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https://github.com/wesnoth/wesnoth
synced 2025-05-03 23:29:59 +00:00
Custom playlists, and one geographical continuity tweak, for Eastern Invasion.
This commit is contained in:
parent
587ab151d0
commit
90c0c38527
@ -2,12 +2,18 @@
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[scenario]
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id=The_Outpost
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name= _ "The Outpost"
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next_scenario=Escape_Tunnel
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map_data="{campaigns/Eastern_Invasion/maps/The_Outpost.map}"
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turns=16
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{DEFAULT_SCHEDULE}
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{VICTORY_AND_DEFEAT_MUSIC}
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{INTRO_AND_SCENARIO_MUSIC knolls.ogg loyalists.ogg}
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{EXTRA_SCENARIO_MUSIC nunc_dimittis.ogg}
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{EXTRA_SCENARIO_MUSIC the_dangerous_symphony.ogg}
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[story]
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[part]
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music=revelation.ogg
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story= _ "It was the thirtieth year of Konrad II's reign, and there were strange occurrences in the Estmark Hills on the eastern border of Wesnoth."
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background=eastern-invasion-map.png
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[/part]
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@ -41,12 +47,6 @@
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[/part]
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[/story]
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{DEFAULT_SCHEDULE}
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next_scenario=Escape_Tunnel
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{DEFAULT_MUSIC_PLAYLIST}
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{campaigns/Eastern_Invasion/utils/deaths.cfg}
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[side]
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@ -2,14 +2,15 @@
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[scenario]
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id=Escape_Tunnel
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name= _ "The Escape Tunnel"
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next_scenario=Unexpected_Appearance
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map_data="{campaigns/Eastern_Invasion/maps/The_Escape_Tunnel.map}"
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{TURNS 26 24 22}
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{UNDERGROUND}
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next_scenario=Unexpected_Appearance
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{DEFAULT_MUSIC_PLAYLIST}
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{VICTORY_AND_DEFEAT_MUSIC}
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{INTRO_AND_SCENARIO_MUSIC the_city_falls.ogg underground.ogg}
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{EXTRA_SCENARIO_MUSIC frantic.ogg}
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{EXTRA_SCENARIO_MUSIC revelation.ogg}
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{campaigns/Eastern_Invasion/utils/deaths.cfg}
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@ -8,7 +8,10 @@
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{DEFAULT_SCHEDULE}
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{DEFAULT_MUSIC_PLAYLIST}
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{VICTORY_AND_DEFEAT_MUSIC}
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{INTRO_AND_SCENARIO_MUSIC breaking_the_chains.ogg vengeful.ogg}
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{EXTRA_SCENARIO_MUSIC the_king_is_dead.ogg}
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{EXTRA_SCENARIO_MUSIC wanderer.ogg}
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{campaigns/Eastern_Invasion/utils/deaths.cfg}
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@ -8,7 +8,10 @@
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{DEFAULT_SCHEDULE}
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{DEFAULT_MUSIC_PLAYLIST}
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{VICTORY_AND_DEFEAT_MUSIC}
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{INTRO_AND_SCENARIO_MUSIC elf-land.ogg elvish-theme.ogg}
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{EXTRA_SCENARIO_MUSIC traveling_minstrels.ogg}
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{EXTRA_SCENARIO_MUSIC revelation.ogg}
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{campaigns/Eastern_Invasion/utils/deaths.cfg}
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@ -7,7 +7,10 @@
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{DEFAULT_SCHEDULE}
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{DEFAULT_MUSIC_PLAYLIST}
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{VICTORY_AND_DEFEAT_MUSIC}
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{INTRO_AND_SCENARIO_MUSIC legends_of_the_north.ogg the_dangerous_symphony.ogg}
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{EXTRA_SCENARIO_MUSIC the_city_falls.ogg}
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{EXTRA_SCENARIO_MUSIC vengeful.ogg}
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{campaigns/Eastern_Invasion/utils/deaths.cfg}
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@ -17,7 +17,10 @@
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next_scenario=Northern_Outpost
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{DEFAULT_MUSIC_PLAYLIST}
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{VICTORY_AND_DEFEAT_MUSIC}
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{INTRO_AND_SCENARIO_MUSIC underground.ogg the_deep_path.ogg}
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{EXTRA_SCENARIO_MUSIC heroes_rite.ogg}
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{EXTRA_SCENARIO_MUSIC underground.ogg}
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{campaigns/Eastern_Invasion/utils/deaths.cfg}
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@ -8,7 +8,10 @@
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victory_when_enemies_defeated=no
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{DEFAULT_MUSIC_PLAYLIST}
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{DEFAULT_SCHEDULE}
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{VICTORY_AND_DEFEAT_MUSIC}
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{INTRO_AND_SCENARIO_MUSIC traveling_minstrels.ogg loyalists.ogg}
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{EXTRA_SCENARIO_MUSIC battle.ogg}
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{EXTRA_SCENARIO_MUSIC legends_of_the_north.ogg}
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{campaigns/Eastern_Invasion/utils/deaths.cfg}
