From 90f96af4a805f509a108774a5d3c16f30d6f475d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Fabian=20M=C3=BCller?= Date: Mon, 7 Sep 2009 21:07:21 +0000 Subject: [PATCH] LoW::1: Switched completely to the great new persistence whatever. --- .../scenarios/01_The_Uprooting.cfg | 137 ++++++++---------- 1 file changed, 59 insertions(+), 78 deletions(-) diff --git a/data/campaigns/Legend_of_Wesmere/scenarios/01_The_Uprooting.cfg b/data/campaigns/Legend_of_Wesmere/scenarios/01_The_Uprooting.cfg index e32e30e5304..3ec64f8a9b6 100644 --- a/data/campaigns/Legend_of_Wesmere/scenarios/01_The_Uprooting.cfg +++ b/data/campaigns/Legend_of_Wesmere/scenarios/01_The_Uprooting.cfg @@ -53,38 +53,32 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno [/story] #### Kalenz's side #### + #wmllint: validate-off [side] side=1 - # no_leader=yes + {KALENZ} + # wmllint: recognize Kalenz save_id=Kalenz controller=human team_name=kalenz user_team_name= _ "Player" recruit={ELVES} {GOLD 240 200 180} - #wmllint: validate-off - # [unit] - {KALENZ} - # wmllint: recognize Kalenz - x=17 - y=14 - # [/unit] + x=17 + y=14 [unit] {LANDAR} # wmllint: recognize Landar +#TODO enable the coordinates after the persistence test phase # x,y=16,15 - find_vacant=yes - - [/unit] - #wmllint: validate-on [unit] - type=Elvish Fighter id=Anduilas name=_ "Anduilas" unrenamable=yes - find_vacant=yes + type=Elvish Fighter +#TODO enable the coordinates after the persistence test phase # x,y=19,15 [modifications] {TRAIT_INTELLIGENT} @@ -92,8 +86,12 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno {TRAIT_LOYAL} {TEAM_COLOR_LOYAL} [/modifications] + find_vacant=yes [/unit] [/side] + #wmllint: validate-on + +#TODO I have seen better solutions in NR [event] name=prestart {INIT_LANDAR} @@ -122,26 +120,23 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno [side] side=2 - no_leader=yes controller=ai + id=Velon + name= _ "Velon" team_name=kalenz user_team_name= _ "Player" recruit=Elvish Fighter,Elvish Archer,Elvish Shaman {GOLD 100 100 100} - [unit] - type=Elvish Captain - profile="portraits/velon.png" - id=Velon - name=_ "Velon" - canrecruit=yes - team_name=kalenz - x=5 - y=15 - [modifications] - {TRAIT_AGED} - {TRAIT_INTELLIGENT} - [/modifications] - [/unit] + type=Elvish Captain + profile="portraits/velon.png" + canrecruit=yes + team_name=kalenz + x=5 + y=15 + [modifications] + {TRAIT_AGED} + {TRAIT_INTELLIGENT} + [/modifications] [ai] village_value=0 leader_value=0 @@ -155,27 +150,24 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno [side] side=3 - no_leader=yes + id=Tbaran + name= _ "T'baran" team_name=orcs user_team_name= _ "Enemies" {FLAG_VARIANT undead} - [unit] - type=Orcish Warrior - id="T'baran" - name= _ "T'baran" - canrecruit=yes - x=27 - y=14 - generate_traits=yes - [/unit] + type=Orcish Warrior + canrecruit=yes + x=27 + y=14 + generate_traits=yes #ifdef EASY - recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Knight + recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Knight, Goblin Pillager #endif #ifdef NORMAL - recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Knight, Orcish Slayer + recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Knight, Goblin Pillager, Orcish Slayer #endif #ifdef HARD - recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish Slayer + recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Knight, Goblin Pillager, Orcish Slayer, Orcish Warrior #endif {GOLD 150 230 300} [ai] @@ -194,30 +186,26 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno [side] side=4 - no_leader=yes + id=Wrulf + name= _ "Wrulf" team_name=orcs user_team_name= _ "Enemies" {FLAG_VARIANT undead} - [unit] - type=Orcish Warrior - id=Wrulf - name= _ "Wrulf" - canrecruit=yes - x=7 - y=29 - generate_traits=yes - [/unit] + type=Orcish Warrior + generate_traits=yes + canrecruit=yes + x=7 + y=29 #ifdef EASY recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Knight #endif #ifdef NORMAL - recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Knight, Orcish Slayer + recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Knight, Orcish Slayer #endif #ifdef HARD - recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish Slayer + recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Knight, Orcish Slayer, Orcish Warrior #endif {GOLD 150 230 300} - [ai] {NO_SCOUTS} recruitment_ignore_bad_movement=yes @@ -231,22 +219,20 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno [/ai] {INCOME 4 8 12} [/side] + [side] side=5 - no_leader=yes team_name=orcs user_team_name= _ "Enemies" {FLAG_VARIANT undead} - [unit] - type=Orcish Warrior - id=Qumseh - name= _ "Qumseh" - profile=portraits/orcs/warlord2.png - canrecruit=yes - x=28 - y=2 - generate_traits=yes - [/unit] + type=Orcish Warrior + id=Qumseh + name= _ "Qumseh" + profile=portraits/orcs/warlord2.png + canrecruit=yes + x=28 + y=2 + generate_traits=yes #ifdef EASY recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Knight #endif @@ -257,7 +243,6 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish Slayer #endif {GOLD 150 230 300} - [ai] {NO_SCOUTS} recruitment_ignore_bad_movement=yes @@ -275,17 +260,14 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno side=6 team_name=orcs user_team_name= _ "Enemies" - no_leader=yes {FLAG_VARIANT undead} - [unit] - type=Orcish Warrior - id=Graur-Tan - name= _ "Graur-Tan" - profile=portraits/orcs/warlord.png - canrecruit=yes - x=2 - y=4 - [/unit] + type=Orcish Warrior + id=Graur-Tan + name= _ "Graur-Tan" + profile=portraits/orcs/warlord.png + canrecruit=yes + x=2 + y=4 #ifdef EASY recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Knight #endif @@ -296,7 +278,6 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish Slayer #endif {GOLD 150 230 300} - [ai] {NO_SCOUTS} recruitment_ignore_bad_movement=yes