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Put back the "terrain-graphics" directory inclusion...
...on top of the terrain-graphics.cfg file.
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@ -1,4 +1,3 @@
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# The following flags are defined to have a meaning
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#
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# * base : the corresponding tile has already graphics for the terrain
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@ -9,8 +8,8 @@
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# * keep-of-$castle : castle being a tile letter. The corresponding tile is the
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# keep correspoding to the given castle tile
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# Use the following layers:
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# -1000 : terrain base graphics
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# The following should be kept on top of the file
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{terrain-graphics}
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#-----------------------------------------------------------------
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# Forest<->Castle|Encampment special cases
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@ -303,9 +302,6 @@
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# [/image]
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#[/terrain_graphics]
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# Loads the macros used in the file
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{terrain-graphics}
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# Castle-specific transitions. Those are placed before base terrains, as they
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# override the normal base terrain.
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#{CASTLE_TRANSITION CK f forest-ctrans}
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