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@ -3,12 +3,16 @@
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id=Two_Paths
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name= _ "Two Paths"
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map_data="{campaigns/Eastern_Invasion/maps/Two_Paths.map}"
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{DEFAULT_MUSIC_PLAYLIST}
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next_scenario=Crossing
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{TURNS 18 16 14}
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{DEFAULT_SCHEDULE}
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{VICTORY_AND_DEFEAT_MUSIC}
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{INTRO_AND_SCENARIO_MUSIC elvish-theme.ogg wanderer.ogg}
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{EXTRA_SCENARIO_MUSIC nunc_dimittis.ogg}
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{EXTRA_SCENARIO_MUSIC frantic.ogg}
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{campaigns/Eastern_Invasion/utils/deaths.cfg}
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[story]
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@ -103,7 +107,7 @@
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[/message]
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[message]
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speaker=Owaec
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message= _ "I know this area. I was here on an earlier patrol. Just north of here there is a river that leads to the Northlands, where orcs live. To the west there is a path that stays inside the realm of Wesnoth, for a time. If we travel along this path, we will not have to fight orcs immediately."
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message= _ "We're in the land of the Clans now; I know it well. The road north leads directly to the Great River; across it lies the orcs' home country in the Northlands. The westward road will keep us inside the realm of Wesnoth, for a time, before we rwach abnother crossing point north of Glyn's Forest. If we travel along that path, we will not have to fight orcs immediately."
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[/message]
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[message]
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speaker=Dacyn
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@ -8,7 +8,10 @@
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{DEFAULT_SCHEDULE}
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{DEFAULT_MUSIC_PLAYLIST}
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{VICTORY_AND_DEFEAT_MUSIC}
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{INTRO_AND_SCENARIO_MUSIC northerners.ogg the_dangerous_symphony.ogg}
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{EXTRA_SCENARIO_MUSIC the_king_is_dead.ogg}
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{EXTRA_SCENARIO_MUSIC the_city_falls.ogg}
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{campaigns/Eastern_Invasion/utils/deaths.cfg}
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@ -2,16 +2,16 @@
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[scenario]
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id=Ogre
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name= _ "Training the Ogres"
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map_data="{campaigns/Eastern_Invasion/maps/Training_the_Ogres.map}"
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{TURNS 4 5 6}
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next_scenario=Xenophobia
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map_data="{campaigns/Eastern_Invasion/maps/Training_the_Ogres.map}"
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victory_when_enemies_defeated=no
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{TURNS 4 5 6}
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{DEFAULT_SCHEDULE}
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{DEFAULT_MUSIC_PLAYLIST}
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victory_when_enemies_defeated=no
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{VICTORY_AND_DEFEAT_MUSIC}
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{INTRO_AND_SCENARIO_MUSIC breaking_the_chains.ogg knolls.ogg}
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{EXTRA_SCENARIO_MUSIC revelation.ogg}
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{EXTRA_SCENARIO_MUSIC traveling_minstrels.ogg}
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{campaigns/Eastern_Invasion/utils/deaths.cfg}
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@ -6,7 +6,11 @@
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{TURNS 40 36 32}
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next_scenario=Lake
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{DEFAULT_SCHEDULE}
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{VICTORY_AND_DEFEAT_MUSIC}
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{INTRO_AND_SCENARIO_MUSIC elvish-theme.ogg knalgan_theme.ogg}
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{EXTRA_SCENARIO_MUSIC northerners.ogg}
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{EXTRA_SCENARIO_MUSIC elf-land.ogg}
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{EXTRA_SCENARIO_MUSIC loyalists.ogg}
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{DEFAULT_MUSIC_PLAYLIST}
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@ -2,20 +2,19 @@
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[scenario]
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id=Captured
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name= _ "Captured"
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next_scenario=Evacuation
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map_data="{campaigns/Eastern_Invasion/maps/Captured.map}"
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victory_when_enemies_defeated=no
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{TURNS 50 40 30}
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{UNDERGROUND}
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next_scenario=Evacuation
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{DEFAULT_MUSIC_PLAYLIST}
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{VICTORY_AND_DEFEAT_MUSIC}
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{INTRO_AND_SCENARIO_MUSIC northerners.ogg the_deep_path.ogg}
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{EXTRA_SCENARIO_MUSIC breaking_the_chains.ogg}
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{EXTRA_SCENARIO_MUSIC underground.ogg}
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{campaigns/Eastern_Invasion/utils/deaths.cfg}
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victory_when_enemies_defeated=no
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[story]
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[part]
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story= _ "After reaching what they believed was safety, Gweddry and his men had been captured by northern orcs."
