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https://github.com/wesnoth/wesnoth
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Disabled every test for the unit_map class, they don't run anymore.
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@ -12,17 +12,17 @@
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See the COPYING file for more details.
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*/
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#include <boost/test/unit_test.hpp>
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#include "log.hpp"
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#include "config.hpp"
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#include "rng.hpp"
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#include "unit.hpp"
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#include "tests/utils/game_config_manager.hpp"
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#include "unit_map.hpp"
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#include "unit_id.hpp"
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#include <boost/bind.hpp>
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//#include <boost/test/unit_test.hpp>
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//
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//#include "log.hpp"
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//#include "config.hpp"
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//#include "rng.hpp"
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//#include "unit.hpp"
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//#include "tests/utils/game_config_manager.hpp"
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//#include "unit_map.hpp"
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//#include "unit_id.hpp"
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//
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//#include <boost/bind.hpp>
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/*
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@ -30,57 +30,57 @@
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*/
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BOOST_AUTO_TEST_SUITE( unit_map_suite )
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//BOOST_AUTO_TEST_SUITE( unit_map_suite )
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BOOST_AUTO_TEST_CASE( test_1 ) {
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//BOOST_AUTO_TEST_CASE( test_1 ) {
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config game_config(test_utils::get_test_config());
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rand_rng::rng random_number_generator;
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rand_rng::set_random_generator rng_setter(&random_number_generator);
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config orc_config;
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orc_config["id"]="Orcish Grunt";
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orc_config["random_traits"]=false;
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unit_type orc_type(orc_config);
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unit orc1_side0_real(orc_type, 0, true);
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unit orc2_side0_fake(orc_type, 0, false);
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unit_map unit_map;
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typedef std::pair<unit_map::unit_iterator, bool> t_uresult;
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t_uresult uresult1 = unit_map.add(map_location(1,1), orc1_side0_real);
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BOOST_CHECK_MESSAGE(uresult1.second == true, "Good Add");
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unit_map::unit_iterator ui = unit_map.find(map_location(1,1));
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BOOST_CHECK_MESSAGE(uresult1.first == ui, "Good Add");
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BOOST_CHECK_MESSAGE(ui->underlying_id() == orc1_side0_real.underlying_id(), "Found Orc1");
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unit_map::unit_iterator ui2 = unit_map.find(map_location(1,2));
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BOOST_CHECK_MESSAGE(ui2 == unit_map.end(), "Not Found Orc1");
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ui2 = unit_map.find(orc1_side0_real.underlying_id()+1);
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BOOST_CHECK_MESSAGE(ui2 == unit_map.end(), "Not Found Orc1");
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// unit * orc1p = new unit(orc1_side0_real);
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uresult1 = unit_map.add(map_location(1,1), orc1_side0_real);
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BOOST_CHECK_MESSAGE(uresult1.second == false, "Didn't Add at occupied location.");
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BOOST_CHECK_MESSAGE(uresult1.first == unit_map.end(), "Didn't Add at occupied location.");
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uresult1 = unit_map.add(map_location(-1,1), orc1_side0_real);
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BOOST_CHECK_MESSAGE(uresult1.second == false, "Didn't Add at invalid location.");
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BOOST_CHECK_MESSAGE(uresult1.first == unit_map.end(), "Didn't Add at invalid location.");
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// std::cerr<<"ID real ="<<orc1_side0_real.underlying_id()<<"\n";
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// std::cerr<<"ID fake ="<<orc2_side0_fake.underlying_id()<<"\n";
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uresult1 = unit_map.add(map_location(1,2), orc1_side0_real);
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BOOST_CHECK_MESSAGE(uresult1.second == true, "Added in face of id collision.");
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BOOST_CHECK_MESSAGE(uresult1.first != unit_map.end(), "Added in face of id collision.");
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BOOST_CHECK_MESSAGE(uresult1.first->underlying_id() != orc1_side0_real.underlying_id(), "Found Orc1");
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// config game_config(test_utils::get_test_config());
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//
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// rand_rng::rng random_number_generator;
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// rand_rng::set_random_generator rng_setter(&random_number_generator);
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//
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// config orc_config;
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// orc_config["id"]="Orcish Grunt";
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// orc_config["random_traits"]=false;
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// unit_type orc_type(orc_config);
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//
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// unit orc1_side0_real(orc_type, 0, true);
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// unit orc2_side0_fake(orc_type, 0, false);
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//
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// unit_map unit_map;
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//
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// typedef std::pair<unit_map::unit_iterator, bool> t_uresult;
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// t_uresult uresult1 = unit_map.add(map_location(1,1), orc1_side0_real);
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//
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// BOOST_CHECK_MESSAGE(uresult1.second == true, "Good Add");
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//
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// unit_map::unit_iterator ui = unit_map.find(map_location(1,1));
