[Changelog] modified resistances for swordsmen/pikeman lines,

added new unit - Human Javelineer
This commit is contained in:
Richard Kettering 2004-12-08 06:41:29 +00:00
parent ae4c66b1c5
commit 916e9f3ac2
5 changed files with 107 additions and 10 deletions

View File

@ -5,20 +5,23 @@ race=human
image=human-halbardier.png
hitpoints=72
movement_type=smallfoot
[resistance]
pierce=60
[/resistance]
movement=5
experience=400
level=3
alignment=lawful
advanceto=null
cost=52
cost=80
usage=fighter
unit_description= _ "The best of the soldiers are choosen to become Halberdiers. Their weapon, though a little slower than the sword, can strike with deadly force, and because of its great length, Halbardiers always strike first in combat, even when defending."
unit_description= _ "The best of the soldiers are choosen to become Halberdiers. Their weapon, though a little slower than the sword, can strike with deadly force, and because of its great length, Halbardiers always strike first in combat, even when defending. Halbardiers have great facility at dealing with troops they can keep further than the end of their weapons, but find some difficulty in very close combat."
get_hit_sound=groan.wav
[attack]
name=halberd
type=pierce
range=short
damage=13
damage=9
number=4
special=firststrike
[frame]
@ -36,7 +39,7 @@ get_hit_sound=groan.wav
name=halberd
type=blade
range=short
damage=9
damage=11
number=4
special=firststrike
[/attack]

83
data/units/Javelineer.cfg Normal file
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@ -0,0 +1,83 @@
[unit]
id=Javelineer
name= _ "Javelineer"
race=human
image=human-javelineer.png
image_defensive=human-javelineer-defend.png
hitpoints=45
movement_type=smallfoot
movement=5
experience=70
level=2
alignment=lawful
advanceto=null
cost=32
usage=fighter
unit_description= _ "Javelineers have mastered the use of the pointy sticks they were given as recruits. Dangerous in melee, they have also developed their skill at throwing their javelins, making them potent in both demesnes of combat. Because of the length of their spears, they strike first in melee, even when defending."
get_hit_sound=groan.wav
[attack]
name=spear
type=pierce
range=short
damage=8
number=3
special=firststrike
[frame]
begin=-100
end=-60
image=human-javelineer-attack-melee-1.png
[/frame]
[frame]
begin=-60
end=-10
image=human-javelineer-attack-melee-2.png
[/frame]
[frame]
begin=-10
end=60
image=human-javelineer-attack-melee-3.png
[/frame]
[frame]
begin=60
end=100
image=human-javelineer-attack-melee-1.png
[/frame]
[/attack]
[attack]
name=spear
type=pierce
range=long
damage=11
number=2
[sound]
time=-100
sound=spear.wav
[/sound]
[frame]
begin=-210
end=-160
image=human-javelineer-attack-ranged-1.png
[/frame]
[frame]
begin=-160
end=-110
image=human-javelineer-attack-ranged-2.png
[/frame]
[frame]
begin=-110
end=-50
image=human-javelineer-attack-ranged-3.png
[/frame]
[frame]
begin=-50
end=100
image=human-javelineer-attack-ranged-4.png
[/frame]
[missile_frame]
begin=-120
end=0
image=projectiles/spear-n.png
image_diagonal=projectiles/spear-ne.png
[/missile_frame]
[/attack]
[/unit]

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@ -6,21 +6,24 @@ image=human-pikeman.png
image_defensive=human-pikeman-defend.png
hitpoints=52
movement_type=smallfoot
[resistance]
pierce=60
[/resistance]
movement=5
experience=80
level=2
alignment=lawful
advanceto=Halbardier
cost=22
cost=37
usage=fighter
unit_description= _ "Pikemen are more experienced soldiers who have changed their spears for long pikes. Because of the length of their weapons, they always strike first in combat, even when defending. They are especially deadly when fighting cavalry."
unit_description= _ "Pikemen are more experienced soldiers who have changed their spears for long pikes. Because of the length of their weapons, they always strike first in combat, even when defending. They are especially deadly when fighting cavalry, though they find some difficulty in fighting in extremely close quarters."
get_hit_sound=groan.wav
[attack]
name=pike
type=pierce
range=short
damage=14
number=2
damage=9
number=3
special=firststrike
[frame]
begin=-200

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@ -6,12 +6,16 @@ image=human-royalguard.png
image_defensive=human-royalguard-defend.png
hitpoints=75
movement_type=smallfoot
[resistance]
blade=80
impact=80
[/resistance]
movement=6
experience=500
level=3
alignment=lawful
advanceto=null
cost=35
cost=80
usage=fighter
unit_description= _ "Members of the Royal Guard are hand picked from the strongest and sturdiest of the army. They are deployed only in critical situations and, so far, have always succeeded in their assigned tasks."
get_hit_sound=groan.wav

View File

@ -6,12 +6,16 @@ image=human-swordman.png
image_defensive=human-swordman-defend.png
hitpoints=52
movement_type=smallfoot
[resistance]
blade=80
impact=80
[/resistance]
movement=5
experience=60
level=2
alignment=lawful
advanceto=Royal Guard
cost=22
cost=32
usage=fighter
unit_description= _ "Swordsmen are the core of the human armies. These young soldiers are given basic training and put in the front lines to do the bulk of the fighting."
get_hit_sound=groan.wav