Put back the "terrain-graphics" directory inclusion...

...on top of the terrain-graphics.cfg file.
This commit is contained in:
Philippe Plantier 2005-09-13 19:40:29 +00:00
parent 52efc958ce
commit 8fb26d95ae

View File

@ -1,4 +1,3 @@
# The following flags are defined to have a meaning
#
# * base : the corresponding tile has already graphics for the terrain
@ -9,8 +8,8 @@
# * keep-of-$castle : castle being a tile letter. The corresponding tile is the
# keep correspoding to the given castle tile
# Use the following layers:
# -1000 : terrain base graphics
# The following should be kept on top of the file
{terrain-graphics}
#-----------------------------------------------------------------
# Forest<->Castle|Encampment special cases
@ -303,9 +302,6 @@
# [/image]
#[/terrain_graphics]
# Loads the macros used in the file
{terrain-graphics}
# Castle-specific transitions. Those are placed before base terrains, as they
# override the normal base terrain.
#{CASTLE_TRANSITION CK f forest-ctrans}