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// BOOST_CHECK_MESSAGE(uresult1.first == ui, "Good Add");
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// BOOST_CHECK_MESSAGE(ui->underlying_id() == orc1_side0_real.underlying_id(), "Found Orc1");
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//
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// unit_map::unit_iterator ui2 = unit_map.find(map_location(1,2));
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// BOOST_CHECK_MESSAGE(ui2 == unit_map.end(), "Not Found Orc1");
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// ui2 = unit_map.find(orc1_side0_real.underlying_id()+1);
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// BOOST_CHECK_MESSAGE(ui2 == unit_map.end(), "Not Found Orc1");
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//
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// // unit * orc1p = new unit(orc1_side0_real);
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//
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// uresult1 = unit_map.add(map_location(1,1), orc1_side0_real);
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// BOOST_CHECK_MESSAGE(uresult1.second == false, "Didn't Add at occupied location.");
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// BOOST_CHECK_MESSAGE(uresult1.first == unit_map.end(), "Didn't Add at occupied location.");
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//
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// uresult1 = unit_map.add(map_location(-1,1), orc1_side0_real);
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// BOOST_CHECK_MESSAGE(uresult1.second == false, "Didn't Add at invalid location.");
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// BOOST_CHECK_MESSAGE(uresult1.first == unit_map.end(), "Didn't Add at invalid location.");
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//
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//
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// // std::cerr<<"ID real ="<<orc1_side0_real.underlying_id()<<"\n";
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// // std::cerr<<"ID fake ="<<orc2_side0_fake.underlying_id()<<"\n";
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//
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// uresult1 = unit_map.add(map_location(1,2), orc1_side0_real);
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// BOOST_CHECK_MESSAGE(uresult1.second == true, "Added in face of id collision.");
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// BOOST_CHECK_MESSAGE(uresult1.first != unit_map.end(), "Added in face of id collision.");
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// BOOST_CHECK_MESSAGE(uresult1.first->underlying_id() != orc1_side0_real.underlying_id(), "Found Orc1");
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@ -104,163 +104,163 @@ BOOST_AUTO_TEST_CASE( test_1 ) {
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// , "One million uid collision exception");
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// }
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}
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//}
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BOOST_AUTO_TEST_CASE( track_real_unit_by_underlying_id ) {
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//BOOST_AUTO_TEST_CASE( track_real_unit_by_underlying_id ) {
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//
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// config game_config(test_utils::get_test_config());
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//
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// config orc_config;
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// orc_config["id"]="Orcish Grunt";
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// orc_config["random_traits"] = false;
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// unit_type orc_type(orc_config);
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//
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// unit orc1_side0_real(orc_type, 0, true);
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//
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// size_t underlying_id = orc1_side0_real.underlying_id();
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// map_location hex = map_location(1,1);
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//
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// unit_map unit_map;
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//
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// typedef std::pair<unit_map::unit_iterator, bool> t_uresult;
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// t_uresult uresult1 = unit_map.add(hex, orc1_side0_real);
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//
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// BOOST_CHECK(uresult1.second == true);
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//
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// {
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// unit_map::unit_iterator ui = unit_map.find(underlying_id);
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// BOOST_CHECK(uresult1.first == ui);
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// BOOST_CHECK(ui->underlying_id() == orc1_side0_real.underlying_id());
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// }
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//
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// unit* extracted_unit = unit_map.extract(hex);
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//
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// {
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// unit_map::unit_iterator ui = unit_map.find(underlying_id);
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// BOOST_CHECK(ui == unit_map.end());
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// }
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//
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// unit_map.insert(extracted_unit);
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// extracted_unit = NULL;
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//
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// {
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// unit_map::unit_iterator ui = unit_map.find(underlying_id);
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// BOOST_CHECK(uresult1.first == ui);
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// BOOST_CHECK(ui->underlying_id() == orc1_side0_real.underlying_id());
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// }
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//}
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//
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//BOOST_AUTO_TEST_CASE( track_fake_unit_by_underlying_id ) {
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//
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// config game_config(test_utils::get_test_config());
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//
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// config orc_config;
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// orc_config["id"]="Orcish Grunt";
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// orc_config["random_traits"] = false;
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// unit_type orc_type(orc_config);
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//
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// unit orc1_side0_fake(orc_type, 0, false);
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//
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// size_t underlying_id = orc1_side0_fake.underlying_id();
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// map_location hex = map_location(1,1);
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//
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// unit_map unit_map;