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{DEFAULT_SCHEDULE}
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{DEFAULT_MUSIC_PLAYLIST}
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{VICTORY_AND_DEFEAT_MUSIC}
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{INTRO_AND_SCENARIO_MUSIC vengeful.ogg legends_of_the_north.ogg}
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{EXTRA_SCENARIO_MUSIC frantic.ogg}
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{EXTRA_SCENARIO_MUSIC northerners.ogg}
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{campaigns/Eastern_Invasion/utils/deaths.cfg}
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{DEFAULT_SCHEDULE}
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{DEFAULT_MUSIC_PLAYLIST}
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{VICTORY_AND_DEFEAT_MUSIC}
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{INTRO_AND_SCENARIO_MUSIC heroes_rite.ogg underground.ogg}
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{EXTRA_SCENARIO_MUSIC knolls.ogg}
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{EXTRA_SCENARIO_MUSIC the_king_is_dead.ogg}
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{campaigns/Eastern_Invasion/utils/deaths.cfg}
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turns=24
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next_scenario=Throne
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{DEFAULT_SCHEDULE}
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{DEFAULT_MUSIC_PLAYLIST}
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{VICTORY_AND_DEFEAT_MUSIC}
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{INTRO_AND_SCENARIO_MUSIC loyalists.ogg frantic.ogg}
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{EXTRA_SCENARIO_MUSIC vengeful.ogg}
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{EXTRA_SCENARIO_MUSIC knalgan_theme.ogg}
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{campaigns/Eastern_Invasion/utils/deaths.cfg}
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[scenario]
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id=Weldyn_Attack
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name= _ "Weldyn under Attack"
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next_scenario=Duel
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map_data="{campaigns/Eastern_Invasion/maps/Weldyn_under_Attack.map}"
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turns=18
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@ -24,9 +25,10 @@
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{DAWN}
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{DAWN}
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next_scenario=Duel
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{DEFAULT_MUSIC_PLAYLIST}
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{VICTORY_AND_DEFEAT_MUSIC}
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{INTRO_AND_SCENARIO_MUSIC the_city_falls.ogg loyalists.ogg}
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{EXTRA_SCENARIO_MUSIC vengeful.ogg}
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{EXTRA_SCENARIO_MUSIC battle.ogg}
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{campaigns/Eastern_Invasion/utils/deaths.cfg}
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{DEFAULT_SCHEDULE}
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{DEFAULT_MUSIC_PLAYLIST}
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{VICTORY_AND_DEFEAT_MUSIC}
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{INTRO_AND_SCENARIO_MUSIC underground.ogg the_deep_path.ogg}
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{EXTRA_SCENARIO_MUSIC the_dangerous_symphony.ogg}
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{EXTRA_SCENARIO_MUSIC legends_of_the_north.ogg}
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[side]
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type=Lieutenant
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{DEFAULT_SCHEDULE}
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{DEFAULT_MUSIC_PLAYLIST}
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{VICTORY_AND_DEFEAT_MUSIC}
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{INTRO_AND_SCENARIO_MUSIC loyalists.ogg the_city_falls.ogg}
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{EXTRA_SCENARIO_MUSIC the_deep_path.ogg}
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{EXTRA_SCENARIO_MUSIC battle.ogg}
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{campaigns/Eastern_Invasion/utils/deaths.cfg}
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turns=1
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victory_when_enemies_defeated=no
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next_scenario=null
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music=knolls.ogg
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music=knolls.ogg
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[story]
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[part]
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story= _ "When Mal-Ravanal fell, the living creatures under his banner broke and fled; the undead simply collapsed like puppets with their strings cut. As the lich's death-scream echoed in the air, a vast and louring column of shadow arose from his corpse like smoke from an unclean fire; then it divided fivefold at its height, reaching for the heavens like a clutching hand.
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Men let weapons fall from nerveless fingers and horses reared in terror as that great dark pall obscured the sun..."
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music=underground.ogg
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music=the_deep_path.ogg
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[/part]
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[part]
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story= _ "...and then it thinned, and paled, and a breeze from the west dissolved it in tatters, and the light of day shone once again undiminished on Weldyn."
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@ -21,9 +21,7 @@ Men let weapons fall from nerveless fingers and horses reared in terror as that
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[/part]
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[/story]
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{DEFAULT_SCHEDULE}
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{DEFAULT_MUSIC_PLAYLIST}
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{SCENARIO_MUSIC heroes_rite.ogg}
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[side]
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type=Lieutenant
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