+female.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/thief+female-defend.png"
|
||||
sound={SOUND_LIST:HUMAN_FEMALE_HIT}
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/human-outlaws/thief+female.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[attack]
|
||||
[animation]
|
||||
|
@ -14,6 +14,7 @@
|
||||
cost=80
|
||||
usage=fighter
|
||||
unit_description= _ "Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
|
||||
die_sound=yeti-die.ogg
|
||||
{DEFENSE_ANIM "units/monsters/yeti-defend.png" "units/monsters/yeti.png" yeti-hit.ogg }
|
||||
[movement_costs]
|
||||
tundra=1
|
||||
@ -54,7 +55,7 @@
|
||||
[frame]
|
||||
begin=50
|
||||
end=125
|
||||
image="units/monsters/yeti-die-1.png"
|
||||
image="units/monsters/yeti-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=125
|
||||
@ -83,7 +84,7 @@
|
||||
[frame]
|
||||
begin=50
|
||||
end=125
|
||||
image="units/monsters/yeti-die-1.png"
|
||||
image="units/monsters/yeti-die1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=125
|
||||
|
@ -20,7 +20,7 @@
|
||||
|
||||
Special Notes:"+{SPECIAL_NOTES_SKIRMISHER}
|
||||
die_sound=hiss-die.wav
|
||||
{DEFENSE_ANIM "units/saurians/skirmisher.png" "units/saurians/skirmisher.png" hiss-hit.wav }
|
||||
{DEFENSE_ANIM "units/saurians/skirmisher-defend.png" "units/saurians/skirmisher.png" hiss-hit.wav }
|
||||
[abilities]
|
||||
{ABILITY_SKIRMISHER}
|
||||
[/abilities]
|
||||
|
@ -19,6 +19,7 @@
|
||||
It is because of such things that necromancy is condemned with an almost primal hatred.
|
||||
|
||||
Special Notes:"+{SPECIAL_NOTES_POISON}
|
||||
die_sound=ghoul-hit.wav
|
||||
{DEFENSE_ANIM "units/undead/ghoul-defend.png" "units/undead/ghoul.png" ghoul-hit.wav }
|
||||
[movement_costs]
|
||||
deep_water=100
|
||||
|
@ -18,6 +18,7 @@
|
||||
unit_description= _ "Driven ravenous by an unholy hunger for dead flesh, Necrophages attack their hoped-for food with beast-like ferocity. When they are sated with the flesh of their victims, they simply shrug off all damage sustained as if they had been freshly summoned, to begin their search for flesh again.
|
||||
|
||||
Special Notes:"+{SPECIAL_NOTES_POISON}
|
||||
die_sound=ghoul-hit.wav
|
||||
{DEFENSE_ANIM "units/undead/necrophage-defend.png" "units/undead/necrophage.png" ghoul-hit.wav }
|
||||
[movement_costs]
|
||||
deep_water=100
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user