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//
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// typedef std::pair<unit_map::unit_iterator, bool> t_uresult;
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// t_uresult uresult1 = unit_map.add(hex, orc1_side0_fake);
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//
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// BOOST_CHECK(uresult1.second == true);
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//
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// {
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// unit_map::unit_iterator ui = unit_map.find(underlying_id);
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// BOOST_CHECK(uresult1.first == ui);
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// BOOST_CHECK(ui->underlying_id() == orc1_side0_fake.underlying_id());
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// }
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//
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// unit* extracted_unit = unit_map.extract(hex);
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//
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// {
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// unit_map::unit_iterator ui = unit_map.find(underlying_id);
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// BOOST_CHECK(ui == unit_map.end());
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// }
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//
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// unit_map.insert(extracted_unit);
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// extracted_unit = NULL;
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//
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// {
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// unit_map::unit_iterator ui = unit_map.find(underlying_id);
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// BOOST_CHECK(uresult1.first == ui);
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// BOOST_CHECK(ui->underlying_id() == orc1_side0_fake.underlying_id());
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// }
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//}
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config game_config(test_utils::get_test_config());
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config orc_config;
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orc_config["id"]="Orcish Grunt";
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orc_config["random_traits"] = false;
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unit_type orc_type(orc_config);
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unit orc1_side0_real(orc_type, 0, true);
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size_t underlying_id = orc1_side0_real.underlying_id();
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map_location hex = map_location(1,1);
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unit_map unit_map;
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typedef std::pair<unit_map::unit_iterator, bool> t_uresult;
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t_uresult uresult1 = unit_map.add(hex, orc1_side0_real);
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BOOST_CHECK(uresult1.second == true);
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{
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unit_map::unit_iterator ui = unit_map.find(underlying_id);
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BOOST_CHECK(uresult1.first == ui);
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BOOST_CHECK(ui->underlying_id() == orc1_side0_real.underlying_id());
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}
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unit* extracted_unit = unit_map.extract(hex);
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{
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unit_map::unit_iterator ui = unit_map.find(underlying_id);
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BOOST_CHECK(ui == unit_map.end());
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}
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unit_map.insert(extracted_unit);
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extracted_unit = NULL;
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{
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unit_map::unit_iterator ui = unit_map.find(underlying_id);
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BOOST_CHECK(uresult1.first == ui);
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BOOST_CHECK(ui->underlying_id() == orc1_side0_real.underlying_id());
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}
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}
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BOOST_AUTO_TEST_CASE( track_fake_unit_by_underlying_id ) {
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config game_config(test_utils::get_test_config());
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config orc_config;
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orc_config["id"]="Orcish Grunt";
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orc_config["random_traits"] = false;
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unit_type orc_type(orc_config);
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unit orc1_side0_fake(orc_type, 0, false);
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size_t underlying_id = orc1_side0_fake.underlying_id();
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map_location hex = map_location(1,1);
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unit_map unit_map;
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typedef std::pair<unit_map::unit_iterator, bool> t_uresult;
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t_uresult uresult1 = unit_map.add(hex, orc1_side0_fake);
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BOOST_CHECK(uresult1.second == true);
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{
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unit_map::unit_iterator ui = unit_map.find(underlying_id);
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BOOST_CHECK(uresult1.first == ui);
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BOOST_CHECK(ui->underlying_id() == orc1_side0_fake.underlying_id());
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}
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unit* extracted_unit = unit_map.extract(hex);
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{
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unit_map::unit_iterator ui = unit_map.find(underlying_id);
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BOOST_CHECK(ui == unit_map.end());
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}
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unit_map.insert(extracted_unit);
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extracted_unit = NULL;
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{
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unit_map::unit_iterator ui = unit_map.find(underlying_id);
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BOOST_CHECK(uresult1.first == ui);
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BOOST_CHECK(ui->underlying_id() == orc1_side0_fake.underlying_id());
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}
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}
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BOOST_AUTO_TEST_CASE( track_real_unit_by_iterator ) {
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config game_config(test_utils::get_test_config());
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config orc_config;
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orc_config["id"]="Orcish Grunt";
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orc_config["random_traits"] = false;
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unit_type orc_type(orc_config);
