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Fixed 'end turn' button's state issue.
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@ -9,6 +9,7 @@ Version 1.11.2+dev:
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text box overflow occurs.
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* Change Difficulty checkbox in Load Game dialog in GUI1 gets disabled if
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change in difficulty of a loading game won't take effect (bug #20381).
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* Fixed 'end turn' button's state issue: button stays disabled after the first turn.
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* WML engine:
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* Fixed invalid memory access issues caused by subnamespaced persistent WML
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variables (bug #20385).
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@ -693,6 +693,7 @@ void playsingle_controller::before_human_turn(bool save)
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browse_ = false;
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linger_ = false;
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set_button_state(*gui_);
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ai::manager::raise_turn_started();
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