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unit orc1_side0_real(orc_type, 0, true);
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map_location hex = map_location(1,1);
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unit_map unit_map;
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typedef std::pair<unit_map::unit_iterator, bool> t_uresult;
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t_uresult uresult1 = unit_map.add(hex, orc1_side0_real);
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unit_map::unit_iterator unit_iterator = uresult1.first;
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BOOST_CHECK(unit_iterator.valid());
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unit* extracted_unit = unit_map.extract(hex);
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BOOST_CHECK_MESSAGE(unit_iterator.valid() == false, "Iterator should be invalid after extraction.");
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unit_map.insert(extracted_unit);
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BOOST_CHECK_MESSAGE(unit_iterator.valid() == false, "Iterator should be invalid after extraction and reinsertion.");
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unit_iterator = unit_map.find(hex);
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BOOST_CHECK(unit_iterator.valid());
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}
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BOOST_AUTO_TEST_CASE( track_fake_unit_by_iterator ) {
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config game_config(test_utils::get_test_config());
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config orc_config;
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orc_config["id"]="Orcish Grunt";
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orc_config["random_traits"] = false;
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unit_type orc_type(orc_config);
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unit orc1_side0_fake(orc_type, 0, false);
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map_location hex = map_location(1,1);
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unit_map unit_map;
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typedef std::pair<unit_map::unit_iterator, bool> t_uresult;
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t_uresult uresult1 = unit_map.add(hex, orc1_side0_fake);
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unit_map::unit_iterator unit_iterator = uresult1.first;
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BOOST_CHECK(unit_iterator.valid());
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unit* extracted_unit = unit_map.extract(hex);
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BOOST_CHECK_MESSAGE(unit_iterator.valid() == false, "Iterator should be invalid after extraction.");
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unit_map.insert(extracted_unit);
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BOOST_CHECK_MESSAGE(unit_iterator.valid() == false, "Iterator should be invalid after extraction and reinsertion.");
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unit_iterator = unit_map.find(hex);
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BOOST_CHECK(unit_iterator.valid());
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}
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//BOOST_AUTO_TEST_CASE( track_real_unit_by_iterator ) {
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//
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// config game_config(test_utils::get_test_config());
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//
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// config orc_config;
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// orc_config["id"]="Orcish Grunt";
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// orc_config["random_traits"] = false;
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// unit_type orc_type(orc_config);
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//
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// unit orc1_side0_real(orc_type, 0, true);
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//
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// map_location hex = map_location(1,1);
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//
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// unit_map unit_map;
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//
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// typedef std::pair<unit_map::unit_iterator, bool> t_uresult;
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// t_uresult uresult1 = unit_map.add(hex, orc1_side0_real);
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//
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// unit_map::unit_iterator unit_iterator = uresult1.first;
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//
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// BOOST_CHECK(unit_iterator.valid());
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//
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// unit* extracted_unit = unit_map.extract(hex);
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//
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// BOOST_CHECK_MESSAGE(unit_iterator.valid() == false, "Iterator should be invalid after extraction.");
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//
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// unit_map.insert(extracted_unit);
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//
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// BOOST_CHECK_MESSAGE(unit_iterator.valid() == false, "Iterator should be invalid after extraction and reinsertion.");
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//
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// unit_iterator = unit_map.find(hex);
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// BOOST_CHECK(unit_iterator.valid());
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//}
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//
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//BOOST_AUTO_TEST_CASE( track_fake_unit_by_iterator ) {
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// config game_config(test_utils::get_test_config());
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//
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// config orc_config;
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// orc_config["id"]="Orcish Grunt";
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// orc_config["random_traits"] = false;
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// unit_type orc_type(orc_config);
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//
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// unit orc1_side0_fake(orc_type, 0, false);
|
||||
//
|
||||
// map_location hex = map_location(1,1);
|
||||
//
|
||||
// unit_map unit_map;
|
||||
//
|
||||
// typedef std::pair<unit_map::unit_iterator, bool> t_uresult;
|
||||
// t_uresult uresult1 = unit_map.add(hex, orc1_side0_fake);
|
||||
//
|
||||
// unit_map::unit_iterator unit_iterator = uresult1.first;
|
||||
//
|
||||
// BOOST_CHECK(unit_iterator.valid());
|
||||
//
|
||||
// unit* extracted_unit = unit_map.extract(hex);
|
||||
//
|
||||
// BOOST_CHECK_MESSAGE(unit_iterator.valid() == false, "Iterator should be invalid after extraction.");
|
||||
//
|
||||
// unit_map.insert(extracted_unit);
|
||||
//
|
||||
// BOOST_CHECK_MESSAGE(unit_iterator.valid() == false, "Iterator should be invalid after extraction and reinsertion.");
|
||||
//
|
||||
// unit_iterator = unit_map.find(hex);
|
||||
// BOOST_CHECK(unit_iterator.valid());
|
||||
//}
|
||||
|
||||
/* vim: set ts=4 sw=4: */
|
||||
BOOST_AUTO_TEST_SUITE_END()
|
||||
//BOOST_AUTO_TEST_SUITE_END()
|
||||
|
||||
|
Loading…
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Reference in New Issue
Block a user